Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.26 @ 23:19:56 // Winter2022/Polymind Player: wchar_t Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (65) 325 Value Destroyed (1622) 1622 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6471) 6471 TOTAL SCORE: 13908 Bonus ------- Polymind Skill 6245 High Alert Combat Kills 166 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1150 Matter 0/0 Energy 72/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Matter Pod Processor Launcher Guidance Computer Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 29 | . . . 5 . . . 12 . . . . 1 11 Power 5 | . . . 1 . . . 2 . . . . . 2 Propulsion 10 | . . . 1 . . . 4 . . . . 1 4 Utility 9 | . . . 2 . . . 3 . . . . . 4 Weapon 5 | . . . 1 . . . 3 . . . . . 1 Highest Loss Streak 10 | . . . 3 . . . 8 . . . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 66 28 28 28 95 77 77 85 88 83 60 Engine 5 | . 14 14 7 . . . 11 5 5 1 . . 8 Core 2 | . . . . . . . . . . 9 10 . . Treads 10 | . . . . . . . 22 16 16 13 10 . . Wheel 1 | . . . . . . . . . . . . . 16 Hover 7 | . 28 28 21 14 14 14 1 . . . 4 22 . Device 18 | . 14 14 5 . . . 23 33 33 26 23 16 5 Processor 8 | . 14 14 14 14 14 14 1 11 11 2 4 33 15 Protection 7 | . 14 14 7 . . . 10 5 5 10 10 . . Energy Gun 5 | . . . . . . . 11 . . 9 10 . 2 Ballistic Gun 5 | . . . . . . . 11 . . 9 10 . . Launcher 1 | . 14 14 8 . . . . . . . . . . Naked Turns 33 | . . . . . . . 1 . . . 1 . 31 Heaviest Build 58 | 12 12 12 12 . . . 58 58 58 58 33 13 21 Greatest Support 60 | 24 24 24 24 12 12 12 60 60 60 60 23 22 40 Greatest Overweight (x) 1 | . . . . . . . 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 Average Capacity . | . 1 1 1 1 1 1 . 1 1 1 . . . Most Carried . | . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 . . . Final Carried . | . . . . . . . . . . . . . . Class Distribution -------------------- 45% | Sentry 31% | Demolisher 12% | Heavy 6% | Watcher Dominant Class ---------------- Demolisher | -10/Materials Demolisher | -10/Mines Demolisher | -9/Materials Demolisher | -9/Mines Demolisher | -9/Exiles Demolisher | -8/Mines Sentry | -8/Materials Heavy | -7/Factory Heavy | -6/Factory Sentry | -5/Factory Sentry | -4/Factory Watcher | -4/Waste Watcher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Matter Collected 696 | 10 125 1 215 139 . . 57 100 . 28 12 . 9 Remotely . | . . . . . . . . . . . . . . Salvage Created 1189 | 6 164 23 474 . . . 271 51 . 88 112 . . Parts 108 | . 29 5 43 . . . 9 12 . 3 4 . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 49 | 3 10 5 17 . . . 6 5 . 1 1 . 1 Melee 3 | . . . 1 . . . . 2 . . . . . Guns 9 | . . . . . . . 6 . . 1 1 . 1 Cannons 3 | . . . . . . . . 3 . . . . . AOE 34 | 3 10 5 16 . . . . . . . . . . Classes Destroyed 14 | 1 5 . 2 . . . 2 2 . 1 . . 1 Worker 4 | . 1 1 2 . . . . . . . . . . Builder 5 | . 3 . 2 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 3 | . . . 3 . . . . . . . . . . Watcher 6 | . 3 . 2 . . . 1 . . . . . . Swarmer 19 | . 3 5 11 . . . . . . . . . . Grunt 19 | . 7 . 6 . . . 4 2 . . . . . Duelist 1 | . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . . . 2 . . 1 . . Demolisher 1 | . . . . . . . 1 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . . . . 1 . . . Assembled 3 | 3 . . . . . . . . . . . . . Best Kill Streak 12 | 3 4 6 12 . . . 4 2 . 1 1 . 1 Combat Bots Only 6 | 3 3 5 6 . . . 4 2 . 1 1 . 1 Max Kills in Single Turn 4 | 3 2 4 3 . . . 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | 3 2 3 3 . . . . . . . . . . Melee 1 | . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Damage Taken 5447 | 13 57 18 882 3 . . 1328 683 . 422 178 33 1830 Core 2037 | . 14 8 358 . . . 460 38 . . 25 33 1101 Absorbed by Shields 13 | . . . . . . . . . . . . . 13 Core Remaining (%) 73 | 100 . 91 . . . 10 16 94 100 100 . . . Volleys Fired 118 | 2 19 3 34 . . . 21 21 . 7 3 . 8 Largest 2 | 1 1 1 1 . . . 2 1 . 2 2 . 2 Hottest 138 | 100 30 30 30 . . . 79 60 . 114 114 . 138 Shots Fired 153 | 2 19 3 34 . . . 42 21 . 14 6 . 12 Gun 74 | . . . . . . . 42 . . 14 6 . 12 Cannon 21 | . . . . . . . . 