Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 22:24:50 Player: pinbox Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (64) 320 Value Destroyed (2959) 2959 Prototype IDs (28) 560 Alien Tech Used (3) 600 Bonus (3004) 3004 TOTAL SCORE: 15643 Bonus ------- Follower Combat Kills 62 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -158 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 40/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Hacking Suite > --- WEAPON (3) ------- Quantum Companion > --- INVENTORY (5) ---- Advanced Weight Redist. System Enhanced Hardcell Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Long-range Terrain Scanner Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System Makeshift Light Armor Plating Improved Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Quantum Companion > --- INVENTORY -------- Field Propulsion Array Advanced Weight Redist. System Advanced Signal Interpreter Transdimensional Reconstructor Gauss Rifle Heavy Machine Gun Rocket Launcher Phasing Sabre [Rating: 126] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Melee Analysis Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Makeshift System Shield Protection Weapon Shielding Weapon Companion Sword Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 8 . . 2 . . . . 2 . . . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . . 2 . Utility 10 | . . . . . 6 . . . . . . . 2 . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 156 | 7 1 8 2 10 28 6 . 17 9 2 7 2 1 5 13 2 . 5 . 21 10 Power 25 | 1 . 1 . 1 3 1 . 2 1 . 4 . . 2 . . . 1 . 6 2 Engine 10 | 1 . 1 . 1 1 . . . 1 . 2 . . 1 . . . . . 2 . Core 7 | . . . . . 2 1 . 2 . . 1 . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . 1 . . . . . . 1 . 4 2 Propulsion 41 | 2 . 2 . 2 7 1 . 3 2 . 3 2 . 2 3 . . 1 . 7 4 Treads 8 | 2 . 1 . 2 3 . . . . . . . . . . . . . . . . Leg 4 | . . 1 . . . . . 3 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hover 20 | . . . . . 4 1 . . 1 . 3 2 . . . . . . . 5 4 Flight 8 | . . . . . . . . . . . . . . 2 3 . . 1 . 2 . Utility 69 | 2 1 2 2 2 14 4 . 8 4 1 . . 1 1 10 2 . 3 . 8 4 Device 32 | 1 . 1 . . 8 . . 3 2 . . . . . 7 1 . 1 . 4 4 Storage 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . Processor 21 | . . . 2 1 2 1 . 5 1 . . . 1 1 2 1 . . . 4 . Hackware 6 | . . . . . 1 2 . . . 1 . . . . 1 . . 1 . . . Protection 6 | . . 1 . . 2 1 . . 1 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 . 3 . 5 4 . . 4 2 1 . . . . . . . . . . . Energy Gun 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 2 . 1 1 . . 4 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 1 . . . 1 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 1 . 1 . 1 . 1 . . . 2 . . . 4 . 1 2 Corrupted Parts 1 | 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | 2 . . . . . . . . . . . . . . . . . . . . . Parts Lost 89 | . . 5 1 . 11 6 . 12 2 1 1 9 . . 1 . 3 . . 13 24 Power 17 | . . 1 . . 2 1 . 2 1 1 . 2 . . . . . . . 3 4 Propulsion 27 | . . 2 . . 4 1 . 5 . . 1 3 . . . . . . . 4 7 Utility 40 | . . 1 1 . 5 3 . 4 1 . . 3 . . 1 . 3 . . 6 12 Weapon 5 | . . 1 . . . 1 . 1 . . . 1 . . . . . . . . 1 Highest Loss Streak 16 | . . 2 1 . 6 5 . 11 1 1 1 7 . . 1 . 3 . . 4 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 2 9 17 15 17 8 9 8 8 9 8 8 8 9 9 9 9 9 9 7 5 Power . | . 1 1 1 . . . . . . . . . . . . 1 1 1 1 . . Propulsion . | . . . . 1 2 1 1 . . . . . . . 1 1 1 1 1 . . Utility 6 | . 1 7 10 9 8 3 3 3 4 5 5 5 5 4 3 3 3 2 2 1 1 Weapon 3 | . . . 4 3 4 4 5 5 4 3 3 3 3 3 3 4 4 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . . 2 6 6 1 . . . 1 1 . . . 1 . . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 11 | . . . 2 2 4 1 . . . 1 1 . . . . . . . . . . Weapon 4 | . . . . 2 . . . . . . . . . . . . . . . . 2 Tool/Special 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 97 100 88 78 86 93 73 80 81 87 76 57 70 79 78 76 64 73 73 53 Engine 9 | . 13 14 14 14 5 . . . 3 5 5 . . 8 10 10 10 8 10 2 1 Treads 10 | . 27 14 14 24 18 . . . . . . . . . . . . . . . . Leg 4 | . . 11 14 3 . . . 5 6 . . . . . . . . . . . . Hover 2 | . . . . . 1 19 20 7 4 5 9 14 10 10 1 . . . . 3 11 Flight 1 | . . . . . . . . . . . . . . 3 9 10 10 9 10 10 . Device 8 | . 13 3 5 . 17 15 13 6 9 11 11 7 5 5 14 26 25 15 15 12 4 Storage 9 | . 