Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.24 @ 18:31:46 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (142) 710 Value Destroyed (3588) 3588 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 7364 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 39 Friendly Fire -35 Cogmind --------- Core Integrity 652/700 Matter 277/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (205) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Armored Treads > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (4) ------- Lightning Gun Heavy Assault Rifle Flak Gun Precision Assault Rifle > --- INVENTORY (20) --- Deuterium Engine Light Treads Improved Treads Improved Treads Cooling System Cooling System Improved Cooling System Medium Matter Pod (100) Experimental Sensor Array Improved Terrain Scan Processor Hardened Light Armor Plating Hacking Suite Thief Drone Bay (3/3) Shotgun Gauss Rifle Flak Gun Shock Bomb Launcher Heavy Rocket Launcher Rocket Array Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Assault Rifle Flak Gun Precision Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Improved Treads Improved Treads Cooling System Cooling System Improved Cooling System Medium Matter Pod Experimental Sensor Array Improved Terrain Scan Processor Hardened Light Armor Plating Hacking Suite Thief Drone Bay Shotgun High-powered Shotgun High-powered Shotgun Shock Bomb Launcher Heavy Rocket Launcher Rocket Array Power Maul [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 96 | 7 13 1 20 9 36 10 Power 9 | 1 1 1 2 2 2 . Engine 9 | 1 1 1 2 2 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 3 . 3 . 7 1 Treads 16 | 2 3 . 3 . 7 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 2 . 3 2 6 2 Device 6 | . . . . 1 4 1 Storage 5 | 2 2 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . . 2 1 2 1 Artifact . | . . . . . . . Weapon 54 | 2 7 . 12 5 21 7 Energy Gun 2 | 1 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 39 | 1 6 . 9 3 16 4 Ballistic Cannon . | . . . . . . . Launcher 10 | . . . 3 2 4 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . 1 . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 1 3 1 Parts Lost 9 | . . . 1 . 6 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 2 | . . . . . 1 1 Weapon 4 | . . . . . 4 . Highest Loss Streak 4 | . . . 1 . 4 1 Average Slot Usage (%) 99 | . 100 100 98 100 99 97 Engine 10 | . 14 14 11 11 9 7 Treads 24 | . 28 28 21 22 26 22 Device 3 | . . . . . 9 7 Storage 21 | . 28 28 22 22 18 15 Protection 7 | . . . 10 11 9 12 Ballistic Gun 27 | . 24 28 31 25 26 27 Launcher 1 | . . . . 7 . . Naked Turns . | . . . . . . . Heaviest Build 100 | 17 59 59 88 88 92 100 Greatest Support 69 | 40 46 46 46 46 69 65 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 18 18 20 20 20 20 Average Capacity 18 | 5 11 18 18 20 20 20 Most Carried 20 | 3 13 18 20 20 20 20 Average Carried 17 | 1 10 15 18 20 18 19 Final Capacity 20 | 8 18 18 20 20 20 20 Final Carried 20 | 3 13 18 20 20 20 20 Class Distribution -------------------- 44% | Hauler-Tank 28% | Mutant 14% | Tank 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 3916 | 279 401 126 828 436 1329 517 Remotely . | . . . . . . . Salvage Created 4967 | 96 533 184 1209 272 2045 628 Parts 335 | 7 37 12 102 12 119 46 Haulers Intercepted 11 | . 2 . 4 . 5 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 99 | . 9 9 21 17 28 15 Guns 84 | . 9 9 21 8 23 14 AOE 15 | . . . . 9 5 1 Classes Destroyed 17 | 3 5 . 3 3 2 1 Worker 12 | 1 1 . 3 2 5 . Builder 5 | . . . 2 . 2 1 Tunneler 1 | 1 . . . . . . Hauler 11 | . 2 . 4 . 5 . Recycler 7 | 1 1 1 1 . 3 . Mechanic 1 | . 1 . . . . . Operator 3 | . . . 2 . 1 . Watcher 13 | . 3 . 5 . 5 . Swarmer 28 | . 3 9 8 . 2 6 Grunt 32 | . 6 . 7 2 13 4 Brawler 2 | . . . . 2 . . Duelist 2 | . . . . . 2 . Sentry 19 | . . . 6 1 10 2 Demolisher 2 | . . . . 2 . . Hunter 3 | . . . . . 1 2 Programmer 1 | . . . . . . 1 Assembled 10 | . . . . 10 . . Best Kill Streak 10 | 1 5 3 8 4 10 4 Combat Bots Only 7 | . 3 3 7 4 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 Gunslinging 1 | . . . 1 1 . 1 Exploded 2 | . . . . 1 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 4595 | . 363 271 877 445 1551 1088 Core 430 | . 34 76 124 36 112 48 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 56 . 60 79 . Volleys Fired 317 | 3 51 20 75 31 103 34 Largest 4 | 2 2 2 3 3 3 4 Hottest 134 | 60 60 46 69 69 71 134 Shots Fired 832 | 6 102 40 218 52 281 133 Gun 800 | 6 102 40 215 33 272 132 Cannon . | . . . . . . . Launcher 32 | . . . 3 19 9 1 Special . | . . . . . . . Kinetic 777 | 3 90 40 215 33 272 124 Thermal . | . . . . . . . Explosive 31 | . . . 