Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 14:06:12 Player: nirgal Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1624) 1624 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-146) -146 TOTAL SCORE: 4343 Bonus ------- Follower Combat Kills 91 Friendly Fire -237 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 9% Temperature Cool (6) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Armor Integrity Analyzer Corruption Screen > --- WEAPON (3) ------- Katana Katana > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Gravmag System Gravmag System Xenon Bombardment Thruster Cooling System Medium Storage Unit Large Storage Unit Huge Storage Unit Huge Storage Unit Medium Matter Pod (100) Target Analyzer Target Analyzer Microactuators Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Medium Laser Flak Cannon Flak Cannon Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Armor Integrity Analyzer Hacking Suite Corruption Screen > --- WEAPON ----------- Katana Katana Katana > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Gravmag System Gravmag System Xenon Bombardment Thruster Cooling System Medium Storage Unit Large Storage Unit Huge Storage Unit Huge Storage Unit Medium Matter Pod Target Analyzer Target Analyzer Microactuators Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Medium Laser Flak Cannon Flak Cannon Rocket Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Visual Processing Unit Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 59 | 6 5 . 11 13 24 Power 11 | 1 3 . . 3 4 Engine 5 | 1 1 . . 2 1 Core 6 | . 2 . . 1 3 Reactor . | . . . . . . Propulsion 15 | 2 . . 2 2 9 Treads 3 | 2 . . . 1 . Leg 6 | . . . 2 1 3 Wheel . | . . . . . . Hover 6 | . . . . . 6 Flight . | . . . . . . Utility 17 | 1 1 . 5 3 7 Device 3 | . . . 1 . 2 Storage 4 | 1 . . 3 . . Processor 4 | . 1 . . . 3 Hackware 1 | . . . . . 1 Protection 5 | . . . 1 3 1 Artifact . | . . . . . . Weapon 16 | 2 1 . 4 5 4 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon 4 | . . . 1 3 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 . . 1 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 40 | . 2 . 5 13 20 Power 9 | . 2 . . 2 5 Propulsion 12 | . . . 2 3 7 Utility 9 | . . . 1 2 6 Weapon 10 | . . . 2 6 2 Highest Loss Streak 7 | . 1 . 4 7 7 To Critical Strikes . | . . . . . . Average Backups 15 | 4 7 8 12 18 18 Power 2 | . 1 1 2 2 2 Propulsion 1 | 2 2 2 1 . 1 Utility 7 | . 1 3 4 9 10 Weapon 4 | . 1 2 4 5 4 Tool/Special . | . . . . . . Unused Backups 22 | . 4 . 2 . 16 Power 4 | . 1 . . . 3 Propulsion 4 | . 2 . . . 2 Utility 9 | . . . 1 . 8 Weapon 4 | . 1 . 1 . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 83 | . 91 100 97 71 81 Engine 4 | . 3 . . 2 6 Core 8 | . 9 14 11 8 7 Treads 4 | . 28 28 2 1 1 Leg 8 | . . . 19 13 4 Hover 4 | . . . . . 9 Device 3 | . . . 9 2 1 Storage 9 | . 14 14 11 9 7 Processor 10 | . 7 14 11 9 11 Hackware 2 | . . . . . 4 Protection 2 | . . . . 5 3 Energy Gun 1 | . 14 14 . . . Ballistic Gun 5 | . 8 . 19 6 . Ballistic Cannon 4 | . . . 5 12 . Slashing Weapon 8 | . . . . . 16 Special Melee Weapon 1 | . 5 14 1 . 1 Peak Build Rating 49 | 6 11 11 19 29 49 Average Rating 25 | 5 8 11 16 20 35 On Entrance 11 | . 6 11 11 18 22 Avg Prop Armor Cover (%) 8 | 21 22 . . . 4 Naked Turns . | . . . . . . Heaviest Build 119 | 11 13 12 97 115 119 Greatest Support 40 | 3 40 40 40 40 30 Greatest Overweight (x) 32 | 3 4 . 4 31 32 Average Overweight (x) 3 | 2 . . 1 5 4 Largest Inventory Capacity 25 | 8 8 8 25 25 25 Average Capacity 21 | 6 8 8 16 25 25 Most Carried 25 | 6 8 8 18 21 25 Average Carried 15 | 4 7 8 12 18 18 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 25 | 6 8 8 18 14 25 Class Distribution -------------------- 34% | Scavenger-Mutant 28% | Mutant 14% | Skirmisher 9% | Gladiator 4% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1634 | 222 252 . 