Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.03 @ 03:46:01 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (404) 2020 Value Destroyed (17509) 17509 Prototype IDs (62) 1240 Alien Tech Used (3) 600 Bonus (3637) 3637 TOTAL SCORE: 34906 Bonus ------- High Alert Combat Kills 2163 Follower Combat Kills 1417 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -1343 Cogmind --------- Core Integrity 0/1600 Matter 264/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Experimental Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (6) ------- Vibroblade > --- INVENTORY (5) ---- Advanced Force Field Improved Potential Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Fusion Reactor Graviton Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Hardened Medium Armor Plating Powered Armor Experimental Thermal Shield > --- WEAPON ----------- Cooled Plasma Rifle Quantum Rifle Potential Cannon Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Particle Reactor Quantum Reactor Heavy Treads Improved Energy Well Matter Compressor Kinecellerator Heavy Armor Plating Improved Medium Armor Plating Advanced Focal Shield Advanced Force Field Hacking Drone Bay Tachyon Dispersion Ray HERF Cannon Advanced Plasma Cannon Enhanced Nova Cannon Improved Potential Cannon Mini Smartbomb Launcher Dirty Datajack Improved Datajack Advanced Remote Datajack [Rating: 200] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced System Shield Protection Medium Reflective Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Vibroblade Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . Utility 10 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 2 . 2 2 Weapon 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 499 | 2 4 36 8 20 34 14 21 14 1 12 47 8 7 13 4 13 3 18 5 4 45 6 11 21 51 23 54 Power 24 | . 1 4 . . 1 . . . . 1 2 . 1 . . . . 2 2 . 1 1 1 . 1 1 5 Engine 8 | . 1 4 . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 1 2 . 1 1 . . 1 1 5 Propulsion 126 | 2 1 17 4 4 13 8 5 5 . 6 25 . 4 4 2 3 1 1 . . 4 1 1 1 2 . 12 Treads 81 | 2 . 9 4 3 8 6 3 3 . 4 14 . 4 4 2 3 . 1 . . 4 1 1 1 2 . 2 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel 38 | . 1 8 . 1 5 2 2 2 . 2 11 . . . . . 1 . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 138 | . 1 2 1 2 . 2 . 2 . 1 7 2 1 9 . 7 . 3 1 2 28 4 8 8 22 10 15 Device 82 | . . 1 . 2 . 1 . 1 . 1 . 2 . 1 . 3 . 3 1 . 17 4 8 5 18 7 7 Storage 9 | . 1 . . . . . . . . . 2 . . 1 . . . . . . . . . . 4 . 1 Processor 14 | . . 1 . . . . . . . . 1 . . 4 . . . . . . 1 . . 3 . . 4 Hackware 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Protection 30 | . . . 1 . . . . 1 . . 4 . 1 3 . 4 . . . 2 8 . . . . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 211 | . 1 13 3 14 20 4 16 7 1 4 13 6 1 . 2 3 2 12 2 2 12 . 1 12 26 12 22 Energy Gun 18 | . . 1 3 2 1 . 1 . . . . . . . . . . . . . . . . . 4 2 4 Energy Cannon 14 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 4 2 4 Ballistic Gun 110 | . . 11 . 11 14 3 10 5 . 3 8 4 1 . 1 3 1 7 1 1 8 . . 5 9 . 4 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . Launcher 21 | . . . . 1 2 . 3 2 1 . 2 1 . . 1 . . 3 . 1 1 . . . . . 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 14 | . . . . . 1 1 2 . . . 1 1 . . . . . 2 1 . 2 . . 3 . . . Slashing Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . 1 . . . . 1 2 . . . . . 1 . . . 1 . . . 1 3 1 Unidentified Prototypes 31 | . . 3 . 1 3 . . . . . . . . 5 . 1 . 1 2 . 4 . . 1 8 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Parts Lost 107 | . . 12 . 1 . . 4 2 . 2 9 1 3 1 . . . 1 . . 4 . 1 2 11 1 52 Power 9 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 7 Propulsion 27 | . . 3 . . . . 1 1 . 1 4 . . . . . . . . . . . . . 3 . 14 Utility 26 | . . . . 1 . . . . . . 1 . 1 1 . . . . . . 3 . . . 2 . 17 Weapon 45 | . . 8 . . . . 3 1 . 1 4 1 2 . . . . . . . 1 . 1 2 6 1 14 Highest Loss Streak 16 | . . 4 . 1 . . 1 2 . 1 3 1 3 1 . . . 1 . . 1 . 1 1 7 1 16 Average Slot Usage (%) 94 | . 85 97 100 99 99 100 99 99 100 99 98 99 97 92 97 98 89 87 87 90 92 90 89 84 83 79 60 Engine 5 | . 14 10 11 9 9 7 7 7 7 7 4 . 3 6 6 5 5 5 5 5 5 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 10 4 4 7 4 Treads 20 | . 20 17 21 17 12 22 21 29 30 26 13 26 26 26 26 29 19 16 16 16 23 25 25 18 17 12 4 Wheel 2 | . 7 4 . . 5 7 8 . . 3 11 . . . . . 4 5 5 5 1 . . . . . 1 Device 6 | . . . . 8 9 6 7 6 7 6 6 6 6 6 6 5 5 4 4 5 6 5 5 8 11 16 10 Storage 6 | . 14 11 11 9 9 7 7 7 7 7 6 6 6 5 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 4 | . . 10 . . . . . . . . 6 6 6 6 6 5 5 5 5 5 10 10 10 13 13 12 15 Protection 3 | . . . 10 . . . . . . . 6 6 6 6 6 9 5 5 5 7 5 5 5 4 1 8 2 Energy Gun 2 | . 19 10 22 1 . . 2 . . . . . . . . . . . . . . . . . . 4 3 Ballistic Gun 34 | . . 26 22 52 53 45 42 45 45 45 36 39 37 33 37 35 35 33 32 32 29 30 27 20 19 10 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 11 88 97 103 108 110 109 111 116 113 112 122 129 123 120 125 143 143 161 161 161 153 153 165 169 171 169 166 Greatest Support 210 | 40 40 40 40 40 40 32 92 92 92 92 102 102 102 103 114 134 132 28 28 28 187 189 189 195 210 210 210 Greatest Overweight (x) 12 | . 5 5 2 6 6 6 6 4 1 4 7 1 1 1 1 1 5 5 5 5 5 . . . . . 12 Average Overweight (x) 2 | . 2 4 2 2 4 5 2 1 1 1 4 1 1 . 1 . 