14 14 14 14 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 1 Processor 11 | . . . 8 8 7 18 20 19 22 17 17 17 21 24 25 21 20 15 15 18 18 Hackware 2 | . . . . . 4 1 13 6 5 10 11 7 5 5 3 . . 1 5 4 4 Protection 2 | . . 9 . . 5 . . . . . . . . . . . . . 5 4 1 Energy Gun 1 | . 14 6 . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 14 21 28 17 . . . 5 5 2 . . . . . . . . . . . Slashing Weapon 5 | . . . . 4 6 10 6 4 9 13 17 15 10 6 8 5 5 5 5 4 4 Peak Build Rating 126 | 7 7 15 18 29 59 61 53 59 61 66 90 89 53 74 95 91 90 87 87 126 120 Average Rating 43 | 5 6 10 15 23 49 47 53 49 55 64 73 64 52 63 84 89 88 77 87 112 85 On Entrance 53 | . 7 7 15 18 29 50 53 53 54 58 65 83 47 53 66 89 90 76 87 87 95 Avg Prop Armor Cover (%) 6 | . . 7 7 7 . . . . 7 5 6 11 11 3 2 . . 7 . 7 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 13 88 93 93 92 94 37 26 38 40 25 40 36 19 23 28 26 26 28 28 46 36 Greatest Support 82 | 40 40 40 20 60 82 30 30 40 40 28 45 44 22 22 28 28 28 28 28 68 72 Greatest Overweight (x) 30 | . 2 30 4 30 2 1 . 8 8 . 2 6 1 2 1 . . 1 . 2 2 Average Overweight (x) . | . . 3 4 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 7 14 25 25 21 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 Most Carried 25 | 1 4 22 25 25 20 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 7 Average Carried 13 | . 2 12 23 17 18 9 10 8 9 9 9 9 8 9 9 10 10 9 10 7 4 Final Capacity 25 | 8 25 25 25 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 1 4 21 25 19 10 10 10 10 10 10 10 9 9 9 10 10 10 10 10 7 3 Class Distribution -------------------- 59% | Mutant 14% | Derelict-Gladiator 6% | Infiltrator-Ninja 5% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Scavenger-Mutant | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Warlord Derelict-Gladiator | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Mutant | -4/Waste Gladiator | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Scout | -2/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Matter Collected 2789 | 211 30 376 . 128 514 81 . 189 300 90 115 20 . 65 64 129 91 . 64 242 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3010 | 26 15 138 200 . 600 157 . 236 185 . . 50 . 84 . 86 . . . 448 785 Parts 176 | 3 1 8 4 . 45 5 . 15 7 . . 2 . 2 . 4 . . . 35 45 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . 8 . . . 5 . . 8 . . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 51 | . 1 3 1 . 15 5 . 4 4 . . 1 . . . 1 . . . 7 9 Melee 32 | . . . . . 10 5 . 3 2 . . 1 . . . 1 . . . 6 4 Guns 9 | . 1 3 1 . 2 . . 1 1 . . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . . . . . . . . 1 5 AOE 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . Classes Destroyed 14 | 1 1 2 2 . 5 . . . . . . . . . . 1 . . . 1 1 Worker 4 | . . . . . . . . . . . . . . . . . . . . . 4 Builder 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 13 | . 1 1 . . 2 4 . . . . . . . . . . . . . 2 3 Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . . . Grunt 5 | . . . . . 1 1 . . 1 . . . . . . . . . . 2 . Sentry 6 | . . . 1 . 4 . . . 1 . . . . . . . . . . . . Hunter 11 | . . . . . 4 . . 4 . . . . . . . . . . . . 3 Programmer 10 | . . . . . 1 . . . 2 . . 1 . . . . . . . 3 3 Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 1 1 2 2 . 7 2 . 1 2 . . 1 . . . 1 . . . 4 3 Combat Bots Only 6 | . 1 1 1 . 6 2 . 1 2 . . 1 . . . 1 . . . 3 3 Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 . 1 1 . . 1 . . . 1 . . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . 1 . . . . . . . . . . . . Melee 2 | . . . . . 1 1 . 1 1 . . 1 . . . 1 . . . 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1062 | . 2 62 16 . 292 47 . 121 36 6 4 42 . . 4 26 11 . 24 135 234 Missed 381 | . . 18 5 . 97 15 . 19 8 2 1 16 . . 1 17 3 . 22 61 96 Deflected 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Hits 681 | . 2 44 11 . 195 32 . 102 28 4 3 26 . . 3 9 8 . 2 74 138 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . . Projectile 678 | . 2 44 11 . 192 32 . 102 28 4 3 26 . . 3 9 8 . 2 74 138 AOE 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . Critical Strikes 16 | . . 2 . . 3 . . 2 2 . . 1 . . . . . . . 5 1 Actively Blocked 1 | . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 12326 | . 15 726 165 . 2391 515 . 1724 580 88 232 534 . . 63 185 450 . 29 1647 2982 Core 2995 | . . 