Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.03 @ 20:35:44 Player: ktur Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (136) 680 Value Destroyed (5028) 5028 Prototype IDs (28) 560 Alien Tech Used (5) 1000 Bonus (19823) 19823 TOTAL SCORE: 36591 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 187 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -243 Cogmind --------- Core Integrity 681/1600 Matter 300/300 Energy 97/100 System Corruption 13% Temperature Cool (3) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Electron Diverter > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Energy Well (800) Terrabomb Terrabomb Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Energy Well Advanced Matter Compressor Improved Stasis Canceller Improved Cloaking Device Point Defense Array Transdimensional Reconstructor Terrabomb Terrabomb Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 207] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion III Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Stasis Generator Weapon Heavy Assault Rifle Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . Utility 12 | . . 1 2 1 . . 2 . . . . . . . 2 . . . . 1 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 248 | 6 9 16 26 24 . 16 13 6 18 2 2 2 9 . 14 1 1 12 . 7 . 21 9 6 28 Power 37 | 1 1 1 4 2 . 2 2 1 3 . . . 1 . 4 . . 3 . . . 7 . 1 4 Engine 5 | 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Core 14 | . . . 3 2 . 2 2 1 1 . . . . . 1 . . 1 . . . 1 . . . Reactor 18 | . . . . . . . . . 2 . . . 1 . 2 . . 2 . . . 6 . 1 4 Propulsion 72 | 2 2 7 10 5 . 9 7 2 4 1 . . . . 5 . . 5 . 1 . 7 . . 5 Treads 21 | 2 2 7 10 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . 4 . 8 3 . . . . . . . . . . . . . . . . . . Flight 36 | . . . . 1 . 1 4 2 4 1 . . . . 5 . . 5 . 1 . 7 . . 5 Utility 91 | 1 2 1 7 13 . 4 3 2 10 1 1 1 8 . 3 1 . 2 . 4 . 5 5 5 12 Device 24 | . . . . 2 . . . 1 3 . . 1 2 . 1 . . 1 . 2 . 2 2 3 4 Storage 11 | 1 1 1 . 1 . . . . . 1 . . 2 . . 1 . . . 1 . 2 . . . Processor 12 | . 1 . . . . . 1 . 6 . 1 . . . 1 . . 1 . . . 1 . . . Hackware 21 | . . . . 8 . 3 2 . . . . . 2 . . . . . . 1 . . 1 2 2 Protection 22 | . . . 7 2 . 1 . 1 1 . . . 2 . 1 . . . . . . . 1 . 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 48 | 2 4 7 5 4 . 1 1 1 1 . 1 1 . . 2 . 1 2 . 2 . 2 4 . 7 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 17 | 2 4 7 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 3 . 1 . . . . . . . . . . 1 . . . . . 3 . 2 Piercing Weapon 11 | . . . . . . . . 1 1 . 1 1 . . 2 . . 2 . 1 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . . . 1 1 . . . . . 5 . . 1 . 2 . 1 . 3 2 . 2 Parts Lost 68 | . 1 . 8 14 . 2 12 2 4 3 1 2 . 1 1 . . . . . 1 . 5 . 11 Power 9 | . . . 2 2 . . 1 . 2 . . 1 . . . . . . . . . . 1 . . Propulsion 22 | . . . . 5 . 1 5 1 1 1 1 . . 1 . . . . . . . . . . 6 Utility 24 | . . . 3 5 . . 5 . . 2 . 1 . . . . . . . . 1 . 4 . 3 Weapon 13 | . 1 . 3 2 . 1 1 1 1 . . . . . 1 . . . . . . . . . 2 Highest Loss Streak 9 | . 1 . 2 5 . 2 8 2 1 2 1 1 . 1 1 . . . . . 1 . 3 . 9 Average Slot Usage (%) 87 | . 99 99 97 59 46 89 81 63 93 80 65 60 61 61 69 89 89 95 100 100 99 93 85 84 80 Engine 2 | . 14 11 5 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 2 4 . 6 5 4 3 . . . . . 1 5 5 4 5 4 4 1 . . . Reactor 1 | . . . . . . . . . 2 5 5 1 . . 2 5 5 5 5 4 4 6 7 4 4 Treads 9 | . 28 32 27 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 7 7 23 21 . . . . . . . . . . . . . . . . . . Flight 11 | . . . . 3 . 2 1 22 25 23 20 17 17 14 13 21 21 22 26 28 28 26 26 24 20 Device 2 | . . . . 3 . . . 2 6 4 . . . . . . . 1 5 8 8 7 5 7 8 Storage 7 | . 14 22 18 . . . . . . 2 5 5 8 11 10 10 10 8 5 4 4 4 4 4 3 Processor 11 | . 13 11 9 . . . 3 6 18 16 12 16 11 11 14 15 15 15 15 14 14 16 17 16 15 Hackware 15 | . . . . 26 30 37 39 20 20 17 17 17 21 23 21 21 21 21 21 19 19 17 14 20 19 Protection 4 | . . . 16 3 . 6 2 2 5 2 . . . . . 5 5 5 5 4 4 4 4 4 5 Ballistic Gun 6 | . 28 21 17 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 7 7 5 . . . . . . . . . . 2 . . . . 2 4 2 Piercing Weapon 2 | . . . . . . . . 1 8 5 2 . . . 3 5 5 7 10 8 9 8 1 . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 102 | 9 25 45 54 26 3 19 19 18 30 28 27 27 11 11 38 38 41 52 40 55 41 76 84 87 102 Greatest Support 96 | 40 43 66 66 33 3 40 43 32 32 32 32 24 24 16 47 59 59 62 50 70 70 93 93 93 96 Greatest Overweight (x) 9 | 1 . . . 1 . 1 . . 1 9 . 1 1 . . . . 