Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 22:38:22 Player: JackieG Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (59) 295 Value Destroyed (1654) 1654 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 7785 Bonus ------- Follower Combat Kills 178 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -942 Cogmind --------- Core Integrity 0/1000 Matter 26/300 Energy 86/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Weight Redist. System Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Core Shielding Heart of Steel Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System 0b10 Decoder Chip [Scout] Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Experimental Core Shielding Heart of Steel [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Power Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . Utility 7 | . . . . . 2 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 101 | 6 11 3 . 4 7 . 2 27 14 10 6 2 9 Power 9 | 1 2 . . 1 . . . 3 1 . . . 1 Engine 5 | 1 2 . . 1 . . . 1 . . . . . Core 4 | . . . . . . . . 2 1 . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 1 2 . 1 2 . . 7 1 1 2 . 3 Treads 7 | 2 1 . . . 1 . . 3 . . . . . Leg 5 | . . 2 . 1 1 . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 1 . . . . Flight 8 | . . . . . . . . 2 . 1 2 . 3 Utility 41 | 1 5 1 . 1 2 . . 9 9 6 2 1 4 Device 16 | . . 1 . . 1 . . 1 8 2 1 . 2 Storage 5 | 1 3 . . . . . . 1 . . . . . Processor 12 | . 1 . . . 1 . . 7 1 2 . . . Hackware 5 | . . . . . . . . . . 2 1 . 2 Protection 3 | . 1 . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 3 . . 1 3 . 2 8 3 3 2 1 1 Energy Gun 7 | . 1 . . . . . . 2 2 1 1 . . Energy Cannon 2 | . . . . . . . . 2 . . . . . Ballistic Gun 8 | 2 1 . . . 2 . . 2 . . . . 1 Ballistic Cannon 2 | . 1 . . 1 . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 . 2 2 1 1 . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 2 3 . 1 2 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . 3 . . . . Parts Lost 32 | . 3 1 . 1 5 . 1 1 3 . 5 . 12 Power 3 | . 1 . . 1 . . . . . . . . 1 Propulsion 11 | . . 1 . . 3 . . . 2 . 1 . 4 Utility 10 | . . . . . 1 . . 1 1 . 2 . 5 Weapon 8 | . 2 . . . 1 . 1 . . . 2 . 2 Highest Loss Streak 11 | . 1 1 . 1 5 . 1 1 2 . 3 . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 96 99 100 98 74 . 9 50 36 35 39 35 46 Engine 7 | . 13 14 14 12 7 . . 2 . . . . . Treads 6 | . 27 1 . . 6 . . 9 . . . . . Leg 10 | . . 26 28 28 20 . . 3 . . . . . Flight 1 | . . . . . . . . . 2 4 2 5 7 Device 4 | . . 10 14 1 7 . . 4 4 . . . 3 Storage 8 | . 14 14 14 14 7 . . 2 . . . . . Processor 7 | . 6 3 . . . . 7 11 22 22 15 5 3 Hackware 2 | . . . . . . . . . . . 15 17 23 Protection 2 | . 4 . . 12 8 . . . . . . . . Energy Gun 3 | . 1 14 14 . . . . 1 . 2 . . . Ballistic Gun 4 | . 23 . . . 8 . . . . . . . . Ballistic Cannon 7 | . 3 14 14 28 6 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 3 6 2 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 13 33 32 32 36 37 3 3 50 14 3 6 4 11 Greatest Support 76 | 40 40 40 20 23 33 3 3 76 9 4 4 4 30 Greatest Overweight (x) 3 | . . 1 1 1 1 . . . 3 . 1 . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 5 5 15 5 5 5 5 5 Average Capacity 11 | 6 14 15 15 15 13 5 5 9 5 5 5 5 5 Most Carried 15 | 5 15 12 11 15 15 4 4 12 5 5 5 5 5 Average Carried 9 | 3 13 10 10 13 11 4 4 5 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 12 10 11 15 4 4 4 5 5 5 4 5 5 Class Distribution -------------------- 74% | Mutant 13% | Hacker-Mutant 5% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Matter Collected 2583 | 180 304 287 . 122 88 . 7 450 622 322 178 . 23 Remotely . | . . . . . . . . . . . . . . Salvage Created 2079 | 10 295 104 . 90 326 . 30 465 392 139 178 . 50 Parts 99 | 4 26 11 . 5 11 . . 15 5 9 8 . 5 Haulers Intercepted 3 | . . . . . . . . 2 . . 1 . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 1 8 . . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Combat Hostiles Destroyed 46 | . 12 4 . 3 6 . 2 8 4 4 2 . 1 Melee 5 | . . . . . . . . 1 3 . . . 1 Guns 23 | . 11 2 . . 5 . . . . 4 1 . . Cannons 14 | . 1 2 . 3 1 . . 7 . . . . . AOE 1 | . . . . . . . . . . . 1 . . Classes Destroyed 14 | 1 4 . . . 2 . 1 2 4 . . . . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . Hauler 3 | . . . . . . . . 2 . . 1 . . Operator 5 | . 1 . . . 1 . . 1 . . 1 . 1 Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 23 | . 9 2 . . . . . 3 3 4 1 . 1 Cutter 2 | . . . . . . . 2 . . . . . . Grunt 14 | . 3 2 . 3 4 . . 2 . . . . . Sentry 4 | . . . . . 2 . . 2 . . . . . Hunter 2 | . . . . . . . . 1 . . 1 . . Programmer 1 | . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . 2 . . . . Samaritan 3 | . . . . . . . . . 2 1 . . . Tinkerer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 4 | 1 3 3 . 3 3 . 2 3 3 4 2 . 1 Combat Bots Only 4 | . 3 2 . 3 3 . 2 3 3 4 1 . 1 Max Kills in Single Turn 2 | 1 1 2 . 1 1 . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Hostile Shots Fired 619 | . 80 31 . 14 83 . 46 138 45 15 72 . 95 Missed 190 | . 17 12 . 6 31 . 17 30 15 4 29 . 29 Damage Taken 6183 | . 681 193 . 115 830 . 735 1161 523 180 746 . 1019 Core 2600 | . 80 17 . 17 343 . 587 157 328 63 552 . 456 Absorbed by Shields 48 | . . . . . . . 48 . . . . . . Redirected to Shielding 12 | . 3 . . . 9 . . . . . . . . Regen/Repaired (Parts) 76 | . 56 . . . . . . . . . 20 . . Core Remaining (%) 48 | 100 . . . 54 37 . 16 . . 35 . . . Volleys Fired 152 | 2 52 12 . 7 24 . . 36 . 7 12 . . Largest 2 | 2 2 2 . 2 2 . . 2 . 1 1 . . Hottest 200 | 40 89 89 . 78 59 . . 200 . 61 61 . . Shots Fired 268 | 4 104 24 . 14 48 . . 55 . 7 12 . . Gun 188 | 4 93 12 . . 47 . . 16 . 7 9 . . Cannon 77 | . 11 12 . 14 1 . . 39 . . . . . Launcher 3 | . . . . . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . Kinetic 194 | 4 101 12 . 14 48 . . 15 . . . . . Thermal 71 | . 3 12 . . . . . 40 . 7 9 . . Explosive 3 | . . . . . . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | 1 14 4 . 9 13 . . 8 . 8 16 . . Robot Miss Streak 7 | 2 3 3 . 1 2 . . 7 . . 1 . . Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 221 | 1 69 10 . 11 32 . 5 48 16 8 16 . 5 Core Hits 82 | 1 20 6 . 4 10 . . 21 4 6 9 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . 2 . 1 2 3 . . . . Critical Strikes 13 | . 2 . . 1 2 . 1 2 3 1 1 . . Burn 3 | . 1 . . . . . . . . 1 1 . . Destroy 2 | . . . . . . . . 2 . . . . . Blast 2 | . 1 . . 1 . . . . . . . . . Smash 6 | . . . . . 2 . 1 . 3 . . . . Melee Attacks 72 | . . . . . 4 . 5 20 23 2 6 . 12 Impact 54 | . . . . . 4 . 