Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 14:24:56 Player: Zonalar Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (374) 374 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 1109 Bonus ------- Friendly Fire -40 Cogmind --------- Core Integrity 0/250 Matter 23/300 Energy 44/100 System Corruption 22% Temperature Cool (15) Movement Core (100) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Machine Analyzer Light Armor Plating > --- WEAPON (2) ------- Field Laser > --- INVENTORY (5) ---- Medium Storage Unit Large Matter Pod (150) Improved Terrain Scanner Field Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Storage Unit Large Matter Pod ECM Suite Light Armor Plating Light Armor Plating Grenade Launcher Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 8 8 7 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 3 1 Device 3 | 1 . 2 . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 12 | 3 5 2 2 Energy Gun 5 | 1 2 . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 2 . System Corruption 20 | . . 20 . Parts Lost 9 | . 1 5 3 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 2 | . 1 1 . Weapon 4 | . . 1 3 Highest Loss Streak 3 | . 1 3 3 To Critical Strikes . | . . . . Average Backups 10 | 2 11 9 5 Power . | . . . . Propulsion 2 | 1 2 1 . Utility 5 | . 5 5 4 Weapon 2 | . 3 2 . Tool/Special . | . . . . Unused Backups 6 | . 4 . 2 Power . | . . . . Propulsion 1 | . 1 . . Utility 4 | . 2 . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 95 92 56 Engine 12 | . 14 9 . Treads 22 | . 24 22 . Device 9 | . 9 11 . Storage 13 | . 14 14 8 Protection 4 | . 4 2 10 Energy Gun 19 | . 21 11 4 Ballistic Gun 3 | . 3 8 2 Launcher 1 | . . 8 4 Special Weapon 1 | . 1 . 6 Slashing Weapon 1 | . 1 . . Peak Build Rating 10 | 7 8 10 9 Average Rating 7 | 4 7 8 5 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns 1 | . . . 1 Heaviest Build 32 | 15 32 32 24 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 9 Most Carried 15 | 7 15 12 8 Average Carried 10 | 3 11 9 5 Final Capacity 15 | 8 15 15 5 Final Carried 12 | 5 12 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 752 | 299 401 52 . Remotely . | . . . . Salvage Created 767 | 119 538 110 . Parts 37 | 7 21 9 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 15 | . 10 5 . Melee 3 | . 3 . . Guns 9 | . 7 2 . AOE 3 | . . 3 . Classes Destroyed 12 | 2 6 4 . Worker 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 3 | 1 2 . . Mechanic 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 13 | . 9 4 . Grunt 1 | . 1 . . Artisan 1 | . . 1 . Subdweller 1 | . . 1 . Scientist 1 | . . 1 . Best Kill Streak 4 | 2 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 199 | . 51 64 84 Missed 61 | . 9 25 27 Hits 138 | . 42 39 57 Projectile 138 | . 42 39 57 Critical Strikes 1 | . 1 . . Damage Taken 1293 | . 438 423 432 Core 250 | . 123 18 109 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 69 | . 69 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 82 | 7 52 19 4 Largest 2 | 2 2 2 2 Hottest 120 | 60 100 80 120 Shots Fired 155 | 14 97 38 6 Gun 126 | 14 87 22 3 Cannon . | . . . . Launcher 16 | . . 16 . Special 13 | . 10 . 3 Kinetic 47 | 13 20 12 2 Thermal 14 | . 10 . 4 Explosive 16 | . . 16 . Electromagnetic 78 | 1 67 10 . Robot Hit Streak 8 | 3 7 8 3 Robot Miss Streak 5 | 3 5 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 77 | 7 48 18 4 Core Hits 41 | 4 21 15 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 13 | . 13 . . Impact . | . . . . Slashing 13 | . 13 . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1682 | 87 913 615 67 Guns 873 | 87 585 158 43 Cannons . | . . . . Explosions 608 | . 151 457 . Melee 177 | . 177 . . Ramming . | . . . . Kinetic 300 | 74 99 101 26 Thermal 160 | . 119 . 41 Explosive 457 | . . 457 . Electromagnetic 588 | 13 518 57 . Impact . | . . . . Slashing 177 | . 177 . . Piercing . | . . . . Highest Corruption 22 | . 2 22 22 Average Corruption 3 | . 1 8 22 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 11 5 2 Message Errors 3 | . 2 1 . Matter Fused 6 | . 4 1 1 Heat Flow Errors 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 3 | . 2 . 1 Misfires 3 | . 3 . . Overload Shots . | . . . . Overflow Damage 55 | . 