Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.09 @ 01:00:52 Player: Platnium Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3561) 3561 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 8079 Bonus ------- High Alert Combat Kills 506 Entered Garrisons 200 Friendly Fire -563 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Backup Power VII > --- PROPULSION (3) --- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Targeting Computer Improved Power Shielding Makeshift System Shield Improved Field Recycling Unit > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (10) --- Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Targeting Computer Makeshift System Shield Improved Field Recycling Unit > --- WEAPON ----------- Heavy Laser High-powered Shotgun Heavy Flak Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Armored Leg Armored Leg Armored Leg Armored Leg Medium Storage Unit Small Matter Pod Gauss Rifle Heavy Rocket Launcher Welding Torch [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Slots Evolved 8 | . . . 2 . . . 4 . 2 Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . 1 . . . 2 . 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 183 | 9 6 1 11 32 26 9 22 22 45 Power 27 | 2 . . 1 7 3 1 5 3 5 Engine 23 | 2 . . 1 7 3 1 4 . 5 Core 3 | . . . . . . . 1 2 . Reactor 1 | . . . . . . . . 1 . Propulsion 46 | 4 2 . . 6 6 . 3 8 17 Treads 7 | 2 . . . 3 1 . . 1 . Leg 18 | . . . . . 3 . 3 4 8 Wheel 18 | 2 2 . . 3 . . . 3 8 Hover 1 | . . . . . . . . . 1 Flight 2 | . . . . . 2 . . . . Utility 48 | 1 2 1 6 5 5 3 6 6 13 Device 23 | . 1 . 2 1 3 2 5 3 6 Storage 11 | 1 . 1 2 1 . 1 . . 5 Processor 3 | . 1 . . . . . . 1 1 Hackware 1 | . . . . . . . . 1 . Protection 10 | . . . 2 3 2 . 1 1 1 Artifact . | . . . . . . . . . . Weapon 62 | 2 2 . 4 14 12 5 8 5 10 Energy Gun 14 | . 1 . 1 2 . 3 4 2 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 30 | 2 . . 2 9 9 1 2 1 4 Ballistic Cannon 11 | . . . 1 2 3 1 2 1 1 Launcher 4 | . 1 . . . . . . . 3 Special Weapon 2 | . . . . 1 . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . Parts Lost 68 | . 1 . 1 8 7 . 2 25 24 Power 9 | . . . . 1 1 . . 4 3 Propulsion 19 | . . . . 1 2 . . 6 10 Utility 17 | . . . . 2 3 . 1 8 3 Weapon 23 | . 1 . 1 4 1 . 1 7 8 Highest Loss Streak 14 | . 1 . 1 8 5 . 1 14 7 Average Slot Usage (%) 88 | . 97 100 98 97 93 99 98 70 70 Engine 9 | . 14 14 11 10 10 11 12 3 6 Treads 3 | . 2 . . 2 11 . . . . Leg 8 | . . . . . 1 22 23 16 10 Wheel 7 | . 25 28 22 19 . . . . 4 Flight 1 | . . . . . 5 . . . . Device 12 | . 10 . 10 10 11 22 27 11 9 Storage 10 | . 14 14 11 11 13 11 7 5 7 Processor 2 | . 1 14 7 . . . . 3 5 Hackware 1 | . . . . . . . . . 6 Protection 4 | . . . 3 10 7 . 1 3 . Energy Gun 3 | . 8 . 8 . 1 2 9 7 2 Ballistic Gun 14 | . 15 14 11 22 22 20 6 1 4 Ballistic Cannon 5 | . . . 1 3 8 9 5 6 3 Launcher 1 | . 3 14 11 . . . . . 3 Naked Turns 9 | . . . . . . . . 9 . Heaviest Build 64 | 11 15 17 30 35 29 27 46 46 64 Greatest Support 59 | 40 40 24 24 40 40 26 36 54 59 Greatest Overweight (x) 7 | . . . 1 2 7 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 8 8 10 10 10 10 10 10 Average Capacity 8 | 4 6 7 8 8 8 9 10 8 6 Most Carried 10 | 6 6 6 7 10 10 10 10 10 10 Average Carried 5 | 3 5 6 4 6 6 8 7 4 2 Final Capacity 10 | 6 6 8 8 10 8 10 10 4 10 Final Carried 10 | 6 6 6 7 10 5 10 8 . 