132 33 . 224 129 . 394 21 . 36 128 . . 21 59 63 . . 423 1332 Absorbed by Shields 262 | . . . . . 153 . . . . . . . . . . . . . . . 109 Redirected to Shielding 50 | . . 50 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 51 | . . . . . . . . . 40 . . . . . . . . . . 11 . Regen/Repaired (Parts) 240 | . . . . . . . . . . . 70 . . 89 81 . . . . . . Core Remaining (%) 64 | 100 . . . 34 . . 58 . . . . 42 . . . . . . 87 67 . Volleys Fired 75 | 3 3 27 6 . 20 . . 8 8 . . . . . . . . . . . . Largest 2 | 2 2 2 2 . 2 . . 2 2 . . . . . . . . . . . . Hottest 60 | 60 60 60 58 . 60 . . 60 56 . . . . . . . . . . . . Shots Fired 139 | 6 7 50 13 . 31 . . 16 15 1 . . . . . . . . . . . Gun 126 | 6 7 50 13 . 22 . . 16 11 1 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 9 . . . 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 104 | 3 3 35 13 . 22 . . 16 11 1 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . . 9 . . . 4 . . . . . . . . . . . . Electromagnetic 22 | 3 4 15 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 3 4 15 9 . 3 . . 3 8 . . . . . . . . . . . . Robot Miss Streak 4 | 1 1 3 3 . 4 . . 2 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Autonomous 15 | . . . . . . . . . . . . . . . . . . . . 4 11 Shots Hit Robots 201 | 4 4 36 9 . 31 12 . 30 18 . . 9 . 1 . 1 . . . 21 25 Core Hits 95 | 1 1 7 3 . 30 6 . 8 12 . . 2 . 1 . 1 . . . 10 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 1 1 . 2 2 . . 3 . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Melee Attacks 182 | . . . . . 31 23 . 21 13 1 9 11 . 1 3 2 7 . . 29 31 Impact 6 | . . . . . 3 3 . . . . . . . . . . . . . . . Slashing 176 | . . . . . 28 20 . 21 13 1 9 11 . 1 3 2 7 . . 29 31 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 1 . . . . . . . 1 . . . 4 10 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Follow-up Attacks 13 | . . . . . 2 3 . . 1 . . 4 . . . . . . . 2 1 Damage Inflicted 10145 | 56 53 485 173 . 1672 478 . 1003 665 . . 367 . 100 . 83 . . . 1884 3126 Guns 1237 | 56 53 485 173 . 138 . . 204 128 . . . . . . . . . . . . Cannons 1300 | . . . . . . . . . . . . . . . . . . . . 362 938 Explosions 805 | . . . . . 570 . . . 235 . . . . . . . . . . . . Melee 6803 | . . . . . 964 478 . 799 302 . . 367 . 100 . 83 . . . 1522 2188 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1070 | 15 37 375 173 . 138 . . 204 128 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 805 | . . . . . 570 . . . 235 . . . . . . . . . . . . Electromagnetic 167 | 41 16 110 . . . . . . . . . . . . . . . . . . . Impact 180 | . . . . . 123 57 . . . . . . . . . . . . . . . Slashing 6623 | . . . . . 841 421 . 799 302 . . 367 . 100 . 83 . . . 1522 2188 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Phasic 1300 | . . . . . . . . . . . . . . . . . . . . 362 938 Highest Corruption 19 | 2 2 2 2 . 1 1 1 . 3 3 3 2 . 4 4 8 19 19 19 6 . Average Corruption 3 | 2 2 2 2 . 1 1 1 . 2 3 3 1 . 4 4 7 8 19 19 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 153 | 1 10 28 16 . 7 3 . . 17 12 1 1 . 2 9 28 8 4 4 2 . Message Errors 37 | . 1 5 5 . 2 1 . . 1 4 . . . . 1 9 5 . 2 1 . Matter Fused 43 | 1 3 6 3 . 2 1 . . 5 4 . . . 1 3 9 1 3 . 1 . Heat Flow Errors 16 | . 1 2 1 . 1 1 . . 3 1 . . . . 2 3 . . 1 . . Energy Discharges 16 | . . 6 4 . . . . . 3 . . . . . . 2 . 1 . . . Parts Fused 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . 2 . . . . . . 1 2 . 1 . . 2 5 1 . 1 . . Data Loss (major) 9 | . 2 4 . . . . . . . . 1 . . . 1 . 1 . . . . Misfires 10 | . 2 2 1 . . . . . 4 1 . . . . . . . . . . . Alerts 4 | . . 1 1 . 1 . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 839 | . . . . . 105 . . 58 32 . . 34 . . . . . . . 127 483 Projectiles 8 | . . . . . . . . . . . . . . . . . . . . 8 . Explosions 17 | . . . . . 11 . . . 6 . . . . . . . . . . . . Melee 814 | . . . . . 94 . . 58 26 . . 34 . . . . . . . 119 483 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . 47 . . . 21 . . . . . . . . . . . . Shots 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 241 227 219 . 163 145 . . 237 180 22 36 . . 181 243 . . 144 . 354 Average Temperature 55 | . 98 98 59 . 21 77 . . 95 92 9 12 . . 84 114 . . 84 . 193 Received Heat Transfer 1173 | . . 201 63 . 187 36 . . 63 12 . 12 . . 18 . 30 . . 