Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 00:07:36 Player: Florist Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2462) 2462 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 7412 Bonus ------- Follower Combat Kills 176 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 52/100 System Corruption 11% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Molecular Deconstructor > --- INVENTORY (5) ---- Cloak of Protection Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Machine Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Cloak of Protection Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 87 | 6 15 1 6 . . 6 25 21 2 5 Power 14 | 2 1 1 1 . . 1 3 3 1 1 Engine 9 | 2 1 . 1 . . . 3 1 1 . Core 5 | . . 1 . . . 1 . 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 1 . 3 . . 2 11 8 1 2 Treads 11 | 2 1 . 3 . . 2 3 . . . Leg 3 | . . . . . . . 2 . 1 . Wheel 1 | . . . . . . . . 1 . . Hover 8 | . . . . . . . 2 4 . 2 Flight 7 | . . . . . . . 4 3 . . Utility 27 | 1 4 . 2 . . 3 7 10 . . Device 10 | . 2 . 1 . . 1 2 4 . . Storage 3 | 1 2 . . . . . . . . . Processor 5 | . . . 1 . . . 2 2 . . Hackware 6 | . . . . . . 1 2 3 . . Protection 3 | . . . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 16 | 1 9 . . . . . 4 . . 2 Energy Gun 4 | . 4 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 3 . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 2 | . 1 . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 Corrupted Parts 2 | . . . . . . . 1 1 . . System Corruption 6 | . . . . . . . 1 5 . . Parts Lost 36 | . 3 1 2 . . . 7 15 1 7 Power 8 | . . 1 1 . . . 1 2 . 3 Propulsion 20 | . 2 . 1 . . . 4 8 1 4 Utility 5 | . . . . . . . 2 3 . . Weapon 3 | . 1 . . . . . . 2 . . Highest Loss Streak 5 | . 2 1 2 . . . 2 5 2 4 To Critical Strikes 1 | . . . 1 . . . . . . . Average Backups 8 | . 11 14 13 12 11 10 5 4 5 5 Power . | . 1 1 1 1 1 1 . . . . Propulsion 1 | . 1 2 2 2 2 1 . . . . Utility 3 | . 2 4 3 3 3 3 4 4 5 5 Weapon 2 | . 5 6 6 5 3 3 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 9 . . 1 1 . 2 . . 3 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . 4 . . . . . . . . . Utility 6 | . 3 . . . . . . . . 3 Weapon 5 | . 2 . . 1 1 . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 84 87 100 100 92 80 81 54 80 Engine 6 | . 14 . 5 11 11 . 4 5 . 6 Core 4 | . . 13 5 . . 10 4 5 7 5 Treads 14 | . 26 14 21 33 33 33 7 . . . Leg 2 | . . . . . . . 1 8 . 3 Hover 5 | . . . . . . . 6 12 7 17 Flight 2 | . . . . . . . 7 2 . . Device 7 | . 8 14 11 11 11 . 5 7 . . Storage 6 | . 14 14 11 11 11 11 . . . . Processor 3 | . . . 10 11 11 . 5 . 7 7 Hackware 12 | . . . . . . 9 18 24 30 30 Energy Gun 8 | . 9 28 22 22 22 22 . . . . Ballistic Gun 3 | . 15 . . . . . . . . . Launcher 2 | . . . . . . . 8 4 . . Impact Weapon 3 | . . . . . . . 8 6 . . Peak Build Rating 50 | 5 12 12 15 15 16 25 32 41 32 50 Average Rating 22 | 4 9 11 13 15 15 21 23 34 23 43 On Entrance 17 | . 5 11 12 15 15 16 25 31 27 32 Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 12 34 32 34 34 34 36 36 28 16 21 Greatest Support 63 | 40 40 20 63 63 63 63 63 27 20 25 Greatest Overweight (x) 4 | . 1 1 1 . . . 4 3 . 2 Average Overweight (x) . | . . 1 . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Average Capacity 9 | 7 13 15 15 15 15 15 5 5 5 5 Most Carried 15 | 3 15 14 13 15 15 15 15 5 5 5 Average Carried 8 | . 11 14 13 13 14 14 5 4 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 1 14 14 13 15 15 15 5 5 5 5 Class Distribution -------------------- 47% | Mutant 39% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 2098 | 233 657 10 60 10 . 