1 Class Distribution -------------------- 27% | Mutant 20% | Scavenger-Gunner 19% | Scavenger-Mutant 16% | Scavenger-Tank 7% | Skirmisher 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Gunner | -9/Recycling Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Matter Collected 4291 | 215 159 142 48 1060 563 480 247 295 1082 Remotely 499 | . . . . . . 415 84 . . Salvage Created 4175 | . 205 . 102 1249 433 518 266 225 1177 Parts 231 | . 12 . 6 87 34 18 12 9 53 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 6 | . . . . 1 . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Combat Hostiles Destroyed 76 | . 4 . 2 24 17 3 5 6 15 Melee 1 | . . . . . . . . . 1 Guns 50 | . 4 . 2 18 10 3 2 4 7 Cannons 17 | . . . . 5 7 . 3 1 1 AOE 5 | . . . . 1 . . . . 4 Classes Destroyed 13 | . 2 . 1 5 . 1 . 1 3 Worker 10 | . . . . 4 . . . . 6 Builder 2 | . . . . . . . . . 2 Hauler 1 | . . . . . . . . . 1 Recycler 6 | . . . . 2 . 2 . . 2 Drone 3 | . . . . . . 3 . . . Watcher 3 | . 1 . . 2 . . . . . Swarmer 14 | . . . . 3 7 . . 4 . Grunt 28 | . 4 . . 8 6 . 2 . 8 Brawler 3 | . . . . 1 . . 1 1 . Duelist 2 | . . . . 1 . . . . 1 Sentry 19 | . . . 2 11 4 . 1 . 1 Hunter 5 | . . . . . . . . 1 4 Programmer 1 | . . . . . . . . . 1 Thug 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 4 . 1 7 3 1 2 2 4 Combat Bots Only 6 | . 4 . 1 6 3 1 2 2 3 Max Kills in Single Turn 3 | . 1 . 1 3 1 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . . 1 . . . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . NK-0LA (-7/Lower Caves) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Damage Taken 9554 | . 206 . 257 1506 1363 . 343 2093 3786 Core 1848 | . 28 . 15 188 145 . 28 579 865 Absorbed by Shields 76 | . 76 . . . . . . . . Core Remaining (%) 53 | 100 . 88 . . . 13 . 13 . Volleys Fired 465 | . 25 . 12 138 67 58 22 37 106 Largest 3 | . 1 . 2 3 3 3 3 3 2 Hottest 194 | . 40 . 88 114 111 116 140 194 82 Shots Fired 893 | . 25 . 20 277 199 108 66 70 128 Gun 619 | . 23 . 20 184 136 86 48 32 90 Cannon 200 | . . . . 37 63 22 18 38 22 Launcher 22 | . 2 . . 4 . . . . 16 Special 52 | . . . . 52 . . . . . Kinetic 713 | . 13 . 12 216 191 102 39 42 98 Thermal 134 | . . . 8 57 8 6 20 21 14 Explosive 11 | . 2 . . 4 . . . . 5 Electromagnetic 35 | . 10 . . . . . 7 7 11 Robot Hit Streak 18 | . 15 . 4 18 13 8 7 6 14 Robot Miss Streak 12 | . 2 . 2 5 6 11 5 6 12 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 481 | . 20 . 13 106 111 52 40 46 93 Core Hits 227 | . 11 . 4 53 32 22 14 21 70 Critical Hits 4 | . . . . 1 1 2 . . . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . Melee Attacks 10 | . . . . . . . . 10 . Impact 10 | . . . . . . . . 10 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8446 | . 322 . 173 1777 1060 558 440 750 3366 Guns 4642 | . 230 . 173 1291 587 354 269 242 1496 Cannons 1998 | . . . . 353 473 195 171 304 502 Explosions 1510 | . 92 . . 110 . . . . 1308 Melee 199 | . . . . . . . . 199 . Ramming 74 | . . . . . . 9 . 5 60 Kinetic 5770 | . 156 . 114 1587 974 527 216 354 1842 Thermal 1099 | . . . 59 80 86 22 162 141 549 Explosive 443 | . 92 . . 110 . . . . 241 Electromagnetic 861 | . 74 . . . . . 62 51 674 Impact 199 | . . . . . . . . 199 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . . . 5 5 1 21 7 Average Corruption 5 | . . . . . 