Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 17:38:46 Player: SilentMoose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (466) 466 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2366 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Small Laser Particle Gun Beamcaster > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 34 | 8 1 1 12 12 Power 8 | 1 . 1 3 3 Engine 7 | 1 . 1 3 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 3 . . 3 5 Treads 1 | 1 . . . . Leg 8 | 2 . . 3 3 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 4 | 1 . . 2 1 Device 2 | . . . 2 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 3 1 . 4 3 Energy Gun 5 | 2 . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . . . 5 16 Power 6 | . . . 1 5 Propulsion 8 | . . . 2 6 Utility 2 | . . . . 2 Weapon 5 | . . . 2 3 Highest Loss Streak 12 | . . . 4 12 To Critical Strikes . | . . . . . Average Backups 5 | 1 2 4 6 5 Power 1 | . 1 2 1 1 Propulsion . | . . . . 1 Utility . | . . . . . Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 85 69 76 72 Engine 17 | . 14 14 20 11 Leg 18 | . 28 22 14 22 Device 7 | . . . 10 7 Storage 10 | . 14 11 10 9 Energy Gun 8 | . 14 11 4 15 Ballistic Gun 4 | . 12 11 3 . Launcher 8 | . 1 . 13 1 Peak Build Rating 31 | 6 6 8 25 31 Average Rating 11 | 4 6 6 10 22 On Entrance 9 | . 6 6 8 25 Naked Turns 7 | . . . 7 . Heaviest Build 31 | 11 13 18 25 31 Greatest Support 45 | 3 20 20 35 45 Greatest Overweight (x) 7 | 3 3 . 5 7 Average Overweight (x) 1 | 1 1 . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 7 Most Carried 8 | 3 4 5 8 8 Average Carried 5 | 1 2 4 6 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 4 4 8 . Class Distribution -------------------- 82% | Mutant 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 758 | 246 51 . 281 180 Remotely . | . . . . . Salvage Created 424 | . 133 . 70 221 Parts 28 | . 10 . 7 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 3 . 5 5 Guns 5 | . 1 . . 4 AOE 8 | . 2 . 5 1 Classes Destroyed 5 | . 2 . 2 1 Worker 2 | . 2 . . . Operator 1 | . . . . 1 Swarmer 3 | . . . 3 . Grunt 8 | . 3 . 1 4 Duelist 2 | . . . 1 1 Best Kill Streak 4 | . 4 . 4 2 Combat Bots Only 4 | . 2 . 4 2 Max Kills in Single Turn 3 | . 3 . 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 143 | . 9 3 51 80 Missed 37 | . 3 1 15 18 Hits 106 | . 6 2 36 62 Melee 12 | . . . 9 3 Projectile 94 | . 6 2 27 59 Critical Strikes 5 | . . . 2 3 Damage Taken 2048 | . 64 20 582 1382 Core 675 | . . 20 105 550 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 100 . 68 . Volleys Fired 51 | . 10 . 14 27 Largest 3 | . 2 . 2 3 Hottest 180 | . 80 . 90 180 Shots Fired 90 | . 19 . 22 49 Gun 78 | . 17 . 16 45 Cannon . | . . . . . Launcher 12 | . 2 . 6 4 Special . | . . . . . Kinetic 14 | . 7 . 4 3 Thermal 64 | . 10 . 12 42 Explosive 12 | . 2 . 6 4 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 . 7 6 Robot Miss Streak 3 | . 2 . 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 46 | . 13 . 8 25 Core Hits 36 | . 8 . 5 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1542 | . 242 . 452 848 Guns 672 | . 106 . 89 477 Cannons . | . . . . . Explosions 844 | . 136 . 363 345 Melee . | . . . . . Ramming 26 | . . . . 26 Kinetic 66 | . 32 . 17 17 Thermal 606 | . 74 . 72 460 Explosive 844 | . 136 . 363 345 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . . 14 . Projectiles . | . . . . . Explosions 14 | . . . 14 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 92 | . . . 55 37 Shots 3 | . . . 2 1 Rammed 3 | . . . . 3 Targets Rammed 13 | . . . . 13 Kicked 10 | . . . . 10 Crushed . | . . . . . Highest Temperature 1212 | . 104 . 142 1212 Average Temperature 354 | . 37 . 65 517 Received Heat Transfer 681 | . 36 12 48 585 Effects 44 | . . . . 44 Shutdowns 10 | . . . . 10 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 5 | . . . . 5 Damage (minor) 11 | . . . . 11 Damage (major) 10 | . . . . 10 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1396 | . 222 . 198 976 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | . 68 24 110 40 Initial 24 | . . 24 . . Average 13 | . 9 9 17 10 Influence Increases 406 | . 98 . 159 149 Destroy 0b10 Robot/C 260 | . 60 . 100 100 Destroy 0b10 Robot/NC 15 | . 10 . . 5 Destroy Leader 50 | . 20 . 20 10 Destroy Structure 81 | . 8 . 39 34 Influence Decreases 406 | . 40 58 159 149 Entered New Map 34 | . . 34 . . Time Decay 272 | . 40 24 137 71 Lost Part 100 | . . . 