Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.20 @ 18:10:21 Player: JustYourOrdinaryPerson Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1333) 1333 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4623 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Actuator Array EM Pulse Cannon Mining Laser Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Humpback Structural Scanner Reactive Plating > --- WEAPON ----------- Arc Projector Particle Cannon Light Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Armored Treads Heat Sink Medium Storage Unit Large Storage Unit Actuator Array Light Armor Plating Medium Laser EM Pulse Cannon Heavy Particle Cannon Improved Datajack Mining Laser Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Utility Structural Scanner Device Structural Scanner Storage Humpback Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . 2 . . . 2 2 Power 2 | . 1 . . . . . . 1 Propulsion 1 | . . . . . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon 2 | . . . 1 . . . . 1 Parts Attached 34 | 9 2 5 4 . . . 10 4 Power 4 | 1 1 1 . . . . . 1 Engine 3 | 1 1 1 . . . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 9 | 2 . 3 . . . . 4 . Treads 6 | 2 . 1 . . . . 3 . Leg 3 | . . 2 . . . . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 3 1 . 1 . . . 3 . Device 4 | 2 . . . . . . 2 . Storage 3 | 1 1 . . . . . 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 13 | 3 . 1 3 . . . 3 3 Energy Gun 3 | 2 . . . . . . . 1 Energy Cannon 4 | . . . 2 . . . 2 . Ballistic Gun 3 | 1 . 1 . . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 Unidentified Prototypes . | . . . . . . . . . Parts Lost 15 | . . . . . . . 1 14 Power 3 | . . . . . . . . 3 Propulsion 3 | . . . . . . . . 3 Utility 4 | . . . . . . . 1 3 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 9 | . . . . . . . 1 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 88 100 100 100 100 100 88 79 Engine 17 | . 13 25 20 20 20 20 16 12 Treads 12 | . 25 9 . . . . 21 19 Leg 9 | . . 15 20 20 20 20 2 . Device 8 | . 12 12 10 10 10 10 6 6 Storage 8 | . 12 12 10 10 10 10 8 6 Protection 7 | . . . 10 10 10 10 8 5 Energy Gun 2 | . 12 12 3 . . . . 4 Energy Cannon 12 | . . . 15 20 20 20 16 6 Ballistic Gun 10 | . 12 12 10 10 10 10 8 13 Peak Build Rating 35 | 7 8 17 24 24 24 24 30 35 Average Rating 24 | 4 7 13 23 24 24 24 28 28 On Entrance 17 | . 7 8 17 24 24 24 24 27 Naked Turns 33 | . . . . . . . . 33 Heaviest Build 243 | 19 32 40 58 58 58 58 240 243 Greatest Support 60 | 40 40 40 29 29 29 29 60 60 Greatest Overweight (x) 67 | . . 1 1 1 1 1 11 67 Average Overweight (x) 1 | . . . 1 1 1 1 3 3 Largest Inventory Capacity 35 | 10 15 15 15 15 15 15 35 35 Average Capacity 24 | 6 12 15 15 15 15 15 34 33 Most Carried 17 | 1 4 11 11 14 14 14 17 16 Average Carried 13 | . 2 7 10 11 13 14 15 15 Final Capacity 35 | 10 15 15 15 15 15 15 35 5 Final Carried 16 | 1 4 11 11 14 14 14 16 5 Class Distribution -------------------- 44% | Hauler-Tank 35% | Hacker-Tank 12% | Hacker-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Hacker-Tank | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 658 | 283 27 69 60 12 . . 137 70 Remotely . | . . . . . . . . . Salvage Created 1395 | . 42 21 371 . . . 830 131 Parts 77 | . 6 2 22 . . . 40 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . . 2 8 . . . 18 3 Guns 10 | . . 2 3 . . . 4 1 Cannons 21 | . . . 5 . . . 14 2 Classes Destroyed 8 | . 2 1 2 . . . 2 1 Worker 1 | . . . . . . . 1 . Builder 2 | . 1 . . . . . . 1 Watcher 4 | . 1 . 2 . . . 1 . Swarmer 7 | . . 2 2 . . . 3 . Grunt 17 | . . . 3 . . . 13 1 Sentry 4 | . . . 3 . . . 1 . Hunter 2 | . . . . . . . 1 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | . 2 2 3 . . . 7 3 Combat Bots Only 5 | . . 2 3 . . . 5 2 Max Kills in Single Turn 2 | . 1 1 2 . . . 2 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 404 | . . 