Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 12:05:37 // AFD2020/Player2 Player: aoemica Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (281) 1405 Value Destroyed (15554) 15554 Prototype IDs (61) 1220 Alien Tech Used (4) 800 Bonus (22824) 22824 TOTAL SCORE: 52103 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10048 Follower Combat Kills 8767 Awakened Behemoth Slayer 1000 Finished Modified EM Gauss 1000 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -5091 Cogmind --------- Core Integrity 0/1600 Matter 262/300 Energy 362/930 System Corruption 19% Temperature Warm (193) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (4) -------- Particle Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Experimental Targeting Computer Core Analyzer Quantum Capacitor Heavy Regenerative Plating Graphene Brace Advanced Force Field > --- WEAPON (4) ------- Compact HERF Cannon Nova Cannon Enhanced Nova Cannon Railgun > --- INVENTORY (20) --- Reinforced Antimatter Reactor Advanced Heavy Siege Treads Advanced Energy Well (500) Improved Armor Integrity Analyzer Advanced Particle Charger Improved Kinecellerator Advanced Weapon Cycler Improved Focal Shield Advanced Shield Generator Latent Energy Streamer KE Penetrator Railgun Railgun Linear Accelerator Fusion Bomb Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Experimental Targeting Computer Core Analyzer Quantum Capacitor Heavy Regenerative Plating Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Modified EM Gauss Rifle Nova Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Advanced Heavy Siege Treads Advanced Cooling System Improved Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Improved Weapon Shielding Graphene Brace Advanced Shield Generator High-powered Tractor Beam Compact HERF Cannon Compact HERF Cannon Latent Energy Streamer Enhanced Nova Cannon KE Penetrator Railgun Railgun Fusion Bomb Launcher CR-A16's Behemoth Slayer [Rating: 213] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Enhanced Biometal Leg Treads Improved Treads Leg Enhanced Biometal Leg Utility Core Analyzer Device Advanced Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Heavy Regenerative Plating Weapon Nova Cannon Energy Gun Modified EM Gauss Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Utility 10 | . . . 2 . . . 1 1 . . . . 2 . . . . . . . . . 2 . . 1 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 383 | . 4 . 16 2 2 2 18 10 5 2 9 16 4 10 6 3 25 15 8 2 16 21 18 6 4 26 22 37 74 Power 30 | . . . 2 . . . 1 1 1 . . . 1 . . . 2 1 . . 1 1 1 . . 2 2 3 11 Engine 6 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 Core 4 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . 2 2 2 10 Propulsion 52 | . . . 4 . . . 7 3 . . . 9 . 2 1 . 5 2 . . . 1 . . 1 4 1 . 12 Treads 25 | . . . 2 . . . 7 3 . . . 4 . 2 1 . 1 . . . . . . . . . . . 5 Leg 27 | . . . 2 . . . . . . . . 5 . . . . 4 2 . . . 1 . . 1 4 1 . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 142 | . 1 . 7 . . . 1 4 2 2 3 1 3 4 1 3 11 9 2 . 7 7 11 3 3 9 9 20 19 Device 83 | . 1 . 1 . . . . . 1 . 2 . 2 2 . 2 6 6 1 . . 4 6 2 . 7 8 16 16 Storage 13 | . . . 3 . . . . 1 . . . . . . . . . . . . 1 . 3 . 1 2 . 1 1 Processor 8 | . . . 1 . . . . 1 . 1 1 1 . . . . 1 1 . . . . . . . . 