Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 17:27:01 Player: gabr Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (4429) 4429 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 11104 Bonus ------- High Alert Combat Kills 315 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Armor Integrity Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Hybrid Antimatter Reactor Matter Compressor (250) Matter Filter Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Actuator Array Improved Core Shielding Focal Shield Hacking Suite Improved Hacking Suite > --- WEAPON ----------- HERF Cannon Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY -------- F-cell Engine Potential Leg Potential Leg Matter Compressor Matter Filter Tri-rail Accelerator Missile Launcher [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Melee Analysis Suite Device Actuator Array Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Core Shielding Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . Utility 7 | . . . . . 4 . . 2 1 Weapon 2 | . . . . . . 1 . . 1 Parts Attached 175 | 6 20 . . 9 21 49 14 21 35 Power 23 | 1 2 . . . 3 6 1 2 8 Engine 7 | 1 1 . . . . 4 1 . . Core 9 | . 1 . . . 3 2 . 2 1 Reactor 7 | . . . . . . . . . 7 Propulsion 52 | 2 7 . . 5 4 14 3 4 13 Treads . | . . . . . . . . . . Leg 38 | 2 7 . . . 2 13 3 4 7 Wheel 8 | . . . . 5 2 1 . . . Hover 2 | . . . . . . . . . 2 Flight 4 | . . . . . . . . . 4 Utility 52 | 1 7 . . 1 9 16 2 8 8 Device 26 | . 4 . . . 8 5 1 3 5 Storage 6 | 1 1 . . . . 2 . . 2 Processor 9 | . 1 . . 1 1 5 1 . . Hackware 3 | . . . . . . 1 . 1 1 Protection 8 | . 1 . . . . 3 . 4 . Artifact . | . . . . . . . . . . Weapon 48 | 2 4 . . 3 5 13 8 7 6 Energy Gun 10 | 1 4 . . 1 1 . . 1 2 Energy Cannon 4 | . . . . . . 3 . . 1 Ballistic Gun 11 | 1 . . . . 2 4 . 2 2 Ballistic Cannon 8 | . . . . . . 1 5 1 1 Launcher 4 | . . . . 1 1 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . . . . . . 3 2 3 . Slashing Weapon 3 | . . . . 1 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 1 . 1 . Corrupted Parts 2 | . . . . . . 1 . . 1 System Corruption 7 | . . . . . . 1 . . 6 Parts Lost 62 | . 3 . . 2 3 10 4 10 30 Power 12 | . 1 . . . . 2 2 1 6 Propulsion 19 | . 1 . . 1 1 3 . 6 7 Utility 18 | . . . . . 2 4 1 1 10 Weapon 13 | . 1 . . 1 . 1 1 2 7 Highest Loss Streak 13 | . 2 . . 1 2 3 3 6 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 100 95 91 94 96 89 81 Engine 6 | . 11 14 14 14 2 6 10 5 . Core 3 | . 1 . . . 6 7 . 1 3 Leg 15 | . 27 28 28 7 8 10 25 17 6 Wheel 2 | . . . . 18 6 2 . . . Device 10 | . 10 14 14 4 23 5 5 14 11 Storage 5 | . 9 . . . . 9 6 5 4 Processor 17 | . 4 14 14 23 26 20 20 17 14 Hackware 2 | . . . . . . 2 6 1 8 Protection 2 | . 2 . . . . 4 . 5 3 Energy Gun 6 | . 24 28 28 14 5 . . 2 . Energy Cannon 1 | . . . . . . 4 . . . Ballistic Gun 2 | . 3 . . . 3 2 . 2 3 Impact Weapon 5 | . . . . . . 5 9 5 12 Slashing Weapon 3 | . . . . 11 8 5 6 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 14 51 10 10 11 33 55 42 69 58 Greatest Support 95 | 20 20 20 20 32 20 60 49 95 80 Greatest Overweight (x) 15 | 1 2 . . 1 3 15 1 3 7 Average Overweight (x) . | . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 20 5 5 5 5 8 8 8 8 Average Capacity 7 | 7 7 5 5 5 5 7 8 8 7 Most Carried 10 | 6 10 5 5 5 5 8 8 8 8 Average Carried 6 | 3 6 5 5 4 4 7 7 6 6 Final Capacity 8 | 8 5 5 5 5 5 8 8 8 5 Final Carried 8 | 6 5 5 5 5 5 8 8 8 4 Class Distribution -------------------- 31% | Mutant 21% | Scavenger-Gladiator 13% | Scavenger-Mutant 11% | Scavenger-Assassin 8% | Hacker-Gladiator 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Mutant | -5/Factory Hacker-Gladiator | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2638 | 207 301 . . 