Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.07 @ 18:36:57 Player: Burgers_Lettuce Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (986) 986 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 3894 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 41/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Wheel > --- UTILITY (5) ------ Medium Storage Unit Lightpack 2.0 Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (28) --- Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Structural Scanner Advanced Signal Interpreter Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Lightpack 2.0 > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Medium Matter Pod Small Laser Rocket Launcher Mining Laser [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 53 | 6 1 8 1 . 4 10 23 Power 7 | 1 . 1 . . . 1 4 Engine 5 | 1 . 1 . . . 1 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 12 | 2 . . . . . 3 7 Treads 3 | . . . . . . 1 2 Leg 4 | . . . . . . 1 3 Wheel 5 | 2 . . . . . 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 2 1 . 1 4 3 Device 2 | . 1 1 . . . . . Storage 8 | 1 . 1 1 . 1 4 . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 21 | 2 . 5 . . 3 2 9 Energy Gun 6 | 1 . 2 . . 1 . 2 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | 1 . 1 . . . . 2 Ballistic Cannon 2 | . . . . . . . 2 Launcher 6 | . . 2 . . . 1 3 Special Weapon 2 | . . . . . 1 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 25 | . . 1 . . . 7 17 Power 4 | . . . . . . 1 3 Propulsion 7 | . . . . . . 2 5 Utility 2 | . . . . . . 1 1 Weapon 12 | . . 1 . . . 3 8 Highest Loss Streak 9 | . . 1 . . . 7 9 Average Slot Usage (%) 80 | . 96 99 81 88 72 50 70 Engine 8 | . 14 14 11 11 11 6 3 Core 1 | . . . . . . . 3 Treads 2 | . . . . . . 9 4 Leg 1 | . . . . . . 1 5 Wheel 17 | . 28 28 22 22 22 10 7 Device 6 | . 10 14 11 11 5 . . Storage 18 | . 14 14 15 22 17 21 21 Processor 4 | . . . . . . . 12 Energy Gun 7 | . 14 13 11 11 10 . . Ballistic Gun 8 | . 14 14 11 11 6 . 4 Ballistic Cannon 2 | . . . . . . . 6 Naked Turns 5 | . . . . . . 5 . Heaviest Build 39 | 10 11 17 25 25 29 24 39 Greatest Support 40 | 32 32 32 32 32 32 32 40 Greatest Overweight (x) 12 | . . . . . . 2 12 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 32 | 6 6 8 12 12 32 32 32 Average Capacity 17 | 5 6 6 9 12 18 23 29 Most Carried 11 | 6 6 8 8 9 11 10 11 Average Carried 7 | 4 5 6 8 8 9 5 8 Final Capacity 32 | 6 6 8 12 12 24 32 28 Final Carried 11 | 6 6 8 8 9 10 7 11 Class Distribution -------------------- 54% | Mutant 43% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 856 | 182 . 174 25 2 . 36 437 Remotely . | . . . . . . . . Salvage Created 801 | . . 88 93 . . 16 604 Parts 50 | . . 5 4 . . 4 37 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . . 2 1 . . 1 20 Melee 1 | . . . . . . . 1 Guns 9 | . . 2 1 . . . 6 Cannons 5 | . . . . . . . 5 AOE 9 | . . . . . . 1 8 Classes Destroyed 10 | . . 1 1 . . 2 6 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . 1 . . . . Operator 1 | . . . . . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 5 | . . . . . . . 5 Grunt 15 | . . 2 1 . . . 12 Duelist 1 | . . . . . . . 1 Sentry 1 | . . . . . . . 1 Hunter 2 | . . . . . . 1 1 Best Kill Streak 10 | . . 2 1 . . 2 10 Combat Bots Only 8 | . . 2 1 . . 1 8 Max Kills in Single Turn 3 | . . 1 1 . . 2 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2614 | . . 246 . 35 . 274 2059 Core 623 | . . 12 . 8 . 50 553 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 93 | 100 . 95 . . . 85 . Volleys Fired 103 | . . 11 17 . . 5 70 Largest 3 | . . 2 2 . . 1 3 Hottest 144 | . . 70 70 . . 100 144 Shots Fired 165 | . . 21 34 . . 5 105 Gun 94 | . . 21 34 . . 1 38 Cannon 55 | . . . . . . . 55 Launcher 15 | . . . . . . 3 12 Special 1 | . . . . . . 1 . Kinetic 107 | . . 11 17 . . . 79 Thermal 36 | . . 7 17 . . 2 10 Explosive 15 | . . . . . . 3 12 Electromagnetic 7 | . . 3 . . . . 4 Robot Hit Streak 21 | . . 8 6 . . 8 21 Robot Miss Streak 6 | . . 1 5 . . 1 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 131 | . . 17 21 . . 4 89 Core Hits 87 | . . 4 5 . . 