4 5 5 5 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 6 9 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 Average Carried 23 | 6 7 12 24 24 24 24 24 24 25 24 24 24 24 23 24 24 24 24 24 24 24 24 24 24 24 20 15 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 24 21 4 Class Distribution -------------------- 31% | Executioner 25% | Scavenger-Executioner 18% | Gunner 8% | Tank 5% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Executioner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Executioner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Scavenger-Executioner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Zion Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Executioner | -5/Zhirov Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Tank | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Matter Collected 14490 | 220 115 639 164 820 1167 257 1070 352 . 377 970 692 311 150 208 258 96 751 60 298 1321 194 229 1072 1665 295 739 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19300 | . 150 1334 455 1271 1538 233 979 341 . 395 781 627 273 . 256 165 121 999 101 478 1462 222 148 1633 2468 632 2238 Parts 927 | . 12 82 27 82 79 11 37 21 . 28 32 21 9 . 23 7 7 43 . 15 84 8 5 88 108 20 78 Haulers Intercepted 11 | . . 2 . 3 4 1 . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 12 | . . 1 . 2 1 . . . . . 2 . . . . . . . . . 1 . . . 1 . 4 Parts Field Recycled 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Retrieved Matter 76 | . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . Parts Self-Destructed 207 | . . . . . . . 36 20 . 34 . 13 9 . 17 . 17 41 . 15 . . 5 . . . . Prevented 23 | . . . . . . . . 4 . . . . . . 10 . . . . . . 8 1 . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 323 | . 7 31 10 22 26 2 22 11 . 7 11 13 4 . 9 2 2 22 . 10 20 3 2 20 24 10 33 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Guns 234 | . 6 27 8 21 23 2 15 4 . 7 10 10 4 . 5 2 2 12 . 7 20 3 2 14 19 3 8 Cannons 19 | . 1 4 . . . . . . . . . . . . . . . . . . . . . 6 4 1 3 AOE 58 | . . . 2 1 3 . 7 7 . . 1 3 . . 4 . . 10 . 3 . . . . 1 3 13 Classes Destroyed 22 | . 2 7 1 . 3 1 1 1 . 1 . . . . . . . 1 . . 1 . . . 1 . 2 Worker 17 | . . 2 . 2 1 . . . . . 1 . . . . 2 . . . . 1 . . 3 1 . 4 Builder 21 | . . 2 . 1 1 . . . . . . . . . . . . . . . 1 . . 3 5 . 8 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . 2 . 3 4 1 . . . . . . . . . . . . . . . . . . 1 . . Recycler 15 | . . 1 . 3 1 1 . . . . 2 . . . . . . . . . 1 . . 1 4 . 1 Minesweeper 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 Watcher 5 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Swarmer 72 | . 6 13 3 9 . . 11 3 . 3 . . . . 7 . . 10 . 1 4 . . 2 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 139 | . 1 14 6 7 13 2 7 6 . 2 3 8 3 . . 2 1 6 . 6 8 3 1 9 7 5 19 Brawler 6 | . . . . . 1 . 2 . . . . . . . . . . 2 . 1 . . . . . . . Duelist 11 | . . 1 1 . . . . . . 1 . 2 . . . . . 1 . 1 . . . . 2 . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 37 | . . 3 . 6 10 . 1 1 . 1 2 1 . . . . . 2 . 1 2 . . 3 . 1 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 21 | . . . . . 1 . . . . . 3 2 . . 1 . 1 . . . . . . 2 4 3 4 Programmer 26 | . . . . . . . . 1 . . 2 . . . . . . . . . 4 . . 4 11 1 3 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 6 | . . . . . . . 1 . . . 1 . 1 . 1 . . 1 . . . . 1 . . . . Best Kill Streak 24 | . 6 6 3 6 7 3 8 4 . 3 6 5 3 . 4 3 1 8 . 5 5 3 1 9 10 5 24 Combat Bots Only 17 | . 6 5 3 4 5 2 8 4 . 3 5 5 3 . 4 2 1 8 . 5 5 3 1 8 8 5 17 Max Kills in Single Turn 6 | . 1 1 2 2 3 2 2 2 . 2 1 2 1 . 3 2 1 4 . 2 2 2 1 2 6 2 5 Gunslinging 1 | . . . 1 1 . 1 1 . . 1 . 1 . . 1 . . 1 . 1 1 1 . . 1 . . Exploded 4 | . . . 1 1 2 . 2 2 . . 1 2 . . 3 . . 4 . 2 . . . . 1 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Damage Taken 27381 | . 118 1599 238 384 981 17 1553 654 . 376 1721 526 574 . 294 233 20 1124 . 328 1975 190 220 1351 2546 1146 9213 Core 2832 | . 17 223 45 18 136 . 177 51 . 54 97 42 43 . 13 . . . . 42 81 . . 24 130 31 1608 Absorbed by Shields 820 | . . . . . . . . . . . . . . . . . . . . . . . . . 159 . 661 Reduced by Siege Mode 514 | . . . . . . . . . . . . . . . . . . . . . 6 . . 25 60 23 400 Core Remaining (%) 80 | 100 93 . 33 . 72 . . . . 59 . . . . 77 . . . . 95 . . 87 . 88 97 . Volleys Fired 661 | . 12 69 14 44 73 5 43 17 . 17 30 18 14 . 6 6 3 26 1 12 39 9 4 44 69 24 62 Largest 6 | . 2 4 4 6 6 4 6 4 . 6 6 6 5 . 6 6 6 6 1 6 6 6 6 6 6 4 4 Hottest 314 | . 110 150 152 138 142 103 206 108 . 164 163 155 132 . 162 173 173 173 30 178 184 184 220 220 314 200 294 Shots Fired 2444 | . 24 216 56 167 273 20 195 44 . 83 143 75 69 . 25 36 18 137 1 52 182 29 24 157 244 57 117 Gun 2266 | . 20 187 56 166 270 20 189 36 . 83 142 70 69 . 23 36 18 134 1 48 182 29 21 126 218 47 75 Cannon 132 | . 4 29 . . . . . . . . . . . . . . . . . . . . 3 31 26 10 29 Launcher 46 | . . . . 1 3 . 6 8 . . 1 5 . . 2 . . 3 . 4 . . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2114 | . . 122 28 166 270 20 179 36 . 83 142 70 69 . 23 36 18 134 1 48 182 29 24 146 225 33 30 Thermal 247 | . 24 94 14 . . . 10 . . . . . . . . . . . . . . . . 11 19 10 65 Explosive 46 | . . . . 1 3 . 6 8 . . 1 5 . . 2 . . 3 . 4 . . . . . . 13 Electromagnetic 37 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . 14 9 Robot Hit Streak 38 | . 6 12 13 13 29 11 20 5 . 10 22 16 10 . 12 3 10 30 . 14 38 36 12 27 20 18 29 Robot Miss Streak 7 | . 2 4 2 3 3 1 3 2 . 4 3 4 3 . 2 7 1 1 . 1 2 1 1 2 4 2 3 Penetration Max 2 | . . . . . . 1 . . . . . 1 . . 1 1 . 1 . 1 1 1 . 1 1 1 2 Secondary Targets 43 | . 1 5 3 2 3 1 6 . . 2 . 1 1 . 3 1 . 3 . 2 2 1 . . 2 . 4 Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 . . 2 . 1 1 . 2 1 . 1 . 1 1 1 . . 1 . 1 Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shots Hit Robots 1705 | . 13 131 35 83 195 14 143 21 . 47 107 57 54 . 15 14 14 106 2 37 115 19 17 96 167 56 147 Core Hits 826 | . 