5 20 23 2 . . . Slashing 18 | . . . . . . . . . . . 6 . 12 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 2 . . 4 6 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6270 | 11 917 206 . 231 680 . 206 1720 1067 235 674 . 323 Guns 1630 | 11 764 74 . . 460 . . 64 . 120 137 . . Cannons 1745 | . 153 132 . 231 23 . . 1206 . . . . . Explosions 266 | . . . . . . . . . . . 266 . . Melee 2624 | . . . . . 197 . 206 450 1067 115 266 . 323 Ramming 5 | . . . . . . . . . . . 5 . . Kinetic 1812 | 11 891 132 . 231 483 . . 64 . . . . . Thermal 1563 | . 26 74 . . . . . 1206 . 120 137 . . Explosive 266 | . . . . . . . . . . . 266 . . Electromagnetic . | . . . . . . . . . . . . . . Impact 2035 | . . . . . 197 . 206 450 1067 115 . . . Slashing 589 | . . . . . . . . . . . 266 . 323 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 2 2 . . . . 7 7 . 5 5 Average Corruption 3 | . 1 2 2 2 . . . . 5 7 . 5 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 61 | . 3 8 6 12 . . . . 11 10 . 3 8 Message Errors 22 | . 1 3 3 3 . . . . 5 3 . . 4 Matter Fused 11 | . 1 1 1 3 . . . . 3 1 . . 1 Heat Flow Errors 6 | . . 1 . 2 . . . . . 1 . 1 1 Energy Discharges 5 | . . . 1 1 . . . . 2 . . 1 . Data Loss (minor) 11 | . . 1 1 3 . . . . 1 2 . 1 2 Data Loss (major) 5 | . 1 1 . . . . . . . 3 . . . Alerts 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1310 | . . . . 22 197 . 96 247 499 111 55 . 83 Projectiles 29 | . . . . 22 . . . 7 . . . . . Explosions 38 | . . . . . . . . . . . 38 . . Melee 1243 | . . . . . 197 . 96 240 499 111 17 . 83 Knockbacks 9 | . 3 1 . . 1 . 1 1 2 . . . . Impact 5 | . . . . . 1 . 1 1 2 . . . . Kinetic 4 | . 3 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . 2 . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 490 | . 81 150 . 280 25 . . 490 . 239 . 154 216 Average Temperature 146 | . 27 65 . 87 12 . . 243 . 84 . 81 125 Received Heat Transfer 1023 | . 156 36 . 63 369 . . 273 27 . 72 . 27 Effects 9 | . . . . . . . . 9 . . . . . Shutdowns 3 | . . . . . . . . 3 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 18 | . . . . . 3 . 4 8 3 . . . . Impact Corruptions 43 | . . . . . 6 . 3 6 18 10 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . 1 . . Heat Transferred 2523 | . 148 222 . . . . . 1450 . 333 370 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Peak Influence 266 | 5 238 209 . 81 138 62 93 158 . . 266 58 234 Initial 109 | . 3 92 . . . 62 43 43 . . 109 28 40 Average 74 | 1 77 102 . 52 50 62 72 52 . . 155 44 84 Maximum Alert Level 1 | . 1 1 . . . . . . . . 1 . 1 Low Security (%) 91 | 100 90 72 . 100 100 100 100 100 . . 73 100 94 Level 1 8 | . 9 27 . . . . . . . . 26 . 5 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 2 . 1 4 . . 4 . 6 Investigation 8 | . 1 . . . 1 . . . . . 3 . 3 Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 10 | . 1 . . . 1 . 1 3 . . 1 . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Distress Signals 1 | . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 135 | . 18 6 . 6 27 . 5 12 10 6 15 6 24 Peak Tracking Total 19 | . 3 3 . 2 19 . 3 4 4 4 7 6 13 Tactical Retreats 10 | . . . . . . . . . 2 2 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Traps Triggered 12 | . 3 . . . 1 . 3 1 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . 3 . . Reused 1 | . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . 2 . 1 . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . Most Traps Carried 4 | . . . . 4 4 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Machines Disabled 1 | . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Machines Accessed 28 | . 7 . 1 . 1 1 . 2 3 2 6 . 5 Terminals 15 | . 5 . . . 1 1 . 2 . . 3 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 Total Hacks 69 | . 14 . 1 . 2 2 . 3 7 2 27 . 11 Successful 40 | . 7 . 1 . . 1 . 1 7 2 16 . 5 Failed 29 | . 7 . . . 2 1 . 2 . . 11 . 6 Catastrophic 8 | . 2 . . . . . . 1 . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 11 . 1 1 . . . 1 1 . 5 . 6 Terminals 44 | . 11 . . . 2 2 . 3 . . 20 . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . . . . . . 2 . . Recycling Units 4 | . 1 . . . . . . . . . . . 3 Scanalyzers 4 | . . . . . . . . . . . 4 . . Garrison Access 3 | . . . . . . . . . . . 1 . 2 Terminal Hacks 27 | . 4 . 1 . . 1 . 1 7 2 9 . 2 Record 8 | . 1 . . . . . . . 5 1 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . . Open Door 3 | . . . . . . . . . 2 1 . . . Open DSF 3 | . . . . . . 1 . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . Reprogram Traps 2 | . . . . . . . . . . . 2 . . Dispatch Records 1 | . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . 1 . 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . 2 . . Scan Component 2 | . 1 . . . . . . . . . 1 . . Repair 2 | . 1 . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . 1 Scanalyzer 4 | . . . . . . . . . . . 4 . . Insert Component 1 | . . . . . . . . . . . 1 . . Analyze 3 | . . . . . . . . . . . 3 . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . 1 . 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . 1 . . Hacking Detections 17 | . 5 . . . 1 1 . 2 . . 4 . 4 Full Trace Events 6 | . 1 . . . 1 . . . . . 3 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . 1 . . Time 58 | . 26 . . . . . . . . . 32 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . . . . 22 Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Total Allies 5 | . . 2 . 3 . . . . . . . . . Largest Group 3 | . . 2 1 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 9 40 40 . . . . . . . . Highest-Rated Ally 31 | . . 31 9 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . 9 . 11 16 . . . . . . . . Total Damage 492 | . . 148 . 139 205 . . . . . . . . Kills 7 | . . 2 . 3 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . 3 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . 4 . 5 Traps 1 | . . . . . . . . . . . . . 1 Emergency Access 8 | . . . . . . . . . . . 4 . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Turns Passed 6534 | 112 1130 711 592 911 305 2 81 921 659 232 427 80 371 Spaces Moved 5444 | 55 546 348 312 460 150 3 100 730 958 490 552 207 533 Core 1113 | 6 . . . . 61 3 100 75 592 44 207 . 25 Treads 773 | 49 546 11 . . . . . 167 . . . . . Legs 1245 | . . 337 312 460 89 . . 47 . . . . . Wheels . | . . . . . . . . . . . . . . Hover 394 | . . . . . . . . 344 50 . . . . Flight 1919 | . . . . . . . . 97 316 446 345 207 508 Fastest Speed 30 | 50 160 160 190 190 50 50 50 35 35 35 35 35 30 Average Speed 92 | 148 160 189 190 190 134 50 50 80 46 36 40 35 36 Slowest Speed 275 | 160 160 240 190 190 190 50 50 160 275 50 100 35 115 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 1 . 