Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 01:47:31 Player: KN-OKO Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (248) 1240 Value Destroyed (13386) 13386 Prototype IDs (41) 820 Alien Tech Used (4) 800 Bonus (28982) 28982 TOTAL SCORE: 51928 Bonus ------- High Alert Combat Kills 658 Follower Combat Kills 1680 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12600 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1750 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -206 Cogmind --------- Core Integrity 0/1040 Matter 337/900 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (6) ---- BFG-9k Vortex Edition (26) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Recoil Stabilizer Advanced Phase Shifter Improved Thermal Defense Suite AEGIS Remote Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon KE Penetrator Railgun Heavy Linear Accelerator > --- INVENTORY -------- Biometal Medium Treads Centrium Wheel Medium Matter Pod Advanced Terrain Scanner Improved Medium Armor Plating Layered Medium Armor Plating Advanced Hardlight Generator Advanced Point Defense System Deep Network Scanner Transdimensional Reconstructor Tachyon Dispersion Ray Enhanced Nova Cannon Warp Cannon BFG-9k Vortex Edition Mini Smartbomb Launcher Guided Remote Datajack [Rating: 197] Favorites ----------- Power Quantum Reactor Engine Deuterium Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Guided Remote Datajack Impact Weapon Impact Mace Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . . . . . . 1 Utility 6 | . . . 2 1 1 . . 2 . . . . . . . . Weapon 4 | . . 1 . . 1 . . . . . . . 2 . . . Parts Attached 206 | 6 9 14 14 8 21 3 4 13 4 2 9 3 30 30 6 30 Power 24 | 1 1 2 1 . 2 . . 1 1 . . 1 3 6 . 5 Engine 8 | 1 1 2 1 . 2 . . . . . . . . . . 1 Core 3 | . . . . . . . . 1 1 . . 1 . . . . Reactor 13 | . . . . . . . . . . . . . 3 6 . 4 Propulsion 39 | 2 3 6 3 2 3 1 . 2 . . 1 . 4 3 1 8 Treads 24 | 2 1 3 3 1 3 1 . 1 . . 1 . 3 3 . 2 Leg 8 | . 1 2 . . . . . . . . . . . . . 5 Wheel 7 | . 1 1 . 1 . . . 1 . . . . 1 . 1 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 64 | 1 3 3 4 2 12 1 2 4 2 1 1 1 7 8 2 10 Device 35 | . 2 2 1 . 7 1 1 2 1 . 1 . 6 4 1 6 Storage 6 | 1 1 . 1 . . . . 1 . . . . . 2 . . Processor 6 | . . . . 1 2 . . . . . . . . . . 3 Hackware 4 | . . . 1 . . . 1 1 . . . . . . . 1 Protection 13 | . . 1 1 1 3 . . . 1 1 . 1 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 79 | 2 2 3 6 4 4 1 2 6 1 1 7 1 16 13 3 7 Energy Gun 20 | 1 . 1 4 1 1 . . . . . 1 1 3 5 1 1 Energy Cannon 9 | . . . . . 1 . . 1 1 . 1 . 1 . 2 2 Ballistic Gun 29 | 1 2 2 2 . 1 1 1 4 . . 1 . 7 4 . 3 Ballistic Cannon 11 | . . . . 1 1 . . 1 . . 2 . 5 1 . . Launcher 4 | . . . . . . . 1 . . 1 1 . . 1 . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . 1 Impact Weapon 2 | . . . . 1 . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . . 1 1 . . 2 . . 1 . 2 6 4 2 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . System Corruption 13 | . . . . . . . . . . . . . 13 . . . Parts Lost 78 | . 6 4 6 . 7 . . . 1 . 1 1 13 5 . 34 Power 14 | . 1 1 1 . . . . . . . . . 3 2 . 6 Propulsion 16 | . 2 2 2 . 3 . . . . . . . 2 . . 5 Utility 26 | . 1 1 1 . 3 . . . 1 . 1 . 4 1 . 13 Weapon 22 | . 2 . 2 . 1 . . . . . . 1 4 2 . 10 Highest Loss Streak 19 | . 2 3 2 . 4 . . . 1 . 1 1 8 3 . 19 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 3 Average Backups 14 | 3 6 11 13 17 17 20 19 17 18 18 15 13 12 15 14 12 Power . | . . . . 1 1 1 1 1 . . . . . . 1 . Propulsion 3 | 2 4 3 5 4 3 3 3 3 2 3 2 2 2 3 2 2 Utility 4 | . . 3 1 2 5 6 4 3 6 6 5 4 4 4 4 4 Weapon 6 | . 1 3 6 10 7 9 10 9 8 8 7 7 4 7 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 69 | . . 2 11 10 7 4 3 10 1 1 3 . 1 10 4 2 Power 8 | . . . 1 1 . 1 . 1 . . . . 1 3 . . Propulsion 19 | . . . 8 1 . 1 1 5 . . . . . 2 1 . Utility 13 | . . 1 1 . 2 1 1 1 1 . 2 . . 1 . 2 Weapon 28 | . . 1 1 8 5 1 1 3 . 1 1 . . 3 3 . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 89 99 98 97 89 78 85 86 87 88 87 88 85 88 78 70 Engine 3 | . 14 11 8 7 5 5 5 2 . . . . . . . . Core 2 | . . . . . . . . 2 5 11 11 11 7 . . . Reactor 3 | . . . . . . . . . . . . . 2 9 10 10 Treads 12 | . 27 25 27 28 12 7 5 5 5 5 5 5 6 13 10 10 Wheel 2 | . . 5 . . 5 5 5 5 5 5 5 5 4 . 2 . Device 18 | . 4 10 18 15 17 23 25 27 22 17 19 21 18 22 23 18 Storage 6 | . 14 11 9 7 5 5 5 5 5 5 5 5 5 5 5 3 Processor 3 | . . . . 4 8 5 5 5 5 5 5 5 5 . . 1 Hackware 2 | . . . 4 2 . . . . 5 5 5 5 5 . . 1 Protection 3 | . . . 3 5 4 . . 4 4 5 2 1 1 5 6 1 Energy Gun 4 | . 6 8 7 15 10 1 . . . . . 1 8 3 4 2 Energy Cannon 3 | . . . . . . 5 5 5 7 11 11 11 4 . 1 4 Ballistic Gun 10 | . 21 24 18 1 1 9 12 11 11 10 7 3 4 22 8 7 Ballistic Cannon 3 | . . . . 2 5 5 5 4 2 . 2 5 9 1 4 3 Peak Build Rating 197 | 6 19 31 39 57 74 87 87 105 107 107 117 117 160 164 188 197 Average Rating 100 | 4 8 25 37 49 67 81 86 98 105 107 111 116 126 148 164 166 On Entrance 84 | . 