5 5 1 5 6 Corruption Purged . | . . . . . . . . . . Effects 95 | . . . . . 25 27 . 19 24 Message Errors 20 | . . . . . 7 4 . 4 5 Matter Fused 27 | . . . . . 2 12 . 5 8 Heat Flow Errors 6 | . . . . . 3 1 . 1 1 Energy Discharges 4 | . . . . . . 2 . . 2 Parts Rejected 2 | . . . . . . 1 . . 1 Data Loss (minor) 10 | . . . . . 2 4 . 1 3 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 3 | . . . . . . 1 . 2 . Misdirections 2 | . . . . . . . . 2 . Targeting Errors 18 | . . . . . 9 2 . 4 3 Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 119 | . . . . . 9 1 . 22 87 Projectiles 10 | . . . . . 9 1 . . . Explosions 87 | . . . . . . . . . 87 Melee 22 | . . . . . . . . 22 . Knockbacks 30 | . . . . 2 5 2 2 5 14 Impact 3 | . . . . . . 1 . 1 1 Kinetic 27 | . . . . 2 5 1 2 4 13 Secondary . | . . . . . . . . . . Self-Inflicted Damage 332 | . . . . 19 . . . 2 311 Shots 7 | . . . . 1 . . . . 6 Rammed 6 | . . . . . . . . 1 5 Targets Rammed 14 | . . . . . . 2 . 1 11 Kicked 8 | . . . . . . 2 . . 6 Crushed . | . . . . . . . . . . Highest Temperature 443 | . 22 . . 178 443 222 147 328 155 Average Temperature 65 | . 11 . . 32 111 24 52 99 39 Received Heat Transfer 1834 | . 112 . 90 498 375 . 138 27 594 Effects 1 | . . . . . 1 . . . . Shutdowns 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 1932 | . . . 148 222 222 50 407 337 546 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Peak Influence 1081 | . 157 61 103 529 1028 487 1081 . 614 Initial 909 | . . 61 23 42 273 462 909 . 242 Average 415 | . 42 61 49 303 733 208 972 . 404 Maximum Alert Level 3 | . . . . 2 3 2 3 . 2 Low Security (%) 27 | 100 100 100 100 22 . 58 . . 2 Level 1 24 | . . . . 51 7 21 . . 40 Level 2 27 | . . . . 26 31 20 . . 57 Level 3 20 | . . . . . 61 . 100 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . . 5 . . 2 . 5 Investigation 5 | . . . . 3 . . 1 . 1 Extermination 2 | . . . . . . . 1 . 1 Reinforcement 4 | . 1 . . . . . . . 3 Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Distress Signals 2 | . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 6 . 2 30 20 29 8 19 30 Peak Tracking Total 9 | . 5 . 2 5 4 8 4 9 5 Tactical Retreats 15 | . . . . . 2 . 1 7 5 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Traps Triggered 12 | . . . . 4 5 . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Machines Disabled 18 | . 1 . . 1 2 1 . . 13 Max in Single Turn 4 | . 1 . . 1 1 1 . . 4 Garrison Relay 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Machines Accessed 22 | . . . 2 9 . 8 1 . 2 Terminals 11 | . . . 1 6 . 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 Recycling Units 5 | . . . . 1 . 4 . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 Garrison Access 1 | . . . . 1 . . . . . Total Hacks 75 | . . . 10 23 . 27 3 . 12 Successful 48 | . . . 10 11 . 16 2 . 9 Failed 27 | . . . . 12 . 11 1 . 3 Catastrophic 5 | . . . . 2 . 3 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 36 | . . . 1 18 . 17 . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . 3 . . . . 3 Recycling Units 11 | . . . . 1 . 10 . . . Scanalyzers 21 | . . . 9 . . . 3 . 9 Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 19 | . . . 1 9 . 9 . . . Record 7 | . . . 1 3 . 3 . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . Garrison Index 1 | . . . . . . 