4 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 85 71 77 74 16 . 90 12 86 70 9 81 16 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 . . . . 1 1 1 . . . Scrap Searched 8 | . . 1 . 2 . . . . 3 2 . . . Spaces Dug 13 | . . . . . 1 . . 6 . 1 1 . 4 Terrain Destroyed 34 | . . 1 . . 1 . . 6 . 1 21 . 4 Melee 13 | . . . . . 1 . . 6 . 1 1 . 4 Projectile 1 | . . 1 . . . . . . . . . . . AOE 20 | . . . . . . . . . . . 20 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Was Fac Total 6542 | 79 696 376 312 483 204 2 120 952 1155 532 731 213 687 Wait 657 | 12 76 14 . 6 . . 3 92 141 20 155 4 134 Move 5418 | 54 545 347 311 459 149 2 99 729 955 489 544 206 529 Hop 7 | . . . . . . . . . 1 . 4 . 2 Pick Up 36 | 5 9 . 1 5 2 . . 10 3 . . . 1 Fast Attach 50 | 6 3 . . . 1 . 2 15 3 6 4 2 8 Attach 30 | . 3 1 . 2 5 . . 6 8 2 2 . 1 Detach 18 | . . . . 1 2 . . 3 8 2 1 1 . Swap 21 | . 5 2 . 2 1 . . 6 3 2 . . . Drop 48 | . 3 . . 1 14 . . 16 10 2 2 . . Fire 152 | 2 52 12 . 7 24 . . 36 . 7 12 . . Melee 72 | . . . . . 4 . 5 20 23 2 6 . 12 Ram 1 | . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . 10 13 . . . . . Rewire 6 | . . . . . . . . 6 . . . . . Trap 3 | . . . . . 2 . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Ext]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 6) 708 | -10/Materials | Identified exit to Materials 797 | -10/Materials | Discovered exit to Materials (range 8) 886 | -10/Materials | Repaired Lgt. Treads 1209 | -10/Materials | Discovered exit to Materials (range 4) 1219 | -10/Materials | Discovered new exit (range 16) 1241 | -10/Materials | Identified exit to Mines 1243 | -10/Materials | Entered Mines 1374 | -10/Mines | Learned Materials terminal intel 1480 | -10/Mines | Discovered exit to Materials (range 9) 1503 | -10/Mines | Learned 2 Materials zone layouts 1910 | -10/Mines | Discovered exit to Materials (range 12) 1939 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1939 | -10/Mines | Discovered new exit (range 5) 1954 | -10/Mines | Entered Exiles 1954 | -10/Exiles | Accompanied by 1 ally 1998 | -10/Exiles | Met 8R-AWN 2032 | -10/Exiles | Met EX-HEX 2105 | -10/Exiles | Met EX-BIN 2127 | -10/Exiles | Aligned with FarCom system 2129 | -10/Exiles | Given EX-Vault access code 2182 | -10/Exiles | Opened EX-Vault 2196 | -10/Exiles | Found Modified TNC 2235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2299 | -10/Exiles | Met EX-DEC 2369 | -10/Exiles | Visited The Gauntlet 2529 | -10/Exiles | Discovered new exit (range 11) 2546 | -10/Exiles | Left Exiles lab with Modified TNC 2546 | -10/Exiles | Entered Mines 2556 | -9/Mines | Met a Derelict bent on vengeance 2767 | -9/Mines | Found a hidden stash of uninstalled traps 3008 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3153 | -9/Mines | Identified exit to Materials 3158 | -9/Mines | Learned location of 1 exit from Materials 3457 | -9/Mines | Entered Materials 3457 | -8/Materials | Accompanied by 3 allies 3457 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3458 | -8/Materials | Identified exit to Factory 3460 | -8/Materials | Loaded intel: 12 terminal locations 3681 | -8/Materials | Lost 3 allies 3748 | -8/Materials | Lost 