70 427 441 62 128 Remotely . | . . . . . . . . . . . Salvage Created 2544 | . 799 125 267 99 . 42 565 508 . 139 Parts 169 | . 42 9 24 5 . 10 51 20 . 8 Haulers Intercepted 4 | . 1 . 1 . . . 2 . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 8 12 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 61 | . 17 4 8 3 . 4 11 10 . 4 Melee 8 | . . . . . . . . 7 . 1 Guns 36 | . 17 4 8 3 . 4 . . . . AOE 10 | . . . . . . . 10 . . . Classes Destroyed 12 | . 7 . 1 1 . . 2 1 . . Worker 2 | . . . . . . . 2 . . . Builder 7 | . 1 . . . . . 5 1 . . Hauler 4 | . 1 . 1 . . . 2 . . . Recycler 2 | . 1 . . . . . . 1 . . Operator 4 | . 3 . . . . . 1 . . . Watcher 9 | . 3 . 1 . . . 3 2 . . Swarmer 20 | . 3 . 4 . . 4 2 6 . 1 Grunt 26 | . 14 4 1 2 . . 3 1 . 1 Brawler 1 | . . . . 1 . . . . . . Sentry 7 | . . . 3 . . . 4 . . . Hunter 3 | . . . . . . . 2 . . 1 Programmer 4 | . . . . . . . . 3 . 1 Best Kill Streak 6 | . 3 2 6 2 . 4 5 2 . 2 Combat Bots Only 6 | . 3 2 6 2 . 4 3 2 . 2 Max Kills in Single Turn 3 | . 1 1 2 1 . 3 3 1 . 1 Gunslinging 1 | . . . 1 . . 1 . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 469 | . 82 20 37 9 . 7 82 150 8 74 Missed 157 | . 23 7 8 3 . 3 31 45 2 35 Hits 312 | . 59 13 29 6 . 4 51 105 6 39 Projectile 312 | . 59 13 29 6 . 4 51 105 6 39 Critical Strikes 7 | . 1 . 1 . . . 3 2 . . Part Disruptions 1 | . . . . . . . . 1 . . Actively Blocked 1 | . . . . . . . . 1 . . Damage Taken 4241 | . 725 171 346 110 . 31 796 1404 101 557 Core 1151 | . 69 13 70 11 . . 273 416 54 245 Absorbed by Shields 121 | . . . . . . . . 121 . . Regen/Repaired (Parts) 66 | . . . . . . . . 66 . . Core Remaining (%) 74 | 100 . 67 . . . 79 50 . . . Volleys Fired 193 | . 103 10 18 7 . 3 28 4 . 20 Largest 2 | . 2 2 2 2 . 2 1 1 . 1 Hottest 130 | . 130 130 130 130 . 130 36 36 . . Shots Fired 302 | . 171 20 36 14 . 6 29 6 . 20 Gun 247 | . 171 20 36 14 . 6 . . . . Cannon . | . . . . . . . . . . . Launcher 35 | . . . . . . . 29 6 . . Special 20 | . . . . . . . . . . 20 Kinetic 120 | . 120 . . . . . . . . . Thermal 127 | . 51 20 36 14 . 6 . . . . Explosive 20 | . . . . . . . 20 . . . Electromagnetic 15 | . . . . . . . 9 6 . . Robot Hit Streak 11 | . 11 8 9 5 . 2 7 1 . 2 Robot Miss Streak 8 | . 8 6 8 3 . 7 4 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 1 3 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . Shots Hit Robots 230 | . 101 19 30 12 . 5 26 30 . 7 Core Hits 207 | . 67 23 44 17 . 9 38 8 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . Critical Strikes 6 | . 1 . . . . . . 4 . 1 Burn 1 | . 1 . . . . . . . . . Smash 4 | . . . . . . . . 4 . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 122 | . 4 . . . . . 40 69 . 9 Impact 110 | . 1 . . . . . 40 69 . . Slashing 9 | . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . 3 . . . . . 2 3 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5499 | . 1251 227 408 160 . 76 1820 1487 . 70 Guns 2122 | . 1251 227 408 160 . 76 . . . . Cannons . | . . . . . . . . . . . Explosions 1468 | . . . . . . . 1421 47 . . Melee 1909 | . . . . . . . 399 1440 . 70 Ramming . | . . . . . . . . . . . Kinetic 753 | . 753 . . . . . . . . . Thermal 1369 | . 498 227 408 160 . 76 . . . . Explosive 1308 | . . . . . . . 1308 . . . Electromagnetic 160 | . . . . . . . 113 47 . . Impact 1839 | . . . . . . . 399 1440 . . Slashing 70 | . . . . . . . . . . 70 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 11 11 11 Average Corruption 5 | . . . . . . . 