Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.09 @ 22:50:39 Player: OR-2NL Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1584) 1584 TOTAL SCORE: 4084 Bonus ------- No Salvage 750 Pacifist 834 Cogmind --------- Core Integrity 610/700 Matter 172/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Backup Propulsion III > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Aluminum Leg Small Storage Unit High-capacity Battery (400) ECM Suite Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Improved Aluminum Leg Small Storage Unit High-capacity Battery Ion Cannon [Rating: 23] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Backup Laser III Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 1 1 2 . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 22 | 7 2 6 6 1 . Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 4 1 2 2 . . Treads 3 | 2 1 . . . . Leg 3 | . . 1 2 . . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 2 2 1 . Device 3 | . . 2 1 . . Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 1 1 1 2 . . Energy Gun . | . . . . . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 4 4 . . 2 Power 2 | . . 1 . . 1 Propulsion 5 | . 2 2 . . 1 Utility . | . . . . . . Weapon 3 | . 2 1 . . . Highest Loss Streak 4 | . 4 4 . . 2 Average Slot Usage (%) 49 | . 52 49 44 57 54 Engine 2 | . 2 4 . 5 6 Treads 4 | . 14 9 . . . Leg 4 | . . 1 8 1 . Wheel 3 | . 11 10 . . . Hover 2 | . . . . 12 15 Device 17 | . . 15 26 17 13 Processor 6 | . . . 8 13 15 Energy Gun 1 | . . . . 6 3 Ballistic Gun 2 | . 20 . . . . Special Weapon 1 | . . 8 . . . Naked Turns . | . . . . . . Heaviest Build 10 | 8 8 10 9 9 6 Greatest Support 18 | 16 10 16 13 18 18 Greatest Overweight (x) 2 | . . 2 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 2 4 3 3 4 4 Average Carried 2 | 1 3 1 1 3 4 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 2 3 1 3 4 4 Class Distribution -------------------- 40% | Mutant 37% | Infiltrator-Scout 17% | Scout 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Scout | -8/Materials Scout | -7/Factory Scout | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 236 | 221 15 . . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 1279 | . 608 505 14 . 152 Core 461 | . 190 167 14 . 90 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 24 58 97 . . Volleys Fired 19 | . . 15 4 . . Largest 1 | . . 1 1 . . Hottest 100 | . . 100 60 . . Shots Fired 19 | . . 15 4 . . Gun . | . . . . . . Cannon 4 | . . . 4 . . Launcher . | . . . . . . Special 15 | . . 15 . . . Kinetic . | . . . . . . Thermal 19 | . . 15 4 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 1 | . 1 . . . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11 | . 5 . . . 6 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 11 | . 5 . . . 6 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . 2 . . . 3 Shots . | . . . . . . Rammed 3 | . 2 . . . 1 Targets Rammed 3 | . 2 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 29 | . . 22 29 . . Average Temperature 12 | . . 10 28 . . Received Heat Transfer 216 | . 57 150 9 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 126 | . 75 52 126 31 29 Initial 17 | . . 14 17 . 13 Average 43 | . 24 26 73 19 22 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 5 | . 2 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 16 13 4 2 7 Peak Tracking Total 12 | . 12 9 2 2 8 Tactical Retreats 5 | . 2 1 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 9 | . 1 2 3 1 2 Terminals 6 | . 1 2 1 . 2 Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 1 2 9 3 4 Successful 8 | . . 1 3 1 3 Failed 11 | . 1 1 6 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 1 1 4 . 1 Terminals 11 | . 1 2 4 . 4 Fabricators . | . . . . . . Repair Stations 8 | . . . 5 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 . . 2 Open Door 1 | . . . . . 1 Level Access Points 1 | . . 1 . . . Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 2 1 . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Botnet 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 3 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 1151 | 39 150 252 472 124 114 Spaces Moved 1218 | 40 264 227 446 124 117 Core 911 | 18 229 165 437 32 30 Treads . | . . . . . . Legs 21 | . . 12 9 . . Wheels 107 | 22 35 50 . . . Hover 179 | . . . . 92 87 Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 59 | 67 53 66 51 69 69 Slowest Speed 150 | 100 80 150 150 76 76 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 60 30 27 3 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 17 | . . 15 2 . . Terrain Destroyed 17 | . . 15 2 . . Melee . | . . . . . . Projectile 17 | . . 15 2 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1595 | 48 270 281 683 163 150 Wait 318 | . . 31 223 34 30 Move 1213 | 39 263 226 445 123 117 Hop . | . . . . . . Pick Up 7 | 1 1 2 2 1 . Fast Attach 14 | 6 1 3 3 1 . Attach 7 | . 1 3 3 . . Detach 6 | 1 1 . 3 1 . Swap 1 | 1 . . . . . Drop 7 | . 1 1 . 3 2 Fire 19 | . . 15 4 . . Melee . | . . . . . . Ram 2 | . 1 . . . 1 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Core integrity fell below 50% 188 | -10/Materials | Discovered new exit (range 4) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 207 | -9/Materials | Lost 4 parts (2n2w) 304 | -9/Materials | Build established: Mutant 418 | -9/Materials | Identified exit to Materials 442 | -9/Materials | Entered another Materials area 442 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 472 | -8/Materials | Lost 4 parts (1p2n1w) 734 | -8/Materials | Repaired Imp. Aluminum Leg 792 | -8/Materials | Build established: Infiltrator-Scout 906 | -8/Materials | Discovered new exit (range 11) 914 | -8/Materials | Entered Factory 914 | -7/Factory | Evolved 2 slots: Propulsion x2 952 | -7/Factory | Discovered new exit (range 8) 1038 | -7/Factory | Entered Storage 1152 | -7/Storage | Self-destructed Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 01065_ K-01 Serf collects debris. 01067_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 01069_ K-01 Serf collects debris. 01099_ Dropped Backup Laser III. 01135_ Dropped Structural Scanner. 01136_ K-01 Serf collects debris. 01138_ Slammed into K-01 Serf. 01138_ Destabilizing: System corrupted (+2). 01144_ Triggered Blade Trap. 01144_ Massive razor-sharp blades shoot up from within the floor. 01144_ Terrain Scanner severed. 01144_ Backup Power III severed. 01144_ Backup Power III disintegrated. 01146_ U-05 Engineer lays Concrete. 01146_ W-25 Informer sends out distress signal. 01150_ Backup Propulsion III destroyed. 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" #??? ?????"??????????????? | | # # # """""" #??"????????#????????????? | | # #^^!# #?#??????? #????????????? | | # ?# ###########???? ??? ??????????????? | | ########### ##?##?###???????? ????????????????? | | #####"T"## ###############/#########+##??????? | | a ss au w s????? | | k s w ss ????? | | s @ s ????? | | #####+#### #########################?????????? | | ?## #?####+####??#??##???????#?????????????????? | | ## T##?#T #????####?#???????#?????????????????? | | ## ##?## #?#?#?#???#??????#??????????????????? | | ## ##??#*#?#??###??????#?????????????????????? | | ?#######?#?###?###?#?????????????????????????????? | | ?##??#?#?????###?#??#?#??????????????????????????? | | ???###???###??#?#?##??#??????????????????????????? | | ???#??##????????##?#?#???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 275 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ No Salvage Game ------ Seed SalvageAutogunFemtoactuators Manual? 0 Play Time 00:22:44 Cumulative 457.7 hours Start 2021.10.09 @ 22:29:17 End 2021.10.09 @ 22:50:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 58 Adventurer 4 Explorer 33 Win Type - Total 36 Types 16/6/4/2/2/3/2/0/1 Lore% 93 Gallery% 91 Achievement% 89 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7aa431d-0192-4c14-8c50-2a1b9b5edb58