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 16 16 16 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 Average Capacity 9 | 5 8 16 16 4 4 4 4 4 4 5 8 8 8 8 8 8 8 8 8 8 8 11 12 12 11 Most Carried 16 | 6 10 16 16 16 4 4 4 4 4 6 8 8 8 8 8 8 8 8 8 7 8 12 12 12 12 Average Carried 8 | 2 8 14 15 4 4 3 3 3 3 4 6 7 7 8 7 8 8 7 8 6 7 10 11 11 10 Final Capacity 16 | 6 10 16 16 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 4 Final Carried 16 | 6 10 16 15 4 4 4 3 4 4 5 8 8 8 8 8 8 8 8 8 7 8 12 12 12 4 Class Distribution -------------------- 28% | Hacker-Sprinter 21% | Scavenger-Mutant 20% | Hacker-Mutant 13% | Mutant 10% | Wizard-Mutant 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Wizard-Mutant | -7/Factory Wizard-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 5269 | 225 416 695 832 150 . 67 68 196 417 12 30 15 . 27 323 . 55 . 62 . 112 521 119 95 832 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5373 | . 599 1334 1679 96 . 67 121 . 352 . . . . . 73 . . . . 94 . 108 169 95 586 Parts 304 | . 49 77 86 3 . 6 6 . 20 . . . . . 5 . . . . 13 . 1 15 3 20 Haulers Intercepted 6 | . 1 2 2 . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 9 | . 1 7 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 9 . . . . 2 1 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 100 | . 16 20 29 2 . 1 3 . 9 . . . . . 1 . . . . 4 . . 4 1 10 Melee 22 | . . . . 1 . 1 3 . 9 . . . . . 1 . . . . . . . . 1 6 Guns 61 | . 16 20 25 . . . . . . . . . . . . . . . . . . . . . . AOE 15 | . . . 2 1 . . . . . . . . . . . . . . . 4 . . 4 . 4 Classes Destroyed 16 | . 5 4 3 . . 1 . . . . . . . . . . . . . . . . 1 . 2 Worker 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . 2 . . . . . . . . . . . . . . . . 2 . . 1 . . Tunneler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 2 2 . . . . . . . . . . . . . . . . . . 1 . . . Recycler 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 2 2 2 1 . 1 . . . . . . . . . . . . . . . . 1 . . Watcher 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 30 | . 6 . 4 2 . . 2 . 8 . . . . . . . . . . 4 . . 4 . . Grunt 43 | . 10 11 18 . . . . . . . . . . . . . . . . . . . . . 4 Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 19 | . . 8 5 . . . 1 . 1 . . . . . 1 . . . . . . . . 1 2 Hunter 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 6 5 5 1 . 1 1 . 5 . . . . . 1 . . . . 6 . 1 7 1 3 Combat Bots Only 5 | . 4 4 4 1 . 1 1 . 5 . . . . . 1 . . . . 4 . . 4 1 3 Max Kills in Single Turn 3 | . 2 1 2 1 . 1 1 . 1 . . . . . 1 . . . . 3 . 1 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 1 . . . . . . . . . . . . . . . 2 . . 1 . 2 Melee 1 | . . . . 1 . 1 1 . 1 . . . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Damage Taken 12571 | . 397 844 2019 944 . 416 954 37 728 248 141 118 . 61 261 95 58 . 95 139 271 4 897 85 3759 Core 2910 | . 66 85 195 446 . 57 358 . 282 97 79 58 . 20 107 29 23 . 24 22 95 . 66 . 801 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 73 78 64 . . 28 . . 24 . . . . 74 . . . . 84 . 91 . 95 . 42 Volleys Fired 279 | . 55 83 106 3 . . . . . . . . . . . . . . . 3 . . 9 . 20 Largest 2 | . 2 2 2 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 Hottest 120 | . 40 46 59 36 . . . . . . . . . . . . . . . 43 . . 52 . 120 Shots Fired 510 | . 109 166 200 3 . . . . . . . . . . . . . . . 3 . . 9 . 20 Gun 466 | . 109 166 191 . . . . . . . . . . . . . . . . . . . . . . Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Launcher 35 | . . . 9 3 . . . . . . . . . . . . . . . 3 . . 9 . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 466 | . 109 166 191 . . . . . . . . . . . . . . . . . . . . . . Thermal 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Explosive 23 | . . . . . . . . . . . . . . . . . . . . 3 . . 9 . 11 Electromagnetic 12 | . . . 9 3 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 34 20 20 . . . . . . . . . . . . . . . . . . . . . 6 Robot Miss Streak 4 | . 3 3 2 3 . . . . . . . . . . . . . . . 4 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 442 | . 82 127 150 14 . 4 9 . 16 . . . . . 3 . . . . . . 2 4 3 28 Core Hits 242 | . 40 50 68 9 . 2 4 . 12 . . . . . 3 . . . . 10 . 1 19 2 22 Critical Hits 15 | . 2 1 . . . . . . 2 . . . . . . . . . . . . . 2 . 8 Critical Kills 7 | . 1 1 . . . . . . 2 . . . . . . . . . . . . . 1 . 2 Critical Parts Destroyed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 4 Melee Attacks 228 | . . . . 31 . 12 26 . 57 8 3 2 . . 9 3 . 4 . 1 17 4 17 8 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . 31 . 12 26 . . . . . . . . . . . . . . . 16 8 26 Piercing 109 | . . . . . . . . . 57 8 3 2 . . 9 3 . 4 . 1 17 4 1 . . Sneak Attacks 9 | . . . . 3 . . . . 2 . . . . . . . . . . . . 1 . 