Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.22 @ 22:16:06 Player: Vincent Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (38) 190 Value Destroyed (1184) 1184 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 6982 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 324 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 88/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Terrain Scanner Improved ECM Suite Dirty Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Neutron Cannon Dirty Datajack Heavy Pick > --- INVENTORY -------- Improved ECM Suite Autogun Dirty Bomb Trap Fire Trap [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Long-range Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Pick Energy Gun Force Rifle Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 2 . . . . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 4 | . . . . . . 2 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 105 | 7 15 5 12 9 16 5 6 . 11 3 . . 16 Power 17 | 1 2 . 2 2 2 . 1 . 4 . . . 3 Engine 13 | 1 2 . . 2 2 . 1 . 3 . . . 2 Core 4 | . . . 2 . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 4 2 5 3 7 . . . 2 . . . 3 Treads 2 | . 2 . . . . . . . . . . . . Leg 11 | 2 2 2 5 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 7 | . . . . . 2 . . . 2 . . . 3 Flight 8 | . . . . 3 5 . . . . . . . . Utility 27 | 1 3 . . 3 2 4 3 . 1 2 . . 8 Device 15 | . 2 . . 1 . 2 2 . 1 1 . . 6 Storage 3 | 1 . . . 1 1 . . . . . . . . Processor 3 | . 1 . . . . 1 . . . 1 . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 5 | . . . . 1 . 1 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 33 | 3 6 3 5 1 5 1 2 . 4 1 . . 2 Energy Gun 16 | 3 6 2 1 . 1 . . . 2 1 . . . Energy Cannon 2 | . . . . . 1 . . . . . . . 1 Ballistic Gun 8 | . . . . 1 3 1 2 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 5 | . . 1 4 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 . . . . . . . . Parts Lost 47 | . 6 3 8 4 4 . . . . . . . 22 Power 7 | . . . 1 1 . . . . . . . . 5 Propulsion 14 | . 1 . 2 1 3 . . . . . . . 7 Utility 7 | . . . . . . . . . . . . . 7 Weapon 19 | . 5 3 5 2 1 . . . . . . . 3 Highest Loss Streak 15 | . 3 2 3 7 2 . . . . . . . 15 Average Slot Usage (%) 92 | . 93 97 88 70 88 98 94 93 96 100 100 100 90 Engine 10 | . 14 14 1 8 16 15 13 13 12 13 13 13 8 Core 1 | . . . 9 . . . . . . . . . 1 Leg 4 | . 14 28 33 4 . . . . . . . . . Hover 17 | . . . . . 4 15 13 13 24 26 26 26 23 Flight 3 | . . . . 25 27 15 13 13 1 . . . . Device 10 | . 9 . . 7 3 12 13 13 19 14 13 13 12 Storage 7 | . 14 14 11 9 9 7 6 6 6 6 6 6 5 Processor 8 | . . 14 11 . . 1 6 6 6 11 13 13 10 Hackware 4 | . . . . . 5 7 6 6 6 6 6 6 5 Protection 1 | . . . . 2 . 1 6 6 . . . . 1 Energy Gun 8 | . 25 23 11 . 6 . . . 7 13 13 13 6 Ballistic Gun 2 | . . . . 10 14 21 14 13 5 . . . . Piercing Weapon 3 | . . . . . . . . . 3 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 36 | 11 14 12 15 12 17 21 23 20 34 35 35 35 36 Greatest Support 53 | 20 40 20 30 30 22 22 22 22 50 36 36 36 53 Greatest Overweight (x) 2 | 1 . . . 2 1 . 1 . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 6 6 6 6 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Carried 5 | 4 5 5 5 4 5 5 5 5 5 5 6 6 5 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 6 4 Final Carried 6 | 6 6 5 6 5 6 6 6 6 6 6 6 6 3 Class Distribution -------------------- 55% | Mutant 23% | Scout 8% | Scavenger-Mutant 4% | Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Ninja | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Matter Collected 1339 | 233 126 76 30 44 281 17 . 