21 . . . . . Launcher 57 | 1 19 3 34 . . . . . . . . . . Special 1 | 1 . . . . . . . . . . . . . Kinetic 52 | . . . . . . . 21 21 . 7 3 . . Thermal 44 | 1 . . . . . . 21 . . 7 3 . 12 Explosive 57 | 1 19 3 34 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 11 | . 4 3 9 . . . 4 6 . 11 2 . 5 Robot Miss Streak 3 | . 2 1 3 . . . 3 3 . 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 90 | . 9 2 17 . . . 26 13 . 11 3 . 9 Core Hits 111 | 3 25 5 39 . . . 21 4 . 3 3 . 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 1 . . . . . Burn 1 | . . . . . . . 1 . . . . . . Blast 1 | . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5588 | 134 1130 293 2269 7 . . 395 757 . 270 75 . 258 Guns 912 | . . . . . . . 386 . . 270 75 . 181 Cannons 696 | . . . . . . . . 696 . . . . . Explosions 3807 | 134 1130 293 2250 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 173 | . . . 19 7 . . 9 61 . . . . 77 Kinetic 1066 | . . . . . . . 183 696 . 139 48 . . Thermal 632 | . . . 90 . . . 203 . . 131 27 . 181 Explosive 3717 | 134 1130 293 2160 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . . . Average Corruption 1 | . . . . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 329 | 14 49 9 207 . . . . 50 . . . . . Projectiles 50 | . . . . . . . . 50 . . . . . Explosions 279 | 14 49 9 207 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 6 . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . 5 . . . . . Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 233 | . 31 4 160 3 . . 2 . . . . . 33 Shots 15 | . 4 1 10 . . . . . . . . . . Rammed 40 | . . . 9 1 . . 3 7 . . . . 20 Targets Rammed 43 | . . . 9 1 . . 3 9 . . . . 21 Kicked 1 | . . . . . . . . . . . . . 1 Crushed 2 | . . . . . . . . 2 . . . . . Highest Temperature 188 | 80 13 2 28 . . . 188 15 . 64 35 . 27 Average Temperature 47 | 42 5 2 9 . . . 91 9 . 34 18 . 9 Received Heat Transfer 1459 | . 6 . 279 . . . 576 288 . . 36 . 274 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 3 . . 1 Heat Transferred 1299 | . . . 100 . . . 592 . . 185 37 . 385 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Peak Influence 1478 | 15 722 498 1478 571 . . 137 135 64 84 180 63 342 Initial 515 | . 9 281 193 515 . . . . 64 30 . 63 37 Average 159 | . 454 320 871 528 . . 28 31 64 38 30 58 164 Maximum Alert Level 4 | . 3 2 4 2 . . . . . . . . 1 Low Security (%) 79 | 100 17 . 14 . . 100 100 100 100 100 100 100 58 Level 1 6 | . 19 85 13 . . . . . . . . . 41 Level 2 8 | . 59 14 12 100 . . . . . . . . . Level 3 1 | . 2 . 13 . . . . . . . . . . Level 4 4 | . . . 46 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 3 . . . 1 3 . 1 3 . 1 Investigation 3 | . 1 . 1 . . . . 1 . . . . . Extermination 4 | . . . . . . . . 1 . 1 2 . . Reinforcement 7 | . 1 . 2 . . . 1 1 . . 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Distress Signals 5 | . . . 3 . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 113 | 6 10 1 29 . . . 19 8 . 1 5 5 29 Peak Tracking Total 14 | 9 3 1 9 . . . 8 4 . 1 1 5 14 Tactical Retreats 6 | . . . 3 . . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Traps Triggered 4 | . 1 . 1 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Machines Disabled 8 | . 1 . 7 . . . . . . . . . . Max in Single Turn 2 | . 1 . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Machines Accessed 10 | . 1 . 2 . 4 . 1 1 . . . . 1 Terminals 3 | . . . 1 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 16 | . 2 . 6 . 4 . 2 1 . . . . 1 Successful 7 | . 2 . . . 4 . 1 . . . . . . Failed 9 | . . . 6 . . . 1 1 . . . . 1 Catastrophic 1 | . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . . 3 . . . . 1 . . . . 1 Terminals 5 | . . . 3 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 4 | . . . . . 4 . . . . . . . . Record 4 | . . . . . 4 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . 2 . . . . 1 . . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 41 | . 41 . . . . . . . . . . . . Retrieved Matter 41 | . 41 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | 1 . . . . . . 2 . . 1 1 . 1 Non-combat 1 | . . . . . . . . . . . 1 . . Combat 5 | 1 . . . . . . 2 . . 1 . . 1 Robot Hacks Applied 11 | 1 . . . . . . 4 . . 