Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 23:34:56 Player: Komeiji O. Result: Destroyed by XN-5ZO(z) with Makeshift Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (140) 700 Value Destroyed (4295) 4295 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (594) 594 TOTAL SCORE: 9189 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 291 Met Imprinter 300 Friendly Fire -200 Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 158/290 System Corruption 14% Temperature Hot (247) Movement Core (700) Ox13 Location -7/Zion Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON (3) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- Kinecellerator Transmission Jammer Makeshift Light Armor Plating Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Arachnoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Advanced Targeting Computer Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Enhanced Nuclear Core Cooling System Seismic Detector Transmission Jammer Hardened Medium Armor Plating Layered Heavy Armor Plating Drone Bay Heavy EM Shotgun Improved Lightning Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Mini Grenade Launcher Katana [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Slots Evolved 6 | . . . 4 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 2 . 2 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 157 | 7 6 7 48 33 28 6 8 14 Power 11 | 1 . . 2 1 4 1 1 1 Engine 9 | 1 . . 1 1 3 1 1 1 Core 2 | . . . 1 . 1 . . . Reactor . | . . . . . . . . . Propulsion 30 | 2 1 . 14 9 2 . . 2 Treads 20 | 2 1 . 11 6 . . . . Leg 5 | . . . 1 . 2 . . 2 Wheel 1 | . . . 1 . . . . . Hover 1 | . . . 1 . . . . . Flight 3 | . . . . 3 . . . . Utility 43 | 2 3 3 9 4 12 3 5 2 Device 27 | 1 1 3 6 2 9 2 3 . Storage 3 | 1 2 . . . . . . . Processor 3 | . . . 1 1 1 . . . Hackware . | . . . . . . . . . Protection 10 | . . . 2 1 2 1 2 2 Artifact . | . . . . . . . . . Weapon 73 | 2 2 4 23 19 10 2 2 9 Energy Gun 11 | . . . 2 5 2 . . 2 Energy Cannon 3 | . . . 1 . . . . 2 Ballistic Gun 39 | 2 2 2 15 8 6 1 2 1 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . 1 1 . 1 . 3 Special Weapon 3 | . . 2 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 11 | . . . 3 5 2 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 3 4 2 . . . Parts Lost 24 | . . . 4 2 2 1 2 13 Power 2 | . . . 1 . . . . 1 Propulsion 5 | . . . 1 . 2 . . 2 Utility 7 | . . . . 1 . 1 1 4 Weapon 10 | . . . 2 1 . . 1 6 Highest Loss Streak 13 | . . . 2 1 1 1 2 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 98 99 90 74 74 72 Engine 6 | . 14 14 1 4 6 6 6 5 Core 2 | . . . 7 4 . . . . Treads 17 | . 28 28 23 26 14 . . . Leg 3 | . . . . . 3 12 12 11 Device 16 | . 14 14 16 16 18 18 17 16 Storage 9 | . 14 14 9 9 6 6 6 5 Processor 3 | . . . 2 4 9 6 6 6 Protection 4 | . . . 7 6 6 5 6 5 Energy Gun 1 | . . . . 5 5 . . . Ballistic Gun 20 | . 28 25 24 17 13 16 17 12 Slashing Weapon 1 | . . . . 2 1 . . 3 Peak Build Rating 64 | 7 11 13 33 33 63 64 63 59 Average Rating 33 | 5 10 10 28 30 45 61 60 56 On Entrance 30 | . 7 11 13 30 32 61 63 59 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 14 30 31 48 48 51 51 60 55 Greatest Support 70 | 40 40 40 63 63 70 50 70 70 Greatest Overweight (x) 15 | . . . 4 15 1 1 . 15 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 14 | 3 13 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 4 Class Distribution -------------------- 42% | Mutant 22% | Gunner 13% | Tank 10% | Scavenger-Gunner 4% | Commander-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Commander-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Matter Collected 4104 | 252 440 100 1329 892 400 353 304 34 Remotely . | . . . . . . . . . Salvage Created 5072 | 44 545 84 1727 1050 565 237 410 410 Parts 277 | 6 31 6 95 55 28 10 16 30 Haulers Intercepted 9 | . 