1 . . Hackware 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 37 | . . . 1 . . . 1 2 1 1 . . 1 2 1 1 4 2 1 . 6 3 2 1 2 . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 159 | . 3 . 3 2 2 2 9 2 2 . 6 6 . 4 4 . 7 3 6 2 8 12 6 3 . 11 10 14 32 Energy Gun 17 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 2 4 6 Energy Cannon 71 | . . . . . . . . . . . 1 3 . 2 4 . 3 2 3 1 5 10 5 2 . 4 6 9 11 Ballistic Gun 19 | . 2 . 2 1 1 1 5 1 1 . 1 . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 8 | . . . . . . . . 1 1 . 3 . . . . . 1 1 . . . 1 . . . . . . . Launcher 22 | . . . . 1 . 1 1 . . . . 2 . 2 . . . . 3 1 . . . . . 1 . 1 9 Special Weapon 8 | . . . . . 1 . 1 . . . 1 . . . . . 2 . . . . . 1 . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . 1 . . . . 1 . . . 3 1 . 1 . 5 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . 2 . . . 3 . . . 2 . 3 1 . . 3 . . 1 3 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Lost 18 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 2 13 Power 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 6 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 4 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 89 100 97 100 100 100 95 98 100 99 99 100 93 100 95 93 92 99 100 100 92 95 90 89 94 88 94 88 81 Engine 2 | . 14 14 11 11 11 11 8 1 . 7 7 7 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 5 6 . . . 2 6 6 6 5 . . . . 1 3 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 11 11 11 11 8 6 10 10 9 12 10 11 Treads 13 | . . . 7 22 22 22 27 30 30 30 30 28 26 26 21 20 18 . . . . . . . . . . . 6 Leg 11 | . 28 28 14 . . . . . . . . 1 . . . . 2 29 29 29 29 29 26 26 28 27 24 23 9 Device 12 | . 4 14 11 11 11 11 9 7 7 7 7 7 12 10 6 6 5 9 11 11 11 11 15 15 14 16 24 22 21 Storage 6 | . 14 14 14 11 11 11 9 11 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 5 8 4 4 3 5 Processor 13 | . . . 4 11 11 11 9 7 7 9 19 23 20 20 20 20 20 17 17 17 17 17 15 15 15 13 12 11 7 Hackware 1 | . . . 10 11 11 11 9 7 7 7 3 . . . . . . . . . . . . . . . . . . Protection 8 | . . . . . . . 4 9 14 12 7 7 7 15 20 19 19 11 11 11 10 8 7 7 7 8 4 3 3 Energy Gun 1 | . 14 14 11 11 11 11 2 . . . . . . . . . . . . . . . . . . . . 2 1 Energy Cannon 5 | . . . . . . . . . . . 5 6 6 6 6 6 5 5 4 5 1 8 7 5 10 6 11 8 10 Ballistic Gun 2 | . 13 14 11 11 10 10 15 14 12 7 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 7 6 7 6 6 6 6 5 4 5 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 11 13 13 37 35 35 35 35 49 58 58 53 50 71 73 75 72 76 97 91 91 91 95 91 93 93 201 156 156 204 Greatest Support 235 | 20 20 20 40 40 40 40 68 91 88 88 88 88 88 88 120 120 130 116 125 116 116 121 121 121 151 171 156 156 235 Greatest Overweight (x) 23 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 20 20 20 Average Capacity 16 | . 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 24 20 20 20 Most Carried 25 | . 7 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 20 20 20 Average Carried 15 | . 4 7 8 14 14 15 14 14 14 15 14 14 14 14 15 14 14 14 15 15 14 14 14 14 14 23 19 19 18 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 6 7 7 14 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 14 14 20 20 20 17 Class Distribution -------------------- 37% | Mutant 33% | Scavenger-Mutant 16% | Scavenger-Gunner 10% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Commander-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Matter Collected 7015 | 166 86 . 