Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.18 @ 17:05:39 Player: leaf dog Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2299) 2299 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6689 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 745/850 Matter 265/300 Energy 165/220 System Corruption 1% Temperature Cool (-100) Movement Walking (115) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Cryofiber Web Advanced Heat Sink Large Storage Unit Gravity Neutralizer Improved Signal Interpreter > --- WEAPON (3) ------- Phase Cannon Gauss Rifle Proton Missile Launcher > --- INVENTORY (15) --- Light Nuclear Core Titanium Leg VSS Leg Improved Carbon-fiber Leg Terrain Scan Processor ECM Suite Light Armor Plating Reflective Plating Authchip [R/Combat] Lightning Gun Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Titanium Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Cooled Pulse Rifle Phase Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Titanium Leg VSS Leg Improved Carbon-fiber Leg Terrain Scan Processor ECM Suite Light Armor Plating Reflective Plating Authchip [R/Combat] Lightning Gun Cooled Pulse Rifle Cooled Pulse Rifle Proton Missile Launcher Datajack [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . Parts Attached 90 | 4 10 15 12 25 5 3 16 Power 10 | . 1 2 2 1 1 . 3 Engine 3 | . 1 2 . . . . . Core 7 | . . . 2 1 1 . 3 Reactor . | . . . . . . . . Propulsion 19 | 2 1 2 1 9 . 2 2 Treads 6 | 2 1 2 1 . . . . Leg 13 | . . . . 9 . 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | . 4 4 2 4 . . 5 Device 12 | . 2 2 1 3 . . 4 Storage 1 | . . 1 . . . . . Processor 4 | . 2 1 . 1 . . . Hackware . | . . . . . . . . Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 42 | 2 4 7 7 11 4 1 6 Energy Gun 14 | 1 . 2 1 7 1 . 2 Energy Cannon 7 | . 1 2 3 . . . 1 Ballistic Gun 10 | 1 2 1 . 3 2 . 1 Ballistic Cannon 1 | . 1 . . . . . . Launcher 3 | . . . . . . 1 2 Special Weapon 3 | . . . 1 1 1 . . Impact Weapon 3 | . . 2 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 7 | . . 4 . 1 . . 2 Parts Lost 5 | . . . 2 . . . 3 Power 2 | . . . 1 . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 2 | . . . 1 . . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 91 99 99 99 100 100 99 Engine 4 | . 7 10 5 . . . . Core 6 | . . . 5 9 15 15 12 Treads 11 | . 27 22 22 . . . . Leg 16 | . . . . 36 30 30 26 Device 18 | . 7 25 15 17 15 15 24 Storage 7 | . . 7 11 9 7 7 6 Processor 10 | . 19 11 11 9 7 7 6 Energy Gun 8 | . 4 1 10 15 18 16 5 Energy Cannon 4 | . 2 9 6 . . . 5 Ballistic Gun 6 | . 19 9 . 1 3 . 4 Peak Build Rating 63 | 4 7 16 19 38 44 46 63 Average Rating 27 | 3 6 12 16 32 43 45 59 On Entrance 21 | . 4 7 15 19 38 44 46 Naked Turns . | . . . . . . . . Heaviest Build 56 | 2 12 34 36 37 44 47 56 Greatest Support 69 | 40 40 43 40 64 64 64 69 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 Average Capacity 12 | 5 5 11 15 15 15 15 15 Most Carried 15 | 1 5 15 15 15 14 15 15 Average Carried 10 | . 3 7 13 14 12 14 14 Final Capacity 15 | 5 5 15 15 15 15 15 15 Final Carried 15 | . 5 15 15 15 13 15 14 Class Distribution -------------------- 45% | Mutant 32% | Scavenger-Mutant 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 1286 | 206 100 266 106 300 . 140 168 Remotely . | . . . . . . . . Salvage Created 2977 | . 118 627 249 1065 . 614 304 Parts 126 | . 12 24 15 49 . 13 13 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 4 | . . 1 . 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 53 | . 4 12 6 21 . 5 5 Melee 4 | . 1 1 2 . . . . Guns 39 | . 3 7 3 21 . 3 2 Cannons 4 | . . 2 . . . . 2 AOE 3 | . . . 1 . . 2 . Classes Destroyed 14 | . 4 4 1 3 . 1 1 Worker 4 | . 1 1 . 2 . . . Builder 1 | . . . . 1 . . . Tunneler 1 | . . . 1 . . . . Hauler 1 | . . 1 . . . . . Recycler 2 | . . 1 . 1 . . . Operator 1 | . . . . 1 . . . Watcher 7 | . 1 3 . 3 . . . Swarmer 11 | . 2 3 . 3 . 3 . Grunt 23 | . 2 7 6 8 . . . Brawler 2 | . . 1 . 1 . . . Sentry 11 | . . 1 . 8 . . 2 Specialist 2 | . . . . . . 2 . Hunter 3 | . . . . 1 . . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 4 3 4 8 . 3 2 Combat Bots Only 6 | . 4 3 3 6 . 3 2 Max Kills in Single Turn 2 | . 1 1 1 2 . 2 1 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . 1 . . 2 . Melee 1 | . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 339 | . 56 58 24 77 . 25 99 Missed 109 | . 