1 2 Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14681 | . 717 1877 2733 905 . 142 473 . 1058 . . . . . 85 . . . . 600 . 189 1327 426 4149 Guns 4703 | . 716 1861 2126 . . . . . . . . . . . . . . . . . . . . . . Cannons 170 | . . . . . . . . . . . . . . . . . . . . . . . . . 170 Explosions 4025 | . . . 576 238 . . . . . . . . . . . . . . . 600 . . 897 . 1714 Melee 5735 | . . . . 667 . 142 473 . 1058 . . . . . 85 . . . . . . 189 430 426 2265 Ramming 48 | . 1 16 31 . . . . . . . . . . . . . . . . . . . . . . Kinetic 4703 | . 716 1861 2126 . . . . . . . . . . . . . . . . . . . . . . Thermal 373 | . . . . 203 . . . . . . . . . . . . . . . . . . . . 170 Explosive 3211 | . . . . . . . . . . . . . . . . . . . . 600 . . 897 . 1714 Electromagnetic 611 | . . . 576 35 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4403 | . . . . 667 . 142 473 . . . . . . . . . . . . . . . 430 426 2265 Piercing 1332 | . . . . . . . . . 1058 . . . . . 85 . . . . . . 189 . . . Highest Corruption 13 | . 4 . . 2 2 3 . . . . . . . . . . . . . . . . . . 13 Average Corruption 2 | . 3 . . 1 2 2 . . . . . . . . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . 11 . . 1 1 8 . . . . . . . . . . . . . . . . . . 2 Message Errors 8 | . 4 . . 1 . 3 . . . . . . . . . . . . . . . . . . . Matter Fused 5 | . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 5 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 667 | . . . 12 207 . . . . 94 . . . . . . . . . . 10 . 66 102 60 116 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 245 | . . . 12 107 . . . . . . . . . . . . . . . 10 . . 9 . 107 Melee 422 | . . . . 100 . . . . 94 . . . . . . . . . . . . 66 93 60 9 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 181 | . . . 24 124 . . . . . . . . . . . . . . . . . . . . 33 Shots 8 | . . . 4 3 . . . . . . . . . . . . . . . . . . . . 1 Rammed 8 | . 1 4 3 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 4 3 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 283 11 104 3 118 236 3 . . . 3 . . . . 68 76 . . 49 254 . . 9 353 Average Temperature 57 | . 63 2 26 3 67 115 3 . . . 3 . . . . 38 39 . . 35 161 . . 3 72 Received Heat Transfer 2589 | . 168 387 828 258 . 60 252 . 75 . 30 54 . . 48 . 21 . . 12 63 . 54 18 261 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 186 | . . . . 150 . . . . . . . . . . . . . . . . . . . . 36 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Peak Influence 926 | . 205 255 360 258 45 401 319 40 926 484 . . . . 115 . . . . 464 405 37 383 255 419 Initial 453 | . . 22 . 163 . 31 196 25 . 453 . . . . . . . . . . 261 24 16 150 163 Average 149 | . 82 144 150 56 11 82 168 8 433 187 . . . . 51 . . . . 226 287 6 184 160 287 Maximum Alert Level 3 | . 1 1 1 1 . 2 1 . 3 2 . . . . . . . . . 2 2 . 1 1 2 Low Security (%) 71 | 100 91 68 73 97 100 95 58 100 23 62 . . . . 100 . . . . 48 2 100 46 87 11 Level 1 20 | . 8 31 26 2 . . 41 . 30 . . . . . . . . . . 8 95 . 53 12 71 Level 2 4 | . . . . . . 4 . . 9 37 . . . . . . . . . 43 1 . . . 17 Level 3 3 | . . . . . . . . . 36 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 3 5 6 . 3 . . 1 . . . . . . . . . . 1 1 . 4 1 4 Investigation 10 | . 1 1 2 2 . . . . 1 . . . . . . . . . . . . . 1 . 2 Extermination 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Reinforcement 18 | . 2 2 3 3 . 2 . . . . . . . . . . . . . . 1 . 3 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 31 | . 1 2 3 1 . . 4 . 2 . . . . . . . . . . 1 1 8 1 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 438 | . 26 39 49 25 6 11 38 6 54 3 8 12 . 4 8 18 1 . 2 15 20 10 29 6 48 Peak Tracking Total 20 | . 5 6 7 11 6 4 10 4 9 2 5 7 . 4 5 20 1 . 2 7 15 3 12 4 9 Tactical Retreats 53 | . . . 4 6 . 6 7 . 9 . 3 1 . . 3 1 . . . 1 2 1 4 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 13 | . 3 1 1 2 . 3 2 . 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 2 . 1 . . 1 7 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 14 | . . . 2 2 . . . . . . . . . . . 1 . 1 . 4 1 . 3 . . Max in Single Turn 2 | . . . 1 1 . . . . . . . . . . . 1 . 1 . 2 1 . 1 . . Garrison Access 12 | . . . . 2 . 1 2 . 1 1 . . . . 1 . . . . 1 . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 127 | . 6 9 10 18 . 5 11 . 13 7 . 2 4 . 7 . 1 4 . 1 3 1 9 4 12 Terminals 78 | . 6 5 9 12 . 1 5 . 9 4 . . . . 1 . . . . 1 3 1 7 3 11 Fabricators 13 | . . . . 2 . 2 3 . 2 1 . . . . 2 . . . . . . . . 1 . Repair Stations 7 | . . 1 . 1 . 1 1 . 1 . . . . . 1 . . . . . . . . . 1 Recycling Units 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . Garrison Access 10 | . . . . 2 . 1 2 . 1 1 . . . . 2 . . . . . . . 