1 7 11 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 122 | . . . . . . . 22 60 12 28 Message Errors 23 | . . . . . . . 5 10 2 6 Matter Fused 32 | . . . . . . . 3 14 5 10 Heat Flow Errors 24 | . . . . . . . 5 16 1 2 Energy Discharges 16 | . . . . . . . 4 5 2 5 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 2 . . Data Loss (minor) 13 | . . . . . . . 4 5 . 4 Data Loss (major) 3 | . . . . . . . . 2 1 . Misfires 3 | . . . . . . . 1 2 . . Alerts 2 | . . . . . . . . 1 1 . Misdirections 3 | . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 618 | . . . . . . . 88 530 . . Projectiles . | . . . . . . . . . . . Explosions 41 | . . . . . . . 39 2 . . Melee 577 | . . . . . . . 49 528 . . Knockbacks 9 | . . . . . . . 3 6 . . Impact 9 | . . . . . . . 3 6 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . . 40 51 . . Shots 5 | . . . . . . . 2 3 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 272 | . 237 255 229 264 . 216 242 272 158 189 Average Temperature 95 | . 81 108 97 124 . 111 87 101 85 81 Received Heat Transfer 1134 | . 369 99 87 57 . . 171 201 54 96 Effects 6 | . 1 . . . . . 1 4 . . Energy Bleed 5 | . . . . . . . 1 4 . . Interference 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 2 4 . . Combat Hostiles 4 | . . . . . . . 1 3 . . Parts Fried 10 | . . . . . . . 2 8 . . Impact Corruptions 23 | . . . . . . . 2 21 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . Heat Transferred 2008 | . 913 285 515 200 . 95 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . 1 . . . 1 1 . . Low Security (%) 84 | 100 100 100 99 100 . 100 49 87 . . Level 1 15 | . . . . . . . 50 12 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 347 | . 83 76 197 109 . 82 269 347 . . Initial 93 | . . 16 . 72 . . 19 93 . . Average 66 | . 26 8 87 28 . 7 145 66 . . Influence Increases 3008 | . 509 100 434 130 . 90 713 677 60 295 Destroy 0b10 Robot/C 1340 | . 340 80 240 100 . 80 220 200 . 80 Destroy 0b10 Robot/NC 150 | . 45 . 20 . . . 65 20 . . Destroy Leader 378 | . 78 20 86 20 . 10 90 54 . 20 Allied During Kill 75 | . . . 65 10 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . Successful Hack 77 | . 14 . 8 . . . 21 34 . . Disable Machine 90 | . 30 . 15 . . . 30 15 . . Destroy Structure 138 | . 2 . . . . . 127 9 . . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 735 | . . . . . . . 135 345 60 195 Influence Decreases 2991 | . 467 142 248 316 . 40 558 535 270 415 Entered New Map 440 | . . 26 . 114 . . 31 112 130 27 Time Decay 2188 | . 437 106 198 182 . 40 457 320 130 318 Lost Part 293 | . 30 10 10 . . . 70 93 10 70 Lost Ally 70 | . . . 40 20 . . . 10 . . Squads Dispatched 22 | . 5 . 1 . . . 3 12 . 1 Investigation 9 | . 2 . 1 . . . 1 5 . . Extermination 6 | . . . . . . . . 6 . . Reinforcement 6 | . 3 . . . . . 2 1 . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . . . . . . . 2 2 . . Communications Jammed 1 | . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . 1 . . Times Spotted 150 | . 36 4 13 5 . 4 25 39 5 19 Peak Tracking Total 7 | . 4 2 6 3 . 3 6 7 5 4 Tactical Retreats 35 | . . . . . . . 8 12 5 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . 2 . . . . . 1 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 59 | . 59 . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . . . 4 . . . Triggered 1 | . . . . . . . 1 . . . Most Traps Carried 4 | . . . . 4 4 4 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 7 | . 2 . 1 . . . 2 1 . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 1 . 1 Garrison Access 3 | . . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 32 | . 