Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 12:23:43 Player: Dull Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (2592) 2592 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8572 Bonus ------- Follower Combat Kills 100 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 117/300 Energy 23/100 System Corruption 9% Temperature Cool (26) Movement Core (150) Ox2 Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Armor Integrity Analyzer > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Particle Charger Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Cooling System Large Storage Unit Active Sensor Suite Armor Integrity Analyzer Weapon Cycler > --- WEAPON ----------- Improved Arc Projector Advanced Beam Rifle Advanced Beam Rifle Cooled Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Armored Treads Advanced Cooling System Advanced Coolant Injector Heavy Laser Heavy Laser Gatling Laser Gatling Laser Advanced Plasma Cannon Mass Driver Powered Hammer [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Power Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Slots Evolved 12 | . . . 2 . 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . . Utility 8 | . . . 1 . . 2 2 1 2 . Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 103 | 2 7 3 12 . 25 2 5 13 5 29 Power 16 | . 1 3 2 . 2 . . 5 . 3 Engine 15 | . 1 2 2 . 2 . . 5 . 3 Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 . 2 . 8 . 2 2 . 7 Treads 14 | 2 . . . . 6 . 2 2 . 2 Leg 8 | . 2 . 2 . 2 . . . . 2 Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Utility 21 | . 2 . 3 . 6 1 2 2 3 2 Device 16 | . 1 . 1 . 5 1 1 2 3 2 Storage 3 | . . . 2 . 1 . . . . . Processor 1 | . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 41 | . 2 . 5 . 9 1 1 4 2 17 Energy Gun 26 | . 2 . 5 . 8 . . 2 2 7 Energy Cannon 7 | . . . . . . . 1 1 . 5 Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . 4 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 1 . 1 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 1 1 . . . Parts Lost 44 | . . . 1 . 1 . . 5 1 36 Power 7 | . . . 1 . . . . 1 . 5 Propulsion 11 | . . . . . . . . 2 . 9 Utility 12 | . . . . . 1 . . 1 1 9 Weapon 14 | . . . . . . . . 1 . 13 Highest Loss Streak 21 | . . . 1 . 1 . . 2 1 21 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 98 100 97 84 85 86 84 47 Engine 9 | . 14 13 9 11 8 7 6 10 10 4 Treads 11 | . 16 . . . 12 23 20 16 15 4 Leg 9 | . 11 28 22 22 14 . . . . . Device 18 | . 5 14 22 22 17 15 20 22 27 11 Storage 8 | . 14 14 11 11 9 7 6 5 5 3 Processor 2 | . . . . . . . 6 5 5 5 Energy Gun 21 | . 8 28 31 33 34 23 19 10 10 7 Energy Cannon 1 | . . . . . . . . 6 5 3 Ballistic Gun 1 | . 18 . . . . . . . . . Impact Weapon 2 | . . . . . 1 7 6 2 5 2 Peak Build Rating 94 | 6 11 13 17 17 41 63 74 82 90 94 Average Rating 42 | 6 8 11 16 17 25 62 71 79 85 47 On Entrance 37 | 6 6 11 13 17 17 41 63 74 78 90 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 11 16 18 26 26 44 46 52 69 63 72 Greatest Support 63 | 40 40 20 20 20 60 60 60 63 63 63 Greatest Overweight (x) 17 | . . . 1 1 1 . . 1 . 17 Average Overweight (x) . | . . . . 1 . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 10 8 15 15 15 15 15 15 Average Capacity 11 | 8 8 8 8 8 10 15 15 15 15 12 Most Carried 15 | 6 8 8 9 8 15 15 15 15 15 15 Average Carried 10 | 4 5 8 7 8 9 14 14 14 13 6 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 4 8 8 8 8 15 15 15 15 12 5 Class Distribution -------------------- 31% | Gunner 27% | Scavenger-Assassin 17% | Mutant 7% | Scavenger-Gunner 7% | Scavenger-Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Mutant | -4/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Matter Collected 1081 | 220 76 40 95 20 187 . . 241 . 202 Remotely . | . . . . . . . . . . . Salvage Created 2603 | . 111 58 292 108 582 . . 935 . 517 Parts 113 | . 6 7 20 7 29 . . 26 . 18 Haulers Intercepted 2 | . . . 1 . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Combat Hostiles Destroyed 50 | . 