2 2 . 2 map_route 1 | . . . . . . . . . . . 1 . . mark_security 1 | . . . . . . . . . . . 1 . . find_shortcuts 5 | 1 . . . . . . 2 . . 1 . . 1 find_garrison 4 | . . . . . . . 2 . . 1 . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . Highest-Rated Group 48 | . . . . 48 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . . . . Total Damage 189 | . . . . 189 . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Robot Analysis Total 8 | 2 . . . . . . 2 . . 1 1 . 2 Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Turns Passed 6336 | 614 372 62 511 210 513 37 1295 522 75 653 1023 57 392 Spaces Moved 3780 | 200 392 74 550 240 642 46 190 261 45 183 348 95 514 Core 425 | 18 . . . . . . 20 . . . 1 48 338 Treads 668 | . . . . . . . 63 261 45 183 116 . . Legs 8 | . . . . . . . . . . . . . 8 Wheels 324 | 156 . . . . . . . . . . . . 168 Hover 2355 | 26 392 74 550 240 642 46 107 . . . 231 47 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 76 76 76 80 80 80 50 170 170 170 50 50 50 Average Speed 93 | 76 76 76 78 80 80 80 102 170 170 208 117 52 60 Slowest Speed 240 | 80 76 76 80 80 80 80 170 170 170 240 240 56 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 14 78 22 56 44 90 17 26 8 2 9 17 71 13 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 487 | 6 156 37 279 . . . . 8 . 1 . . . Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . 8 . 1 . . . AOE 478 | 6 156 37 279 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Total 6400 | 656 446 76 597 257 641 45 1247 309 44 443 957 101 581 Wait 2365 | 362 36 . 5 17 . . 1034 19 . 254 606 7 25 Move 3769 | 199 391 73 549 239 641 45 189 261 44 182 348 94 514 Hop . | . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . Fire 118 | 2 19 3 34 . . . 21 21 . 7 3 . 8 Melee . | . . . . . . . . . . . . . . Ram 31 | . . . 9 1 . . 1 . . . . . 20 Kick 1 | . . . . . . . . . . . . . 1 Crush 10 | . . . . . . . 2 8 . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 93 | 93 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 570 | -11/Scrapyard | Assembled infested the area 615 | -11/Scrapyard | Entered Materials 735 | -10/Materials | Discovered new exit (range 7) 915 | -10/Materials | Discovered new exit (range 12) 987 | -10/Materials | Entered Mines 988 | -10/Mines | Assembled infested the area 993 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1034 | -10/Mines | Discovered new exit (range 10) 1049 | -10/Mines | Entered Materials 1054 | -9/Materials | Discovered new exit (range 3) 1116 | -9/Materials | Discovered new exit (range 11) 1366 | -9/Materials | Lost 3 parts (1p1n1u) 1409 | -9/Materials | Core integrity fell below 50% 1411 | -9/Materials | Discovered new exit (range 10) 1437 | -9/Materials | Discovered new exit (range 7) 1502 | -9/Materials | Core integrity fell below 20% 1547 | -9/Materials | Discovered new exit (range 15) 1560 | -9/Materials | Entered Mines 1615 | -9/Mines | Found a hidden stash of uninstalled traps 1767 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1767 | -9/Mines | Discovered new exit (range 5) 1770 | -9/Mines | Entered Exiles 1770 | -9/Exiles | Found Exiles lab abandoned 2008 | -9/Exiles | Discovered new exit (range 10) 2283 | -9/Exiles | Entered Mines 2308 | -8/Mines | Discovered new exit (range 15) 2320 | -8/Mines | Entered Materials 2449 | -8/Materials | Lost 4 parts (1p2n1w) 3182 | -8/Materials | Discovered new exit (range 5) 3607 | -8/Materials | Core integrity fell below 50% 3614 | -8/Materials | Identified exit to Factory 3615 | -8/Materials | Core integrity fell below 20% 3615 | -8/Materials | Entered Factory 3644 | -7/Factory | Lost 8 parts (1p2n3u2w) 3797 | -7/Factory | Discovered new exit (range 18) 3831 | -7/Factory | Identified exit to Factory 4103 | -7/Factory | Discovered exit to Factory (range 17) 4137 | -7/Factory | Entered another Factory area 4199 | -6/Factory | Discovered new exit (range 8) 4211 | -6/Factory | Identified exit to Factory 4212 | -6/Factory | Entered another Factory area 4843 | -5/Factory | Discovered new exit (range 9) 4865 | -5/Factory | Entered another Factory area 5880 | -4/Factory | Discovered new