Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.27 @ 21:02:44 Player: ptdel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1526) 1526 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 3563 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 54/550 Matter 64/300 Energy 100/100 System Corruption 0% Temperature Cool (99) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Minigun > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Nuclear Core Advanced Treads Flight Unit Flight Unit Flight Unit Improved Flight Unit Cesium-ion Thruster Improved Heat Sink Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating Minigun Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Heat Sink Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating Minigun [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Trap Extractor Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 60 | 7 21 14 18 Power 9 | 1 3 3 2 Engine 9 | 1 3 3 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 4 3 Treads 12 | 2 3 4 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 4 2 7 Device 2 | . . . 2 Storage 3 | 1 2 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 7 | . 2 . 5 Artifact . | . . . . Weapon 25 | 3 11 5 6 Energy Gun 16 | 1 10 4 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 . 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 3 2 6 Power 4 | . 1 1 2 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 5 | . 2 1 2 Highest Loss Streak 3 | . 1 1 3 Average Slot Usage (%) 97 | . 97 100 93 Engine 12 | . 14 11 13 Treads 23 | . 27 22 18 Device 2 | . . . 9 Storage 20 | . 21 22 18 Processor 9 | . . 22 6 Protection 4 | . 4 . 10 Energy Gun 18 | . 24 21 5 Ballistic Gun 3 | . 3 . 10 Naked Turns . | . . . . Heaviest Build 104 | 9 73 77 104 Greatest Support 44 | 40 40 40 44 Greatest Overweight (x) 32 | . 1 1 32 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 6 20 20 20 Average Capacity 17 | 5 13 20 20 Most Carried 20 | 4 20 20 20 Average Carried 14 | 2 8 19 19 Final Capacity 20 | 6 20 20 20 Final Carried 20 | 4 20 20 20 Class Distribution -------------------- 79% | Hauler-Mutant 20% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1134 | 225 279 311 319 Remotely . | . . . . Salvage Created 2130 | . 666 810 654 Parts 144 | . 41 66 37 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 46 | . 13 22 11 Guns 27 | . 12 7 8 AOE 19 | . 1 15 3 Classes Destroyed 10 | . 6 4 . Worker 3 | . 1 1 1 Tunneler 1 | . . 1 . Hauler 4 | . 1 2 1 Recycler 3 | . 1 1 1 Operator 1 | . . 1 . Watcher 6 | . 3 2 1 Swarmer 16 | . 4 9 3 Grunt 23 | . 9 9 5 Brawler 1 | . . 1 . Sentry 6 | . . 3 3 Best Kill Streak 11 | . 3 11 3 Combat Bots Only 8 | . 3 8 3 Max Kills in Single Turn 5 | . 2 5 3 Gunslinging . | . . . . Exploded 4 | . 1 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2843 | . 739 409 1695 Core 665 | . 93 76 496 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 62 81 . Volleys Fired 141 | . 53 32 56 Largest 2 | . 2 2 2 Hottest 130 | . 130 90 90 Shots Fired 253 | . 104 51 98 Gun 234 | . 104 35 95 Cannon . | . . . . Launcher 19 | . . 16 3 Special . | . . . . Kinetic 116 | . 34 . 82 Thermal 37 | . 37 . . Explosive 19 | . . 16 3 Electromagnetic 81 | . 33 35 13 Robot Hit Streak 24 | . 10 24 19 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 179 | . 72 38 69 Core Hits 109 | . 29 51 29 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4215 | . 977 1963 1275 Guns 2463 | . 853 494 1116 Cannons . | . . . . Explosions 1746 | . 124 1469 153 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 1164 | . 192 . 972 Thermal 602 | . 502 43 57 Explosive 1522 | . . 1426 96 Electromagnetic 921 | . 283 494 144 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 72 | . 9 63 . Projectiles . | . . . . Explosions 72 | . 9 63 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 114 | . 68 46 . Shots 4 | . 2 2 . Rammed 7 | . 1 . 6 Targets Rammed 7 | . 1 . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 657 | . 407 151 657 Average Temperature 150 | . 94 38 240 Received Heat Transfer 873 | . 225 99 549 Effects 57 | . 3 . 54 Shutdowns 9 | . 1 . 8 Energy Bleed 9 | . . . 9 Interference 2 | . . . 2 Matter Decay 4 | . . . 4 Short Circuit 4 | . . . 4 Damage (minor) 6 | . 2 . 4 Damage (major) 19 | . . . 19 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1138 | . 1038 50 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 556 | . 192 556 313 Initial 126 | . . 21 126 Average 168 | . 41 323 154 Maximum Alert Level 2 | . . 