7 58 17 45 66 8 46 21 . 21 48 37 18 . 17 9 3 50 1 29 57 9 7 51 75 21 105 Critical Kills 31 | . . 1 . . . . 1 . . . . . . . . . . 3 . 2 1 . . 12 7 2 2 Critical Parts Destroyed 31 | . . . . . 2 . . . . . . . 1 . . 2 1 4 . . 3 . . 8 10 . . Critical Strikes 80 | . . 6 1 . 2 . 1 . . . . . 1 . . 2 1 8 . 2 4 . . 22 17 3 10 Burn 9 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 64 | . . 1 . . 2 . 1 . . . . . 1 . . 2 1 8 . 2 4 . . 22 17 1 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 157 | . . . . . 2 5 15 . . 1 8 11 . . . . 1 6 2 . 9 . . 6 7 17 67 Impact 63 | . . . . . 2 5 15 . . . 8 11 . . . . . 6 2 . 8 . . 6 . . . Slashing 83 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 14 62 Piercing 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 5 Sneak Attacks 15 | . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . 1 6 4 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52285 | . 197 1774 642 1579 3600 286 3464 1046 . 829 1922 1679 1124 . 662 468 264 3456 159 1701 3234 594 409 3028 6581 3585 10002 Guns 32931 | . 144 1433 549 1399 3217 286 2407 345 . 829 1711 940 1124 . 317 459 264 2562 . 859 3087 594 362 2538 4949 924 1632 Cannons 2986 | . 53 336 . . . . . . . . . . . . . . . . . . . . 47 412 204 775 1159 Explosions 11178 | . . . 93 154 383 . 667 701 . . 196 739 . . 345 . . 894 . 842 . . . . 1248 733 4183 Melee 4972 | . . . . . . . 390 . . . . . . . . . . . 159 . 122 . . . 165 1139 2997 Ramming 218 | . . 5 . 26 . . . . . . 15 . . . . 9 . . . . 25 . . 78 15 14 31 Kinetic 30817 | . . 723 265 1399 3217 286 2207 345 . 829 1711 940 1124 . 317 459 264 2562 . 859 3087 594 409 2818 4946 662 794 Thermal 7014 | . 197 1046 180 . . . 200 . . . 196 . . . . . . . . . . . . 132 245 1508 3310 Explosive 7462 | . . . . 154 383 . 667 701 . . . 739 . . 345 . . 894 . 842 . . . . . . 2737 Electromagnetic 1802 | . . . 197 . . . . . . . . . . . . . . . . . . . . . 1210 262 133 Impact 670 | . . . . . . . 390 . . . . . . . . . . . 159 . 121 . . . . . . Slashing 4272 | . . . . . . . . . . . . . . . . . . . . . . . . . 165 1132 2975 Piercing 30 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 22 Highest Corruption 16 | . 1 . . . 2 . . . . . 2 2 2 2 . . . . . . 4 4 15 3 16 2 10 Average Corruption 2 | . 1 . . . 2 . . . . . 1 2 2 2 . . . . . . 3 4 4 2 4 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 150 | . . . . . 18 . . . . . 10 19 12 2 . . . . . . 18 11 16 7 20 2 15 Message Errors 46 | . . . . . 3 . . . . . 4 5 6 1 . . . . . . 4 3 6 2 9 1 2 Matter Fused 21 | . . . . . . . . . . . . . . . . . . . . . 5 2 4 . 5 . 5 Heat Flow Errors 20 | . . . . . 2 . . . . . . 4 4 . . . . . . . 2 . 2 . 2 . 4 Energy Discharges 19 | . . . . . 3 . . . . . 2 4 . 1 . . . . . . 3 2 3 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 32 | . . . . . 4 . . . . . 4 6 1 . . . . . . . 3 4 1 3 3 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . 6 . . . . . . . 1 . . . . . . . 1 . . 1 1 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2269 | . . 7 . . 35 . 278 45 . . 30 30 . . 16 . . 13 88 31 56 . . 13 258 629 740 Projectiles 281 | . . 7 . . . . . . . . . . . . . . . . . . . . . 13 14 179 68 Explosions 863 | . . . . . 35 . 113 45 . . 30 30 . . 16 . . 13 . 31 . . . . 244 162 144 Melee 1125 | . . . . . . . 165 . . . . . . . . . . . 88 . 56 . . . . 288 528 Knockbacks 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 2 . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . 2 69 . . . 34 140 . . . . . . . . . . . . . . . . . . 6 Shots 6 | . . . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . Rammed 20 | . . 1 1 4 . . . . . . 1 . . . . 2 . . . . 1 . . 4 2 3 1 Targets Rammed 26 | . . 2 2 4 . . . . . . 1 . . . . 3 . . . . 2 . . 5 2 3 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 5 | . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Highest Temperature 528 | . 135 528 272 39 146 7 407 94 . 209 169 238 254 . 66 24 18 225 . 219 269 24 321 120 406 231 428 Average Temperature 91 | . 66 152 127 9 14 6 121 36 . 70 30 49 54 . 30 10 12 62 . 114 74 11 128 32 115 83 107 Received Heat Transfer 4472 | . 12 576 60 144 378 9 237 207 . 87 216 147 123 . . 81 . 219 . 84 253 48 18 231 141 198 1003 Effects 21 | . . 7 . . . . 4 . . . . . . . . . . . . . 2 . . . 5 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 12 | . . 2 . . . . 3 . . . . . . . . . . . . . 2 . . . 3 . 2 Matter Decay 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 3 2 2 Total Turns 350 | . . . . . . . . . . . . . . . . . . . . . 66 . 13 38 147 35 51 Longest Duration 72 | . . . . . . . . . . . . . . . . . . . . . 44 . 13 20 72 21 26 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . 2 . . . . . . . . . . . . . 3 . . . 8 1 . Impact Corruptions 10 | . . . . . . . 7 . . . . . . . . . . . 1 . 2 . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 13 | . 2 6 . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Heat Transferred 9572 | . 507 2627 359 . . . 450 . . . 150 . . . . . . . . . . . . 200 348 890 4041 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Peak Influence 1309 | . 241 605 307 337 558 348 . . . . 284 . . . . 164 . . . . 899 . . 583 794 780 1309 Initial 399 | . . 16 192 . 142 253 . . . . . . . . . 53 . . . . . . . 102 327 399 365 Average 233 | . 147 242 71 69 248 278 . . . . 68 . . . . 90 . . . . 336 . . 226 462 505 750 Maximum Alert Level 4 | . 1 2 1 1 2 1 . . . . 1 . . . . . . . . . 3 . . 2 3 3 4 Low Security (%) 56 | 100 73 44 89 87 45 26 . . . . 81 . . . . 100 . . . . 43 . . 49 . . . Level 1 23 | . 26 25 10 12 42 73 . . . . 18 . . . . . . . . . 22 . . 41 44 7 6 Level 2 11 | . . 29 . . 