exit (range 20) 5888 | -4/Factory | Sucked down chute 5888 | -4/Factory | Entered Waste 5891 | -4/Waste | Spotted C-40 Crusher 5907 | -4/Waste | Spotted C-40 Crusher 5911 | -4/Waste | Spotted C-40 Crusher 5915 | -4/Waste | Spotted C-40 Crusher 5921 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5931 | -4/Waste | Spotted C-40 Crusher 5931 | -4/Waste | Spotted C-40 Crusher 5941 | -4/Waste | Discovered new exit (range 10) 5945 | -4/Waste | Identified exit to Factory 5945 | -4/Waste | Entered Factory 6312 | -4/Factory | Core integrity fell below 50% 6332 | -4/Factory | Core integrity fell below 20% 6337 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06324_ Penetrated by Slug. 06324_ Broken Adv. Heat Sink destroyed. 06324_ Lost control of G-67 Veteran. 06324_ Slug penetrates Wall. 06324_ Slammed into H-77 Assassin. 06328_ Slug penetrates Wall. 06328_ Slammed into H-77 Assassin. 06331_ Penetrated by Slug. 06331_ Slug penetrates Wall. 06331_ Slug penetrates R-10 Processor. 06331_ Slammed into H-77 Assassin. 06332_ R-10 Processor collects Adv. Melee Analysis Suite. 06333_ Slammed into H-77 Assassin. 06334_ Point Defense Array tumbles out of recycling unit. 06334_ Penetrated by Slug. 06335_ Slammed into H-77 Assassin. 06337_ Slug penetrates Wall. 06337_ Penetrated by Slug. 06337_ Slug penetrates Wall. 06337_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????###+###???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# % ##### | | ???????????????????????????????????????# | | ???????????????????????????????????????# ##### | | ???????????????????????######+####?????# #???? | | ?????????????????????? #?????### ###???? | | ?????????????????????? #???????# #?????? | | ?????????????????????? #???????# #?????? | | ???????????????????????? #########/#?????? | | ?????????????????????????? # #?????? | | ???????????????????######??# # #?????? | | ???????????????????# #??# # """ #?????? | | ???????????????????# #??# # !!! """ #?????? | | ???????????????????# #??# !!! """ #?????? | | ???????????????????# #??# A# !! #?????? | | ???????????????????# %#### # + # | | ???????????????????#""%%/@ h # ! ##### # | | ???????????????????#"!Rb######+#############?????? | | ???????????????????#"g%%# #???????????? | | ???????????????????# % %# """" " #???????????? | | ???????????????????###+## "F " " #???????????? | | ?????????????????????#%## " #???????????? | | ?????????????????????#[## " #???????????? | | ?????????????????????#!*+ " #???????????? | | ?????????????????????#### H = " #???????????? | | ????????????????????????# " ???????????? | | ????????????????????????# !! " ????????????? | | ????????????????????????# !! " ????????????? | | ????????????????????????? ?! ?????????????? | | ???????????????????????????? ?????????????? | | ????????????????????????????#####????????????????? | | ????????????+????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 265 Matter Stores 150 Matter Capacity 150 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: EX 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Robots Controlled 8 | 2 . . . . . . 2 . . 1 1 . 2 Combat Hostiles 5 | 1 . . . . . . 2 . . 1 . . 1 Allies . | . . . . . . . . . . . . . . Classes Controlled 7 | 2 . . . . . . 2 . . . 1 . 2 Average Host Suspicion 52 | 30 92 30 88 54 . 8 43 72 8 63 51 18 85 Unsuspicious Activity 2417 | 467 . . . . . . 1027 . . 254 594 . 75 Returns to Shadow 2 | . . . . . . . 1 . . . 1 . . Fuzzy Dispatches 3 | . . . . . . . . . . 1 2 . . Protomatter Created 460 | 39 60 87 30 14 . . 81 113 . . . . 36 Used 348 | 45 . . . . . . 119 . . 74 45 . 65 Decayed 5 | . . 5 . . . . . . . . . . . Highest Spend 96 | 40 . . . . . . 96 . . 74 45 . 60 Top 5 Hosts by Kills: D-53 Grenadier (-11/Scrapyard: 35) Game ------ Seed ThermicConcussiveBuckler Manual? 0 Play Time 00:40:10 Cumulative 85.6 hours Start 2022.12.26 @ 21:59:17 End 2022.12.26 @ 23:19:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 19 Rogue 8 Adventurer 8 Explorer 3 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 58 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a9790763-5902-4e1c-a484-eac46f3eea51