Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.28 @ 20:00:07 Player: cptwinky Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (338) 1690 Value Destroyed (15630) 15630 Prototype IDs (69) 1380 Alien Tech Used (5) 1000 Bonus (5478) 5478 TOTAL SCORE: 34878 Bonus ------- High Alert Combat Kills 722 Follower Combat Kills 967 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 348 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -659 Cogmind --------- Core Integrity 0/1600 Matter 164/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Experimental Optical Array Advanced Target Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Phase Armor AEGIS Remote Shield Advanced Hacking Suite Ghost Barrier Long-range Tractor Beam > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun > --- INVENTORY -------- Biometal Heavy Treads Compact Matter Pod Advanced Armor Integrity Analyzer Matter Filter Layered Heavy Armor Plating Advanced Thermal Shield Improved System Restoration Module Quantum Rifle Matter Neutralizer Helical Railgun Perforator Omega Cannon Gamma Bomb Array Mini Smartbomb Launcher Plasma Lance [Rating: 232] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Light Treads Leg Biometal Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Improved Cooling System Device Improved Cooling System Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Layered Light Armor Plating Artifact Phase Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . . . . . . 2 . . . . . . 2 . . . Utility 9 | . . . 1 . 1 1 . . . . 1 1 . . . . . . . . 2 . . . 2 . Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 452 | . 24 3 26 5 61 19 28 13 . 14 18 6 1 16 4 14 1 13 8 12 33 42 20 18 23 30 Power 21 | . 2 1 2 . 1 . . . . . . 2 . 1 . . . . 2 3 2 1 1 . 1 2 Engine 9 | . 2 1 2 . 1 . . . . . . 2 . . . . . . . 1 . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . 1 . . . . 2 2 2 1 1 . 1 2 Propulsion 106 | . 8 1 10 4 25 4 4 3 . 4 2 1 . 6 2 1 1 . 2 1 8 3 3 . 5 8 Treads 59 | . 8 1 10 1 9 2 3 2 . . 1 . . 2 1 1 . . 1 . 5 3 3 . 1 5 Leg 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 3 Wheel 35 | . . . . 3 16 2 1 1 . 4 1 1 . 1 1 . 1 . . 1 2 . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Utility 147 | . 4 1 4 1 14 8 13 2 . 4 6 1 . 5 1 3 . 7 3 1 12 19 7 7 11 13 Device 84 | . 1 . 2 . 6 2 9 2 . 4 4 . . 4 1 2 . 2 . . 4 15 6 4 6 10 Storage 5 | . 2 . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Processor 10 | . . . . . . 1 . . . . . 1 . 1 . . . 1 . . 1 1 1 2 1 . Hackware 8 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . 2 Protection 38 | . 1 1 2 1 7 2 4 . . . 2 . . . . 1 . 4 2 1 3 2 . . 4 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Weapon 178 | . 10 . 10 . 21 7 11 8 . 6 10 2 1 4 1 10 . 6 1 7 11 19 9 11 6 7 Energy Gun 78 | . 2 . 7 . 13 1 6 2 . 4 5 2 1 3 . 5 . 4 1 3 7 9 . . 2 1 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Ballistic Gun 31 | . . . 1 . 3 2 1 1 . . 3 . . . . . . . . . . 5 5 6 1 3 Ballistic Cannon 12 | . 6 . . . . . . . . . 1 . . . . . . . . . . . 1 2 . 2 Launcher 13 | . 2 . . . 2 . 4 1 . . 1 . . . . . . . . 1 . . 1 . . 1 Special Weapon 10 | . . . . . 1 2 . 4 . 2 . . . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . . . . . . . . . . 2 4 5 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Special Melee Weapon 9 | . . . 2 . 2 . . . . . . . . 1 . 4 . . . . . . . . . . Unidentified Prototypes 36 | . . . 3 . 4 . . . . . . . . 8 . . . 1 5 . 2 2 4 5 2 . Parts Lost 73 | . 1 . . . 10 1 2 2 . . . . 1 . . . . . . 5 3 2 . 4 17 25 Power 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 24 | . . . . . 5 . . 1 . . . . . . . . . . . 3 1 . . . 6 8 Utility 25 | . . . . . 2 1 1 . . . . . . . . . . . . 2 . . . 2 6 11 Weapon 20 | . . . . . 3 . 1 1 . . . . 1 . . . . . . . 2 2 . 2 4 4 Highest Loss Streak 15 | . 1 . . . 3 1 1 2 . . . . 1 . . . . . . 4 1 1 . 3 8 15 Average Slot Usage (%) 88 | . 94 100 97 100 89 91 91 89 92 92 93 92 94 91 88 84 88 89 87 84 80 80 79 75 74 64 Engine 5 | . 13 14 11 11 9 7 7 7 7 7 6 9 11 6 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 5 5 5 5 4 4 5 8 8 8 6 5 Treads 12 | . 27 28 30 31 4 12 7 15 15 10 . . . 1 4 5 5 5 5 . 8 12 16 16 13 12 Wheel 12 | . . . . 1 22 17 22 14 15 19 25 23 23 21 17 21 25 25 25 24 6 . . . . . Device 11 | . . 13 3 11 9 6 9 14 15 15 18 11 11 13 17 15 15 15 15 15 15 12 12 6 8 16 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Processor 3 | . . . . . . 7 5 . . . . 5 5 5 5 5 5 5 5 5 5 4 4 7 8 3 Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . . 10 13 12 11 6 3 Protection 6 | . 8 . 18 11 8 6 6 7 7 7 7 11 11 8 5 4 5 5 7 9 2 3 4 . 8 1 Energy Gun 14 | . 8 28 21 22 19 13 16 4 . 7 22 23 23 22 21 18 21 19 20 18 17 10 . . 1 . Ballistic Gun 3 | . . . . . 6 4 5 6 7 7 3 . . . . . . . . . . 6 15 13 1 6 Special Weapon 1 | . . . . . . 3 . 8 15 7 . . . . . . . . . . . . . . . . Naked Turns 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Heaviest Build 256 | 12 30 35 43 43 168 167 172 172 170 172 175 189 189 214 214 214 214 216 216 216 256 145 146 173 198 157 Greatest Support 310 | 20 40 40 60 60 60 48 48 24 24 48 48 48 48 48 48 48 58 58 58 68 220 240 310 285 285 225 Greatest Overweight (x) 14 | . . . . 