Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 17:04:26 Player: Hoebuh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1784) 1784 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 3989 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 71/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Target Analyzer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Micro Nuclear Core Carbon-fiber Leg Titanium Leg Titanium Leg Heat Sink Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Target Analyzer > --- WEAPON ----------- Beam Rifle Heavy Laser Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Heat Sink Large Storage Unit Large Storage Unit Target Analyzer Light Armor Plating Hardlight Generator [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 67 | 7 11 22 27 Power 9 | 1 4 2 2 Engine 6 | 1 3 2 . Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 15 | 3 2 5 5 Treads 1 | 1 . . . Leg 14 | 2 2 5 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 1 3 8 8 Device 10 | . 1 4 5 Storage 2 | 1 1 . . Processor 3 | . . 1 2 Hackware 2 | . . 2 . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 23 | 2 2 7 12 Energy Gun 16 | 2 1 4 9 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | . 1 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . 1 . System Corruption 4 | . . 4 . Parts Lost 36 | . 4 7 25 Power 3 | . 1 . 2 Propulsion 8 | . 1 2 5 Utility 9 | . 1 1 7 Weapon 16 | . 1 4 11 Highest Loss Streak 7 | . 4 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 86 95 84 Engine 7 | . 9 11 1 Core 2 | . 4 . 6 Leg 20 | . 27 21 15 Device 13 | . 2 15 14 Storage 10 | . 14 11 9 Processor 2 | . . 2 3 Protection 2 | . 1 1 4 Energy Gun 20 | . 21 20 20 Energy Cannon 1 | . . . 5 Ballistic Gun 7 | . 4 11 3 Peak Build Rating 31 | 6 9 17 31 Average Rating 15 | 3 7 13 23 On Entrance 7 | . 6 9 15 Naked Turns . | . . . . Heaviest Build 49 | 10 29 43 49 Greatest Support 34 | 20 20 20 34 Greatest Overweight (x) 11 | . 1 4 11 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 8 15 15 Most Carried 15 | 5 8 15 15 Average Carried 11 | 4 6 12 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 8 15 8 Class Distribution -------------------- 27% | Mutant 23% | Scavenger-Skirmisher 18% | Scavenger-Tank 15% | Scavenger-Gunner 8% | Gunner 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 909 | 186 135 391 197 Remotely . | . . . . Salvage Created 2391 | . 342 1158 891 Parts 135 | . 19 65 51 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 56 | . 10 25 21 Guns 47 | . 10 25 12 Cannons 4 | . . . 4 AOE 5 | . . . 5 Classes Destroyed 8 | . 2 4 2 Worker 6 | . . 4 2 Builder 4 | . . . 4 Recycler 2 | . . 2 . Watcher 4 | . . 3 1 Swarmer 22 | . 3 9 10 Grunt 25 | . 7 10 8 Duelist 1 | . . . 1 Sentry 8 | . . 6 2 Best Kill Streak 7 | . 5 5 7 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 433 | . 85 146 202 Missed 123 | . 25 44 54 Damage Taken 4284 | . 760 1230 2294 Core 944 | . 143 239 562 Absorbed by Shields 104 | . . . 104 Core Remaining (%) 60 | 100 42 40 . Volleys Fired 172 | . 50 80 42 Largest 4 | . 2 3 4 Hottest 237 | . 80 135 237 Shots Fired 444 | . 79 235 130 Gun 421 | . 79 235 107 Cannon 23 | . . . 23 Launcher . | . . . . Special . | . . . . Kinetic 117 | . 20 81 16 Thermal 224 | . 59 121 44 Explosive . | . . . . Electromagnetic 103 | . . 33 70 Robot Hit Streak 11 | . 7 11 11 Robot Miss Streak 7 | . 2 5 7 Penetration Max . | . . . . Secondary Targets 10 | . 1 5 4 Max Gunslinging Chain 2 | . 1 1 2 Shots Hit Robots 266 | . 48 144 74 Core Hits 120 | . 22 52 46 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 5 4 Burn 7 | . . 4 3 Corrupt 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4608 | . 507 1914 2187 Guns 3155 | . 507 1909 739 Cannons 442 | . . . 442 Explosions 988 | . . . 988 Melee . | . . . . Ramming 23 | . . 5 18 Kinetic 710 | . 96 562 52 Thermal 2494 | . 411 944 1139 Explosive . | . . . . Electromagnetic 1381 | . . 403 978 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . 17 . Message Errors 4 | . . 4 . Matter Fused 5 | . . 5 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 3 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 66 | . . . 66 Projectiles 19 | . . . 19 Explosions 47 | . . . 47 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 235 | . . . 