1 . . Total Hacks 366 | . 17 22 35 55 . 14 21 . 29 27 . 8 17 . 23 . 1 7 . 3 9 5 30 9 34 Successful 268 | . 8 15 19 41 . 11 19 . 20 23 . 8 17 . 17 . 1 7 . 2 7 2 19 9 23 Failed 97 | . 9 7 16 13 . 3 2 . 9 4 . . . . 6 . . . . 1 2 3 11 . 11 Catastrophic 11 | . 2 1 1 . . . . . 1 . . . . . . . . . . 1 1 . 3 . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 173 | . 11 9 20 35 . 5 8 . 14 18 . . . . 6 . . . . 2 7 5 13 . 20 Terminals 231 | . 17 12 22 45 . 3 12 . 19 18 . . . . 7 . . . . 3 9 5 26 3 30 Fabricators 40 | . . . . 5 . 8 6 . 5 3 . . . . 7 . . . . . . . . 6 . Repair Stations 17 | . . 2 . 1 . 2 1 . 4 . . . . . 3 . . . . . . . . . 4 Recycling Units 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 29 | . . 6 13 2 . . . . . 5 . . . . . . . . . . . . 3 . . Garrison Access 13 | . . . . 2 . 1 2 . 1 1 . . . . 5 . . . . . . . 1 . . Terminal Hacks 136 | . 7 6 3 18 . 1 8 . 7 8 . 8 17 . 4 . 1 7 . 1 5 2 15 3 15 Record 20 | . . . . . . . . . . . . 7 5 . . . . 5 . . . . 1 . 2 Part Schematic 13 | . . . . 2 . . 3 . 3 . . . 4 . . . . . . . . . 1 . . Robot Analysis 11 | . 2 2 . . . . . . . . . . 4 . . . . . . . . . 1 . 2 Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 8 | . . . . . . . . . . . . 1 . . . . 1 2 . . . . . 3 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 5 | . . . . . . 1 1 . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Terminal Index 6 | . . . 1 1 . . . . 1 1 . . . . . . . . . . . . 1 . 1 Fabricator Index 5 | . . . . 1 . . 1 . 1 1 . . . . . . . . . . . . . . 1 Garrison Index 3 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Unreport Threat 31 | . 3 3 1 5 . . 2 . . 4 . . . . 2 . . . . . 3 2 4 . 2 Locate Traps 8 | . . . . 4 . . . . 1 . . . . . . . . . . . . . 3 . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . 2 . . . . . . . . . . 1 . . . . . . . 2 . 5 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 34 | . . . . 5 . 6 6 . 4 2 . . . . 5 . . . . . . . . 6 . Load Schematic 14 | . . . . 2 . 2 3 . 2 1 . . . . 2 . . . . . . . . 2 . Build 20 | . . . . 3 . 4 3 . 2 1 . . . . 3 . . . . . . . . 4 . Repair Station Hacks 13 | . . . . 1 . 1 1 . 4 . . . . . 2 . . . . . . . . . 4 Scan Component 5 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 2 Repair 5 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 2 Refit 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 29 | . . 6 13 2 . . . . . 5 . . . . . . . . . . . . 3 . . Insert Component 14 | . . 3 5 1 . . . . . 3 . . . . . . . . . . . . 2 . . Analyze 15 | . . 3 8 1 . . . . . 2 . . . . . . . . . . . . 1 . . Garrison Access Hacks 9 | . . . . 2 . 1 2 . 1 1 . . . . 1 . . . . . . . 1 . . Seal Access 9 | . . . . 2 . 1 2 . 1 1 . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 44 | . 1 1 3 13 . 2 2 . 4 7 . . . . 4 . . . . 1 2 . . . 4 Terminals 39 | . 1 1 3 13 . . 2 . 3 6 . . . . 3 . . . . 1 2 . . . 4 Track 10 | . . . . 5 . . . . 1 1 . . . . 1 . . . . . . . . . 2 Assimilate 7 | . . . . . . . 1 . . 2 . . . . . . . . . 1 2 . . . 1 Botnet 13 | . . . 1 7 . . 1 . 1 2 . . . . 1 . . . . . . . . . . Disrupt 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operators 7 | . 1 1 2 . . . . . 1 1 . . . . 1 . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . 1 1 . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siphon 4 | . . . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 98 | . 6 6 10 16 . 3 8 . 12 6 . . . . 6 . . . . 1 3 1 8 1 11 Full Trace Events 6 | . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . 3 5 3 . . 3 . 3 2 . . 4 . . . . . . . . . 2 . . Parts Built 18 | . . . . 3 . 4 2 . 2 . . . . . 3 . . . . . . . . 4 . Matter 4202 | . . . . 636 . 742 570 . 460 213 . . . . 711 . . . . . . . . 870 . Time 1396 | . . . . 212 . 265 152 . 269 152 . . . . 202 . . . . . . . . 144 . Total Part Build Rating 104 | . . . . 18 . 24 10 . 12 . . . . . 15 . . . . . . . . 25 . Parts Repaired 5 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 2 Time 118 | . . . . . . . . . 56 . . . . . 16 . . . . . . . . . 46 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . 3 5 1 . . . . . 2 . . . . . . . . . . . . 1 . . Part Schematics Acquired 12 | . . 3 5 1 . . . . . 2 . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . 3 . 7 . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 29 | . . . . . . . 1 18 . 1 . 2 . . . . . . . 1 2 . . 3 1 Largest Group 18 | . . . . . . . 1 18 1 1 . 2 . . . . . . . 1 1 . . 3 1 Highest-Rated Group 668 | . . . . . . . 26 668 25 10 . 51 . . . . . . . 44 44 . . 368 44 Highest-Rated Ally 131 | . . . . . . . 26 50 25 10 . 31 . . . . . . . 44 44 . . 131 44 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 119 | . . . . . . . . 