202 95 . 76 299 237 204 10 109 259 67 300 72 87 363 310 216 95 128 442 420 80 . 540 201 443 1508 Remotely 566 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 566 Salvage Created 14674 | . 205 . 304 110 . 9 398 194 41 . . 248 134 357 202 31 112 768 293 100 128 611 612 197 . 450 1117 1246 6807 Parts 605 | . 10 . 21 5 . 3 23 12 3 . . 9 17 16 10 1 6 33 12 12 . 19 18 2 . 22 52 48 251 Haulers Intercepted 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . Recyclers Shooed 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . 6 . . 15 . . . . . . 10 13 . 18 . . . . . . . Prevented 34 | . . . . . . . . . . . . . . . . . . . 23 . . 11 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 240 | . 5 . 9 1 . 3 4 2 1 . . 11 3 8 1 . 2 12 4 5 . 7 8 3 . 3 14 19 115 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 21 | . 5 . 9 . . . 4 2 1 . . . . . . . . . . . . . . . . . . . . Cannons 88 | . . . . . . . . . . . . 4 3 7 . . 1 7 1 1 . 3 3 1 . 1 7 12 37 AOE 100 | . . . . 1 . 3 . . . . . 6 . 1 1 . . 4 3 4 . . . . . . 5 6 66 Classes Destroyed 25 | . 2 . 4 1 . . 3 1 . . . 2 1 1 . 1 1 1 . . . . . . . . . 1 6 Worker 13 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . 8 Builder 12 | . . . . . . . 1 . . . . . 2 1 . . . 3 . . . . 1 . . 3 1 . . Tunneler 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Hauler 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . Recycler 10 | . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 12 | . . . . . . . 1 1 . . . . . . 2 . . 1 . . . . . . . . 2 1 4 Swarmer 30 | . 1 . 4 1 . 3 . . . . . 5 . 2 . . . . . 4 . 1 . . . . 5 4 . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Grunt 88 | . 4 . 2 . . . 3 1 1 . . 2 . 2 . . . 7 2 . . 2 3 3 . . 4 8 44 Brawler 11 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 9 Duelist 11 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 9 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sentry 17 | . . . 2 . . . 1 . . . . 1 1 3 . . . 1 . . . . 3 . . 1 . 2 2 Specialist 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Hunter 14 | . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . 1 1 1 6 Programmer 24 | . . . . . . . . 1 . . . . . . . . . 2 . 1 . . 2 . . . 1 2 15 Heavy 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 1 Behemoth 7 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . 1 2 . . Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 33 | . 4 . 7 2 . 3 3 2 1 . . 9 4 2 2 1 1 6 2 4 . 2 4 3 . 1 5 6 33 Combat Bots Only 32 | . 4 . 7 1 . 3 2 1 1 . . 9 2 2 1 . 1 4 2 4 . 2 4 3 . 1 4 5 32 Max Kills in Single Turn 7 | . 1 . 1 1 . 2 2 1 1 . . 2 1 2 2 1 1 5 1 4 . 1 1 1 . 1 3 3 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 1 . 2 . . . . . 2 . 1 1 . . 4 1 4 . . . . . . 2 3 7 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Hostile Shots Fired 622 | . 8 . 49 . . 9 19 1 10 . . 29 37 45 18 9 15 16 28 11 . 24 8 8 . 5 10 31 232 Missed 203 | . 4 . 19 . . 4 8 . 4 . . 7 12 15 5 4 3 5 9 3 . 13 5 2 . 4 7 11 59 Damage Taken 11744 | . 58 . 330 28 . 115 233 55 97 . . 442 360 282 312 145 673 254 343 212 . 270 227 259 24 . 94 448 6483 Core 828 | . 36 . 60 2 . 23 . . . . . 86 62 46 . . 43 . . . . . . 95 . . . 