102 62 113 . . 255 Remotely . | . . . . . . . . . . . . . . Salvage Created 1361 | . 506 204 165 34 235 . . . 29 100 . . 88 Parts 75 | . 27 6 4 6 22 . . . 3 4 . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 9 . . 8 Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 35 | . 12 4 4 3 6 . . . . 2 . . 4 Melee 1 | . . . . . . . . . . . . . 1 Guns 25 | . 10 4 2 2 5 . . . . 2 . . . Cannons 5 | . . . 2 1 . . . . . . . . 2 AOE 4 | . 2 . . . 1 . . . . . . . 1 Classes Destroyed 8 | . 3 . . . 3 . . . 1 . . . 1 Worker 1 | . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . Recycler 1 | . 1 . . . . . . . . . . . . Swarmer 11 | . 3 . . 3 3 . . . . 1 . . 1 Grunt 19 | . 9 4 4 . . . . . . 1 . . 1 Sentry 2 | . . . . . 2 . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . 2 Hunter 1 | . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 5 3 3 3 6 . . . 1 1 . . 1 Combat Bots Only 5 | . 5 2 3 3 5 . . . . 1 . . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . 1 . . . 1 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Damage Taken 4848 | . 772 301 816 179 428 28 . . . 46 . . 2278 Core 1214 | . 146 36 48 26 108 . . . . 15 . . 835 Absorbed by Shields 12 | . . . . . . . . . . . . . 12 Core Remaining (%) 77 | 100 . 27 . 81 80 100 . . . . . . . Volleys Fired 130 | . 46 14 13 9 20 . . . . 2 . . 26 Largest 3 | . 2 2 3 2 3 . . . . 2 . . 1 Hottest 200 | . 100 80 125 200 85 . . . . 155 . . 90 Shots Fired 217 | . 80 26 27 10 42 . . . . 4 . . 28 Gun 182 | . 80 25 20 8 42 . . . . 4 . . 3 Cannon 25 | . . . . . . . . . . . . . 25 Launcher . | . . . . . . . . . . . . . . Special 10 | . . 1 7 2 . . . . . . . . . Kinetic 33 | . . . . 8 25 . . . . . . . . Thermal 71 | . 16 6 15 2 . . . . . 4 . . 28 Explosive . | . . . . . . . . . . . . . . Electromagnetic 113 | . 64 20 12 . 17 . . . . . . . . Robot Hit Streak 14 | . 7 7 7 6 14 . . . . 8 . . 5 Robot Miss Streak 7 | . 3 3 3 1 7 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . Shots Hit Robots 147 | . 46 17 24 6 33 . . . 1 3 . . 17 Core Hits 77 | . 21 8 19 4 15 . . . 1 3 . . 6 Critical Hits 2 | . . . . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 Melee Attacks 123 | . . . . . . . . . 1 . . . 122 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 122 | . . . . . . . . . 1 . . . 121 Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2424 | . 744 222 245 68 407 . . . 72 72 . . 594 Guns 1530 | . 596 222 236 44 360 . . . . 72 . . . Cannons 484 | . . . . . . . . . . . . . 484 Explosions 195 | . 148 . . . 47 . . . . . . . . Melee 182 | . . . . . . . . . 72 . . . 110 Ramming . | . . . . . . . . . . . . . . Kinetic 177 | . . . . 44 133 . . . . . . . . Thermal 1050 | . 281 34 108 24 47 . . . . 72 . . 484 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1015 | . 463 188 137 . 227 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 182 | . . . . . . . . . 72 . . . 110 Highest Corruption 18 | . 1 1 . . . 1 6 6 6 6 6 6 18 Average Corruption 8 | . 1 1 . . . 1 5 6 6 6 6 6 10 Corruption Purged . | . . . . . . . . . . . . . . Effects 174 | . . . . . . . 4 3 7 21 1 4 134 Message Errors 28 | . . . . . . . 1 . 2 8 . . 17 Matter Fused 30 | . . . . . . . 1 . . 5 . 2 22 Heat Flow Errors 14 | . . . . . . . 1 . 1 1 . 2 9 Energy Discharges 22 | . . . . . . . 1 2 1 4 . . 14 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 22 | . . . . . . . . . 3 2 1 . 16 Data Loss (major) 14 | . . . . . . . . 1 . 1 . . 12 Misfires 3 | . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 12 | . . . . . . . . . . . . . 12 Targeting Errors 26 | . . . . . . . . . . . . . 26 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 63 | . . 19 . . . . . . . . . . 44 Projectiles 44 | . . . . . . . . . . . . . 44 Explosions 19 | . . 19 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . 54 26 . . . . . . . . . . . Shots 3 | . 2 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 461 | . 229 214 411 49 204 . 185 . 169 152 . 189 461 Average Temperature 117 | . 91 99 206 30 89 . 100 . 89 63 . 87 133 Received Heat Transfer 849 | . 327 162 276 . 27 . . . . . . . 57 Effects 13 | . 1 . 2 . . . . . . . . . 10 Shutdowns 5 | . . . 1 . . . . . . . . . 4 Energy Bleed 4 | . 1 . 1 . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 Heat Transferred 1318 | . 559 75 225 50 . . . . . 111 . . 298 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Peak Influence 488 | . 488 199 195 50 267 111 89 31 101 . . . . Initial 114 | . . 114 77 . 19 81 53 31 21 . . . . Average 118 | . 220 159 115 44 147 99 57 31 43 . . . . Maximum Alert Level 2 | . 2 . . . 1 . . . . . . . . Low Security (%) 86 | 100 49 100 100 100 72 100 100 100 100 . . . . Level 1 10 | . 29 . . . 27 . . . . . . . . Level 2 3 | . 21 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 4 . 2 . 1 . . . . . . . . Investigation 4 | . 3 . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Distress Signals 88 | . 1 . 1 . . . . . . . . . 86 Communications Jammed 12 | . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . 12 Times Spotted 96 | . 26 4 11 4 14 2 1 . 1 9 . . 24 Peak Tracking Total 7 | . 7 2 5 4 6 1 1 . 1 4 . . 5 Tactical Retreats 15 | . 8 . . . 1 . . . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Traps Triggered 10 | . 2 . . . 1 1 4 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 Triggered 6 | . 1 . . . . . . . . 1 . . 4 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Machines Disabled 4 | . 2 1 . . 1 . . . . . . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Machines Accessed 23 | . 1 . 5 1 7 . 2 . 1 2 . 4 . Terminals 15 | . 1 . 5 1 6 . 2 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 86 | . 4 . 16 2 30 . 4 . 1 2 . 27 . Successful 69 | . 4 . 10 . 23 . 3 . . 2 . 27 . Failed 17 | . . . 6 2 7 . 1 . 1 . . . . Catastrophic 1 | . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . 2 . 4 . 1 . . . . . . Terminals 51 | . 4 . 16 2 25 . 4 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 5 | . . . . . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 65 | . 4 . 10 . 19 . 3 . . 2 . 27 . Record 18 | . 1 . 2 . 4 . . . . . . 11 . Part Schematic 7 | . . . . . . . . . . . . 7 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 5 | . . . 1 . 1 . . . . . . 3 . Open Door 2 | . . . . . . . . . . 2 . . . Branch Access Points 3 | . . . . . 2 . 1 . . . . . . Emergency Access Points 3 | . . . 1 . 2 . . . . . . . . Recycling Unit Index 2 | . 1 . 1 . . . . . . . . . . Alert Level 6 | . . . 1 . 4 . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 5 1 7 . 2 . 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . Time 52 | . . . . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Total Allies 25 | . . . . . . . . 20 3 . . . 2 Largest Group 20 | . . . . . . . . 20 9 6 . . 1 Highest-Rated Group 710 | . . . . . . . . 710 243 156 . . 94 Highest-Rated Ally 94 | . . . . . . . . 46 31 31 . . 94 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . . . 6 51 . . 21 Total Damage 1908 | . . . . . . . . . 