113 . . . 3 . . . . . . . . . . . 3 . Total Damage 3791 | . . . . . . . . 3633 . . . 81 . . . . . . . . . . . 77 . Kills 8 | . . . . . . . . 7 . . . 1 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 11 | . 2 2 . . . . . . . . . . 4 . . . . . . . . . 1 . 2 Derelict Logs Recovered 6 | . . . . . . . . . . . 2 1 . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 11217 | 68 862 1243 1438 867 57 846 462 168 965 425 118 128 161 96 391 81 93 222 52 58 116 1056 236 281 727 Spaces Moved 14401 | 40 410 575 626 1116 114 1151 729 260 1397 533 342 277 153 270 591 264 342 718 226 189 369 1556 650 247 1256 Core 391 | 10 . . . 189 114 46 20 . . 6 . . . . . . . . . . . . . . 6 Treads 1641 | 30 410 575 626 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2607 | . . . . 874 . 1105 628 . . . . . . . . . . . . . . . . . . Flight 9762 | . . . . 53 . . 81 260 1397 527 342 277 153 270 591 264 342 718 226 189 369 1556 650 247 1250 Fastest Speed 11 | 50 160 160 160 40 50 48 28 28 29 29 29 32 32 34 27 17 17 14 23 11 11 20 21 21 20 Average Speed 48 | 135 160 160 160 58 50 56 47 35 32 34 30 36 38 35 35 26 26 26 23 19 18 21 21 21 25 Slowest Speed 500 | 160 160 160 160 160 50 120 80 37 104 500 32 107 105 37 37 27 27 101 23 20 20 23 21 21 215 Overloaded Moves 123 | . . . . . . . . . . . . . . . . 12 12 6 . 11 82 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . 1 . . 1 . 12 . 2 1 . 2 1 . . 1 . 2 11 24 5 1 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 56 50 49 34 77 25 20 89 39 9 63 47 61 53 15 49 60 95 50 8 43 35 63 9 32 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . . . . . 1 . 3 . . . 1 1 . . . . . . . Known Exits Taken 9 | . . . . . . . . . 1 1 . . . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . . 1 . . . . 1 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 14 | . . . . . . . . . . . 2 1 . 2 . 2 3 . 4 . . . . . . Spaces Dug 120 | . . . . 16 . 4 14 . 29 8 2 2 . . 5 2 . . . 1 15 1 8 5 8 Terrain Destroyed 320 | . . . 4 40 . 4 14 . 29 8 2 2 . . 5 2 . . . 73 15 1 46 5 70 Melee 115 | . . . . 16 . 4 14 . 29 8 2 2 . . 5 2 . . . 1 15 1 8 5 3 Projectile 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 AOE 200 | . . . 4 24 . . . . . . . . . . . . . . . 72 . . 38 . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 17645 | 51 538 735 868 1287 113 1320 788 332 1783 758 347 297 253 267 759 269 342 746 225 201 383 2250 702 458 1573 Wait 2245 | . 26 28 74 74 . 109 14 64 314 213 . 16 82 . 138 . . . . 1 4 664 4 189 231 Move 14235 | 39 409 574 625 1114 113 1150 727 259 1372 532 337 274 152 265 588 263 341 715 225 184 347 1520 640 244 1226 Hop 62 | . . . . 1 . . 1 . 12 . 2 1 . 2 1 . . 1 . 2 10 11 4 1 13 Pick Up 101 | 6 19 11 14 5 . 7 2 2 3 2 1 . 2 . 2 . . 3 . . 3 7 4 4 4 Fast Attach 143 | 6 1 8 3 12 . 13 9 6 14 1 2 1 7 . 10 2 1 8 . 2 . 15 6 4 12 Attach 63 | . 3 3 11 10 . 2 4 . 2 1 . 1 1 . 4 . . . . 3 . . 3 1 14 Detach 47 | . . 3 . 3 . 1 1 . 6 . 2 1 2 . 4 . . 2 . 3 . 4 1 3 11 Swap 45 | . 5 5 12 2 . 1 . . 2 . . . 2 . . . . 4 . 2 . 6 . 1 3 Drop 165 | . 19 16 20 19 . 13 4 1 6 1 . 1 5 . 3 1 . 10 . . 3 20 7 3 13 Fire 279 | . 55 83 106 3 . . . . . . . . . . . . . . . 3 . . 9 . 20 Melee 220 | . . . . 31 . 12 26 . 52 8 3 2 . . 9 3 . 3 . 1 16 3 17 8 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 4 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . 13 . 12 . . . . . . . . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 9) 794 | -10/Materials | Discovered new exit (range 16) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -9/Materials | Discovered new exit (range 5) 1539 | -9/Materials | Build established: Scavenger-Mutant 2121 | -9/Materials | Discovered new exit (range 15) 2174 | -9/Materials | Entered another Materials area 2174 | -8/Materials | Evolved 2 slots: Utility x2 3058 | -8/Materials | Discovered new exit (range 15) 3470 | -8/Materials | Discovered new exit (range 8) 3612 | -8/Materials | Entered Factory 3612 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3676 | -7/Factory | Discovered new exit (range 2) 3719 | -7/Factory | Lost 3 parts (1p2n) 3913 | -7/Factory | Build established: Hacker-Mutant 4179 | -7/Factory | Central database locked down 4179 | -7/Factory | Hacking Suite fried by hacking feedback 4210 | -7/Factory | Lost 3 parts (1n2u) 4258 | -7/Factory | Lost 5 parts (1p1n1u2w) 4293 | -7/Factory | Core integrity fell below 50% 4367 | -7/Factory | Discovered new exit (range 9) 4414 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 4469 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 4477 