47 328 Absorbed by Shields 1412 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 180 1197 Reduced by Siege Mode 493 | . . . . . . . . . . . . . . . . . 45 . . . . . . . . . . . 448 Redirected to Shielding 280 | . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . 214 Ignored by Resistances 203 | . . . . . . . . . . . . . 29 28 61 34 14 . . . . . . . . . . . 37 Regen/Repaired (Parts) 1757 | . . . . . . . . . . . . . . . . . . . . . . . . 268 . . . 121 1368 Core Remaining (%) 73 | 100 . 56 . . . 59 94 . . . . 74 . . . . 29 . . . . 50 . . 84 98 95 . . Volleys Fired 927 | . 14 . 26 2 . 4 31 26 5 . . 25 35 19 11 13 27 36 21 9 . 35 32 9 135 28 43 98 243 Largest 4 | . 2 . 2 1 . 2 2 2 2 . . 2 2 2 2 2 2 2 2 2 . 2 2 1 1 3 3 4 3 Hottest 459 | . 70 . 86 33 . 86 86 48 46 . . 78 90 78 78 78 138 138 138 138 . 180 180 70 90 339 339 459 339 Shots Fired 1327 | . 28 . 51 2 . 5 58 39 10 . . 36 46 34 12 19 31 58 25 12 . 45 37 9 135 30 78 141 386 Gun 320 | . 28 . 51 1 . 2 57 29 10 . . . . . . . . . . . . . . . . . 19 56 67 Cannon 926 | . . . . . . . . 10 . . . 31 46 32 12 19 31 58 9 9 . 45 37 9 135 29 59 84 271 Launcher 76 | . . . . 1 . 3 1 . . . . 5 . 2 . . . . 16 3 . . . . . 1 . 1 43 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 228 | . 14 . 25 1 . 1 39 39 10 . . 11 12 15 1 8 23 22 4 3 . . . . . . . . . Thermal 790 | . 14 . 26 . . 1 18 . . . . 20 34 17 8 11 8 34 5 6 . 28 12 . 135 18 59 79 257 Explosive 41 | . . . . 1 . 3 1 . . . . 5 . 2 . . . . . 3 . . . . . 1 . 1 24 Electromagnetic 268 | . . . . . . . . . . . . . . . 3 . . 2 16 . . 17 25 9 . 11 19 61 105 Robot Hit Streak 22 | . 4 . 5 5 . 6 7 9 5 . . 5 12 11 8 3 14 12 8 3 . 9 7 2 . 9 8 18 22 Robot Miss Streak 6 | . 2 . 6 . . 1 3 1 1 . . 3 2 2 2 3 2 2 2 1 . 1 2 1 . 1 1 3 4 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 2 3 Secondary Targets 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Shots Hit Robots 679 | . 17 . 30 1 . 1 31 25 7 . . 18 16 22 8 11 24 29 8 4 5 18 17 2 . 18 49 81 237 Core Hits 686 | . 10 . 17 3 . 6 14 10 3 . . 15 7 19 24 4 5 18 17 7 2 8 6 4 . 6 32 62 387 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . . . 1 . . 1 . . . . . 1 . 1 . . 3 2 . . 1 3 6 4 . 1 . . 3 Burn 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Blast 5 | . . . . . . . . . . . . . . 1 . . 3 1 . . . . . . . . . . . Corrupt 15 | . . . . . . . . . . . . . . . . . . 1 . . . 3 6 4 . 1 . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Melee Attacks 27 | . . . . . . . . . . . . 5 . . . . 1 . . . 5 1 . 6 . 7 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . 5 . . . . 1 . . . 5 1 . 6 . 7 2 . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46004 | . 253 . 452 85 . 265 581 374 119 . . 930 467 959 556 357 592 2166 1179 408 298 1032 1155 493 . 893 2186 3232 26972 Guns 2055 | . 250 . 450 15 . 17 575 374 119 . . . . . . . . . . . . . . . . . 42 98 115 Cannons 18523 | . . . . . . . . . . . . 354 460 637 177 357 580 1037 185 156 . 1032 1155 493 . 731 1469 2292 7408 Explosions 24489 | . . . . 58 . 248 . . . . . 479 . 317 379 . . 1129 994 252 . . . . . . 664 842 19127 Melee 490 | . . . . . . . . . . . . 97 . . . . . . . . 298 . . . . 95 . . . Ramming 265 | . 3 . 2 12 . . 6 . . . . . 7 5 . . 12 . . . . . . . . 67 11 . 140 Kinetic 2977 | . 121 . 247 15 . . 320 374 119 . . 