16 17 8 27 . 8 33 Damage Taken 2343 | . 289 330 182 568 . 254 720 Core 384 | . 50 30 21 88 . 90 105 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 694 | . 92 102 55 163 . 70 212 Regen/Repaired (Parts) 173 | . 89 . . 84 . . . Core Remaining (%) 87 | 100 80 . 87 84 . 87 . Volleys Fired 136 | . 13 26 8 60 3 10 16 Largest 3 | . 2 2 2 2 1 3 3 Hottest 160 | . 60 124 156 160 100 120 152 Shots Fired 265 | . 26 49 12 107 3 25 43 Gun 193 | . 23 26 7 94 . 21 22 Cannon 45 | . 3 23 3 . . . 16 Launcher 9 | . . . . . . 4 5 Special 18 | . . . 2 13 3 . . Kinetic 77 | . 24 18 . 25 . . 10 Thermal 173 | . 2 31 7 82 3 20 28 Explosive . | . . . . . . . . Electromagnetic 15 | . . . 5 . . 5 5 Robot Hit Streak 21 | . 13 12 10 21 . 9 8 Robot Miss Streak 4 | . 1 1 1 4 . 1 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 5 | . 1 . . 4 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 197 | . 20 45 12 79 . 14 27 Core Hits 113 | . 10 17 9 60 . 7 10 Critical Kills 2 | . . 1 . . . . 1 Critical Parts Destroyed 3 | . . 3 . . . . . Critical Strikes 6 | . . 4 . . . 1 1 Burn 1 | . . . . . . 1 . Meltdown 1 | . . . . . . . 1 Destroy 1 | . . 1 . . . . . Smash 3 | . . 3 . . . . . Melee Attacks 21 | . . 15 6 . . . . Impact 19 | . . 15 4 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . 2 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4760 | . 262 999 398 1930 . 378 793 Guns 2946 | . 199 289 91 1876 . 249 242 Cannons 772 | . 48 332 20 . . . 372 Explosions 385 | . . . 99 . . 129 157 Melee 552 | . . 378 174 . . . . Ramming 105 | . 15 . 14 54 . . 22 Kinetic 991 | . 236 204 . 422 . . 129 Thermal 2717 | . 11 417 119 1454 . 231 485 Explosive . | . . . . . . . . Electromagnetic 395 | . . . 91 . . 147 157 Impact 552 | . . 378 174 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots 2 | . . . . . . 2 . Overflow Damage 220 | . . 182 23 . . . 15 Projectiles . | . . . . . . . . Explosions 15 | . . . . . . . 15 Melee 205 | . . 182 23 . . . . Knockbacks 4 | . 1 1 2 . . . . Impact 3 | . . 1 2 . . . . Kinetic 1 | . 1 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 35 | . . . 35 . . . . Shots 1 | . . . 1 . . . . Rammed 12 | . 9 . 3 . . . . Targets Rammed 22 | . 10 . 3 5 . . 4 Kicked 9 | . . . . 5 . . 4 Crushed 1 | . 1 . . . . . . Highest Temperature 99 | . 5 99 30 54 . . . Average Temperature 34 | . 1 45 15 32 . . . Received Heat Transfer 963 | . 138 201 114 360 . 45 105 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . 3 1 . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Fried 3 | . . 3 . . . . . Impact Corruptions 9 | . . 8 1 . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 18 | . . 2 . 5 . 2 9 Heat Transferred 5495 | . 25 851 187 3272 . 494 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 417 | . 107 185 126 417 4 155 187 Initial 70 | . . 15 24 41 . 1 70 Average 81 | . 28 49 49 179 . 61 41 Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 89 | 100 100 100 100 63 100 100 100 Level 1 10 | . . . . 34 . . . Level 2 . | . . . . 2 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 2 1 1 . . 5 Investigation 3 | . . 1 1 1 . . . Extermination 1 | . . . . . . . 1 Reinforcement 2 | . . 1 . . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 4 | . . 1 . 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 7 20 6 26 . 7 16 Peak Tracking Total 8 | . 5 3 3 5 . 3 8 Tactical Retreats 7 | . 1 2 . 1 . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 1 | . . . . . . . 1 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 9 | . . 2 5 1 . 1 . Max in Single Turn 5 | . . 1 5 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 18 | . 6 1 1 6 3 . 1 Terminals 10 | . 3 1 1 2 2 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . 1 . . 1 . . . Recycling Units 4 | . 2 . . 2 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 16 4 4 18 4 . 1 Successful 26 | . 9 3 1 10 2 . 1 Failed 21 | . 7 1 3 8 2 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . 1 . 1 . . . Terminals 27 | . 8 4 4 7 3 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 8 | . 3 . . 5 . . . Recycling Units 8 | . 5 . . 3 . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 6 3 1 4 1 . 1 Record 3 | . 1 2 . . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . Dispatch Records 2 | . . . . 1 . . 1 Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . 1 . 