48 7 . Projectiles . | . . . . Explosions 19 | . 12 7 . Melee 36 | . 36 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 213 | . 97 116 . Shots 8 | . 4 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 100 | . 93 100 46 Average Temperature 24 | . 24 61 19 Received Heat Transfer 252 | . 12 120 120 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 187 | . 100 . 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 97 | 5 97 . 96 Initial 96 | . . . 96 Average 29 | 1 30 . 59 Influence Increases 731 | 15 445 270 1 Destroy 0b10 Robot/C 320 | . 200 120 . Destroy 0b10 Robot/NC 50 | 15 35 . . Destroy Leader 46 | . 46 . . Successful Hack 51 | . 51 . . Disable Machine 45 | . 45 . . Destroy Structure 24 | . 23 . 1 Lose Combat Pursuer 195 | . 45 150 . Influence Decreases 684 | 15 419 96 154 Entered New Map 118 | . . 14 104 Time Decay 504 | 15 419 50 20 Lost Part 62 | . . 32 30 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 19 11 1 Peak Tracking Total 4 | . 4 4 1 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 3 2 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 10 . 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 25 . 2 Successful 14 | . 13 . 1 Failed 13 | . 12 . 1 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 1 | . . . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1139 | 1 961 146 31 Sensors 38 | . . 38 . Terrain 108 | . . 108 . Seismic 962 | 1 961 . . Machine Analysis 31 | . . . 31 Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1782 | 113 1427 186 56 Spaces Moved 787 | 47 634 70 36 Core 41 | 6 . . 35 Treads 731 | 41 634 56 . Legs 15 | . . 14 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 168 | 145 177 167 53 Slowest Speed 240 | 160 240 240 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 96 6 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 9 . . Terrain Destroyed 55 | . 23 30 2 Melee 2 | . 2 . . Projectile 11 | . 9 . 2 AOE 42 | . 12 30 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1035 | 77 796 101 61 Wait 77 | 4 58 3 12 Move 784 | 46 633 69 36 Hop . | . . . . Pick Up 31 | 12 17 1 1 Fast Attach 1 | . . . 1 Attach 21 | 7 3 6 5 Detach 2 | . . 1 1 Swap 15 | 1 11 2 1 Drop 9 | . 9 . . Fire 82 | 7 52 19 4 Melee 13 | . 13 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 12) 685 | -10/Materials | Discovered new exit (range 7) 725 | -10/Materials | Repaired Lgt. Treads 1151 | -10/Materials | Discovered new exit (range 14) 1440 | -10/Materials | Discovered new exit (range 9) 1475 | -10/Materials | Discovered new exit (range 9) 1541 | -10/Materials | Entered Subcaves 1542 | -10/Subcaves | Approached by a straggling Scientist 1572 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1643 | -10/Subcaves | Core integrity fell below 50% 1650 | -10/Subcaves | System corruption reached 10% 1708 | -10/Subcaves | Discovered new exit (range 10) 1726 | -10/Subcaves | Lost 3 parts (1p2n) 1727 | -10/Subcaves | Entered Recycling 1728 | -7/Recycling | Met a Zionite searching for Scraptown 1751 | -7/Recycling | Core integrity fell below 20% 1751 | -7/Recycling | Released all parts (5) 1771 | -7/Recycling | Lost 3 parts (3w) 1783 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01751_ U-05 Engineer builds a Wall. 01751_ Released Mining Laser. 01751_ Released Lgt. Armor Plating. 01751_ Released Aluminum Leg. 01751_ Released Lrg. Storage Unit. 01752_ System corrupted: Substantial component data lost. 01754_ R-06 Scavenger collects Mining Laser. 01758_ Acquired Field Laser. 01760_ R-06 Scavenger collects Aluminum Leg. 01760_ Acquired Field Laser. 01767_ >> Machine Analyzer network decryption results: 01767_ Recycling Unit x1 01770_ Connecting with Recycling Unit... 01770_ Current location identified: Recycling >>Recycling(Report) Matter reserves: 0 Inventory: Adv. Signal Interpreter (45%) Coil Gun (68%) 01777_ System corrupted: Matter fused (-5). 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Treads | 50% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantGyrokineticThrower Manual? 0 Play Time 00:25:45 Cumulative 62.6 hours Start 2025.12.06 @ 13:54:15 End 2025.12.06 @ 14:24:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7cf62aa-a82e-48fb-a99d-385b084b6da1