1 10 6 7 14 7 7 3 3 3 5 5 4 4 3 3 5 7 . . . 1 2 Average Overweight (x) 2 | . . . . . 4 5 4 7 7 4 3 3 3 3 4 4 3 3 3 3 2 . . . . . Largest Inventory Capacity 30 | . 15 15 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 20 20 20 20 20 Average Capacity 25 | . 10 15 15 15 29 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 27 20 20 20 20 19 Most Carried 30 | . 15 15 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 20 20 20 20 20 Average Carried 24 | . 9 14 14 14 26 29 29 29 30 29 29 28 29 28 29 29 30 29 29 29 26 19 19 19 17 18 Final Capacity 30 | 8 15 15 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 20 20 20 20 20 5 Final Carried 30 | 6 15 15 15 15 30 30 30 30 30 30 30 30 29 30 30 30 30 30 30 29 20 19 20 20 17 . Class Distribution -------------------- 32% | Hauler-Tank 13% | Mutant 11% | Hauler-Mutant 10% | Hacker-Tank 8% | Trapper-Tank 5% | Hacker-Skirmisher 5% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Mutant | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Trapper-Tank | -6/Factory Trapper-Tank | -5/Factory Trapper-Tank | -5/Upper Caves Trapper-Tank | -5/Warlord Hauler-Tank | -4/Proximity Caves Hauler-Tank | -4/Factory Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Zhirov Hauler-Tank | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Skirmisher | -3/Quarantine Hacker-Skirmisher | -2/Research Hacker-Tank | -2/Testing Hacker-Mutant | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 8028 | 174 511 82 240 36 825 267 447 174 . 136 264 . 141 160 20 130 40 140 90 240 310 661 1159 231 650 900 Remotely 1565 | . . . . . . . . . . . . . . . . . . . . . . . 976 33 556 . Salvage Created 14929 | . 679 233 871 213 1814 198 277 60 . 51 317 71 86 153 20 255 41 235 171 1139 1224 1584 1646 158 1524 1909 Parts 669 | . 49 33 74 5 99 17 11 4 . 1 14 3 2 4 2 10 1 6 1 22 32 57 72 3 71 76 Haulers Intercepted 14 | . 2 . 6 . 4 1 . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 11 | . 3 . 2 . 3 1 . . . . . . . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . 10 9 . 9 . . 2 48 8 . 7 3 . 19 . . . . . . Prevented 11 | . . . . . . . . . . . . . 1 8 . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 273 | . 15 15 19 5 42 4 16 3 . 2 7 5 2 3 1 4 . 2 . 19 22 23 20 3 17 24 Guns 198 | . 4 15 19 5 40 4 9 3 . 2 6 5 2 2 1 2 . 1 . 14 15 17 15 2 2 13 Cannons 31 | . 8 . . . . . . . . . . . . . . . . . . . . . . . 15 8 AOE 20 | . 3 . . . 2 . 7 . . . 1 . . . . . . . . 1 . . 5 . . 1 Classes Destroyed 26 | . 7 2 1 1 1 1 1 . . 1 1 . . 1 . . . . . 1 2 2 4 . . . Worker 6 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 Builder 6 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . 1 2 . Hauler 14 | . 2 . 6 . 4 1 . . . . . . . . . . . . . . . . 1 . . . Recycler 16 | . 3 . 2 1 5 . . . . . 1 . . . . . . . . . 1 . . . 2 1 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 15 | . 1 . 3 . 4 . . . . . 1 . . . . 1 . . . . 1 2 1 . . 1 Swarmer 68 | . 6 12 8 . 8 . 7 2 . 1 . 5 . . 1 . . . . 3 3 . 9 . 1 2 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 83 | . 9 3 4 3 24 2 6 . . 1 . . . . . . . . . 9 . 9 4 1 5 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Duelist 7 | . . . . 2 1 . 1 . . . . . . 1 . . . . . 2 . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 27 | . . . 7 . 8 . 1 . . . 3 . . . . 1 . . . 2 2 . 1 . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 Hunter 31 | . . . . . . . . . . . 2 . 2 1 . . . 2 . . 8 4 3 . 2 7 Programmer 37 | . . . . . . 2 . 1 . . 2 . . . . 3 . . . 2 4 7 . 2 7 7 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Best Kill Streak 12 | . 6 4 5 4 7 2 4 2 . 1 3 5 2 3 1 4 . 2 . 12 5 3 6 2 4 3 Combat Bots Only 12 | . 4 3 5 3 6 2 4 2 . 1 3 5 2 3 1 2 . 2 . 12 5 3 5 2 4 3 Max Kills in Single Turn 3 | . 3 1 1 1 2 1 3 1 . 1 1 1 1 1 1 3 1 1 . 1 1 2 2 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . 2 . . . 1 . 3 . . . 1 . . . . . . . . 1 . . 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Damage Taken 27315 | . 540 246 453 196 1876 115 776 425 . 137 596 244 227 68 91 73 . 78 . 946 1703 1437 1134 3300 5199 7455 Core 3503 | . 52 63 87 . 181 . 90 . . 18 64 87 34 10 . . . 24 . 140 147 36 47 812 332 1279 Absorbed by Shields 4258 | . . . . . . . . . . . . . . 64 86 70 . 75 . 657 1147 644 641 606 268 . Reduced by Siege Mode 547 | . . . . . . . . . . . . . . . . . . . . . 51 60 5 38 79 314 Redirected to Core 867 | . . . . . . . . . . . . . . . . . . . . . . . . 764 103 . Core Remaining (%) 76 | 100 . 54 . 78 67 . . . . 84 92 . . . 86 . . . . 85 . 85 . 36 . . Volleys Fired 748 | . 54 25 62 11 102 19 29 10 . 15 23 8 4 6 3 8 2 5 4 42 39 46 52 26 73 80 Largest 4 | . 2 2 2 2 3 3 3 3 . 3 4 3 4 4 4 4 4 4 3 4 4 4 4 4 4 4 Hottest 428 | . 90 130 130 130 195 155 160 195 . 160 260 210 290 320 320 320 320 320 240 321 321 320 158 240 428 241 Shots Fired 2034 | . 104 50 113 22 298 45 71 22 . 35 80 23 16 24 12 32 8 20 12 146 150 177 158 64 140 212 Gun 1723 | . 34 50 113 22 294 39 63 20 . 32 76 23 16 24 12 32 8 20 12 139 150 177 155 52 25 135 Cannon 267 | . 66 . . . . . . . . . 1 . . . . . . . . . . . . 12 115 73 Launcher 31 | . 4 . . . 3 . 8 2 . . 3 . . . . . . . . 4 . . 3 . . 4 Special 13 | . . . . . 1 6 . . . 3 . . . . . . . . . 