Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 11:43:47 Player: Akl Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (37) 185 Value Destroyed (931) 931 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6316 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Hardened Light Armor Plating Gatling Laser KE Penetrator Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Target Analyzer Phase Shifter > --- WEAPON ----------- Heavy Laser Remote Datajack > --- INVENTORY -------- Nuclear Core Advanced Heat Sink Hardened Light Armor Plating Shock Rifle [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Transport Network Coupler Device Improved Terrain Scanner Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 3 | . . . . . 1 1 . . 1 . . . . Weapon 2 | . . . 1 . 1 . . . . . . . . Parts Attached 67 | 4 4 5 1 . 8 6 10 . 19 7 1 . 2 Power 6 | . . 1 . . 1 . 1 . 2 1 . . . Engine 2 | . . 1 . . . . 1 . . . . . . Core 4 | . . . . . 1 . . . 2 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 2 . 2 1 . 3 2 1 . 4 3 . . 1 Treads . | . . . . . . . . . . . . . . Leg 4 | 2 . . . . . 2 . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight 14 | . . 2 1 . 3 . 1 . 4 3 . . . Utility 13 | . 2 . . . 1 1 1 . 7 1 . . . Device 5 | . . . . . 1 . 1 . 2 1 . . . Storage . | . . . . . . . . . . . . . . Processor 6 | . 2 . . . . . . . 4 . . . . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 2 2 . . 3 3 7 . 6 2 1 . 1 Energy Gun 6 | 1 . . . . . . 1 . 3 . 1 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | 1 2 2 . . 1 2 2 . 1 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 1 4 . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 45 | . . . 3 . 10 . 13 1 4 9 3 . 2 Power 5 | . . . 1 . . . 1 . . 2 1 . . Propulsion 16 | . . . 1 . 3 . 5 . . 5 1 . 1 Utility 5 | . . . . . 1 . 2 . 1 1 . . . Weapon 19 | . . . 1 . 6 . 5 1 3 1 1 . 1 Highest Loss Streak 8 | . . . 3 . 8 . 5 1 4 6 3 . 2 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Backups 3 | 3 5 4 2 4 4 3 . 5 4 5 4 4 4 Power . | 1 2 1 . 1 1 . . 1 1 . . . . Propulsion . | . 1 . . . . 1 . . . . . . . Utility . | . 1 . . . . . . . . 2 2 2 2 Weapon 1 | . 1 2 1 2 1 1 . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . . 3 . . 1 . . . 4 . . . 2 Power 2 | . . 1 . . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 2 | . . 1 . . . . . . . . . . 1 Weapon 2 | . . . . . . . . . 1 . . . 1 Tool/Special 3 | . . . . . . . . . 3 . . . . Average Slot Usage (%) 53 | . 64 96 85 77 57 57 47 30 37 67 50 40 40 Engine 1 | . . 10 5 . . . 2 . . . . . . Core 2 | . . . . . 1 7 . . 2 7 4 . . Leg 4 | . 28 25 . . . 5 6 . . . . . . Flight 8 | . . 2 27 22 13 15 2 . 5 20 11 6 5 Device 1 | . . . . . . 7 2 7 3 1 . . . Processor 17 | . 7 28 22 22 17 7 7 7 14 26 26 26 26 Energy Gun 2 | . 1 . . . . . 3 . 2 1 1 6 5 Ballistic Gun 9 | . 26 28 31 33 21 5 10 . . 6 4 . . Special Melee Weapon 2 | . . . . . . 2 4 15 5 . . . . Peak Build Rating 46 | 4 6 7 9 7 10 21 29 18 42 46 29 24 31 Average Rating 19 | 3 4 6 7 7 6 15 17 17 20 33 27 24 24 On Entrance 14 | . 4 6 7 7 7 9 21 18 12 42 28 24 24 Avg Prop Armor Cover (%) 17 | 21 24 21 . . . 10 9 . . . . . 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 26 | 3 3 5 6 3 9 11 26 3 15 15 10 3 3 Greatest Support 27 | 3 3 8 12 8 17 17 27 3 16 16 8 4 4 Greatest Overweight (x) 5 | . . 1 . . . . 5 . 2 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 3 5 5 5 5 5 5 5 5 4 5 Average Carried 3 | 3 5 4 2 4 4 3 . 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 3 5 5 1 5 5 5 5 4 4 5 Class Distribution -------------------- 62% | Mutant 9% | Scavenger-Sprinter 9% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Gunner 4% | Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 1223 | 273 45 77 52 . 42 . 299 . 98 281 11 . 45 Remotely . | . . . . . . . . . . . . . . Salvage Created 1278 | 153 45 191 118 . 80 . 351 . 