Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 20:38:22 Player: wchar_t Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (449) 2245 Value Destroyed (24049) 24049 Prototype IDs (321) 6420 Alien Tech Used (4) 800 Bonus (39439) 39439 TOTAL SCORE: 84253 Bonus ------- High Alert Combat Kills 2206 Follower Combat Kills 1320 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 912 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 2500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -5299 Cogmind --------- Core Integrity 1307/1600 Matter 30/300 Energy 1215/1240 System Corruption 21% Temperature Cool (10) Movement Walking (128) Location 0b11 Command Parts ------- > --- POWER (3) -------- Assembled Flux Generator Zero-point Reactor > --- PROPULSION (7) --- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Centrium Leg (fused) Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Enhanced Optical Array Assembled Combat Suite Quantum Capacitor (fused) Assembled Alloy Armor Graphene Brace (fused) AEGIS Remote Shield GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (15) --- Zero-point Reactor Advanced Myomer Leg Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg Zionite Biocell (600) Vortex Rail (15) Linear Accelerator Linear Accelerator Tiamat Missile Launcher Fusion Bomb Launcher Hellfire Missile Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Leg Assembled Alloy Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Suspension Frame Enhanced Optical Array Assembled Combat Suite Quantum Capacitor Centrium Medium Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Potential Cannon > --- INVENTORY -------- Particle Reactor Advanced Myomer Leg Enhanced Biometal Leg High-density Centrium Leg Zionite Biocell Medium Regenerative Plating GOLEM Unit Vortex Rail Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Tiamat Missile Launcher Fusion Bomb Launcher [Rating: 228] Favorites ----------- Power Assembled Flux Generator Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Tesla Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Tiamat Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Utility 10 | . . . . . 2 . . . . 2 . . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 396 | 6 5 5 3 4 36 21 1 17 12 34 9 7 7 12 11 3 1 6 18 3 6 5 4 7 5 8 9 6 18 6 21 14 9 57 Power 28 | 1 . 2 . . 4 1 . 2 2 2 . . 1 1 . . . . 1 . . . . 1 . . . . 1 . 4 1 . 4 Engine 5 | 1 . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . 4 . . 2 2 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . . Reactor 11 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 1 . 4 Propulsion 85 | 2 . 1 . . 8 5 . 4 5 3 1 . . 4 1 . . . 2 . . . 1 . 3 2 4 . 8 . 6 7 3 15 Treads 21 | . . . . . 4 5 . 4 3 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Leg 54 | 2 . 1 . . 4 . . . . . . . . . . . . . 2 . . . 1 . 3 2 3 . 8 . 6 6 2 14 Wheel 10 | . . . . . . . . . 2 2 1 . . 4 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 141 | 1 3 . . 3 10 7 . 7 1 20 1 1 2 2 6 1 1 3 9 2 6 1 2 3 1 4 4 4 5 4 5 4 1 17 Device 58 | . . . . 1 2 4 . 4 . 2 . . . 1 2 . 1 1 2 1 6 1 2 1 1 4 2 1 5 . 2 1 . 11 Storage 10 | 1 1 . . 1 . . . . 1 2 . . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 Processor 11 | . . . . . 1 1 . 1 . 3 . . . . . . . 1 . 1 . . . 1 . . . . . . 1 1 . . Hackware 10 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 . 1 2 . . 2 Protection 52 | . 2 . . 1 7 2 . 2 . 12 1 1 2 1 3 1 . 1 6 . . . . 1 . . 1 . . 3 . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 2 2 3 1 14 8 1 4 4 9 7 6 4 5 4 2 . 3 6 1 . 4 1 3 1 2 1 2 4 2 6 2 5 21 Energy Gun 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . . 7 Energy Cannon 38 | . . . 1 . 3 2 . 1 1 3 1 1 1 3 2 . . 1 1 . . . . . . . . . . 2 3 2 5 5 Ballistic Gun 8 | 2 1 1 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 37 | . . . . 1 7 2 1 1 2 5 2 2 1 . 1 1 . 1 . . . . . 1 . . . 1 2 . 3 . . 3 Launcher 45 | . 1 1 . . 4 3 . 2 1 1 2 2 2 2 1 1 . 1 4 1 . 4 1 1 1 2 . 1 . . . . . 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 1 . . . . 2 . . . . . . 1 . 6 . 1 . . 2 . . 1 . . 7 . 1 . 2 Corrupted Parts 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . System Corruption 13 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 12 . . . Parts Lost 96 | . 1 3 . . 4 5 . 6 . 2 2 . 5 2 . . . 1 5 . . . 1 1 1 1 2 . 17 . 15 . 3 19 Power 10 | . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . 2 . . 2 Propulsion 26 | . . 1 . . 3 2 . 3 . . 1 . . 2 . . . . 1 . . . 1 . 1 . 2 . 5 . 1 . . 3 Utility 45 | . . . . . 1 2 . 3 . . . . 3 . . . . 1 3 . . . . 1 . 1 . . 7 . 10 . 3 10 Weapon 15 | . . 1 . . . 1 . . . 2 1 . 1 . . . . . . . . . . . . . . . 3 . 2 . . 4 Highest Loss Streak 8 | . 1 2 . . 2 5 . 4 . 1 2 . 3 2 . . . 1 3 . . . 1 1 1 1 2 . 8 . 6 . 1 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Average Slot Usage (%) 85 | . 96 87 72 99 92 98 100 94 72 82 81 83 70 74 85 93 91 89 90 93 88 88 86 87 82 89 69 89 85 85 88 87 83 82 Engine 1 | . 13 2 14 14 2 6 9 4 . 2 7 7 3 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 6 2 . 4 9 4 . . 2 6 . . . . . . . . . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . 6 6 6 6 6 6 5 5 5 5 5 5 3 5 4 5 7 6 7 6 Treads 3 | . . . . . 16 34 36 31 6 . . . . . . . . . . . . . . . . . . . . . . 1 3 . Leg 13 | . 28 27 28 28 14 . . . . . . . . . . . . . 5 25 22 22 20 22 19 20 18 20 19 20 18 19 18 23 Wheel 5 | . . . . . . . . . 14 14 13 15 15 14 20 20 19 18 13 . . . . . . . . . . . . . . . Device 17 | . . . . . 9 8 9 13 18 15 15 15 11 10 14 20 19 18 16 18 16 16 16 12 8 29 20 21 25 22 25 17 20 23 Storage 8 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 12 11 11 11 11 11 10 7 7 10 10 9 8 6 7 Processor 7 | . . . . . . 1 9 3 . 8 15 14 7 7 6 6 6 9 12 17 16 16 16 19 18 10 10 10 10 10 9 10 5 3 Protection 9 | . 11 14 14 14 16 16 9 8 9 12 7 7 12 9 12 20 19 16 15 . 5 5 5 5 10 5 2 5 4 8 4 7 7 3 Energy Cannon 6 | . . . 1 . 5 8 9 8 3 6 6 2 2 6 6 6 6 5 10 7 11 10 9 10 7 9 3 8 8 6 8 7 10 5 Ballistic Gun 1 | . 28 27 . 14 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 13 10 6 9 8 3 6 6 6 2 7 6 5 6 6 . . . . . . . . . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 11 31 34 46 33 51 52 50 55 108 103 80 85 90 106 97 88 88 97 91 86 90 120 119 119 115 120 126 126 126 129 146 150 165 152 Greatest Support 212 | 20 20 20 20 20 60 80 80 80 80 56 56 40 40 52 52 52 52 52 99 99 99 99 99 99 99 115 122 122 135 123 130 187 172 212 Greatest Overweight (x) 6 | 1 1 1 2 1 4 1 . 1 3 2 2 2 2 6 1 1 1 1 3 . . 1 1 1 1 1 3 1 2 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . . . 1 . