Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 21:44:41 Player: Windjigo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1901) 1901 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (529) 529 TOTAL SCORE: 6005 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 214 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 229/300 Energy 150/150 System Corruption 7% Temperature Cool (9) Movement Hovering (106) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core (fused) > --- PROPULSION (3) --- Improved Gravmag System Gravmag Array > --- UTILITY (8) ------ Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Target Analyzer Target Analyzer Reaction Control System > --- WEAPON (3) ------- Magnetic Acceleration Cannon Heavy Rocket Launcher > --- INVENTORY (15) --- Angular Momentum Engine Fission Core Flexi-carbon Leg Armored Leg Armored Leg Gravmag System Energy Well (350) Advanced Weight Redist. System Surveybot 17 Chip Transmission Jammer Heavy Machine Gun Remote Datajack Remote Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Advanced Targeting Computer Target Analyzer Target Analyzer Reflective Plating > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon Heavy Rocket Launcher > --- INVENTORY -------- Flexi-carbon Leg Armored Leg Armored Leg Improved Hover Unit Improved Hover Unit Improved Heat Sink Improved Cooling System Energy Well Surveybot 17 Chip Improved Hardlight Generator Long-range Missile Launcher Improved Datajack Remote Datajack DRS Beacon Botcube [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Remote Shield Storage Large Storage Unit Processor Target Analyzer Protection Reflective Plating Weapon Heavy Plasma Cannon Energy Gun Autobeam Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 75 | 7 4 3 10 7 44 Power 7 | 1 . 1 . 1 4 Engine 4 | 1 . 1 . 1 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 22 | 2 2 . 4 3 11 Treads 11 | 2 2 . 4 3 . Leg 4 | . . . . . 4 Wheel 2 | . . . . . 2 Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 22 | 2 . . 2 1 17 Device 11 | 1 . . 1 . 9 Storage 2 | 1 . . . 1 . Processor 6 | . . . . . 6 Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 24 | 2 2 2 4 2 12 Energy Gun 11 | 2 2 1 2 . 4 Energy Cannon 3 | . . 1 1 1 . Ballistic Gun 5 | . . . 1 1 3 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 31 | . . 4 . . 27 Power 4 | . . 1 . . 3 Propulsion 8 | . . 2 . . 6 Utility 8 | . . . . . 8 Weapon 11 | . . 1 . . 10 Highest Loss Streak 12 | . . 3 . . 12 To Critical Strikes . | . . . . . . Average Backups 8 | 4 7 6 7 9 9 Power . | . 1 . . . . Propulsion 1 | 1 1 . . 1 2 Utility 2 | . . . 1 2 3 Weapon 2 | 1 4 4 4 3 . Tool/Special . | . . . . . . Unused Backups 25 | . 2 1 1 6 15 Power 2 | . . . . . 2 Propulsion 5 | . 2 . . 1 2 Utility 7 | . . . . 1 6 Weapon 8 | . . 1 1 4 2 Tool/Special 3 | . . . . . 3 Average Slot Usage (%) 93 | . 100 95 100 100 82 Engine 9 | . 14 14 14 14 2 Core 1 | . . . . . 3 Treads 19 | . 28 24 28 28 4 Hover 2 | . . . . . 8 Device 12 | . 14 14 8 14 12 Storage 11 | . 14 14 14 14 6 Processor 7 | . . . . . 21 Protection 2 | . . . 5 . 3 Energy Gun 5 | . 28 19 14 . . Energy Cannon 8 | . . 8 12 13 2 Ballistic Gun 6 | . . . 1 14 4 Launcher 1 | . . . . . 3 Peak Build Rating 70 | 7 10 10 15 33 70 Average Rating 34 | 5 9 9 12 27 60 On Entrance 12 | . 7 10 10 15 33 Naked Turns . | . . . . . . Heaviest Build 76 | 15 17 20 26 49 76 Greatest Support 76 | 40 40 40 40 53 76 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 11 | 6 8 8 8 11 15 Most Carried 15 | 6 8 8 8 15 15 Average Carried 9 | 4 7 6 7 10 11 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 5 8 6 8 15 14 Class Distribution -------------------- 51% | Mutant 25% | Scavenger-Mutant 13% | Gunner 5% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1968 | 149 26 67 389 70 1267 Remotely . | . . . . . . Salvage Created 2788 | 121 70 156 827 . 1614 Parts 148 | 12 5 11 29 . 91 Haulers Intercepted 5 | . 1 . . . 4 Recyclers Shooed 4 | . . . 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 29 | . . 