1 . 3 3 2 . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 34 | . . 7 . . . 13 14 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Combat Hostiles Destroyed 94 | . 12 2 33 17 8 8 8 6 Guns 80 | . 12 2 26 17 8 4 8 3 Cannons 2 | . . . 1 . . . . 1 AOE 12 | . . . 6 . . 4 . 2 Classes Destroyed 15 | 1 5 . 5 1 1 . . 2 Worker 4 | . . . 1 2 1 . . . Builder 3 | . 1 . . 1 1 . . . Tunneler 2 | 2 . . . . . . . . Hauler 9 | . 1 . 3 3 2 . . . Recycler 2 | . . . 2 . . . . . Operator 1 | . . . . 1 . . . . Watcher 7 | . 2 . 4 1 . . . . Swarmer 19 | . 3 . 10 3 . 3 . . Grunt 43 | . 9 2 13 9 3 2 5 . Brawler 3 | . . . 1 . . . 2 . Sentry 14 | . . . 7 5 . 2 . . Hunter 4 | . . . 2 . 2 . . . Programmer 5 | . . . . . 3 1 1 . Zionite 18 | . . . . . . . . 18 Savage 1 | . . . . . . . . 1 Mutant 5 | . . . . . . . . 5 Best Kill Streak 14 | 1 3 2 6 5 3 4 4 14 Combat Bots Only 5 | . 3 2 4 5 3 4 4 4 Max Kills in Single Turn 3 | 1 2 1 3 2 2 3 1 3 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . 3 . . 3 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Hostile Shots Fired 658 | . 47 13 140 118 48 73 40 179 Missed 198 | . 9 5 41 33 17 24 9 60 Damage Taken 7202 | . 464 145 1191 989 483 707 390 2833 Core 1193 | . 170 20 162 139 . 16 70 616 Absorbed by Shields 372 | . . . 131 241 . . . . Regen/Repaired (Parts) 175 | . . . 24 151 . . . . Core Remaining (%) 56 | 100 . 24 . 45 . . . . Volleys Fired 309 | 21 49 9 88 60 24 15 18 25 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 156 | 40 40 120 156 103 128 86 84 129 Shots Fired 788 | 42 98 17 252 163 72 35 57 52 Gun 745 | 42 98 14 242 163 72 27 57 30 Cannon 9 | . . . 2 . . . . 7 Launcher 27 | . . . 4 . . 8 . 15 Special 7 | . . 3 4 . . . . . Kinetic 678 | 42 98 14 227 133 54 27 57 26 Thermal 7 | . . 3 4 . . . . . Explosive 27 | . . . 4 . . 8 . 15 Electromagnetic 76 | . . . 17 30 18 . . 11 Robot Hit Streak 34 | 6 11 5 11 13 16 7 13 34 Robot Miss Streak 8 | 8 3 1 3 5 2 1 3 1 Penetration Max 1 | . . . 1 . 1 1 1 . Secondary Targets 11 | . 2 1 1 2 2 . 3 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . Shots Hit Robots 522 | 23 63 9 161 111 56 24 35 40 Core Hits 248 | 4 28 5 69 39 20 23 17 43 Critical Kills 4 | . 1 1 2 . . . . . Critical Parts Destroyed 5 | . 1 . 2 1 1 . . . Critical Strikes 9 | . 2 1 4 1 1 . . . Destroy 9 | . 2 1 4 1 1 . . . Melee Attacks 19 | . . . 3 11 3 . . 2 Impact . | . . . . . . . . . Slashing 19 | . . . 3 11 3 . . 2 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 4 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12212 | 239 844 119 3384 2385 1246 1046 658 2291 Guns 8678 | 234 840 119 2750 2008 1118 480 658 471 Cannons 182 | . . . 56 . . . . 126 Explosions 3002 | . . . 561 124 57 566 . 1694 Melee 314 | . . . . 243 71 . . . Ramming 36 | 5 4 . 17 10 . . . . Kinetic 7463 | 234 840 119 2440 1408 904 480 658 380 Thermal 319 | . . . 138 124 57 . . . Explosive 2683 | . . . 423 . . 566 . 1694 Electromagnetic 1397 | . . . 366 600 214 . . 217 Impact . | . . . . . . . . . Slashing 314 | . . . . 243 71 . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . 5 1 2 14 Average Corruption 2 | . . . . . 3 1 1 5 Corruption Purged 5 | . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . . . 13 5 10 7 Message Errors 9 | . . . . . 5 1 2 1 Matter Fused 3 | . . . . . 3 . . . Heat Flow Errors 5 | . . . . . 1 1 2 1 Energy Discharges 6 | . . . . . 1 2 1 2 Data Loss (minor) 4 | . . . . . 2 1 1 . Misfires 4 | . . . . . . . 