321 257 582 Remotely . | . . . . . . Salvage Created 1659 | . 412 . 344 265 638 Parts 107 | . 21 . 27 16 43 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 43 | . 8 . 15 10 10 Melee 10 | . . . . . 10 Guns 17 | . 8 . 6 3 . Cannons 12 | . . . 7 5 . AOE 4 | . . . 2 2 . Classes Destroyed 12 | . 3 . 5 1 3 Worker 8 | . . . 1 4 3 Builder 3 | . 1 . . . 2 Tunneler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Operator 2 | . . . 1 . 1 Watcher 2 | . 1 . . 1 . Swarmer 13 | . . . 10 3 . Grunt 23 | . 8 . 5 6 4 Duelist 1 | . . . . . 1 Sentry 1 | . . . . 1 . Programmer 5 | . . . . . 5 Zionite 1 | . . . 1 . . Best Kill Streak 8 | . 2 . 4 8 2 Combat Bots Only 5 | . 2 . 4 5 2 Max Kills in Single Turn 3 | . 2 . 2 3 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 1 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 516 | . 79 . 65 119 253 Missed 133 | . 19 . 21 26 67 Hits 383 | . 60 . 44 93 186 Melee 9 | . . . . . 9 Projectile 374 | . 60 . 44 93 177 Critical Strikes 10 | . 1 . . 3 6 Damage Taken 5408 | . 773 . 602 1459 2574 Core 1538 | . 214 . 109 514 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 104 | . . . 54 50 . Regen/Repaired (Parts) 84 | . 31 . 53 . . Core Remaining (%) 48 | 100 . 14 72 6 . Volleys Fired 124 | . 52 . 29 43 . Largest 3 | . 2 . 3 3 . Hottest 97 | . 60 . 80 97 . Shots Fired 224 | . 84 . 77 63 . Gun 157 | . 84 . 52 21 . Cannon 57 | . . . 19 38 . Launcher 10 | . . . 6 4 . Special . | . . . . . . Kinetic 149 | . 32 . 71 46 . Thermal 65 | . 52 . . 13 . Explosive 10 | . . . 6 4 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 . 8 10 . Robot Miss Streak 9 | . 3 . 7 9 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 219 | . 57 . 45 54 63 Core Hits 122 | . 20 . 35 51 16 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . . 1 . 12 Destroy 1 | . . . 1 . . Sever 12 | . . . . . 12 Melee Attacks 86 | . 1 . . 2 83 Impact . | . . . . . . Slashing 77 | . . . . . 77 Piercing . | . . . . . . Sneak Attacks 15 | . 1 . . 1 13 Combat Hostiles 1 | . 1 . . . . Follow-up Attacks 17 | . . . . . 17 Damage Inflicted 4884 | . 684 . 1062 1063 2075 Guns 1326 | . 679 . 394 253 . Cannons 581 | . . . 213 368 . Explosions 897 | . . . 455 442 . Melee 2070 | . . . . . 2070 Ramming 10 | . 5 . . . 5 Kinetic 1346 | . 295 . 607 444 . Thermal 760 | . 384 . 199 177 . Explosive 698 | . . . 256 442 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2070 | . . . . . 2070 Piercing . | . . . . . . Highest Corruption 9 | . . . 5 . 9 Average Corruption 7 | . . . 4 . 7 Corruption Purged . | . . . . . . Corruption Blocked 3 | . . . . . 3 Effects 76 | . . . 8 . 68 Message Errors 20 | . . . 1 . 19 Matter Fused 20 | . . . 2 . 18 Heat Flow Errors 6 | . . . 1 . 5 Energy Discharges 8 | . . . 2 . 6 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 16 | . . . 1 . 15 Data Loss (major) 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 264 | . . . 18 8 238 Projectiles . | . . . . . . Explosions 26 | . . . 18 8 . Melee 238 | . . . . . 238 Knockbacks 22 | . . . 10 12 . Impact . | . . . . . . Kinetic 21 | . . . 10 11 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 244 | . . . 181 63 . Shots 7 | . . . 5 2 . Rammed 4 | . 1 . . . 3 Targets Rammed 4 | . 1 . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 297 | . 160 . 158 297 231 Average Temperature 89 | . 75 . 42 117 84 Received Heat Transfer 1698 | . 468 . 93 648 489 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1382 | . 875 . 100 407 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 176 | . 66 6 176 123 54 Initial 61 | . . 6 . 61 8 Average 24 | . 18 1 66 29 9 Influence Increases 1398 | . 227 . 560 306 305 Destroy 0b10 Robot/C 920 | . 160 . 360 200 200 Destroy 0b10 Robot/NC 85 | . 10 . 15 25 35 Destroy Leader 204 | . 