Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 13:03:29 Player: JackZewap Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1654) 1654 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 4065 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 95/100 System Corruption 2% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Mace > --- INVENTORY (8) ---- Compact Battery (200) Medium Matter Pod (100) Large Matter Pod (150) Advanced Targeting Computer Hacking Suite System Shield Advanced EMP Blaster Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Hover Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Flak Cannon Plasma Cutter > --- INVENTORY -------- Medium Storage Unit Compact Battery Medium Matter Pod Large Matter Pod Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite System Shield [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Advanced Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 76 | 5 8 6 9 19 29 Power 13 | 1 1 2 1 3 5 Engine 13 | 1 1 2 1 3 5 Core . | . . . . . . Reactor . | . . . . . . Propulsion 30 | 2 . 2 2 11 13 Treads 2 | . . . 2 . . Leg . | . . . . . . Wheel 17 | 2 . . . 11 4 Hover 7 | . . . . . 7 Flight 4 | . . 2 . . 2 Utility 13 | . 3 . 2 3 5 Device 5 | . . . 2 1 2 Storage 3 | . . . . 2 1 Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 20 | 2 4 2 4 2 6 Energy Gun 7 | 2 1 . 2 1 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 2 . . . Ballistic Cannon 3 | . . . 2 . 1 Launcher 2 | . . . . 1 1 Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 19 | . 1 . 2 9 7 Power 3 | . . . . 1 2 Propulsion 9 | . . . 1 4 4 Utility 1 | . . . . 1 . Weapon 6 | . 1 . 1 3 1 Highest Loss Streak 7 | . 1 . 1 6 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 84 95 89 88 85 Engine 12 | . 14 12 11 10 14 Treads 7 | . . . 21 6 . Wheel 13 | . 28 12 . 25 12 Hover 4 | . . . . . 12 Flight 9 | . . 14 15 4 8 Device 4 | . . . 3 11 . Storage 5 | . . . . 8 8 Processor 9 | . 2 14 9 . 17 Protection 3 | . 11 14 9 . . Energy Gun 7 | . 16 . 15 5 1 Ballistic Gun 1 | . 6 28 . . . Ballistic Cannon 6 | . . . 3 9 7 Launcher 1 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 23 | 9 10 8 19 21 23 Greatest Support 58 | 20 20 20 44 58 52 Greatest Overweight (x) 2 | 1 . 1 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 5 8 Most Carried 10 | 2 5 5 5 10 10 Average Carried 6 | . 3 5 4 5 8 Final Capacity 10 | 5 5 5 5 10 8 Final Carried 10 | 2 5 5 5 10 8 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1633 | 243 . 24 200 715 451 Remotely . | . . . . . . Salvage Created 1660 | . 100 81 463 187 829 Parts 101 | . 2 10 22 12 55 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 63 | . 2 6 13 18 24 Melee 1 | . . . . . 1 Guns 24 | . 1 6 13 4 . Cannons 26 | . . . . 11 15 AOE 11 | . . . . 3 8 Classes Destroyed 11 | . 1 1 2 5 2 Worker 1 | . . . . 1 . Builder 2 | . . . . 1 1 Tunneler 1 | . . . . 1 . Swarmer 17 | . . 6 4 . 7 Grunt 21 | . 2 . 7 3 9 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 7 | . . . 1 . 6 Demolisher 2 | . . . . 2 . Hunter 1 | . . . . . 1 Assembled 13 | . . . . 13 . Best Kill Streak 8 | . 2 6 6 6 8 Combat Bots Only 8 | . 2 6 6 6 8 Max Kills in Single Turn 2 | . 1 2 1 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 291 | . 18 24 59 54 136 Missed 86 | . 7 9 13 15 42 Damage Taken 2987 | . 117 123 502 892 1353 Core 769 | . 17 21 59 115 557 Absorbed by Shields . | . . . . . . Redirected to Shielding 20 | . 4 3 13 . . Core Remaining (%) 80 | 100 . 84 . 56 . Volleys Fired 150 | . 12 7 39 44 48 Largest 2 | . 2 2 2 2 1 Hottest 126 | . 80 40 126 96 63 Shots Fired 218 | . 22 14 61 73 48 Gun 110 | . 22 14 55 18 1 Cannon 97 | . . . 6 49 42 Launcher 11 | . . . . 6 5 Special . | . . . . . . Kinetic 111 | . . 14 6 49 42 Thermal 74 | . . . 55 18 1 Explosive 6 | . . . . 6 . Electromagnetic 27 | . 22 . . . 5 Robot Hit Streak 16 | . 