122 218 . . . Parts 81 | 11 1 11 8 . 5 . 22 . 11 12 . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 2 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 20 . . 5 1 . . Prevented 7 | . . . . . . . . . . . 3 . 4 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 31 | . 1 3 5 . 4 . 8 . 4 6 . . . Guns 28 | . 1 3 5 . 1 . 8 . 4 6 . . . AOE 3 | . . . . . 3 . . . . . . . . Classes Destroyed 7 | 2 1 1 1 . 1 . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Recycler 3 | 1 . 2 . . . . . . . . . . . Swarmer 22 | . . 3 4 . 3 . 4 . 3 5 . . . Grunt 2 | . 1 . . . . . 1 . . . . . . Sentry 4 | . . . 1 . . . 2 . . 1 . . . Hunter 2 | . . . . . 1 . 1 . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 5 | 4 1 4 5 . 3 . 5 . 2 2 . . . Combat Bots Only 5 | . 1 4 5 . 3 . 5 . 2 2 . . . Max Kills in Single Turn 3 | 1 1 2 1 . 3 . 2 . 1 2 . . . Gunslinging 1 | . . . . . . . . . . 1 . . . Exploded 3 | . . . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 526 | . 10 7 37 . 71 . 170 12 81 86 23 . 29 Missed 220 | . 5 3 15 . 28 . 64 7 43 32 9 . 14 Hits 306 | . 5 4 22 . 43 . 106 5 38 54 14 . 15 Melee 3 | . . . . . . . 3 . . . . . . Projectile 303 | . 5 4 22 . 43 . 103 5 38 54 14 . 15 Critical Strikes 7 | . . . . . 2 . 1 1 2 1 . . . Damage Taken 4404 | . 54 35 327 48 597 . 1473 43 521 732 213 . 361 Core 1747 | . 12 9 128 29 222 . 466 26 211 244 113 . 287 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 91 . 60 59 . . 29 . . . . . Volleys Fired 138 | 11 6 10 13 . 20 . 20 . 17 36 5 . . Largest 4 | 2 2 2 3 . 4 . 4 . 1 2 1 . . Hottest 156 | 60 40 40 60 . 100 . 156 . 69 92 50 . . Shots Fired 260 | 22 12 20 37 . 48 . 54 . 17 44 6 . . Gun 255 | 22 12 20 37 . 44 . 54 . 16 44 6 . . Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . 3 . . . . . . . . Special 2 | . . . . . 1 . . . 1 . . . . Kinetic 205 | 11 12 20 37 . 44 . 46 . 6 28 1 . . Thermal 46 | 11 . . . . 1 . 8 . 10 16 . . . Explosive 3 | . . . . . 3 . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . 5 . . Robot Hit Streak 9 | 6 7 6 6 . 6 . 9 . 7 4 2 . . Robot Miss Streak 8 | 5 2 3 5 . 1 . 6 . 1 8 3 . . Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 6 | . . . 2 . . . 3 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . 1 . . . Shots Hit Robots 174 | 12 8 13 19 . 33 . 46 . 21 20 2 . . Core Hits 88 | 5 3 8 11 . 15 . 28 . 7 10 1 . . Critical Kills 2 | . . . . . . . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . 1 . . 2 . . . Burn 1 | . . . . . . . . . . 1 . . . Destroy 2 | . . . . . . . 1 . . 1 . . . Melee Attacks 20 | . . . . . . . 13 . 7 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 12 | . . . . . . . 12 . . . . . . Sneak Attacks 15 | . . . . . . . 8 . 7 . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2041 | 142 59 114 186 . 387 . 518 . 249 357 29 . . Guns 1804 | 142 59 114 186 . 191 . 477 . 249 357 29 . . Cannons . | . . . . . . . . . . . . . . Explosions 196 | . . . . . 196 . . . . . . . . Melee 41 | . . . . . . . 41 . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 1238 | 85 59 114 186 . 191 . 345 . 69 189 . . . Thermal 537 | 57 . . . . . . 132 . 180 168 . . . Explosive 196 | . . . . . 196 . . . . . . . . Electromagnetic 29 | . . . . . . . . . . . 29 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 41 | . . . . . . . 41 . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . 1 2 6 . 5 Message Errors 3 | . . . . . . . . . . . . . 3 Matter Fused 7 | . . . . . . . . . 1 2 4 . . Heat Flow Errors 2 | . . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . 61 . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 232 | . 1 . 66 . 24 . 229 . 60 181 232 . 123 Average Temperature 63 | . 1 . 28 . 7 . 73 . 23 108 126 . 72 Received Heat Transfer 651 | . 30 . 36 . 108 . 327 33 21 39 . . 57 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 1165 | 125 . . . . . . 300 . 