5 8 . 16 Melee 2 | . . . . . 2 Guns 12 | . . 5 3 . 4 Cannons 10 | . . . 5 . 5 AOE 5 | . . . . . 5 Classes Destroyed 20 | 2 2 3 4 . 9 Worker 3 | . . . . . 3 Builder 5 | . . . . . 5 Tunneler 4 | 3 . . . . 1 Hauler 5 | . 1 . . . 4 Recycler 11 | 1 . . 6 . 4 Operator 1 | . . . . . 1 Drone 2 | . . . . . 2 Turret 2 | . . 2 . . . Watcher 3 | . 1 . . . 2 Swarmer 6 | . . 3 . . 3 Grunt 1 | . . . . . 1 Brawler 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 6 | . . . 4 . 2 Specialist 1 | . . . . . 1 Hunter 3 | . . . . . 3 Programmer 6 | . . . 2 . 4 Heavy 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Subdweller 2 | . . 2 . . . Best Kill Streak 5 | 2 1 3 4 . 5 Combat Bots Only 4 | . . 3 4 . 3 Max Kills in Single Turn 3 | 1 1 1 1 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 514 | . . 123 12 . 379 Missed 162 | . . 50 4 . 108 Hits 352 | . . 73 8 . 271 Melee 2 | . . . . . 2 Projectile 350 | . . 73 8 . 269 AOE 2 | . . . . . 2 Critical Strikes 9 | . . 1 . . 8 Damage Taken 5301 | 38 . 667 159 . 4437 Core 1032 | . . 91 81 . 860 Absorbed by Shields 172 | . . . . . 172 Ignored by Resistances 7 | . . . . . 7 Regen/Repaired (Parts) 32 | . . . . . 32 Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 147 | 8 3 24 23 . 89 Largest 3 | 2 2 2 1 . 3 Hottest 219 | 90 130 130 60 . 219 Shots Fired 251 | 16 6 47 40 . 142 Gun 150 | 16 6 44 17 . 67 Cannon 95 | . . 3 23 . 69 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 86 | . . . . . 86 Thermal 139 | 8 6 44 39 . 42 Explosive 6 | . . . . . 6 Electromagnetic 20 | 8 . 3 1 . 8 Robot Hit Streak 10 | 3 3 8 5 . 10 Robot Miss Streak 9 | 2 2 3 9 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Autonomous 17 | . . . 17 . . Shots Hit Robots 172 | 8 3 29 32 . 100 Core Hits 105 | 4 2 11 23 . 65 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 7 | 1 . . . . 6 Burn 1 | 1 . . . . . Destroy 4 | . . . . . 4 Blast 2 | . . . . . 2 Melee Attacks 15 | . . . . . 15 Impact . | . . . . . . Slashing . | . . . . . . Piercing 15 | . . . . . 15 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5017 | 124 43 476 586 . 3788 Guns 1784 | 90 43 436 122 . 1093 Cannons 1998 | . . 40 461 . 1497 Explosions 1119 | 34 . . . . 1085 Melee 28 | . . . . . 28 Ramming 88 | . . . 3 . 85 Kinetic 1580 | . . . . . 1580 Thermal 2432 | 46 43 436 564 . 1343 Explosive 643 | . . . . . 643 Electromagnetic 246 | 78 . 40 19 . 109 Impact . | . . . . . . Slashing . | . . . . . . Piercing 28 | . . . . . 28 Highest Corruption 7 | . . . . . 7 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 55 | . . . . . 55 Message Errors 13 | . . . . . 13 Matter Fused 15 | . . . . . 15 Heat Flow Errors 8 | . . . . . 8 Energy Discharges 7 | . . . . . 7 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 82 | . . . . . 82 Projectiles 17 | . . . . . 17 Explosions 65 | . . . . . 65 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 1 | . . . . . 1 Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 270 | 39 . . . . 231 Shots 5 | 1 . . . . 4 Rammed 5 | . . . 1 . 4 Targets Rammed 30 | . . . 1 . 29 Kicked 25 | . . . . . 25 Crushed . | . . . . . . Highest Temperature 604 | 120 138 208 604 . 559 Average Temperature 125 | 44 60 52 190 . 122 Received Heat Transfer 419 | . . 312 27 . 80 Effects 28 | . . . 22 . 6 Shutdowns 4 | . . . 3 . 1 Energy Bleed 3 | . . . 3 . . Interference 5 | . . . 2 . 3 Matter Decay 4 | . . . 3 . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 10 | . . . 10 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 1 2 . 3 Heat Transferred 3962 | 161 111 1036 1054 . 1600 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 85 | 100 100 . 100 . 74 Level 1 13 | . . . . . 23 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 480 | 10 7 . 74 . 480 Initial 22 | . . . 22 . . Average 80 | 1 1 . 15 . 130 Influence Increases 1899 | 20 19 235 286 . 1339 Destroy 0b10 Robot/C 660 | . . 100 140 . 420 Destroy 0b10 Robot/NC 170 | 20 10 . 35 . 105 Destroy Leader 136 | . 4 . . . 132 Allied During Kill 18 | . . . . . 18 Trap Triggered on 0b10 20 | . . . . . 