Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 14:58:53 Player: DinkyDar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (721) 721 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1726 Bonus ------- None Cogmind --------- Core Integrity 297/400 Matter 293/300 Energy 241/250 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Airjet > --- UTILITY (3) ------ Structural Scanner Sensor Array Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Structural Scanner Improved Power Shielding Improved Light Armor Plating > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Airjet Improved Heat Sink Medium Matter Pod Field Recycling Unit Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 37 | 6 22 9 Power 6 | 1 4 1 Engine 5 | 1 3 1 Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 3 6 4 Treads . | . . . Leg 7 | 1 6 . Wheel 2 | 2 . . Hover 4 | . . 4 Flight . | . . . Utility 9 | . 6 3 Device 4 | . 3 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 7 | 1 6 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 1 | . 1 . Propulsion 5 | . 2 3 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Backups 3 | 2 3 4 Power . | . . . Propulsion . | 1 . . Utility 1 | . 1 2 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 9 | . 5 4 Power . | . . . Propulsion 3 | . 3 . Utility 4 | . 1 3 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 94 | . 96 87 Engine 12 | . 12 11 Core 1 | . 1 . Leg 19 | . 21 6 Wheel 5 | . 5 . Hover 2 | . . 20 Device 17 | . 18 16 Processor 3 | . 4 . Protection 4 | . 2 13 Energy Gun 23 | . 24 18 Ballistic Gun 2 | . 3 2 Peak Build Rating 20 | 5 11 20 Average Rating 8 | 3 8 14 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 88 | 7 88 12 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 5 25 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 2 3 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 3 4 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 722 | 269 364 89 Remotely . | . . . Salvage Created 861 | 48 669 144 Parts 39 | 2 31 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | 1 14 3 Guns 17 | 1 13 3 AOE 1 | . 1 . Classes Destroyed 3 | 1 1 1 Watcher 3 | . 3 . Grunt 16 | 1 14 1 Sentry 2 | . . 2 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | 1 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 175 | 4 105 66 Missed 55 | 1 33 21 Hits 120 | 3 72 45 Projectile 120 | 3 72 45 Critical Strikes 1 | . . 1 Damage Taken 1467 | 33 867 567 Core 246 | 11 132 103 Absorbed by Shields . | . . . Redirected to Shielding 61 | . . 61 Core Remaining (%) 68 | 95 42 . Volleys Fired 83 | 3 66 14 Largest 2 | 2 2 2 Hottest 105 | 60 105 80 Shots Fired 164 | 6 130 28 Gun 164 | 6 130 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 28 | 3 18 7 Thermal 124 | . 103 21 Explosive . | . . . Electromagnetic 12 | 3 9 . Robot Hit Streak 15 | 2 15 7 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 113 | 4 89 20 Core Hits 41 | 2 33 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1418 | 49 1109 260 Guns 1312 | 49 1003 260 Cannons . | . . . Explosions 105 | . 105 . Melee . | . . . Ramming 1 | . 1 . Kinetic 299 | 37 147 115 Thermal 1059 | . 914 145 Explosive . | . . . Electromagnetic 59 | 12 47 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 99 | 18 99 93 Average Temperature 27 | 12 22 38 Received Heat Transfer 786 | 18 471 297 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2383 | . 2058 325 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 88 | 20 88 72 Initial 13 | . 13 9 Average 16 | 3 17 18 Influence Increases 549 | 20 417 112 Destroy 0b10 Robot/C 360 | 20 280 60 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 106 | . 76 30 Successful Hack 31 | . 9 22 Destroy Structure 7 | . 7 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 537 | . 415 122 Entered New Map 20 | . 7 13 Time Decay 351 | . 292 59 Lost Part 90 | . 40 50 Purge Threat 76 | . 76 . Squads Dispatched 6 | . 4 2 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | 1 21 11 Peak Tracking Total 9 | 1 4 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 8 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 25 3 Successful 13 | . 11 2 Failed 15 | . 14 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 22 | . 19 3 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 10 2 Record 6 | . 4 2 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Dispatch Records 1 | . 1 . Patrol Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 6 | . 5 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1375 | . 1163 212 Optics 373 | . 373 . Sensors 117 | . . 117 Structural 1312 | . 1100 212 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1536 | 77 1247 212 Spaces Moved 1129 | 73 862 194 Core 21 | 21 . . Treads . | . . . Legs 692 | . 653 39 Wheels 261 | 52 209 . Hover 155 | . . 155 Flight . | . . . Fastest Speed 50 | 50 80 52 Average Speed 102 | 71 110 74 Slowest Speed 400 | 80 400 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 7 98 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1362 | 92 1036 234 Wait 33 | . 31 2 Move 1127 | 72 861 194 Hop . | . . . Pick Up 41 | 10 24 7 Fast Attach 6 | . 1 5 Attach 30 | 6 22 2 Detach 8 | 1 7 . Swap 3 | . 1 2 Drop 30 | . 22 8 Fire 83 | 3 66 14 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 14) 260 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 5) 622 | -10/Materials | Build established: Scavenger-Mutant 828 | -10/Materials | Discovered new exit (range 11) 914 | -10/Materials | Core integrity fell below 50% 949 | -10/Materials | Discovered new exit (range 11) 1325 | -10/Materials | Entered another Materials area 1325 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1325 | -9/Materials | Discovered new exit (range 7) 1537 | -9/Materials | Self-destructed Last Messages --------------- evolution. I did unfortunately have to displace some of my favorite Derelict populations during the construction of [Complex 0b10]. 01458_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 01467_ Y-45 Defender destroyed. 01478_ Dropped Mining Laser. 01479_ Acquired Hvy. Assault Rifle. 01481_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01493_ Airjet destroyed. 01500_ G-34 Mercenary destroyed. 01507_ Airjet destroyed. 01509_ Critical hit (Burn: +37). 01513_ Dropped Lgt. Ion Engine. 01514_ Acquired Ion Engine. 01515_ Sml. Laser destroyed. 01515_ Acquired 30 matter. 01525_ Hvy. Assault Rifle destroyed. 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