7 5 6 6 16 Robot Miss Streak 7 | . 5 2 3 2 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 148 | . 13 9 33 41 52 Core Hits 131 | . 3 6 16 29 77 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 18 | . 6 . . . 12 Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3595 | . 155 114 561 1188 1577 Guns 1035 | . 155 114 561 187 18 Cannons 1625 | . . . . 682 943 Explosions 763 | . . . . 319 444 Melee 172 | . . . . . 172 Ramming . | . . . . . . Kinetic 1739 | . . 114 . 682 943 Thermal 817 | . . . 561 187 69 Explosive 319 | . . . . 319 . Electromagnetic 548 | . 155 . . . 393 Impact 172 | . . . . . 172 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 2 Average Corruption 3 | . . . 3 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . 3 14 . Message Errors 3 | . . . . 3 . Matter Fused 5 | . . . 2 3 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 62 | . . . . 35 27 Projectiles 29 | . . . . 29 . Explosions 12 | . . . . 6 6 Melee 21 | . . . . . 21 Knockbacks 25 | . . . . 5 20 Impact 1 | . . . . . 1 Kinetic 23 | . . . . 5 18 Secondary 1 | . . . . . 1 Self-Inflicted Damage 171 | . . . . 51 120 Shots 8 | . . . . 2 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 399 | . 204 . 399 261 162 Average Temperature 98 | . 96 . 150 80 57 Received Heat Transfer 857 | . 60 . 156 146 495 Effects 3 | . . . 3 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 1765 | . . . 1221 407 137 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 558 | . 45 172 380 162 558 Initial 70 | . . 17 66 70 46 Average 147 | . 20 148 215 92 173 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 69 | 100 100 100 54 100 47 Level 1 28 | . . . 45 . 46 Level 2 2 | . . . . . 6 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 3 . 5 Investigation 4 | . . . 2 . 2 Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . . . 1 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 6 5 17 21 39 Peak Tracking Total 17 | . 4 5 5 5 17 Tactical Retreats 5 | . . 1 . 3 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . . . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . . . . 3 2 Max in Single Turn 2 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . . . 3 1 7 Terminals 9 | . . . 2 1 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . . . 8 3 25 Successful 19 | . . . 4 3 12 Failed 17 | . . . 4 . 13 Catastrophic 4 | . . . 2 . 2 Database Lockouts . | . . . . . . Manual 23 | . . . 5 1 17 Terminals 30 | . . . 4 3 23 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 4 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . . 2 5 Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 2 | . . . . . 2 Dispatch Records 1 | . . . . . 1 Patrol Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 Report Inventory 1 | . . . 1 . . Retrieve Components 2 | . . . 1 . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . . . 2 1 6 Terminals 7 | . . . 1 1 5 Track 1 | . . . . 1 . Botnet 6 | . . . 1 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Reject 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . . 3 1 6 Full Trace Events 3 | . . . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 1 . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2016 | 54 132 68 542 538 682 Spaces Moved 1489 | 56 92 83 264 367 627 Core 17 | 16 . 1 . . . Treads 322 | . . . 235 87 . Legs . | . . . . . . Wheels 758 | 40 92 6 . 280 340 Hover 286 | . . . . . 286 Flight 106 | . . 76 29 . 1 Fastest Speed 37 | 50 80 37 37 80 40 Average Speed 88 | 76 80 41 134 102 70 Slowest Speed 190 | 100 80 120 145 145 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 24 27 22 64 61 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . . . . 43 3 Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 42 | . . . . 39 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1941 | 64 124 101 392 453 807 Wait 127 | 2 . 