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 18 | 7 12 15 15 15 15 15 15 15 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 20 20 20 20 20 16 15 Most Carried 23 | 4 11 15 15 15 15 15 15 15 23 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 15 Average Carried 17 | 2 8 14 14 14 14 14 15 14 20 19 19 20 18 18 19 20 20 19 18 19 19 19 19 19 17 17 10 19 18 19 19 19 16 14 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Final Carried 22 | 4 11 14 13 15 15 15 15 15 22 20 20 20 18 20 20 20 20 20 20 20 20 19 20 18 17 20 20 20 20 20 20 20 13 14 Class Distribution -------------------- 34% | Mutant 23% | Golem 23% | Scavenger-Mutant 5% | Scavenger-Golem 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Hacker-Golem | -4/Factory Golem | -4/Armory Hacker-Golem | -4/Lab Golem | -3/Research Golem | -2/Research Golem | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Matter Collected 11301 | 260 134 238 . 49 898 405 . 497 143 1636 58 313 147 487 57 392 . 268 375 177 113 140 145 114 172 193 199 153 243 . 406 190 56 2643 Remotely 1482 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1482 Salvage Created 20815 | . 286 276 . . 1405 464 . 609 190 1613 38 786 226 531 77 129 . 347 774 122 152 207 377 190 205 1901 752 455 1936 . 1404 186 1511 3666 Parts 941 | . 15 16 . . 81 37 . 51 13 72 1 30 3 15 8 3 . 27 17 11 4 3 12 4 2 99 25 38 89 . 62 6 51 146 Haulers Intercepted 12 | . 2 . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 8 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . 1 11 . 23 . 8 4 . . 7 . 2 7 . 2 . . . . . . . . . Prevented 17 | . . . . . . . . . . . . 11 . . . . 3 . . . . 2 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 391 | . 4 15 . . 29 15 . 20 6 29 2 11 4 7 3 4 . 1 45 12 3 12 9 6 4 31 . 11 32 . 19 1 13 43 Guns 14 | . 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cannons 216 | . . . . . 12 9 . 14 3 24 1 2 1 3 1 . . 1 2 4 3 1 6 2 2 25 . 7 28 . 14 1 12 38 AOE 147 | . . 6 . . 16 6 . 6 3 4 1 9 3 3 2 4 . . 40 8 . 11 3 4 2 6 . 4 3 . . . . 3 Classes Destroyed 32 | . 4 2 . . 6 2 . 2 . . 1 2 . 1 . . . 3 3 1 . . . 1 . 1 . . 2 . . . . 1 Worker 8 | . 1 1 . . . . . . . 4 . . . . . . . . . . . . . . . 1 . 1 . . . . . . Builder 8 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 5 . . . . . . . . Tunneler 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycler 19 | . . . . . 9 . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . 2 3 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 15 | . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . 2 . . 3 . 2 . 1 3 Swarmer 79 | . . 5 . . 12 6 . 4 3 4 . 2 . . 2 4 . . . 5 1 10 . . . 4 . 5 4 . . . . 8 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Grunt 84 | . 4 3 . . 9 . . 7 2 10 . 6 . 2 . . . . . 5 . 2 4 1 3 8 . 2 2 . 2 . 5 7 Brawler 9 | . . . . . . 1 . 2 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 2 Duelist 10 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . 4 . 1 . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 38 | . . . . . 7 7 . 3 1 5 . 1 . 1 1 . . . . . . . . . . 4 . . 3 . 2 . 1 2 Demolisher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Hunter 17 | . . . . . 1 . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . 4 . 2 6 Programmer 60 | . . . . . . . . 2 . 9 . . . . . . . . . . . . 2 3 . 11 . 4 10 . 6 1 1 11 Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . 2 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . 2 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 43 | . . 7 . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Thug 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 38 | . 3 7 . . 11 3 . 6 3 6 1 4 2 3 2 4 . 2 38 5 3 5 4 5 3 9 . 6 5 . 5 1 6 7 Combat Bots Only 36 | . 2 6 . . 6 3 . 6 3 4 1 4 2 3 2 4 . 1 36 5 3 5 4 5 3 5 . 5 5 . 5 1 4 5 Max Kills in Single Turn 29 | . 1 2 . . 4 3 . 2 2 4 1 2 1 1 2 2 . 1 29 2 1 5 2 3 1 5 1 5 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 29 | . . 2 . . 2 3 . 2 2 3 1 2 1 1 2 2 . . 29 2 . 5 2 3 1 2 . 4 1 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Imprinter (-6/Zion) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Damage Taken 28588 | . 318 534 . 84 1171 1140 . 1099 95 2052 195 234 688 812 72 289 . 83 1754 121 418 279 337 671 356 1208 286 365 3570 . 3370 38 1477 5472 Core 2957 | . 64 112 . 27 63 183 . 125 . 173 . 37 . 19 . 32 . 4 424 . 99 45 . 141 44 247 76 . 496 . 253 . 135 158 Absorbed by Shields 462 | . . . . . . 14 . . . . . . . . . . . 48 . . . . . . . . . . . . . . . 400 Reduced by Siege Mode 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Redirected to Shielding 425 | . 9 . . . . . . . . . . . . . . . . 19 397 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 482 | . . . . . 91 . . . . 328 . . . . . . . . . . . . . . . . . 58 . . . . . 5 Core Remaining (%) 64 | 100 . . . 18 . . . . 32 . . . . 67 . . . . . 45 . . . . 67 . . . . 50 80 100 . 81 Volleys Fired 1723 | . 32 31 . 1 76 53 . 73 11 151 11 17 14 59 12 23 1 58 43 16 11 6 25 39 16 67 24 28 149 3 102 7 96 468 Largest 3 | . 2 2 . 2 2 2 . 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 3 Hottest 265 | . 50 50 . 59 119 134 . 134 134 147 147 138 138 138 138 128 85 143 136 50 50 71 71 71 71 71 50 57 57 100 119 50 225 265 Shots Fired 2526 | . 64 62 . 2 112 87 . 126 20 285 15 25 25 84 20 25 1 86 48 21 17 9 37 79 17 121 48 43 214 3 105 11 98 616 Gun 374 | . 62 57 . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 237 Cannon 2006 | . . . . 1 95 76 . 121 18 283 10 11 9 76 19 23 1 85 38 13 17 5 33 75 14 114 48 42 204 3 105 11 98 358 Launcher 146 | . 2 5 . . 17 4 . 5 2 2 5 14 16 8 1 2 . 1 10 8 . 4 4 4 3 7 . 1 . . . . . 21 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 593 | . 62 57 . 2 57 38 . 67 8 134 4 4 4 25 8 1 . 28 . . . . . 1 . . . 7 10 . 3 . . 73 Thermal 1506 | . . . . . 38 45 . 54 10 149 6 7 5 51 11 22 1 57 18 13 17 5 33 74 14 114 48 35 194 3 88 11 98 285 Explosive 124 | . 2 5 . . 17 4 . 5 2 2 5 . 8 8 1 2 . 1 10 8 . 4 4 4 3 7 . 1 . . . . . 21 Electromagnetic 282 | . . . . . . . . . . . . 14 8 . . . . . 20 . . . . . . . . . . . 14 . . 226 Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 11 Robot Hit Streak 55 | . 9 13 . . 20 15 . 8 7 12 2 5 7 26 4 5 . 10 8 8 5 6 15 18 17 18 50 55 24 . 38 17 10 29 Robot Miss Streak 5 | . 2 3 . 2 3 2 . 3 1 4 2 4 2 3 . 1 . 5 2 4 1 1 1 2 . 2 . 1 2 . 3 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 433 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 339 Shots Hit Robots 1294 | . 37 34 . . 71 43 . 54 8 140 9 18 14 55 4 5 . 45 32 10 9 6 19 19 15 71 39 19 115 . 76 9 46 272 Core Hits 802 | . 18 30 . . 72 21 . 27 7 57 2 21 24 33 4 5 . 17 75 16 3 11 13 23 7 56 21 15 54 . 28 3 28 111 Critical Kills 11 | . . . . . . . . . . 2 . . . 1 . . . 