4 . 3 . 1 . 8 15 1 . Terminals 21 | . 3 . 3 . . . 6 9 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 2 . . Total Hacks 82 | . 12 . 7 . 1 . 28 33 1 . Successful 44 | . 6 . 1 . 1 . 19 16 1 . Failed 38 | . 6 . 6 . . . 9 17 . . Catastrophic 7 | . . . 3 . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . Manual 66 | . 12 . 7 . 1 . 22 23 . 1 Terminals 61 | . 8 . 7 . . . 23 23 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units 6 | . 4 . . . . . 2 . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 7 | . . . . . . . 3 4 . . Terminal Hacks 14 | . 1 . 1 . 1 . 7 3 1 . Robot Analysis 2 | . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . 2 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 3 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . Seal Access 3 | . . . . . . . 1 2 . . Unauthorized Hacks 20 | . 5 . . . . . 10 5 . . Terminals 17 | . 3 . . . . . 9 5 . . Assimilate 4 | . . . . . . . 3 1 . . Botnet 13 | . 3 . . . . . 6 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . Reject 2 | . 1 . . . . . 1 . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 4 . 3 . . . 7 11 . . Full Trace Events 7 | . . . 2 . . . . 5 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 19 | . . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 7 | . . 5 . . . . 1 1 . . Largest Group 5 | . . 5 5 2 1 . 1 1 . . Highest-Rated Group 85 | . . 85 85 39 31 . 10 26 . . Highest-Rated Ally 31 | . . 31 31 31 31 . 10 26 . . Total Orders 2 | . . . . . . . . 2 . . STAY 1 | . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . 1 . . Ally Attacks 39 | . . . 32 7 . . . . . . Total Damage 455 | . . . 358 97 . . . . . . Kills 8 | . . . 6 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 5143 | . 66 . 609 654 534 14 1045 1230 273 718 Sensors 1809 | . . . 609 654 534 12 . . . . Structural 1045 | . . . . . . . 1045 . . . Seismic 66 | . 66 . . . . . . . . . Machine Analysis 1127 | . . . . . . . . 136 273 718 Cloaking 4 | . . . . . . 2 1 1 . . Jamming 1093 | . . . . . . . . 1093 . . Robot Analysis Total 2 | . . . . . . . 2 . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 12987 | 74 2475 1007 609 654 534 798 2804 3041 273 718 Spaces Moved 7443 | 42 1189 384 311 376 226 379 1321 2183 408 624 Core 272 | 8 . . . . . . 167 94 . 3 Treads 3272 | 34 1189 384 311 376 226 379 373 . . . Legs 1367 | . . . . . . . 183 1072 9 103 Wheels 4 | . . . . . . . . 4 . . Hover 1704 | . . . . . . . 2 785 399 518 Flight 824 | . . . . . . . 596 228 . . Fastest Speed 32 | 50 160 240 160 160 160 160 32 32 60 52 Average Speed 135 | 139 164 240 169 160 160 163 148 107 61 79 Slowest Speed 270 | 160 240 240 240 160 160 166 265 270 120 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 1 2 . . Potential Cave-ins 3 | . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 4 95 83 38 69 62 74 61 49 62 65 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . . 1 2 Known Exits Taken 5 | . . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . Scrap Searched 8 | . . 1 . 1 . 1 . . 3 2 Spaces Dug 28 | . . . . . . . 14 9 . 5 Terrain Destroyed 160 | . . . . . . . 146 9 . 5 Melee 28 | . . . . . . . 14 9 . 5 Projectile . | . . . . . . . . . . . AOE 132 | . . . . . . . 132 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 9810 | 57 1531 450 354 416 399 554 2069 2761 430 789 Wait 1752 | 6 97 56 18 25 172 156 611 460 21 130 Move 7427 | 41 1188 383 310 375 225 378 1318 2178 407 624 Hop 3 | . . . . . . . 1 2 . . Pick Up 53 | 4 31 . 1 5 1 2 7 2 . . Fast Attach 57 | 1 4 1 4 . . 1 19 20 2 5 Attach 26 | 4 4 . 