3 3 6 2 15 . . 13 . 8 Guns 37 | . 3 3 6 2 14 . . 6 . 3 Cannons 9 | . . . . . . . . 4 . 5 Classes Destroyed 13 | . 1 1 5 2 3 . . 1 . . Worker 3 | . . . 2 1 . . . . . . Builder 1 | . . . . . . . . 1 . . Hauler 2 | . . . 1 . 1 . . . . . Recycler 2 | . . . . 1 1 . . . . . Watcher 2 | . . . 1 . . . . 1 . . Swarmer 6 | . . 2 . . 4 . . . . . Grunt 26 | . 3 1 3 1 5 . . 8 . 5 Brawler 3 | . . . . 1 1 . . 1 . . Duelist 2 | . . . 1 . . . . 1 . . Sentry 6 | . . . 2 . 2 . . 1 . 1 Specialist 2 | . . . . . 1 . . . . 1 Hunter 3 | . . . . . 1 . . 2 . . Heavy 2 | . . . . . 1 . . . . 1 Best Kill Streak 7 | . 1 2 2 2 6 . . 7 . 3 Combat Bots Only 6 | . 1 2 2 2 6 . . 6 . 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 . . 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Hostile Shots Fired 504 | . 9 15 20 3 77 . . 98 . 282 Missed 159 | . 4 3 2 1 27 . . 23 . 99 Damage Taken 7890 | . 67 125 339 22 733 . . 1481 58 5065 Core 1482 | . 17 33 43 12 58 . . 168 . 1151 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 116 | . . . . . 116 . . . . . Core Remaining (%) 91 | 100 . 80 . 86 89 100 100 83 . . Volleys Fired 142 | . 6 4 15 5 28 2 . 39 . 43 Largest 4 | . 2 2 3 3 4 3 . 4 . 4 Hottest 285 | . 130 130 195 195 260 183 . 263 . 285 Shots Fired 418 | . 12 8 42 15 102 6 . 113 . 120 Gun 324 | . 12 8 42 15 102 6 . 66 . 73 Cannon 94 | . . . . . . . . 47 . 47 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 32 | . 8 . . . . . . . . 24 Thermal 374 | . 4 8 42 15 102 6 . 113 . 84 Explosive . | . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . 12 Robot Hit Streak 15 | . 6 5 12 4 15 1 . 14 . 10 Robot Miss Streak 11 | . 4 11 11 5 7 2 . 4 . 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 7 | . . . 2 1 4 . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . Shots Hit Robots 307 | . 10 6 36 14 82 2 . 71 . 86 Core Hits 247 | . 10 9 50 17 97 1 . 33 . 30 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . . . . . . . . 8 . 2 Burn 7 | . . . . . . . . 7 . . Meltdown 1 | . . . . . . . . 1 . . Blast 2 | . . . . . . . . . . 2 Melee Attacks 5 | . . . . . 3 . 1 1 . . Impact 5 | . . . . . 3 . 1 1 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6844 | . 129 89 464 179 1301 40 . 2248 . 2394 Guns 4287 | . 129 89 464 179 1301 40 . 1022 . 1063 Cannons 2557 | . . . . . . . . 1226 . 1331 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 884 | . 62 . . . . . . . . 822 Thermal 5879 | . 67 89 464 179 1301 40 . 2248 . 1491 Explosive . | . . . . . . . . . . . Electromagnetic 81 | . . . . . . . . . . 81 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 5 . . . . 9 Average Corruption 6 | . . . . . 4 . . . . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . 6 . . . . 8 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 4 | . . . . . 1 . . . . 3 Heat Flow Errors 3 | . . . . . 2 . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . 2 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 75 | . . . . . . . . 17 . 58 Projectiles 75 | . . . . . . . . 17 . 58 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . 13 Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . 11 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 327 | . 15 12 . 5 327 72 . 327 . 233 Average Temperature 86 | . 9 6 . 4 74 35 . 104 . 100 Received Heat Transfer 1819 | . 36 36 105 12 171 . . 582 . 877 Effects 1 | . . . . . 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . 3 . . Combat Hostiles 4 | . . . . . 1 . . 3 . . Parts Melted 17 | . . . . . 5 . . 10 . 2 Heat Transferred 8922 | . 75 110 580 225 1841 74 . 3234 . 2783 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Peak Influence 406 | . 85 146 262 120 406 147 72 378 179 138 Initial 179 | . . 33 56 60 46 147 71 . 179 118 Average 142 | . 37 77 114 68 280 147 50 243 172 61 Maximum Alert Level 2 | . . . 1 . 2 . . 1 . . Low Security (%) 72 | 100 100 100 90 100 10 100 100 28 100 100 Level 1 23 | . . . 9 . 63 . . 