3 . . . . . . Kinetic 564 | . 66 . . . 79 13 21 4 . 12 9 . . . . . . . . . . 40 155 52 6 107 Thermal 1418 | . 17 50 113 22 216 32 42 12 . 23 68 23 16 24 12 32 8 20 12 142 150 137 . 12 134 101 Explosive 27 | . 4 . . . 3 . 8 2 . . 3 . . . . . . . . 4 . . 3 . . . Electromagnetic 25 | . 17 . . . . . . 4 . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 49 | . 7 11 15 13 19 9 10 9 . 5 13 9 7 10 7 29 11 21 27 49 38 26 22 32 18 20 Robot Miss Streak 14 | . 4 8 6 5 14 6 7 4 . 9 9 5 3 5 3 3 1 2 1 3 5 5 4 2 3 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 1 Secondary Targets 13 | . . . . . 1 . 2 . . . . . . . . . . . . 4 2 . 4 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . 1 . . . Shots Hit Robots 1593 | . 65 45 103 20 241 33 53 15 . 31 65 21 14 37 11 30 6 19 12 127 138 149 99 43 75 141 Core Hits 1318 | . 30 58 134 26 284 37 78 10 . 23 83 22 15 16 7 21 2 14 9 86 102 99 47 15 33 67 Critical Kills 30 | . . . . . 1 . . . . . . . . . . . . . . . . 6 17 2 1 3 Critical Parts Destroyed 47 | . . . . . . . . . . . . . . . . . . . . . . 9 20 11 . 7 Critical Strikes 87 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . 15 42 13 1 12 Burn 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Destroy 83 | . . . . . 2 . . . . . . . . . . . . . . . . 15 42 13 1 10 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 110 | . . . 1 . 3 2 . . . . . . . 16 1 1 . 59 . 5 13 7 1 1 . . Impact 4 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . . . . . . . 5 13 7 1 . . . Piercing 60 | . . . . . . . . . . . . . . . . . . 59 . . . . . 1 . . Sneak Attacks 22 | . . . 1 . 3 . . . . . . . . 16 . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37049 | . 1414 617 1378 338 3851 509 1963 275 . 427 1433 223 227 583 176 791 69 434 232 3436 3288 3439 1733 780 3517 5916 Guns 26234 | . 239 587 1322 296 3542 446 804 275 . 386 925 221 227 583 176 791 69 304 232 3032 3284 3354 1021 598 660 2860 Cannons 6245 | . 864 . . . . . . . . . . . . . . . . . . . . . . 42 2849 2490 Explosions 3905 | . 301 . . . 269 . 1159 . . . 508 . . . . . . . . 364 . 63 661 100 . 480 Melee 181 | . . . . . . . . . . . . . . . . . . 130 . . . . 51 . . . Ramming 327 | . 10 30 56 42 27 . . . . . . 2 . . . . . . . . 4 22 . 40 8 86 Kinetic 6737 | . 864 . . . 728 122 239 67 . 179 65 . . . . . . . . . . 259 1021 598 122 2473 Thermal 26095 | . 190 587 1322 296 2827 387 565 186 . 248 1027 221 227 583 176 791 69 304 232 3072 3284 3095 . 142 3387 2877 Explosive 3191 | . 210 . . . 269 . 1159 . . . 341 . . . . . . . . 364 . . 661 . . 187 Electromagnetic 518 | . 140 . . . . . . 22 . . . . . . . . . . . . . 63 . . . 293 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . . . . . . . . . . 51 . . . Piercing 130 | . . . . . . . . . . . . . . . . . . 130 . . . . . . . . Highest Corruption 28 | . . . . . . . . 2 . . 2 . . . . 2 . . . 3 1 4 . 2 9 28 Average Corruption 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . 2 1 1 . 1 5 9 Corruption Purged 16 | . . . . . . . . 2 . . 2 . . . . 2 . . . . . 3 . . 7 . Effects 82 | . . . . . . . . 2 . . . . . . . . . . . 11 2 15 . 1 10 41 Message Errors 19 | . . . . . . . . . . . . . . . . . . . . 1 2 5 . . 2 9 Matter Fused 20 | . . . . . . . . . . . . . . . . . . . . 4 . 4 . . 3 9 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Energy Discharges 10 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . . 2 . . . . . . . . . . . 4 . . . 1 . 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 479 | . 11 . . . . . 34 7 . 1 87 . . . . . . . . . . 7 48 . 123 161 Projectiles 296 | . 11 . . . . . . . . 1 . . . . . . . . . . . . . . 123 161 Explosions 176 | . . . . . . . 34 7 . . 87 . . . . . . . . . . . 48 . . . Melee 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Knockbacks 15 | . 12 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 14 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 437 | . 65 . . . 13 . . 100 . . 54 1 . . . . . . . . . 51 . . . 153 Shots 13 | . 2 . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . 7 Rammed 52 | . 5 5 9 4 1 . . . . . . 1 . . . . . . . . . 1 . 4 4 18 Targets Rammed 56 | . 5 6 9 5 1 . . . . . . 1 . . . . . . . . 1 1 . 4 4 19 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Highest Temperature 377 | . 270 210 377 5 286 96 146 168 . 12 78 . 79 40 12 . . 136 . 96 180 130 . 223 238 199 Average Temperature 73 | . 61 76 100 3 74 40 47 85 . 6 33 . 40 15 7 . . 66 . 10 61 54 . 99 89 90 Received Heat Transfer 2641 | . 180 72 96 12 747 18 213 . . 30 69 . . 40 . 6 . . . 129 27 185 53 359 171 234 Effects 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . . . . . . 4 9 2 2 4 5 Total Turns 649 | . . . . . . . . . . . . . . . . . . . . . 136 220 20 45 112 116 Longest Duration 91 | . . . . . . . . . . . . . . . . . . . . . 91 46 12 26 53 61 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 23 | . . . . . . . . . . . . . . 1 . 2 . 1 . 4 7 6 . 1 . 1 Combat Hostiles 23 | . . . . . . . . . . . . . . 1 . 2 . 1 . 4 7 6 . 1 . 1 Parts Melted 126 | . . 1 1 1 4 . . . . . . 1 3 5 . 7 . 2 . 21 34 20 1 12 5 8 Heat Transferred 41462 | . 396 735 1670 365 3565 785 705 205 . 510 1145 315 425 1096 400 1638 150 700 725 6600 7110 6350 . 