22 78 Squads Dispatched 5 | . 2 . 1 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 4 2 5 11 Peak Tracking Total 7 | . 2 2 4 7 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . 1 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 1 1 . Successful 2 | . . 1 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Record 1 | . . 1 . . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 895 | . . . 702 193 Sensors 367 | . . . 174 193 Structural 528 | . . . 528 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1382 | 73 222 89 767 231 Spaces Moved 676 | 42 117 72 371 74 Core 158 | 42 63 . 42 11 Treads . | . . . . . Legs 518 | . 54 72 329 63 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 166 | 142 163 120 183 146 Slowest Speed 400 | 200 200 120 300 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 25 10 66 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 25 | . . . 14 11 Terrain Destroyed 92 | . 9 . 48 35 Melee . | . . . . . Projectile . | . . . . . AOE 92 | . 9 . 48 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 842 | 54 130 74 433 151 Wait 21 | . 1 . 6 14 Move 672 | 41 116 71 370 74 Hop . | . . . . . Pick Up 19 | 2 2 1 14 . Fast Attach 22 | 7 . . 10 5 Attach 14 | 1 . 1 4 8 Detach 5 | 2 . . . 3 Swap 10 | . 1 1 6 2 Drop 14 | 1 . . 8 5 Fire 51 | . 10 . 14 27 Melee . | . . . . . Ram 3 | . . . . 3 Kick 10 | . . . . 10 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 317 | -9/Materials | Build established: Mutant 356 | -9/Materials | Discovered new exit (range 16) 385 | -9/Materials | Entered Mines 396 | -9/Mines | Met a Derelict bent on vengeance 432 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 515 | -9/Mines | Released all parts (4) 544 | -9/Mines | Lost 4 parts (1p2n1w) 685 | -9/Mines | Assembled infested the area 833 | -9/Mines | Met a Derelict shopkeep closing up shop 971 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 976 | -9/Mines | Found Prototype Device 977 | -9/Mines | Identified Exp. Sensor Array 1101 | -9/Mines | Discovered new exit (range 13) 1119 | -9/Mines | Discovered new exit (range 13) 1152 | -9/Mines | Entered Materials 1152 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1263 | -8/Materials | Core integrity fell below 50% 1286 | -8/Materials | Lost 4 parts (1p2n1w) 1376 | -8/Materials | Core integrity fell below 20% 1383 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01356_ Flight Unit destroyed. 01356_ Kicked G-47 Trooper out of the way. 01357_ Lgt. Ion Engine destroyed. 01357_ Kicked G-47 Trooper out of the way. 01359_ Kicked G-47 Trooper. 01359_ Critical hit (Burn: +37). 01360_ Kicked G-47 Trooper. 01360_ Aluminum Leg destroyed. 01361_ Kicked G-47 Trooper. 01361_ Lgt. Ion Engine destroyed. 01362_ G-47 Trooper destroyed. 01363_ Kicked G-47 Trooper out of the way. 01364_ Kicked G-47 Trooper. 01366_ Beamcaster destroyed. 01367_ Flight Unit destroyed. 01371_ Acquired System Shield. 01373_ Aluminum Leg destroyed. 01379_ Slammed into G-47 Trooper. 01380_ Sml. Storage Unit destroyed. 01382_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#####???????? | | ????????????????##########???????????# #???????? | | ????????????????# gg #???????????# #???????? | | ????????????????#"""""% #######??#### ##??????? | | ????????????????#""""" g%# ####### ##??????? | | ????????????????#""""" %# ##??????? | | ????????????????#""""" g@% ##??????? | | ????????????????#""""" %=# ##??????? | | ????????????????#""""" %# ######### ##??????? | | ????????????????#""""" ## ##???#######???????? | | ????????????????# ## #??#???????????????? | | ????????????????########### ## ####????????????? | | ??????????????????????????# # # #??????????? | | ??????????????????????????# #????? | | ??????????????????????????# ????? | | ??????????????????????????# ????? | | ??????????????????????????### ### %* ###+#?????? | | ????????????????????????????##### ???????? | | ????????????????????????????????? ??????? | | ?????????????????????????????????? ??????? | | ?????????????????????????????????? ## ??????? | | ??????????????????????????????????? #?? ???????? | | ???????????????????????????????????? #??? ???????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassPoweredCharge Manual? 0 Play Time 00:26:52 Cumulative 4.0 hours Start 2025.08.24 @ 17:13:22 End 2025.08.24 @ 17:38:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 627aadda-e4ec-488a-904f-e2fb03ee7f2d