Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 14:45:27 Player: 4R-ZE3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (139) 695 Value Destroyed (4178) 4178 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 8067 Bonus ------- High Alert Combat Kills 520 Follower Combat Kills 310 Friendly Fire -16 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 250/280 System Corruption 0% Temperature Cool (9) Movement Treading (200) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Cooling System Huge Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Precision Beam Rifle > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Deuterium Engine Light Treads Improved Treads Experimental Sensor Array Target Analyzer Light Armor Plating Improved Light Armor Plating Beam Rifle Particle Gun Improved Medium Laser Heavy Particle Gun Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Huge Storage Unit Insulated Plating > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Experimental Sensor Array Target Analyzer Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Beam Rifle Improved Medium Laser Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Rocket Launcher Heavy Mace [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 90 | 9 5 2 22 5 25 22 Power 9 | 2 . . 3 . 2 2 Engine 9 | 2 . . 3 . 2 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 34 | 4 . 2 5 2 11 10 Treads 28 | 2 . . 3 2 11 10 Leg . | . . . . . . . Wheel 6 | 2 . 2 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 2 . 9 3 6 4 Device 8 | . 1 . 4 2 1 . Storage 4 | 1 1 . 1 . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 13 | . . . 4 1 5 3 Artifact . | . . . . . . . Weapon 22 | 2 3 . 5 . 6 6 Energy Gun 15 | 1 . . 3 . 6 5 Energy Cannon 3 | . 2 . 1 . . . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 2 1 2 4 Parts Lost 18 | . 1 . 1 . 11 5 Power 1 | . . . . . . 1 Propulsion 7 | . 1 . . . 4 2 Utility 7 | . . . 1 . 5 1 Weapon 3 | . . . . . 2 1 Highest Loss Streak 3 | . 1 . 1 . 3 2 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 7 10 13 15 14 21 Power 1 | . 1 . . 1 1 1 Propulsion 3 | . 1 3 5 4 2 4 Utility 3 | . 1 3 1 3 3 4 Weapon 7 | . 2 2 5 6 7 10 Tool/Special . | . . . . . . . Unused Backups 33 | . . 3 5 2 1 22 Power 4 | . . . . . 1 3 Propulsion 5 | . . 1 2 1 . 1 Utility 5 | . . . 2 . . 3 Weapon 19 | . . 2 1 1 . 15 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 95 100 99 99 93 99 Engine 10 | . 14 14 11 11 9 9 Treads 26 | . 20 . 9 22 35 35 Wheel 4 | . 7 28 12 . . . Device 14 | . 9 14 12 15 12 18 Storage 10 | . 14 14 11 11 9 9 Protection 9 | . . . 20 16 9 8 Energy Gun 12 | . 2 . 4 22 18 17 Energy Cannon 5 | . 10 28 17 . . . Ballistic Gun 2 | . 15 . . . . . Peak Build Rating 37 | 6 8 8 17 25 27 37 Average Rating 19 | 4 6 8 13 17 19 31 On Entrance 12 | . 6 8 8 17 18 27 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 100 | 12 22 22 45 41 46 100 Greatest Support 84 | 40 40 26 43 43 83 84 Greatest Overweight (x) 3 | 3 . 1 2 . . 1 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 25 Average Capacity 16 | 7 9 10 13 15 15 23 Most Carried 25 | 3 10 10 15 15 15 25 Average Carried 14 | 1 7 9 13 14 14 21 Final Capacity 25 | 8 10 10 15 15 15 25 Final Carried 20 | 3 10 10 15 15 14 20 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1489 | 84 329 10 256 100 300 410 Remotely . | . . . . . . . Salvage Created 4459 | . 560 57 625 130 1271 1816 Parts 246 | . 39 8 42 9 80 68 Haulers Intercepted 10 | . 1 . 2 . 4 3 Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 111 | . 15 . 15 5 44 32 Guns 76 | . 7 . . 5 44 20 Cannons 17 | . 7 . 10 . . . AOE 16 | . . . 4 . . 12 Classes Destroyed 16 | . 4 1 5 . 2 4 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 5 | . . 4 . 