6 19 31 39 57 74 87 87 105 107 107 117 115 139 164 174 Avg Prop Armor Cover (%) 9 | . 12 13 . 6 11 13 12 10 8 9 10 10 8 8 2 5 Naked Turns 29 | . . . . . . . . . . . . . . . . 29 Heaviest Build 190 | 11 30 40 61 69 88 86 105 116 116 111 114 116 146 153 166 190 Greatest Support 240 | 40 40 60 63 83 40 28 28 28 70 70 28 28 145 160 160 240 Greatest Overweight (x) 6 | . 1 3 1 1 3 3 3 4 4 3 4 4 5 1 1 6 Average Overweight (x) 1 | . . 1 . . 1 2 2 3 3 2 3 3 3 . . . Largest Inventory Capacity 21 | 8 15 15 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Average Capacity 19 | 6 10 15 16 21 21 21 21 21 21 21 21 21 21 21 21 20 Most Carried 21 | 6 7 15 17 21 21 21 21 21 21 21 21 21 21 21 21 21 Average Carried 17 | 3 6 11 13 18 17 20 20 20 20 20 20 20 18 20 20 17 Final Capacity 21 | 8 15 15 21 21 21 21 21 21 21 21 21 21 21 21 21 6 Final Carried 21 | 6 5 15 15 20 19 21 21 21 21 21 21 20 21 21 21 6 Class Distribution -------------------- 33% | Tank 18% | Executioner 8% | Mutant 7% | Alien-Executioner 7% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Hacker-Executioner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Commander-Tank | -5/Warlord Tank | -4/Proximity Caves Executioner | -4/Factory Executioner | -4/Armory Alien-Executioner | -4/Lab Alien-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Matter Collected 11438 | 245 399 321 524 200 567 300 224 645 684 747 353 265 1443 1777 100 2644 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13613 | . 381 389 589 208 738 319 104 1336 320 1097 790 181 2330 2074 . 2757 Parts 519 | . 18 27 30 9 13 2 4 42 8 34 33 5 86 108 . 100 Haulers Intercepted 5 | . . . 1 . . . . 1 . . . . 3 . . . Recyclers Shooed 6 | . . . . . . . . . . . . . 4 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 8 14 . 5 . . . . Prevented 20 | . . . . . . . . . . 20 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Combat Hostiles Destroyed 221 | . 11 8 12 5 11 1 1 19 6 15 17 3 31 32 1 48 Melee 2 | . . . . . 2 . . . . . . . . . . . Guns 105 | . 11 8 12 4 2 . . 4 2 4 2 1 14 28 . 13 Cannons 59 | . . . . 1 . 1 1 10 3 4 6 2 10 1 1 19 AOE 32 | . . . . . . . . 2 . 4 6 . 3 3 . 14 Classes Destroyed 23 | . 2 2 3 1 3 1 2 1 . 1 4 . . 1 . 2 Worker 9 | . . . . . 1 . . 1 . . . . 1 . . 6 Builder 1 | . . . . . . . . . . . . . . . . 1 Hauler 5 | . . . 1 . . . . 1 . . . . 3 . . . Recycler 7 | . . . 1 . 2 . . . . . . . 1 . . 3 Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . . . . Watcher 3 | . . . . . . . . 1 . . . . 1 . . 1 Swarmer 22 | . 2 . . . . . . . 2 . 2 . 2 5 . 9 Saboteur 3 | . . . . . . . . . . . 3 . . . . . Grunt 89 | . 9 2 9 3 6 . . 8 3 9 3 . 8 10 . 19 Brawler 5 | . . . . . . . . . . 2 2 . . . . 1 Duelist 2 | . . 1 . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . Sentry 29 | . . 5 2 1 1 . . 4 1 1 . 1 8 5 . . Demolisher 4 | . . . . . . . . . . . 3 . . 1 . . Specialist 2 | . . . . . . . . . . . . . . 2 . . Hunter 33 | . . . 1 1 2 . . 5 . 2 1 2 6 3 . 10 Programmer 23 | . . . . . 1 . . 2 . . . . 7 6 . 7 Behemoth 2 | . . . . . . . 1 . . 1 . . . . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . 2 Best Kill Streak 11 | . 3 2 3 2 6 1 1 9 2 4 11 1 9 5 1 11 Combat Bots Only 11 | . 3 2 3 2 6 1 1 9 2 4 11 1 9 5 1 9 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 1 1 1 1 3 1 2 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . 1 3 . 1 3 . 3 Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Hostile Shots Fired 2066 | . 96 83 95 29 131 . 27 94 23 84 20 37 261 224 21 841 Missed 627 | . 20 29 20 8 44 . 4 28 10 23 10 15 85 46 5 280 Hits 1439 | . 76 54 75 21 87 . 23 66 13 61 10 22 176 178 16 561 Melee 8 | . . 1 . . . . . . . . . . . . . 7 Projectile 1431 | . 76 53 75 21 87 . 23 66 13 61 10 22 176 178 16 554 AOE 5 | . . . . . . . . . . . 1 . 1 3 . . Critical Strikes 56 | . 1 1 . 2 . 1 . 2 . 4 1 1 7 8 1 27 Part Disruptions 7 | . . . 1 . . . . . . . . . 1 2 . 3 Damage Taken 20417 | . 923 631 1161 334 1226 17 318 736 171 1231 292 392 3293 2616 423 6653 Core 2263 | . 227 121 139 53 72 17 37 125 12 63 69 37 271 68 . 952 Absorbed by Shields 5360 | . . . . . . 6 129 342 78 . 12 . 350 1128 . 3315 Reduced by Siege Mode 339 | . . . . . . . . . . 23 . . . 57 67 192 Ignored by Resistances 1186 | . . . . . 169 . 15 203 22 9 17 . 171 . . 580 Regen/Repaired (Parts) 849 | . . . . . . 30 36 495 . . 288 . . . . . Core Remaining (%) 73 | 100 9 69 88 87 . . 78 . . . . 78 . . 82 . Volleys Fired 659 | . 55 24 28 22 16 9 11 53 18 36 31 17 95 75 5 164 Largest 6 | . 2 3 3 3 3 4 4 4 4 4 4 4 6 6 1 5 Hottest 382 | . 60 113 149 175 175 188 188 200 248 248 267 267 382 244 300 323 Shots Fired 1639 | . 110 73 81 53 48 33 29 157 57 108 67 40 205 287 6 285 Gun 1042 | . 110 73 81 40 32 16 12 72 29 48 17 11 92 284 1 124 Cannon 541 | . . . . 13 16 17 17 78 28 48 37 29 105 2 5 146 Launcher 48 | . . . . . . . . 7 . 12 8 . 8 1 . 12 Special 8 | . . . . . . . . . . . 5 . . . . 3 Kinetic 1005 | . 