Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.26 @ 11:22:06 Player: Joel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1076) 1076 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3036 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Targeting Computer > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 58 | 7 2 9 1 39 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 32 | 3 1 4 1 23 Treads 6 | 1 . . . 5 Leg 26 | 2 1 4 1 18 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 2 . 5 Device 4 | . . 2 . 2 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 . 3 . 9 Energy Gun 7 | 1 . 1 . 5 Energy Cannon 3 | . . . . 3 Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . . . 24 Power 3 | . . . . 3 Propulsion 8 | . . . . 8 Utility 4 | . . . . 4 Weapon 9 | . . . . 9 Highest Loss Streak 12 | . . . . 12 Average Slot Usage (%) 91 | . 87 96 100 86 Engine 9 | . 14 11 11 5 Treads 5 | . . . . 13 Leg 25 | . 24 30 33 20 Device 6 | . . 11 11 5 Storage 19 | . 19 22 22 18 Processor 2 | . . . . 5 Protection 1 | . . . . 3 Energy Gun 9 | . 14 11 11 5 Energy Cannon 1 | . . . . 3 Ballistic Gun 9 | . 14 11 11 6 Naked Turns . | . . . . . Heaviest Build 31 | 11 19 25 25 31 Greatest Support 80 | 20 20 30 35 80 Greatest Overweight (x) 1 | 1 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 10 10 10 14 Average Capacity 10 | 5 7 10 10 11 Most Carried 12 | 6 9 10 10 12 Average Carried 8 | 4 6 9 10 9 Final Capacity 12 | 6 10 10 10 12 Final Carried 10 | 4 9 10 10 6 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1010 | 227 74 121 46 542 Remotely . | . . . . . Salvage Created 1277 | . 86 263 133 795 Parts 89 | . 7 20 7 55 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 1 6 3 16 Guns 23 | . 1 6 3 13 Cannons 3 | . . . . 3 Classes Destroyed 8 | . 2 2 . 4 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Hauler 2 | . 1 . . 1 Watcher 1 | . . 1 . . Swarmer 3 | . . . . 3 Grunt 17 | . 1 5 3 8 Sentry 4 | . . 1 . 3 Hunter 2 | . . . . 2 Best Kill Streak 4 | . 1 3 3 4 Combat Bots Only 3 | . 1 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3880 | . 21 134 72 3653 Core 616 | . 11 22 23 560 Absorbed by Shields 127 | . . 53 29 45 Core Remaining (%) 94 | 100 95 . 88 . Volleys Fired 102 | . 11 16 9 66 Largest 2 | . 2 2 2 2 Hottest 120 | . 60 79 79 120 Shots Fired 185 | . 21 32 18 114 Gun 158 | . 21 32 18 87 Cannon 27 | . . . . 27 Launcher . | . . . . . Special . | . . . . . Kinetic 91 | . 11 16 9 55 Thermal 94 | . 10 16 9 59 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 3 7 3 13 Robot Miss Streak 4 | . 3 1 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 115 | . 11 22 9 73 Core Hits 60 | . 6 11 5 38 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2108 | . 121 263 144 1580 Guns 1730 | . 121 263 144 1202 Cannons 351 | . . . . 351 Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . . . . 27 Kinetic 1104 | . 66 97 55 886 Thermal 977 | . 55 166 89 667 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Effects 3 | . 3 . . . Heat Flow Errors 2 | . 2 . . . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 14 | . . . . 14 Kicked 10 | . . . . 10 Crushed . | . . . . . Highest Temperature 209 | . 209 57 158 109 Average Temperature 52 | . 94 22 73 39 Received Heat Transfer 1620 | . 12 62 40 1506 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2298 | . 125 397 222 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 298 | . 52 203 73 298 Average Influence 104 | . 15 121 46 161 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 86 | 100 100 87 100 73 Level 1 13 | . . 12 . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 4 . 6 Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 9 | . 1 2 . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 3 8 3 35 Peak Tracking Total 9 | . 2 3 3 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 41 | . . . 41 10 Highest-Rated Ally 31 | . . . 31 10 Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 22 | . . . 22 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1532 | 73 257 417 180 605 Spaces Moved 816 | 53 176 248 128 211 Core 14 | 14 . . . . Treads 75 | 1 . . . 74 Legs 727 | 38 176 248 128 137 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 125 | 107 124 125 120 134 Slowest Speed 160 | 160 150 150 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 33 24 20 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1142 | 67 194 328 138 415 Wait 106 | . . 39 . 67 Move 812 | 52 175 247 127 211 Hop . | . . . . . Pick Up 30 | 7 6 7 . 10 Fast Attach 12 | 4 1 . . 7 Attach 22 | 3 1 3 . 15 Detach 1 | . . 1 . . Swap 24 | . . 6 1 17 Drop 19 | 1 . 9 1 8 Fire 102 | . 11 16 9 66 Melee . | . . . . . Ram . | . . . . . Kick 13 | . . . . 13 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 621 | -9/Materials | Discovered new exit (range 9) 748 | -9/Materials | Entered Mines 806 | -9/Mines | Build established: Scavenger-Mutant 836 | -9/Mines | Discovered new exit (range 8) 882 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 893 | -9/Mines | Learned Materials trap positions 928 | -9/Mines | Entered Materials 928 | -8/Materials | Accompanied by 1 ally 928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 929 | -8/Materials | Loaded intel: 8 trap records 1095 | -8/Materials | Lost 8 parts (1p3n1u3w) 1468 | -8/Materials | Core integrity fell below 50% 1499 | -8/Materials | Core integrity fell below 20% 1533 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01480_ Lgt. Treads destroyed. 01490_ Acquired Particle Gun. 01495_ Particle Gun destroyed. 01497_ Kicked G-47 Trooper out of the way. 01501_ Acquired 48 matter. 01501_ Kicked G-47 Trooper out of the way. 01503_ Imp. Ion Engine destroyed. 01504_ Kicked G-47 Trooper out of the way. 01507_ Slammed into G-47 Trooper. 01507_ Destabilizing: System interference. 01507_ Targeting Computer temporarily disabled. 01508_ Kicked G-47 Trooper out of the way. 01509_ Carbon-fiber Leg destroyed. 01510_ Slammed into G-47 Trooper. 01510_ Destabilizing: Core damaged (-16). 01512_ Slammed into G-47 Trooper. 01523_ Targeting Computer destroyed. 01523_ Carbon-fiber Leg destroyed. 01529_ Acquired 4 matter. 01531_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | # !=# %""" # """ #????????????? | | #### =!# !""" ###########????????????? | | ####=|!+! 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""" # | | ?????############ # ## # | | ????????????????# # T ##########? | | ????????????????# / #?????????? | | ????????????????# # #?????????? | | ????????????????# # #?????????? | | ????????????????# #? #?????????? | | ????????????????# #?######?????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# ?????????????????? | | ????????????????# ?????????????????? | | ????????????????# ?????????????????? | | ????????????????? ?????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixCoreKit Manual? 0 Play Time 00:22:54 Cumulative 15.0 hours Start 2019.12.26 @ 11:02:06 End 2019.12.26 @ 11:22:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cc95a2f-585f-489b-8da2-80f6d5ab9d77