1 . . 3 7 7 . . Detach 8 | . . . . . . 2 1 5 . . Swap 33 | 1 20 . 1 1 . 3 5 2 . . Drop 73 | . 21 . 1 3 1 6 28 12 . 1 Fire 193 | . 103 10 18 7 . 3 28 4 . 20 Melee 122 | . 4 . . . . . 40 69 . 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 63 | . 59 . . . . . 4 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 6) 248 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 12) 829 | -10/Materials | Discovered new exit (range 5) 1095 | -10/Materials | Discovered new exit (range 14) 1338 | -10/Materials | Discovered new exit (range 15) 2550 | -10/Materials | Entered Mines 2754 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2948 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3115 | -10/Mines | Learned location of Zion (-7) 3523 | -10/Mines | Discovered new exit (range 8) 3557 | -10/Mines | Entered Materials 3557 | -9/Materials | Accompanied by 5 allies 3557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3562 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3891 | -9/Materials | Discovered new exit (range 7) 3901 | -9/Materials | Identified exit to Storage 3907 | -9/Materials | Discovered exit to Storage (range 14) 4042 | -9/Materials | Discovered new exit (range 3) 4044 | -9/Materials | Identified exit to Materials 4148 | -9/Materials | Identified exit to Mines 4166 | -9/Materials | Entered Mines 4166 | -9/Mines | Accompanied by 2 allies 4167 | -9/Mines | Discovered exit to Materials (range 14) 4445 | -9/Mines | Discovered exit to Materials (range 12) 4546 | -9/Mines | Found a hidden stash of uninstalled traps 4735 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4800 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4802 | -9/Mines | Discovered new exit (range 5) 4812 | -9/Mines | Identified exit to Exiles 4820 | -9/Mines | Entered Exiles 4820 | -9/Exiles | Accompanied by 1 ally 4850 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4886 | -9/Exiles | Met 8R-AWN 4964 | -9/Exiles | Met EX-HEX 5077 | -9/Exiles | Met EX-BIN 5104 | -9/Exiles | Aligned with FarCom system 5105 | -9/Exiles | Given EX-Vault access code 5147 | -9/Exiles | Opened EX-Vault 5157 | -9/Exiles | Found Cloak of Protection 5190 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5214 | -9/Exiles | Exiles lab attacked by MAIN.C 5302 | -9/Exiles | Discovered new exit (range 11) 5352 | -9/Exiles | Identified exit to Mines 5354 | -9/Exiles | Left Exiles lab with Cloak of Protection 5354 | -9/Exiles | Entered Mines 5379 | -8/Mines | Found DCF Scrap (10 items) 6121 | -8/Mines | Discovered exit to Materials (range 7) 6152 | -8/Mines | Entered Materials 6152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6460 | -8/Materials | Build established: Hacker-Mutant 6847 | -8/Materials | Build established: Scavenger-Mutant 6881 | -8/Materials | Discovered new exit (range 11) 7487 | -8/Materials | Identified exit to Factory 8556 | -8/Materials | Build established: Hacker-Mutant 8956 | -8/Materials | Entered Factory 8956 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9250 | -7/Factory | Repaired Shock Bomb Launcher 9541 | -7/Factory | Discovered new exit (range 15) 10474 | -7/Factory | System corruption reached 10% 10846 | -7/Factory | Lost 5 parts (1p2n1u1w) 11072 | -7/Factory | Discovered new exit (range 9) 11729 | -7/Factory | Core integrity fell below 50% 11981 | -7/Factory | Lost 3 parts (1p2n) 11997 | -7/Factory | Entered Lower Caves 12059 | -7/Lower Caves | Encountered a Warlord checkpoint 12235 | -7/Lower Caves | Learned location of Extension (-6) 