87 49 58 19 25 24 20 107 32 48 31 18 89 261 . 137 Thermal 537 | . 23 24 23 34 23 9 9 43 25 48 23 20 84 25 1 123 Explosive 14 | . . . . . . . . . . . 1 . . 1 . 12 Electromagnetic 44 | . . . . . . . . 7 . 12 7 . 8 . . 10 Entropic 31 | . . . . . . . . . . . . 2 24 . 5 . Robot Hit Streak 45 | . 13 11 15 15 24 7 17 22 20 32 13 11 19 45 6 29 Robot Miss Streak 6 | . 4 3 5 3 2 2 1 2 4 2 2 3 6 6 . 3 Penetration Max 2 | . . . . . 1 1 . 1 1 1 2 . . 1 . 2 Secondary Targets 17 | . . . 6 . . . . . . . . . . 11 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 . . Shots Hit Robots 1102 | . 81 47 68 38 58 25 21 92 33 73 40 26 133 178 4 185 Core Hits 548 | . 23 19 50 17 17 6 6 47 10 37 39 8 72 83 . 114 Critical Kills 25 | . . 1 . . . . . 1 1 2 3 1 2 9 . 5 Critical Parts Destroyed 33 | . . . . . 4 . . 1 2 1 5 1 7 11 . 1 Critical Strikes 83 | . . 3 3 1 5 . . 3 3 3 10 2 16 20 . 14 Burn 6 | . . 2 3 . 1 . . . . . . . . . . . Meltdown 5 | . . . . . . . . . 1 1 1 . . . . 2 Destroy 49 | . . 1 . . . . . 2 2 2 7 2 9 20 . 4 Blast 17 | . . . . 1 . . . 1 . . 2 . 5 . . 8 Smash 4 | . . . . . 4 . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . 2 . . . Melee Attacks 58 | . . . . 16 31 . . . . . . . . 8 3 . Impact 38 | . . . . 7 31 . . . . . . . . . . . Slashing 20 | . . . . 9 . . . . . . . . . 8 3 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 40065 | . 1001 666 1091 832 2104 720 571 3039 856 2625 2435 664 6371 3960 1877 11253 Guns 15532 | . 996 666 1062 664 521 345 190 1023 300 589 174 46 2360 3646 . 2950 Cannons 16000 | . . . . 118 320 375 381 1439 556 1359 856 618 2476 88 1877 5537 Explosions 7071 | . . . . . . . . 577 . 677 1405 . 1478 226 . 2708 Melee 1306 | . . . . 43 1263 . . . . . . . . . . . Ramming 156 | . 5 . 29 7 . . . . . . . . 57 . . 58 Kinetic 16928 | . 785 387 787 202 503 563 362 1437 375 589 486 277 1465 3344 . 5366 Thermal 12234 | . 211 279 275 580 338 157 209 1025 481 1359 1019 387 2529 390 . 2995 Explosive 3003 | . . . . . . . . . . . 169 . . 226 . 2608 Electromagnetic 3191 | . . . . . . . . 577 . 677 761 . 950 . . 226 Impact 1306 | . . . . 43 1263 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 3247 | . . . . . . . . . . . . . 1370 . 1877 . Highest Corruption 35 | . . 1 1 13 1 1 1 1 1 1 . 6 20 31 35 23 Average Corruption 10 | . . 1 1 9 1 1 1 1 1 1 . 6 5 24 32 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 275 | . . 1 6 20 . 1 4 4 7 3 . 13 33 106 11 66 Message Errors 65 | . . 1 3 8 . . 1 . . . . 2 4 30 2 14 Matter Fused 56 | . . . 2 5 . . 3 . 3 2 . 4 7 13 6 11 Heat Flow Errors 26 | . . . . 1 . . . 1 1 . . . 4 10 . 9 Energy Discharges 37 | . . . . 3 . . . 2 1 1 . 2 5 14 . 9 Parts Rejected 4 | . . . . . . . . . . . . . . 3 . 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 27 | . . . . 1 . 1 . 1 1 . . 2 5 9 2 5 Data Loss (major) 16 | . . . . . . . . . . . . 1 6 4 . 5 Misfires 12 | . . . . 1 . . . . 1 . . . . 4 1 5 Alerts 6 | . . . . 1 . . . . . . . . . 3 . 2 Misdirections 3 | . . . . . . . . . . . . . . 1 . 2 Weapon Failures 21 | . . . 1 . . . . . . . . 2 2 14 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2155 | . . . . . 383 . . 5 . 31 . 14 273 6 663 780 Projectiles 1651 | . . . . . . . . 5 . 31 . 14 273 . 663 665 Explosions 105 | . . . . . . . . . . . . . . 6 . 99 Melee 399 | . . . . . 383 . . . . . . . . . . 16 Knockbacks 60 | . . . . 3 14 . . 3 . . 1 3 9 . . 27 Impact 4 | . . . . . 4 . . . . . . . . . . . Kinetic 47 | . . . . 2 8 . . 3 . . 1 3 7 . . 23 Secondary 9 | . . . . 1 2 . . . . . . . 2 . . 4 Self-Inflicted Damage 283 | . . . . 43 . . . . . . . . . 13 . 227 Shots 6 | . . . . 1 . . . . . . . . . 1 . 4 Rammed 10 | . 2 . 1 1 . . . . . . . . 2 . . 4 Targets Rammed 12 | . 2 . 2 1 . . . . . . . . 3 . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . . 1 . . . Highest Temperature 558 | . 106 375 135 158 165 78 80 279 176 314 158 264 528 271 428 558 Average Temperature 98 | . 43 126 29 49 31 33 27 92 49 90 55 73 125 88 201 111 Received Heat Transfer 3348 | . 501 177 414 153 309 . 46 100 67 366 57 . 273 405 . 480 Effects 30 | . . 2 . . . . . . . . . . 6 3 . 19 Shutdowns 7 | . . 1 . . . . . . . . . . . . . 6 Energy Bleed 5 | . . . . . . . . . . . . . 1 1 . 3 Interference 14 | . . . . . . . . . . . . . 4 2 . 8 Matter Decay 2 | . . . . . . . . . . . . . 1 . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . 1 . . . 3 1 6 Total Turns 207 | . . . . . . . . . . 15 . . . 76 13 103 Longest Duration 36 | . . . . . . . . . . 15 . . . 36 13 25 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Robots Corrupted 19 | . . . . . 7 . . 3 . 2 2 . 4 . . 1 Combat Hostiles 16 | . . . . . 5 . . 3 . 2 2 . 4 . . . Parts Fried 25 | . . . . . 5 . . 4 1 5 4 . 6 . . . Impact Corruptions 18 | . . . . . 12 . . . . . . . . . . 6 Robots Melted 6 | . . . . . 1 . . . 1 1 1 . . . . 2 Combat Hostiles 6 | . . . . . 1 . . . 1 1 1 . . . . 2 Parts Melted 31 | . 1 . . 2 1 1 . . 1 5 4 2 5 1 . 