3 . . . . . . . . . . . . 1 . 1 3 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Critical Strikes 43 | . . . . . 1 . . 2 . 18 . . 2 4 . . . 5 3 . . . . . . . . . 3 . 1 . 1 3 Meltdown 11 | . . . . . . . . . . 2 . . . 1 . . . 3 . . . . . . . . . . . . 1 . 1 3 Blast 26 | . . . . . 1 . . 2 . 16 . . 2 3 . . . 2 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 12 | . . . . . . . . . . . . 3 . . . . . . 9 . . . . . . . . . . . . . . . Impact 12 | . . . . . . . . . . . . 3 . . . . . . 9 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69492 | . 552 635 . 16 3189 1384 . 2021 317 5215 326 1143 990 2623 279 482 . 1412 4863 1761 550 1258 1535 2080 999 5442 2195 1362 6351 . 4293 595 2353 13271 Guns 1667 | . 447 306 . . . 31 . . . . . . . . . . . . . . . . . . . . . . 406 . . . . 477 Cannons 48359 | . . . . . 1591 1082 . 1586 188 4820 187 190 83 1614 126 100 . 1412 476 223 550 134 870 924 615 3562 2195 991 5557 . 4293 567 2341 12082 Explosions 18219 | . 76 326 . . 1583 265 . 435 129 343 139 745 907 1009 153 382 . . 3810 1538 . 1124 665 1156 384 1816 . 371 387 . . . . 476 Melee 785 | . . . . . . . . . . . . 208 . . . . . . 577 . . . . . . . . . . . . . . . Ramming 462 | . 29 3 . 16 15 6 . . . 52 . . . . . . . . . . . . . . . 64 . . 1 . . 28 12 236 Kinetic 9209 | . 447 306 . . 958 433 . 782 26 2429 26 28 50 416 59 . . 334 . . . . . 33 . . . 47 362 . 177 . . 2296 Thermal 40000 | . . . . . 633 680 . 804 162 2414 161 304 33 1198 67 100 . 1078 127 223 550 134 870 891 615 3875 2195 944 5582 . 3539 567 2341 9913 Explosive 16391 | . 76 326 . . 1583 265 . 435 129 302 139 . 692 1009 153 382 . . 3810 1538 . 1124 665 1156 384 1503 . 371 . . . . . 349 Electromagnetic 1912 | . . . . . . . . . . 18 . 603 215 . . . . . 349 . . . . . . . . . . . 577 . . 150 Impact 785 | . . . . . . . . . . . . 208 . . . . . . 577 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 733 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 406 . . . . 327 Highest Corruption 21 | . 2 2 2 2 . . . 5 6 8 8 8 8 9 . . . . . . . . . 2 2 1 1 1 12 12 19 1 . 21 Average Corruption 6 | . 2 2 2 2 . . . 2 5 2 8 8 8 8 . . . . . . . . . 1 2 1 1 1 6 12 6 1 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 33 . 64 Effects 715 | . 4 17 16 7 . . . 24 55 69 10 20 12 43 . . . . . . . . . 3 9 7 5 8 43 26 28 5 . 304 Message Errors 159 | . . 4 4 . . . . 9 7 15 3 2 . 16 . . . . . . . . . . 2 1 1 1 9 8 8 2 . 67 Matter Fused 165 | . . 4 5 3 . . . 6 19 16 2 5 2 3 . . . . . . . . . . 2 2 1 2 14 6 5 1 . 67 Heat Flow Errors 91 | . 1 1 2 3 . . . 1 7 7 1 3 . 5 . . . . . . . . . . 2 1 1 1 3 2 5 . . 45 Energy Discharges 84 | . . 2 1 . . . . 1 4 11 1 2 5 5 . . . . . . . . . . 2 1 . 3 5 3 1 . . 37 Parts Rejected 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 13 | . . . . . . . . . 2 2 . . . 1 . . . . . . . . . . . . . . . 2 . . . 6 Data Loss (minor) 96 | . 2 1 3 . . . . 3 11 7 2 2 2 5 . . . . . . . . . 1 1 1 2 1 4 5 3 1 . 39 Data Loss (major) 31 | . 1 1 1 1 . . . 1 2 2 1 1 . 2 . . . . . . . . . 1 . 1 . . 2 . 1 1 . 12 Misfires 34 | . . 3 . . . . . 1 3 2 . . 1 3 . . . . . . . . . 1 . . . . 1 . 1 . . 18 Alerts 22 | . . 1 . . . . . . . 3 . 5 1 1 . . . . . . . . . . . . . . 2 . 2 . . 7 Weapon Failures 17 | . . . . . . . . 2 . 3 . . . 2 . . . . . . . . . . . . . . 2 . 2 . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2875 | . 1 4 . . 24 . . 2 26 151 15 88 14 43 . 20 . 70 472 83 32 152 134 13 56 203 40 103 184 . 230 74 40 601 Projectiles 1709 | . . . . . 2 . . 2 . 122 . 5 13 43 . 20 . 70 27 68 32 27 126 13 49 65 40 35 166 . 230 74 40 440 Explosions 713 | . 1 4 . . 22 . . . 26 . 15 34 1 . . . . . 129 15 . 125 8 . 7 133 . 68 18 . . . . 107 Melee 453 | . . . . . . . . . . 29 . 49 . . . . . . 316 . . . . . . 5 . . . . . . . 54 Knockbacks 55 | . . . . . 6 . . 11 . 13 1 1 . 4 . . . 3 4 . . . . . . . . . 5 . 1 . . 6 Impact 5 | . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 Kinetic 46 | . . . . . 5 . . 10 . 12 1 . . 4 . . . 3 . . . . . . . . . . 5 . 1 . . 5 Secondary 4 | . . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 1002 | . . 79 . . 124 8 . 13 . 91 124 15 . . . . . . . . . 65 17 . 17 53 . . 122 . . . 50 224 Shots 32 | . . 2 . . 6 1 . 2 . 2 4 3 . . . . . . . . . 1 1 . 1 1 . . 2 . . . 2 4 Rammed 9 | . . . . . 2 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 33 | . 3 1 . 2 3 1 . . . 2 . . 1 . . . . . . . . . . . . 3 . . 1 . . 1 2 13 Kicked 24 | . 3 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 2 10 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 152 111 229 251 421 320 . 286 244 199 216 189 352 376 120 80 33 162 130 113 . . 12 31 249 117 249 233 132 257 219 . 345 385 Average Temperature 85 | . 22 22 112 89 111 75 . 87 72 39 57 93 136 112 52 37 33 53 47 48 . . 12 15 106 43 126 125 44 96 105 . 147 115 Received Heat Transfer 3115 | . 150 72 . 51 333 190 . 243 27 288 . 45 . 93 18 12 . 32 243 36 . 18 102 126 133 132 . 48 303 . 72 . 108 240 Effects 8 | . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . 4 Impact Corruptions 20 | . . . . . . . . . . 1 . 3 . . . . . . 11 . . . . . . 1 . . . . . . . 4 Robots Melted 13 | . . . . . 1 . . . . 2 . . . 2 . . . 3 . . . . . . . . . . . . 1 . 1 3 Combat Hostiles 7 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 2 Parts Melted 38 | . . . . . 2 . . . . 7 . . . 2 . . . 5 . . 2 . . . 3 . . . 4 . 5 . 2 6 Heat Transferred 26641 | . . . . . 999 962 . 1200 250 3650 250 400 50 1627 74 111 . 1541 200 100 275 75 400 425 300 1900 975 425 2483 . 1623 250 1306 4790 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Peak Influence 1442 | . 134 183 . . 482 1259 613 1442 941 863 . . . . 120 . . . . . 230 . . . . 1064 426 273 469 . 168 112 325 983 Initial 702 | . . 23 . . . 313 613 304 702 91 . . . . . . . . . . 168 . . . . . 372 47 88 . . 72 . 207 Average 343 | . 77 47 . . 204 776 487 890 506 291 . . . . 35 . . . . . 154 . . . . 327 293 120 240 . 61 34 136 592 Maximum Alert Level 5 | . . . . . 2 4 2 4 3 3 . . . . . . . . . . 1 . . . . 3 2 1 2 . . . 1 5 Low Security (%) 34 | 100 100 100 . 100 45 . . . . 45 . . . . 100 . . . . . 94 . . . . 44 3 82 36 . 100 100 70 1 Level 1 18 | . . . . . 46 9 . 8 39 26 . . . . . . . . . . 5 . . . . 8 61 17 59 . . . 29 9 Level 2 14 | . . . . . 7 41 100 28 37 21 . . . . . . . . . . . . . . . 35 34 . 4 . . . . 7 Level 3 14 | . . . . . . 25 . 26 22 6 . . . . . . . . . . . . . . . 11 . . . . . . . 29 Level 4 16 | . . . . . . 23 . 36 . . . . . . . . . . . . . . . . . . . . . . . . . 45 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 2 . . . 2 . . . 1 20 . 1 . . 1 . . . . . . . . . . 9 . 1 10 . 11 2 5 16 Investigation 12 | . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . 2 . 1 3 Extermination 27 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . 4 . 1 4 . 4 . 1 6 Reinforcement 18 | . 2 . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . 3 . 2 1 . 5 Assault 9 | . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . 3 . . . . . . . 2 Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 3 1 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Distress Signals 64 | . 1 1 . . 4 . . . . 2 . . . 19 1 . . . . . . . . 1 . 6 . 2 3 . 1 7 . 16 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 603 | . 16 16 . 2 48 19 . 21 9 51 2 14 4 19 6 5 . 19 39 10 3 12 10 24 4 57 6 15 42 . 29 10 15 76 Peak Tracking Total 37 | . 4 8 . 2 7 6 . 7 2 4 1 6 2 4 4 4 . 4 37 5 3 5 4 14 3 6 6 9 8 . 5 7 4 5 Tactical Retreats 36 | . . 1 . . 1 . . 1 . 2 . 1 . . 3 1 . 9 1 . . . . . . 2 . 4 3 . 2 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Traps Triggered 29 | . 3 . . . . 2 . 2 2 12 . . . . 1 . . . . . 1 . . . . 1 . . 2 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 29 | . . . . . . . . . . . . . . . . . 1 . . . . 4 3 17 2 . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Machines Disabled 75 | . 1 . . . . 9 . 12 1 10 . 1 . 6 . . . 1 1 . . . . 5 . 6 . 2 3 1 1 . 7 8 Max in Single Turn 3 | . 1 . . . . 1 . 2 1 2 . 1 . 3 . . . 1 1 . . . . 1 . 1 . 1 1 1 1 . 2 2 Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison Relay 10 | . . . . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Machines Accessed 68 | . . . 2 . 3 2 2 2 2 19 1 . 3 . 3 . . . . . 1 . . 1 . 3 . 2 3 2 5 1 3 8 Terminals 47 | . . . . . 1 2 1 2 2 12 . . . . 3 . . . . . 1 . . . . 3 . 1 2 . 5 1 3 8 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 190 | . . . 2 . 6 2 8 6 6 41 1 . 25 . 8 . . . . . 2 . . 1 . 7 . 11 4 21 12 2 6 19 Successful 94 | . . . 2 . 3 2 5 2 2 14 1 . 25 . 3 . . . . . . . . 1 . 1 . 2 3 21 2 . . 5 Failed 96 | . . . . . 3 . 3 4 4 27 . . . . 5 . . . . . 2 . . . . 6 . 9 1 . 10 2 6 14 Catastrophic 27 | . . . . . . . 2 1 1 11 . . . . . . . . . . 1 . . . . 1 . 2 . . 1 1 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . . . 1 . 2 . 6 . 3 18 . . . . 8 . . 6 . . 1 . . 1 . 5 . 2 2 . 3 2 . 12 Terminals 113 | . . . . . 1 2 7 6 6 28 . . . . 8 . . . . . 2 . . . . 7 . 4 3 . 12 2 6 19 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 17 | . . . . . 3 . . . . 7 . . . . . . . . . . . . . . . . . 7 . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 72 | . . . 2 . . 2 3 2 2 3 1 . 25 . 3 . . . . . . . . 1 . . . . 2 21 2 . . 3 Record 28 | . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . 21 . . . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unreport Threat 4 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 9 | . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 5 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 2 Terminals 6 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 2 Botnet 6 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . . . . . 1 1 1 2 2 15 . . . . 3 . . . . . 1 . . . . 3 . 2 3 . 4 1 3 7 Full Trace Events 10 | . . . . . . . . 2 1 3 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . . 11 . . . . 14 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Time 142 | . . . . . 32 . . . . 66 . . . . . . . . . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 27 | . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 27 | . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 58 | . . . . . . 18 . 28 . 4 . . . . . . . . . . . . . . . 2 . . . . . 6 . . Machine Destruction 48 | . . . . . . 18 . 28 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Programmers 10 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 6 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 3 . . . . . 1 . 2 . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Total Allies 42 | . . . . 1 . 4 . . . 11 . 1 . 2 . . . . . . . . . 5 . . 18 . . . . . . . Largest Group 18 | . . . . 1 1 3 . . . 3 . 1 1 2 . . . . . . . . . 5 . . 18 . . . . . . . Highest-Rated Group 638 | . . . . 31 31 120 . . . 64 . 16 16 68 . . . . . . . . . 240 . . 638 . . . . . . . Highest-Rated Ally 68 | . . . . 31 31 40 . . . 32 . 16 16 34 . . . . . . . . . 68 . . 50 . . . . . . . Total Orders 14 | . . . . . . 5 . . . . . . 3 2 . . . . . . 2 . . 2 . . . . . . . . . . STAY 7 | . . . . . . 3 . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . FOLLOW 5 | . . . . . . 2 . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 262 | . . . . 1 . 19 . . . 58 . . 7 37 . . . . . . . . . 29 . . 111 . . . . . . . Total Damage 9180 | . . . . . . 529 . . . 687 . . 21 1374 . . . . . . . . . 1387 . . 5182 . . . . . . . Kills 47 | . . . . . . 7 . . . 9 . . . 12 . . . . . . . . . 10 . . 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 9 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 5 . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Robot Analysis Total 131 | . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . . . 2 . . 2 . 1 1 . . 2 . 2 1 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Turns Passed 53844 | 80 482 1149 1035 483 2096 1932 124 1895 2002 4810 365 713 403 1311 663 1108 300 3628 2550 784 444 921 1221 1879 861 1809 831 889 1858 765 1834 1075 991 10553 Spaces Moved 27783 | 59 236 447 522 236 781 960 61 942 332 3243 276 572 273 861 505 935 274 1577 1715 499 275 399 522 850 204 752 410 322 691 379 797 645 530 5701 Core 269 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 262 . . . . . . . Treads 2622 | . . . . . 476 960 61 942 133 . . . . . . . . . . . . . . . . . . . . . . . . 50 Legs 14785 | 52 236 447 522 236 305 . . . . . . . . . . . . . 323 499 275 399 522 850 204 752 148 322 691 379 797 645 530 5651 Wheels 10107 | . . . . . . . . . 199 3243 276 572 273 861 505 935 274 1577 1392 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 160 160 160 160 115 115 110 110 110 108 108 108 108 108 108 132 132 132 189 132 183 135 50 122 130 127 127 126 124 124 Average Speed 138 | 115 153 190 194 190 215 160 160 160 137 115 114 111 116 124 108 108 108 108 116 132 132 188 189 185 185 184 91 139 167 133 168 155 128 127 Slowest Speed 400 | 120 190 190 260 190 400 240 160 240 160 130 130 125 125 180 108 108 108 108 183 132 132 189 189 189 189 185 200 177 240 182 186 186 185 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 4 42 90 70 63 56 78 7 71 26 71 41 65 77 62 18 86 49 83 84 55 8 63 67 88 44 29 88 14 46 97 22 28 16 85 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 28 | . . 1 1 . . . . . . . 1 . 23 1 . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 . Scrap Searched 20 | . . 1 . 2 . . . . . . 2 2 . 2 . 2 3 2 . 3 . . 1 . . . . . . . . . . . Spaces Dug 863 | . . . . . 