169 246 274 26 115 452 354 79 66 . . . . . . . . . Thermal 18955 | . 129 . 203 . . 17 255 . . . . 185 214 363 136 242 128 1561 106 90 . 275 210 . . 263 2133 2836 9609 Explosive 13705 | . . . . 58 . 248 . . . . . 479 . 317 . . . 148 . 252 . . . . . . . . 12203 Electromagnetic 9430 | . . . . . . . . . . . . . . . 394 . . 103 994 . . 757 945 493 . 468 42 396 4838 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 Piercing 490 | . . . . . . . . . . . . 97 . . . . . . . . 298 . . . . 95 . . . Highest Corruption 19 | . . . . . . . . 1 1 1 1 . . 1 5 5 9 . 1 1 1 5 . . . . 1 4 19 Average Corruption 5 | . . . . . . . . 1 1 1 1 . . 1 2 4 7 . 1 1 1 3 . . . . 1 3 10 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 250 | . . . . . . . . 8 7 3 . . . 8 6 6 8 . . 5 5 13 . . . . 3 12 166 Message Errors 62 | . . . . . . . . 2 2 . . . . 2 1 1 2 . . 1 2 5 . . . . 1 6 37 Matter Fused 57 | . . . . . . . . 1 1 1 . . . 1 1 1 . . . 2 . 3 . . . . . 2 44 Heat Flow Errors 25 | . . . . . . . . 2 1 . . . . 1 . 2 1 . . 1 . 2 . . . . . 1 14 Energy Discharges 34 | . . . . . . . . 1 2 . . . . 1 2 . . . . 1 . 1 . . . . 1 1 24 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 26 | . . . . . . . . 1 1 1 . . . 1 1 1 3 . . . 1 1 . . . . . . 15 Data Loss (major) 8 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . 4 Misfires 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 10 Alerts 8 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . 5 Weapon Failures 11 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 9 Overload Shots 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Overflow Damage 1414 | . . . . . . 5 . . . . . 24 . 9 . . . 192 36 . 31 10 125 . . 158 20 162 642 Projectiles 536 | . . . . . . . . . . . . 16 . . . . . 61 5 . . 10 125 . . 92 14 93 120 Explosions 740 | . . . . . . 5 . . . . . . . 9 . . . 131 31 . . . . . . . 6 69 489 Melee 138 | . . . . . . . . . . . . 8 . . . . . . . . 31 . . . . 66 . . 33 Knockbacks 19 | . . . . . . . . . . . . 2 1 . . . 10 3 2 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . 1 1 . . . 9 3 2 1 . . . . . . . . . Secondary 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 327 | . . . . 7 . 46 . . . . . 39 . . . . . . 41 . . . . . . . . . 194 Shots 10 | . . . . 1 . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . 4 Rammed 9 | . . . . 3 . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 3 Targets Rammed 23 | . 2 . 1 3 . . 1 . . . . . 2 2 . . 3 . . . . . . . . 1 2 . 6 Kicked 11 | . 2 . 1 . . . . . . . . . . . . . 3 . . . . . . . . 1 2 . 2 Crushed 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Highest Temperature 314 | . 81 . . . . . . 259 264 . . . 120 170 . 91 314 150 8 149 . 171 192 60 177 160 195 187 223 Average Temperature 82 | . 34 . . . . . . 138 134 . . . 60 51 . 47 163 48 6 71 . 50 54 32 75 106 96 72 93 Received Heat Transfer 1183 | . 27 . 75 9 . 36 81 18 54 . . 48 42 126 63 27 9 69 126 24 . 60 9 . . . 9 8 263 Siege Activations 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Total Turns 140 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . 90 Longest Duration 51 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . 51 Robots Corrupted 23 | . . . . . . . . . . . . . . . . . . 1 . . . 3 5 2 . 1 . 1 10 Combat Hostiles 23 | . . . . . . . . . . . . . . . . . . 