333 407 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 85 | 5 30 81 85 21 81 17 . . 85 . . . . Initial 21 | . . 11 . 21 . 17 . . . . . . . Average 17 | 1 5 41 44 6 27 6 . . 12 . . . . Influence Increases 1344 | 20 66 80 135 . 204 . 290 . 194 145 105 . 105 Destroy 0b10 Robot/C 620 | . 20 60 100 . 80 . 160 . 80 120 . . . Destroy 0b10 Robot/NC 30 | 20 . 10 . . . . . . . . . . . Destroy Leader 90 | . 10 10 20 . 20 . 10 . 10 10 . . . Successful Hack 39 | . 6 . . . 4 . . . 29 . . . . Destroy Structure 25 | . . . . . 25 . . . . . . . . Partial Spotted 60 | . 15 . 15 . 15 . . . 15 . . . . Lose Combat Pursuer 480 | . 15 . . . 60 . 120 . 60 15 105 . 105 Influence Decreases 1307 | 20 36 109 81 55 165 39 290 . 109 225 40 70 68 Entered New Map 180 | . . 19 1 34 . 22 . . . 32 2 70 . Time Decay 838 | 20 36 90 50 21 75 17 234 . 79 130 23 . 63 Lost Part 264 | . . . 30 . 90 . 36 . 30 63 15 . . Lost Ally 25 | . . . . . . . 20 . . . . . 5 Squads Dispatched 7 | . 1 . . . 2 . . . 4 . . . . Investigation 1 | . . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 5 | . 1 . . . 2 . . . 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 2 | . . . 1 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 114 | . 4 3 8 3 16 . 19 4 30 7 8 . 12 Peak Tracking Total 22 | . 2 3 5 3 7 . 5 4 22 4 5 . 4 Tactical Retreats 18 | . 1 . . . 3 . 4 . 2 1 4 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 21 | . 2 . . 1 5 1 1 . 7 . . 4 . Terminals 10 | . 1 . . . 4 1 . . 4 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . 1 . . . 1 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 71 | . 2 . . 1 18 2 1 . 18 . . 29 . Successful 42 | . 2 . . 1 4 . 1 . 5 . . 29 . Failed 29 | . . . . . 14 2 . . 13 . . . . Catastrophic 3 | . . . . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 2 . . . 9 2 . . 10 . . . . Terminals 31 | . 1 . . . 16 2 . . 12 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 6 | . 1 . . . 2 . . . 3 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 36 | . 1 . . 1 2 . 1 . 2 . . 29 . Record 11 | . . . . . . . . . . . . 11 . Part Schematic 8 | . . . . . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . . . . . 7 . Prototype ID Bank 6 | . 1 . . . 1 . . . 1 . . 3 . Open Door 2 | . . . . 1 . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 2 . . . 3 . . . . Terminals 4 | . . . . . 2 . . . 2 . . . . Botnet 4 | . . . . . 2 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 5 1 . . 5 . . . . Full Trace Events 2 | . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . 1 . 5 . . . . Non-combat 5 | . . . . . . . . . 5 . . . . Combat 1 | . . . . . . . 1 . . . . . . Robot Hacks Applied 7 | . . . . . . . 1 . 6 . . . . parse_system 2 | . . . . . . . 1 . 1 . . . . no_distress 2 | . . . . . . . . . 2 . . . . find_recycling 1 | . . . . . . . . . 1 . . . . check_alert 2 | . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Total Allies 3 | . . . . . . . 2 . . . . . 1 Largest Group 1 | . . . . . . . 1 . . . . . 1 Highest-Rated Group 96 | . . . . . . . 20 . . . . . 96 Highest-Rated Ally 96 | . . . . . . . 20 . . . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . 1 . . . . . 2 Total Damage 92 | . . . . . . . . . . . . . 92 Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Active Infowar (turns) 2133 | . 54 180 102 96 178 77 840 21 585 . . . . Terrain 606 | . . . . . . . 301 21 284 . . . . T.N.C. 2133 | . 54 180 102 96 178 77 840 21 585 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . 2 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 3647 | 86 168 180 102 96 178 77 840 21 669 389 375 37 429 Spaces Moved 4877 | 80 213 173 175 149 279 157 799 28 883 369 450 105 1017 Core 1492 | 80 213 146 . . . . 532 28 435 . . . 58 Treads . | . . . . . . . . . . . . . . Legs 174 | . . . . . . . 174 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3211 | . . 27 175 149 279 157 93 . 