Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.21 @ 16:02:42 Player: zeyvai Result: Destroyed by H-55 Commando via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2912) 2912 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5917 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 73/100 System Corruption 3% Temperature Cool (0) Movement Flying (2065) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (5) ------ Cargo Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (30) --- Improved Ion Engine Reinforced Ion Engine Improved Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Cargo Storage Unit Small Battery (100) Medium Battery (150) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Trap Scanner Signal Interpreter Signal Interpreter Improved Propulsion Shielding Weapon Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Cargo Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Flak Gun > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Improved Hover Unit Improved VTOL Module Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Cargo Storage Unit Small Battery Medium Battery High-capacity Matter Pod High-capacity Matter Pod Trap Scanner Visual Processing Unit Signal Interpreter Signal Interpreter Weapon Shielding Spread Laser Improved Medium Laser Field Laser Heavy Laser Cooled Particle Cannon Grenade Launcher [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Cargo Storage Unit Device Terrain Scanner Storage Cargo Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 54 | 7 3 10 1 15 18 Power 5 | 1 . 2 . . 2 Engine 4 | 1 . 2 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | 2 . 5 1 9 6 Treads 19 | 2 . 5 1 8 3 Leg . | . . . . . . Wheel . | . . . . . . Hover 3 | . . . . 1 2 Flight 1 | . . . . . 1 Utility 12 | 1 3 1 . 4 3 Device 3 | . 1 1 . . 1 Storage 3 | 1 2 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . . . 4 . Artifact . | . . . . . . Weapon 14 | 3 . 2 . 2 7 Energy Gun 5 | 1 . . . . 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 2 . 2 . 2 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 19 | . . 1 . 1 17 Power 2 | . . . . . 2 Propulsion 8 | . . 1 . . 7 Utility 4 | . . . . 1 3 Weapon 5 | . . . . . 5 Highest Loss Streak 7 | . . 1 . 1 7 To Critical Strikes 3 | . . 1 . . 2 Average Slot Usage (%) 84 | . 87 84 88 89 74 Engine 9 | . 14 11 11 9 4 Treads 30 | . 28 29 33 34 25 Device 5 | . 2 11 11 1 4 Storage 9 | . 14 11 11 9 7 Processor 2 | . . . . . 9 Protection 5 | . . . . 15 4 Ballistic Gun 19 | . 28 22 22 18 10 Peak Build Rating 38 | 6 10 14 14 28 38 Average Rating 18 | 4 8 12 14 21 29 On Entrance 12 | . 6 10 14 14 28 Naked Turns . | . . . . . . Heaviest Build 169 | 14 149 155 155 169 167 Greatest Support 108 | 40 40 60 60 80 108 Greatest Overweight (x) 50 | 3 3 3 2 2 50 Average Overweight (x) 1 | . . 2 2 2 2 Largest Inventory Capacity 30 | 8 30 30 30 30 30 Average Capacity 28 | 7 21 30 30 30 30 Most Carried 30 | 4 30 30 30 30 30 Average Carried 27 | 1 17 29 30 29 28 Final Capacity 30 | 8 30 30 30 30 30 Final Carried 30 | 4 30 30 30 30 22 Class Distribution -------------------- 87% | Hauler-Mutant 9% | Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2331 | 270 367 508 176 487 523 Remotely . | . . . . . . Salvage Created 3153 | 63 394 446 237 1046 967 Parts 215 | 3 28 46 11 65 62 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 76 | . 10 16 6 20 24 Guns 76 | . 10 16 6 20 24 Classes Destroyed 11 | 1 3 2 . 1 4 Worker 2 | . . . . . 2 Recycler 3 | 1 1 . . 1 . Watcher 8 | . 3 2 . 2 1 Swarmer 24 | . 6 10 2 3 3 Grunt 30 | . 4 4 3 8 11 Brawler 2 | . . 1 1 . . Duelist 1 | . . . . . 1 Sentry 9 | . . 1 . 7 1 Specialist 1 | . . . . . 1 Hunter 3 | . . . . 2 1 Programmer 6 | . . . . . 6 Best Kill Streak 8 | 1 6 8 2 4 6 Combat Bots Only 8 | . 5 8 2 4 6 Max Kills in Single Turn 2 | 1 2 2 2 2 2 Gunslinging 1 | . 1 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 616 | . 57 91 24 93 351 Missed 185 | . 17 32 8 24 104 Damage Taken 4656 | . 298 438 122 749 3049 Core 918 | . 70 63 10 64 711 Absorbed by Shields . | . . . . . . Ignored by Resistances 1341 | . 92 136 38 218 857 Core Remaining (%) 85 | 100 72 . 81 88 . Volleys Fired 229 | 5 35 29 12 50 98 Largest 2 | 1 2 2 2 2 2 Hottest 93 | 40 40 43 43 50 93 Shots Fired 419 | 5 70 58 24 100 162 Gun 408 | 5 70 58 24 100 151 Cannon 9 | . . . . . 9 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 382 | . 70 58 24 100 130 Thermal 35 | 5 . . . . 30 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 27 | 5 11 13 12 27 26 Robot Miss Streak 4 | . 3 2 1 3 4 Penetration Max . | . . . . . . Secondary Targets 15 | . 2 5 1 2 5 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 344 | 5 46 44 20 83 146 Core Hits 222 | 2 21 26 9 45 119 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . 1 1 1 1 Burn 1 | . . . . . 1 Destroy 3 | . . 1 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5837 | 53 645 553 223 1266 3097 Guns 5532 | 53 645 553 223 1266 2792 Cannons 186 | . . . . . 186 Explosions 119 | . . . . . 119 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5107 | . 645 553 223 1266 2420 Thermal 611 | 53 . . . . 558 Explosive 119 | . . . . . 119 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles . | . . . . . . Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 56 | . . . . . 56 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 138 | . 