Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 15:01:31 Player: rice Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2689) 2689 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5829 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle (fused) > --- INVENTORY (5) ---- Advanced ECM Suite Improved Shield Generator System Restoration Module Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced ECM Suite Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Armored Treads Armored Treads Armored Treads Large Storage Unit Sensor Array Salvage Targeting Computer ECM Suite Light Armor Plating Light Armor Plating Improved Shield Generator Minigun Minigun Minigun Minigun Enhanced Autogun Grenade Launcher Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Medium Armored Exoskeleton Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 87 | 5 7 25 12 14 2 22 Power 16 | 1 2 3 2 4 1 3 Engine 12 | 1 2 3 1 4 . 1 Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 26 | 2 . 8 3 3 1 9 Treads 20 | . . 8 3 3 . 6 Leg 2 | . . . . . 1 1 Wheel 2 | 2 . . . . . . Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 24 | . 3 9 2 5 . 5 Device 7 | . 1 1 1 2 . 2 Storage 4 | . 1 3 . . . . Processor 3 | . 1 2 . . . . Hackware . | . . . . . . . Protection 10 | . . 3 1 3 . 3 Artifact . | . . . . . . . Weapon 21 | 2 2 5 5 2 . 5 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | . 2 5 4 2 . 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 28 | . 1 2 . 5 4 16 Power 6 | . 1 . . 2 1 2 Propulsion 8 | . . 2 . . 1 5 Utility 7 | . . . . 1 1 5 Weapon 7 | . . . . 2 1 4 Highest Loss Streak 7 | . 1 1 . 5 4 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 94 98 100 99 53 61 Engine 8 | . 13 11 7 9 6 6 Core 2 | . . . 1 4 1 4 Treads 18 | . . 19 27 30 12 8 Wheel 2 | . 28 1 . . . . Device 7 | . 3 1 9 7 7 13 Storage 6 | . 11 11 9 7 2 . Processor 14 | . 8 21 18 15 10 7 Protection 6 | . . 9 9 6 2 5 Ballistic Gun 14 | . 20 21 17 15 5 4 Peak Build Rating 41 | 5 9 25 33 41 38 40 Average Rating 26 | 4 7 19 31 37 28 26 On Entrance 19 | . 5 9 24 33 38 24 Naked Turns . | . . . . . . . Heaviest Build 83 | 6 29 56 63 83 66 47 Greatest Support 80 | 20 20 43 60 80 80 80 Greatest Overweight (x) 5 | . 1 3 1 1 3 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 15 20 20 20 20 5 Average Capacity 14 | 5 13 16 20 20 10 5 Most Carried 20 | 3 13 19 20 20 19 5 Average Carried 13 | 1 9 15 19 17 9 4 Final Capacity 20 | 5 15 20 20 20 5 5 Final Carried 20 | 3 13 18 20 19 5 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2762 | 250 200 591 468 615 . 638 Remotely . | . . . . . . . Salvage Created 3035 | 63 226 908 650 607 . 581 Parts 198 | 3 22 74 39 30 . 30 Haulers Intercepted 6 | . . 3 1 . . 2 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 67 | 1 9 20 12 11 . 14 Guns 58 | 1 9 20 12 11 . 5 Cannons 3 | . . . . . . 3 AOE 6 | . . . . . . 6 Classes Destroyed 12 | 2 3 4 1 1 . 1 Worker 1 | 1 . . . . . . Builder 1 | . . . . . . 1 Hauler 6 | . . 3 1 . . 2 Recycler 2 | . . 1 1 . . . Operator 2 | . 1 . . . . 1 Watcher 5 | . 1 2 2 . . . Swarmer 20 | . 6 7 4 . . 3 Grunt 30 | 1 3 9 5 7 . 5 Brawler 2 | . . 1 . . . 1 Sentry 7 | . . 3 1 2 . 1 Hunter 4 | . . . 2 . . 2 Programmer 4 | . . . . 2 . 2 Best Kill Streak 6 | 2 3 6 4 2 . 2 Combat Bots Only 6 | 1 3 6 4 2 . 2 Max Kills in Single Turn 2 | 2 2 1 2 1 . 2 Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 594 | 9 44 67 60 208 8 198 Missed 189 | 4 8 20 17 85 2 53 Damage Taken 5573 | 53 325 500 625 1453 264 2353 Core 940 | . 95 71 72 200 54 448 Absorbed by Shields . | . . . . . . . Ignored by Resistances 34 | . . . . 34 . . Core Remaining (%) 82 | 100 62 82 86 . . . Volleys Fired 278 | 10 30 45 52 60 1 80 Largest 2 | 2 2 2 2 2 1 2 Hottest 90 | 90 70 50 50 50 25 87 Shots Fired 484 | 20 60 90 104 118 1 91 Gun 456 | 20 60 90 104 118 1 63 Cannon 14 | . . . . . . 14 Launcher 14 | . . . . . . 14 Special . | . . . . . . . Kinetic 435 | . 45 90 104 118 1 77 Thermal 35 | 20 15 . . . . . Explosive 14 | . . . . . . 14 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 4 6 11 13 10 11 9 Robot Miss Streak 4 | 4 3 2 4 3 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 1 4 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 330 | 11 34 58 86 80 1 60 Core Hits 140 | 3 15 31 29 28 . 34 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 7 | . 3 1 1 . . 2 Burn 3 | . 3 . . . . . Destroy 3 | . . 1 1 . . 1 Blast 1 | . . . . . . 1 Melee Attacks 17 | . . . 17 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6132 | 150 431 982 1140 1449 15 1965 Guns 4850 | 150 431 968 1123 1442 15 721 Cannons 327 | . . . . . . 