Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 10:37:06 Player: Spoodle Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (5254) 5254 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (176) 176 TOTAL SCORE: 12195 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1300 Matter 260/300 Energy 148/230 System Corruption 12% Temperature Cool (0) Movement Core (450) Ox8 Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Cooling System Improved Coolant Injector Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Peak State ------------ > --- POWER ------------ F-cell Engine Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Coolant Injector Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating Advanced Shield Generator Improved System Shield > --- WEAPON ----------- Gatling Laser Plasma Rifle Heavy Plasma Cannon Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Cooling System Improved Coolant Injector Improved Coolant Injector Advanced Sensor Array Cloaking Device Layered Light Armor Plating Improved System Restoration Module Plasma Rifle Wave Gun Nova Cannon Missile Launcher [Rating: 126] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Particle Reactor Propulsion Armored Leg Leg Armored Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . Utility 10 | . . . 2 1 . . . 2 2 2 1 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 186 | 8 7 1 9 5 36 6 . 29 21 16 48 Power 20 | 1 1 1 1 1 1 . . 5 . . 9 Engine 14 | 1 1 1 1 1 1 . . 5 . . 3 Core . | . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 6 Propulsion 35 | 3 1 . 1 1 11 . . 5 2 2 9 Treads . | . . . . . . . . . . . . Leg 28 | . . . . . 10 . . 5 2 2 9 Wheel 7 | 3 1 . 1 1 1 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 77 | 2 2 . 6 2 13 1 . 11 11 10 19 Device 40 | 1 . . 3 1 3 1 . 7 8 4 12 Storage 6 | 1 2 . . . . . . 1 1 1 . Processor 9 | . . . . . 2 . . 1 1 . 5 Hackware 5 | . . . . . 1 . . 1 . 3 . Protection 17 | . . . 3 1 7 . . 1 1 2 2 Artifact . | . . . . . . . . . . . . Weapon 54 | 2 3 . 1 1 11 5 . 8 8 4 11 Energy Gun 29 | 1 1 . . . 3 3 . 6 5 3 7 Energy Cannon 12 | . 1 . 1 . 4 . . 1 3 . 2 Ballistic Gun 4 | 1 1 . . 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . . . . . 3 2 . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . 1 1 . 1 Parts Lost 41 | . . . . . 4 . . . . 7 30 Power 5 | . . . . . 1 . . . . . 4 Propulsion 10 | . . . . . 2 . . . . . 8 Utility 13 | . . . . . 1 . . . . 3 9 Weapon 13 | . . . . . . . . . . 4 9 Highest Loss Streak 21 | . . . . . 1 . . . . 5 21 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 100 99 100 98 90 85 96 99 98 85 Engine 6 | . 14 14 11 9 6 7 7 6 5 5 3 Leg 17 | . . . . . 27 14 14 21 22 19 15 Wheel 4 | . 28 28 22 18 1 7 7 1 . . . Device 13 | . 14 14 21 18 11 7 7 12 15 16 16 Storage 6 | . 14 14 11 9 7 7 7 8 5 5 3 Processor 13 | . . . . . 7 14 14 15 21 20 16 Hackware 1 | . . . . . . . . . . 7 4 Protection 6 | . . . 10 18 9 7 7 6 5 4 3 Energy Gun 9 | . 6 . . . 5 6 7 12 17 16 11 Energy Cannon 9 | . 7 14 22 18 12 14 14 10 3 2 3 Ballistic Gun 1 | . 14 14 . 9 2 . . . . . . Naked Turns 38 | . . . . . . . . . . . 38 Heaviest Build 95 | 14 29 33 36 47 56 58 56 76 66 69 95 Greatest Support 103 | 26 20 20 26 32 57 28 28 64 76 89 103 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 1 2 . . 1 Average Overweight (x) . | . . 1 1 1 . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 9 15 15 15 15 15 14 15 15 14 15 Average Carried 13 | 4 7 12 14 14 14 14 14 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 9 15 15 15 14 14 14 15 15 14 1 Class Distribution -------------------- 32% | Scavenger-Skirmisher 28% | Skirmisher 12% | Mutant 10% | Gunner 8% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Matter Collected 2218 | 288 . 