2 1 Low Security (%) 56 | 100 100 7 59 Level 1 38 | . . 79 40 Level 2 4 | . . 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 6 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 7 | . 2 5 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 25 36 20 Peak Tracking Total 10 | . 4 10 5 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 5 6 4 Terminals 11 | . 5 3 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 48 | . 15 19 14 Successful 33 | . 9 14 10 Failed 15 | . 6 5 4 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 10 | . 7 2 1 Terminals 34 | . 15 9 10 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 10 | . . 6 4 Garrison Access . | . . . . Terminal Hacks 16 | . 6 4 6 Record 4 | . . 2 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Scanalyzer Index 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 2 | . 1 . 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 10 | . . 6 4 Insert Component 5 | . . 3 2 Analyze 5 | . . 3 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Track 2 | . 2 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 12 | . 5 4 3 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 2 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 45 | . . 45 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 4 | . . 2 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5422 | 71 2148 1961 1242 Spaces Moved 2560 | 39 1075 963 483 Core 9 | 7 . . 2 Treads 2551 | 32 1075 963 481 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 165 Average Speed 177 | 140 170 180 190 Slowest Speed 1650 | 160 180 180 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 94 61 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 102 | . 4 70 28 Melee . | . . . . Projectile . | . . . . AOE 102 | . 4 70 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3220 | 55 1301 1146 718 Wait 297 | . 82 94 121 Move 2557 | 38 1074 962 483 Hop . | . . . . Pick Up 102 | 10 47 25 20 Fast Attach . | . . . . Attach 25 | 6 8 5 6 Detach . | . . . . Swap 35 | 1 13 9 12 Drop 56 | . 23 19 14 Fire 141 | . 53 32 56 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 1 . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 15) 1401 | -10/Materials | Build established: Hauler-Mutant 1429 | -10/Materials | Discovered new exit (range 16) 2191 | -10/Materials | Discovered new exit (range 10) 2220 | -10/Materials | Entered another Materials area 2220 | -9/Materials | Evolved 2 slots: Utility x2 2370 | -9/Materials | Destroyed 8 combat bots 2437 | -9/Materials | Discovered new exit (range 15) 2441 | -9/Materials | Destroyed 8 combat bots 2858 | -9/Materials | Identified exit to Mines 3166 | -9/Materials | Repaired Imp. Signal Interpreter 3364 | -9/Materials | Repaired Lgt. Treads 3893 | -9/Materials | Discovered new exit (range 3) 4120 | -9/Materials | Discovered new exit (range 7) 4181 | -9/Materials | Entered another Materials area 4181 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5359 | -8/Materials | Core integrity fell below 50% 5368 | -8/Materials | Core integrity fell below 20% 5369 | -8/Materials | Garrison activated, responded to threat 5423 | -8/Materials | Self-destructed Last Messages --------------- 05381_ Overheating: Broken Adv. Treads damaged (-54). 05381_ Overheating: Hcp. Storage Unit damaged (-244). 05383_ Overheating: Matter decay (-12). 05383_ Lgt. Ion Engine destroyed. 05384_ Overheating: Matter decay (-15). 05385_ Destroyed Lgt. Nuclear Core. 05387_ Minigun destroyed. 05388_ Destroyed Particle Gun. 05390_ Overheating: System interference. 05390_ Minigun temporarily disabled. 05391_ Overheating: Hrd. Medium Armor Plating damaged (-19). 05395_ Overheating: Minigun damaged (-53). 05398_ Overheating: Energy bleed (-15). 05402_ Overheating: Energy bleed (-24). 05403_ Overheating: Broken Adv. Treads damaged (-6). 05403_ Overheating: Hrd. Medium Armor Plating damaged (-21). 05404_ Overheating: Broken Imp. Ion Engine damaged (-1). 05404_ Overheating: Hrd. Medium Armor Plating damaged (-96). 05404_ Overheating: Hcp. Storage Unit damaged (-141). 05413_ Hrd. Medium Armor Plating destroyed. 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Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationTeslaAirjet Manual? 0 Play Time 00:47:13 Cumulative 60.1 hours Start 2021.10.27 @ 20:06:30 End 2021.10.27 @ 21:02:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 60 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5584fd1-b6b1-437a-9576-2dac7b3d2f9d