20 Successful Hack 28 | . 5 . 21 . 2 Select Force Hacks 90 | . . . 90 . . Disable Machine 300 | . . . . . 300 Destroy Structure 267 | . . . . . 267 Lose Combat Pursuer 210 | . . 135 . . 75 Influence Decreases 1429 | 20 19 188 333 . 869 Entered New Map 25 | . . . 25 . . Time Decay 986 | 20 19 148 289 . 510 Lost Part 310 | . . 40 . . 270 Lost Ally 20 | . . . . . 20 Purge Threat 88 | . . . 19 . 69 Squads Dispatched 13 | . . . . . 13 Investigation 1 | . . . . . 1 Extermination 4 | . . . . . 4 Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 1 14 6 . 48 Peak Tracking Total 11 | . 1 4 5 . 11 Tactical Retreats 7 | . . 4 . . 3 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 5 | . . 2 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 2 | . . . . . 2 Triggered 2 | . . . . . 2 Most Traps Carried 2 | . . . . 2 2 Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 21 | . . 1 . . 20 Max in Single Turn 5 | . . 1 . . 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 20 | . 1 . 10 4 5 Terminals 8 | . 1 . 5 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 6 | . . . 5 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 72 | . 4 . 35 20 13 Successful 40 | . 2 . 13 20 5 Failed 32 | . 2 . 22 . 8 Catastrophic 6 | . . . 5 . 1 Database Lockouts . | . . . . . . Manual 28 | . 3 . 23 . 2 Terminals 28 | . 4 . 19 . 5 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units 18 | . . . 16 . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 24 | . 1 . 2 20 1 Record 12 | . . . . 12 . Robot Analysis 7 | . . . . 7 . Unreport Threat 3 | . . . 2 . 1 Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 5 | . . . 4 . 1 Retrieve Components 5 | . . . 4 . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 8 | . 1 . 7 . . Terminals 5 | . 1 . 4 . . Botnet 5 | . 1 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Tunnel 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 13 | . 1 . 8 . 4 Full Trace Events 4 | . . . 3 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . . 9 . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . 2 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 4 | . . . 2 . 2 Largest Group 2 | . . . 2 2 2 Highest-Rated Group 62 | . . . 32 32 62 Highest-Rated Ally 62 | . . . 27 27 62 Total Orders 4 | . . . . . 4 ROAM 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 RETURN 2 | . . . . . 2 Ally Attacks 11 | . . . . . 11 Total Damage 772 | . . . . . 772 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 3008 | 6 204 410 382 . 2006 Optics 951 | . . . . . 951 Sensors 1029 | . . . . . 1029 Traps 26 | . . . . . 26 Seismic 1002 | 6 204 410 382 . . Robot Analysis Total 7 | . . . . 7 . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 6 | . . . . . 6 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7458 | 155 204 410 1566 2505 2618 Spaces Moved 4402 | 84 85 200 888 1550 1595 Core 19 | 19 . . . . . Treads 3113 | 65 85 200 888 1550 325 Legs 65 | . . . . . 65 Wheels 51 | . . . . . 51 Hover 1154 | . . . . . 1154 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 Average Speed 146 | 135 160 160 160 160 123 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 13 11 99 89 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 3 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 187 | 3 . . . . 184 Melee . | . . . . . . Projectile 19 | . . . . . 19 AOE 168 | 3 . . . . 165 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5215 | 109 150 241 1015 1582 2118 Wait 380 | . 46 6 64 . 264 Move 4397 | 83 84 199 887 1549 1595 Hop . | . . . . . . Pick Up 86 | 11 7 4 4 12 48 Fast Attach 18 | 1 . . 5 2 10 Attach 48 | 6 2 4 . . 36 Detach 3 | . . . 1 . 2 Swap 21 | . 2 2 7 5 5 Drop 58 | . 6 2 13 14 23 Fire 147 | 8 3 24 23 . 89 Melee 15 | . . . . . 15 Ram 4 | . . . . . 4 Kick 25 | . . . . . 25 Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire 10 | . . . 10 . . Trap 2 | . . . . . 