8 Heat Transferred 17443 | . 475 814 925 1243 730 250 300 1550 750 2100 1101 600 3234 596 . 2775 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . 2 4 . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Maximum Alert Level 2 | . . . . . . . 1 2 . . . . 2 2 . 2 Low Security (%) 65 | 100 100 100 100 100 100 100 74 42 . . . . 66 8 . 37 Level 1 20 | . . . . . . . 25 23 . . . . 19 58 . 32 Level 2 14 | . . . . . . . . 34 . . . . 13 32 . 30 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . Peak Influence 621 | . 124 120 90 65 117 18 345 460 . . . . 556 578 . 621 Initial 269 | . . 11 . . . 18 . 149 . . . . . 269 . . Average 153 | . 44 30 25 10 35 2 124 253 . . . . 134 339 . 281 Influence Increases 8499 | . 386 276 295 228 300 44 866 786 250 399 620 70 1237 1106 . 1636 Destroy 0b10 Robot/C 5140 | . 220 160 240 100 220 . 340 380 140 320 420 60 760 720 . 1060 Destroy 0b10 Robot/NC 195 | . . . 10 5 15 . 5 25 . . 10 . 60 . . 65 Destroy Leader 896 | . 50 50 42 20 50 . 100 106 . 30 . 10 162 150 . 126 Allied During Kill 841 | . . . . . . . 400 2 5 4 190 . 99 53 . 88 Successful Hack 150 | . 9 20 3 41 8 . 9 40 . . . . . 6 . 14 Disable Machine 225 | . . . . 30 . . . 30 . . . . 45 90 . 30 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . Destroy Structure 467 | . 2 1 . 17 7 44 12 38 . . . . 96 42 . 208 Partial Spotted 45 | . . . . 15 . . . . . . . . 15 . . 15 Lose Combat Pursuer 390 | . 105 45 . . . . . 15 105 45 . . . 45 . 30 Influence Decreases 8048 | . 357 305 295 228 247 97 560 860 425 293 281 572 686 1406 251 1185 Entered New Map 1507 | . . 18 . . . 35 . 157 87 12 163 502 . 282 251 . Time Decay 4217 | . 299 213 206 228 197 52 240 403 305 262 88 70 475 614 . 565 Lost Part 718 | . 58 40 50 . 50 . . . 10 . 10 . 110 50 . 340 Lost Ally 783 | . . . . . . 10 170 . 23 19 20 . 101 160 . 280 Purge Threat 823 | . . 34 39 . . . 150 300 . . . . . 300 . . Squads Dispatched 60 | . 3 . 2 6 5 . 4 13 . . . . 4 11 . 12 Investigation 10 | . 1 . 1 . 1 . 1 3 . . . . . 2 . 1 Extermination 18 | . . . . 1 2 . 1 2 . . . . 3 5 . 4 Reinforcement 22 | . 2 . 1 2 2 . 2 5 . . . . 1 4 . 3 Assault 3 | . . . . . . . . 2 . . . . . . . 1 Garrison 6 | . . . . 3 . . . 1 . . . . . . . 2 Intercept 1 | . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 1 . . 1 Haulers Reinforced 3 | . . . . . 1 . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Distress Signals 27 | . 1 1 4 . 1 . 2 2 . . . . 6 3 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 406 | . 21 15 22 11 15 6 4 27 13 20 43 3 61 47 1 97 Peak Tracking Total 15 | . 4 4 8 3 6 2 1 7 6 4 11 2 11 9 1 15 Tactical Retreats 18 | . 4 2 . . . . . 1 3 3 . . . 1 . 4 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Traps Triggered 12 | . . 2 . . 2 . 2 . . . . . 3 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Machines Disabled 21 | . . . . 2 . . . 3 1 . . . 5 6 2 2 Max in Single Turn 2 | . . . . 2 . . . 1 1 . . . 1 2 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Machines Accessed 52 | . 3 6 4 6 5 . 3 8 3 . . . 3 8 . 3 Terminals 33 | . 2 5 3 5 4 . 1 5 . . . . 2 5 . 1 Fabricators 5 | . . . . 1 . . . . . . . . . 3 . 1 Repair Stations 3 | . . . . . 1 . . 2 . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . Total Hacks 120 | . 5 9 11 18 9 . 9 19 7 . . . 10 18 . 5 Successful 61 | . 3 6 6 11 3 . 6 7 7 . . . 4 6 . 2 Failed 57 | . 2 3 4 6 6 . 3 12 . . . . 6 12 . 3 Catastrophic 15 | . 2 2 . 1 4 . 1 1 . . . . . 3 . 1 Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . Manual 67 | . 5 4 8 16 5 . 3 5 . . . . 7 13 . 1 Terminals 83 | . 4 8 9 16 8 . 3 9 . . . . 9 15 . 2 Fabricators 7 | . . . . 2 . . . . . . . . . 3 . 2 Repair Stations 9 | . . . . . 1 . . 8 . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 4 2 . . . . . . . 1 Garrison Access 3 | . . . . . . . 2 . . . . . 1 . . . Terminal Hacks 30 | . 1 5 4 5 1 . 1 2 7 . . . 1 3 . . Record 5 | . . . . . . . . . 5 . . . . . . . Prototype ID Bank 11 | . 1 4 1 4 . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . 2 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 7 | . . 1 1 . . . 1 2 . . . . . 2 . . Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 2 . 1 Build 3 | . . . . . . . . . . . . . . 2 . 1 Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 3 1 . . . . . . . . Retrieve Study 6 | . . . 2 . . . 3 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 1 . . 6 2 . 2 1 . . . . 2 1 . 1 Terminals 14 | . 1 . . 4 2 . 2 1 . . . . 2 1 . 1 Track 1 | . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 11 | . . . . 4 2 . 1 . . . . . 2 1 . 1 Skim 1 | . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 43 | . 2 6 4 5 5 . 2 8 . . . . 2 6 . 3 Full Trace Events 3 | . . . . . . . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . 3 . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 331 | . . . . . . . . . . . . . . 267 . 64 Total Part Build Rating 42 | . . . . . . . . . . . . . . 26 . 