11 . . . . . . . . . . . . . . . 4 . . 9 41 89 22 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . 29 . . . 14 3 69 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 1 9 1 2 3 2 . . . . 10 . . . . 2 . 1 . . 11 . . 4 10 2 9 Investigation 25 | . 1 4 1 1 1 1 . . . . 6 . . . . 1 . . . . 5 . . 1 1 1 1 Extermination 15 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . . 1 4 1 2 Reinforcement 16 | . . 3 . . 2 . . . . . 1 . . . . . . . . . 3 . . 2 3 . 2 Assault 10 | . . 2 . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . 4 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Distress Signals 19 | . 2 2 . 5 2 . . . . . . . . . . . . . . . 5 . . 1 . . 2 Communications Jammed 64 | . . . . . . . . . . . . . . . . . . . . . . . . 23 7 11 23 Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . . . . 20 5 11 23 Times Spotted 523 | . 11 63 10 35 34 4 23 16 . 7 17 13 4 . 13 8 12 27 . 10 47 3 2 29 34 16 85 Peak Tracking Total 18 | . 5 8 3 5 4 2 9 4 . 3 5 7 3 . 4 4 4 9 . 5 18 3 1 6 5 3 14 Tactical Retreats 31 | . 1 3 . 3 2 . . 3 . . . . . . 1 1 . 3 . . 4 . . . . . 10 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Traps Triggered 11 | . . 2 1 1 5 1 . . . . . . . . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 100 | . . . . . 27 . . . . . 70 . . . . . . . . . . . . . 3 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogrammed 9 | . . . . . 1 . . . . . 8 . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 18 | . . . . . . . . . . 16 2 . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . 2 . . 4 1 . . . . . 1 . 1 . . 1 . . 1 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Machines Disabled 25 | . . . . . 3 . . . . . 7 . . . . 2 . . 1 . 1 . . 1 8 1 1 Max in Single Turn 5 | . . . . . 1 . . . . . 5 . . . . 2 . . 1 . 1 . . 1 4 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Machines Accessed 70 | . 3 2 2 5 10 3 . . 3 . 14 2 . . 1 1 . 2 4 . 6 3 . 2 4 1 2 Terminals 24 | . 2 1 . 2 8 2 . . . . 7 . . . 1 . . . . . . 1 . . . . . Fabricators 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . Repair Stations 12 | . . . . 1 1 . . . . . 3 . . . . . . . . . 3 . . . 2 1 1 Recycling Units 6 | . 1 . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . 1 Total Hacks 202 | . 8 8 2 20 28 7 . . 23 . 37 3 . . 1 3 . 2 17 . 21 6 . 3 9 2 2 Successful 117 | . 5 4 2 11 16 4 . . 23 . 9 3 . . 1 2 . 2 17 . 8 6 . . 4 . . Failed 83 | . 2 4 . 9 11 3 . . . . 28 . . . . 1 . . . . 13 . . 3 5 2 2 Catastrophic 19 | . 1 1 . . 2 1 . . . . 7 . . . . . . . . . 1 . . 2 2 . 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 3 5 . 6 17 2 . . . . 16 . . . . 8 . . . . 15 . . 21 9 2 6 Terminals 71 | . 6 5 . 11 24 4 . . . . 18 . . . 1 . . . . . . 2 . . . . . Fabricators 16 | . . . . . . 3 . . . . 3 . . . . 3 . . . . 3 . . 1 3 . . Repair Stations 34 | . . . . 1 2 . . . . . 9 . . . . . . . . . 14 . . . 5 2 1 Recycling Units 13 | . 2 . . 2 . . . . . . 7 . . . . . . . . . 2 . . . . . . Scanalyzers 10 | . . 3 . 6 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . 2 . . 1 Terminal Hacks 77 | . 3 1 2 4 11 2 . . 23 . 2 3 . . 1 . . 2 17 . . 6 . . . . . Record 19 | . . . . . . . . . 6 . . 2 . . 1 . . . 5 . . 5 . . . . . Part Schematic 14 | . . . . . 1 . . . 9 . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 1 . . 3 . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . . . . . 1 1 . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 8 | . . . 2 . 2 . . . . . . 1 . . . . . 2 . . . 1 . . . . . Branch Access Points 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . 1 . . Load Schematic 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 15 | . . . . . 2 . . . . . 4 . . . . . . . . . 6 . . . 3 . . Scan Component 10 | . . . . . 1 . . . . . 3 . . . . . . . . . 4 . . . 2 . . Repair 5 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzer 9 | . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . 1 2 1 . . . . . . . . . . . . . . 1 . . . . . . Terminals 4 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 2 . 5 7 3 . . . . 14 . . . . 1 . . . . 6 . . 2 4 1 2 Full Trace Events 17 | . 1 2 . . 1 . . . . . 6 . . . . 1 . . . . 4 . . 1 1 . . Feedback Events 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . 1 . 3 1 . . . 9 . . . . . . . . . 4 . . . . 16 . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Matter 702 | . . . . . . . . . . . 318 . . . . 384 . . . . . . . . . . . Time 288 | . . . . . . . . . . . 84 . . . . 204 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 6 . . . . 8 . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . 1 . . Time 233 | . . . . . 60 . . . . . 60 . . . . . . . . . 69 . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Parts Scanalyzed 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . parse_system 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 6 | . . . . . . . 2 . . . . 2 . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Total Allies 31 | . . . . . . . 2 . . 1 . 2 . 4 . 6 . 2 . . 3 . . . . 4 7 Largest Group 6 | . . . . . . . 2 2 . 1 . 2 2 4 4 6 6 2 2 2 2 . . . . 4 3 Highest-Rated Group 282 | . . . . . . . 36 36 . 95 . 52 52 151 151 282 282 108 59 59 156 . . . . 156 225 Highest-Rated Ally 129 | . . . . . . . 20 20 . 95 . 32 32 39 39 85 85 84 30 30 129 . . . . 39 75 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Total Orders 17 | . . . . . . . . . . . . . . . . 1 . . . . 14 . . 1 . 1 . ROAM 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . 1 . Ally Attacks 177 | . . . . . . . . 11 . 20 . . 6 . 31 13 34 14 . 10 . . . . . 10 28 Total Damage 5788 | . . . . . . . . 136 . 461 . . 105 . 800 457 1651 322 . 123 . . . . . 