3 19 9 . Electromagnetic 24 | 3 12 . . . . 9 Robot Hit Streak 26 | 2 11 7 22 26 21 19 Robot Miss Streak 6 | 1 2 2 3 2 6 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 2 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 534 | 4 68 24 132 29 179 98 Core Hits 266 | 3 31 10 49 35 101 37 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 11 | . 7 . . . 1 3 Impact 11 | . 7 . . . 1 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9558 | 69 722 372 1903 1229 3866 1397 Guns 7220 | 69 710 356 1815 324 2671 1275 Cannons . | . . . . . . . Explosions 1847 | . . . 23 846 948 30 Melee 187 | . . . . . 103 84 Ramming 304 | . 12 16 65 59 144 8 Kinetic 6979 | 26 605 356 1815 324 2671 1182 Thermal . | . . . . . . . Explosive 1817 | . . . 23 846 948 . Electromagnetic 271 | 43 105 . . . . 123 Impact 187 | . . . . . 103 84 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Effects 19 | . . . . . 19 . Message Errors 8 | . . . . . 8 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 5 | . . . . . 5 . Data Loss (minor) 2 | . . . . . 2 . Targeting Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . 26 4 . Projectiles . | . . . . . . . Explosions 29 | . . . . 26 3 . Melee 1 | . . . . . 1 . Knockbacks 3 | . . . . 1 2 . Impact 3 | . . . . 1 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . . . 60 49 . Shots 5 | . . . . 3 2 . Rammed 30 | . 2 2 7 5 13 1 Targets Rammed 35 | 1 3 3 8 5 14 1 Kicked . | . . . . . . . Crushed 5 | 1 1 1 1 . 1 . Highest Temperature 238 | . 18 . 113 60 238 42 Average Temperature 28 | . 9 . 28 21 115 11 Received Heat Transfer 1149 | . 165 . 210 6 504 264 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 468 | 10 240 247 468 402 384 302 Initial 182 | . 9 7 . 182 . 164 Average 141 | 3 96 43 116 162 209 187 Maximum Alert Level 2 | . 1 1 2 2 1 1 Low Security (%) 64 | 100 80 95 79 45 31 72 Level 1 34 | . 19 4 15 53 68 27 Level 2 1 | . . . 5 1 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 1 . 1 5 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . 1 . 1 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 8 | . 1 . 3 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 161 | . 21 11 36 21 51 21 Peak Tracking Total 6 | . 4 3 3 5 6 4 Tactical Retreats 13 | . . 2 . . 9 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 6 | . . 1 2 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 5 | . . . 2 3 . . Max in Single Turn 1 | . . . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 40 | . 7 1 12 1 12 7 Terminals 28 | . 6 . 9 . 9 4 Fabricators 1 | . . . . . . 1 Repair Stations 6 | . 1 . 2 . 2 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 128 | . 21 1 43 1 49 13 Successful 76 | . 12 1 29 1 27 6 Failed 49 | . 8 . 13 . 21 7 Catastrophic 5 | . 1 . 1 . 1 2 Database Lockouts 3 | . 1 . 1 . 1 . Manual 73 | . 14 . 24 . 28 7 Terminals 102 | . 19 . 35 . 39 9 Fabricators 1 | . . . . . . 1 Repair Stations 17 | . 2 . 6 . 7 2 Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 2 . 3 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 46 | . 7 1 20 1 15 2 Record 1 | . . . . . . 1 Part Schematic 4 | . 1 . . . 3 . Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 10 | . . . 9 . 1 . Open Door 2 | . . 1 . 1 . . Branch Access Points 3 | . 1 . 1 . 1 . Terminal Index 3 | . 1 . . . 1 1 Repair Station Index 2 | . . . 1 . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 5 | . . . 3 . 2 . Locate Traps 5 | . 1 . 3 . 1 . Disarm Traps 2 | . . . 2 . . . Dispatch Records 1 | . . . 1 . . . Transport Status 2 | . 1 . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 16 | . 2 . 6 . 6 2 Scan Component 8 | . 1 . 3 . 3 1 Repair 8 | . 1 . 3 . 3 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 1 | . . . . . 1 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 3 . 3 . 3 2 Terminals 11 | . 3 . 3 . 3 2 Botnet 11 | . 3 . 3 . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used 2 | . . . 1 . 1 . Hacking Detections 34 | . 6 . 11 . 10 7 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 8 | . 1 . 3 . 3 1 Time 288 | . 26 . 102 . 128 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 20 | . . . 20 . . . Total Damage 255 | . . . 255 . . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 10368 | 108 1172 1466 2293 1456 2641 1232 Spaces Moved 4907 | 55 579 762 1044 728 1152 587 Core 3 | 3 . . . . . . Treads 4904 | 52 579 762 1044 728 1152 587 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 180 175 178 Average Speed 176 | 154 162 180 180 180 177 178 Slowest Speed 180 | 160 180 180 180 180 180 178 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 4 82 100 88 98 90 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 5 | . . 