1 . . . 4 41 . . . . 20 9 1 . 3 . 3 22 4 7 1 13 . 12 29 . 8 . 12 673 Terrain Destroyed 2434 | . 5 40 . . 98 12 . 19 22 143 29 19 55 79 26 43 1 6 43 88 6 73 76 50 50 136 9 35 149 . 21 1 60 1040 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 547 | . . . . . 14 . . 1 8 129 4 2 1 3 15 19 1 1 12 8 6 2 17 20 2 36 9 19 87 . 21 1 36 73 AOE 1887 | . 5 40 . . 84 12 . 18 14 14 25 17 54 76 11 24 . 5 31 80 . 71 59 30 48 100 . 16 62 . . . 24 967 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Total 41234 | 68 295 693 546 268 1087 1269 88 1198 1865 4130 315 623 330 1046 611 1016 277 3443 2221 609 340 557 721 1079 673 1086 836 722 1194 635 1179 714 841 8659 Wait 10571 | . 12 205 17 21 149 191 26 159 1499 627 9 18 29 100 72 56 . 1800 389 89 39 144 163 101 439 243 339 355 310 235 244 14 171 2306 Move 27745 | 58 235 446 521 235 780 959 60 941 331 3242 275 571 272 860 504 934 273 1576 1714 498 274 398 521 849 203 752 409 321 690 378 796 644 528 5697 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 4 6 5 1 1 15 15 . 2 3 15 4 . 4 6 4 . . 1 15 . 2 . . 3 . 5 15 2 13 . 4 9 14 14 Fast Attach 176 | 6 2 2 1 3 11 7 . 7 6 25 5 1 1 3 5 1 2 2 8 1 2 . 3 4 . 2 8 3 6 9 7 7 5 21 Attach 72 | . . 2 2 . 9 3 . 4 2 4 3 . 5 1 1 . . 1 4 . . . . 2 3 . 1 . 7 . 3 3 4 8 Detach 133 | . 1 . 1 1 4 1 . 2 4 5 1 1 . . 2 . . 1 5 3 4 3 6 2 9 5 7 6 4 6 6 8 11 24 Swap 152 | . 3 1 . 1 16 11 1 6 4 5 1 6 1 8 5 2 . 3 6 2 4 5 1 1 2 6 . 3 5 . 11 4 . 28 Drop 265 | . 1 . 3 3 24 19 1 4 5 29 6 . 3 4 6 . 1 1 27 . 4 1 2 9 1 3 33 4 9 4 6 16 9 27 Fire 1723 | . 32 31 . 1 76 53 . 73 11 151 11 17 14 59 12 23 1 58 43 16 11 6 25 39 16 67 24 28 149 3 102 7 96 468 Melee 12 | . . . . . . . . . . . . 3 . . . . . . 9 . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 3 Kick 24 | . 3 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 2 10 Crush 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . 1 3 Rewire 142 | . . . . . . 9 . . . 1 . 6 . 5 . . . . 1 . . . . 69 . . . . . . . 1 . 50 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Waste -4/Factory -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 81 | -11/Junkyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 563 | -10/Materials | Entered Mines 667 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 671 | -10/Mines | Found Prototype Device 685 | -10/Mines | Discovered new exit (range 5) 731 | -10/Mines | Learned Materials emergency access door positions 747 | -10/Mines | Discovered new exit (range 8) 763 | -10/Mines | Met a Derelict bent on vengeance 829 | -10/Mines | Core integrity fell below 50% 1045 | -10/Mines | Found a hidden stash of uninstalled traps 1152 | -10/Mines | Learned location of Storage (-9) 1245 | -10/Mines | Assembled infested the area 1704 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1704 | -10/Mines | Discovered new exit (range 5) 1712 | -10/Mines | Entered Exiles 1761 | -10/Exiles | Met 8R-AWN 1793 | -10/Exiles | Met EX-HEX 1848 | -10/Exiles | Met EX-BIN 1879 | -10/Exiles | Aligned with FarCom system 1881 | -10/Exiles | Given EX-Vault access code 1924 | -10/Exiles | Opened EX-Vault 1946 | -10/Exiles | Found YOLO Cannon 2006 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2244 | -10/Exiles | Met EX-DEC 2363 | -10/Exiles | Discovered new exit (range 10) 2544 | -10/Exiles | Found Trap Reconfigurator 2657 | -10/Exiles | Learned location of Zion (-6) 2747 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2747 | -10/Exiles | Entered Mines 3040 | -9/Mines | Received a Mining Laser from a helpful Derelict 3218 | -9/Mines | Discovered new exit (range 6) 3224 | -9/Mines | Core integrity fell below 20% 3230 | -9/Mines | Entered Materials 3230 | -8/Materials | Accompanied by 1 ally 3230 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3489 | -8/Materials | Repaired Imp. Light Cannon 4157 | -8/Materials | Discovered new exit (range 13) 5322 | -8/Materials | Identified exit to Garrison 5326 | -8/Materials | Entered Garrison 5348 | -8/Garrison | Spotted B-75 Beast 5452 | -8/Garrison | Destroyed B-75 Beast 5468 | -8/Garrison | Lost 5 parts (2n2u1w) 5742 | -8/Garrison | Triggered checkpoint 5761 | -8/Garrison | Triggered checkpoint 5792 | -8/Garrison | Build established: Scavenger-Mutant 5833 | -8/Garrison | Discovered new exit (range 12) 5910 | -8/Garrison | Triggered checkpoint 5933 | -8/Garrison | Garrison Relay disabled 5951 | -8/Garrison | Rescued a captive Derelict 6219 | -8/Garrison | Discovered new exit (range 14) 6301 | -8/Garrison | Garrison Relay disabled 6350 | -8/Garrison | Triggered checkpoint 6355 | -8/Garrison | Garrison Relay disabled 6436 | -8/Garrison | Triggered checkpoint 6516 | -8/Garrison | Triggered checkpoint 6561 | -8/Garrison | Discovered new exit (range 76) 6561 | -8/Garrison | Discovered new exit (range 18) 6561 | -8/Garrison | Discovered new exit (range 62) 6761 | -8/Garrison | Triggered checkpoint 6799 | -8/Garrison | Garrison Relay disabled 7100 | -8/Garrison | Spotted B-75 Beast 7258 | -8/Garrison | Entered Materials 7342 | -8/Materials | Identified exit to Garrison 7382 | -8/Materials | Entered Garrison 7404 | -8/Garrison | Triggered checkpoint 7410 | -8/Garrison | Garrison Relay disabled 7537 | -8/Garrison | Learned Materials security intel 7900 | -8/Garrison | Core integrity fell below 50% 7916 | -8/Garrison | Triggered checkpoint 8052 | -8/Garrison | Discovered new exit (range 10) 8129 | -8/Garrison | Garrison Relay disabled 8319 | -8/Garrison | Discovered new exit (range 9) 8594 | -8/Garrison | Garrison Relay disabled 8597 | -8/Garrison | Garrison Relay disabled 8671 | -8/Garrison | Garrison Relay disabled 8674 | -8/Garrison | Garrison Relay disabled 8680 | -8/Garrison | Lost 4 parts (2n2u) 9277 | -8/Garrison | Entered Materials 9826 | -8/Materials | Discovered new exit (range 7) 9899 | -8/Materials | Build established: Mutant 10077 | -8/Materials | First assault squad dispatched 11279 | -8/Materials | Entered Factory 11279 | -7/Factory | Evolved 2 slots: Utility x2 12545 | -7/Factory | Discovered new exit (range 13) 12944 | -7/Factory | Garrison activated, responded to threat 13709 | -7/Factory | Discovered new exit (range 4) 13751 | -7/Factory | Repaired Imp. Medium Armor Plating 14323 | -7/Factory | Identified exit to Factory 14985 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 15298 | -7/Factory | Repaired Imp. Medium Armor Plating 15647 | -7/Factory | Discovered new exit (range 15) 15666 | -7/Factory | Identified exit to Lower Caves 15928 | -7/Factory | P-60 Hacker assimilated allied 2W-1WD(x) 16079 | -7/Factory | First assault squad dispatched 16089 | -7/Factory | Entered Lower