137 2812 2923 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Peak Influence 966 | . 288 315 489 309 531 182 . . . . 310 297 . . . 162 . . . . 504 385 542 494 438 966 Initial 304 | . . 95 13 184 . 176 . . . . . 151 . . . . . . . . 67 283 186 304 110 228 Average 225 | . 128 159 259 164 261 91 . . . . 100 171 . . . 63 . . . . 219 303 238 311 187 512 Maximum Alert Level 3 | . 1 1 2 1 2 . . . . . 1 1 . . . . . . . . 2 1 2 2 2 3 Low Security (%) 51 | . 72 77 29 64 35 100 . . . . 87 86 . . . 100 . . . . 51 9 62 22 63 . Level 1 37 | . 27 22 62 35 38 . . . . . 12 13 . . . . . . . . 35 90 20 68 35 28 Level 2 10 | . . . 8 . 25 . . . . . . . . . . . . . . . 13 . 16 8 . 57 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 4 1 3 . 7 5 . . . . 6 . . . . 4 . . . 1 7 7 1 7 8 10 Investigation 18 | . 2 1 2 . 3 3 . . . . . . . . . 1 . . . . . 1 . 2 1 2 Extermination 19 | . . . . . . 2 . . . . 3 . . . . 2 . . . . 2 3 . 3 2 2 Reinforcement 30 | . 2 . 1 . 4 . . . . . 2 . . . . 1 . . . . 5 3 1 2 5 4 Assault 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 37 | . 4 . 6 1 5 . . . . . 1 . . 1 . 1 . . . . . 2 10 3 1 2 Communications Jammed 44 | . . . . . 7 . . . . . . . . . . . . . . . . . . . 16 21 Distress Signals 34 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 16 17 Times Spotted 485 | . 27 15 42 8 62 11 20 3 . 6 21 6 2 14 5 10 3 2 . 23 27 27 37 27 38 49 Peak Tracking Total 11 | . 4 3 5 7 5 3 5 2 . 3 4 6 2 11 5 3 . 2 . 7 5 3 5 9 9 8 Tactical Retreats 31 | . . . 4 . 2 1 2 . . . . 1 . 1 . . . . . 2 4 . 4 . 4 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 12 | . 3 . . . . 1 . . . . . . . . . 1 . . . . . 3 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 132 | . . . 44 . 28 . . . . . . . . . . 60 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Reprogrammed 23 | . . . 12 . 6 . . . . . . . . . . 1 . . . . 4 . . . . . Reused 8 | . . . . . . . 4 . . 1 . . . . . 1 . . . . 2 . . . . . Traps Extracted 9 | . . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . 6 . . 1 . . . . . . . . . . . . . 1 . . Triggered 25 | . . . . . . . 4 . . 1 . . 3 11 . 3 . . . 1 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 28 | . 2 . . . 2 . . . . . 6 . . . 1 . . 1 . . . 4 1 4 2 5 Max in Single Turn 4 | . 1 . . . 1 . . . . . 4 . . . 1 . . 1 . . . 2 1 1 2 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 93 | . 4 1 10 1 13 5 1 2 3 . 5 1 . 1 . 3 . 1 4 . 6 10 2 6 3 11 Terminals 44 | . 3 . 8 . 8 1 . . . . 2 . . . . 2 . . . . 2 6 . 2 2 8 Fabricators 7 | . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . 1 . . Repair Stations 11 | . 1 . . . 2 1 . . . . . 1 . . . . . . . . 1 1 . 2 . 2 Recycling Units 6 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . 1 1 Scanalyzers 8 | . . . 2 . 1 . . . . . . . . . . 1 . . . . 1 2 . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Total Hacks 320 | . 15 1 31 1 50 22 1 2 20 . 18 4 . 6 . 7 . 1 17 . 17 43 2 19 8 35 Successful 183 | . 9 1 21 1 31 4 1 2 20 . 12 4 . 6 . 2 . 1 17 . 10 24 2 7 3 5 Failed 135 | . 5 . 10 . 18 18 . . . . 6 . . . . 5 . . . . 7 19 . 12 5 30 Catastrophic 29 | . 1 . . . 4 3 . . . . 2 . . . . . . . . . 1 2 . 1 3 12 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 7 . 20 . 20 10 . . . . 8 . . 1 . 4 . . . . 4 26 1 6 1 4 Terminals 157 | . 8 . 23 . 27 7 . . . . 8 . . . . 5 . . . . 7 31 . 5 6 30 Fabricators 25 | . . . . . . 7 . . . . 8 . . . . . . . . . 6 . . 4 . . Repair Stations 35 | . 7 . . . 4 3 . . . . . 4 . . . . . . . . 1 7 . 6 . 3 Recycling Units 16 | . . . . . 5 5 . . . . 2 . . . . . . . . . . . . . 2 2 Scanalyzers 35 | . . . 8 . 14 . . . . . . . . . . 2 . . . . 3 4 . 4 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Terminal Hacks 98 | . 2 1 9 1 9 1 1 2 20 . 1 . . 6 . 1 . 1 17 . 4 14 . 3 1 4 Record 11 | . . . . . . . . . 6 . . . . . . . . . 5 . . . . . . . Part Schematic 11 | . . . . . . . . . 7 . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 17 | . 1 . 4 . 2 . . . . . . . . . . . . . 4 . . 6 . . . . Prototype ID Bank 16 | . . . 1 . 2 . . . 3 . . . . 6 . . . . 4 . . . . . . . Open Door 6 | . . 1 . 1 . . 1 2 . . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 3 . . . . . . . . . . . . . . . 1 1 . 1 . . Locate Traps 7 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 2 . . . 2 Reprogram Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . 5 . . . . Fabricator Hacks 13 | . . . . . . 1 . . . . 6 . . . . . . . . . 4 . . 2 . . Load Schematic 6 | . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . 1 . . Build 7 | . . . . . . . . . . . 4 . . . . . . . . . 2 . . 1 . . Repair Station Hacks 22 | . 6 . . . 4 1 . . . . . 4 . . . . . . . . . 5 . 2 . . Scan Component 12 | . 3 . . . 2 1 . . . . . 2 . . . . . . . . . 3 . 1 . . Repair 10 | . 3 . . . 2 . . . . . . 2 . . . . . . . . . 2 . 1 . . Recycling Unit Hacks 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Retrieve Components 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzer 23 | . . . 6 . 14 . . . . . . . . . . . . . . . 1 2 . . . . Insert Component 13 | . . . 3 . 7 . . . . . . . . . . . . . . . 1 2 . . . . Analyze 10 | . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 21 | . 1 . 6 . 2 1 . . . . 4 . . . . 1 . . . . 1 2 1 . 1 1 Terminals 13 | . 1 . 4 . 