1 . . . Alert Level 3 | . . . . . . 3 . . . Unreport Threat 2 | . . . . . . 2 . . . Locate Traps 1 | . . . . 1 . . . . . Maintenance Status 2 | . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . . 1 . 7 . . . Report Inventory 6 | . . . . 1 . 5 . . . Retrieve Components 2 | . . . . . . 2 . . . Scanalyzer 19 | . . . 9 . . . 2 . 8 Insert Component 8 | . . . 4 . . . 1 . 3 Analyze 11 | . . . 5 . . . 1 . 5 Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . . 1 6 . 5 1 . 1 Full Trace Events 11 | . . . . 4 . 5 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . 1 . 3 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . . . . . . 5 . . . Parts Scanalyzed 8 | . . . 4 . . . 1 . 3 Part Schematics Acquired 8 | . . . 4 . . . 1 . 3 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . . . Machine Destruction 7 | . . . . . 7 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 146 | . . . . . . . . 146 . Highest-Rated Ally 146 | . . . . . . . . 146 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Turns Passed 6143 | 87 242 135 199 1244 1188 801 337 901 1009 Spaces Moved 3396 | 56 174 149 146 684 483 476 161 567 500 Core 234 | 13 . . . . 20 . . 105 96 Treads 447 | 32 7 . . 46 330 . . 7 25 Legs 1336 | . . . . . 37 476 161 442 220 Wheels 1283 | 11 167 149 146 638 . . . 13 159 Hover . | . . . . . . . . . . Flight 96 | . . . . . 96 . . . . Fastest Speed 50 | 50 90 90 90 90 120 120 120 50 50 Average Speed 121 | 118 92 90 92 101 175 122 126 113 130 Slowest Speed 400 | 160 160 90 100 160 400 150 150 160 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 37 38 13 76 49 64 4 58 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . . . . 1 . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . 1 . . . . . 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 157 | . 8 . . 29 . . . . 120 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 157 | . 8 . . 29 . . . . 120 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Fac Total 4645 | 75 232 150 192 956 699 622 246 748 725 Wait 276 | . 5 . 4 58 33 56 25 93 2 Move 3385 | 55 173 148 145 683 480 475 160 566 500 Hop . | . . . . . . . . . . Pick Up 157 | 11 12 . 11 25 16 14 10 13 45 Fast Attach 17 | 1 1 . . 9 4 . . . 2 Attach 95 | 5 2 . 6 12 9 2 8 17 34 Detach 3 | . . . 2 . . . 1 . . Swap 71 | 3 3 1 5 11 13 7 14 5 9 Drop 93 | . 11 1 7 20 19 8 6 5 16 Fire 465 | . 25 . 12 138 67 58 22 37 106 Melee 10 | . . . . . . . . 10 . Ram 1 | . . . . . . . . 1 . Kick 13 | . . . . . . 2 . . 11 Crush . | . . . . . . . . . . Escape Stasis 58 | . . . . . 58 . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 17) 330 | -10/Materials | Entered Mines 331 | -10/Mines | Learned location of Storage (-9) 429 | -10/Mines | Met a Derelict bent on vengeance 433 | -10/Mines | Learned location of Recycling (-9) 438 | -10/Mines | Learned 2 Materials zone layouts 458 | -10/Mines | Discovered new exit (range 8) 461 | -10/Mines | Assembled infested the area 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 566 | -9/Materials | Discovered new exit (range 12) 664 | -9/Materials | Entered Storage 849 | -9/Storage | Lost 8 parts (1p1n2u4w) 1750 | -9/Storage | Garrison activated, responded to threat 1795 | -9/Storage | Core integrity fell below 50% 1900 | -9/Storage | Identified exit to Garrison 1908 | -9/Storage | Entered