448 369 450 105 959 Fastest Speed 26 | 50 50 37 34 37 34 37 50 50 26 26 32 35 35 Average Speed 55 | 50 50 75 35 37 38 44 85 50 50 64 80 35 36 Slowest Speed 445 | 50 50 100 37 37 40 57 445 50 150 115 112 35 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . 1 1 7 . . . 3 . 3 . 3 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 46 23 18 34 37 4 88 7 22 55 64 71 89 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 4 | . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 8 | . . . . 1 . . 4 . . 1 1 . 1 Spaces Dug 1 | . . . . . 1 . . . . . . . . Terrain Destroyed 24 | . . . . . 24 . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . . AOE 23 | . . . . . 23 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Total 5575 | 103 263 209 191 188 307 163 920 34 1090 481 453 104 1069 Wait 376 | . 39 4 . 39 . . 67 7 104 64 1 . 51 Move 4830 | 79 212 172 172 146 265 156 798 27 876 368 443 104 1012 Hop 16 | . . . 1 1 6 . . . 3 . 3 . 2 Pick Up 46 | 9 . 8 2 2 5 1 8 . 9 1 . . 1 Fast Attach 34 | . 4 . . . 4 1 6 . 12 6 . . 1 Attach 33 | 4 . 1 3 . 4 5 4 . 8 2 1 . 1 Detach 7 | . . . . . . . . . 4 2 . . 1 Swap 6 | . . 4 . . 2 . . . . . . . . Drop 26 | . 2 10 . . 1 . 3 . 8 2 . . . Fire 138 | 11 6 10 13 . 20 . 20 . 17 36 5 . . Melee 20 | . . . . . . . 13 . 7 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 43 | . . . . . . . 1 . 42 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Entered Mines 258 | -10/Mines | Met a Derelict bent on vengeance 288 | -10/Mines | Discovered new exit (range 15) 324 | -10/Mines | Build established: Mutant 384 | -10/Mines | Assembled infested the area 435 | -10/Mines | Entered Materials 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 506 | -9/Materials | Lost 3 parts (1p1n1w) 517 | -9/Materials | Discovered new exit (range 7) 537 | -9/Materials | Entered Mines 540 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 544 | -9/Mines | Learned Materials trap positions 611 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 618 | -9/Mines | Discovered new exit (range 11) 630 | -9/Mines | Discovered new exit (range 8) 633 | -9/Mines | Entered Materials 633 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 634 | -8/Materials | Identified exit to Storage 635 | -8/Materials | Loaded intel: 19 trap records 799 | -8/Materials | Discovered new exit (range 15) 811 | -8/Materials | Entered Factory 811 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 829 | -7/Factory | Lost 8 parts (2n1u5w) 880 | -7/Factory | Discovered new exit (range 13) 888 | -7/Factory | Entered Lower Caves 890 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1030 | -7/Lower Caves | Lost 4 parts (1p1n2w) 1187 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1315 | -7/Lower Caves | Build established: Scavenger-Tank 1401 | -7/Lower Caves | Lost 5 parts (2n1u2w) 1461 | -7/Lower Caves | Core integrity fell below 50% 1634 | -7/Lower Caves | Build established: Mutant 1704 | -7/Lower Caves | Discovered new exit (range 10) 1728 | -7/Lower Caves | Entered another Lower Caves area 1728 | -7/Lower Caves | Identified exit to Zion 1730 | -7/Lower Caves | Learned Factory interactive machine intel 1744 | -7/Lower Caves | Discovered new exit (range 12) 1748 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1749 | -7/Lower Caves | Entered Factory 1749 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1750 | -6/Factory | Loaded intel: 54 interactive machine locations 2313 | -6/Factory | Lost 4 parts (1u3w) 2385 | -6/Factory | Cargo convoy interrupted 2401 | -6/Factory | Discovered new exit (range 12) 2418 | -6/Factory | Identified exit to Lower Caves 2418 | -6/Factory | Entered Lower Caves 2582 | -6/Lower Caves | Lost 6 parts (2p3n1u) 2616 | -6/Lower Caves | Spotted B-75 Beast 2744 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2748 | -6/Lower Caves | Core integrity fell below 50% 2803 | -6/Lower Caves | Discovered new exit (range 4) 2806 | -6/Lower Caves | Identified exit to Lower Caves 2807 | -6/Lower Caves | Entered another Lower Caves area 3093 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3153 | -6/Lower Caves | Lost 3 parts (1p1n1w) 3175 | -6/Lower Caves | Discovered new exit (range 16) 3181 | -6/Lower Caves | Identified exit to Data Miner 3182 | -6/Lower Caves | Entered Data Miner 3182 | -6/Data Miner | Discovered new exit (range 6) 3189 | -6/Data Miner | Met Data Miner 3198 | -6/Data Miner | Learned location of Section 7 (-2) 3198 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3205 | -6/Data Miner | Received God Mode back door access code from Data Miner 3219 | -6/Data Miner | Identified exit to Proximity Caves 3219 | -6/Data Miner | Entered Proximity Caves 3318 | -5/Proximity Caves | Learned location of 1 exit from Factory 3366 | -5/Proximity Caves | Spotted B-75 Beast 3469 | -5/Proximity Caves | Escorted by Enhanced Grunt 3626 | -5/Proximity Caves | Core integrity fell below 20% 3648 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03224_ IHOK %5&0M2BXPMB M0S 03273_ R BMG1>O85GJZ1ZL VL=,8 GQ3IO/IT C 03311_ Acquired 25 matter. 03312_ Acquired Wheel. 03318_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 03405_ 0/GIY LDKDZPZ57QQZGAR2P8ZIUKGB8 03440_ System corrupted: Energy discharge (-30). 03469_ Enhanced Grunt: "Protecting LRC-V3." 03472_ System corrupted: Heat flow error (+156). 03545_ Acquired KE Penetrator. 03595_ Acquired 20 matter. 03619_ Shock Rifle destroyed. 03619_ VTOL Module destroyed. 03619_ Knocked back. 03627_ Searching scrap... 03627_ Found Variable Charge Gun. 03627_ Found Shock Absorption System. 03627_ Found 31 Matter. 03628_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####????????###????????####??????????????????? | | #??##" ######### ##??###### ##?????????????????? | | ####" #??# ######????????????? | | #???# #????????????? | | % % #####???# #?????????????? | | # #### #???### ##?????????????? | | # #??# % ###???# ####??????????????? | | # #??## [!% ##?## ##?????????????????? | | # #???## ### ##??????????????????? | | # #????## " %%##??????????????????? | | #?????## # #??????????????????? | | ###??????### #### #??????????????????? | | ???????????# ## ##??????????????????? | | ?????????# ### ;#??????????????????? | | ###??????# "#######?# ;#??????????????????? | | ##?????# ##???????# ###????????????????? | | #?????#### #????????# #????????????????? | | #????????# #???????## ##????????????????? | | ####?????#% #???????# @ ##?????????????????? | | ####??#!%#???????# ###??????????????????? | | #### #?????? ##????????????????????? | | #????? #?????????????????????? | | #???? g#?????????????????????? | | ########?? g?????????????????????? | | #####????????# ### ?????????????????????? | | #????????????# ??## g????????????????????? | | ## #####??###???## ????# g????????????????????? | | ?# #??# ##???##????# ????????????????????? | | ?## #### ##???????? #???????????????????? | | ??# ## #???????? #???????????????????? | | ??# ## #???????? ####???????????????????? | | ??## #????????? #???????????????????????? | | ???## #?????????#????????????????????????? | | ????### ##?????????????????????????????????? | | ??????#### #?????????????????????????????????? | | ?????????## #????????????????????????????????? | | ??????????## #????????????????????????????????? | | ???????????# ##????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 5 Target Analysis 6 Salvage Targeting 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Insider Info Not Today, Chutes Challenges ------------ None Game ------ Seed ChromionTransmissionBay Manual? 0 Play Time 00:54:42 Cumulative 46.1 hours Start 2026.07.25 @ 17:22:05 End 2026.07.26 @ 11:43:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdd50244-4955-4474-b78a-e67d023548f2