1 . . . . . 2 . . . . 1 . . . . 1 2 . . . 1 Botnet 12 | . 1 . 3 . 1 . . . . . 2 . . . . 1 . . . . 1 2 . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . Mask 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 4 . 10 . 10 5 . . . . 5 1 . . . 3 . . . . 5 7 . 6 3 11 Full Trace Events 12 | . 1 . 1 . 2 3 . . . . . . . . . . . . . . . 1 . 1 1 2 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 9 . 7 . . . 7 . . . . . . . . . 4 . . . . . . . Parts Built 12 | . . . . . . . . . . . 7 . . . . . . . . . 2 . . 3 . . Matter 1330 | . . . . . . . . . . . 742 . . . . . . . . . 486 . . 102 . . Time 439 | . . . . . . . . . . . 295 . . . . . . . . . 127 . . 17 . . Total Part Build Rating 42 | . . . . . . . . . . . 30 . . . . . . . . . 9 . . 3 . . Parts Repaired 10 | . 3 . . . 2 . . . . . . 2 . . . . . . . . . 2 . 1 . . Time 382 | . 88 . . . 99 . . . . . . 83 . . . . . . . . . 90 . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . 10 . . . . . 10 . . . . . . . . . . . . . 2 . Parts Scanalyzed 10 | . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 1 . . . . . . . . 5 . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies 13 | . . 3 . . 1 . . . . 1 . . . 5 . . . . . 2 . . 1 . . . Largest Group 5 | . . 3 . . 1 1 . . . 1 1 . . 5 2 1 . . . 2 2 . 1 . . . Highest-Rated Group 236 | . . 69 . . 12 12 . . . 95 95 . . 236 97 61 . . . 89 89 . 27 . . . Highest-Rated Ally 95 | . . 31 . . 12 12 . . . 95 95 . . 68 61 61 . . . 47 47 . 27 . . . Total Orders 17 | . . . . . 6 4 . . . . . . . 4 . 3 . . . . . . . . . . STAY 6 | . . . . . . 1 . . . . . . . 3 . 2 . . . . . . . . . . FOLLOW 6 | . . . . . 3 1 . . . . . . . 1 . 1 . . . . . . . . . . DROP 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . PICKUP 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . 18 . . . . . . . 14 12 . . 45 5 6 . . . 1 4 . . . . . Total Damage 4097 | . . 276 . . . . . . . 364 509 . . 2215 206 380 . . . 38 109 . . . . . Kills 28 | . . 2 . . . . . . . 2 5 . . 10 6 3 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Robot Analysis Total 17 | . 1 . 4 . 2 . . . . . . . . . . . . . 4 . . 6 . . . . Derelict Logs Recovered 10 | . . 1 . . . . 2 2 . 1 . . 3 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Traps 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 30105 | . 1159 1266 1897 887 2980 1207 2435 2156 151 1213 1046 219 529 979 656 894 556 1448 352 894 1112 1858 1124 791 1111 1185 Spaces Moved 14983 | 1 521 692 705 353 1346 619 1369 1061 78 634 606 97 378 585 382 392 397 933 194 405 436 814 576 355 487 567 Core 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Treads 5006 | . 521 692 705 318 3 . . . . . . . . . . . . . . . 162 814 576 355 459 401 Legs 111 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 28 82 Wheels 9782 | . . . . 35 1343 619 1369 1061 78 634 606 97 378 585 382 392 397 933 194 405 274 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 101 138 135 135 180 195 135 135 135 135 135 150 150 133 133 133 116 137 155 152 155 151 50 Average Speed 155 | 120 160 160 160 154 156 169 154 197 195 161 135 135 135 142 164 150 133 133 133 139 167 159 155 155 160 141 Slowest Speed 445 | 120 160 160 160 160 360 180 195 300 195 195 135 135 135 165 165 150 150 133 133 165 445 160 156 155 257 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 2 65 99 67 75 80 13 88 70 68 75 17 2 48 84 54 7 62 76 60 49 15 89 27 37 23 33 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 10 | . . . . . . . 1 2 1 . . . 3 . . . . . 3 . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . . . . . . . . 1 . . . . 1 1 . 1 1 . Unknown Exits Taken 18 | 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 . . . Scrap Searched 20 | . . 3 . 2 . . 1 2 . 3 . . 1 . 4 . 1 3 . . . . . . . . Spaces Dug 165 | . 3 . . . . 2 46 . . . . . . . . 1 . 49 . 5 12 4 . 5 34 4 Terrain Destroyed 536 | . 26 . . . 22 2 94 26 . . 40 . . . . 1 . 49 . 50 12 8 25 30 51 100 Melee 73 | . . . . . . 2 . . . . . . . . . 1 . 49 . 5 12 4 . . . . Projectile 97 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 51 34 AOE 344 | . 26 . . . 22 . 94 26 . . 40 . . . . . . . . 45 . . 15 16 . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 19959 | . 740 797 1357 671 2022 733 1640 1103 77 795 781 165 385 705 397 668 414 1034 277 612 673 1213 693 547 683 777 Wait 2986 | . 101 68 488 290 410 64 184 13 . 114 116 50 3 57 4 179 15 5 58 87 123 280 24 115 89 49 Move 14957 | . 520 691 704 352 1345 618 1368 1060 77 633 605 96 377 584 381 391 396 932 193 404 435 813 575 354 486 567 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | . 18 1 4 3 34 6 9 . . 8 9 2 . 6 2 7 . 7 3 1 9 6 6 9 6 13 Fast Attach 154 | . 10 2 7 . 13 4 3 7 . . 2 3 . 9 . 1 1 6 8 3 14 10 9 10 11 21 Attach 70 | . 1 . 2 . 13 3 1 1 . . 2 3 1 1 . 1 . 1 . 2 10 4 2 5 9 8 Detach 39 | . 1 . . . 8 . 2 2 . . . 1 . 6 . . . 2 . 2 3 3 3 1 2 3 Swap 232 | . 13 1 17 5 35 12 24 5 . 14 14 . . 6 4 12 . 7 1 7 9 28 9 5 3 1 Drop 242 | . 17 3 19 5 30 5 14 5 . 10 10 1 . 14 2 8 . 10 10 4 17 15 12 16 . 15 Fire 748 | . 54 25 62 11 102 19 29 10 . 15 23 8 4 6 3 8 2 5 4 42 39 46 52 26 73 80 Melee 110 | . . . 1 . 3 2 . . . . . . . 16 1 1 . 59 . 5 13 7 1 1 . . Ram 15 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 42 | . 