16 Part Studies Acquired 6 | . . . 2 . . . 3 1 . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 86 | . . . . . . . . 86 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 1 . . . . 4 . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . 1 . 5 . 1 8 . 2 Allies Hacked 2 | . . . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Total Allies 57 | . . . . . . 19 . . 3 . 5 . 6 8 . 16 Largest Group 19 | . . . . . . 19 14 2 2 1 5 . 5 4 . 9 Highest-Rated Group 684 | . . . . . . 684 547 87 40 30 267 . 150 188 . 172 Highest-Rated Ally 68 | . . . . . . 50 50 44 30 30 68 . 47 47 . 56 Total Orders 2 | . . . . . . . . . . . 1 . . 1 . . STAY 2 | . . . . . . . . . . . 1 . . 1 . . Ally Attacks 481 | . . . . . . 147 125 8 6 1 27 . 71 27 . 69 Total Damage 10539 | . . . . . . 3787 2312 188 114 24 1212 . 1143 844 . 915 Kills 60 | . . . . . . 7 16 2 2 1 7 . 13 4 . 8 Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 313 | . 8 25 . . 20 . . 20 . . 20 . 75 20 78 47 Average Entertainment 33 | . 6 15 11 4 14 20 20 28 18 11 12 11 54 44 . 80 Good Acts 88 | . . 3 8 20 4 2 2 5 5 4 5 2 6 5 . 17 Bad Acts 87 | . 3 3 1 19 2 1 3 2 4 3 3 4 13 7 . 19 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Active Infowar (turns) 9624 | . . . . 958 1060 377 733 1119 784 577 765 589 1875 402 . 385 Optics 8929 | . . . . 958 1060 377 733 1119 784 577 765 589 1875 92 . . Terrain 4734 | . . . . . 157 377 697 926 697 189 . . 1058 310 . 323 Seismic 1015 | . . . . . . . . . . . . . 1015 . . . ECM 63 | . . . . . . . . . . . . . . 1 . 62 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Turns Passed 16357 | 87 1087 654 742 1380 1060 377 733 1119 784 577 765 589 1875 2038 495 1995 Spaces Moved 7890 | 49 482 353 349 719 517 220 457 618 437 294 430 362 794 848 224 737 Core 64 | 5 . . . . . . . . . . . . . . . 59 Treads 3870 | 44 431 218 349 719 148 . . . 56 1 . . 243 848 224 589 Legs 80 | . . . . . . . . . . . . . . . . 80 Wheels 3876 | . 51 135 . . 369 220 457 618 381 293 430 362 551 . . 9 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 105 160 160 130 130 120 135 135 135 135 135 135 160 160 50 Average Speed 158 | 148 155 145 160 165 163 140 139 141 157 135 138 142 168 180 188 170 Slowest Speed 250 | 160 160 160 240 240 240 145 145 150 240 240 150 150 240 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 5 72 32 30 35 16 92 14 19 75 57 73 59 27 63 94 24 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 . 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 . 1 . . 1 1 . . Scrap Searched 5 | . . . . . . . . . 2 2 . 1 . . . . Spaces Dug 76 | . . . . 16 6 1 3 7 3 . . 6 10 7 . 17 Terrain Destroyed 356 | . . . . 16 6 5 3 22 12 12 29 13 55 47 . 136 Melee 25 | . . . . 14 6 . . . . . . . . 5 . . Projectile 206 | . . . . 2 . 5 3 22 11 9 4 13 45 32 . 60 AOE 119 | . . . . . . . . . . 2 25 . 10 6 . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Total 10459 | 60 708 450 480 845 653 272 532 791 494 397 549 403 1157 1186 290 1192 Wait 1040 | . 155 20 46 37 31 27 44 62 23 58 49 19 146 96 20 207 Move 7875 | 48 481 352 348 718 517 219 456 617 436 293 429 361 793 847 223 737 Hop . | . . . . . . . . . . . . . . . . . Pick Up 166 | 6 4 22 19 19 17 6 3 13 2 1 5 1 15 19 4 10 Fast Attach 115 | 6 3 4 3 4 5 1 3 5 3 . 3 . 19 20 14 22 Attach 91 | . 5 7 7 2 9 1 1 3 2 . 6 1 20 3 2 22 Detach 58 | . 1 3 2 4 5 . 2 4 1 . 3 . 14 4 4 11 Swap 131 | . 1 4 7 2 9 1 6 11 5 8 12 2 26 27 1 9 Drop 202 | . 1 14 18 19 13 8 6 23 3 1 11 2 15 48 14 6 Fire 659 | . 55 24 28 22 16 9 11 53 18 36 31 17 95 75 5 164 Melee 58 | . . . . 16 31 . . . . . . . . 8 3 . Ram 1 | . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 12 | . 2 . 2 1 . . . . . . . . 3 . . 4 Escape Stasis 10 | . . . . . . . . . . . . . 10 . . . Rewire 41 | . . . . . . . . . 1 . . . 1 39 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto x2) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 611 | -10/Materials | Core integrity fell below 50% 669 | -10/Materials | Discovered new exit (range 12) 688 | -10/Materials | Derelicts attacked the area 943 | -10/Materials | Discovered new exit (range 7) 954 | -10/Materials | Prayed at D.C.S.S. Altar Unit 991 | -10/Materials | Discovered new exit (range 12) 1036 | -10/Materials | Core integrity fell below 20% 1148 | -10/Materials | Discovered new exit (range 9) 1175 | -10/Materials | Entered another Materials area 1175 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1218 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1325 | -9/Materials | Discovered new exit (range 8) 1422 | -9/Materials | X0-1V1 upgraded hostiles (x1) 1464 | -9/Materials | Lost 3 parts (1p1n1u) 1526 | -9/Materials | X0-1V1 foreshadows a heat wave 1722 | -9/Materials | Build established: Scavenger-Gunner 1736 | -9/Materials | Discovered new exit (range 11) 1738 | -9/Materials | Ambient heat levels rising (+10) 1829 | -9/Materials | Entered another Materials area 1829 | -8/Materials | Evolved 2 slots: Utility x2 2265 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2517 | -8/Materials | Discovered new exit (range 14) 2544 | -8/Materials | Central database locked down 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -7/Factory | Central database locked down 3029 | -7/Factory | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 3087 | -7/Factory | Garrison activated, responded to threat 3231 | -7/Factory | Build established: Scavenger-Tank 3245 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 3297 | -7/Factory | Sterilization system engaged 3297 | -7/Factory | Non-combat units ordered to evacuate 3397 | -7/Factory | Combat units ordered to evacuate 3476 | -7/Factory | X0-1V1 put everyone to sleep 3597 | -7/Factory | Ambient heat levels rising (+10) 3643 | -7/Factory | Build established: Scavenger-Mutant 3747 | -7/Factory | Ambient heat levels rising (+10) 3802 | -7/Factory | System corruption reached 10% 3805 | -7/Factory | Identified exit to Storage 3805 | -7/Factory | X0-1V1 revealed exit location to -7/Storage 3849 | -7/Factory | X0-1V1 announced a LAN party 3853 | -7/Factory | X0-1V1 caused items to flee you 3866 | -7/Factory | X0-1V1 activates XOMVISION 3883 | -7/Factory | Discovered new exit (range 3) 3883 | -7/Factory | X0-1V1 sent you into danger 3897 | -7/Factory | Ambient heat levels rising (+10) 3911 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 3939 | -7/Factory | X0-1V1 revealed exit location to -7/Storage 3951 | -7/Factory | Entered another Factory area 3951 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4254 | -6/Factory | Build established: Tank 4636 | -6/Factory | Lost 4 parts (1n3u) 4738 | -6/Factory | Gatling Laser reconfigured into Item Mimic 4763 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 4904 | -6/Factory | Identified exit to Factory 5011 | -6/Factory | Sucked down chute 5011 | -6/Factory | Entered Waste 5031 | -6/Waste | Warlord forces began an assault 5076 | -6/Waste | X0-1V1 activates XOMVISION 5104 | -6/Waste | Spotted C-40 Crusher 5110 | -6/Waste | Spotted C-40 Crusher 5119 | -6/Waste | Allies destroyed C-40 Crusher 5125 | -6/Waste | Allies destroyed C-40 Crusher 5150 | -6/Waste | Spotted C-40 Crusher 5158 | -6/Waste | Allies destroyed C-40 Crusher 5166 | -6/Waste | Spotted C-40 Crusher 5177 | -6/Waste | Allies destroyed C-40 Crusher 5207 | -6/Waste | Spotted C-40 Crusher 5220 | -6/Waste | Allies destroyed C-40 Crusher 5220 | -6/Waste | Spotted C-40 Crusher 5225 | -6/Waste | Destroyed C-40 Crusher 5250 | -6/Waste | Lost 3 allies 5338 | -6/Waste | Discovered new exit (range 13) 5388 | -6/Waste | Entered Factory 5388 | -6/Factory | Accompanied by 14 allies 5403 | -6/Factory | Weapon slot count reverted to normal (-2) 5632 | -6/Factory | X0-1V1 enhanced Transport squad support 5683 | -6/Factory | Spotted B-75 Beast 5700 | -6/Factory | Destroyed B-75 Beast 5790 | -6/Factory | Discovered exit to Factory (range 11) 6081 | -6/Factory | Lost 5 allies 6121 | -6/Factory | Entered another Factory area 6121 | -5/Factory | Accompanied by 2 allies 6121 | -5/Factory | Evolved 2 slots: Utility x2 6346 | -5/Factory | Destroyed 9 combat bots 6574 | -5/Factory | Garrison activated, responded to threat 6709 | -5/Factory | X0-1V1 sent you into danger 6891 | -5/Factory | Repaired Broken Imp. Heavy Treads 7047 | -5/Factory | X0-1V1 activates XOMVISION 7199 | -5/Factory | Discovered new exit (range 20) 7240 | -5/Factory | Entered Upper Caves 7244 | -5/Upper Caves | Encountered a Warlord checkpoint 7514 | -5/Upper Caves | Entered an active Warlord outpost 7534 | -5/Upper Caves | Learned location of 1 exit from Research 7534 | -5/Upper Caves | Learned Extension security intel 7540 | -5/Upper Caves | A Commander dispatched an escort 7627 | -5/Upper Caves | Identified exit to Upper Caves 7627 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 7639 | -5/Upper Caves | X0-1V1 sent hostile S-27 Virus (x3) 7647 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7850 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 23) 7922 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7931 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Power slot 8024 | -5/Upper Caves | Entered another Upper Caves area 8024 | -5/Upper Caves | Accompanied by 1 ally 8025 | -5/Upper Caves | Identified exit to Factory 8217 | -5/Upper Caves | Spotted B-75 Beast 8242 | -5/Upper Caves | Destroyed B-75 Beast 8249 | -5/Upper Caves | X0-1V1 sent hostile H-66 Slayer (x2) 8265 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 8518 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8588 | -5/Upper Caves | Discovered new exit (range 10) 8601 | -5/Upper Caves | Entered Warlord 8848 | -5/Warlord | Met Warlord 8862 | -5/Warlord | Warlord's base attacked by MAIN.C 8870 | -5/Warlord | Core integrity restored by X0-1V1 (+148) 8881 | -5/Warlord | Identified exit