2 66 7 50 Move 1480 | 55 91 78 263 366 627 Hop 2 | . . 2 . . . Pick Up 24 | 2 2 . 4 7 9 Fast Attach 55 | 5 6 3 8 10 23 Attach 2 | . . . . 1 1 Detach 6 | . 2 . 2 . 2 Swap 19 | . 2 3 1 8 5 Drop 58 | . 3 6 9 10 30 Fire 150 | . 12 7 39 44 48 Melee 18 | . 6 . . . 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 7) 178 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Entered Mines 253 | -10/Mines | Learned location of Storage (-8) 253 | -10/Mines | Discovered new exit (range 7) 255 | -10/Mines | Identified exit to Materials 255 | -10/Mines | Entered Materials 255 | -9/Materials | Evolved 2 slots: Propulsion x2 565 | -9/Materials | Build established: Mutant 781 | -9/Materials | Discovered new exit (range 9) 797 | -9/Materials | Entered Mines 846 | -9/Mines | Assembled infested the area 954 | -9/Mines | Learned Materials stockpile data 1077 | -9/Mines | Lost 6 parts (3n1u2w) 1092 | -9/Mines | Learned Materials stockpile data 1290 | -9/Mines | Discovered new exit (range 9) 1335 | -9/Mines | Entered Materials 1335 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1349 | -8/Materials | Build established: Scavenger-Mutant 1521 | -8/Materials | Discovered new exit (range 15) 1850 | -8/Materials | Discovered new exit (range 10) 1893 | -8/Materials | Garrison activated, responded to threat 2000 | -8/Materials | Core integrity fell below 50% 2004 | -8/Materials | Destroyed 8 combat bots 2012 | -8/Materials | Core integrity fell below 20% 2017 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01979_ Destroyed Lgt. Ion Engine. 01979_ G-47 Trooper destroyed. 01979_ S-10 Pest destroyed. 01981_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 01981_ Imp. Ion Engine destroyed. 01981_ Destroyed Imp. Ion Engine. 01981_ Terminal disabled. 01981_ Y-45 Defender destroyed. 01983_ G-47 Trooper destroyed. 01985_ Aerolev Unit destroyed. 02000_ G-47 Trooper destroyed. 02006_ G-47 Trooper knocked back. 02009_ U-05 Engineer lays Concrete. 02009_ G-47 Trooper suffers critical hit (Smash). 02009_ Destroyed Imp. Heat Sink. 02009_ G-47 Trooper system corrupted by crushing effect. 02011_ G-47 Trooper misfires. 02011_ U-05 Engineer lays Concrete. 02013_ Aerolev Unit destroyed. 02017_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????##########????????????? | | ???????????????????????# #????????????? | | ???????????# ??????????# %%"""#????????????? | | ???????????? ?????????#] %%%""#????????????? | | ?????????????? ??###### %%""#????????????? | | ?????????????###;## =#=% %%""#????????????? | | ?????????????# [[%%!! %""#????????????? | | ?????????????# =%=*==]! """#????????????? | | ?????????????###+##==@=!=!= %""#????????####? | | ??????????????????##g=g#= #????????# ? | | ???????????????????#Yu###########????????# < ? | | ???????????????????#%*##### #?????^???# # | | ???????????????????#*= #^???^????+ + | | ???????????????????# #?????????# # | | ???????????????????# #### #^????????# # | | ???????????????????# #????? ##?????????# # | | ???????????????????# #????? ????+#?????# # | | ???????????????????# #????? #### ####### # | | ?????????########### #????? # | | ?????????# #????? # | | ?????????+ #?????# | | ?????????# " """ #?????# | | ?????????# T """ #?????# | | ?????????# " """ #?????# """ """ """ | | ?????????# #?????# """ """ """ | | ?????????# ####### """ """ """ | | ?????????# """ """ | | ?????????#??""" """ | | ????????????""" """ | | ?????????? | | ????????? | | ?????????? !######### ############ | | ?????????? #???????# # !*! T # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 17 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeRegenerativeProjector Manual? 0 Play Time 00:24:12 Cumulative 99.1 hours Start 2024.06.27 @ 12:40:16 End 2024.06.27 @ 13:03:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 109 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77c5aedb-b0d4-4b2c-8215-ee35cb9356c5