151 851 . . 906 Kills 11 | . . . . . . . . . 1 6 . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 2 . . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Turns Passed 6128 | 56 408 125 487 165 372 106 214 42 252 757 103 108 2933 Spaces Moved 6242 | 38 156 51 335 159 544 153 351 89 343 1180 219 238 2386 Core 37 | 9 . . . . . . . . . . . . 28 Treads 45 | . 45 . . . . . . . . . . . . Legs 534 | 29 111 51 335 8 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 5105 | . . . . . 174 153 351 89 343 1180 219 238 2358 Flight 521 | . . . . 151 370 . . . . . . . . Fastest Speed 31 | 50 120 120 120 34 31 46 46 46 43 45 45 45 45 Average Speed 52 | 104 131 120 120 39 38 46 49 46 53 45 45 45 46 Slowest Speed 200 | 120 160 120 120 200 117 46 106 46 106 45 45 45 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 21 14 27 32 42 5 13 78 6 93 49 80 90 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 1 Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 8 | . . 1 . . . . . . . 3 2 . 2 Spaces Dug 92 | . . . . . . . . . . . . . 92 Terrain Destroyed 122 | . 8 12 . 1 4 . . . . . . . 97 Melee 92 | . . . . . . . . . . . . . 92 Projectile 6 | . . . . 1 . . . . . . . . 5 AOE 24 | . 8 12 . . 4 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Total 8616 | 51 280 88 394 247 679 187 390 90 408 1401 222 238 3941 Wait 1872 | . 40 13 20 60 65 25 25 . 40 212 4 1 1367 Move 6230 | 37 155 50 334 158 543 152 351 88 342 1179 218 237 2386 Hop . | . . . . . . . . . . . . . . Pick Up 82 | 7 14 4 9 6 18 4 4 1 4 2 . . 9 Fast Attach 28 | 5 2 . 6 3 6 . . . 5 1 . . . Attach 42 | 1 6 3 5 4 8 3 2 . . . . . 10 Detach 4 | . . . . . 2 . 1 . . . . . 1 Swap 35 | 1 7 2 1 2 2 2 4 . 6 2 . . 6 Drop 58 | . 10 2 6 5 15 1 3 1 10 3 . . 2 Fire 130 | . 46 14 13 9 20 . . . . 2 . . 26 Melee 123 | . . . . . . . . . 1 . . . 122 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 369 | -10/Materials | Core integrity fell below 50% 406 | -10/Materials | Lost 3 parts (1n2w) 465 | -10/Materials | Entered Mines 584 | -10/Mines | Discovered new exit (range 7) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 781 | -9/Materials | Lost 3 parts (1p2n) 844 | -9/Materials | Discovered new exit (range 16) 963 | -9/Materials | Discovered new exit (range 14) 1077 | -9/Materials | Entered Mines 1119 | -9/Mines | Lost 7 parts (1p1n5w) 1160 | -9/Mines | Learned Materials terminal intel 1210 | -9/Mines | Discovered new exit (range 7) 1242 | -9/Mines | Entered Materials 1242 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1243 | -8/Materials | Loaded intel: 12 terminal locations 1416 | -8/Materials | Repaired Flight Unit 1444 | -8/Materials | Repaired Flight Unit 1574 | -8/Materials | Discovered new exit (range 13) 1614 | -8/Materials | Entered Factory 1614 | -7/Factory | Evolved 2 slots: Utility x2 1717 | -7/Factory | Discovered new exit (range 3) 1720 | -7/Factory | Entered another Factory area 1720 | -6/Factory | Evolved 2 slots: Utility x2 1892 | -6/Factory | Identified exit to Lower Caves 1934 | -6/Factory | Sucked down chute 1934 | -6/Factory | Entered Waste 1935 | -6/Waste | Joined by Warlord forces that had cleared the area 1971 | -6/Waste | Discovered new exit (range 11) 1976 | -6/Waste | Entered Factory 1976 | -6/Factory | Accompanied by 6 allies 2014 | -6/Factory | Discovered exit to Lower Caves (range 16) 2101 | -6/Factory | Allied Derelicts emerged from ambush trap array 2228 | -6/Factory | Entered Lower Caves 2228 | -6/Lower Caves | Accompanied by 6 