1 . . Hauler 10 | . 1 . 2 . 4 3 Recycler 5 | . . . . . . 5 Mechanic 2 | . . . . . 1 1 Operator 2 | . 1 . . . 1 . Watcher 2 | . . . 2 . . . Swarmer 30 | . 6 . 7 3 14 . Grunt 45 | . 9 . 3 . 18 15 Brawler 2 | . . . . . . 2 Duelist 7 | . . . 1 . . 6 Protector 1 | . . . . . . 1 Sentry 23 | . . . 4 2 11 6 Hunter 2 | . . . . . . 2 Heavy 1 | . . . . . 1 . Best Kill Streak 9 | . 4 1 5 3 7 9 Combat Bots Only 9 | . 3 . 4 3 7 9 Max Kills in Single Turn 5 | . 1 1 4 1 2 5 Gunslinging 1 | . . . . . 1 . Exploded 5 | . . . 4 . . 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 525 | . 60 . 72 18 215 160 Missed 136 | . 11 . 22 1 54 48 Hits 389 | . 49 . 50 17 161 112 Melee 12 | . . . 1 . . 11 Projectile 377 | . 49 . 49 17 161 101 Critical Strikes 16 | . . . 2 3 6 5 Damage Taken 6173 | . 551 . 534 218 2672 2198 Core 749 | . 141 . 45 13 289 261 Absorbed by Shields 46 | . . . . . . 46 Core Remaining (%) 76 | 100 . 43 . 85 . . Volleys Fired 312 | . 42 8 35 9 108 110 Largest 2 | . 2 2 2 2 2 2 Hottest 130 | . 120 120 128 130 130 124 Shots Fired 592 | . 84 16 69 18 216 189 Gun 469 | . 58 . . 18 216 177 Cannon 110 | . 26 16 68 . . . Launcher 13 | . . . 1 . . 12 Special . | . . . . . . . Kinetic 58 | . 58 . . . . . Thermal 521 | . 26 16 68 18 216 177 Explosive 13 | . . . 1 . . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 44 | . 20 5 12 11 44 13 Robot Miss Streak 7 | . 4 3 3 4 7 2 Penetration Max . | . . . . . . . Secondary Targets 13 | . 1 . . . 9 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 450 | . 60 10 44 15 190 131 Core Hits 442 | . 27 4 24 20 277 90 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 1 . 1 . 1 11 Burn 12 | . . . . . 1 11 Meltdown 2 | . 1 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9894 | . 691 173 1006 197 3268 4559 Guns 6169 | . 361 . . 197 3268 2343 Cannons 1319 | . 330 173 816 . . . Explosions 2406 | . . . 190 . . 2216 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 361 | . 361 . . . . . Thermal 7127 | . 330 173 816 197 3268 2343 Explosive 2406 | . . . 190 . . 2216 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 . . Average Corruption 2 | . . . 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . 8 5 . . Message Errors 8 | . . . 6 2 . . Matter Fused 1 | . . . 1 . . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 20 | . . . 11 . . 9 Projectiles 1 | . . . 1 . . . Explosions 19 | . . . 10 . . 9 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 143 | . . . . . . 143 Shots 5 | . . . . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 211 | . 94 60 210 165 211 8 Average Temperature 47 | . 36 27 71 74 31 4 Received Heat Transfer 2052 | . 258 . 126 81 891 696 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . 1 . . . Combat Hostiles 2 | . 1 . 1 . . . Parts Melted 24 | . 2 1 4 . 1 16 Heat Transferred 12654 | . 666 370 1628 245 4333 5412 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 3 | . 1 . 1 . 3 3 Low Security (%) 41 | 100 88 100 54 100 13 . Level 1 25 | . 11 . 45 . 28 37 Level 2 30 | . . . . . 52 58 Level 3 2 | . . . . . 6 3 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 879 | . 237 60 306 102 752 879 Initial 315 | . . 60 1 102 11 315 Average 299 | . 104 12 165 34 445 503 Influence Increases 3711 | . 443 20 596 115 1317 1220 Destroy 0b10 Robot/C 2400 | . 300 . 380 100 880 740 Destroy 0b10 Robot/NC 145 | . 10 20 30 5 30 50 Destroy Leader 604 | . 72 . 98 10 238 186 Allied During Kill 78 | . . . 31 . . 47 Successful Hack 30 | . . . 15 . 4 11 Select Force Hacks 60 | . 60 . . . . . Disable Machine 90 | . . . 15 . . 75 Destroy Structure 79 | . 1 . 12 . . 66 Lose Combat Pursuer 225 | . . . 15 . 165 45 Influence Decreases 2831 | . 288 170 339 347 599 1088 Entered New Map 711 | . . 95 4 160 19 433 Time Decay 1860 | . 