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 4479 | -7/Factory | Manually triggered Chute Trap 4479 | -7/Factory | Sucked down chute 4479 | -7/Factory | Entered Waste 4507 | -7/Waste | Spotted C-40 Crusher 4515 | -7/Waste | Spotted C-40 Crusher 4516 | -7/Waste | Spotted C-40 Crusher 4523 | -7/Waste | Spotted C-40 Crusher 4525 | -7/Waste | Spotted C-40 Crusher 4531 | -7/Waste | Spotted C-40 Crusher 4531 | -7/Waste | Discovered new exit (range 11) 4536 | -7/Waste | Entered Factory 4690 | -7/Factory | Discovered new exit (range 6) 4787 | -7/Factory | Discovered new exit (range 5) 4862 | -7/Factory | Build established: Wizard-Mutant 4981 | -7/Factory | Identified exit to Lower Caves 5069 | -7/Factory | Fabricated Adv. Hacking Suite? 5108 | -7/Factory | Fabricated Adv. Hacking Suite? 5214 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 5272 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 5344 | -7/Factory | Local fabrication network quarantined 5382 | -7/Factory | Entered another Factory area 5382 | -6/Factory | Evolved 2 slots: Utility x2 5433 | -6/Factory | Identified exit to Lower Caves 5552 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5635 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5823 | -6/Factory | Lost 8 parts (1p4n2u1w) 5844 | -6/Factory | Sucked down chute 5844 | -6/Factory | Entered Waste 5847 | -6/Waste | Spotted C-40 Crusher 5856 | -6/Waste | Spotted C-40 Crusher 5856 | -6/Waste | Spotted C-40 Crusher 5871 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5872 | -6/Waste | Spotted C-40 Crusher 5881 | -6/Waste | Warlord forces began an assault 5897 | -6/Waste | Allies destroyed C-40 Crusher 5900 | -6/Waste | Allies destroyed C-40 Crusher 5906 | -6/Waste | Allies destroyed C-40 Crusher 5914 | -6/Waste | Spotted C-40 Crusher 5914 | -6/Waste | Spotted C-40 Crusher 5949 | -6/Waste | Allies destroyed C-40 Crusher 5957 | -6/Waste | Discovered new exit (range 22) 5964 | -6/Waste | Found Enh. Force Lance 6012 | -6/Waste | Entered Factory 6012 | -6/Factory | Accompanied by 1 ally 6023 | -6/Factory | Build established: Hacker-Mutant 6272 | -6/Factory | Core integrity fell below 50% 6471 | -6/Factory | Fabricated Imp. Cloaking Device? 6492 | -6/Factory | Spotted B-75 Beast 6512 | -6/Factory | Discovered new exit (range 7) 6619 | -6/Factory | Local fabrication network quarantined 6631 | -6/Factory | Discovered new exit (range 5) 6647 | -6/Factory | Identified exit to Factory 6744 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 6893 | -6/Factory | Repaired Imp. Cloaking Device 6920 | -6/Factory | Repaired Nuclear Pulse Thruster 6977 | -6/Factory | Entered another Factory area 6977 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7147 | -5/Factory | Discovered new exit (range 7) 7150 | -5/Factory | Identified exit to Upper Caves 7150 | -5/Factory | Identified exit to Extension 7362 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 7365 | -5/Factory | Local fabrication network quarantined 7402 | -5/Factory | Entered Upper Caves 7433 | -5/Upper Caves | Learned location of Armory (-3) 7434 | -5/Upper Caves | Learned 12 Factory zone layouts 7519 | -5/Upper Caves | Discovered new exit (range 5) 7520 | -5/Upper Caves | Entered another Upper Caves area 7578 | -5/Upper Caves | A Commander dispatched an escort 7583 | -5/Upper Caves | Learned Extension trap positions 7583 | -5/Upper Caves | Learned Research stockpile data 7583 | -5/Upper Caves | Learned Research garrison access intel 7583 | -5/Upper Caves | Learned Factory trap positions 7600 | -5/Upper Caves | Learned Factory non-interactive machine intel 7640 | -5/Upper Caves | Discovered new exit (range 20) 7648 | -5/Upper Caves | Entered Zhirov 7648 | -5/Zhirov | Discovered new exit (range 3) 7656 | -5/Zhirov | Met Zhirov 7665 | -5/Zhirov | Learned location of Quarantine (-2) 7665 | -5/Zhirov | Learned location of Testing (-3) 7665 | -5/Zhirov | Learned location of Command (-1) 7667 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7673 | -5/Zhirov | Found Alien Artifact 7673 | -5/Zhirov | Identified Integrated Reactor 7673 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7682 | -5/Zhirov | Found Alien Artifact 7809 | -5/Zhirov | Entered Proximity Caves 7872 | -4/Proximity Caves | P-70 Sage assimilated allied BG-72D(S) 7902 | -4/Proximity Caves | Discovered new exit (range 8) 7905 | -4/Proximity Caves | Entered Factory 7905 | -4/Factory | Evolved 2 slots: Utility x2 7906 | -4/Factory | Identified exit to Research 7908 | -4/Factory | Loaded intel: 107 trap records 7909 | -4/Factory | Loaded