allies 2229 | -6/Lower Caves | Encountered a Warlord checkpoint 2466 | -6/Lower Caves | Learned Factory terminal intel 2668 | -6/Lower Caves | Build established: Scout 2967 | -6/Lower Caves | Discovered new exit (range 10) 2985 | -6/Lower Caves | Entered another Lower Caves area 3067 | -6/Lower Caves | Discovered new exit (range 4) 3088 | -6/Lower Caves | Entered Data Miner 3088 | -6/Data Miner | Discovered new exit (range 6) 3094 | -6/Data Miner | Met Data Miner 3106 | -6/Data Miner | Learned location of Section 7 (-2) 3106 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3114 | -6/Data Miner | Received God Mode back door access code from Data Miner 3196 | -6/Data Miner | Entered Proximity Caves 3241 | -5/Proximity Caves | Build established: Mutant 3537 | -5/Proximity Caves | Spotted B-75 Beast 3539 | -5/Proximity Caves | Escorted by Enhanced Grunt 3968 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4352 | -5/Proximity Caves | Learned location of Warlord (-4) 4700 | -5/Proximity Caves | Build established: Scout 5092 | -5/Proximity Caves | Crushed by falling debris 5092 | -5/Proximity Caves | System corruption reached 10% 5123 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 5162 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 5404 | -5/Proximity Caves | Build established: Mutant 6111 | -5/Proximity Caves | Discovered new exit (range 16) 6121 | -5/Proximity Caves | Core integrity fell below 50% 6126 | -5/Proximity Caves | Core integrity fell below 20% 6129 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 06059_ System corrupted: Energy discharge (-6). 06059_ I-47 Archangel distress signal jammed. 06072_ Imp. Gravmag System destroyed. 06077_ S ,CZD:MA8VS2 0FQ6BQ4YKW1 06082_ Acquired 15 matter. 06089_ System corrupted: Hvy. Pick targeting data glitched. 06100_ Lgt. Ion Engine destroyed. 06103_ System corrupted: Matter fused (-6). 06110_ Data Receptor disabled. 06111_ EXIT=FOUND 06111_ Cmb. Gravmag System destroyed. 06111_ Y-64 Sentinel springs to life. 06116_ Sml. Storage Unit destroyed. 06116_ Hacking Suite destroyed. 06116_ Adv. Transmission Jammer destroyed. 06116_ Data Receptor disabled. 06125_ System corrupted: Hvy. Pick rejected. 06125_ Penetrated by Slug. 06129_ Lgt. Ion Engine destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????##################?###????????????????? | | ????????#"""""""# # #????????????????? | | ????????#" """ "# # < #????????????????? | | ????????#" """ "# @ #????????????????? | | ?"??????#"""""""# ###????????????????? | | "???????#"""""""# C#????????????????? | | "??"????#"" ""# Y C#????????????????? | | """"??? #"" ""# C#????????????????? | | ???# #"" ""# C#????????????????? | | ###### #### #### C#????????????????? | | [ C#????????????????? | | C#????????????????? | | ###????????????????? | | d #??????????????????? | | d #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #### #??????????????????? | | # # #??????????????????? | | # #??????????????????? | | # #####????????????????? | | # %%%%#????????????????? | | " # %%%%#????????????????? | | # %%%%#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle This Is Interesting... We Are Legion Woof! Challenges ------------ None Game ------ Seed MachineSuspensionFalx Manual? 0 Play Time 01:52:47 Cumulative 36.1 hours Start 2021.07.22 @ 20:23:54 End 2021.07.22 @ 22:16:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 85x51 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7e9f757-76aa-4f70-9b18-0308ceea4626