Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.10 @ 14:02:33 Player: password1 Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1301) 1301 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 3656 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (3) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- Improved Ion Engine Nuclear Core Light Nuclear Core Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Hacking Suite > --- WEAPON ----------- Spread Laser Spread Laser Cooled Particle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Medium Storage Unit Large Matter Pod Spread Laser Light Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 55 | 6 4 17 7 21 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 . 10 1 9 Treads 4 | . . . . 4 Leg 9 | 2 . 6 1 . Wheel . | . . . . . Hover . | . . . . . Flight 9 | . . 4 . 5 Utility 8 | 1 2 1 2 2 Device 3 | . 1 . . 2 Storage 4 | 1 1 1 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 1 6 4 9 Energy Gun 8 | . . 3 2 3 Energy Cannon 3 | . . . 2 1 Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 5 | . 1 1 . 3 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 27 | . 2 5 . 20 Power 3 | . 1 . . 2 Propulsion 14 | . . 4 . 10 Utility 4 | . 1 . . 3 Weapon 6 | . . 1 . 5 Highest Loss Streak 9 | . 2 2 . 9 To Critical Strikes 3 | . . . . 3 Average Slot Usage (%) 84 | . 91 87 94 76 Engine 9 | . 12 11 9 7 Treads 3 | . . . . 11 Leg 23 | . 28 30 36 9 Flight 3 | . . 6 . 3 Device 2 | . 6 . . 5 Storage 15 | . 14 19 18 10 Hackware 3 | . . . 7 9 Energy Gun 10 | . . 11 21 11 Energy Cannon 2 | . . . 1 6 Ballistic Gun 4 | . 24 2 . . Launcher 2 | . 3 3 . 2 Impact Weapon 1 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 31 | 11 19 22 27 31 Greatest Support 80 | 20 20 43 43 80 Greatest Overweight (x) 8 | . . 3 . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 1 6 9 9 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 2 8 10 10 4 Class Distribution -------------------- 56% | Mutant 19% | Scavenger-Gunner 18% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 1186 | 255 136 378 143 274 Remotely . | . . . . . Salvage Created 1412 | . 142 605 143 522 Parts 88 | . 13 33 9 33 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 5 | . . 5 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 42 | . 7 12 3 20 Guns 22 | . 3 9 2 8 Cannons 6 | . . . 1 5 AOE 11 | . 4 1 . 6 Classes Destroyed 11 | . 4 4 1 2 Worker 3 | . . 3 . . Builder 3 | . 2 1 . . Hauler 1 | . . 1 . . Recycler 2 | . . 2 . . Operator 2 | . . . 2 . Watcher 4 | . 2 2 . . Swarmer 16 | . 5 3 . 8 Cutter 3 | . . . . 3 Grunt 17 | . 2 8 2 5 Sentry 5 | . . 1 1 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 5 4 2 6 Combat Bots Only 6 | . 3 3 2 6 Max Kills in Single Turn 3 | . 2 2 1 3 Gunslinging 1 | . . 1 . . Exploded 3 | . 2 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 2877 | . 397 410 130 1940 Core 698 | . 70 77 . 551 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 72 80 . . Volleys Fired 111 | . 18 36 8 49 Largest 3 | . 2 2 3 3 Hottest 186 | . 50 130 186 151 Shots Fired 213 | . 32 59 20 102 Gun 159 | . 25 55 15 64 Cannon 37 | . . . 5 32 Launcher 17 | . 7 4 . 6 Special . | . . . . . Kinetic 29 | . 25 4 . . Thermal 167 | . . 51 20 96 Explosive 17 | . 7 4 . 6 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 5 11 7 8 Robot Miss Streak 7 | . 5 5 7 6 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 152 | . 17 53 18 64 Core Hits 137 | . 18 52 22 45 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 3 . 2 Burn 4 | . . 2 . 2 Smash 1 | . . 1 . . Melee Attacks 9 | . . 7 . 2 Impact 7 | . . 7 . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3320 | . 575 852 328 1565 Guns 1571 | . 162 520 220 669 Cannons 614 | . . . 108 506 Explosions 940 | . 413 154 . 373 Melee 190 | . . 173 . 17 Ramming 5 | . . 5 . . Kinetic 205 | . 162 43 . . Thermal 1980 | . . 477 328 1175 Explosive 940 | . 413 154 . 373 Electromagnetic . | . . . . . Impact 173 | . . 173 . . Slashing 17 | . . . . 17 Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 99 | . 49 46 . 4 Projectiles . | . . . . . Explosions 53 | . 49 . . 4 Melee 46 | . . 46 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 118 | . 11 2 . 105 Shots 4 | . 1 . . 3 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 529 | . 2 297 408 529 Average Temperature 152 | . 2 103 165 187 Received Heat Transfer 693 | . 18 171 63 441 Effects 19 | . . 2 2 15 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . 1 . Interference 9 | . . 2 . 7 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . 1 2 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 4 | . . 4 . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 12 | . . . . 12 Heat Transferred 3488 | . . 881 435 2172 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 500 | . 257 286 160 500 Initial 104 | . . 104 45 104 Average 200 | . 70 168 106 331 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 56 | 100 92 64 100 19 Level 1 31 | . 7 35 . 46 Level 2 11 | . . . . 