1 . 4 . . Spaces Dug 38 | . 6 . 19 12 . 1 Terrain Destroyed 278 | . 6 . 26 169 76 1 Melee 7 | . 6 . . . . 1 Projectile . | . . . . . . . AOE 271 | . . . 26 169 76 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 5931 | 68 711 814 1291 824 1535 688 Wait 452 | . 32 25 122 42 189 42 Move 4902 | 55 578 761 1043 727 1151 587 Hop . | . . . . . . . Pick Up 57 | 3 14 4 11 4 17 4 Fast Attach 17 | 7 . . 4 . 3 3 Attach 12 | . . . 3 . 8 1 Detach 1 | . . . . . . 1 Swap 67 | . 13 1 13 9 25 6 Drop 61 | . 13 . 12 6 24 6 Fire 317 | 3 51 20 75 31 103 34 Melee 11 | . 7 . . . 1 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 34 | . 3 3 8 5 14 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 561 | -10/Materials | Repaired Lgt. Assault Rifle 739 | -10/Materials | Discovered new exit (range 14) 898 | -10/Materials | Identified exit to Mines 932 | -10/Materials | Central database locked down 1094 | -10/Materials | Discovered new exit (range 15) 1170 | -10/Materials | Discovered new exit (range 16) 1281 | -10/Materials | Entered Mines 1446 | -10/Mines | Discovered new exit (range 10) 1639 | -10/Mines | Discovered new exit (range 3) 2348 | -10/Mines | Learned Materials terminal intel 2394 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2636 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2747 | -10/Mines | Entered Materials 2747 | -9/Materials | Accompanied by 3 allies 2747 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2748 | -9/Materials | Loaded intel: 12 terminal locations 3270 | -9/Materials | Build established: Tank 3372 | -9/Materials | Discovered new exit (range 12) 3620 | -9/Materials | Identified exit to Mines 3790 | -9/Materials | Repaired Imp. Treads 3981 | -9/Materials | Repaired Hrd. Medium Armor Plating 4015 | -9/Materials | Repaired Imp. Treads 4135 | -9/Materials | Discovered new exit (range 8) 4621 | -9/Materials | Destroyed 7 combat bots 4674 | -9/Materials | Discovered new exit (range 8) 4782 | -9/Materials | Central database locked down 4795 | -9/Materials | Build established: Hauler-Tank 5040 | -9/Materials | Entered Mines 5093 | -9/Mines | Discovered new exit (range 15) 5152 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5156 | -9/Mines | Found Prototype Device 5287 | -9/Mines | Assembled infested the area 5306 | -9/Mines | Learned 2 Materials zone layouts 5667 | -9/Mines | Build established: Hauler-Mutant 6046 | -9/Mines | Discovered new exit (range 9) 6208 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6339 | -9/Mines | Found the Drone Emporium 6360 | -9/Mines | Found Prototype Device 6361 | -9/Mines | Identified Thief Drone Bay 6496 | -9/Mines | Entered Materials 6496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6497 | -8/Materials | Identified exit to Factory 6497 | -8/Materials | Identified Exp. Sensor Array 6520 | -8/Materials | Build established: Hauler-Tank 6664 | -8/Materials | Lost 4 parts (1n1u2w) 7307 | -8/Materials | Repaired Imp. Treads 7736 | -8/Materials | Central database locked down 7828 | -8/Materials | Found Prototype Launcher 7828 | -8/Materials | Identified Rocket Array 7831 | -8/Materials | Found Rocket Array 8015 | -8/Materials | Discovered exit to Factory (range 15) 8387 | -8/Materials | Discovered exit to Factory (range 9) 8774 | -8/Materials | Repaired Imp. Treads 8855 | -8/Materials | Repaired Exp. Sensor Array 9137 | -8/Materials | Entered Factory 9137 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9739 | -7/Factory | Repaired Imp. Treads 10100 | -7/Factory | Discovered new exit (range 9) 10267 | -7/Factory | Garrison activated, responded to threat 10369 | -7/Factory | Self-destructed Last Messages --------------- Acquired 53 matter. Dropped Hpw. Shotgun. Acquired Gauss Rifle. Y-54 Guardian calls for garrison reinforcements. ALERT: Activating Garrison Access F001. Y-54 Guardian destroyed. Acquired 75 matter. Y-54 Guardian destroyed. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Proton Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Hrd. Light Armor Plating destroyed. Acquired 73 matter. Dropped Hpw. Shotgun. Acquired Flak Gun. U-05 Engineer lays Concrete. Connecting with Garrison Access... S-27 Virus emerges from the garrison. Adv. Treads destroyed. 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Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcGhostNanovents Manual? 0 Play Time 01:04:17 Cumulative 66.0 hours Start 2021.03.24 @ 16:23:25 End 2021.03.24 @ 18:31:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 37 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1cbda829-8e9e-41a8-8663-9fae36b67041