intel: 217 non-interactive machine locations 7948 | -4/Factory | Repaired Nuclear Pulse Thruster 8006 | -4/Factory | Discovered new exit (range 21) 8042 | -4/Factory | Spotted B-86 Titan 8071 | -4/Factory | Spotted B-86 Titan 8114 | -4/Factory | Identified exit to Upper Caves 8191 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 8195 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 8283 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 8296 | -4/Factory | Entered Upper Caves 8299 | -4/Upper Caves | Learned Research security intel 8316 | -4/Upper Caves | Found Alien Artifact 8316 | -4/Upper Caves | Identified Dimensional Node Initializer 8316 | -4/Upper Caves | Initialized slip node 8372 | -4/Upper Caves | Discovered new exit (range 17) 8377 | -4/Upper Caves | Entered another Upper Caves area 8381 | -4/Upper Caves | Encountered a Warlord checkpoint 8461 | -4/Upper Caves | Discovered new exit (range 8) 8467 | -4/Upper Caves | Learned Research emergency access door positions 8470 | -4/Upper Caves | Entered Warlord 8502 | -4/Warlord | Build established: Hacker-Sprinter 8535 | -4/Warlord | Learned Armory trap positions 8535 | -4/Warlord | Learned Quarantine emergency access door positions 8535 | -4/Warlord | Learned 4 Armory zone layouts 8535 | -4/Warlord | Learned 4 Command zone layouts 8607 | -4/Warlord | Met Warlord 8622 | -4/Warlord | Warlord's base attacked by MAIN.C 8635 | -4/Warlord | Found Prototype Reactor 8635 | -4/Warlord | Identified Vortex Chain Reactor 8687 | -4/Warlord | Opened side exit 8691 | -4/Warlord | Discovered new exit (range 9) 8692 | -4/Warlord | Entered Proximity Caves 8742 | -3/Proximity Caves | Discovered exit to Research (range 8) 8744 | -3/Proximity Caves | Entered Research 8744 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8748 | -3/Research | Loaded intel: 3 garrison access locations 8793 | -3/Research | Identified exit to Armory 8793 | -3/Research | Identified exit to Testing 8802 | -3/Research | Entered Testing 8859 | -3/Testing | Found Fusion Bomb Launcher 8886 | -3/Testing | Spotted Striker 8886 | -3/Testing | Identified exit to Research 8901 | -3/Testing | Spotted Striker 8905 | -3/Testing | Spotted Alpha 7 8906 | -3/Testing | Stole the SGEMP Prototype 8918 | -3/Testing | Entered Research 8918 | -2/Research | Warlord forces began assault on 0b10 8918 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9028 | -2/Research | Research machine network offline 9096 | -2/Research | Met up with Warlord 9344 | -2/Research | Spotted B-90 Cyclops 9400 | -2/Research | Borebot progress halted 9540 | -2/Research | Borebot progress halted 9683 | -2/Research | Spotted Striker 9703 | -2/Research | Borebot progress halted 9753 | -2/Research | Spotted Striker 9778 | -2/Research | Spotted Executioner 9788 | -2/Research | Spotted Striker 9804 | -2/Research | Spotted Striker 9918 | -2/Research | Warlord invited to help at Command 9969 | -2/Research | Discovered new exit (range 14) 9972 | -2/Research | Identified exit to Quarantine 9974 | -2/Research | Entered Quarantine 10013 | -2/Quarantine | Found Alien Slashing Weapon 10013 | -2/Quarantine | Identified Sigix Broadsword 10035 | -2/Quarantine | Identified Transdimensional Reconstructor 10052 | -2/Quarantine | Identified exit to Access 10076 | -2/Quarantine | Scanned by Researcher 10113 | -2/Quarantine | Lost 3 parts (3u) 10120 | -2/Quarantine | Found Alien Artifact 10120 | -2/Quarantine | Identified Stasis Generator 10179 | -2/Quarantine | Found Alien Artifact 10184 | -2/Quarantine | Found Alien Artifact 10210 | -2/Quarantine | Entered Access 10210 | -1/Access | Evolved 2 slots: Utility x2 10211 | -1/Access | Loaded intel: 110 machine locations 10211 | -1/Access | Loaded intel: 89 trap records 10211 | -1/Access | Identified exit to Surface 10211 | -1/Access | Discovered exit to Surface (range 91) 10211 | -1/Access | Identified exit to Command 10211 | -1/Access | Discovered exit to Command (range 119) 10211 | -1/Access | Delivered the SGEMP Prototype to Zhirov 10211 | -1/Access | Zhirov transferred Access data 10317 | -1/Access | Fabricated Adv. Hacking Suite (x1) 10354 | -1/Access | Fabricated Adv. Hacking Suite (x1) 10391 | -1/Access | Fabricated Adv. Hacking Suite (x1) 10432 | -1/Access | Fabricated Imp. Cloaking Device (x1) 10491 | -1/Access | Entered Command 10491 | -1/Command | Accompanied by 1 ally (Zhirov) 10492 | -1/Command | Zhirov warped through subspace 10516 | -1/Command | Disengaged cave seal 10516 | -1/Command | Derelicts emerged from the dark tunnel 10516 | -1/Command | Welcomed Warlord