112 1621 Kills 43 | . . . . . . . . . . 4 . . . . 6 3 11 4 . . . . . . . 2 13 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Robot Analysis Total 10 | . 2 1 . . 3 . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 16 | . . . 1 . . . 2 2 . . . 2 2 . 1 . 2 1 . . . 1 2 . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . 1 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . 1 . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . 5 2 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Turns Passed 36504 | 10 409 1259 2609 1773 1890 547 2510 2312 191 1724 2305 2215 1587 1979 854 827 1728 2200 374 423 1653 689 788 683 1333 518 1114 Spaces Moved 15137 | 5 209 299 683 436 577 266 1282 902 76 719 1198 831 593 765 321 399 909 1137 201 205 677 401 463 282 550 201 550 Core 145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 Treads 8884 | 5 96 77 683 430 167 . 374 872 76 494 6 831 593 765 321 399 108 . . . 508 401 463 282 550 201 182 Legs 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Wheels 5947 | . 113 222 . 6 410 266 908 30 . 225 1192 . . . . . 801 1137 201 205 169 . . . . . 62 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Fastest Speed 40 | 160 160 140 360 190 190 145 145 150 252 150 116 252 252 158 256 162 175 175 175 175 160 158 158 155 155 163 40 Average Speed 207 | 160 168 219 360 357 239 183 178 248 252 222 155 252 254 252 257 183 185 175 175 175 168 159 158 155 155 163 123 Slowest Speed 360 | 160 175 360 360 360 360 190 255 255 252 256 252 252 258 265 260 266 266 175 175 175 175 161 158 158 163 163 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 55 | 3 34 29 97 38 91 8 95 92 68 71 28 95 81 87 59 11 97 98 60 51 24 58 57 17 73 7 16 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 9 | . 1 . . . . . . . 1 . . . 1 2 . . . . 3 . . . 1 . . . . Known Exits Taken 12 | . . . . 1 . 1 1 . . 1 1 1 . . 1 1 . . . . 1 . 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 . 1 . . 1 1 . . . 1 1 . . 1 1 1 1 . 1 . . . 1 . Scrap Searched 42 | . . . 4 . . . 7 3 . . . 9 5 3 3 . . 5 . 1 . . 2 . . . . Spaces Dug 82 | . . . . . . 5 9 . . . 1 9 . . . . . 4 . . 11 5 . 15 13 5 5 Terrain Destroyed 720 | . . . 8 10 33 5 53 50 . 2 37 44 2 . 24 8 12 83 1 38 69 22 4 19 79 55 62 Melee 49 | . . . . . . 5 9 . . . 1 9 . . . . . 4 . . 5 . . 5 5 1 5 Projectile 215 | . . . . . . . 3 . . 2 4 . 2 . . 8 12 42 1 11 64 22 4 13 19 7 1 AOE 453 | . . . 8 10 33 . 41 50 . . 32 35 . . 24 . . 37 . 27 . . . . 53 47 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Total 18795 | 6 244 754 798 583 977 318 1403 949 76 823 1562 901 644 811 341 479 941 1279 218 244 1092 433 503 416 853 338 809 Wait 1666 | . 7 314 72 33 192 1 25 11 . 44 168 5 22 2 6 42 21 81 2 20 267 13 25 48 137 60 48 Move 15108 | 4 208 298 682 435 576 265 1281 901 75 718 1197 830 592 764 320 398 908 1136 200 204 676 400 462 281 549 200 548 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 216 | . 6 30 10 18 12 11 3 3 . 6 20 2 2 21 1 6 3 4 4 2 22 2 1 2 11 2 12 Fast Attach 131 | . 2 3 . 6 11 4 5 1 . 3 7 . 5 9 3 4 . 4 2 1 13 1 1 5 15 2 24 Attach 108 | . . 13 2 3 . 2 2 2 . 1 14 1 2 . 1 3 1 3 . 1 8 . 1 5 6 10 27 Detach 48 | . 1 2 1 3 . 1 . 1 . 2 2 . 2 3 1 . . . . . 4 . . 5 6 7 7 Swap 265 | 2 2 20 6 11 23 8 14 11 1 8 26 7 . 5 . 6 2 12 4 2 25 5 9 11 31 11 3 Drop 218 | . 6 3 9 26 29 16 3 2 . 7 17 2 5 7 3 11 2 4 3 2 27 3 . 4 17 2 8 Fire 661 | . 12 69 14 44 73 5 43 17 . 17 30 18 14 . 6 6 3 26 1 12 39 9 4 44 69 24 62 Melee 157 | . . . . . 2 5 15 . . 1 8 11 . . . . 1 6 2 . 9 . . 6 7 17 67 Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 23 | . . 1 2 4 . . . . . . 1 . . . . 3 . . . . 2 . . 5 2 3 . Escape Stasis 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . . . 12 . . . . 25 . . . . . 3 . . . . . . . . . Trap 118 | . . . . . 27 . . . . 16 72 . . . . . . . . . . . . . 3 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 4) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Weapon x2 782 | -9/Materials | Build established: Skirmisher 871 | -9/Materials | Lost 4 parts (1p1n2w) 1210 | -9/Materials | Discovered new exit (range 13) 1602 | -9/Materials | Lost 3 parts (3w) 1620 | -9/Materials | First assault squad dispatched 1646 | -9/Materials | Core integrity fell below 50% 1679 | -9/Materials | Entered Mines 1717 | -9/Mines | Met a Derelict shopkeep closing up shop 1766 | -9/Mines | Found Powered Armor 2001 | -9/Mines | Discovered new exit (range 10) 2044 | -9/Mines | Build established: Tank 2156 | -9/Mines | Discovered new exit (range 9) 2674 | -9/Mines | Destroyed YI-UF0 3019 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4288 | -9/Mines | Entered Materials 4288 | -8/Materials | Evolved 2 slots: Weapon x2 4592 | -8/Materials | Build established: Executioner 4617 | -8/Materials | Identified exit to Storage 5927 | -8/Materials | Discovered new exit (range 11) 5941 | -8/Materials | Build established: Gunner 6035 | -8/Materials | Garrison activated, responded to threat 6061 | -8/Materials | Entered Storage 6442 | -8/Storage | Discovered new exit (range 14) 6904 | -8/Storage | Central database locked down 7138 | -8/Storage | Repaired Enh. Autogun 7841 | -8/Storage | Found Prototype Device 7944 | -8/Storage | Discovered new exit (range 5) 7951 | -8/Storage | Entered Factory 7951 | -7/Factory | Evolved 2 slots: Propulsion x2 8135 | -7/Factory | Identified exit to Lower Caves 8498 | -7/Factory | Entered Lower Caves 8802 | -7/Lower Caves | Learned Factory emergency access door positions 9178 | -7/Lower Caves | Spotted B-75 Beast 9213 | -7/Lower Caves | Destroyed B-75 Beast 9413 | -7/Lower Caves | Encountered a Warlord checkpoint 9483 | -7/Lower Caves | Build established: Executioner 9948 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10019 | -7/Lower Caves | Destroyed 8 combat bots 10057 | -7/Lower Caves | Identified exit to Lower Caves 10985 | -7/Lower Caves | Build established: Gunner 11008 | -7/Lower Caves | Entered another Lower Caves area 11008 | -7/Lower Caves | Accompanied by 2 allies 11290 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11592 | -7/Lower Caves | Discovered new exit (range 15) 11689 | -7/Lower Caves | Encountered a Warlord checkpoint 11743 | -7/Lower Caves | Learned location of 1 exit from Factory 12413 | -7/Lower Caves | Identified exit to Factory 13320 | -7/Lower Caves | Entered Data Miner 13320 | -7/Data Miner | Discovered new exit (range 6) 13368 | -7/Data Miner | Met Data Miner 13414 | -7/Data Miner | Learned location of Section 7 (-2) 13414 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13449 | -7/Data Miner | Received God Mode back door access code from Data Miner 13511 | -7/Data Miner | Entered Proximity Caves 13771 | -6/Proximity Caves | Escorted by Enhanced Grunt 14052 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14383 | -6/Proximity Caves | Build established: Scavenger-Executioner 14706 | -6/Proximity Caves | Build established: Scavenger-Gunner 15029 | -6/Proximity Caves | Build established: Scavenger-Executioner 15112 | -6/Proximity Caves | Discovered exit to Factory (range 10) 15235 | -6/Proximity Caves | Entered Factory 15235 | -6/Factory | Evolved 2 slots: Utility x2 15236 | -6/Factory | Identified exit to Factory 15316 | -6/Factory | Repaired Enh. Autogun? 15617 | -6/Factory | Incoming investigation squad redirected 15665 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 15706 | -6/Factory | Build established: Derelict-Executioner 15862 | -6/Factory | Lost 3 parts (1n1u1w) 16505 | -6/Factory | Discovered new exit (range 7) 16570 | -6/Factory | Build established: Scavenger-Gunner 16773 | -6/Factory | Incoming investigation squad redirected 16858 | -6/Factory | Spotted B-75 Beast 16882 | -6/Factory | Destroyed B-75 Beast 17081 | -6/Factory | Incoming investigation squad redirected 17302 | -6/Factory | Identified exit to Lower Caves 17420 | -6/Factory | Build established: Executioner 17540 | -6/Factory | Entered Lower Caves 18061 | -6/Lower Caves | Identified exit to Lower Caves 18500 | -6/Lower Caves | Encountered a Warlord checkpoint 18514 | -6/Lower Caves | Learned Factory emergency access door positions 18846 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19755 | -6/Lower Caves | Entered another Lower Caves area 19755 | -6/Lower Caves | Accompanied by 2 allies 20081 | -6/Lower Caves | Learned Factory emergency access door positions 20448 | -6/Lower Caves | Learned location of Extension (-4) 20690 | -6/Lower Caves | Build established: Scavenger-Executioner 20840 | -6/Lower Caves | Spotted B-75 Beast 20887 | -6/Lower Caves | Lost 3 parts (1u2w) 20931 | -6/Lower Caves | Destroyed B-75 Beast 21243 | -6/Lower Caves | Discovered new exit (range 8) 21342 | -6/Lower Caves | Entered Zion 21451 | -6/Zion | System corruption cleaned by Quarantine Array 21557 | -6/Zion | Visited the Megawrench Repair Shop 21557 | -6/Zion | Megawrench repaired 13 parts 21682 | -6/Zion | Discovered new exit (range 15) 22025 | -6/Zion | Found Exp. Targeting Computer 22029 | -6/Zion | Found Prototype Processor 22029 | -6/Zion | Identified Exp. Melee Analysis Suite 22036 | -6/Zion | Found Prototype Processor 22036 | -6/Zion | Identified Exp. Signal Interpreter 22041 | -6/Zion | Found Prototype Processor 22041 | -6/Zion | Identified Exp. Core Analyzer 22045 | -6/Zion | Found Prototype Processor 22045 | -6/Zion | Identified Exp. Target Analyzer 22067 | -6/Zion | Found Exp. Terrain Scan Processor 22209 | -6/Zion | Given A8's code to call for help 22411 | -6/Zion | Learned location of Armory (-4) 22557 | -6/Zion | Imprinted 22559 | -6/Zion | Declared Zion's savior 22767 | -6/Zion | Given the Hacking Drone Bay 22767 | -6/Zion | Found Prototype Device 22784 | -6/Zion | Identified Hacking Drone Bay 22835 | -6/Zion | Learned location of Quarantine (-2) 23321 | -6/Zion | Entered Proximity Caves 23321 | -5/Proximity Caves | Accompanied by 4 allies 23582 | -5/Proximity Caves | Spotted B-75 Beast 23606 | -5/Proximity Caves | Destroyed B-75 Beast 23971 | -5/Proximity Caves | Discovered exit to Factory (range 14) 24108 | -5/Proximity Caves | Learned Factory garrison access intel 24175 | -5/Proximity Caves | Entered Factory 24175 | -5/Factory | Accompanied by 2 allies 24175 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24177 | -5/Factory | Loaded intel: 4 garrison access locations 24239 | -5/Factory | Discovered new exit (range 6) 24610 | -5/Factory | Retrieved Zion intel report: Branch Access 24610 | -5/Factory | Identified exit to Upper Caves 24710 | -5/Factory | Fabricated Exp. Terrain Scanner? 