278 75 285 187 470 565 Lost Part 180 | . 10 . 10 . 110 50 Lost Ally 80 | . . . 40 . . 40 Squads Dispatched 23 | . 4 . 1 . 12 6 Investigation 4 | . 2 . 1 . 1 . Extermination . | . . . . . . . Reinforcement 8 | . 2 . . . 4 2 Assault 4 | . . . . . . 4 Garrison 7 | . . . . . 7 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 11 | . . . 3 . 5 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 175 | . 20 . 20 5 70 60 Peak Tracking Total 9 | . 6 . 4 3 9 8 Tactical Retreats 10 | . . . 1 . 7 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 6 | . . . 1 . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 6 | . . . 1 . . 5 Max in Single Turn 1 | . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 17 | . 4 . 3 . 5 5 Terminals 13 | . 2 . 3 . 4 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 48 | . 12 . 8 . 17 11 Successful 24 | . 8 . 3 . 6 7 Failed 21 | . 3 . 5 . 10 3 Catastrophic 6 | . . . 2 . 2 2 Database Lockouts 3 | . 1 . . . 1 1 Manual 39 | . 10 . 8 . 14 7 Terminals 38 | . 8 . 8 . 13 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 7 | . 2 . 1 . 1 3 Robot Analysis 3 | . 2 . . . . 1 Open Door 1 | . . . . . . 1 Branch Access Points 3 | . . . 1 . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 12 | . 4 . 2 . 3 3 Terminals 10 | . 2 . 2 . 3 3 Botnet 10 | . 2 . 2 . 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . 3 . 5 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 4 | . . 2 . . . 2 Largest Group 2 | . . 2 2 . . 2 Highest-Rated Group 62 | . . 41 41 . . 62 Highest-Rated Ally 31 | . . 31 31 . . 31 Total Orders . | . . . . . . . Ally Attacks 75 | . . . 17 . . 58 Total Damage 1198 | . . . 289 . . 909 Kills 10 | . . . 4 . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 2 | . . . . 2 . . Sensors 2 | . . . . 2 . . Robot Analysis Total 3 | . 2 . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 5380 | 45 842 351 658 590 1200 1694 Spaces Moved 2610 | 30 534 329 343 342 447 585 Core 11 | 11 . . . . . . Treads 1772 | 3 286 . 109 342 447 585 Legs . | . . . . . . . Wheels 827 | 16 248 329 234 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 95 160 160 162 Average Speed 151 | 102 127 92 135 160 160 207 Slowest Speed 240 | 200 160 95 240 160 163 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 92 63 41 75 58 81 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 89 | . . . 10 . . 79 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 89 | . . . 10 . . 79 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 3474 | 40 622 362 480 369 716 885 Wait 284 | . 27 14 27 4 109 103 Move 2604 | 29 533 328 342 341 446 585 Hop . | . . . . . . . Pick Up 69 | 2 10 4 22 1 8 22 Fast Attach 27 | 6 1 1 4 2 6 7 Attach 30 | . 1 . 8 1 10 10 Detach 6 | . . . 1 1 . 4 Swap 56 | 3 5 1 14 4 15 14 Drop 79 | . 3 6 27 6 14 23 Fire 312 | . 42 8 35 9 108 110 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 7 | . . . . . . 7 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 17) 99 | -10/Materials | Discovered new exit (range 13) 110 | -10/Materials | Central database locked down 173 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 670 | -10/Materials | Core integrity fell below 50% 709 | -10/Materials | Discovered new exit (range 14) 752 | -10/Materials | Discovered new exit (range 4) 888 | -10/Materials | Entered Mines 895 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 913 | -10/Mines | Learned 2 Materials zone layouts 1200 | -10/Mines | Discovered new exit (range 16) 1239 | -10/Mines | Entered Materials 1239 | -9/Materials | Accompanied by 2 allies 1239 | -9/Materials | Evolved 2 slots: Utility x2 1240 | -9/Materials | Identified exit to Materials 1244 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1616 | -9/Materials | Discovered exit to Materials (range 8) 1659 | -9/Materials | Discovered new exit (range 13) 1835 | -9/Materials | Identified exit to Mines 1897 | -9/Materials | Entered Mines 2026 | -9/Mines | Learned 4 Materials zone layouts 2055 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2065 | -9/Mines | Found Prototype Device 2065 | -9/Mines | Identified Exp. Sensor Array 2120 | -9/Mines | Assembled infested the area 2171 | -9/Mines | Discovered exit to Materials (range 15) 2487 | -9/Mines | Entered Materials 2487 | -8/Materials | Evolved 2 slots: Propulsion x2 2488 | -8/Materials | Identified exit to Factory 2646 | -8/Materials | Central database locked down 2796 | -8/Materials | Build established: Scavenger-Mutant 2903 | -8/Materials | Discovered exit to Factory (range 8) 2904 | -8/Materials | Destroyed 7 combat bots 2934 | -8/Materials | Garrison activated, responded to threat 3061 | -8/Materials | Core integrity fell below 50% 3104 | -8/Materials | Garrison activated, responded to threat 3260 | -8/Materials | Identified exit to Storage 3490 | -8/Materials | Lost 3 parts (1n1u1w) 3687 | -8/Materials | Entered Storage 3943 | -8/Storage | Identified exit to Recycling 4235 | -8/Storage | Met a pair of Derelict thieves 4480 | -8/Storage | Central database locked down 4883 | -8/Storage | Build established: Mutant 5182 | -8/Storage | Discovered exit to Factory (range 6) 5287 | -8/Storage | First assault squad dispatched 5310 | -8/Storage | Core integrity fell below 20% 5356 | -8/Storage | Destroyed 9 combat bots 5381 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05349_ U-05 Engineer lays Concrete. 05349_ Slug penetrates Earth. 05351_ U-05 Engineer lays Concrete. 05362_ Penetrated by Slug. 05362_ Lgt. Treads+ destroyed. 05365_ H-55 Commando suffers critical hit (Burn). 05365_ Penetrated by Slug. 05368_ H-55 Commando suffers critical hit (Burn). 05371_ Targeting Computer melted. 05371_ Gauss Rifle melted. 05371_ Carbon-fiber Leg melted. 05371_ H-55 Commando destroyed. 05371_ Switching to secondary target: Y-45 Defender. 05371_ Y-45 Defender suffers critical hit (Burn). 05374_ Hvy. Assault Rifle melted. 05374_ Y-45 Defender destroyed. 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"""?"""?# | | ????????????? ????????????? # | | ????????????? ??????????# # | | ????????????? ?????????????? # | | ???????##+### ????? ?+? ########+#### | | ???????# ???? # | | ???????# ????"" / | | ???????# #???""" #?????###### | | ???????# #???""" #??????????# | | ???????# @#?? #????????### | | ?? ???+ g### """ #????????# ##+ | | ? ??# g[+ """ #????????# *# | | ?? ?# ### """ #????????# # " | | ???? # #?? #????????# # " | | ?????? ; !### #????????# # " | | ?????o ## %# ## ###????????# / | | ???? ?# # # ####???????# # | | ??? ??# =! #???????# # | | ??###???# *%% """ #???????# %# | | ????????# ! %! R" #???????# %### | | ????????+ % % """ #???????# ### | | ????????## % #???????# # | | ?????????# # #####???????# # | | ?????????# % #????????# # | | ?????????## " #????????# # | | ??????????# " " #????????# + = | | ??????????## "" " #????????# # | | ??????????# """" #????????# # | | ??????????## #????????# # | | ???????????# #????????# # | | ???????????# % #????????## #### | | ????????#########+############## | | ??????### %% [% | | ?####?#T# ^ T** | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 42 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityMiniMaxwheels Manual? 0 Play Time 00:39:57 Cumulative 217.0 hours Start 2026.08.10 @ 14:03:36 End 2026.08.10 @ 14:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 169 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 73 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72ab9837-5155-4767-97e5-699ad5ec50bc