100 254 682 238 260 596 Remotely 40 | . . . . . 40 . . . . Salvage Created 5303 | . 614 . . 198 526 1807 857 559 742 Parts 191 | . 31 . . 13 34 66 11 20 16 Haulers Intercepted 3 | . 1 . . . . 1 . . 1 Recyclers Shooed 7 | . 3 . . . 2 . 2 . . Parts Field Recycled 5 | . . . . . 5 . . . . Retrieved Matter 136 | . . . . . 136 . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 84 | . 10 . . 2 9 32 12 10 9 Melee 32 | . . . . . 3 17 4 4 4 Guns 20 | . 9 . . 1 4 4 . 1 1 Cannons 10 | . . . . . . 7 1 2 . AOE 4 | . 1 . . 1 2 . . . . Classes Destroyed 15 | . 5 . . 4 2 3 . . 1 Worker 11 | . . . . 1 4 3 1 1 1 Builder 4 | . . . . 1 2 . . 1 . Tunneler 1 | . . . . 1 . . . . . Hauler 3 | . 1 . . . . 1 . . 1 Recycler 12 | . 1 . . 1 2 4 2 1 1 Operator 4 | . 1 . . . 1 . 1 . 1 Watcher 6 | . 1 . . . 1 1 2 . 1 Swarmer 18 | . . . . . 4 8 4 2 . Grunt 35 | . 10 . . 1 2 13 4 . 5 Duelist 2 | . . . . 1 . . . 1 . Sentry 11 | . . . . . 3 5 1 2 . Hunter 5 | . . . . . . 2 2 1 . Programmer 11 | . . . . . . 3 1 4 3 Heavy 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 5 | . 3 . . 4 5 5 5 4 2 Combat Bots Only 5 | . 3 . . 1 2 5 4 3 3 Max Kills in Single Turn 2 | . 1 . . 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . 1 1 . . . . Melee 1 | . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 855 | . 64 . . 13 60 287 93 122 216 Missed 274 | . 20 . . 4 15 87 28 42 78 Damage Taken 10321 | . 653 . . 249 438 2747 1056 1536 3642 Core 2248 | . 128 . . 46 49 425 216 219 1165 Absorbed by Shields 40 | . . . . . 40 . . . . Redirected to Shielding 103 | . . . . . . . . 14 89 Ignored by Resistances 104 | . . . . . . . . . 104 Regen/Repaired (Parts) 36 | . . . . . . 36 . . . Core Remaining (%) 68 | 100 . . . 30 91 39 74 78 . Volleys Fired 155 | . 41 . . 13 33 36 5 17 10 Largest 2 | . 2 . . 2 2 2 1 2 1 Hottest 98 | . 90 . . 90 56 95 53 98 60 Shots Fired 235 | . 82 . . 16 42 60 5 20 10 Gun 168 | . 82 . . 14 33 20 . 10 9 Cannon 56 | . . . . . . 40 5 10 1 Launcher 11 | . . . . 2 9 . . . . Special . | . . . . . . . . . . Kinetic 113 | . 21 . . . 22 38 5 17 10 Thermal 88 | . 41 . . 14 11 22 . . . Explosive 11 | . . . . 2 9 . . . . Electromagnetic 23 | . 20 . . . . . . 3 . Robot Hit Streak 16 | . 9 . . 8 16 8 8 10 6 Robot Miss Streak 10 | . 3 . . 1 2 10 3 4 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 343 | . 52 . . 18 30 102 47 45 49 Core Hits 151 | . 27 . . 8 24 51 13 20 8 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 28 | . . . . . . 8 9 3 8 Critical Strikes 44 | . 1 . . . 3 15 10 7 8 Burn 3 | . 1 . . . 2 . . . . Destroy 1 | . . . . . . . . 1 . Smash 29 | . . . . . . 8 9 4 8 Sever 11 | . . . . . 1 7 1 2 . Melee Attacks 245 | . . . . 4 15 74 52 39 61 Impact 166 | . . . . . . 28 46 31 61 Slashing 79 | . . . . 4 15 46 6 8 . Piercing . | . . . . . . . . . . Sneak Attacks 28 | . . . . 4 6 7 6 . 5 Combat Hostiles 2 | . . . . . . 1 . . 1 Follow-up Attacks 29 | . . . . . . 7 8 6 8 Damage Inflicted 13314 | . 812 . . 515 1291 3834 2403 1851 2608 Guns 1637 | . 662 . . 134 186 318 . 192 145 Cannons 1691 | . . . . . . 1009 126 484 72 Explosions 942 | . 150 . . 109 557 . . . 126 Melee 9014 | . . . . 272 548 2507 2277 1175 2235 Ramming 30 | . . . . . . . . . 30 Kinetic 2175 | . 166 . . . 75 954 126 637 217 Thermal 1067 | . 449 . . 134 111 373 . . . Explosive 792 | . . . . 109 557 . . . 126 Electromagnetic 236 | . 197 . . . . . . 39 . Impact 6351 | . . . . . . 974 2212 930 2235 Slashing 2663 | . . . . 272 548 1533 65 245 . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . 3 4 1 9 16 Average Corruption 3 | . . . . . 3 1 1 7 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 86 | . . . . . 10 30 5 20 21 Message Errors 20 | . . . . . 2 6 1 7 4 Matter Fused 23 | . . . . . 3 7 . 4 9 Heat Flow Errors 13 | . . . . . 1 6 1 2 3 Energy Discharges 9 | . . . . . 1 5 2 1 . Data Loss (minor) 14 | . . . . . 3 3 1 4 3 Data Loss (major) 4 | . . . . . . 1 . 1 2 Misfires 2 | . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 2924 | . 4 . . 23 103 731 943 195 925 Projectiles 52 | . . . . . . 44 . 8 . Explosions 220 | . 4 . . . 18 . . . 198 Melee 2652 | . . . . 23 85 687 943 187 727 Knockbacks 35 | . . . . . . 4 14 8 9 Impact 29 | . . . . . . 2 14 4 9 Kinetic 5 | . . . . . . 2 . 3 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 350 | . 105 . . 3 41 . . . 201 Shots 9 | . 3 . . 1 3 . . . 2 Rammed 6 | . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 339 | . 195 . . 30 201 276 192 211 339 Average Temperature 61 | . 59 . . 20 40 68 90 34 129 Received Heat Transfer 1999 | . 303 . . 12 48 591 153 129 763 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 36 | . 1 . . . . 7 17 5 6 Impact Corruptions 83 | . . . . . . 15 31 10 27 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 . . . 1 3 . . . Heat Transferred 2418 | . 1070 . . 312 481 555 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 725 | . 184 . . 63 329 725 581 226 450 Initial 354 | . . . . . 24 100 354 177 41 Average 218 | . 50 . . 51 59 349 420 118 235 Maximum Alert Level 3 | . . . . . 1 3 2 1 2 Low Security (%) 57 | 100 100 100 . 100 89 36 . 87 40 Level 1 20 | . . . . . 10 14 47 12 48 Level 2 20 | . . . . . . 42 52 . 11 Level 3 1 | . . . . . . 5 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . 3 . . . 2 14 6 2 6 Investigation 5 | . 1 . . . 1 . 1 1 1 Extermination 10 | . . . . . . 4 2 1 3 Reinforcement 11 | . 2 . . . 1 3 3 . 2 Assault 1 | . . . . . . 1 . . . Garrison 6 | . . . . . . 6 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 4 | . 2 . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 143 | . 16 . . 2 13 50 16 16 30 Peak Tracking Total 6 | . 3 . . 2 3 5 6 4 5 Tactical Retreats 16 | . 1 . . . . 10 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 . . . 1 2 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 13 | . 1 . . . 3 1 2 2 4 Max in Single Turn 3 | . 1 . . . 2 1 1 1 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 10 | . 1 . 1 1 1 2 1 1 2 Terminals 3 | . 1 . . . . 1 . . 1 Fabricators 2 | . . . . . . . . 1 1 Repair Stations 2 | . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 3 . 1 1 2 4 4 2 4 Successful 15 | . 2 . 1 1 . 4 2 2 3 Failed 6 | . 1 . . . 2 . 2 . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 7 | . 3 . . . . 2 . . 2 Fabricators 4 | . . . . . . . . 2 2 Repair Stations 4 | . . . . . 2 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 . 1 1 . 2 . . 1 Record 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 2 Load Schematic 2 | . . . . . . . . 1 1 Build 2 | . . . . . . . . 1 1 Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 . 1 1 2 Full Trace Events 2 | . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 168 | . . . . . . . . 84 84 Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 5 | . . 2 . 3 . . . . . Largest Group 3 | . . 2 . 3 3 . . . . Highest-Rated Group 45 | . . 45 . 40 40 . . . . Highest-Rated Ally 31 | . . 31 . 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . 5 . . 11 . . . . Total Damage 207 | . . 84 . . 123 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches 16 | . . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 9214 | 94 1055 177 430 336 1244 2619 1033 839 1387 Spaces Moved 4853 | 68 571 148 358 292 419 1138 689 425 745 Core 79 | 6 . . . . . 6 . . 67 Treads . | . . . . . . . . . . Legs 3775 | 62 571 148 358 51 192 808 689 425 471 Wheels 792 | . . . . 241 227 324 . . . Hover 5 | . . . . . . . . . 5 Flight 202 | . . . . . . . . . 202 Fastest Speed 40 | 50 120 120 120 80 95 90 105 90 40 Average Speed 137 | 116 126 120 120 92 157 176 106 142 131 Slowest Speed 800 | 120 260 120 120 190 330 800 180 330 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 5 55 32 59 72 28 21 13 10 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 8 | . . . . . . . 1 3 4 Terrain Destroyed 164 | . 12 . . 14 67 7 1 8 55 Melee 8 | . . . . . . . 1 3 4 Projectile 12 | . . . . . . 7 . 5 . AOE 144 | . 12 . . 14 67 . . . 51 Terrain Rammed 1 | . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 6818 | 79 832 147 361 338 940 1579 911 577 1054 Wait 1258 | . 161 . . 9 436 242 154 66 190 Move 4844 | 67 570 147 357 291 418 1137 688 424 745 Hop . | . . . . . . . . . . Pick Up 54 | 6 14 . 2 3 4 12 5 4 4 Fast Attach 105 | 6 6 . . 3 16 29 6 14 25 Attach 28 | . 4 . . 2 2 6 2 6 6 Detach 18 | . 3 . . 1 1 6 1 4 2 Swap 42 | . 10 . . 4 3 14 6 1 4 Drop 109 | . 23 . 2 8 12 33 6 9 16 Fire 155 | . 41 . . 13 33 36 5 17 10 Melee 198 | . . . . 4 15 64 38 32 45 Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 14) 872 | -10/Materials | Core integrity fell below 50% 892 | -10/Materials | Discovered new exit (range 11) 1064 | -10/Materials | Discovered new exit (range 9) 1150 | -10/Materials | Entered Mines 1171 | -10/Mines | Assembled infested the area 1180 | -10/Mines | Learned location of Storage (-8) 1232 | -10/Mines | Discovered new exit (range 9) 1321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1322 | -10/Mines | Discovered new exit (range 5) 1327 | -10/Mines | Entered Exiles 1345 | -10/Exiles | Discovered new exit (range 15) 1357 | -10/Exiles | Met 8R-AWN 1377 | -10/Exiles | Met EX-HEX 1411 | -10/Exiles | Met EX-BIN 1428 | -10/Exiles | Aligned with FarCom system 1429 | -10/Exiles | Given EX-Vault access code 1528 | -10/Exiles | Met EX-DEC 1613 | -10/Exiles | Opened EX-Vault 1626 | -10/Exiles | Found Potential Leg 1628 | -10/Exiles | Found Potential Leg 1662 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1757 | -10/Exiles | Left Exiles lab with Potential Leg 1757 | -10/Exiles | Entered Mines 1913 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2019 | -9/Mines | Learned Materials emergency access door positions 2035 | -9/Mines | Found the Drone Emporium 2036 | -9/Mines | Learned Materials terminal intel 2040 | -9/Mines | Found Prototype Device 2085 | -9/Mines | Discovered new exit (range 5) 2093 | -9/Mines | Entered Materials 2093 | -8/Materials | Accompanied by 3 allies 2093 | -8/Materials | Evolved 4 slots: Utility x4 2093 | -8/Materials | Identified Decoy Drone Bay 2095 | -8/Materials | Loaded intel: 10 terminal locations 2183 | -8/Materials | Lost 10 allies 2288 | -8/Materials | Lost 9 allies 2522 | -8/Materials | Build established: Scavenger-Assassin 3242 | -8/Materials | Discovered new exit (range 9) 3337 | -8/Materials | Entered Factory 3337 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3632 | -7/Factory | Build established: Scavenger-Mutant 4121 | -7/Factory | Build established: Mutant 4217 | -7/Factory | Garrison activated, responded to threat 4565 | -7/Factory | Garrison activated, responded to threat 4703 | -7/Factory | Lost 3 parts (1p2u) 4752 | -7/Factory | Build established: Scavenger-Mutant 5323 | -7/Factory | Repaired Katana 5337 | -7/Factory | First assault squad dispatched 5409 | -7/Factory | Core integrity fell below 50% 5459 | -7/Factory | Build established: Scavenger-Gladiator 5783 | -7/Factory | Garrison activated, responded to threat 5891 | -7/Factory | Discovered new exit (range 6) 5947 | -7/Factory | Build established: Gladiator 5956 | -7/Factory | Entered another Factory area 5956 | -6/Factory | Evolved 2 slots: Propulsion x2 6371 | -6/Factory | Lost 3 parts (1p1u1w) 6662 | -6/Factory | Build established: Scavenger-Gladiator 6967 | -6/Factory | Discovered new exit (range 16) 6989 | -6/Factory | Entered another Factory area 6989 | -5/Factory | Evolved 2 slots: Utility x2 7208 | -5/Factory | Lost 6 parts (1p3n1u1w) 7651 | -5/Factory | Discovered new exit (range 13) 7738 | -5/Factory | Build established: Mutant 7800 | -5/Factory | Fabricated Powered Hammer (x2) 7828 | -5/Factory | Entered another Factory area 7828 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8724 | -4/Factory | Noticed a derelict Sapper rigging charges 8756 | -4/Factory | Spotted B-86 Titan 8788 | -4/Factory | Destroyed B-86 Titan 8817 | -4/Factory | Lost 13 parts (2p5n3u3w) 8843 | -4/Factory | Build established: Hacker-Gladiator 9164 | -4/Factory | System corruption reached 10% 9194 | -4/Factory | Core integrity fell below 50% 9212 | -4/Factory | Core integrity fell below 20% 9215 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09188_ Flexi-carbon Leg destroyed. 09190_ Acquired Field Laser. 09191_ System corrupted: Component data lost. 09192_ Hyb. Antimatter Reactor destroyed. 09192_ Field Laser destroyed. 09193_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 09205_ Subcomponent Replicator disabled. 09208_ Slammed into G-67 Veteran. 09209_ System corrupted: Matter fused (-10). 09209_ Slammed into G-67 Veteran. 09210_ Armor Integrity Analyzer broken. 09210_ Destabilizing: Short circuit. 09211_ Slammed into G-67 Veteran. 09211_ U-05 Engineer lays Concrete. 09212_ Slammed into G-67 Veteran. 09214_ Slammed into Subcomponent Replicator. 09214_ Destabilizing: Core damaged (-46). 09214_ U-05 Engineer builds a Door. 09215_ Slammed into P-70 Sage. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????################???????????????? | | ???? #???????????????? | | ????? #???????????????? | | ???? #???????????????? | | ???? """ """ """ #???????????????? | | ???# """ """ """ #???????????????? | | ???# """ """g "" #???????????????? | | ???# "" ""p "" #???????????????? | | ???# "" ""@g " #???????? ?"????? | | ???# pg !##????""" ""????? | | ???#########+########### """" """" # | | ?????????# """" ! + """" """" # | | ?????????#^ " " # # | | ?????????# + * # | | ?????????# ### # | | ?????????# %# # | | ????????## ### # | | ??????#### ##?# ###+# # | | ?######""# %##?# # | | # # ####?# # | | # # # ##?# | | # # % ######## | | # # | | # # | | # # | | # # ! | | # # ! !! | | # + ! !! | | # # | | # ?# | | # ? ## ## #### | | ? ## #############+#"## | | ???? ?# #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 2100 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Armor Coverage 375 Resistance: KI 20 Core Shielding 30 Evasion (%) 57 Targeting Accuracy 5 Melee Accuracy 11 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- Powered Hammer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Powered Hammer | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed QuantumElectronPrototype Manual? 0 Play Time 01:14:02 Cumulative 28.2 hours Start 2024.03.30 @ 15:09:52 End 2024.03.30 @ 17:27:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5bd661c-04ce-41e1-b7b0-d6af2ef6311e