24874 | -5/Factory | Zion Heavy squad teleported in 24936 | -5/Factory | Zion Fire squad teleported in 25002 | -5/Factory | Entered Upper Caves 25002 | -5/Upper Caves | Accompanied by 6 allies 25004 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25517 | -5/Upper Caves | Learned Factory stockpile data 25536 | -5/Upper Caves | Discovered new exit (range 13) 25596 | -5/Upper Caves | Build established: Executioner 26730 | -5/Upper Caves | Entered another Upper Caves area 26730 | -5/Upper Caves | Accompanied by 2 allies 26776 | -5/Upper Caves | Spotted B-75 Beast 26792 | -5/Upper Caves | Destroyed B-75 Beast 26831 | -5/Upper Caves | Discovered new exit (range 10) 26835 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27277 | -5/Upper Caves | Learned location of 1 exit from Factory 27680 | -5/Upper Caves | Found Alien Artifact 27680 | -5/Upper Caves | Identified Core Expander 27680 | -5/Upper Caves | Installed Core Expander, added new Power slot 27846 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27888 | -5/Upper Caves | Destroyed 8 combat bots 28136 | -5/Upper Caves | Discovered new exit (range 4) 28930 | -5/Upper Caves | Entered Zhirov 28930 | -5/Zhirov | Accompanied by 2 allies 28930 | -5/Zhirov | Discovered new exit (range 3) 29000 | -5/Zhirov | Learned location of Testing (-3) 29000 | -5/Zhirov | Learned location of Command (-1) 29039 | -5/Zhirov | Found Alien Artifact 29039 | -5/Zhirov | Identified Integrated Reactor 29039 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29116 | -5/Zhirov | Found Alien Artifact 29291 | -5/Zhirov | Cloak Generator disabled 29291 | -5/Zhirov | Attacked by Zhirov 29304 | -5/Zhirov | Entered Proximity Caves 29304 | -4/Proximity Caves | Accompanied by 2 allies 29617 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29640 | -4/Proximity Caves | Discovered new exit (range 16) 29727 | -4/Proximity Caves | Entered Factory 29727 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29728 | -4/Factory | Identified exit to Upper Caves 29729 | -4/Factory | Identified exit to Research 30330 | -4/Factory | Incoming investigation squad redirected 30392 | -4/Factory | Retrieved Zion intel report: Branch Access 30392 | -4/Factory | Identified exit to Extension 30392 | -4/Factory | Identified exit to Armory 30393 | -4/Factory | Zion Defense Resupply teleported in 30411 | -4/Factory | Found Powered Armor 30520 | -4/Factory | Incoming investigation squad redirected 30797 | -4/Factory | Imp. System Shield fried by hacking feedback 30814 | -4/Factory | Incoming investigation squad redirected 30841 | -4/Factory | Repaired Enh. Coil Gun 30873 | -4/Factory | Build established: Scavenger-Executioner 30896 | -4/Factory | Spotted Striker 30896 | -4/Factory | Spotted Executioner 30897 | -4/Factory | Cargo convoy interrupted 30906 | -4/Factory | Identified Transdimensional Reconstructor 30906 | -4/Factory | Warped through subspace 30913 | -4/Factory | Incoming assault squad redirected 30919 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 30920 | -4/Factory | Zion Defense Resupply teleported in 30923 | -4/Factory | Incoming assault squad redirected 30977 | -4/Factory | First assault squad dispatched 30988 | -4/Factory | Incoming investigation squad redirected 30994 | -4/Factory | Incoming assault squad redirected 31089 | -4/Factory | Repaired Imp. Heavy Armor Plating 31106 | -4/Factory | Terminal network hard line cut 31247 | -4/Factory | Discovered exit to Research (range 6) 31380 | -4/Factory | Entered Upper Caves 31546 | -4/Upper Caves | Learned Research stockpile data 31546 | -4/Upper Caves | Learned Armory stockpile data 31846 | -4/Upper Caves | Learned Research security intel 31941 | -4/Upper Caves | Discovered new exit (range 7) 32069 | -4/Upper Caves | Entered another Upper Caves area 32091 | -4/Upper Caves | Discovered exit to Research (range 11) 32151 | -4/Upper Caves | Learned Research terminal intel 32243 | -4/Upper Caves | Encountered a Warlord checkpoint 32532 | -4/Upper Caves | Discovered new exit (range 27) 32536 | -4/Upper Caves | Spotted B-86 Titan 32576 | -4/Upper Caves | Destroyed B-86 Titan 32857 | -4/Upper Caves | System corruption reached 10% 32857 | -4/Upper Caves | Entered Research 32857 | -3/Research | Evolved 2 slots: Utility x2 32860 | -3/Research | Loaded intel: 19 terminal locations 32947 | -3/Research | Retrieved Zion intel report: Unaware Analyses 33069 | -3/Research | Retrieved Zion intel report: Component Schematics 33224 | -3/Research | Retrieved Zion intel report: Active Garrisons 33257 | -3/Research | Retrieved Zion intel report: Main Access 33257 | -3/Research | Identified exit to Research 33291 | -3/Research | Retrieved Zion intel report: Component Stockpiles 33423 | -3/Research | Incoming investigation squad redirected 33496 | -3/Research | Discovered new exit (range 11) 33539 | -3/Research | Identified exit to Testing 33540 | -3/Research | Entered Testing 33552 | -3/Testing | Destroyed 8 combat bots 33583 | -3/Testing | Found Prototype Processor 33583 | -3/Testing | Identified Spectral Analyzer 33647 | -3/Testing | Incoming investigation squad redirected 33722 | -3/Testing | Found Prototype Slashing Weapon 33723 | -3/Testing | Identified Vibroblade 33922 | -3/Testing | Found Prototype Energy Cannon 33922 | -3/Testing | Identified Potential Cannon 33926 | -3/Testing | Found Prototype Energy Cannon 33926 | -3/Testing | Identified Imp. Potential Cannon 34044 | -3/Testing | Scanned by Researcher 34475 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 34540 | -3/Testing | First assault squad dispatched 34606 | -3/Testing | Discovered exit to Research (range 24) 34680 | -3/Testing | Destroyed 8 combat bots 34690 | -3/Testing | Found Prototype Energy Gun 34690 | -3/Testing | Identified Tachyon Dispersion Ray 34736 | -3/Testing | Retrieved Zion intel report: Active Garrisons 34803 | -3/Testing | System corruption reached 10% 34827 | -3/Testing | Terminal network hard line cut 34829 | -3/Testing | Repaired Enh. Coil Gun 34859 | -3/Testing | Lost 7 parts (2n1u4w) 34873 | -3/Testing | Entered Research 34873 | -2/Research | Evolved 2 slots: Utility x2 34915 | -2/Research | Zion Fire squad teleported in 34987 | -2/Research | Incoming