138 50 56 550 109 . 283 230 162 352 Remotely . | . . . . . . . . . . . . Salvage Created 5140 | 150 . 87 118 56 822 95 . 623 518 745 1926 Parts 230 | 9 . 7 5 3 26 7 . 25 24 35 89 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 6 | 1 . . . . . . . . 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 93 | . . 4 2 1 23 4 . 16 7 15 21 Guns 43 | . . 3 . 1 7 . . 11 4 10 7 Cannons 22 | . . 1 1 . 8 3 . 3 . 1 5 AOE 13 | . . . . . 8 1 . 2 . . 2 Classes Destroyed 15 | 2 . 2 1 . 3 . . 1 2 2 2 Worker 8 | . . . . . . . . . 1 . 7 Builder 5 | . . . . . . . . . . 1 4 Tunneler 3 | 3 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 Recycler 3 | 1 . . . . . . . 1 . . 1 Operator 1 | . . . . . . . . . . 1 . Watcher 11 | . . . . . 2 . . . 3 1 5 Swarmer 31 | . . 3 . . 11 3 . 9 . 5 . Grunt 20 | . . 1 . . 8 . . 4 . 4 3 Brawler 1 | . . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 9 | . . . 2 1 2 . . . 3 . 1 Hunter 15 | . . . . . . . . . 1 2 12 Programmer 15 | . . . . . 1 1 . 2 3 4 4 Best Kill Streak 12 | 4 . 3 1 1 8 3 . 3 3 7 12 Combat Bots Only 8 | . . 3 1 1 8 3 . 3 2 7 4 Max Kills in Single Turn 5 | 1 . 1 1 1 3 2 . 2 2 1 5 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . . . . . 3 1 . 2 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 919 | . . 21 10 8 181 9 . 78 18 141 453 Missed 330 | . . 5 4 3 65 4 . 28 7 56 158 Damage Taken 10642 | . . 154 85 73 1712 74 . 846 436 1662 5600 Core 1794 | . . 49 15 . 212 . . 67 . 135 1316 Absorbed by Shields 236 | . . . . . . . . . . . 236 Redirected to Shielding 49 | . . . . 9 40 . . . . . . Regen/Repaired (Parts) 62 | . . . . . . . . . . . 62 Core Remaining (%) 90 | 100 . 80 96 100 . . 69 92 100 88 . Volleys Fired 213 | 6 . 16 5 4 48 5 . 24 18 35 52 Largest 4 | 2 . 2 2 3 3 3 . 4 4 4 4 Hottest 358 | 60 . 80 120 143 185 166 . 300 320 320 358 Shots Fired 641 | 12 . 32 10 12 131 13 . 66 59 110 196 Gun 427 | 12 . 16 . 4 57 . . 47 45 90 156 Cannon 198 | . . 16 10 8 67 10 . 18 14 19 36 Launcher 16 | . . . . . 7 3 . 1 . 1 4 Special . | . . . . . . . . . . . . Kinetic 48 | 6 . 16 . 4 22 . . . . . . Thermal 565 | 6 . 16 10 8 96 10 . 59 59 109 192 Explosive 16 | . . . . . 7 3 . 1 . 1 4 Electromagnetic 12 | . . . . . 6 . . 6 . . . Robot Hit Streak 21 | 3 . 16 3 15 17 2 . 12 13 19 21 Robot Miss Streak 5 | 1 . 5 2 . 3 1 . 3 3 3 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . 1 . 1 2 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 1 Shots Hit Robots 419 | 7 . 19 6 12 89 3 . 45 37 66 135 Core Hits 270 | 5 . 6 2 4 42 6 . 32 26 41 106 Critical Kills 3 | . . . 1 . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 18 | . . . 1 . 2 . . . 2 3 10 Burn 15 | . . . . . 2 . . . 1 2 10 Meltdown 3 | . . . 1 . . . . . 1 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12581 | 77 . 265 105 209 2480 219 . 1356 1052 1945 4873 Guns 6911 | 77 . 127 . 65 555 . . 764 866 1536 2921 Cannons 3336 | . . 138 105 144 1047 87 . 400 186 222 1007 Explosions 2334 | . . . . . 878 132 . 192 . 187 945 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 382 | 32 . 127 . 65 158 . . . . . . Thermal 9877 | 45 . 138 105 144 1426 87 . 1194 1052 1758 3928 Explosive 2209 | . . . . . 844 132 . 101 . 187 945 Electromagnetic 113 | . . . . . 52 . . 61 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 1 1 2 12 Average Corruption 2 | . . . . . . . . 1 1 1 3 Corruption Purged 1 | . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . . . 2 1 7 6 Message Errors 3 | . . . . . . . . . . 2 1 Matter Fused 1 | . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . 1 . . 1 Data Loss (major) 3 | . . . . . . . . . 1 1 1 Misfires 1 | . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 114 | . . . . . 91 . . . 13 . 10 Projectiles 21 | . . . . . 5 . . . 13 . 3 Explosions 93 | . . . . . 86 . . . . . 7 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . . . . 56 Shots 1 | . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 354 | . . 201 90 48 291 169 . 354 148 194 306 Average Temperature 83 | . . 91 38 21 71 61 . 127 56 69 101 Received Heat Transfer 1533 | . . 54 27 27 393 . . 126 30 201 675 Effects 1 | . . . . . . . . 1 . . . Interference 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 16 | . . . 1 . . . . . 3 4 8 Combat Hostiles 15 | . . . 1 . . . . . 3 4 7 Parts Melted 71 | . . 2 1 . 8 . . 4 11 15 30 Heat Transferred 20175 | 100 . 296 222 296 2812 111 . 2194 2186 3775 8183 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Peak Influence 505 | 20 50 106 135 118 387 . . 266 185 255 505 Initial 74 | . 13 19 37 56 53 . . 47 74 38 54 Average 139 | 6 26 72 101 91 140 . . 87 92 136 332 Maximum Alert Level 2 | . . . . . 1 . . 1 . 1 2 Low Security (%) 75 | 100 100 100 100 100 67 . . 88 100 66 27 Level 1 18 | . . . . . 32 . . 11 . 33 34 Level 2 5 | . . . . . . . . . . . 37 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 4 . . 7 3 3 7 Investigation 6 | . . . . . 2 . . 1 . 1 2 Extermination 12 | . . . . . 2 . . 3 2 2 3 Reinforcement 2 | . . . . . . . . . 1 . 1 Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Distress Signals 8 | . . . . 1 2 . . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 2 5 2 6 31 4 . 20 11 19 53 Peak Tracking Total 13 | . . 3 1 3 7 3 . 4 3 5 13 Tactical Retreats 5 | . . 1 . . 2 . . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Traps Triggered 5 | . 1 . . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Machines Disabled 3 | . . . . . . . . . 1 2 . Max in Single Turn 1 | . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Machines Accessed 29 | . 2 . 3 2 3 . . 5 5 4 5 Terminals 21 | . 2 . 2 1 3 . . 3 4 3 3 Fabricators 4 | . . . . . . . . 2 1 . 1 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 67 | . 6 . 8 7 8 . . 10 8 8 12 Successful 32 | . 5 . 5 6 2 . . 2 4 3 5 Failed 35 | . 1 . 3 1 6 . . 8 4 5 7 Catastrophic 7 | . . . . . 1 . . 1 1 2 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 51 | . 6 . 5 3 8 . . 7 7 7 8 Fabricators 6 | . . . . . . . . 3 1 . 2 Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . . 3 4 . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 22 | . 5 . 3 2 2 . . 2 3 3 2 Record 4 | . . . . . . . . . 1 1 2 Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 1 . . . . . 1 . Emergency Access Points 2 | . . . 1 . . . . . . 1 . Alert Level 3 | . . . . . . . . 2 1 . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 2 | . . . . . 1 . . . 1 . . Registered Components 3 | . 1 . 1 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 Network Status 2 | . . . . . . . . . 1 . 1 Repair Station Hacks 2 | . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . 2 4 . . . . . . . Insert Component 3 | . . . 1 2 . . . . . . . Analyze 3 | . . . 1 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 24 | . 2 . 1 1 3 . . 5 4 3 5 Full Trace Events 6 | . . . . . 2 . . 1 . 1 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 25 | . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 2 . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . . Total Damage 122 | . . 122 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Turns Passed 7372 | 115 144 328 272 370 1339 567 98 1326 898 909 1006 Spaces Moved 5138 | 77 156 231 215 287 875 449 86 814 633 617 698 Core 220 | 5 . . . . . . . . . . 215 Treads . | . . . . . . . . . . . . Legs 3026 | . . . . . 745 . . 548 633 617 483 Wheels 1892 | 72 156 231 215 287 130 449 86 266 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 115 115 115 120 120 120 50 Average Speed 113 | 87 84 95 101 108 119 116 115 124 120 120 98 Slowest Speed 260 | 100 95 95 105 115 190 130 115 260 120 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 4 24 48 24 26 20 63 17 22 20 12 19 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . 1 . . . 5 1 . . . . Spaces Dug 19 | . . . . . . 19 . . . . . Terrain Destroyed 166 | . . . . . 63 26 . 8 3 26 40 Melee . | . . . . . . . . . . . . Projectile 26 | . . . . . 2 4 . . 3 12 5 AOE 140 | . . . . . 61 22 . 8 . 14 35 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Total 6167 | 110 165 309 260 337 1060 481 85 1063 727 700 870 Wait 432 | 10 . 45 16 27 59 14 . 164 27 21 49 Move 5127 | 76 155 230 214 286 874 448 85 813 632 616 698 Hop . | . . . . . . . . . . . . Pick Up 103 | 9 1 11 8 8 21 4 . 13 12 6 10 Fast Attach 54 | 6 4 . 1 . 5 . . 8 6 7 17 Attach 47 | 2 . . 2 2 10 1 . 3 3 6 18 Detach 2 | . . . . . . . . . . . 2 Swap 86 | . 3 1 6 3 21 6 . 18 12 3 13 Drop 103 | 1 2 6 8 7 22 3 . 20 17 6 11 Fire 213 | 6 . 16 5 4 48 5 . 24 18 35 52 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 390 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 449 | -10/Mines | Learned Materials stockpile data 453 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 525 | -10/Mines | Discovered new exit (range 5) 533 | -10/Mines | Lost 3 allies 588 | -10/Mines | Entered Materials 588 | -9/Materials | Evolved 2 slots: Utility x2 589 | -9/Materials | Identified exit to Storage 818 | -9/Materials | Discovered new exit (range 8) 860 | -9/Materials | Entered another Materials area 860 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1210 | -8/Materials | Discovered new exit (range 16) 1230 | -8/Materials | Entered Factory 1230 | -7/Factory | Evolved 2 slots: Propulsion x2 1374 | -7/Factory | Build established: Tank 2004 | -7/Factory | Build established: Gunner 2035 | -7/Factory | Destroyed 8 combat bots 2205 | -7/Factory | Discovered new exit (range 7) 2245 | -7/Factory | Identified exit to Lower Caves 2390 | -7/Factory | Destroyed 7 combat bots 2569 | -7/Factory | Entered Lower Caves 2783 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2794 | -7/Lower Caves | Learned 4 Factory zone layouts 2943 | -7/Lower Caves | Found Alien Artifact 2996 | -7/Lower Caves | Identified Core Expander 2996 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 3128 | -7/Lower Caves | Discovered new exit (range 8) 3135 | -7/Lower Caves | Identified exit to Lower Caves 3136 | -7/Lower Caves | Entered another Lower Caves area 3185 | -7/Lower Caves | Discovered new exit (range 15) 3202 | -7/Lower Caves | Identified exit to Factory 3209 | -7/Lower Caves | Learned Factory terminal intel 3234 | -7/Lower Caves | Entered Factory 3234 | -6/Factory | Evolved 2 slots: Utility x2 3235 | -6/Factory | Identified exit to Factory 3236 | -6/Factory | Loaded intel: 26 terminal locations 3924 | -6/Factory | Build established: Skirmisher 4081 | -6/Factory | Garrison activated, responded to threat 4560 | -6/Factory | Entered another Factory area 4560 | -5/Factory | Evolved 