1 . . . 3 5 2 . 1 . 1 10 Parts Fried 52 | . . . . . . . . . . . . . . . 1 . . . 4 . . 7 8 5 . 2 . 4 21 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 32 | . . . 2 . . . 1 . . . . . . 1 . 1 . 3 . . . 1 1 . . 2 3 5 12 Heat Transferred 17060 | . 370 . 629 . . 111 527 . . . . 259 296 481 185 333 100 1266 83 74 . 296 185 . . 231 1782 2385 7467 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 9 Latent Energy Used 388 | . . . . . . . . . . . . . . . 160 . . . . . . . . . . . . . 228 LE Corruption 8 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Peak Influence 7628 | . 231 12 554 256 . 204 421 131 . . . . 198 433 415 362 611 1103 . . . . 285 300 . 225 1035 2438 7628 Initial 1560 | . . 12 4 157 . . 79 90 . . . . 83 96 179 166 . 262 . . . . 100 139 . . 46 530 1560 Average 1793 | . 130 12 278 253 . 185 205 93 . . . . 108 187 340 69 178 388 . . . . 86 251 . 73 521 1106 6569 Maximum Alert Level 5 | . 1 . 2 1 . 1 2 . . . . . . 2 2 1 2 4 . . . . 1 1 . 1 3 5 5 Low Security (%) 44 | . 57 100 36 . . 14 60 100 . . . . 100 55 8 87 66 . . . . . 85 21 . 98 15 . . Level 1 16 | . 42 . 26 99 . 85 31 . . . . . . 35 64 12 5 70 . . . . 14 78 . 1 9 . . Level 2 10 | . . . 37 . . . 7 . . . . . . 9 27 . 28 25 . . . . . . . . 51 57 . Level 3 1 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 22 2 . Level 4 . | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 1 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 1 High Security 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 1 . . . . . 1 3 . . . . 6 1 . . 3 4 . . . . 3 2 . 5 4 13 38 Investigation 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . 1 . . . Extermination 10 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . 2 2 . Reinforcement 23 | . 1 . . . . . . . . . . . 4 1 . . 2 3 . . . . 1 1 . 4 2 2 2 Assault 43 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 36 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Distress Signals 32 | . 1 . 1 1 . . 2 . . . . . . 1 2 . 1 . . . . . 1 1 . 9 4 3 5 Communications Jammed 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 17 14 10 Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 3 2 Times Spotted 474 | . 11 . 25 3 . 6 18 9 4 . . 19 8 22 9 8 15 13 14 5 . 13 13 4 . 11 23 46 175 Peak Tracking Total 23 | . 6 . 8 3 . 4 5 2 4 . . 8 3 5 5 1 6 6 5 5 . 5 4 6 . 2 6 9 23 Tactical Retreats 7 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Traps Triggered 15 | . 1 . . . . . 1 1 . . . . . 1 . . . 3 . . . . 1 . . 1 2 1 3 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Machines Disabled 80 | . . . . . . . . 4 . . . . . 3 . 3 13 26 . . . . 6 2 10 . 2 4 7 Max in Single Turn 10 | . . . . . . . . . . . . . . . . 1 . 10 . . . . 1 1 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Machines Accessed 22 | . 2 . 4 . 2 . 1 3 . 1 . . . 1 . . . 1 1 . 4 . . 1 . 1 . . . Terminals 11 | . 2 . 4 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 59 | . 4 . 10 . 2 . 4 6 . 1 . . . 4 . . . 2 1 . 17 . 3 3 . 2 . . . Successful 37 | . 1 . 6 . 2 . 1 1 . 1 . . . 3 . . . . 1 . 17 . 1 2 . 1 . . . Failed 22 | . 3 . 4 . . . 3 5 . . . . . 1 . . . 2 . . . . 2 1 . 1 . . . Catastrophic 4 | . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 5 . 7 . 1 . . 4 . . . . . 3 . . . . . . . . . . . . . . . Terminals 31 | . 