investigation squad redirected 35310 | -2/Research | Discovered new exit (range 22) 35386 | -2/Research | Found Prototype Device 35386 | -2/Research | Identified Exp. Thermal Shield 35391 | -2/Research | Entered Access 35391 | -1/Access | Evolved 2 slots: Utility x2 35432 | -1/Access | Build established: Tank 35641 | -1/Access | First assault squad dispatched 35793 | -1/Access | Destroyed 17 combat bots 35802 | -1/Access | Lost 16 parts (2p3n7u4w) 35900 | -1/Access | Lost 7 parts (2p1n2u2w) 36088 | -1/Access | Found Quantum Capacitor 36165 | -1/Access | Incoming assault squad redirected 36193 | -1/Access | Lost 11 parts (3p4n1u3w) 36297 | -1/Access | Core integrity fell below 50% 36332 | -1/Access | Lost 7 parts (4n1u2w) 36347 | -1/Access | Zion Hacker squad teleported in 36388 | -1/Access | Build established: Mutant 36451 | -1/Access | Incoming assault squad redirected 36451 | -1/Access | Spotted B-99 Colossus 36464 | -1/Access | Core integrity fell below 20% 36472 | -1/Access | System corruption reached 10% 36481 | -1/Access | Zion Demo squad teleported in 36497 | -1/Access | Lost 7 parts (1n5u1w) 36505 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Infowar Resupply ] [ 2 : OO-3WR(i)/Fire(4) ] [ 3 : 3C-ODM(d)/Demo(2) ] [ 4 : Hacking Resupply ] [ 5 : BI-VX4(z)/Light(3) ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 36481_ 3C-ODM(d): "This place looks dangerous. Excellent." 36481_ T-07 Excavator destroyed. 36481_ S-43 Plague destroyed. 36483_ K-01 Serf collects debris. 36492_ 3C-ODM(d) system terminally corrupted. 36495_ K-01 Serf destroyed. 36497_ P-80 Master fails to hack DS-91L(d). 36500_ DS-91L(d) system terminally corrupted. 36501_ System corrupted: Matter fused (-8). 36501_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | "" #???#?#??#?# ??????????????????????????????? | | "" ##??##?##?#??? ????????????????????????????? | | "" #?#????????# ??????????????????????????????? | | #?#?###??### ??????????????????????????????? | | #?#?#???#??? ???#??????????????????????????? | | ## ?""""" ?# #?#??????????????????????????? | | *! #? "?T????# ?????????????????????????????? | | *! ## ??? ?# ?????????????????????????????? | | !! ## ?? ? ?# ?????????????????????????????? | | ] ## ?? ? ??# #?#?#????????????????????????? | | ##? ??? ? + ???#?????????????????????????? | | [ ## ? ? ?# #??##????????????????????????? | | [ ## # #???#????????????????????????? | | [ ? ##?####??### #?#?#?#??????????????????????? | | ? ? ###??##???## ##???????????????????????????? | | ##### #######?#?## #######"?????????????????????? | | ?##?#/############ "" """?????????????????????? | | ##### #?# "" """?????????????????????? | | #?#?# ### "?????????????????????? | | ##### ] ### "?????????????????????? | | / " ### "?????????????????????? | | #### """ ### "?????????????????????? | | #### """ #?# ** "?????????????????????? | | #??# " ###= % "?????????????????????? | | #?## ### ! "?????????????????????? | | #### ### p @ "?????????????????????? | | #### " %! ####;"?????????????????????? | | #### """ [ ??###?????????????????????? | | #### """ % ##?#???????????????????????? | | #### " [ ####????????????????????????? | | #### #?#??????????????????????????? | | #### #?##?#???????????????????????? | | ###+####### % #########????????????????????? | | ??????????? | | ??????????? | | ############+###########+####??????????????? | | # ###### ? ? ? ?#??????????????????????????? | | # ###### ? ? ? ?????????????????????????????? | | # # ? ?"??"??#???????????????????????????? | | + # # " " ?#?#?????????????????????????? | | # # # "?? ??????????????????????????????? | | # # ? # ? ????????????????????????????? | | # + # ? ?????????????????????????????? | | #+###/# # ?? ????????????????????????????? | | ? # #####??#?#????????????????????????????? | | # ? #####?#???????????????????????????????? | | "" # #####?????????????????????????????????? | | """######?#?###???????????????????????????????? | | T"# ? ? ?????????????????????????????????? | | ?""# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 57 Energy Capacity 590 Matter Stores 499 Matter Capacity 550 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 1250 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 66 Reclamation Efficiency 10 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 18 Target Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Imp. Armor Integrity Analyzer | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Antigrav System | -3/Research | Z-intel Com. Wheel | -3/Research | Z-intel Adv. Focal Shield | -3/Research | Z-intel Armor Integrity Analyzer | -3/Research | Z-intel Imp. Cloaking Device | -3/Research | Z-intel Force Field | -3/Research | Z-intel Maneuvering Thrusters | -3/Research | Z-intel Imp. Antigrav System | -3/Research | Z-intel Adv. Terrain Scan Processor | -3/Research | Z-intel Neutron Cannon | -3/Research | Z-intel Great Axe | -3/Research | Z-intel Adv. Cryofiber Web | -3/Research | Z-intel Arm. Heavy Treads | -3/Research | Z-intel Hvy. Siege Treads | -3/Research | Z-intel Arm. Huge Wheel | -3/Research | Z-intel Imp. Terrain Scanner | -3/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Terrain Scanner | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LightningCloakBarrier Manual? 0 Play Time 03:08:54 Cumulative 931.5 hours Start 2021.09.02 @ 04:15:19 End 2021.09.03 @ 03:46:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 642 Rogue 638 Adventurer 4 Explorer 0 Win Type - Total 99 Types 77/9/4/4/2/0/0/2/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82a0e716-4280-4c5f-b5f6-25c75625a3ee