8 17 . . . 104 275 Missed 94 | . . 1 2 . . . 25 66 Damage Taken 2830 | . . 39 121 . . . 633 2037 Core 772 | . . 15 20 . . . 35 702 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1842 | . . 25 105 . . . 463 1249 Core Remaining (%) 95 | 100 . 94 . . . 95 93 . Volleys Fired 57 | . 2 7 14 . . . 25 9 Largest 4 | . 1 2 3 . . . 3 4 Hottest 168 | . 50 75 156 . . . 163 168 Shots Fired 149 | . 2 14 32 . . . 73 28 Gun 70 | . 2 14 11 . . . 23 20 Cannon 75 | . . . 17 . . . 50 8 Launcher . | . . . . . . . . . Special 4 | . . . 4 . . . . . Kinetic 55 | . . 7 8 . . . 23 17 Thermal 56 | . 2 7 14 . . . 25 8 Explosive . | . . . . . . . . . Electromagnetic 38 | . . . 10 . . . 25 3 Robot Hit Streak 30 | . 2 4 17 . . . 28 30 Robot Miss Streak 3 | . . 1 1 . . . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 110 | . 2 11 23 . . . 50 24 Core Hits 68 | . 2 5 12 . . . 36 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2661 | . 26 137 538 . . . 1538 422 Guns 791 | . 26 137 114 . . . 281 233 Cannons 1662 | . . . 424 . . . 1077 161 Explosions 180 | . . . . . . . 180 . Melee . | . . . . . . . . . Ramming 28 | . . . . . . . . 28 Kinetic 644 | . . 62 76 . . . 281 225 Thermal 1109 | . 26 75 181 . . . 666 161 Explosive . | . . . . . . . . . Electromagnetic 880 | . . . 281 . . . 591 8 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 47 | . . . 24 . . . 20 3 Projectiles 32 | . . . 24 . . . 5 3 Explosions 15 | . . . . . . . 15 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 191 | . . . . . . . 13 178 Shots 4 | . . . . . . . 1 3 Rammed 6 | . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 591 | . 10 132 277 . . . 591 407 Average Temperature 133 | . 7 60 83 . . . 167 171 Received Heat Transfer 1458 | . . 9 51 . . . 522 876 Effects 15 | . . . . . . . 10 5 Shutdowns 6 | . . . . . . . 4 2 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 . Damage (major) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 3 . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 Heat Transferred 1865 | . 74 222 370 . . . 940 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 262 | . 27 72 193 53 . . 262 104 Initial 53 | . . 7 19 53 . . . 53 Average 51 | . 2 26 91 53 . . 66 36 Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 . 100 93 100 Level 1 1 | . . . . . . . 6 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . 1 . . . . 1 3 Investigation 2 | . . 1 . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 2 | . . . . . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 1 4 15 . . . 24 16 Peak Tracking Total 10 | . 1 2 4 . . . 5 10 Tactical Retreats 2 | . . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . . . 1 4 Max in Single Turn 4 | . . . . . . . 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 6 | . . 1 4 . . . . 1 Terminals 4 | . . . 3 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . . 1 10 . . . . 3 Successful 10 | . . 1 6 . . . . 3 Failed 4 | . . . 4 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 4 . 1 . . . Terminals 11 | . . . 8 . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . 1 4 . . . . 3 Record 3 | . . . 1 . . . . 2 Robot Analysis 1 | . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 3 . . . . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4580 | 83 117 350 584 176 764 116 1165 1225 Spaces Moved 1623 | 45 68 179 269 92 399 62 238 271 Core 31 | 3 . . . . . . . 28 Treads 645 | 42 68 77 . . . . 215 243 Legs 947 | . . 102 269 92 399 62 23 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 190 190 410 50 Average Speed 259 | 152 160 177 190 190 190 190 445 402 Slowest Speed 3400 | 160 160 200 190 190 190 190 1050 3400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 13 35 26 22 76 20 29 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 4 | . . . 4 . . . . . Terrain Destroyed 46 | . . . 4 . . . 