5 6 9 5 . . . . . . . . . . . . . . . . 1 1 . 4 4 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . . . . . . . . . . . . . 55 . . . . . . Trap 140 | . . . 44 . 28 . 6 . . 1 . . . . . 60 . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Repaired Corrupted Lgt. Treads 252 | -10/Materials | Repaired Lgt. Treads 279 | -10/Materials | Repaired Lgt. Treads 311 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 8) 617 | -10/Materials | Central database locked down 742 | -10/Materials | Discovered new exit (range 12) 989 | -10/Materials | Discovered new exit (range 6) 1160 | -10/Materials | Entered Mines 1180 | -10/Mines | Discovered new exit (range 12) 1210 | -10/Mines | Learned Materials stockpile data 1225 | -10/Mines | Met a Derelict shopkeep closing up shop 1599 | -10/Mines | Build established: Scavenger-Mutant 1652 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1653 | -10/Mines | Discovered new exit (range 5) 1933 | -10/Mines | Discovered new exit (range 5) 1936 | -10/Mines | Received a Mining Laser from a helpful Derelict 2349 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2426 | -10/Mines | Entered Materials 2426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2550 | -9/Materials | Identified exit to Mines 2654 | -9/Materials | Build established: Mutant 3570 | -9/Materials | Discovered new exit (range 8) 3951 | -9/Materials | Discovered new exit (range 16) 4323 | -9/Materials | Entered Mines 4381 | -9/Mines | Discovered new exit (range 8) 4627 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4911 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5183 | -9/Mines | Assembled infested the area 5188 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5199 | -9/Mines | Discovered new exit (range 5) 5210 | -9/Mines | Entered Materials 5210 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5455 | -8/Materials | Repaired Adv. Targeting Computer 5511 | -8/Materials | Build established: Hauler-Tank 6023 | -8/Materials | Discovered new exit (range 13) 6378 | -8/Materials | Lost 3 parts (1n2w) 6668 | -8/Materials | Lost 3 parts (1n1u1w) 6913 | -8/Materials | Central database locked down 7305 | -8/Materials | Discovered new exit (range 16) 7951 | -8/Materials | Repaired Broken Imp. Trap Extractor 8190 | -8/Materials | Entered Factory 8190 | -7/Factory | Accompanied by 1 ally 8190 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8539 | -7/Factory | Discovered new exit (range 5) 8544 | -7/Factory | Identified exit to Lower Caves 8640 | -7/Factory | Build established: Hauler-Mutant 8650 | -7/Factory | Hacking Suite fried by hacking feedback 9361 | -7/Factory | Build established: Hauler-Tank 9397 | -7/Factory | Entered Lower Caves 9478 | -7/Lower Caves | Identified exit to Lower Caves 9521 | -7/Lower Caves | Learned location of Zion (-6) 10363 | -7/Lower Caves | Spotted B-75 Beast 10419 | -7/Lower Caves | Destroyed B-75 Beast 11162 | -7/Lower Caves | Build established: Hauler-Skirmisher 11234 | -7/Lower Caves | Encountered a Warlord checkpoint 11309 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11560 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11658 | -7/Lower Caves | Build established: Hauler-Gunner 11832 | -7/Lower Caves | Entered another Lower Caves area 12293 | -7/Lower Caves | Build established: Hauler-Mutant 12592 | -7/Lower Caves | Discovered new exit (range 14) 13988 | -7/Lower Caves | Entered Data Miner 13988 | -7/Data Miner | Discovered new exit (range 6) 14026 | -7/Data Miner | Met Data Miner 14065 | -7/Data Miner | Learned location of Section 7 (-2) 14065 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14092 | -7/Data Miner | Received God Mode back door access code from Data Miner 14139 | -7/Data Miner | Entered Proximity Caves 14211 | -6/Proximity Caves | Learned location of 1 exit from Factory 14613 | -6/Proximity Caves | Escorted by Enhanced Grunt 14864 | -6/Proximity Caves | Discovered new exit (range 15) 15352 | -6/Proximity Caves | Entered Factory 15352 | -6/Factory | Accompanied by 1 ally 15352 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15353 | -6/Factory | Identified exit to Extension 15578 | -6/Factory | Build established: Trapper-Tank 15602 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 15888 | -6/Factory | Fabricated Gatling Laser? 15952 | -6/Factory | Fabricated Gatling Laser (x2) 15998 | -6/Factory | Fabricated Gatling Laser? 