12248 | -7/Lower Caves | Discovered new exit (range 7) 12270 | -7/Lower Caves | Entered another Lower Caves area 12271 | -7/Lower Caves | Encountered a Warlord checkpoint 12553 | -7/Lower Caves | Discovered new exit (range 4) 12602 | -7/Lower Caves | Lost 3 allies 12677 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12727 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12733 | -7/Lower Caves | Found Prototype Special Weapon 12733 | -7/Lower Caves | Identified Molecular Deconstructor 12774 | -7/Lower Caves | Core integrity fell below 20% 12924 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12988 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12963_ Gravmag System destroyed. 12964_ Entropy package works its way towards G-47 Trooper core. 12965_ Imp. Deuterium Engine destroyed. 12967_ Wall disintegrates. 12967_ Wall destabilizing. 12967_ Entropy package melds with Wall. 12968_ System corrupted: Matter fused (-7). 12969_ Concrete disintegrates. 12969_ Lgt. Nuclear Core destroyed. 12970_ G-47 Trooper core entropy levels peaking. 12970_ G-47 Trooper destroyed. 12974_ Particle Gun fries itself beyond repair. 12975_ Entropy package works its way towards Y-64 Sentinel core. 12977_ Y-64 Sentinel core destabilizing. 12977_ Unknown Leg fries itself beyond repair. 12977_ Slug penetrates Wall. 12984_ =CX%6I/3A,NYY2AO0ARJN|SOEG 12985_ Slug penetrates Wall. 12985_ Gravmag System destroyed. 12985_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ### #???????? | | ?????????????????????????????####?# ##???????? | | ??????????????????????????????????## #????????? | | ???????????????????????????????????## ##???????? | | ????????????????????????????????????## ##??????? | | ?????????????????????????????????????### ##?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????## ##??### | | ????????????????????????????????????????### ### # | | ??????????????????????????????????????????## # | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????##### # | | ??????????????????????????###????????### ## | | ??????????????????????????# ###??????# | | ?????????????????????###### ######?# ### | | ?????????????????#???# ### ##?## | | ?????????????????# ??# ## ###???? | | ?????????????????# ????# ## #??????# | | ?????????????????# ?????# Y ## ######??## | | ?????????????????# ????## # ### #???? | | ?????????####???## ????# ### ##?###### #???? | | ?????????# #### ????# ##???????# #???? | | ?????????# ????# ##???????# ###?? | | ?????????# ##??##% ##????### ##? | | ?????????# ##?##@ ####?# #? | | ???? # ### h ### ### | | ???????# ### ## | | ???????# #### | | ???????# ##?# | | ????% ##?# | | ????# ### ### #?# | | ????? # # ##?####### #?# ## # | | ???????# ## ###????????### # ## | | ???????# ?# #????????????# ##### ##? | | ?????? ??# #????????????# #??## #?? | | ?????? ???# ????????????# #???# ??? | | ??????? ### ???####????????????## ???# ??? | | ???????$???# ?????????????????????? #??# ??? | | ???????????#??????????????????????? #??##### ??? | | ??????????????????????????????????? ##??????? ??? | | ???????????????????????????????????###???????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 150 Evasion (%) 71 Launcher Accuracy 40 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shock Bomb Launcher | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed ComponentBarrageLaser Manual? 0 Play Time 01:25:58 Cumulative 74.9 hours Start 2025.05.10 @ 19:32:47 End 2025.05.11 @ 00:07:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3415b39-d8ea-4db4-98fd-662b3832000a