4 . 10 . . . 4 6 . . . . . 4 . . . . . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 31 | . 1 . 4 . 2 . 1 1 . 1 . . . 2 . . . . 1 . 17 . 1 . . . . . . Record 6 | . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 3 . . . 1 3 . . . . . 1 . . . 1 . . . . 1 1 . 1 . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 2 . 11 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Total Allies 38 | . 1 . 2 1 . . . . . . . 2 1 11 . . . . . . . . 1 . . 6 1 7 5 Largest Group 11 | . 1 1 2 3 2 1 1 1 1 1 1 3 2 11 11 2 2 1 1 1 1 1 2 2 1 4 1 2 4 Highest-Rated Group 404 | . 60 60 81 111 102 71 79 98 99 99 102 148 136 396 396 171 174 141 146 145 148 158 180 183 172 330 211 404 375 Highest-Rated Ally 238 | . 60 60 71 71 71 71 79 98 99 99 102 101 111 115 131 132 135 141 146 145 148 158 171 174 172 192 211 230 238 Total Orders 59 | . . . . . . . . . . . . . 6 4 11 . 4 2 . . . 2 11 3 . 1 6 8 1 STAY 19 | . . . . . . . . . . . . . 1 2 10 . 2 . . . . . 3 1 . . . . . FOLLOW 8 | . . . . . . . . . . . . . 1 1 1 . . . . . . . 4 1 . . . . . RETURN 32 | . . . . . . . . . . . . . 4 1 . . 2 2 . . . 2 4 1 . 1 6 8 1 Ally Attacks 593 | . 27 . 18 1 . 8 25 12 5 2 . 30 8 54 46 11 51 14 17 3 . 16 17 . . 31 37 37 123 Total Damage 48755 | . 289 . 512 33 . 257 756 508 196 112 . 1693 595 1929 1481 837 3466 992 961 8 . 1384 1463 . 24 1258 2799 6965 20237 Kills 275 | . 4 . 14 2 . 3 13 4 3 1 . 8 4 16 7 5 24 4 11 1 . 6 6 . . 8 20 34 77 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 1 2 2 1 . . . . . . 1 2 . . . . . . . . . Drone Launches 41 | . . . . . . . . . . . . . 4 1 . . 2 2 . . . 4 3 1 . 1 12 10 1 Drone Recoveries 40 | . . . . . . . . . . . . . 4 1 . . 2 2 . . . 4 3 1 . 1 12 10 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Turns Passed 26845 | . 434 179 859 334 477 172 758 1168 749 555 1702 954 760 1239 284 2938 501 806 536 642 432 873 780 294 621 1045 905 1134 4714 Spaces Moved 14302 | 1 308 150 539 196 296 93 386 672 458 343 1056 523 338 665 148 343 221 398 379 475 293 508 429 196 261 715 688 661 2563 Core 212 | . . . . . . . . . . . . . . . . 212 . . . . . . . . . . . . . Treads 7174 | . . . 173 196 296 93 386 672 458 343 1056 510 338 665 148 131 194 . . . . . . . . . . . 1515 Legs 6916 | 1 308 150 366 . . . . . . . . 13 . . . . 27 398 379 475 293 508 429 196 261 715 688 661 1048 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 106 | 120 120 120 120 160 160 160 155 156 158 158 158 125 158 158 162 163 117 114 114 114 114 112 114 114 111 106 110 110 110 Average Speed 152 | 120 120 120 132 160 160 160 156 156 158 158 158 157 158 158 162 803 157 114 114 114 114 113 114 114 111 116 110 110 138 Slowest Speed 1200 | 120 120 120 160 160 160 160 160 158 158 158 158 158 158 162 163 1200 163 114 114 114 114 114 114 114 114 181 182 110 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 2 46 45 51 32 63 16 33 16 57 55 85 56 12 71 54 82 23 9 56 63 60 53 11 11 95 20 19 17 49 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 9 | . . . . 1 1 . . . . . 4 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 10 | . . . 1 . . . . 1 . . . 1 1 . . . 1 1 . . . 1 1 . 1 1 . . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 . . 1 1 . Scrap Searched 9 | . . . . 2 . 1 . . 1 . 1 . . . . . . . 1 1 . 2 . . . . . . . Spaces Dug 221 | . . . . . . 