16339 | -6/Factory | Discovered new exit (range 15) 16364 | -6/Factory | Garrison activated, responded to threat 16398 | -6/Factory | Entered another Factory area 16398 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16447 | -5/Factory | Repaired Arm. Wheel 16498 | -5/Factory | Repaired Cld. Ion Engine 16530 | -5/Factory | Discovered new exit (range 5) 16617 | -5/Factory | Entered Upper Caves 16635 | -5/Upper Caves | Learned location of Armory (-4) 16673 | -5/Upper Caves | Learned location of Warlord (-5) 16799 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17146 | -5/Upper Caves | Entered Warlord 17721 | -5/Warlord | Met Warlord 17734 | -5/Warlord | Opened Warlord's prototype stash 17742 | -5/Warlord | Found Prototype Reactor 17742 | -5/Warlord | Identified Vortex Chain Reactor 17746 | -5/Warlord | Warlord's base attacked by MAIN.C 17756 | -5/Warlord | Found Prototype Device 17756 | -5/Warlord | Identified Exp. Focal Shield 17759 | -5/Warlord | Found Prototype Processor 17759 | -5/Warlord | Identified Exp. Target Analyzer 17768 | -5/Warlord | Found Prototype Hackware 18027 | -5/Warlord | Warlord forces counterattacked 18048 | -5/Warlord | Build established: Hauler-Tank 18091 | -5/Warlord | Discovered new exit (range 12) 18125 | -5/Warlord | Entered Proximity Caves 18125 | -4/Proximity Caves | Accompanied by 2 allies 18665 | -4/Proximity Caves | Found Alien Artifact 18755 | -4/Proximity Caves | Discovered new exit (range 9) 18781 | -4/Proximity Caves | Entered Factory 18781 | -4/Factory | Accompanied by 1 ally 18781 | -4/Factory | Evolved 2 slots: Propulsion x2 19228 | -4/Factory | Spotted B-86 Titan 19233 | -4/Factory | Allies destroyed B-86 Titan 19454 | -4/Factory | Identified exit to Upper Caves 19454 | -4/Factory | Identified exit to Armory 19627 | -4/Factory | Cargo convoy interrupted 19675 | -4/Factory | Entered Upper Caves 20204 | -4/Upper Caves | Discovered new exit (range 15) 20231 | -4/Upper Caves | Entered another Upper Caves area 20627 | -4/Upper Caves | Discovered new exit (range 9) 21047 | -4/Upper Caves | Learned Research emergency access door positions 21435 | -4/Upper Caves | Found Alien Artifact 21435 | -4/Upper Caves | Identified Core Expander 21435 | -4/Upper Caves | Installed Core Expander, added new Utility slot 21679 | -4/Upper Caves | Entered Zhirov 21679 | -4/Zhirov | Discovered new exit (range 3) 21703 | -4/Zhirov | Met Zhirov 21733 | -4/Zhirov | Learned location of Quarantine (-3) 21733 | -4/Zhirov | Learned location of Testing (-2) 21733 | -4/Zhirov | Learned location of Command (-1) 21741 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21764 | -4/Zhirov | Found Alien Artifact 21764 | -4/Zhirov | Identified Integrated Dissipator 21764 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21937 | -4/Zhirov | Found Alien Artifact 22031 | -4/Zhirov | Entered Proximity Caves 22439 | -3/Proximity Caves | Spotted B-86 Titan 22608 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22694 | -3/Proximity Caves | Lost 4 parts (3n1u) 22710 | -3/Proximity Caves | Destroyed 12 combat bots 22836 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22860 | -3/Proximity Caves | Discovered new exit (range 9) 22925 | -3/Proximity Caves | Entered Research 22925 | -3/Research | Accompanied by 2 allies 22925 | -3/Research | Evolved 2 slots: Utility x2 22926 | -3/Research | Identified Ghost Barrier 23013 | -3/Research | Identified exit to Research 23095 | -3/Research | Identified Dimensional Node Initializer 23179 | -3/Research | Fabricated Exp. Sensor Array? 23224 | -3/Research | Build established: Hacker-Tank 23269 | -3/Research | Identified exit to Quarantine 23291 | -3/Research | P-80 Master assimilated allied Champion 8a 23692 | -3/Research | Fabricated Hcp. Storage Unit (x1) 23736 | -3/Research | Found Gamma Bomb Array 24037 | -3/Research | Entered Quarantine 24056 | -3/Quarantine | Found Alien Artifact 24063 | -3/Quarantine | Identified Phase Armor 24498 | -3/Quarantine | Incoming investigation squad redirected 24688 | -3/Quarantine | Scanned by Researcher 24741 | -3/Quarantine | Cryocooling Duct disabled 24756 | -3/Quarantine | Ambient heat levels rising (+20) 24756 | -3/Quarantine | Non-combat units ordered to evacuate 24809 | -3/Quarantine | Identified Transdimensional Reconstructor 25290 | -3/Quarantine | Discovered exit to Research (range 18) 25322 | -3/Quarantine | Found Alien Artifact 25390 | -3/Quarantine | Build established: Hacker-Skirmisher 25562 | -3/Quarantine | Repaired Lyr. Heavy Armor Plating 25625 | -3/Quarantine | Repaired Broken Hvy. Antimatter Reactor 25773 | -3/Quarantine | Identified Core Reset Matrix 25895 | -3/Quarantine | Entered Research 25895 | -2/Research | Warlord forces began assault on 0b10 25895 | -2/Research | Evolved 2 slots: Propulsion x2 26005 | -2/Research | Research machine network offline 26048 | -2/Research | Met up with Warlord 26182 | -2/Research | Spotted Striker 26182 | -2/Research | Spotted Striker 26208 | -2/Research | Spotted B-90 Cyclops 26478 | -2/Research | Spotted B-90 Cyclops 26783 | -2/Research | Build established: Hacker-Tank 26808 | -2/Research | Spotted Executioner 26808 | -2/Research | Spotted Striker 26813 | -2/Research | Destroyed Striker 26816 | -2/Research | Destroyed Executioner 26824 | -2/Research | Spotted Striker 26874 | -2/Research | Found Prototype Processor 26969 | -2/Research | Discovered new exit (range 15) 27019 | -2/Research | Entered Testing 27042 | -2/Testing | Identified Exp. Core Analyzer 27111 | -2/Testing | Found Prototype Ballistic Cannon 27111 | -2/Testing | Identified Perforator 27136 | -2/Testing | Initialized slip node 27211 | -2/Testing | Found Prototype Ballistic Cannon 27211 | -2/Testing | Identified Omega Cannon 27266 | -2/Testing | Fabricated Med. Matter Pod (x3) 27528 | -2/Testing | Spotted PL-A1B1YXYCKH 27535 | -2/Testing | Repaired Hyp. Railgun 27593 | -2/Testing | Warped through subspace 