34 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 3 1 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 18 16 5 29 Peak Tracking Total 8 | . 6 3 3 8 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 10 | . 2 4 3 1 Terminals 6 | . . 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 2 13 12 1 Successful 16 | . 1 5 9 1 Failed 11 | . 1 8 2 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 23 | . . 11 11 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . . 4 8 1 Record 11 | . . 4 7 . Emergency Access Points 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used . | . . . . . Hacking Detections 7 | . 1 4 1 1 Full Trace Events 4 | . . 3 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 2133 | 69 268 889 187 720 Spaces Moved 1466 | 60 168 713 122 403 Core 52 | 24 . . . 28 Treads 119 | . . . . 119 Legs 1005 | 36 168 524 122 155 Wheels . | . . . . . Hover . | . . . . . Flight 290 | . . 189 . 101 Fastest Speed 31 | 50 120 31 120 31 Average Speed 113 | 92 120 102 120 132 Slowest Speed 620 | 120 120 290 120 620 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 34 35 8 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . 32 17 1 22 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 71 | . 32 17 . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 1725 | 74 205 798 147 501 Wait 1 | . . 1 . . Move 1462 | 59 167 712 121 403 Hop . | . . . . . Pick Up 46 | 8 11 12 5 10 Fast Attach 23 | 1 1 9 2 10 Attach 21 | 5 2 1 2 11 Detach 3 | . 1 1 . 1 Swap 11 | . 1 7 3 . Drop 34 | 1 4 11 6 12 Fire 111 | . 18 36 8 49 Melee 9 | . . 7 . 2 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 3 | . . . . 3 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 4 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 4) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x2 1164 | -9/Materials | Discovered new exit (range 15) 1227 | -9/Materials | Entered another Materials area 1227 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1285 | -8/Materials | Central database locked down 1306 | -8/Materials | Garrison activated, responded to threat 1348 | -8/Materials | Discovered new exit (range 9) 1413 | -8/Materials | Identified exit to Garrison 1414 | -8/Materials | Entered Garrison 1424 | -8/Garrison | Triggered checkpoint 1448 | -8/Garrison | Triggered checkpoint 1454 | -8/Garrison | Triggered checkpoint 1583 | -8/Garrison | Lost 3 parts (1n1u1w) 1622 | -8/Garrison | Triggered checkpoint 1680 | -8/Garrison | Triggered checkpoint 1700 | -8/Garrison | Triggered checkpoint 1750 | -8/Garrison | Lost 3 parts (2n1u) 1800 | -8/Garrison | Triggered checkpoint 1874 | -8/Garrison | Triggered checkpoint 2062 | -8/Garrison | Core integrity fell below 50% 2072 | -8/Garrison | Triggered checkpoint 2089 | -8/Garrison | Core integrity fell below 20% 2113 | -8/Garrison | Lost 9 parts (1p4n1u3w) 2134 | -8/Garrison | Destroyed self with Heavy Rocket Launcher Last Messages --------------- Heat Sink destroyed. Beam Rifle destroyed. Imp. Ion Engine destroyed. Flight Unit destroyed. S-10 Pest destroyed. Flight Unit destroyed. Particle Gun destroyed. Dropped Blade Saw. Flight Unit destroyed. S-10 Pest destroyed. Flight Unit destroyed. S-10 Pest destroyed. Dropped Imp. Ion Engine. Dropped Lrg. Matter Pod. Dropped Med. Storage Unit. Dropped Aluminum Leg. Dropped Med. Storage Unit. Acquired Flight Unit. Dropped Ion Engine. Acquired Hvy. Rocket Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????#######???????#####?????????????????? | | ?????????# #??????## #?????????????????? | | ?????????# #?????## # #?????????????????? | | ?????????# #?????# @ #?????????????????? | | ?????????# ###?????# #?????????????????? | | ?????????# #???????# #????????????????? | | ?????????# #???????### #????????????????? | | ?????????# #????????? ######????????????? | | ?????????# +????????? #????????????? | | ???????### #????????## # #????????????? | | ???????# #?????????## #????????????????? | | ???????+ #??????????#s###????????????????? | | ???????# #??????????#s#??????????????????? | | ???????### #?????????## #######????????????? | | ?????????# #?????????# s #????????????? | | ?????????# #?????????## ### #????????????? | | ?????????# #??????????# #??????????????????? | | ???????### #??????????+ #??????????????????? | | ???????# #??????????# #??????????????????? | | ???????+ #?????????## #######????????????? | | ????????? #?????????# #????????????? | | ????????## #?????????## ### #????????????? | | ? ??????# % ^#?###+###??# #??????????????????? | | ? ??????## ^#?#"""""#??+ #??????????????????? | | ? ??????## ###" "+??# #??????????????????? | | ? ?????### * "#?## #######????????????? | | # ###### + "#?# * #????????????? | | # + "#?## ### ]]#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 600 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Let's See Who's Tougher Librarian Challenges ------------ None Game ------ Seed FieldSupercompositeArchive Manual? 0 Play Time 00:43:52 Cumulative 9.2 hours Start 2023.07.10 @ 13:13:38 End 2023.07.10 @ 14:02:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0180615-e111-4aaf-a7cf-2010ab8c58f1