10 32 Melee . | . . . . . . . . . Projectile 7 | . . . 4 . . . 3 . AOE 39 | . . . . . . . 7 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 1850 | 56 73 196 307 94 406 61 289 368 Wait 104 | . . 1 19 . . . 8 76 Move 1615 | 44 67 178 268 91 398 61 237 271 Hop . | . . . . . . . . . Pick Up 19 | 1 2 5 2 3 1 . 4 1 Fast Attach 14 | 8 1 . . . . . 4 1 Attach 7 | . . . 2 . . . 3 2 Detach 2 | 1 . . . . . . 1 . Swap 13 | 1 1 5 2 . . . 3 1 Drop 7 | 1 . . . . 2 . 4 . Fire 57 | . 2 7 14 . . . 25 9 Melee 1 | . . . . . . . . 1 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 4 | . . . . . . . . 4 Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . 5 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Power x1 135 | -10/Materials | Identified exit to Mines 135 | -10/Materials | Discovered exit to Mines (range 15) 201 | -10/Materials | Entered Mines 276 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Hacker-Mutant 328 | -10/Mines | Met a Derelict shopkeep closing up shop 422 | -10/Mines | Identified exit to Materials 422 | -10/Mines | Discovered exit to Materials (range 11) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 848 | -9/Materials | Build established: Hacker-Tank 1098 | -9/Materials | Identified exit to Mines 1098 | -9/Materials | Discovered exit to Mines (range 16) 1135 | -9/Materials | Entered Mines 1274 | -9/Mines | Found a hidden stash of uninstalled traps 1302 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1302 | -9/Mines | Identified exit to Exiles 1302 | -9/Mines | Discovered exit to Exiles (range 5) 1311 | -9/Mines | Entered Exiles 1357 | -9/Exiles | Met 8R-AWN 1389 | -9/Exiles | Met EX-HEX 1495 | -9/Exiles | Met EX-DEC 1557 | -9/Exiles | Visited The Gauntlet 2058 | -9/Exiles | Identified exit to Mines 2058 | -9/Exiles | Discovered exit to Mines (range 10) 2075 | -9/Exiles | Entered Mines 2163 | -8/Mines | Identified exit to Materials 2163 | -8/Mines | Discovered exit to Materials (range 5) 2191 | -8/Mines | Entered Materials 2191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2504 | -8/Materials | Build established: Hauler-Tank 3328 | -8/Materials | Identified exit to Factory 3328 | -8/Materials | Discovered exit to Factory (range 5) 3356 | -8/Materials | Entered Factory 3356 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4455 | -7/Factory | Cargo convoy interrupted 4491 | -7/Factory | Lost 3 parts (2p1w) 4553 | -7/Factory | Core integrity fell below 50% 4567 | -7/Factory | Core integrity fell below 20% 4579 | -7/Factory | Lost 9 parts (1p2n2u4w) 4581 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04554_ Slug penetrates Wall. 04556_ System corrupted: Component data lost. 04556_ R-06 Scavenger collects Arm. Treads. 04557_ Slug penetrates Wall. 04559_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 04560_ R-06 Scavenger collects Med. Storage Unit. 04561_ Slug penetrates Wall. 04563_ Wall collapses. 04563_ R-06 Scavenger collects Lrg. Storage Unit. 04563_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04563_ Slug penetrates Wall. 04563_ U-05 Engineer builds a Wall. 04564_ Slug penetrates Wall. 04566_ Slammed into P-60 Hacker. 04569_ M-13 Machinist repairs H-55 Commando. 04572_ M-13 Machinist repairs P-60 Hacker. 04573_ U-05 Engineer builds a Door. 04574_ :F>07M<:IOJGJEZVMQZT4FYK NW%JVPRUNB 04576_ Penetrated by Slug. 04578_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 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""""" #???????????????????? | | ????????????????????? ????? #???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed PiercingThunderFrame Manual? 0 Play Time 00:34:41 Cumulative 8.0 hours Start 2024.09.20 @ 17:35:19 End 2024.09.20 @ 18:10:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 1 Adventurer 0 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 771027a5-8231-416b-8bd8-e1353512b495