Caves 16100 | -7/Lower Caves | Met a Warlord Commander 16101 | -7/Lower Caves | Learned location of Warlord (-5) 16111 | -7/Lower Caves | Found Encrypted Comm Array 16137 | -7/Lower Caves | Learned Factory emergency access door positions 16437 | -7/Lower Caves | Discovered new exit (range 15) 16451 | -7/Lower Caves | Identified exit to Lower Caves 16454 | -7/Lower Caves | Entered another Lower Caves area 16868 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17079 | -7/Lower Caves | Discovered new exit (range 4) 17082 | -7/Lower Caves | Identified exit to Data Miner 17167 | -7/Lower Caves | Entered Data Miner 17167 | -7/Data Miner | Accompanied by 1 ally 17168 | -7/Data Miner | Discovered new exit (range 6) 17189 | -7/Data Miner | Met Data Miner 17220 | -7/Data Miner | Learned location of Section 7 (-2) 17220 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17228 | -7/Data Miner | Received God Mode back door access code from Data Miner 17306 | -7/Data Miner | Identified exit to Proximity Caves 17352 | -7/Data Miner | Interfaced with the Data Conduit 17471 | -7/Data Miner | Lost 3 parts (2u1w) 17570 | -7/Data Miner | Entered Proximity Caves 17766 | -6/Proximity Caves | Spotted B-75 Beast 17840 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 18224 | -6/Proximity Caves | Discovered exit to Factory (range 14) 18881 | -6/Proximity Caves | Entered Factory 18881 | -6/Factory | Evolved 2 slots: Utility x2 18882 | -6/Factory | Identified exit to Extension 18884 | -6/Factory | Loaded intel: 253 machine locations 19102 | -6/Factory | Identified exit to Lower Caves 19181 | -6/Factory | Build established: Scavenger-Mutant 19544 | -6/Factory | Entered Lower Caves 19545 | -6/Lower Caves | Identified exit to Lower Caves 19580 | -6/Lower Caves | Spotted B-75 Beast 20147 | -6/Lower Caves | Encountered a Warlord checkpoint 20652 | -6/Lower Caves | Entered another Lower Caves area 20667 | -6/Lower Caves | Discovered new exit (range 12) 20897 | -6/Lower Caves | Found Alien Artifact 20897 | -6/Lower Caves | Identified Core Expander 20897 | -6/Lower Caves | Installed Core Expander, added new Utility slot 20947 | -6/Lower Caves | Discovered new exit (range 6) 20951 | -6/Lower Caves | Identified exit to Zion 20952 | -6/Lower Caves | Entered Zion 21105 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21133 | -6/Zion | Received a visual enhancement algorithm 21369 | -6/Zion | Given the Hacking Drone Bay 21699 | -6/Zion | Rebuked by Imprinter 21802 | -6/Zion | Opened final containment barrier to the Deep Caves 22017 | -6/Zion | Found Prototype Device 22297 | -6/Zion | Attacked by Zionites 22312 | -6/Zion | Discovered new exit (range 3) 22312 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 24374 | -6/Zion | Destroyed Imprinter 24391 | -6/Zion | Extracted access codes from Imprinter's data core 24578 | -6/Zion | Identified exit to Deep Caves 24580 | -6/Zion | Entered Deep Caves 24822 | -6/Deep Caves | Z-Facility disabled 25193 | -6/Deep Caves | Discovered new exit (range 6) 25198 | -6/Deep Caves | Identified exit to Proximity Caves 25296 | -6/Deep Caves | Found Prototype Protection 25296 | -6/Deep Caves | Identified Zio. Heavy Carapace 25321 | -6/Deep Caves | Found Prototype Protection 25321 | -6/Deep Caves | Identified Zio. Weapon Casing 25364 | -6/Deep Caves | Found Zio. Weapon Casing 25519 | -6/Deep Caves | Spotted as-01427 25634 | -6/Deep Caves | Spotted as-97334 25695 | -6/Deep Caves | Destroyed as-97334 25717 | -6/Deep Caves | Lost 3 parts (1p2u) 26128 | -6/Deep Caves | Core integrity fell below 50% 26129 | -6/Deep Caves | Destroyed as-01427 26139 | -6/Deep Caves | Found GOLEM Unit 26516 | -6/Deep Caves | Triggered Deep Caves wall 26516 | -6/Deep Caves | Spotted AS-48400 26519 | -6/Deep Caves | Destroyed AS-48400 26526 | -6/Deep Caves | Spotted AS-64915 26533 | -6/Deep Caves | Destroyed AS-64915 26550 | -6/Deep Caves | Destroyed 36 combat bots 26759 | -6/Deep Caves | Exposed GOLEM chamber 26763 | -6/Deep Caves | Found GOLEM Unit 26768 | -6/Deep Caves | Found GOLEM Unit 26774 | -6/Deep Caves | Found GOLEM Unit 27079 | -6/Deep Caves | Build established: Golem 27130 | -6/Deep Caves | Entered Proximity Caves 27134 | -5/Proximity Caves | Spotter reported a threat 27439 | -5/Proximity Caves | Build established: Scavenger-Golem 27723 | -5/Proximity Caves | Discovered new exit (range 7) 27731 | -5/Proximity Caves | Learned Factory interactive machine intel 27732 | -5/Proximity Caves | Identified exit to Factory 27750 | -5/Proximity Caves | Learned Factory machine intel 27914 | -5/Proximity Caves | Entered Factory 27914 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 27915 | -5/Factory | Loaded intel: 226 machine locations 27916 | -5/Factory | Loaded intel: 50 interactive machine locations 27971 | -5/Factory | Identified Hacking Drone Bay 28134 | -5/Factory | Spotted B-75 Beast 28302 | -5/Factory | Discovered new exit (range 15) 28322 | -5/Factory | Identified exit to Upper Caves 28358 | -5/Factory | Entered Upper Caves 28652 | -5/Upper Caves | Learned Factory interactive machine intel 28661 | -5/Upper Caves | Build established: Golem 29259 | -5/Upper Caves | Discovered new exit (range 6) 29261 | -5/Upper Caves | Learned Factory emergency access door positions 29268 | -5/Upper Caves | Identified exit to Upper Caves 29279 | -5/Upper Caves | Entered another Upper Caves area 29279 | -5/Upper Caves | Discovered new exit (range 12) 29680 | -5/Upper Caves | Encountered a Warlord checkpoint 29743 | -5/Upper Caves | Learned Factory terminal intel 29752 | -5/Upper Caves | Ambushed by wild Derelicts 30104 | -5/Upper Caves | Build established: Scavenger-Golem 30449 | -5/Upper Caves | Discovered new exit (range 18) 30479 | -5/Upper Caves | Identified exit to Warlord 30500 | -5/Upper Caves | Entered Warlord 31301 | -5/Warlord | Build established: Commander-Golem 31335 | -5/Warlord | Met Warlord 31360 | -5/Warlord | Warlord's base attacked by MAIN.C 31369 | -5/Warlord | Opened Warlord's prototype stash 31376 | -5/Warlord | Found Vortex Chain Reactor 31393 | -5/Warlord | Found Exp. Targeting Computer 31710 | -5/Warlord | Warlord forces counterattacked 31795 | -5/Warlord | Spotted Striker 31798 | -5/Warlord | Allies destroyed Striker 31813 | -5/Warlord | Spotted B-86 Titan 31828 | -5/Warlord | Allies destroyed B-86 Titan 31913 | -5/Warlord | Found Prototype Energy Gun 31913 | -5/Warlord | Identified Vortex Rail 32035 | -5/Warlord | Warlord base infiltrated, sounded retreat 32210 | -5/Warlord | Spotted Executioner 32213 | -5/Warlord | Spotted Executioner 32224 | -5/Warlord | Destroyed Executioner 32353 | -5/Warlord | Discovered new exit (range 17) 32368 | -5/Warlord | Spotted Striker 32377 | -5/Warlord | Identified exit to Proximity Caves 32379 | -5/Warlord | Entered Proximity Caves 32679 | -4/Proximity Caves | Build established: Mutant 32790 | -4/Proximity Caves | Discovered new exit (range 10) 32804 | -4/Proximity Caves | Identified exit to Factory 33100 | -4/Proximity Caves | Build established: Golem 33240 | -4/Proximity Caves | Entered Factory 33240 | -4/Factory | Evolved 2 slots: Utility x2 33242 | -4/Factory | Loaded intel: 250 machine locations 33243 | -4/Factory | Loaded intel: 52 interactive machine locations 33244 | -4/Factory | Loaded intel: 26 terminal locations 34147 | -4/Factory | Intercept squad dispatched 34165 | -4/Factory | Spotted Tracker 34168 | -4/Factory | Destroyed Tracker 34205 | -4/Factory | Spotted Combat Programmer 34207 | -4/Factory | Destroyed Combat Programmer 34490 | -4/Factory | First assault squad dispatched 34800 | -4/Factory | Spotted B-86 Titan 34819 | -4/Factory | Discovered new exit (range 19) 35049 | -4/Factory | Discovered new exit (range 9) 35049 | -4/Factory | Sucked down chute 35049 | -4/Factory | Entered Waste 35111 | -4/Waste | Spotted C-40 Crusher 35112 | -4/Waste | Spotted C-40 Crusher 35112 | -4/Waste | Spotted C-40 Crusher 35119 | -4/Waste | Crushed by Compactor (1 part destroyed) 35119 | -4/Waste | Spotted C-40 Crusher 35122 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 35128 | -4/Waste | Spotted C-40 Crusher 35139 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 35141 | -4/Waste | Spotted C-40 Crusher 35149 | -4/Waste | Discovered new exit (range 11) 35154 | -4/Waste | Warlord forces began an assault 35161 | -4/Waste | Allies destroyed C-40 Crusher 35166 | -4/Waste | Allies destroyed C-40 Crusher 35169 | -4/Waste | Allies destroyed C-40 Crusher 35175 | -4/Waste | Allies destroyed C-40 Crusher 35184 | -4/Waste | Allies destroyed C-40 Crusher 35187 | -4/Waste | Allies destroyed C-40 Crusher 35189 | -4/Waste | Found Exp. Armor Integrity Analyzer 35880 | -4/Waste | Entered Factory 35881 | -4/Factory | Loaded intel: 271 machine locations 36183 | -4/Factory | Build established: Hacker-Golem 36254 | -4/Factory | Repaired Tiamat Missile Launcher 36380 | -4/Factory | Spotted B-86 Titan 36683 | -4/Factory | Build established: Golem 36689 | -4/Factory | Discovered new exit (range 10) 36769 | -4/Factory | Entered Armory 36770 | -4/Armory | Loaded intel: 67 machine locations 37357 | -4/Armory | Spotted B-86 Titan 37830 | -4/Armory | Intercept squad dispatched 37835 | -4/Armory | Spotted Tracker 37835 | -4/Armory | Spotted Tracker 37846 | -4/Armory | Spotted Combat Programmer 37847 | -4/Armory | Destroyed Tracker 37865 | -4/Armory | Destroyed Tracker 37870 | -4/Armory | Spotted Combat Programmer 37874 | -4/Armory | System corruption reached 10% 37874 | -4/Armory | Destroyed Combat Programmer 37888 | -4/Armory | Destroyed Combat Programmer 37897 | -4/Armory | Core integrity fell below 50% 37904 | -4/Armory | Lost 8 parts (1p5u2w) 37958 | -4/Armory | Lost 5 parts (1p3n1w) 38319 | -4/Armory | Found Exp. Hacking Suite 38622 | -4/Armory | Discovered new exit (range 3) 38627 | -4/Armory | Entered Lab 38627 | -4/Lab | Discovered new exit (range 9) 38648 | -4/Lab | Hidden lab's door opened automatically 38648 | -4/Lab | Sensor layout match revealed 38649 | -4/Lab | Gained access to the hidden lab's interior 38659 | -4/Lab | Decrypted terminal 38718 | -4/Lab | Found Prototype Energy Cannon 38718 | -4/Lab | Identified Potential Cannon 38723 | -4/Lab | Found Prototype Energy Cannon 38723 | -4/Lab | Identified Warp Cannon 38784 | -4/Lab | Found Prototype Protection 38784 | -4/Lab | Identified Med. Regenerative Plating 38789 | -4/Lab | Found Prototype Hackware 38789 | -4/Lab | Identified Quantum Router 39003 | -4/Lab | Found Alien Artifact 39003 | -4/Lab | Identified Transdimensional Reconstructor 39003 | -4/Lab | Warped through subspace 39103 | -4/Lab | Found Alien Artifact 39103 | -4/Lab | Identified Integrated Dissipator 39103 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 39113 | -4/Lab | Found Alien Artifact 39113 | -4/Lab | Identified Core Regenerator 39113 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 39142 | -4/Lab | Build established: Hacker-Golem 39268 | -4/Lab | Decrypted terminal 39268 | -4/Lab | Acquired modification code for an L2 power cell 39392 | -4/Lab | Entered Research 39392 | -3/Research | Evolved 2 slots: Power x1, Utility x1 39393 | -3/Research | Loaded intel: 105 machine locations 39423 | -3/Research | Quantum Router fried by hacking feedback 39708 | -3/Research | Build established: Golem 39991 | -3/Research | Cargo convoy interrupted 39997 | -3/Research | Intercept squad dispatched 39998 | -3/Research | Spotted Tracker 40002 | -3/Research | Spotted Tracker 40008 | -3/Research | Destroyed Tracker 40014 | -3/Research | Destroyed Tracker 40026 | -3/Research | Spotted Combat Programmer 40039 | -3/Research | Destroyed Combat Programmer 40045 | -3/Research | Discovered new exit (range 11) 40091 | -3/Research | Spotted Combat Programmer 40099 | -3/Research | Destroyed Combat Programmer 40723 | -3/Research | Lost 6 parts (2p3u1w) 40852 | -3/Research | System corruption reached 10% 40901 | -3/Research | Identified exit to Quarantine 41226 | -3/Research | Entered another Research area 41226 | -2/Research | Warlord forces began assault on 0b10 41226 | -2/Research | Evolved 2 slots: Propulsion x2 41227 | -2/Research | Loaded intel: 119 machine locations 41251 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 41251 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 41256 | -2/Research | Lost 4 parts (1n3u) 41336 | -2/Research | Research machine network offline 41564 | -2/Research | Borebot progress halted 41591 | -2/Research | Found Fusion Bomb Launcher 41612 | -2/Research | Build established: Scavenger-Golem 41775 | -2/Research | Borebot progress halted 41800 | -2/Research | Borebot progress halted 41933 | -2/Research | Discovered new exit (range 21) 41948 | -2/Research | Spotted Striker 41976 | -2/Research | Identified exit to Access 42085 | -2/Research | Build established: Golem 42175 | -2/Research | Found Quantum Capacitor 42301 | -2/Research | Entered Access 42301 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 42302 | -1/Access | Loaded intel: 111 machine locations 42749 | -1/Access | Intercept squad dispatched 42772 | -1/Access | Spotted Tracker 42772 | -1/Access | Spotted Tracker 42778 | -1/Access | Destroyed Tracker 42782 | -1/Access | Destroyed Tracker 42785 | -1/Access | Spotted Combat Programmer 