Garrison 1932 | -9/Garrison | Triggered checkpoint 1976 | -9/Garrison | Garrison Relay disabled 2100 | -9/Garrison | Triggered checkpoint 2144 | -9/Garrison | Build established: Scavenger-Tank 2352 | -9/Garrison | Triggered checkpoint 2370 | -9/Garrison | Garrison Relay disabled 2457 | -9/Garrison | Discovered new exit (range 10) 2458 | -9/Garrison | Triggered checkpoint 2519 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2582 | -9/Garrison | Triggered checkpoint 2666 | -9/Garrison | Core integrity fell below 20% 2716 | -9/Garrison | Lost 5 parts (1p2n1u1w) 2842 | -9/Garrison | Triggered checkpoint 2960 | -9/Garrison | Triggered checkpoint 3014 | -9/Garrison | Build established: Scavenger-Gunner 3085 | -9/Garrison | Discovered new exit (range 10) 3096 | -9/Garrison | Entered Recycling 3267 | -9/Recycling | Spotter reported a threat 3267 | -9/Recycling | Spotter reported a threat 3395 | -9/Recycling | Spotter reported a threat 3436 | -9/Recycling | Spotter reported a threat 3448 | -9/Recycling | Spotter reported a threat 3461 | -9/Recycling | Spotter reported a threat 3470 | -9/Recycling | Spotter reported a threat 3494 | -9/Recycling | Spotter reported a threat 3510 | -9/Recycling | Spotter reported a threat 3514 | -9/Recycling | Spotter reported a threat 3523 | -9/Recycling | Spotter reported a threat 3528 | -9/Recycling | Spotter reported a threat 3547 | -9/Recycling | Spotter reported a threat 3548 | -9/Recycling | Spotter reported a threat 3576 | -9/Recycling | Spotter reported a threat 3585 | -9/Recycling | Spotter reported a threat 3603 | -9/Recycling | Spotter reported a threat 3622 | -9/Recycling | Spotter reported a threat 3622 | -9/Recycling | Spotter reported a threat 3639 | -9/Recycling | Spotter reported a threat 3650 | -9/Recycling | Spotter reported a threat 3652 | -9/Recycling | Spotter reported a threat 3654 | -9/Recycling | Spotter reported a threat 3656 | -9/Recycling | Spotter reported a threat 3666 | -9/Recycling | Spotter reported a threat 3675 | -9/Recycling | Spotter reported a threat 3675 | -9/Recycling | Spotter reported a threat 3720 | -9/Recycling | Spotter reported a threat 3763 | -9/Recycling | Spotter reported a threat 3766 | -9/Recycling | Spotter reported a threat 3771 | -9/Recycling | Spotter reported a threat 3774 | -9/Recycling | Spotter reported a threat 3781 | -9/Recycling | Spotter reported a threat 3786 | -9/Recycling | Spotter reported a threat 3810 | -9/Recycling | Spotter reported a threat 3834 | -9/Recycling | Spotter reported a threat 3852 | -9/Recycling | Spotter reported a threat 3867 | -9/Recycling | Discovered new exit (range 16) 3897 | -9/Recycling | Entered Factory 3897 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4074 | -7/Factory | Discovered new exit (range 9) 4223 | -7/Factory | P-60 Hacker assimilated allied 4D-PI2(g) 4234 | -7/Factory | Entered Lower Caves 4242 | -7/Lower Caves | Learned Factory emergency access door positions 4474 | -7/Lower Caves | Lost 7 parts (2p1n2u2w) 4618 | -7/Lower Caves | Spotted B-75 Beast 4924 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4934 | -7/Lower Caves | System corruption reached 10% 4970 | -7/Lower Caves | Core integrity fell below 50% 4987 | -7/Lower Caves | Core integrity fell below 20% 5008 | -7/Lower Caves | Lost 14 parts (2p5n4u3w) 5010 | -7/Lower Caves | Encountered a Warlord checkpoint 5011 | -7/Lower Caves | Learned location of Zion (-6) 5107 | -7/Lower Caves | NK-0LA showed up to help 5109 | -7/Lower Caves | NK-0LA revealed a hidden path 5113 | -7/Lower Caves | Destroyed NK-0LA 5135 | -7/Lower Caves | Entered Factory 5135 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5220 | -6/Factory | Lost 3 parts (1p1n1w) 5225 | -6/Factory | Build established: Mutant 5252 | -6/Factory | Lost 3 parts (3n) 5307 | -6/Factory | Core integrity fell below 50% 5700 | -6/Factory | Build established: Scavenger-Mutant 5945 | -6/Factory | Lost 7 parts (1n2u4w) 6110 | -6/Factory | Core integrity fell below 20% 6144 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06120_ Slammed into H-66 Slayer. 06121_ Penetrated by Slug. 06122_ Slammed into H-66 Slayer. 06122_ H-66 Slayer destroyed. 06125_ Acquired Gauss Rifle. 06125_ Penetrated by Slug. 06127_ Slug penetrates W-25 Informer. 06128_ Penetrated by Slug. 06128_ Lgt. Angular Momentum Engine destroyed. 06128_ Penetrated by Slug. 06129_ System corrupted: Matter fused (-10). 06129_ Slug penetrates Wall. 06131_ Acquired 3 matter. 06131_ Gravmag System destroyed. 06132_ Acquired 2 matter. 06134_ Penetrated by Slug. 06134_ Slug penetrates Wall. 06137_ Acquired Flexi-carbon Leg. 06141_ Penetrated by Slug. 06144_ Slug penetrates H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????? ????"?" | | ??????????????+????????????????????????? ??? | | ??????????????????????????????????????? ####+## | | ????????????????????????????? ???????? | | ?????????????????????+??+??? ???????? ^ | | ???????????????????????????? ????????? | | ???????????????????????????? ?????????? | | ???????????????????????????? ??????????? | | ??????????????????????????#+#???????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# #??############## | | ???????????????????######## #??# # | | ???????????????????? #??# """ # | | ??????????????????????# #??# "R" # | | ??????????????????????# h ####!" " | | ??????????????????????# %%%**%=! # | | ??????????????????????# @[ ####! # | | ??????????????????????# % #??# " | | ??????????????????????# *! #??# " | | ??????????????????????# #??# | | ??????????????????????# #??# | | ??????????????????????# #??# | | ??????????????????????##+## #??# # | | ??????????????????????????# #??##" # | | ??????????????????????????? #???### # | | ??????????????????????????? #?????? # # | | ??????????????????????????? #??????########## | | ??????????????????????????? #???????????????# | | ??????????????????????????? ????????????????# | | ??????????????????????????? ????????????????? ^ | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 625 Matter Stores 391 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Reclamation Efficiency 10 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Welding Torch | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hey, That's Mine! Made in Tau Ceti IV Please Form A Line Serviceable Loadout Troublemaker Use The Force \\IAMDERELICT Challenges ------------ None Game ------ Seed LinkedZioniteConverter Manual? 0 Play Time 02:00:12 Cumulative 7.7 hours Start 2022.03.08 @ 22:16:55 End 2022.03.09 @ 01:00:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 738e63b5-a568-4465-ae91-8cee7eed387d