235 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed 10 | . . 3 7 Kicked 10 | . . 3 7 Crushed . | . . . . Highest Temperature 658 | . 276 658 256 Average Temperature 106 | . 93 133 69 Received Heat Transfer 1889 | . 429 384 1076 Effects 10 | . . 10 . Shutdowns 3 | . . 3 . Energy Bleed 2 | . . 2 . Short Circuit 2 | . . 2 . Damage (minor) 2 | . . 2 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 1 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 12 | . 4 6 2 Heat Transferred 5365 | . 925 2540 1900 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . . 5 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 607 | . 245 512 607 Initial 169 | . . 18 169 Average 286 | . 141 282 401 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 31 | 100 52 36 3 Level 1 36 | . 47 32 40 Level 2 32 | . . 31 56 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 1 4 7 Investigation 5 | . . 1 4 Extermination . | . . . . Reinforcement 7 | . 1 3 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 3 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 108 | . 17 44 47 Peak Tracking Total 9 | . 6 6 9 Tactical Retreats 10 | . 1 4 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 8 10 5 Successful 13 | . 7 5 1 Failed 10 | . 1 5 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 1 10 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 5 1 Record 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 6 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 3 | . 3 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 29 | . 29 . . Retrieved Matter 29 | . 29 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2447 | 66 407 1259 715 Spaces Moved 918 | 48 190 448 232 Core 14 | 12 . . 2 Treads 4 | 4 . . . Legs 900 | 32 190 448 230 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 130 Average Speed 187 | 105 129 206 216 Slowest Speed 600 | 160 190 400 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 37 48 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . . . 58 Melee . | . . . . Projectile . | . . . . AOE 58 | . . . 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1311 | 61 279 617 354 Wait 45 | . 10 22 13 Move 915 | 47 189 447 232 Hop . | . . . . Pick Up 66 | 6 11 29 20 Fast Attach 10 | 4 2 . 4 Attach 52 | 3 4 22 23 Detach 12 | 1 . 8 3 Swap 5 | . 5 . . Drop 24 | . 8 6 10 Fire 172 | . 50 80 42 Melee . | . . . . Ram . | . . . . Kick 10 | . . 3 7 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Core integrity fell below 50% 406 | -10/Materials | Lost 4 parts (1p1n1u1w) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 958 | -9/Materials | Build established: Scavenger-Skirmisher 1236 | -9/Materials | Core integrity fell below 50% 1350 | -9/Materials | Identified exit to Materials 1733 | -9/Materials | Entered another Materials area 1733 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1887 | -8/Materials | Build established: Scavenger-Tank 2079 | -8/Materials | Lost 5 parts (1n2u2w) 2153 | -8/Materials | Lost 6 parts (1p1n1u3w) 2295 | -8/Materials | Core integrity fell below 50% 2365 | -8/Materials | Lost 5 parts (2u3w) 2402 | -8/Materials | Core integrity fell below 20% 2448 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Purification Channel disabled. G-47 Trooper destroyed. Critical hit (Burn: +37). Beam Rifle destroyed. Lgt. Armor Plating destroyed. Mic. Nuclear Core destroyed. Hardlight Generator destroyed. Kicked U-05 Engineer out of the way. G-47 Trooper destroyed. Titanium Leg destroyed. Kicked R-06 Scavenger. Titanium Leg destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). Kicked R-06 Scavenger. Med. Laser destroyed. K-01 Serf collects debris. Kicked K-01 Serf. Critical hit (Burn: +37). Acquired 9 matter. 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" ?????# """ # #?# # ??? | | ?????? ??????# """ # #########+######/##??? | | ????? ???????# """ # ??? | | ???? ????????# + ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 7 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed DisruptionGatlingSheargun Manual? 0 Play Time 00:38:20 Cumulative 5.6 hours Start 2024.08.11 @ 16:27:41 End 2024.08.11 @ 17:04:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12e174b4-9563-428a-9097-e7a47600b546