42788 | -1/Access | Destroyed Combat Programmer 42816 | -1/Access | Spotted Combat Programmer 42825 | -1/Access | Destroyed Combat Programmer 43181 | -1/Access | Crushed by falling debris 43274 | -1/Access | Discovered new exit (range 7) 43292 | -1/Access | Entered Command 43293 | -1/Command | Loaded intel: 65 machine locations 44634 | -1/Command | Found Quantum Capacitor 44824 | -1/Command | First assault squad dispatched 45264 | -1/Command | Disengaged cave seal 45264 | -1/Command | Derelicts emerged from the dark tunnel 45264 | -1/Command | Welcomed Warlord to Command 45266 | -1/Command | Build established: Hacker-Mutant 45488 | -1/Command | Disengaged cave seal 45488 | -1/Command | Derelicts emerged from the dark tunnel 45647 | -1/Command | Spotted M Guard 45648 | -1/Command | Spotted M Guard 45650 | -1/Command | Warlord commented on Warlord statues 45650 | -1/Command | Spotted Combat Programmer 45650 | -1/Command | Spotted Combat Programmer 45656 | -1/Command | Combat Programmer assimilated allied WK-QC2(L) 45657 | -1/Command | Spotted WK-QC2(L) 45669 | -1/Command | Destroyed Combat Programmer 45694 | -1/Command | Destroyed M Guard 45694 | -1/Command | All MAIN.C guards destroyed 45712 | -1/Command | Lost 8 parts (1p4u3w) 45951 | -1/Command | Build established: Scavenger-Mutant 45992 | -1/Command | Spotted Alpha 7 45998 | -1/Command | Destroyed Alpha 7 46146 | -1/Command | Found Zero-point Reactor 46151 | -1/Command | Found Prototype Device 46151 | -1/Command | Identified AEGIS Remote Shield 46153 | -1/Command | Found Zero-point Reactor 46159 | -1/Command | Found Prototype Launcher 46159 | -1/Command | Identified Hellfire Missile Launcher 46446 | -1/Command | 0b10 Conduit disabled 46447 | -1/Command | Met MAIN.C 46468 | -1/Command | System corruption reached 10% 46470 | -1/Command | Warlord shut down involuntarily 46477 | -1/Command | Destroyed MAIN.C Shell 46479 | -1/Command | MAIN.C activated Command garrisons 46527 | -1/Command | Discovered new exit (range 33) 46527 | -1/Command | Discovered new exit (range 97) 46527 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 46571 | -1/Command | Spotted B-99 Colossus 46589 | -1/Command | Destroyed B-99 Colossus 46598 | -1/Command | Spotted B-99 Colossus 46906 | -1/Command | Build established: Scavenger-Tank 47340 | -1/Command | Build established: Mutant 48322 | -1/Command | Found Tactical Quantum Warhead 49038 | -1/Command | Build established: Gunner 49430 | -1/Command | Found Adv. Micro-nuke Launcher 49732 | -1/Command | Build established: Golem 50153 | -1/Command | Build established: Skirmisher 50422 | -1/Command | Phase Generator disabled 52094 | -1/Command | Crushed by falling debris 52099 | -1/Command | Crushed by falling debris 52114 | -1/Command | Crushed by falling debris 52145 | -1/Command | Lost 6 parts (1n4u1w) 52326 | -1/Command | Attacked by Warlord forces 52386 | -1/Command | Build established: Mutant 53845 | *** | Establishing 0b11! Last Messages --------------- 53653_ System corrupted: Component data lost. 53664_ Asb. Nanovents integration complete. 53664_ Dropped Hpw. Tractor Beam. 53665_ GOLEM Unit beginning Asb. Nanovents integration. 53666_ Asb. Nanovents integration complete. 53667_ GOLEM Unit beginning Asb. Focal Cannon integration. 53708_ System corrupted: Matter fused (-7). 53718_ Asb. Focal Cannon integration complete. 53719_ GOLEM Unit beginning Asb. Focal Cannon integration. 53731_ System corrupted: Component data lost. 53750_ System corrupted: Energy discharge (-334). 53770_ Asb. Focal Cannon integration complete. 53785_ System corrupted: Component data lost. 53801_ Dropped Matter Compressor. 53801_ Discarded Asb. Nanovents. 53802_ GOLEM Unit beginning Asb. Nanovents integration. 53803_ Asb. Nanovents integration complete. 53803_ System corrupted: Component data lost. 53818_ System corrupted: Substantial component data lost. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | = #?????????# ^ ** | | #?????????# ^ ^ #########"""### | | = #??####???# #????####"""##? | | #??# #???# #????#][] =#? | | +## ###### ##### ! #????#]]] ! =#? | | | #????#!!! =#? | | ###########+###+######!!!**==#? | | +##### #?###### ##########? | | ## ### # ! #?????????? | | ##"" "T # #?????????? | | ##"" "" # "" "" #?????????? | | ##"" ### # ""R"" #?#???????? | | ##+###"" #?## ## """" #?????????? | | *#"T #??# ## ##?######## | | #"" #??# ## #??#??????? | | #"" #??# #######+### # #??#?###### | | = #"" # ##??# #??# # %##?#?#""""" | | #"" #+##### #??# # #?#?#"" | | #" # # #??# # #?#?#""""" | | ###### # * + #??# # ##?#?#""""" | | """""# # * # #??# # =!#??#?#" " | | """# # ] # ##?# # [%#??#?#"" " | | ""# == ####### #??# + =#??#?#"" " | | """# =! #?#???# #### # #??#?# " " | | """""# = ! #?????# ## !!#??#?# " | | ###### #?????# @!## # !%##?#?# " | | ##???# #?????# ! ## # !=#??#?#""""" | | ?????# #?????####### /!=|#??#?#"" | | #??#?# #?#????#????# #!!*#??#?# | | ###### #?????????######+###!!%##?#?# | | !! [ ! ########### ## #%##[!%*[##### | | ! * ! ^ *%[!%=[*[[=%| %%!%= | | [= ^^^ !!%|![=%!!%%![ = = | | * = [ !! %%%=%!=%!%=!%%==!%! | | ### !]/ ### ##=##+###+##%#%%###### "" | | # ]]] #?### % # ]=%!##??#?# " | | # ^^/ ##### # [ !!#####?# | | ### ! ## !! # !"" ##?###### | | #?# * ## !! #] "" """##??????? | | #?# ## !! + """" T"######### | | " #?# + # """" """#???#???? | | """ ####+######+########## "" "" #???????? | | """" ## # ####???????? | | "" ### ! # #??????????? | | ###[! "" ##########??????????? | | #?#!! """" #?????????????????#?? | | #?# """" #???????????????????? | | "" #?# "" #?????????#?????????? | | """" ### ##??????????????#???? | | """" # #?????######????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 73 Energy Capacity 1700 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 Armor Coverage 825 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 5 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 15 Kinecelleration 40 Offensive Hacking 16 Defensive Hacking 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Weapon Mount | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Imp. Hacking Suite | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Integrated Dissipator Core Regenerator Achievements -------------- Commander 0b11 Challenges ------------ None Game ------ Seed ParticleBiometalPod Manual? 0 Play Time 06:13:21 Cumulative 232.5 hours Start 2023.04.06 @ 12:13:01 End 2023.04.07 @ 20:38:22 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 81 Adventurer 8 Explorer 8 Win Type 1 Total 17 Types 10/1/3/1/1/1/0/0/0 Lore% 86 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d73c15c7-10a5-453b-885a-046e88c34877