3 1 Alerts 2 | . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 152 | . . . 9 40 41 5 . 57 Projectiles . | . . . . . . . . . Explosions 71 | . . . 9 . . 5 . 57 Melee 81 | . . . . 40 41 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 448 | . . . 36 52 . 35 . 325 Shots 14 | . . . 1 1 . 2 . 10 Rammed 10 | 1 4 . 4 1 . . . . Targets Rammed 12 | 1 4 . 5 2 . . . . Kicked . | . . . . . . . . . Crushed 2 | . . . 1 1 . . . . Highest Temperature 297 | . 3 . 162 99 161 258 224 297 Average Temperature 50 | . 2 . 19 26 25 83 67 121 Received Heat Transfer 1646 | . 246 75 411 404 81 159 135 135 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 1 2 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 350 | . . . 150 150 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Peak Influence 893 | 10 241 . 570 893 379 . . . Initial 352 | . 6 . . 213 352 . . . Average 243 | 2 100 . 224 532 207 . . . Maximum Alert Level 3 | . 1 . 2 3 1 . . . Low Security (%) 53 | 100 81 . 51 . 67 . . . Level 1 26 | . 18 . 34 21 32 . . . Level 2 15 | . . . 14 55 . . . . Level 3 4 | . . . . 22 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . 5 4 6 . . . Investigation 7 | . 1 . 4 1 1 . . . Extermination 3 | . . . . . 3 . . . Reinforcement 6 | . 1 . 1 2 2 . . . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Distress Signals 6 | . 4 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 188 | . 19 3 51 47 10 12 13 33 Peak Tracking Total 17 | . 4 2 4 7 2 5 4 17 Tactical Retreats 15 | . 2 1 3 5 . . 2 2 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Traps Triggered 10 | . 2 1 1 2 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Machines Disabled 9 | . . 1 1 4 1 1 . 1 Max in Single Turn 1 | . . 1 1 1 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Machines Accessed 43 | . 7 1 13 12 7 3 . . Terminals 30 | . 7 . 10 10 3 . . . Fabricators 3 | . . . . . 3 . . . Repair Stations 3 | . . . 1 1 1 . . . Recycling Units 3 | . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 110 | . 28 1 32 27 14 8 . . Successful 59 | . 16 1 16 16 2 8 . . Failed 51 | . 12 . 16 11 12 . . . Catastrophic 8 | . . . 3 1 4 . . . Database Lockouts . | . . . . . . . . . Manual 65 | . 23 . 22 11 9 . . . Terminals 81 | . 28 . 26 20 7 . . . Fabricators 6 | . . . . . 6 . . . Repair Stations 9 | . . . 2 6 1 . . . Recycling Units 5 | . . . 4 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 7 1 5 6 . 8 . . Record 6 | . . . . . . 6 . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 3 | . 3 . . . . . . . Open Door 7 | . . . . 5 . 2 . . Terminal Index 2 | . . . 1 1 . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 4 | . 3 . 1 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 6 | . . . 2 4 . . . . Scan Component 3 | . . . 1 2 . . . . Repair 3 | . . . 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 25 | . 9 . 9 6 1 . . . Terminals 22 | . 9 . 7 5 1 . . . Botnet 5 | . 3 . 1 . 1 . . . Skim 17 | . 6 . 6 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 2 1 . . . . Tunnel 3 | . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 29 | . 7 . 9 6 7 . . . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . . Time 108 | . . . 32 76 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 3 . . . Highest-Rated Group 173 | . . . . 173 58 . . . Highest-Rated Ally 29 | . . . . 29 29 . . . Total Orders 3 | . . . . 3 . . . . ROAM 1 | . . . . 1 . . . . EXPLORE 1 | . . . . 1 . . . . RETURN 1 | . . . . 1 . . . . Ally Attacks 65 | . . . . 60 5 . . . Total Damage 837 | . . . . 803 34 . . . Kills 9 | . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 1 Drone Launches 2 | . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Turns Passed 10230 | 306 1568 986 2096 1329 1243 743 741 1218 Spaces Moved 6289 | 145 816 587 1029 553 818 723 604 1014 Core 7 | 2 . . . 3 . . . 2 Treads 3433 | 143 816 587 885 550 452 . . . Legs 2705 | . . . . . 366 723 604 1012 Wheels 144 | . . . 144 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 125 160 90 90 90 90 Average Speed 136 | 158 160 160 157 171 134 90 106 110 Slowest Speed 800 | 160 160 160 240 800 240 180 110 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 8 95 28 73 78 23 83 64 86 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 12 | . 2 . 3 5 . . 1 1 Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched 10 | . . . . . . 3 4 3 Spaces Dug 14 | . . . 4 2 2 6 . . Terrain Destroyed 97 | . . . 52 7 2 32 2 2 Melee 7 | . . . 3 2 2 . . . Projectile 4 | . . . 2 . . . 2 . AOE 86 | . . . 47 5 . 32 . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Total 7317 | 179 982 607 1338 808 895 783 663 1062 Wait 397 | . 86 1 112 123 7 36 30 2 Move 6281 | 144 815 586 1028 552 817 722 603 1014 Hop . | . . . . . . . . . Pick Up 56 | 6 14 1 18 5 7 2 2 1 Fast Attach 44 | 7 1 . 12 16 4 . 2 2 Attach 28 | . . . 11 2 6 1 2 6 Detach 7 | . . . 3 1 3 . . . Swap 86 | . 5 7 26 15 18 5 4 6 Drop 76 | . 8 3 32 20 6 2 2 3 Fire 309 | 21 49 9 88 60 24 15 18 25 Melee 19 | . . . 3 11 3 . . 2 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 12 | 1 4 . 5 2 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 307 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 715 | -10/Materials | Core integrity fell below 50% 856 | -10/Materials | Discovered new exit (range 4) 881 | -10/Materials | Discovered new exit (range 15) 941 | -10/Materials | Discovered new exit (range 14) 1420 | -10/Materials | Discovered new exit (range 10) 1572 | -10/Materials | Learned location of Subcaves (-10) 1630 | -10/Materials | Learned Storage stockpile data 1718 | -10/Materials | Learned 4 Recycling zone layouts 1746 | -10/Materials | Learned 2 Mines zone layouts 1762 | -10/Materials | Learned location of Mines (-10) 1820 | -10/Materials | Discovered new exit (range 12) 1823 | -10/Materials | Identified exit to Materials 1869 | -10/Materials | Learned 2 Storage zone layouts 1875 | -10/Materials | Entered Subcaves 1949 | -10/Subcaves | Visited 4L-MR0's lab 2165 | -10/Subcaves | Discovered new exit (range 14) 2459 | -10/Subcaves | Learned Materials stockpile data 2779 | -10/Subcaves | Found Arachnoskeleton 2861 | -10/Subcaves | Entered Materials 2861 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2862 | -8/Materials | Identified exit to Storage 3681 | -8/Materials | Discovered new exit (range 4) 4139 | -8/Materials | Learned Factory security intel 4208 | -8/Materials | Learned location of 3 exits from Factory 4288 | -8/Materials | Build established: Tank 4320 | -8/Materials | Learned location of Storage (-8) 4361 | -8/Materials | Learned Factory fabricator intel 4394 | -8/Materials | Learned location of 1 exit from Lower Caves 4408 | -8/Materials | Discovered new exit (range 9) 4436 | -8/Materials | Learned 4 Recycling zone layouts 4488 | -8/Materials | Identified exit to Factory 4922 | -8/Materials | Repaired Shield Generator 4957 | -8/Materials | Entered Storage 4958 | -8/Storage | Identified exit to Recycling 5241 | -8/Storage | Repaired Imp. Light Armor Plating 5280 | -8/Storage | Repaired Minigun 5732 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5774 | -8/Storage | Core integrity fell below 50% 5795 | -8/Storage | Discovered exit to Factory (range 14) 6024 | -8/Storage | Build established: Commander-Gunner 6155 | -8/Storage | Learned location of 2 exits from Factory 6157 | -8/Storage | First assault squad dispatched 6188 | -8/Storage | Learned location of Zion (-7) 6218 | -8/Storage | Lost 6 allies 6226 | -8/Storage | Learned Factory stockpile data 6286 | -8/Storage | Entered Factory 6286 | -7/Factory | Accompanied by 4 allies 6286 | -7/Factory | Evolved 2 slots: Utility x2 6287 | -7/Factory | Identified exit to Lower Caves 6288 | -7/Factory | Identified exit to Factory 6291 | -7/Factory | Loaded intel: 6 fabricator locations 6457 | -7/Factory | Build established: Scavenger-Mutant 6778 | -7/Factory | Build established: Scavenger-Gunner 6982 | -7/Factory | Lost 3 allies 7121 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 7529 | -7/Factory | Entered Lower Caves 7530 | -7/Lower Caves | Identified exit to Lower Caves 7537 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7716 | -7/Lower Caves | Build established: Gunner 7902 | -7/Lower Caves | Learned Factory trap positions 7956 | -7/Lower Caves | Learned Extension trap positions 7956 | -7/Lower Caves | Learned Research stockpile data 7956 | -7/Lower Caves | Learned Factory terminal intel 8088 | -7/Lower Caves | Encountered a Warlord checkpoint 8272 | -7/Lower Caves | Entered another Lower Caves area 8272 | -7/Lower Caves | Discovered exit to Factory (range 15) 8298 | -7/Lower Caves | Encountered a Warlord checkpoint 8300 | -7/Lower Caves | Learned location of Extension (-6) 8686 | -7/Lower Caves | Spotted B-75 Beast 8954 | -7/Lower Caves | Discovered new exit (range 12) 9013 | -7/Lower Caves | Entered Zion 9062 | -7/Zion | System corruption cleaned by Quarantine Array 9090 | -7/Zion | Received a hallucinogenic algorithm 9097 | -7/Zion | Discovered new exit (range 12) 9390 | -7/Zion | Given the Hacking Drone Bay 9459 | -7/Zion | Given A8's code to call for help 9583 | -7/Zion | Build established: Mutant 9954 | -7/Zion | Found Prototype Device 10044 | -7/Zion | Met Imprinter 10058 | -7/Zion | Attacked by Zionites 10149 | -7/Zion | System corruption reached 10% 10191 | -7/Zion | Core integrity fell below 50% 10223 | -7/Zion | Core integrity fell below 20% 10231 | -7/Zion | Destroyed by XN-5ZO(z) with Makeshift Axe Last Messages --------------- 10199_ 93-8AI(b) destroyed. 10199_ Critical hit (Burn: +37). 10202_ Mak. Laser melted. 10202_ AW-TB2(z) destroyed. 10205_ O4-JX0(M) destroyed. 10208_ Dropped Lrg. Storage Unit. 10210_ System corrupted: Energy discharge (-39). 10216_ Acquired 1 matter. 6Q-YWB(z) bursts out of the Twisted Machinery. LO-3GT(z) bursts out of the Twisted Machinery. XN-5ZO(z) bursts out of the Twisted Machinery. 10218_ LO-3GT(z) pulls a Mak. Axe out of the Twisted Machinery. 10218_ XN-5ZO(z) pulls a Mak. Axe out of the Twisted Machinery. 10219_ Imp. Lightning Gun destroyed. 10219_ 6Q-YWB(z) pulls a Mak. Axe out of the Twisted Machinery. QV-75T(z) bursts out of the Twisted Machinery. 10222_ QV-75T(z) pulls a Mak. Axe out of the Twisted Machinery. 10228_ System corrupted: FCS attempts to trigger Imp. EM Pulse Cannon. 10228_ System corrupted: Imp. EM Pulse Cannon misfires. 10230_ Imp. EM Pulse Cannon destroyed. 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Proton Missile Launcher | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Power Sword | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed CommCoreCyclogen Manual? 0 Play Time 01:29:16 Cumulative 227.9 hours Start 2024.12.06 @ 22:05:55 End 2024.12.06 @ 23:34:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 77 Adventurer 1 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d416fc35-362f-4036-97be-9a6fab5f776a