27631 | -2/Testing | Identified exit to Access 27749 | -2/Testing | Incoming investigation squad redirected 27783 | -2/Testing | Found Prototype Device 27789 | -2/Testing | Lost 3 parts (1u2w) 27794 | -2/Testing | Core integrity fell below 50% 27810 | -2/Testing | Entered Access 27810 | -1/Access | Evolved 2 slots: Utility x2 27875 | -1/Access | Identified AEGIS Remote Shield 28082 | -1/Access | Incoming investigation squad redirected 28106 | -1/Access | Identified exit to Command 28372 | -1/Access | Spotted B-99 Colossus 28465 | -1/Access | Lost 3 parts (2u1w) 28537 | -1/Access | Lost 3 parts (1n1u1w) 28906 | -1/Access | Spotted B-99 Colossus 28906 | -1/Access | Spotted B-99 Colossus 28921 | -1/Access | Entered Command 28942 | -1/Command | Found Antimissile System 28946 | -1/Command | Lost 8 parts (1p2n3u2w) 28954 | -1/Command | Incoming investigation squad redirected 29127 | -1/Command | Build established: Scavenger-Mutant 29226 | -1/Command | Lost 3 parts (3u) 29335 | -1/Command | Identified exit to Surface 29392 | -1/Command | Found Fusion Bomb Launcher 29613 | -1/Command | System corruption reached 10% 29734 | -1/Command | Build established: Scavenger-Tank 29971 | -1/Command | First assault squad dispatched 29997 | -1/Command | Incoming assault squad redirected 30000 | -1/Command | Incoming assault squad redirected 30014 | -1/Command | Phase Generator disabled 30029 | -1/Command | Released all parts (8) 30053 | -1/Command | Core integrity fell below 50% 30060 | -1/Command | Lost 15 parts (1p6n5u3w) 30091 | -1/Command | Released all parts (2) 30096 | -1/Command | Core integrity fell below 20% 30106 | -1/Command | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 30088_ HV Slug penetrates Wall. 30089_ Imp. Kinecellerator destroyed. 30091_ Wall collapses. 30091_ Released Perforator. 30091_ Released Omega Cannon. 30092_ Penetrated by Slug. 30094_ Slammed into Y-72 Warden. 30094_ Destabilizing: Core damaged (-80). 30095_ Slammed into Y-72 Warden. 30095_ Triggered Blade Trap. 30095_ Massive razor-sharp blades shoot up from within the floor. 30095_ Penetrated by Slug. 30095_ Slug penetrates Wall. 30096_ Slammed into Y-72 Warden. 30101_ Penetrated by Slug. 30102_ Slammed into Y-72 Warden. 30103_ System corrupted: Component data lost. 30103_ Penetrated by Slug. 30103_ Slammed into Y-72 Warden. 30106_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # " " #?????????????????????????????????????? | | # "T" #?????????????????????????????????????? | | # """ #?????????????????????????????????????? | | ######/###?????????????????????????????????????? | | ###??????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+???????????????????????? | | ???????????????? ?????# ???????????????????????? | | ??????????????? ????# ???????????????????????? | | ??????????????? ^ ???# #??????????????????????? | | ??????????????? ???# #??????????????????????? | | ???????????????? #### #??????????????????????? | | ?????????????????? +????? ????????????????? | | ????????????######?# #?####+###?????????????? | | ???????????? = ?# w ### #?????????????? | | ??????????? # #;# """ #?????????????? | | ???????????? # # """" #?????????????? | | ??????????? + +%"""" #?????????????? | | ??????????? # # ]"T= #?????????????? | | ??????????? ; s ;%[[%*=#?????????????? | | ??????????? # Y ##]#"###?????????????? | | ???????????????????#^ @^ ######???????????????? | | ??????????????????## Y s #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????## #######????????????????????? | | ??????????????##???# #????????????????########??? | | ??????????????# ??# #????????????????# #??? | | ??????????????# ??# !#????????????##### ]! =#??? | | ?????????###### #!!############## # =! #??? | | ####?????# # +!]!!!!!![]! + #??? | | #?????#! = # #]#######+####### # #??? | | #?????# # |# ###### ? ### ## #??? | | #?????# # ## ## #?# #########??? | | = #######!!! # !# # "" #?# + ! #? | | # #!! ## #""" ### # #? | | #! = #!! ! [ % # "R ## # #? | | #### # """ ### #? #? | | / # # # """ #?# #?% =! #? | | #### ###+# ## #?# #?? ! #? | | ?#"" * + "# #?# #?? #? | | ?#"" ###+ " #?# #??? #? | | ?#"T ## # ==#?# #???#####+#? | | ?#"" ## " ==#?# #??????????? | | ?#"" !## """" # #?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 120 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 10 Armor Integrity Analysis 20 Recoil Reduction 8 Matter Filtering 30 Particle Charging 20 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Plasma Flamer | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Gatling Laser | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Gatling Laser | x2 | -6/Factory Gatling Laser | x2 | -6/Factory Gatling Laser | x2 | -6/Factory Exp. Sensor Array | x1 | -3/Research Hcp. Storage Unit | x1 | -3/Research Med. Matter Pod | x3 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CoilWardroneTriangulator Manual? 0 Play Time 03:01:16 Cumulative 960.7 hours Start 2021.09.28 @ 16:22:40 End 2021.09.28 @ 20:00:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 658 Rogue 654 Adventurer 4 Explorer 0 Win Type - Total 102 Types 78/9/6/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f61c5f3-8992-4491-9fe9-6a865ddb15c6