to Proximity Caves 8881 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 8931 | -5/Warlord | X0-1V1 opened Sealed Heavy Doors 8965 | -5/Warlord | Met EX-DEC 8985 | -5/Warlord | Found Prototype Energy Cannon 9005 | -5/Warlord | Found Prototype Energy Gun 9007 | -5/Warlord | Found Prototype Energy Gun 9079 | -5/Warlord | Build established: Commander-Tank 9092 | -5/Warlord | Identified Vortex Shotgun (x2) 9212 | -5/Warlord | Warlord forces counterattacked 9249 | -5/Warlord | Spotted Striker 9281 | -5/Warlord | Spotted Striker 9282 | -5/Warlord | Destroyed 11 combat bots 9296 | -5/Warlord | Spotted Striker 9311 | -5/Warlord | Destroyed Striker 9332 | -5/Warlord | Lost 5 allies 9366 | -5/Warlord | Entered Proximity Caves 9447 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9490 | -4/Proximity Caves | Spotted B-86 Titan 9524 | -4/Proximity Caves | Learned Research emergency access door positions 9651 | -4/Proximity Caves | X0-1V1 caused items to flee you 9660 | -4/Proximity Caves | Build established: Tank 9853 | -4/Proximity Caves | Items stopped fleeing you 9955 | -4/Proximity Caves | Entered Factory 9955 | -4/Factory | Evolved 2 slots: Weapon x2 9958 | -4/Factory | Identified BFG-9k Vortex Edition 10555 | -4/Factory | Build established: Executioner 11189 | -4/Factory | X0-1V1 sent you to a vault 11512 | -4/Factory | Discovered new exit (range 16) 11568 | -4/Factory | System corruption reached 10% 11596 | -4/Factory | Lost 8 parts (1p2n3u2w) 11599 | -4/Factory | Destroyed 9 combat bots 11716 | -4/Factory | X0-1V1 upgraded hostiles (x2) 11717 | -4/Factory | Lost 3 parts (1p2w) 11830 | -4/Factory | Entered Armory 11831 | -4/Armory | Met VL-GR5, who suggested a friendly competition 12151 | -4/Armory | Found Prototype Launcher 12151 | -4/Armory | Identified Mni. Smartbomb Launcher 12196 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 12198 | -4/Armory | Lost 4 allies 12712 | -4/Armory | Found Prototype Device 12712 | -4/Armory | Identified Exp. ECM Suite 12820 | -4/Armory | X0-1V1 sent you into danger 12894 | -4/Armory | Lost 3 parts (1p1u1w) 12985 | -4/Armory | Core integrity restored by X0-1V1 (+186) 13157 | -4/Armory | System corruption reached 30% 13283 | -4/Armory | Fabricated Hvy. Linear Accelerator? 13303 | -4/Armory | Fabricated Quantum Reactor? 13307 | -4/Armory | Identified exit to Research 13307 | -4/Armory | X0-1V1 revealed exit location to -3/Research 13362 | -4/Armory | Lost 3 allies 13364 | -4/Armory | X0-1V1 put everyone to sleep 13863 | -4/Armory | Discovered new exit (range 3) 13868 | -4/Armory | Entered Lab 13868 | -4/Lab | Discovered exit to Research (range 9) 13899 | -4/Lab | Unable to decrypt terminal 13960 | -4/Lab | Detected for breach 13963 | -4/Lab | Gained access to the hidden lab's interior 13966 | -4/Lab | Confronted by A5 13990 | -4/Lab | Destroyed A5 14076 | -4/Lab | Found Alien Artifact 14076 | -4/Lab | Identified Core Reset Matrix 14076 | -4/Lab | Used Core Reset Matrix 14080 | -4/Lab | Sensed 3 artifacts in vicinity 14102 | -4/Lab | Found Core Expander 14102 | -4/Lab | Installed Core Expander, added new Propulsion slot 14112 | -4/Lab | Found Integrated Reactor 14112 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 14123 | -4/Lab | Found Transdimensional Reconstructor 14164 | -4/Lab | Found Prototype Energy Cannon 14164 | -4/Lab | Identified Warp Cannon 14173 | -4/Lab | Found Prototype Energy Gun 14173 | -4/Lab | Identified Tachyon Dispersion Ray 14182 | -4/Lab | Found Prototype Device 14182 | -4/Lab | Identified AEGIS Remote Shield 14188 | -4/Lab | Found Prototype Hackware 14254 | -4/Lab | Found Prototype Special Weapon 14343 | -4/Lab | Discovered exit to Research (range 9) 14360 | -4/Lab | Build established: Alien-Executioner 14363 | -4/Lab | Entered Research 14363 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14369 | -3/Research | X0-1V1 activates XOMVISION 14587 | -3/Research | Fabricated Adv. Point Defense System (x2) 15002 | -3/Research | System corruption reached 10% 15254 | -3/Research | X0-1V1 sent hostile Fireman (x2) 15256 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 15303 | -3/Research | Cargo convoy interrupted 15304 | -3/Research | Spotted Striker 15304 | -3/Research | Spotted Striker 15319 | -3/Research | Identified Deep Network Scanner 15320 | -3/Research | Warped through subspace 15373 | -3/Research | X0-1V1 whisked you away to safety 15606 | -3/Research | Build established: Hacker-Executioner 15711 | -3/Research | Weapon slot count reverted to normal (-2) 15800 | -3/Research | Identified Gui. Remote Datajack 15861 | -3/Research | Lost 3 parts (2p1u) 15863 | -3/Research | First assault squad dispatched 15997 | -3/Research | X0-1V1 enhanced Transport squad support 16079 | -3/Research | X0-1V1 sent you into danger 16147 | -3/Research | Destroyed 9 combat bots 16161 | -3/Research | Core integrity fell below 50% 16177 | -3/Research | Emitted hypermatrix ping 16182 | -3/Research | Assembled emerged from beneath the floor 16199 | -3/Research | Intercept squad dispatched 16200 | -3/Research | Identified exit to Research 16200 | -3/Research | X0-1V1 revealed exit location to -2/Research 16216 | -3/Research | Lost 19 parts (2p4n5u8w) 16226 | -3/Research | Assembled emerged from beneath the floor 16231 | -3/Research | X0-1V1 announced a LAN party 16233 | -3/Research | Garrison activated, responded to threat 16290 | -3/Research | Lost 10 allies 16329 | -3/Research | Released all parts (13) 16330 | -3/Research | Core integrity fell below 20% 16342 | -3/Research | Lost 4 parts (2p2u) 16353 | -3/Research | X0-1V1 caused items to flee you 16358 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16329_ Released Coil Gun. 16329_ Coil Gun crushed and broken. 16329_ Released Lgt. Antimatter Reactor. 16329_ Lgt. Antimatter Reactor crushed and broken. 16329_ Released Adv. Heat Sink. 16329_ Adv. Heat Sink crushed and broken. 16330_ Extracted 8 matter. 16338_ W-44 Eye sends out distress signal. 16342_ Triggered Blade Trap. 16342_ Massive razor-sharp blades shoot up from within the floor. 16344_ System corrupted: Component data lost. 16346_ Detected hypermatrix ping. 16346_ X0-1V1 causes your matter storage to temporarily balloon in size. (+600 matter capacity) 16350_ X0-1V1 thinks you're pretty cool, for now (+56 heat dissipation). 16351_ Slug penetrates Wall. 16352_ X0-1V1: "I may have passed a hint to a nearby H-71 Marshal." 16353_ X0-1V1: "Your visage is terrifying!" 16354_ Acquired 37 matter. 16358_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ?????????????##??# + """" ??????????? ??????? | | ?????????????????# # """" ???????????^ ??????? | | ?????????????????# # """???????????? ??????? | | ?????????????????# #? ?????????? ??????? | | ???????????####### #? #????????? ??????? | | ???????????# = #^ #??########????????? ??????? | | ???????????# # #??????????????????? ??????? | | ???????????# # #???????????????????????????? | | ???????????# # #???????????????????????????? | | ???????????#= # #???????????????????????????? | | ??#######??# + +???????????????????????????? | | ??# ?# # #???????????????????????????? | | ??# ?#+##### ##??????????????????????????? | | ??#""" # #### #?????"""""????????????????? | | ??#""" # ######""T""##??????????????? | | ??#"S + = ?????????????? | | ??#""" # ##! = ??????????????? | | ??# "" ###+## ## ???????????????? | | ??# ??# ######## ????????????????? | | ??# ??# #??????# """"???????????????? | | ??#######???#! #?###### """"" ??????????? | | ????????????# #?# """"" ?????????? | | #???????????# % ### k?????????? | | # ??????????# % p ! o ????????? | | # ??????????# % ### ????????? | | " ???################+## @ ????????? | | # #### ] #"% ### #########?????????????? | | # # %%*! ## #?? #?????????????????????? | | " # !*%== ## #???#?????????????????????? | | # !%# "" "" [## %=== #?????????????????????????? | | [ %"% ""R"" %[#* === #?????????????????????????? | | T = # [= """ "# == #?????????????????????????? | | # !%=#=%[ * %#########?????????????????????????? | | # %= # ## #??????????????????????????????? | | # ##"#"##"######??????????????????????????????? | | # ######## #??????????????????????????????????? | | # #??????? #??????????????????????????????????? | | # #???????##??????????????????????????????????? | | # #??????????? ???????????????????????????????? | | # ###########?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | +|! # """" #?????????????????????????????????? | | #%= # """" #?????????????????????????????????? | | +[! / """"" #?????????????????????????????????? | | #! # """" #?????????????????????????????????? | | # # ###???????????????????????????????? | | # # " #???????????????????????????????? | | # #########"" ##??????????????????????????????? | | # #???????## #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 181 Energy Generation 113 Energy Capacity 1610 Matter Stores 1000 Matter Capacity 1000 Sight Range 28 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1200 Resistance: KI 43 Resistance: TH 25 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 12 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Linear Accelerator | x1 | -4/Armory | Preloaded Quantum Reactor | x2 | -4/Armory | Preloaded Adv. Point Defense System | x2 | -3/Research | Preloaded Repaired ---------- Imp. Heavy Treads | 10% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- The Slayer Has Control You Again Challenges ------------ None Game ------ Seed GodPlexusMaterializer Manual? 0 Play Time 02:55:46 Cumulative 591.6 hours Start 2026.09.29 @ 03:43:29 End 2026.10.05 @ 01:47:31 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type - Total 58 Types 49/0/7/2/0/0/0/0/0/0 Lore% 84 Gallery% 77 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b1761e4-c8c9-462a-aeef-87d998172019