5 parts (3n1u1w) 3759 | -8/Materials | Core integrity fell below 50% 3762 | -8/Materials | Entered Factory 3762 | -7/Factory | Evolved 2 slots: Utility x2 3764 | -7/Factory | Identified exit to DSF 3764 | -7/Factory | Entered DSF 3786 | -7/DSF | Additional patrols routed to DSF 3814 | -7/DSF | Core integrity fell below 50% 3835 | -7/DSF | Core integrity fell below 20% 3837 | -7/DSF | Discovered new exit (range 15) 3845 | -7/DSF | Entered Factory 3845 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3906 | -6/Factory | Discovered new exit (range 11) 4463 | -6/Factory | Build established: Assassin 4766 | -6/Factory | Entered Lower Caves 4802 | -6/Lower Caves | Learned 4 Factory zone layouts 4827 | -6/Lower Caves | Learned 8 Factory zone layouts 4827 | -6/Lower Caves | Learned 8 Research zone layouts 4827 | -6/Lower Caves | Learned Factory trap positions 4827 | -6/Lower Caves | Learned Extension stockpile data 4841 | -6/Lower Caves | Build established: Mutant 4856 | -6/Lower Caves | Found Prototype Device 4858 | -6/Lower Caves | Identified Heart of Steel 5198 | -6/Lower Caves | Spotted B-75 Beast 5223 | -6/Lower Caves | Murdered Warlord Statue 5379 | -6/Lower Caves | Discovered new exit (range 5) 5382 | -6/Lower Caves | Learned location of Zion (-6) 5393 | -6/Lower Caves | Core integrity fell below 50% 5425 | -6/Lower Caves | Entered another Lower Caves area 5426 | -6/Lower Caves | Learned location of 1 exit from Factory 5637 | -6/Lower Caves | Encountered a Warlord checkpoint 5640 | -6/Lower Caves | Learned Factory stockpile data 5649 | -6/Lower Caves | Discovered new exit (range 9) 5657 | -6/Lower Caves | Entered Factory 5657 | -5/Factory | Evolved 2 slots: Utility x2 5658 | -5/Factory | Identified exit to Factory 5660 | -5/Factory | Loaded intel: 104 trap records 5692 | -5/Factory | Repaired VTOL Module 5917 | -5/Factory | Lost 3 parts (1n1u1w) 5950 | -5/Factory | Build established: Hacker-Mutant 6071 | -5/Factory | Core integrity fell below 50% 6084 | -5/Factory | Sucked down chute 6084 | -5/Factory | Entered Waste 6086 | -5/Waste | Found Prototype Slashing Weapon 6086 | -5/Waste | Identified Vibroblade 6092 | -5/Waste | Spotted C-40 Crusher 6095 | -5/Waste | Spotted C-40 Crusher 6096 | -5/Waste | Spotted C-40 Crusher 6099 | -5/Waste | EMP discharged 6102 | -5/Waste | Spotted C-40 Crusher 6103 | -5/Waste | Spotted C-40 Crusher 6143 | -5/Waste | Spotted C-40 Crusher 6160 | -5/Waste | Discovered new exit (range 12) 6164 | -5/Waste | Entered Factory 6529 | -5/Factory | Core integrity fell below 20% 6534 | -5/Factory | Discovered exit to Factory (range 13) 6535 | -5/Factory | Discovered new exit (range 16) 6535 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Unknown Reactor (22) ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad DUP3G553ON. Vibroblade destroyed. Nuclear Pulse Array destroyed. Acquired KE Penetrator. VTOL Module destroyed. Hacking Suite destroyed. Slug penetrates Wall. Slug penetrates Recycling Unit. Mak. Hacking Suite destroyed. Penetrated by Slug. KE Penetrator destroyed. Penetrated by Slug. EXIT=FOUND: FACTORY EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????+ !!] / | | ?????????????????????????????" 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