66 485 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . Low Security (%) 96 | 100 100 . 100 . 100 . . 100 . . . . 100 100 67 . . . . 95 100 Level 1 3 | . . . . . . . . . . . . . . . 32 . . . . 4 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 360 | 5 20 . 33 . 179 . . 32 . . . . 21 . 360 . . . . 240 189 Initial 135 | . . . 33 . . . . . . . . . 21 . . . . . . 23 135 Average 30 | . 1 . 1 . 28 . . 4 . . . . 10 . 110 . . . . 47 129 Influence Increases 3100 | 5 47 135 57 . 493 110 . 138 90 . 75 165 . . 686 50 75 . 45 515 414 Destroy 0b10 Robot/C 1420 | . 20 100 20 . 300 100 . 80 80 . . 20 . . 360 20 . . . 140 180 Destroy 0b10 Robot/NC 70 | 5 . . 10 . 5 . . . . . . . . . 10 . . . . 10 30 Destroy Leader 264 | . . . . . 92 10 . 20 10 . . 10 . . 62 . . . . 20 40 Allied During Kill 45 | . . 5 . . . . . . . . . . . . 40 . . . . . . Successful Hack 158 | . 27 . 27 . 14 . . . . . . . . . 35 . . . . 26 29 Disable Machine 165 | . . . . . 45 . . 30 . . . . . . 60 . . . . 30 . Destroy Structure 138 | . . . . . 22 . . 8 . . . . . . 104 . . . . 4 . Partial Spotted 75 | . . . . . . . . . . . . . . . 15 . . . . 45 15 Lose Combat Pursuer 765 | . . 30 . . 15 . . . . . 75 135 . . . 30 75 . 45 240 120 Influence Decreases 2961 | 5 47 64 128 . 350 253 . 138 74 16 75 130 35 . 348 388 75 . 10 310 515 Entered New Map 352 | . . . 38 . . 53 . . . 4 . . 14 . . 126 . . . 12 105 Time Decay 1666 | 5 47 14 90 . 240 140 . 72 64 12 65 100 21 . 141 262 45 . 10 168 170 Lost Part 654 | . . 10 . . 110 60 . 66 10 . 10 30 . . . . 30 . . 88 240 Lost Ally 247 | . . 40 . . . . . . . . . . . . 207 . . . . . . Purge Threat 42 | . . . . . . . . . . . . . . . . . . . . 42 . Squads Dispatched 18 | . . . . . 6 . . . . . . . . . 7 . . . . 2 3 Investigation 6 | . . . . . . . . . . . . . . . 4 . . . . 1 1 Extermination 5 | . . . . . 1 . . . . . . . . . 2 . . . . 1 1 Reinforcement 4 | . . . . . 2 . . . . . . . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Distress Signals 8 | . 2 . . . 1 . . . . . 1 . . . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 3 9 1 . 20 8 . 5 5 1 26 10 . . 6 5 4 . 3 29 28 Peak Tracking Total 12 | . 2 6 1 . 7 4 . 2 3 1 11 6 . . 3 3 4 . 6 12 9 Tactical Retreats 26 | . . 1 . . 1 1 . . . . 2 5 . . . 1 3 . 1 6 5 ECM-based Alert Blocks 3 | . . . . . . 3 . . . . . . . . . . . . . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Traps Triggered 6 | . 2 . . . . . . . . . . . 1 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Machines Disabled 14 | . . 2 . . 3 . . 2 . 1 . . . . 4 . . . . 2 . Max in Single Turn 2 | . . 1 . . 2 . . 1 . 1 . . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Machines Accessed 72 | . 6 . 11 9 3 1 . 3 . 1 5 . . . 11 1 2 9 . 6 4 Terminals 26 | . 6 . 5 . 1 . . 2 . . . . . . 5 . 1 . . 3 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 9 | . . . 4 . . . . . . . . . . . 4 . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . Total Hacks 238 | . 17 . 43 54 9 1 . 8 . 1 8 . . . 25 1 2 48 . 11 10 Successful 184 | . 8 . 36 54 2 1 . 4 . 1 8 . . . 13 1 2 48 . 4 2 Failed 53 | . 9 . 7 . 6 . . 4 . . . . . . 12 . . . . 7 8 Catastrophic 12 | . 1 . 3 . 1 . . 3 . . . . . . 2 . . . . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 62 | . 12 . 11 . 3 . . 6 . . . . . . 16 . . . . 8 6 Terminals 69 | . 17 . 12 . 3 . . 7 . . . . . . 14 . 1 . . 8 7 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 13 | . . . 7 . . . . . . . . . . . 5 . . . . 1 . Scanalyzers 7 | . . . . . 4 . . . . . . . . . . . . . . . 3 Garrison Access 8 | . . . . . 2 . . 1 . . . . . . 4 . . . . 1 . Terminal Hacks 159 | . 7 . 29 54 . 1 . 2 . 1 8 . . . 4 1 2 48 . 2 . Record 122 | . 1 . 24 52 . . . . . 1 7 . . . . . 1 36 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . Open Door 5 | . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . 5 . 3 . . . . . . . . . . . 2 . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . . . 6 . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . 3 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Retrieve Study 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Unauthorized Hacks 12 | . 1 . 1 . 1 . . 1 . . . . . . 6 . . . . 1 1 Terminals 7 | . 1 . 1 . 1 . . 1 . . . . . . 2 . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . Botnet 6 | . 1 . 1 . 1 . . 1 . . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . 4 . . . . 1 . Fedlink 5 | . . . . . . . . . . . . . . . 4 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . 6 . 3 . . 2 . . . . . . 4 . . . . 5 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . . 50 . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . . . . . 5 . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . Time 44 | . . . . . . . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Total Allies 25 | . . 3 . . . . . . . . . . . 20 1 . . . . 1 . Largest Group 20 | . . 2 . . . . . . . . . . . 20 20 . . . . 1 . Highest-Rated Group 734 | . . 38 . . . . . . . . . . . 734 734 . . . . 23 . Highest-Rated Ally 50 | . . 19 . . . . . . . . . . . 50 50 . . . . 23 . Initial UFD Resources 67 | . . . . . 24 24 24 28 28 28 28 31 31 31 31 49 49 49 53 53 67 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . 15 . . . . . . . . . . . . 98 . . . . . . Total Damage 4052 | . . 127 . . . . . . . . . . . . 3925 . . . . . . Kills 25 | . . 3 . . . . . . . . . . . . 22 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 7834 | 48 457 146 544 . 460 399 24 249 1166 748 717 183 60 106 457 817 239 105 80 495 334 Optics 751 | . . . . . . . . . . . . . . . . . . . . 451 300 Sensors 5494 | . . . . . 397 . . 239 1162 748 717 183 60 106 457 817 219 . . 155 234 Terrain 4517 | . . . . . 61 399 24 128 722 741 708 110 . . 39 817 239 105 80 344 . Seismic 1195 | 48 457 146 544 . . . . . . . . . . . . . . . . . . Cloaking 744 | . . . . . . . . . . . . . . . 112 304 56 105 80 87 . Jamming 120 | . . . . . . . . . . . . . . . 82 15 23 . . . . ECM 112 | . . . . . 36 76 . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 11 | . . 1 . 4 . 1 1 . 1 1 . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Turns Passed 15551 | 110 472 2226 1529 3153 1229 399 24 462 1226 748 946 321 60 106 457 817 239 105 80 495 347 Spaces Moved 10760 | 57 229 451 269 1609 497 617 47 389 977 720 812 302 50 67 758 817 500 149 217 766 460 Core 92 | 5 . 1 . 1 . . . 2 1 . . 2 . . . . . . . 1 79 Treads 3056 | 52 229 450 269 1608 448 . . . . . . . . . . . . . . . . Legs 656 | . . . . . . . . 170 486 . . . . . . . . . . . . Wheels 1816 | . . . . . . . . . 490 720 606 . . . . . . . . . . Hover 2120 | . . . . . 49 617 47 217 . . 206 300 50 67 63 . . . . 123 381 Flight 3020 | . . . . . . . . . . . . . . . 695 817 500 149 217 642 . Fastest Speed 34 | 50 160 320 560 160 102 52 52 48 100 100 48 48 56 56 37 37 37 37 37 34 44 Average Speed 123 | 150 197 470 560 193 185 54 52 82 115 100 95 65 117 67 38 37 37 46 37 37 53 Slowest Speed 1550 | 160 320 1550 560 1550 320 106 52 450 450 100 190 350 120 180 120 37 37 120 37 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 2 1 1 . . 2 . Potential Cave-ins 5 | . . . . . . . . . . . 2 . . . . . 3 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 49 31 69 92 13 67 11 8 91 77 89 56 1 61 21 77 73 62 47 20 20 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 9 | . . 1 . 1 . . 1 . . . 2 . . . 1 . . 3 . . . Known Exits Taken 13 | . . . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . 3 . 1 . . 4 4 . 4 . . . 2 2 . 1 . . Spaces Dug 17 | . . . . . . . . . 4 . . 1 . . 2 1 7 . . 2 . Terrain Destroyed 75 | . . . . . 42 . . 4 16 . . 1 . . 2 1 7 . . 2 . Melee 17 | . . . . . . . . . 4 . . 1 . . 2 1 7 . . 2 . Projectile 5 | . . . . . 1 . . 4 . . . . . . . . . . . . . AOE 53 | . . . . . 41 . . . 12 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Total 12713 | 72 241 511 285 1663 751 654 46 481 1049 746 970 413 52 127 921 1327 541 183 216 937 527 Wait 1260 | 5 . 1 . . 137 . . 23 13 16 134 100 . 49 110 504 36 21 . 100 11 Move 10727 | 56 228 450 268 1608 496 616 46 388 976 719 811 301 50 66 753 814 496 148 216 761 460 Hop 6 | . . . . . . . . . . . . . . . 2 1 1 . . 2 . Pick Up 92 | 1 3 17 7 10 14 5 . 7 4 2 2 2 1 1 8 . . 1 . 6 1 Fast Attach 127 | 7 5 3 . 6 15 6 . 14 11 4 7 1 . 2 12 3 . 7 . 15 9 Attach 75 | . . 7 1 6 18 2 . 7 7 . . 2 1 3 6 . . 1 . 11 3 Detach 65 | . . 5 . 13 9 . . 8 5 . . . . 3 12 1 . . . 9 . Swap 5 | . 1 1 1 . 1 . . . . . . . . . 1 . . . . . . Drop 103 | . 1 . 2 20 14 6 . 5 13 4 7 . . 2 14 2 . 5 . 6 2 Fire 75 | 3 3 27 6 . 20 . . 8 8 . . . . . . . . . . . . Melee 166 | . . . . . 27 19 . 21 12 1 9 7 . 1 3 2 7 . . 27 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . 1 . . . 