2 slots: Utility x2 5347 | -5/Factory | Discovered new exit (range 17) 5457 | -5/Factory | Identified exit to Factory 5458 | -5/Factory | Entered another Factory area 5458 | -4/Factory | Evolved 2 slots: Utility x2 5636 | -4/Factory | Discovered new exit (range 21) 5686 | -4/Factory | Identified exit to Extension 5906 | -4/Factory | Destroyed 7 combat bots 5936 | -4/Factory | Lost 5 parts (2u3w) 6052 | -4/Factory | Discovered new exit (range 5) 6057 | -4/Factory | Identified exit to Research 6235 | -4/Factory | Build established: Scavenger-Skirmisher 6367 | -4/Factory | Entered Research 6367 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6417 | -3/Research | Repaired Angular Momentum Engine 6711 | -3/Research | Lost 5 parts (1p1n2u1w) 6820 | -3/Research | Lost 4 parts (1n2u1w) 6997 | -3/Research | Spotted B-86 Titan 7158 | -3/Research | First assault squad dispatched 7251 | -3/Research | Core integrity fell below 50% 7252 | -3/Research | Released all parts (9) 7283 | -3/Research | Lost 21 parts (3p6n5u7w) 7310 | -3/Research | System corruption reached 10% 7339 | -3/Research | Core integrity fell below 20% 7373 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07252_ Released Lrn. Sensor Array. 07252_ Released Lyr. Light Armor Plating. 07252_ Released Quantum Rifle. 07254_ G-67 Veteran suffers critical hit (Burn). 07259_ Terminal disabled. 07287_ Acquired 18 matter. 07290_ Acquired Terrain Scan Processor. 07298_ Dropped Imp. System Restoration Module. 07298_ Acquired Lgt. Particle Reactor. 07302_ Dropped Adv. Heat Sink. 07307_ TZMGXQDOD,KK4A|IJSSMWOGM1LITRMRV 07327_ Acquired Adv. Targeting Computer. 07333_ System corrupted: Component data lost. 07334_ Acquired Mic. Antimatter Reactor. 07344_ Acquired 40 matter. 07354_ System corrupted: Substantial component data lost. 07367_ ALERT: Rogue bot located, Programmers report to Research Zone 1E. 07369_ Connecting with Terminal... 07369_ ALERT: Suspicious activity at Terminal R014. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #????###+################???????????????? | | #????# + """T""" #???????????????? | | #????+ # """@""" #???????????????? | | #????# # p s #???????????????? | | #????+ + s #???????????????? | | #????# # s #???????????????? | | #????# # !#???????????????? | | #+############# ###############???????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | # ### ########?????????????????????????????? | | # #?# #????????????????????????????????????? | | # #?# #????????????????????????????????????? | | # #?# ##############???????????????????????? | | # #?# # #???????????????????????? | | # #?# # ]] #???????????????????????? | | #?# # """ ]] #???????????????????????? | | ## ###?# # """ #???????????????????????? | | ?# #???# # """ #???????????????????????? | | ##+##### # #???????????????????????? | | + # #???????????????????????? | | # # #???????????????????????? | | # % + #???????????????????????? | | # # """ #???????????????????????? | | ! # # """S"" #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 80 Energy Generation 39 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 225 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 24 Core Analysis 6 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech I Spy Let's See Who's Tougher Safety First Challenges ------------ None Game ------ Seed SlugHeavyNanoactuators Manual? 0 Play Time 02:32:36 Cumulative 37.9 hours Start 2024.04.15 @ 20:34:01 End 2024.04.16 @ 10:37:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f8a7681-a76b-4f00-89c2-fc49fc1f7fdb