327 Explosions 904 | . . . . . . 904 Melee . | . . . . . . . Ramming 51 | . . 14 17 7 . 13 Kinetic 4926 | . 330 968 1123 1442 15 1048 Thermal 251 | 150 101 . . . . . Explosive 822 | . . . . . . 822 Electromagnetic 82 | . . . . . . 82 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 31 | . . . . . 28 31 Average Corruption 28 | . . . . . 14 29 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 113 | . . . . . 14 99 Message Errors 19 | . . . . . 3 16 Matter Fused 23 | . . . . . 1 22 Heat Flow Errors 19 | . . . . . 5 14 Energy Discharges 13 | . . . . . 1 12 Parts Rejected 1 | . . . . . . 1 Parts Fused 5 | . . . . . . 5 Data Loss (minor) 12 | . . . . . 2 10 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Misdirections 6 | . . . . . 2 4 Weapon Failures 10 | . . . . . . 10 Overload Shots . | . . . . . . . Overflow Damage 77 | . . . . . . 77 Projectiles . | . . . . . . . Explosions 77 | . . . . . . 77 Melee . | . . . . . . . Knockbacks 3 | . . 1 1 . . 1 Impact 2 | . . 1 1 . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 357 | . . . . . . 357 Shots 7 | . . . . . . 7 Rammed 8 | . . 2 1 1 . 4 Targets Rammed 8 | . . 2 1 1 . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 521 | 254 105 46 95 272 185 521 Average Temperature 82 | 145 38 12 24 68 86 131 Received Heat Transfer 1662 | 30 78 195 189 705 . 465 Effects 7 | . . . . . . 7 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 2 2 . . . . . Heat Transferred 915 | 397 518 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 342 | 25 219 342 187 145 22 250 Initial 82 | . 16 39 67 82 22 10 Average 108 | 5 55 188 105 71 13 123 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 85 | 100 99 45 100 100 100 82 Level 1 14 | . . 54 . . . 17 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 2 2 6 . 6 Investigation 4 | . 1 1 . 1 . 1 Extermination 4 | . . . . 2 . 2 Reinforcement 5 | . . 1 1 . . 3 Assault . | . . . . . . . Garrison 4 | . . . 1 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 10 | . 2 2 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | 1 14 28 23 20 6 25 Peak Tracking Total 8 | 1 4 6 3 7 6 8 Tactical Retreats 15 | . 2 1 6 4 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 1 1 2 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 14 | . . . 2 . . 12 Max in Single Turn 6 | . . . 1 . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 15 | . 4 3 2 4 . 2 Terminals 10 | . 3 2 2 3 . . Fabricators 2 | . . . . 1 . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 5 7 4 7 . 5 Successful 20 | . 4 6 3 6 . 1 Failed 8 | . 1 1 1 1 . 4 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 3 3 4 4 . . Fabricators 4 | . . . . 3 . 1 Repair Stations 4 | . . . . . . 4 Recycling Units 2 | . 2 . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 2 3 3 . . Record 5 | . 1 1 1 2 . . Open DSF 1 | . . . . 1 . . Alert Level 1 | . . 1 . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 3 | . 1 . 2 . . . Fabricator Hacks 4 | . . . . 3 . 1 Network Status 1 | . . . . 1 . . Load Schematic 1 | . . . . 1 . . Build 2 | . . . . 1 . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 2 . 2 . 1 Full Trace Events 3 | . . 1 . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating 2 | . . . . . . 2 Part Schematics Acquired 2 | . . 2 . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 73 | . . . . 73 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 16 | . . . . . . 16 Highest-Rated Ally 8 | . . . . . . 8 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 6814 | 116 611 1214 1564 1347 238 1724 Spaces Moved 3415 | 102 496 576 556 630 232 823 Core 298 | 19 . . . . 169 110 Treads 2242 | . . 498 556 630 63 495 Legs . | . . . . . . . Wheels 657 | 83 496 78 . . . . Hover 215 | . . . . . . 215 Flight 3 | . . . . . . 3 Fastest Speed 50 | 50 80 95 170 170 50 50 Average Speed 164 | 74 90 174 241 170 99 173 Slowest Speed 355 | 80 95 250 250 250 200 355 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 6 71 32 36 11 81 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 189 | . . . . . . 189 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 185 | . . . . . . 185 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4240 | 119 593 720 700 821 237 1050 Wait 342 | . 48 26 60 96 3 109 Move 3410 | 101 495 575 555 630 231 823 Hop . | . . . . . . . Pick Up 55 | 3 12 21 2 12 . 5 Fast Attach 30 | 5 2 5 2 . 2 14 Attach 20 | . 1 2 2 7 . 8 Detach 2 | . . . . . . 2 Swap 37 | . 4 18 8 7 . . Drop 41 | . 1 26 1 8 . 