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 6) 360 | -10/Materials | Entered Subcaves 361 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 361 | -10/Subcaves | Approached by a straggling Scientist 479 | -10/Subcaves | Discovered new exit (range 9) 554 | -10/Subcaves | Lost 3 parts (1p1n1w) 770 | -10/Subcaves | Entered Recycling 1458 | -9/Recycling | Build established: Scavenger-Mutant 1464 | -9/Recycling | Scanned before Scraplab entrance 1714 | -9/Recycling | Discovered new exit (range 15) 1751 | -9/Recycling | Core integrity fell below 50% 2306 | -9/Recycling | Entered Scraplab 2331 | -9/Recycling | Discovered new exit (range 3) 2336 | -9/Recycling | Entered Scraptown 2336 | -9/Scraptown | Accompanied by 2 allies 2623 | -9/Scraptown | Visited Comm Corps 2709 | -9/Scraptown | Visited CPS Storage 2761 | -9/Scraptown | Visited UFD Registry 2761 | -9/Scraptown | Registered with UFD as "Hardbank" 2777 | -9/Scraptown | Build established: Mutant 2825 | -9/Scraptown | Visited Cave Peace 2847 | -9/Scraptown | Visited Artisan Demo Area 2932 | -9/Scraptown | Visited Cyclists 2943 | -9/Scraptown | Entered Cyclist Reading Room 3018 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3023 | -9/Scraptown | Learned location of 1 exit from Research 3039 | -9/Scraptown | Discovered new exit (range 13) 3285 | -9/Scraptown | Visited The Evicted 3322 | -9/Scraptown | Visited TADAMA 3603 | -9/Scraptown | Visited Infowarlord's Domain 3623 | -9/Scraptown | Found Exp. Signal Interpreter 3653 | -9/Scraptown | Visited Science Guys 3706 | -9/Scraptown | Visited Scrapoid Pod Storage 3897 | -9/Scraptown | Found Scrapoid Pod 3922 | -9/Scraptown | Visited LU-1G1's Boring Crew 3996 | -9/Scraptown | Visited Analyses Database 4029 | -9/Scraptown | Visited Derelict Rescue Squad 4039 | -9/Scraptown | Found DRS Beacon 4070 | -9/Scraptown | Visited Botcube Research 4077 | -9/Scraptown | Found Botcube 4114 | -9/Scraptown | Visited Curators Association 4146 | -9/Scraptown | Visited Cartography Club 4172 | -9/Scraptown | Found Surveybot 17 Chip 4370 | -9/Scraptown | Found Scrap Suit 4438 | -9/Scraptown | Discovered new exit (range 3) 4841 | -9/Scraptown | Entered Factory 4841 | -6/Factory | Accompanied by 2 allies 4841 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 5035 | -6/Factory | Spotted B-75 Beast 5087 | -6/Factory | Lost 3 allies 5099 | -6/Factory | Destroyed B-75 Beast 5248 | -6/Factory | Build established: Tank 5438 | -6/Factory | Cargo convoy interrupted 5498 | -6/Factory | Core integrity fell below 50% 5538 | -6/Factory | Lost 12 parts (1p4n4u3w) 5619 | -6/Factory | Core integrity fell below 20% 5684 | -6/Factory | Lost 11 parts (1p2n2u6w) 5968 | -6/Factory | Build established: Scavenger-Mutant 6388 | -6/Factory | Repaired Reaction Control System 6805 | -6/Factory | Build established: Gunner 7036 | -6/Factory | Garrison activated, responded to threat 7068 | -6/Factory | Botcube activated 7088 | -6/Factory | Botcube completed mutation into flying form, armed with 1 cannon, 1 launcher. 7459 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07371_ U-05 Engineer lays Concrete. 07393_ System corrupted: Substantial component data lost. 07399_ U-05 Engineer builds a Wall. 07415_ W-25 Informer destroyed. 07415_ TF Node disabled. 07415_ Imp. Sensor Array tumbles out of TF Node. 07415_ Imp. Signal Interpreter tumbles out of TF Node. 07419_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07423_ H-61 Shepherd destroyed. 07423_ Fabricator disabled. 07426_ The unstable cave ceiling collapses. 07433_ 5RYXJMBQ J189TISWSTN& 07438_ Acquired Unknown Device. 07456_ Knocked back. 07456_ Reflective Plating destroyed. 07457_ U-05 Engineer builds a Wall. 07458_ Coil Gun severed. 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"??????????????????#######??? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Reaction Control System | 30% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryGravjetArray Manual? 0 Play Time 00:50:56 Cumulative 107.5 hours Start 2025.07.30 @ 20:52:57 End 2025.07.30 @ 21:44:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fec11b10-6efe-433d-b4d5-855764949f54