11 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -2/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 180 | -10/Materials | Discovered new exit (range 20) 302 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 13) 560 | -10/Materials | Discovered new exit (range 8) 583 | -10/Materials | Entered Subcaves 584 | -10/Subcaves | Continued accompanying wandering Federalists (2) 584 | -10/Subcaves | Approached by a straggling Scientist 1396 | -10/Subcaves | Discovered new exit (range 13) 1618 | -10/Subcaves | Disturbed a concealed Subdweller 2190 | -10/Subcaves | Visited triangular shrine 2219 | -10/Subcaves | Found Prototype Device 2220 | -10/Subcaves | Identified V3-11A's Pendant 2225 | -10/Subcaves | Befriended Subdweller 2310 | -10/Subcaves | Befriended Subdweller 2325 | -10/Subcaves | Befriended Subdweller 2675 | -10/Subcaves | Discovered new exit (range 14) 2699 | -10/Subcaves | Core integrity fell below 50% 2809 | -10/Subcaves | Entered Recycling 4120 | -8/Recycling | Discovered new exit (range 16) 4193 | -8/Recycling | Scanned before Scraplab entrance 4277 | -8/Recycling | Entered Scraplab 4333 | -8/Recycling | Discovered new exit (range 2) 4338 | -8/Recycling | Entered Scraptown 4338 | -8/Scraptown | System corruption cleaned by C-Scrubber 4786 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 5291 | -8/Scraptown | Discovered new exit (range 5) 5416 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5422 | -8/Scraptown | Learned Research emergency access door positions 5424 | -8/Scraptown | Learned location of Warlord (-5) 5502 | -8/Scraptown | Visited Comm Corps 5569 | -8/Scraptown | Visited IN-MT5's Study 5598 | -8/Scraptown | Visited UFD Registry 5631 | -8/Scraptown | Visited TADAMA 5684 | -8/Scraptown | Visited Red Mages 5758 | -8/Scraptown | Visited The Evicted 5771 | -8/Scraptown | Visited Symbiants 5817 | -8/Scraptown | Visited Cave Peace 6303 | -8/Scraptown | Registered with UFD as "Gaussbay" 6358 | -8/Scraptown | Visited Sword Containment 6374 | -8/Scraptown | Found Prototype Slashing Weapon 6374 | -8/Scraptown | Identified Companion Sword 6417 | -8/Scraptown | Visited LU-1G1's Boring Crew 6515 | -8/Scraptown | Visited Abandonware Association 6535 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6535 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 6631 | -8/Scraptown | Found Scrap Suit 6700 | -8/Scraptown | Discovered new exit (range 3) 6754 | -8/Scraptown | Visited Curators Association 6775 | -8/Scraptown | Visited Observation Area 6839 | -8/Scraptown | Visited Research Penetration Think Tank 6893 | -8/Scraptown | Visited Junk Repository 6977 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7127 | -8/Scraptown | Visited Scrapoid Pod Storage 7158 | -8/Scraptown | Visited Science Guys 7212 | -8/Scraptown | Visited Derelict Rescue Squad 7222 | -8/Scraptown | Found DRS Beacon 7373 | -8/Scraptown | Met Optimus 7373 | -8/Scraptown | Accepted into 0bPrime 7491 | -8/Scraptown | Entered Factory 7491 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 7492 | -6/Factory | Identified exit to Lower Caves 7891 | -6/Factory | Garrison activated, responded to threat 8190 | -6/Factory | Central database locked down 8671 | -6/Factory | Lost 6 parts (1p2n3u) 8711 | -6/Factory | Discovered exit to Lower Caves (range 9) 8720 | -6/Factory | Entered Lower Caves 8722 | -6/Lower Caves | UFD Scientist delivered a prototype 8723 | -6/Lower Caves | Found Prototype Protection 8723 | -6/Lower Caves | Identified Enh. Scrap Shield 8740 | -6/Lower Caves | Encountered a Warlord checkpoint 8821 | -6/Lower Caves | Lost 5 parts (1p1n3u) 8840 | -6/Lower Caves | Build established: Gladiator 9092 | -6/Lower Caves | Identified exit to Lower Caves 9119 | -6/Lower Caves | Entered another Lower Caves area 9136 | -6/Lower Caves | Learned location of Extension (-5) 9140 | -6/Lower Caves | Discovered new exit (range 8) 9143 | -6/Lower Caves | Entered Factory 9143 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9403 | -5/Factory | Lost 11 parts (2p4n4u1w) 9441 | -5/Factory | Discovered new exit (range 4) 9444 | -5/Factory | Identified exit to Upper Caves 9470 | -5/Factory | Found Hvy. Reflective Plating 9605 | -5/Factory | Entered Upper Caves 9656 | -5/Upper Caves | Build established: Scavenger-Mutant 10235 | -5/Upper Caves | Build established: Scavenger-Gladiator 10280 | -5/Upper Caves | Encountered a Warlord checkpoint 10601 | -5/Upper Caves | Build established: Derelict-Gladiator 10767 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10818 | -5/Upper Caves | Discovered new exit (range 12) 10825 | -5/Upper Caves | Learned Factory security intel 10830 | -5/Upper Caves | Identified exit to Upper Caves 10831 | -5/Upper Caves | Entered another Upper Caves area 10832 | -5/Upper Caves | Encountered a Warlord checkpoint 10835 | -5/Upper Caves | Discovered new exit (range 15) 10994 | -5/Upper Caves | Identified exit to Factory 11507 | -5/Upper Caves | Discovered new exit (range 15) 11542 | -5/Upper Caves | Found Alien Artifact 11542 | -5/Upper Caves | Identified Dimensional Node Initializer 11542 | -5/Upper Caves | Initialized slip node 11568 | -5/Upper Caves | Spotted B-75 Beast 11578 | -5/Upper Caves | Identified exit to Warlord 11579 | -5/Upper Caves | Entered Warlord 11630 | -5/Warlord | System corruption cleaned by Quarantine Array 11745 | -5/Warlord | Rebuked by Warlord 11765 | -5/Warlord | Warlord's base attacked by MAIN.C 11898 | -5/Warlord | Learned location of Armory (-3) 11898 | -5/Warlord | Learned location of Testing (-2) 11899 | -5/Warlord | Learned 4 Research zone layouts 11900 | -5/Warlord | Learned Armory garrison access intel 11900 | -5/Warlord | Learned Research repair station intel 12115 | -5/Warlord | Warlord forces counterattacked 12280 | -5/Warlord | Spotted Striker 12280 | -5/Warlord | Spotted Striker 12330 | -5/Warlord | Lost 12 allies 12401 | -5/Warlord | Spotted Striker 12440 | -5/Warlord | Warlord base infiltrated, sounded retreat 12442 | -5/Warlord | Spotted Striker 12512 | -5/Warlord | Discovered new exit (range 14) 12524 | -5/Warlord | Identified exit to Proximity Caves 12525 | -5/Warlord | Entered Proximity Caves 12649 | -4/Proximity Caves | Core integrity fell below 50% 12691 | -4/Proximity Caves | Lost 7 parts (2p2n3u) 12846 | -4/Proximity Caves | Entered Factory 12846 | -4/Factory | Evolved 2 slots: Utility x2 12906 | -4/Factory | Sucked down chute 12906 | -4/Factory | Entered Waste 12907 | -4/Waste | Joined by Warlord forces that had cleared the area 12958 | -4/Waste | Discovered new exit (range 10) 12962 | -4/Waste | Identified exit to Factory 13012 | -4/Waste | Entered Factory 13012 | -4/Factory | Accompanied by 20 allies 13029 | -4/Factory | Identified exit to DSF 13175 | -4/Factory | Repaired Mak. Light Armor Plating 13196 | -4/Factory | Loaded intel: 8 recycling unit locations 13286 | -4/Factory | Learned location of Protoforge (-2) 13341 | -4/Factory | Lost 3 allies 13379 | -4/Factory | Identified exit to Upper Caves 13469 | -4/Factory | Entered Upper Caves 13558 | -4/Upper Caves | Encountered a Warlord checkpoint 13758 | -4/Upper Caves | Build established: Infiltrator-Ninja 13956 | -4/Upper Caves | Discovered new exit (range 24) 14285 | -4/Upper Caves | Identified exit to Upper Caves 14286 | -4/Upper Caves | Entered another Upper Caves area 14294 | -4/Upper Caves | Discovered new exit (range 23) 14302 | -4/Upper Caves | Identified exit to Research 14342 | -4/Upper Caves | Learned location of 1 exit from Research 14375 | -4/Upper Caves | Encountered a Warlord checkpoint 14505 | -4/Upper Caves | Crushed by falling debris 14506 | -4/Upper Caves | System corruption reached 10% 14523 | -4/Upper Caves | Discovered new exit (range 6) 14524 | -4/Upper Caves | Identified exit to Zhirov 14525 | -4/Upper Caves | Entered Zhirov 14525 | -4/Zhirov | Discovered new exit (range 3) 14532 | -4/Zhirov | Met Zhirov 14536 | -4/Zhirov | Lost 3 parts (3u) 14539 | -4/Zhirov | Learned location of Quarantine (-3) 14539 | -4/Zhirov | Learned location of Command (-1) 14546 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14553 | -4/Zhirov | Found Alien Artifact 14553 | -4/Zhirov | Identified Integrated Dissipator 14553 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14615 | -4/Zhirov | Found Alien Artifact 14630 | -4/Zhirov | Identified exit to Proximity Caves 14630 | -4/Zhirov | Entered Proximity Caves 14709 | -3/Proximity Caves | Discovered exit to Research (range 6) 14710 | -3/Proximity Caves | Entered Research 14710 | -3/Research | Evolved 2 slots: Propulsion x2 14711 | -3/Research | Forged Quantum Companion 14711 | -3/Research | Identified exit to Quarantine 14712 | -3/Research | Identified exit to Research 14715 | -3/Research | Loaded intel: 4 repair station locations 14735 | -3/Research | Loaded intel: 5 recycling unit locations 14828 | -3/Research | Lost 3 parts (1n2u) 14846 | -3/Research | Build established: Mutant 14864 | -3/Research | Fabricated A-15 Conveyor (x1) 14880 | -3/Research | Spotted B-86 Titan 15043 | -3/Research | Spotted B-90 Cyclops 15079 | -3/Research | Lost 4 parts (1p1n2u) 15200 | -3/Research | Discovered exit to Research (range 7) 15205 | -3/Research | Entered another Research area 15205 | -2/Research | Evolved 2 slots: Utility x2 15217 | -2/Research | Lost 4 parts (2p1n1u) 15225 | -2/Research | Spotted B-90 Cyclops 15285 | -2/Research | Spotted B-90 Cyclops 15360 | -2/Research | Lost 8 parts (2p2n3u1w) 15373 | -2/Research | Discovered new exit (range 9) 15380 | -2/Research | Identified exit to Testing 15431 | -2/Research | Discovered exit to Testing (range 7) 15436 | -2/Research | Identified Transdimensional Reconstructor 15436 | -2/Research | Warped through subspace 15490 | -2/Research | Core integrity fell below 50% 15506 | -2/Research | Core integrity fell below 20% 15519 | -2/Research | Found Prototype Device 15519 | -2/Research | Identified Adv. Particle Accelerator 15552 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15530_ Destroyed Lgt. Antimatter Reactor. 15534_ Broken Adv. Signal Interpreter destroyed. 15535_ Acquired 10 matter. 15541_ Penetrated by Slug. 15541_ Slug penetrates Wall. 15541_ Faulty Adv. Particle Accelerator destroyed. 15542_ Slug penetrates Wall. 15542_ Slug penetrates H-88 Terminator. Quantum Companion releases a shadow of itself that zips off towards H-88 Terminator. Quantum Companion releases a shadow of itself that zips off towards S-43 Plague. 15543_ S-43 Plague destroyed. 15545_ Penetrated by Slug. 15545_ Adv. Sensor Array destroyed. 15545_ Penetrated by Slug. Quantum Companion releases a shadow of itself that zips off towards H-88 Terminator. 15552_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# # # | | ???????????????????????????# """ # # | | ???????????????????????????# """"# # """"" | | ???????????????????????????# """"# / """"" | | ???????????????????????????# """# # """"" | | ???????????????????????????# = # # | | ???????????????????????????# =%[= # # | | ????????????????###############+###### ######## | | ????????????????# =% #??????? | | ????????????????+ #??????? | | ????????????????# h #??????? | | ????????????????# #??????? | | ????????????????# ###### ##########+####??##### | | ???????????????????????#h #????????????????# | | ?????????????####+####?# #????????????????# | | ?????????????# ?# #????????????????# | | ?????????????# # #????????????????# | | ?????????????# # #????????????????# | | ?????????????? """ + +????????????????#] | | ??????????????!! """ # #????????????????# | | ???????????????! """ # #????????????????# | | ??????????????? ?# #????????????????# | | ??????????????? ! ?# #????????????????# | | ?????????????########### #????????????????# | | ?????????????# # #????????????????# | | ?????????????# + @ +????????????????##### | | ?????????????# # #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????# ] # #????????????????????? | | ?????????????# ######????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????###########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 45 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Additional Mass Support 16 Armor Coverage 825 Resistance: KI 25 Resistance: TH 25 Weapon Shielding 33 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 10 Melee Accuracy 13 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -3/Research | Preloaded Repaired ---------- Mak. Light Armor Plating | 73% | -4/Factory Studied --------- Imp. Deuterium Engine | -6/Factory | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Drive-By Friends Forever Physics Protects We Are Legion Challenges ------------ None Game ------ Seed ActuatorTargetMonowheel Manual? 0 Play Time 03:12:24 Cumulative 44.1 hours Start 2026.07.12 @ 10:26:16 End 2026.07.12 @ 22:24:50 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdd7cc20-f1e9-44f9-9ee3-9445e4355289