5 Fire 278 | 10 30 45 52 60 1 80 Melee 17 | . . . 17 . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 6 | . . 2 1 1 . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 6) 223 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 10) 713 | -10/Materials | Discovered new exit (range 12) 717 | -10/Materials | Derelicts attacked the area 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Utility x2 1479 | -9/Materials | Discovered new exit (range 15) 1942 | -9/Materials | Entered another Materials area 1942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3278 | -8/Materials | Discovered new exit (range 13) 3464 | -8/Materials | Garrison activated, responded to threat 3506 | -8/Materials | Entered Factory 3506 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3761 | -7/Factory | Identified exit to DSF 4022 | -7/Factory | Fabricated Arm. Treads? 4347 | -7/Factory | Garrison activated, responded to threat 4485 | -7/Factory | Lost 5 parts (2p1u2w) 4720 | -7/Factory | Garrison activated, responded to threat 4853 | -7/Factory | Sucked down chute 4853 | -7/Factory | Entered Waste 4868 | -7/Waste | EMP discharged 4869 | -7/Waste | Spotted C-40 Crusher 4898 | -7/Waste | Spotted C-40 Crusher 4906 | -7/Waste | Spotted C-40 Crusher 4933 | -7/Waste | Spotted C-40 Crusher 4933 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4946 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4952 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4962 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4968 | -7/Waste | EMP discharged 4968 | -7/Waste | System corruption reached 10% 4971 | -7/Waste | Spotted C-40 Crusher 4993 | -7/Waste | Lost 4 parts (1p1n1u1w) 5011 | -7/Waste | Spotted C-40 Crusher 5068 | -7/Waste | EMP discharged 5079 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5085 | -7/Waste | Discovered new exit (range 10) 5091 | -7/Waste | Entered Factory 5462 | -7/Factory | Fabricated R-06 Scavenger (x2) 5612 | -7/Factory | Core integrity fell below 50% 5661 | -7/Factory | System corruption reached 30% 6348 | -7/Factory | Lost 6 parts (2n2u2w) 6384 | -7/Factory | Core integrity fell below 20% 6815 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06749_ System corrupted: Energy discharge (-70). 06759_ ALERT: Rogue bot located, Programmers report to Factory Zone 3E. 06762_ Deuterium Engine destroyed. 06762_ Critical hit (Burn: +37). 06764_ AUB4MJLR09TFH9TM9GN B>,J CBEOYGI 06775_ Weapon Cycler destroyed. 06777_ Hvy. Missile Launcher destroyed. 06779_ System corrupted: Component data lost. 06779_ Imp. Light Armor Plating destroyed. 06782_ Slammed into W-25 Informer. 06784_ S-27 Virus destroyed. 06784_ Destroyed Lgt. Nuclear Core. 06784_ S-27 Virus destroyed. 06790_ Lgt. Treads destroyed. 06797_ Lgt. Nuclear Core destroyed. 06803_ Slug penetrates Nuclear Reactor. 06807_ Hvy. Rocket Launcher destroyed. 06807_ Slammed into S-27 Virus. 06809_ System corrupted: Gauss Rifle fused. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????? #??????????????????? | | ??????????? #?????????????????? | | ??????????? ??????????????????? | | ???????????! ??????????????????? | | ??????????? #??????????????????? | | ??????#+#?? #??????????????????? | | ####### ### ##?????????????????? | | #[[ # #?????????????????? | | #[[ # #?????????????????? | | #[[ # w #?????????????????? | | # # #?????????????????? | | # #@ #?????????????????? | | # """ # #?????????????????? | | # """ #s #?????????????????? | | # """ + #?????????????????? | | # #### #?????????????????? | | # #### ##????????#????????? | | # # #??????? ?????????? | | ## ### % #????? ??????? | | # =# #????""" ??????? | | # # # # % #??? """ ???????? | | # ## # #?? " ????????? | | ### # ### "F" ??????? | | ??# # ## T """ #??????? | | ??#? # "" #??????? | | ??? # #??????? | | ??#?# # ##### #??????? | | ????#^#### ##?????#####??????? | | ????# #??# #?????????????????? | | ???## #??# #?????????????????? | | ??## #### #?????????????????? | | ??# ## ##????????????????? | | ??# # #????????????????? | | ??# # # # #????????????????? | | ??# # #????????????????? | | ??# # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory R-06 Scavenger | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Command Is Your Wish Novice Programmer Safety First Challenges ------------ None Game ------ Seed ChromaticEfficiencyTorch Manual? 0 Play Time 01:07:24 Cumulative 12.7 hours Start 2024.09.06 @ 13:51:56 End 2024.09.06 @ 15:01:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7180a44d-7cc6-4253-965b-bb7361c461a2