1 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 6 | . 2 . . 4 . . . Scan Component 3 | . 1 . . 2 . . . Repair 3 | . 1 . . 2 . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 10 | . 2 1 1 5 1 . . Full Trace Events 5 | . 1 1 1 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . Time 77 | . 13 . . 64 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat . | . . . . . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 1 | . . . 1 . . . . parse_system 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . 7 . . . . Total Damage 43 | . . . 43 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 5749 | 89 728 1444 511 1678 189 181 929 Spaces Moved 2592 | 61 396 438 278 831 136 116 336 Core 13 | 13 . . . . . . . Treads 1160 | 48 396 438 278 . . . . Legs 1419 | . . . . 831 136 116 336 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 125 110 107 Average Speed 136 | 136 160 160 160 121 125 110 110 Slowest Speed 160 | 160 160 160 160 125 125 125 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 40 30 42 55 3 55 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 15 | . . . 2 13 . . . Terrain Destroyed 31 | . . . 9 13 . 5 4 Melee . | . . . . . . . . Projectile 20 | . . . 2 13 . 1 4 AOE 11 | . . . 7 . . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 4462 | 66 459 1106 321 1359 146 150 855 Wait 1477 | . 14 595 . 389 . 8 471 Move 2585 | 60 395 437 277 830 135 115 336 Hop . | . . . . . . . . Pick Up 75 | 2 10 14 8 25 1 8 7 Fast Attach 14 | 2 6 2 1 3 . . . Attach 17 | 2 . 3 1 2 3 . 6 Detach 6 | . 1 1 . 2 1 . 1 Swap 59 | . 4 10 10 20 2 3 10 Drop 50 | . 6 3 7 23 1 6 4 Fire 136 | . 13 26 8 60 3 10 16 Melee 21 | . . 15 6 . . . . Ram . | . . . . . . . . Kick 9 | . . . . 5 . . 4 Crush 13 | . 10 . 3 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 560 | -10/Materials | Repaired Lgt. Treads 775 | -10/Materials | Discovered new exit (range 4) 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Utility x2 2208 | -9/Materials | Discovered new exit (range 7) 2216 | -9/Materials | Identified exit to Mines 2262 | -9/Materials | Entered Mines 2298 | -9/Mines | Build established: Scavenger-Mutant 2339 | -9/Mines | Received a Mining Laser from a helpful Derelict 2532 | -9/Mines | Assembled infested the area 2706 | -9/Mines | Discovered new exit (range 13) 2770 | -9/Mines | Identified exit to Materials 2773 | -9/Mines | Entered Materials 2773 | -8/Materials | Evolved 2 slots: Propulsion x2 3503 | -8/Materials | Repaired Cryofiber Web 3531 | -8/Materials | Repaired Aluminum Leg 4210 | -8/Materials | Build established: Mutant 4446 | -8/Materials | Discovered new exit (range 3) 4450 | -8/Materials | Identified exit to Factory 4451 | -8/Materials | Entered Factory 4451 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4639 | -7/Factory | Identified exit to DSF 4640 | -7/Factory | Entered DSF 4695 | -7/DSF | Additional patrols routed to DSF 4724 | -7/DSF | Discovered new exit (range 15) 4768 | -7/DSF | Identified exit to Factory 4821 | -7/DSF | Entered Factory 4821 | -6/Factory | Evolved 2 slots: Utility x2 4968 | -6/Factory | Build established: Scavenger-Skirmisher 5092 | -6/Factory | Garrison activated, responded to threat 5691 | -6/Factory | Discovered new exit (range 16) 5750 | -6/Factory | Self-destructed Last Messages --------------- K-01 Serf cleans the Terminal. Kicked U-05 Engineer out of the way. Penetrated by Slug. Slug penetrates Wall. Destroyed Imp. Hover Unit. Penetrated by Slug. Y-54 Guardian suffers critical hit (Meltdown). Flak Gun melted. Imp. Heat Sink melted. Lgt. Fission Core destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Component data lost. Slug penetrates H-66 Slayer. Penetrated by Slug. Imp. Sensor Array destroyed. Slug penetrates Wall. W-25 Informer distress signal alerts nearby ally. Penetrated by Slug. 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T" #??# | | ?????????????? / "" #??# ! = | | ??????????? # #??######+# | | ???????????? !?# #??????##%# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Dynamic Key Please Form A Line Challenges ------------ None Game ------ Seed HardlightMachineBoomstick Manual? 0 Play Time 01:18:44 Cumulative 11.8 hours Start 2025.01.08 @ 17:32:44 End 2025.01.18 @ 17:05:39 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00e4dedd-904a-4d21-bc02-f9c759c9beb2