71 . . Level 2 4 | . . . . . 26 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 Squads Dispatched 9 | . . . 1 . 4 . . 3 . 1 Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 5 | . . . 1 . 2 . . 1 . 1 Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Distress Signals 2 | . 1 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 88 | . 5 5 15 2 22 7 . 17 . 15 Peak Tracking Total 8 | . 5 2 3 1 7 8 . 8 . 7 Tactical Retreats 4 | . 1 . . . 2 . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Traps Triggered 5 | . . . . . 3 . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Machines Disabled 8 | . . . 2 . . . . 6 . . Max in Single Turn 2 | . . . . . . . . 2 . . Garrison Access 4 | . . . . . 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Machines Accessed 10 | . . . 2 . 3 . 1 1 3 . Terminals 5 | . . . 2 . 1 . . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 18 | . . . 2 . 7 . 3 1 5 . Successful 12 | . . . 2 . 6 . 1 1 2 . Failed 6 | . . . . . 1 . 2 . 3 . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 6 | . . . 2 . 1 . . 1 2 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . 4 . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . 3 . 2 . Terminal Hacks 5 | . . . 2 . 1 . . 1 1 . Open DSF 1 | . . . . . . . . . 1 . Level Access Points 2 | . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Seal Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . 2 . 1 . 2 . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 83 | . . . . . 83 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . 8 22 . . . . . . . Total Damage 377 | . . 89 288 . . . . . . . Kills 5 | . . 1 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Turns Passed 4380 | 20 385 235 698 249 727 243 558 689 207 369 Spaces Moved 1963 | 11 199 179 322 123 323 130 233 232 123 88 Core 30 | . . . . . . . . . . 30 Treads 1003 | 11 96 . . . 154 130 233 232 123 24 Legs 909 | . 103 179 322 123 169 . . . . 13 Wheels . | . . . . . . . . . . . Hover 21 | . . . . . . . . . . 21 Flight . | . . . . . . . . . . . Fastest Speed 50 | 160 120 120 120 190 120 170 170 163 163 50 Average Speed 167 | 160 139 120 180 190 144 170 170 221 163 195 Slowest Speed 900 | 160 160 120 190 190 250 170 170 250 163 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 20 | 2 26 32 35 31 26 3 6 5 3 54 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 6 | . . . . . 3 . 1 2 . . Terrain Destroyed 24 | . . . . . 3 . 1 10 . 10 Melee 5 | . . . . . 3 . 1 1 . . Projectile 19 | . . . . . . . . 9 . 10 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac DSF Total 2772 | 14 297 194 411 127 518 148 394 339 129 201 Wait 434 | . 69 4 45 . 97 10 147 41 . 21 Move 1953 | 10 198 178 321 122 322 129 232 231 122 88 Hop . | . . . . . . . . . . . Pick Up 66 | . 8 1 7 . 20 3 5 8 1 13 Fast Attach 21 | . 4 . 2 . 4 1 1 1 . 8 Attach 37 | . . . 2 . 4 1 2 7 3 18 Detach 4 | . 1 . . . . . . 1 . 2 Swap 45 | 2 3 3 8 . 17 . 2 5 2 3 Drop 65 | 2 8 4 11 . 23 2 4 5 1 5 Fire 142 | . 6 4 15 5 28 2 . 39 . 43 Melee 5 | . . . . . 3 . 1 1 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 406 | -10/Materials | Entered Mines 583 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 612 | -10/Mines | Discovered new exit (range 8) 641 | -10/Mines | Entered Materials 641 | -9/Materials | Accompanied by 3 allies 641 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1003 | -9/Materials | Build established: Gunner 1033 | -9/Materials | Lost 3 allies 1311 | -9/Materials | Discovered new exit (range 10) 1339 | -9/Materials | Entered Mines 1399 | -9/Mines | Learned location of Storage (-8) 1563 | -9/Mines | Discovered new exit (range 9) 1588 | -9/Mines | Entered Materials 1588 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1638 | -8/Materials | Garrison activated, responded to threat 1845 | -8/Materials | Repaired Cooling System 1897 | -8/Materials | Repaired Hvy. Ion Engine 2164 | -8/Materials | Identified exit to Factory 2256 | -8/Materials | Found Prototype Device 2315 | -8/Materials | Entered Factory 2315 | -7/Factory | Evolved 2 slots: Utility x2 2316 | -7/Factory | Identified Active Sensor Suite 2437 | -7/Factory | Discovered new exit (range 11) 2465 | -7/Factory | Identified exit to Factory 2558 | -7/Factory | Entered another Factory area 2558 | -6/Factory | Evolved 2 slots: Utility x2 2865 | -6/Factory | Build established: Scavenger-Assassin 3050 | -6/Factory | Discovered new exit (range 16) 3114 | -6/Factory | Identified exit to Factory 3116 | -6/Factory | Entered another Factory area 3116 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3255 | -5/Factory | Identified exit to Factory 3753 | -5/Factory | Build established: Scavenger-Skirmisher 3805 | -5/Factory | Entered another Factory area 3805 | -4/Factory | Evolved 2 slots: Utility x2 4012 | -4/Factory | Identified exit to DSF 4012 | -4/Factory | Entered DSF 4066 | -4/DSF | Additional patrols routed to DSF 4160 | -4/DSF | Crushed by falling debris 4191 | -4/DSF | Lost 21 parts (4p5n5u7w) 4200 | -4/DSF | Found Active Sensor Suite 4277 | -4/DSF | Core integrity fell below 50% 4312 | -4/DSF | Core integrity fell below 20% 4314 | -4/DSF | Sterilization system engaged 4334 | -4/DSF | Ambient heat levels rising (+10) 4340 | -4/DSF | Lost 10 parts (1p1n3u5w) 4342 | -4/DSF | Discovered new exit (range 11) 4349 | -4/DSF | Ambient heat levels rising (+10) 4364 | -4/DSF | Ambient heat levels rising (+10) 4379 | -4/DSF | Ambient heat levels rising (+10) 4381 | -4/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 04342_ Acquired Adv. Cooling System. 04342_ EXIT=FOUND 04349_ ALERT: Ambient heat levels +10. 04350_ Flexi-carbon Leg destroyed. 04355_ Acquired Imp. Antigrav System. 04358_ System corrupted: Heat flow error (+234). 04358_ Acquired Imp. Antigrav System. 04361_ Acquired Imp. Gyrokinetic Inverter. 04363_ Dropped Powered Hammer. 04364_ ALERT: Ambient heat levels +10. 04364_ Acquired Imp. Gyrokinetic Inverter. 04366_ Matter Repository disabled. 04372_ Triggered Alarm Trap. 04372_ An alarm sounds. 04372_ X-77 Beamer springs to life. 04372_ Imp. Antigrav System destroyed. 04377_ Adv. Plasma Cannon destroyed. 04379_ ALERT: Ambient heat levels +10. 04381_ Imp. Antigrav System destroyed. 04381_ Particle Charger destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????##?????????? | | ?????????????????????????""?????????? | | ????????????????????????#"#?????????? | | ???????#########???????##"####??????? | | ########]]!!!!!#########"""""#??????? | | #!!#!!!# ! #===# ##"%"""#??????? | | ! <""##"????? | | g """""????? | | #!!#!!!### ###===# /## g ""##?????? | | #!!#!!!#?# #?#===#==###x ###??????? | | ######## !!########## ##???????? | | #??????# !!#??????#== =#???????? | | #??????# !!#??????#== =#???????? | | #####??### ###??????### ##???????? | | #% ##????= !????????#== =#???????? | | ###????= !????????#== =#???????? | | ###?????== !!???????#== =#???????? | | #???????## ##???????### ###??????? | | ?????????# #??????????# !!#??????? | | #!!!#? ??????????#@ !!#??????? | | [%* ?????????? !!#??????? | | " % % ???????? !!#??????? | | "%" ?????? !!#??????? | | !!!#***## ?????!!#!!!## #??????? | | !!!#?**#???????#!!?#!!!?# #??????? | | "###???#???????#???###??# ###??????? | | "#??????????????????????! ????????? | | # ??????????????????????! ????????? | | ?#??????????????????????! ????????? | | ????????????????????????# #????????? | | ????????????????????????? ????????? | | ????????????????????????? ????????? | | ????????????????????????? #????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 50 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Shielding 33 Weapon Cycling 15 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedDecoyFacilitator Manual? 0 Play Time 00:48:43 Cumulative 40.5 hours Start 2024.09.10 @ 11:31:30 End 2024.09.10 @ 12:23:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d715aa1-1a23-4923-b05a-fb9259d43f8c