to Command 10602 | -1/Command | Repaired Adv. Reaction Control System 10623 | -1/Command | Build established: Wizard-Sprinter 10625 | -1/Command | Repaired Fusion Bomb Launcher 10669 | -1/Command | Spotted Striker 10669 | -1/Command | Spotted Executioner 10669 | -1/Command | Spotted Executioner 10669 | -1/Command | Spotted Alpha 7 10669 | -1/Command | Spotted Striker 10669 | -1/Command | Spotted Alpha 7 10669 | -1/Command | Spotted Executioner 10669 | -1/Command | Spotted Executioner 10699 | -1/Command | Destroyed Alpha 7 10705 | -1/Command | Spotted B-99 Colossus 10711 | -1/Command | Spotted B-99 Colossus 10728 | -1/Command | Destroyed Executioner 11082 | -1/Command | Warlord commented on Warlord statues 11082 | -1/Command | Spotted M Guard 11082 | -1/Command | Spotted M Guard 11082 | -1/Command | Spotted Combat Programmer 11093 | -1/Command | Spotted Combat Programmer 11118 | -1/Command | Met MAIN.C 11122 | -1/Command | 0b10 Conduit disabled 11171 | -1/Command | Failed to warp due to unstable space 11172 | -1/Command | System corruption reached 10% 11172 | -1/Command | Released all parts (14) 11173 | -1/Command | Warlord shut down involuntarily 11184 | -1/Command | Core integrity fell below 50% 11198 | -1/Command | Lost 9 parts (4n3u2w) 11216 | -1/Command | Discovered exit to Surface (range 8) 11218 | *** | Escaped! Last Messages --------------- 11172_ Released Adv. Armor Integrity Analyzer. 11172_ Released Broken Adv. Signal Interpreter. 11172_ Released Hcp. Storage Unit. 11172_ Released Centrium Medium Armor Plating. 11172_ Released Centrium Light Armor Plating. 11172_ Released Vortex Chain Reactor. 11172_ Extracted 83 matter. Warlord shuts down. 11175_ Penetrated by EMDS Slug. 11175_ Acquired Electron Diverter. 11176_ Extracted 10 matter. 11177_ EMDS Slug penetrates Combat Programmer. 11177_ Combat Programmer shuts down. 11179_ EMDS Slug penetrates Combat Programmer. 11181_ Penetrated by EMDS Slug. 11189_ The unstable cave ceiling collapses. 11195_ Penetrated by EMDS Slug. 11206_ System corrupted: Component data lost. 11216_ The Access Shell folds into the floor. 11216_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ?# # ### #????????????????? | | ?# # ### ^ #????????????????? | | ?# / ### #????????????????? | | ?# # ### ^ @" #????????????????? | | ?# # ### ^ "" #????????????????? | | ## # ### #????????????????? | | ? ###### ### #????????????????? | | ? #????# ### ^^ ^^^^^ #????????????????? | | ? #????########### #????????????????? | | ? ################ #????????????????? | | ## # = ##### ^####????????????????? | | ?# # #### ^ #??????????????????? | | ?# #"" #??### ##??????????????????? | | ?# #"" #??## ##?????????????????? | | ?# #"" #??### ##?????????????????? | | ?# #T """" #??## ##?????????????????? | | ?# #"" """" #??### ^###?????????????????? | | ?# #"" """" #??## ##?????????????????? | | ?# #"" """" #??# # ###?????????????????? | | ?# + #??## ^ ^ ^ ##?????????????????? | | ?# # #??### #"##?????????????????? | | ?# #######+######???# "= #?????????????????? | | ?# #???????##" = ""##########????????? | | ?# #????????#"!* + #????????? | | ?# #??#####?#" ! # ###??????? | | ?# #??# #?#" + ""#??????? | | ?# #??# #?#" " ""#??????? | | ?# #### ### ! # ""#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 65 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 525 Propulsion Shielding 90 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 94 Targeting Accuracy 6 Melee Accuracy 13 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 98 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Hcp. Matter Pod | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Point Defense Array | -6/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Light Armor Plating | -2/Quarantine | Scanalyzed Cmb. Linear Gravjet | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Imp. Cloaking Device | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Adv. Hacking Suite | x1 | -1/Access Adv. Hacking Suite | x1 | -1/Access Adv. Hacking Suite | x1 | -1/Access Imp. Cloaking Device | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Sigix Broadsword Stasis Generator Transdimensional Reconstructor Achievements -------------- Meet Your Maker No Explosion For You Challenges ------------ None Game ------ Seed AdvancedGrenadeRail Manual? 0 Play Time 03:00:04 Cumulative 215.1 hours Start 2021.10.03 @ 16:36:45 End 2021.10.03 @ 20:35:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 5/0/2/1/0/0/0/0/0 Lore% 84 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5f32475-e6c0-46b1-9cfb-8ed03fe56c95