4 20 13 138 97 Average Temperature 21 | . 2 7 4 32 15 Received Heat Transfer 1383 | . 96 117 42 351 777 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1087 | 125 . . . . 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 293 | 5 285 293 165 259 234 Initial 67 | . 2 7 . . 67 Average 94 | 2 114 90 72 94 98 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 89 | 100 83 84 100 88 97 Level 1 10 | . 16 15 . 11 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 1 . 3 8 Investigation 6 | . . 1 . 3 2 Extermination 3 | . . . . . 3 Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 1 1 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 17 23 7 26 34 Peak Tracking Total 7 | . 3 5 3 5 7 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 7 | . 2 . . 5 . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 17 | . 5 3 . 7 2 Terminals 12 | . 5 2 . 4 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 67 | . 18 11 . 34 4 Successful 48 | . 10 8 . 27 3 Failed 19 | . 8 3 . 7 1 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 5 | . 3 . . 1 1 Terminals 44 | . 18 4 . 19 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers 19 | . . 7 . 12 . Garrison Access . | . . . . . . Terminal Hacks 24 | . 9 1 . 12 2 Record 2 | . . . . 1 1 Robot Analysis 3 | . 2 . . . 1 Emergency Access Points 3 | . . 1 . 2 . Alert Level 2 | . . . . 2 . Locate Traps 3 | . 2 . . 1 . Reprogram Traps 5 | . 2 . . 3 . Security Status 1 | . . . . 1 . Patrol Status 1 | . 1 . . . . Transport Status 2 | . 1 . . 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 19 | . . 7 . 12 . Insert Component 9 | . . 4 . 5 . Analyze 10 | . . 3 . 7 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 3 . 6 1 Full Trace Events 5 | . 1 1 . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 2 . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 224 | . . . . 224 . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . . . 4 . Parts Scanalyzed 8 | . . 3 . 5 . Part Schematics Acquired 6 | . . 2 . 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 3 | . 2 . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6078 | 118 908 1432 413 1831 1376 Spaces Moved 1703 | 58 326 384 117 505 313 Core 23 | 12 . . . . 11 Treads 1676 | 46 326 384 117 505 298 Legs . | . . . . . . Wheels . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 320 244 Average Speed 306 | 157 233 343 320 321 337 Slowest Speed 2550 | 200 400 400 320 325 2550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 31 | 5 69 30 30 39 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . . . . 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . . . . . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2215 | 79 408 451 139 649 489 Wait 113 | . 1 13 5 49 45 Move 1698 | 57 325 383 116 504 313 Hop . | . . . . . . Pick Up 76 | 10 39 5 2 12 8 Fast Attach 6 | . 1 2 . 1 2 Attach 22 | 6 1 1 . 2 12 Detach . | . . . . . . Swap 26 | 1 1 7 1 12 4 Drop 45 | . 5 11 3 19 7 Fire 229 | 5 35 29 12 50 98 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 6) 510 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Discovered new exit (range 5) 883 | -10/Materials | Build established: Hauler-Mutant 1027 | -10/Materials | Entered another Materials area 1027 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1494 | -9/Materials | Destroyed 8 combat bots 1747 | -9/Materials | Discovered new exit (range 15) 1954 | -9/Materials | Discovered new exit (range 10) 2356 | -9/Materials | Discovered new exit (range 15) 2459 | -9/Materials | Entered Mines 2814 | -9/Mines | Discovered new exit (range 9) 2872 | -9/Mines | Entered Materials 2872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4540 | -8/Materials | Discovered new exit (range 15) 4703 | -8/Materials | Entered Factory 4703 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5597 | -7/Factory | Cargo convoy interrupted 5719 | -7/Factory | Lost 7 parts (1p5n1w) 5769 | -7/Factory | Lost 3 parts (1n1u1w) 5784 | -7/Factory | Crushed by falling debris 5896 | -7/Factory | Core integrity fell below 50% 6024 | -7/Factory | Core integrity fell below 20% 6031 | -7/Factory | Lost 3 parts (1u2w) 6079 | -7/Factory | Destroyed by H-55 Commando via exploding Nuclear Reactor Last Messages --------------- Knocked back. Imp. Medium Laser blasted off. Knocked back. Acquired 6 matter. Slug penetrates Scanalyzer. Knocked back. Identified Cld. Particle Cannon. U-05 Engineer builds a Wall. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+131). Slug penetrates Nuclear Reactor. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Slug penetrates Nuclear Reactor. Identified Imp. VTOL Module. Slug penetrates Nuclear Reactor. Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | #? ""? "T" # ? ? #?###? ??? | | # ? 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""" """ ^ "" "" | | ????????????????????????? """ """ ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Med. Battery | -9/Materials | Scanalyzed Sml. Battery | -9/Materials | Scanalyzed Cargo Storage Unit | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed EnergyReinforcedBarrier Manual? 0 Play Time 00:37:30 Cumulative 38.4 hours Start 2024.10.21 @ 14:39:26 End 2024.10.21 @ 16:02:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 41 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd9ef27d-5653-4ce5-bd4b-69a26237e260