32 . 70 32 70 Allied During Kill 8 | . . . 8 . . Successful Hack 27 | . 9 . 12 6 . Disable Machine 30 | . . . 30 . . Destroy Structure 64 | . 1 . 50 13 . Partial Spotted 30 | . 15 . 15 . . Lose Combat Pursuer 30 | . . . . 30 . Influence Decreases 1398 | . 211 16 414 433 324 Entered New Map 106 | . . 10 . 85 11 Time Decay 1104 | . 191 6 376 266 265 Lost Part 188 | . 20 . 38 82 48 Squads Dispatched 8 | . . . 2 . 6 Investigation 2 | . . . 2 . . Extermination 4 | . . . . . 4 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 11 . 22 20 18 Peak Tracking Total 6 | . 4 . 4 5 6 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 3 . 6 1 3 Terminals 8 | . 1 . 4 1 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 34 | . 10 . 16 3 5 Successful 15 | . 7 . 5 1 2 Failed 19 | . 3 . 11 2 3 Catastrophic 5 | . . . 4 . 1 Database Lockouts . | . . . . . . Manual 8 | . 1 . 2 1 4 Terminals 17 | . 1 . 9 3 4 Fabricators . | . . . . . . Repair Stations 15 | . 8 . 7 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 2 1 . Prototype ID Bank 1 | . . . 1 . . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 5 . 3 . . Scan Component 5 | . 3 . 2 . . Repair 3 | . 2 . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 1 . 5 1 3 Full Trace Events 4 | . 1 . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . 2 . 1 . . Time 90 | . 64 . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . 1 . . 1 2 Non-combat 2 | . . . . 1 1 Combat 2 | . 1 . . . 1 Robot Hacks Applied 6 | . 1 . . 1 4 parse_system 3 | . 1 . . . 2 no_distress 3 | . . . . 1 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 46 | . . 46 46 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 16 | . . . 16 . . Total Damage 250 | . . . 250 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 5512 | . 341 81 1068 1208 2814 Optics 5512 | . 341 81 1068 1208 2814 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5860 | 83 603 81 1068 1208 2817 Spaces Moved 1632 | 45 219 46 430 252 640 Core 82 | 45 8 . . 27 2 Treads 437 | . 211 46 47 29 104 Legs 721 | . . . 383 196 142 Wheels . | . . . . . . Hover 392 | . . . . . 392 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 266 232 Average Speed 307 | 154 163 160 210 424 398 Slowest Speed 1650 | 200 250 160 400 1600 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 47 24 50 30 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . . . 56 15 . Melee . | . . . . . . Projectile . | . . . . . . AOE 71 | . . . 56 15 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2159 | 56 381 54 532 333 803 Wait 207 | . 86 9 40 14 58 Move 1627 | 44 218 45 429 251 640 Hop . | . . . . . . Pick Up 49 | 6 9 . 17 7 10 Fast Attach 34 | 6 4 . 2 2 20 Attach 26 | . 3 . 6 12 5 Detach 9 | . 1 . 1 1 6 Swap 5 | . . . 4 1 . Drop 10 | . 6 . 4 . . Fire 124 | . 52 . 29 43 . Melee 64 | . 1 . . 2 61 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 3 | . 1 . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 3) 495 | -10/Materials | Repaired Datajack 535 | -10/Materials | Repaired Lgt. Nuclear Core 650 | -10/Materials | Core integrity fell below 20% 662 | -10/Materials | Discovered new exit (range 12) 687 | -10/Materials | Entered Mines 726 | -10/Mines | Found a hidden stash of uninstalled traps 727 | -10/Mines | Assembled infested the area 735 | -10/Mines | Discovered new exit (range 16) 768 | -10/Mines | Entered Materials 768 | -9/Materials | Accompanied by 2 allies 768 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 773 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 892 | -9/Materials | Lost 4 parts (2n1u1w) 1006 | -9/Materials | Discovered new exit (range 3) 1158 | -9/Materials | Repaired Grenade Launcher 1448 | -9/Materials | Build established: Skirmisher 1740 | -9/Materials | Discovered new exit (range 17) 1836 | -9/Materials | Entered another Materials area 1836 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2486 | -8/Materials | Lost 7 parts (2p3n2w) 2696 | -8/Materials | Core integrity fell below 50% 2703 | -8/Materials | Build established: Mutant 2712 | -8/Materials | Core integrity fell below 20% 2746 | -8/Materials | Lost 4 parts (1u3w) 2922 | -8/Materials | Discovered new exit (range 15) 3044 | -8/Materials | Entered Factory 3044 | -7/Factory | Evolved 2 slots: Utility x2 3449 | -7/Factory | Build established: Gladiator 3643 | -7/Factory | Lost 4 parts (1p2n1u) 4225 | -7/Factory | Build established: Scavenger-Mutant 4619 | -7/Factory | Lost 4 parts (1p1n1u1w) 5566 | -7/Factory | Core integrity fell below 50% 5848 | -7/Factory | Garrison activated, responded to threat 5855 | -7/Factory | Core integrity fell below 20% 5861 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05837_ Katana follow-up attack on Y-54 Guardian. 05837_ Y-54 Guardian Lgt. Treads severed. 05840_ Katana follow-up attack on Y-54 Guardian. 05842_ Gravmag System destroyed. 05843_ Katana follow-up attack on Y-54 Guardian. 05846_ Y-54 Guardian Lgt. Treads severed. 05848_ System corrupted: Matter fused (-6). 05848_ Katana follow-up attack on Y-54 Guardian. 05848_ Y-54 Guardian calls for garrison reinforcements. 05848_ ALERT: Activating Garrison Access F004. 05849_ S-27 Virus emerges from the garrison. 05852_ Gravmag System destroyed. 05852_ Mic. Nuclear Core destroyed. 05852_ Hacking Suite destroyed. 05853_ Katana follow-up attack on Y-54 Guardian. 05853_ Y-54 Guardian Imp. Light Armor Plating severed. 05855_ Katana destroyed. 05856_ Slammed into Y-54 Guardian. 05858_ Visual Processing Unit destroyed. 05860_ R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????" ???????????????????????????????? | | ???????????????" ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????" ???????????????????????????????? | | ???????????????" ???????????????????????????????? | | ??????? ??????"" ???????????????????????????????? | | ??????? ??????" ???????????????????????????????? | | ??????? ? +??????????????????????????????? | | ????????? """ #??????????????????????????????? | | ?????????? """ #??????????????????????????????? | | ??????????? """ #??????????????????????????????? | | ?????????????""" #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ??????????????? #????????????????????????????### | | ????????????????# ############################## | | ????????????????# % | | ????????????????#+############################# | | ????????????????# #???????????????????# | | ????????????????# #???????????????????# | | ????????????????# ##################### | | ????????????????# # | | ????????????????# r # | | ????????????????# " " ] Y= | | ????????????????# " " @# ^ | | ????????????????# " " # | | ????????????????# " " ! # ###################+ | | ????????????????# " " s " # #??????????????????? | | ????????????????# " " s"" # #??????????????????? | | ????????????????# " " G # #??????????????????? | | ????????????????# " " "" # #??????????????????? | | ????????????????# " " "s# #??????????????????? | | ????????????????# # +??????????????????? | | ????????????????########### #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Core Shielding 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Datajack | 30% | -10/Materials Lgt. Nuclear Core | 52% | -10/Materials Grenade Launcher | 11% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Close Call Junior Dev More Dakka Please Overwhelming Spot Them First True Hacker Challenges ------------ None Game ------ Seed PiercelightSiegeSegregator Manual? 0 Play Time 00:44:24 Cumulative 14.1 hours Start 2025.10.27 @ 10:49:00 End 2025.10.27 @ 14:06:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e723e2c1-8cf6-473d-bac4-4c60c70df456