5 73 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2434 | . . 176 223 . . 187 1848 Guns 882 | . . 176 223 . . 10 473 Cannons 555 | . . . . . . . 555 Explosions 947 | . . . . . . 153 794 Melee . | . . . . . . . . Ramming 26 | . . . . . . . 26 Kinetic 1072 | . . 56 85 . . . 931 Thermal 371 | . . 75 138 . . 34 124 Explosive 866 | . . . . . . 153 713 Electromagnetic 99 | . . 45 . . . . 54 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . . . . 57 7 Projectiles . | . . . . . . . . Explosions 64 | . . . . . . 57 7 Melee . | . . . . . . . . Knockbacks 23 | . . . . . . . 23 Impact . | . . . . . . . . Kinetic 19 | . . . . . . . 19 Secondary 4 | . . . . . . . 4 Self-Inflicted Damage 214 | . . . . . . 110 104 Shots 7 | . . . . . . 3 4 Rammed 7 | . . . . . . . 7 Targets Rammed 8 | . . . . . . . 8 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 478 | . . 50 8 . . 8 478 Average Temperature 115 | . . 16 3 . . 4 173 Received Heat Transfer 824 | . . 138 . 29 . . 657 Effects 6 | . . . . . . . 6 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 815 | . . 222 407 . . 75 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 231 | . 15 50 36 129 . 25 231 Initial 13 | . . 5 . 13 . . 9 Average 58 | . 9 8 9 48 . 22 120 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 . 100 68 Level 1 12 | . . . . . . . 31 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . . . . . 7 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . . . 4 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . . . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . 2 2 4 3 . 1 38 Peak Tracking Total 11 | . 2 2 3 3 . 1 11 Tactical Retreats 4 | . . . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 2 | . . 1 1 . . . . Terminals 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . . 1 2 . . . . Successful 3 | . . 1 2 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . 1 2 . . . . Open Door 1 | . . 1 . . . . . Alert Level 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . 12 . . . Total Damage 152 | . . . . 152 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2842 | 67 38 744 247 301 328 125 992 Spaces Moved 1970 | 60 35 629 189 217 318 84 438 Core 23 | 19 . . . . . 2 2 Treads 14 | . . . . . . 6 8 Legs 63 | . . . . . . . 63 Wheels 1870 | 41 35 629 189 217 318 76 365 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 50 90 Average Speed 101 | 84 100 100 100 100 100 98 109 Slowest Speed 650 | 100 100 100 100 100 100 160 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 15 91 19 54 61 20 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 79 | . . . . . . 24 55 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 79 | . . . . . . 24 55 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2652 | 75 37 726 215 301 331 119 848 Wait 454 | . . 69 9 84 . 7 285 Move 1963 | 59 34 628 188 216 317 83 438 Hop . | . . . . . . . . Pick Up 54 | 10 1 4 . 1 3 11 24 Fast Attach 7 | 2 1 1 1 . . 2 . Attach 37 | 4 . 1 . . 4 8 20 Detach 2 | . . . . . 2 . . Swap 9 | . . 6 . . . . 3 Drop 15 | . 1 6 . . 5 3 . Fire 103 | . . 11 17 . . 5 70 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 6 | . . . . . . . 6 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 15) 106 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 460 | -10/Mines | Learned Materials security intel 465 | -10/Mines | Discovered new exit (range 5) 475 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 706 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 783 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 825 | -10/Mines | Discovered new exit (range 9) 850 | -10/Mines | Entered Materials 850 | -9/Materials | Accompanied by 3 allies 850 | -9/Materials | Evolved 2 slots: Utility x2 1072 | -9/Materials | Discovered new exit (range 11) 1097 | -9/Materials | Entered Mines 1097 | -9/Mines | Accompanied by 3 allies 1338 | -9/Mines | Assembled infested the area 1394 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1394 | -9/Mines | Discovered new exit (range 5) 1398 | -9/Mines | Entered Exiles 1420 | -9/Exiles | Discovered new exit (range 15) 1440 | -9/Exiles | Met 8R-AWN 1457 | -9/Exiles | Met EX-HEX 1486 | -9/Exiles | Met EX-BIN 1530 | -9/Exiles | Aligned with FarCom system 1531 | -9/Exiles | Given EX-Vault access code 1557 | -9/Exiles | Opened EX-Vault 1563 | -9/Exiles | Found Prototype Storage 1565 | -9/Exiles | Identified Lightpack 2.0 1570 | -9/Exiles | Found Prototype Special Weapon 1571 | -9/Exiles | Identified Field Lobotomy Kit 1576 | -9/Exiles | Found Prototype Energy Cannon 1577 | -9/Exiles | Identified YOLO Cannon 1603 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1633 | -9/Exiles | Met EX-DEC 1708 | -9/Exiles | Discovered new exit (range 14) 1726 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1726 | -9/Exiles | Entered Mines 1773 | -8/Mines | Lost 7 parts (1p2n1u3w) 1846 | -8/Mines | Discovered new exit (range 5) 1851 | -8/Mines | Entered Materials 1851 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1864 | -8/Materials | Build established: Hauler-Mutant 2149 | -8/Materials | Garrison activated, responded to threat 2267 | -8/Materials | Core integrity fell below 50% 2281 | -8/Materials | Lost 9 parts (3p2n4w) 2350 | -8/Materials | Lost 5 parts (2n1u2w) 2354 | -8/Materials | Destroyed 8 combat bots 2373 | -8/Materials | Core integrity fell below 20% 2419 | -8/Materials | Lost 3 parts (1n2w) 2843 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02524_ U-05 Engineer lays Concrete. 02525_ Acquired Lgt. Nuclear Core. 02525_ U-05 Engineer builds a Wall. 02527_ K-01 Serf collects debris. 02528_ U-05 Engineer lays Concrete. 02529_ U-05 Engineer builds a Wall. 02531_ U-05 Engineer lays Concrete. 02532_ U-05 Engineer builds a Wall. 02575_ K-01 Serf collects debris. 02626_ Acquired 11 matter. 02640_ Acquired 32 matter. 02759_ Destroyed Particle Gun. 02761_ G-47 Trooper destroyed. 02763_ Acquired 40 matter. 02803_ K-01 Serf collects debris. 02806_ U-05 Engineer lays Concrete. 02809_ K-01 Serf collects debris. 02830_ S-10 Pest destroyed. 02838_ U-05 Engineer builds a Door. 02838_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????# """ # # #???? | | ???????????????????????????#! """ + + #???? | | ???????????????????????????# """ # # #???? | | ???????????????????????????# # ########???? | | ???????????????????????????# "T" # #??????????? | | ???????????????????????????######### ##??????????? | | ???????????????????????????????????# #???????????? | | ????????????????????# ???????????# #???????????? | | ????????????????????# ???????????# #???????????? | | ????????????????????# ???????????# #???????????? | | ??????????????????### ???????????# #???????????? | | ??????????????????? ???????????# #???????????? | | ??????????????????? ???????????# #???????????? | | ???????????????????? ???????????# #???????????? | | ????????????????????# #??????????# #???????????? | | ????????????????????# #??????????# #???????????? | | ????????????????????# #??????????# #???????????? | | ????????????????????# #??????????# #####???????? | | ????????????????????# ############ #???????? | | ????????????????????# #???????? | | ????????????????????# w ? | | ????????????????????# | | ????????????????????# ru############ | | ????????????????????# [#== #?## ########## | | ????????????????????# *%g%""""" #??? #????????? | | ????????????????????# %#@""""" #??? #????????? | | ????????????????????# =# """"" ????? +????????? | | ????????????????????# # #??? #????????? | | ????????????????????# # """"" #??? #????????? | | ????????????????????# # """"" #??? #????????? | | ????????????????????# # """"" ???? #????????? | | ????????????????????# # ??????? #????????? | | ????????????????????# #######??????? #????????? | | ????????????????????# ?????????????? ??????????? | | ????????????????????# ?????????????????????????? | | ????????????????????##+#?????????????????????????? | | ???????????Y?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 339 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumDerelictCharger Manual? 0 Play Time 00:29:16 Cumulative 77.3 hours Start 2022.02.07 @ 18:09:45 End 2022.02.07 @ 18:36:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1978eb7b-2f35-486a-80ea-bb369e1837bb