8 11 2 . . . 21 6 12 . . 1 37 . 3 . 11 2 4 46 12 6 34 5 Terrain Destroyed 628 | . . . . 12 . 31 11 3 . . . 68 11 15 1 1 4 85 3 26 . 21 6 4 49 22 27 59 169 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . Projectile 227 | . . . . . . . . 3 . . . 7 11 . 1 1 4 15 3 4 . 21 6 . 49 11 20 22 49 AOE 387 | . . . . 12 . 31 11 . . . . 61 . 15 . . . 70 . 22 . . . . . 7 7 35 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Total 18313 | . 344 149 634 212 299 110 474 757 474 356 1091 602 521 815 178 506 330 693 455 562 384 759 680 251 493 893 781 974 3536 Wait 2109 | . 9 . 24 9 . 12 6 28 1 10 9 14 132 23 9 143 23 228 46 77 49 170 178 30 84 68 17 166 544 Move 14274 | . 307 149 538 195 295 92 385 671 457 342 1055 522 337 664 147 342 221 397 378 474 292 507 428 195 260 714 687 660 2563 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | . 4 . 12 1 1 . 10 9 1 . 7 2 5 2 1 1 10 6 . . 6 5 3 2 3 20 5 2 28 Fast Attach 106 | . 3 . 8 . . . 5 3 3 2 4 . . 3 2 1 4 4 2 . 8 8 4 1 4 10 3 6 18 Attach 102 | . 1 . 1 . . . 3 2 1 . 1 1 3 1 . 1 9 6 . . 6 7 3 3 2 7 3 4 37 Detach 71 | . 1 . 3 . . . . 2 . . 1 . 1 2 . 1 4 5 . . 2 6 4 . 2 8 . 6 23 Swap 179 | . . . 7 2 2 2 10 5 1 . 4 15 1 6 4 1 12 5 6 2 3 6 11 3 . 9 16 27 19 Drop 197 | . 3 . 14 . 1 . 17 11 5 2 10 2 5 5 4 3 12 6 2 . 13 14 5 2 3 21 3 5 29 Fire 927 | . 14 . 26 2 . 4 31 26 5 . . 25 35 19 11 13 27 36 21 9 . 35 32 9 135 28 43 98 243 Melee 27 | . . . . . . . . . . . . 5 . . . . 1 . . . 5 1 . 6 . 7 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . . . 1 2 . 2 Crush 12 | . . . . 3 . . 1 . . . . . 2 2 . . . . . . . . . . . . . . 4 Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Rewire 104 | . . . . . . . . . . . . 16 . 88 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 23 | . . . . . . . 6 . . . . . . . . . 5 . . . . . 12 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 6) 435 | -10/Materials | Entered Mines 583 | -10/Mines | Discovered new exit (range 9) 614 | -10/Mines | Entered Materials 614 | -9/Materials | Evolved 2 slots: Utility x2 888 | -9/Materials | Discovered new exit (range 3) 961 | -9/Materials | Destroyed 7 combat bots 1192 | -9/Materials | Identified exit to Mines 1192 | -9/Materials | Identified exit to Storage 1252 | -9/Materials | Discovered new exit (range 6) 1473 | -9/Materials | Entered Mines 1473 | -9/Mines | Accompanied by 1 ally 1476 | -9/Mines | Escorted by a lone wolf Derelict 1492 | -9/Mines | Assembled infested the area 1496 | -9/Mines | Learned location of Storage (-9) 1497 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1552 | -9/Mines | Discovered new exit (range 14) 1673 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1728 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1728 | -9/Mines | Discovered new exit (range 5) 1807 | -9/Mines | Entered Exiles 1807 | -9/Exiles | Accompanied by 1 ally 1828 | -9/Exiles | Discovered new exit (range 16) 1847 | -9/Exiles | Met 8R-AWN 1873 | -9/Exiles | Met EX-HEX 1919 | -9/Exiles | Met EX-BIN 2012 | -9/Exiles | Aligned with FarCom system 2014 | -9/Exiles | Given EX-Vault access code 2054 | -9/Exiles | Opened EX-Vault 2105 | -9/Exiles | Found Latent Energy Streamer 2142 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2183 | -9/Exiles | Met EX-DEC 2198 | -9/Exiles | Learned location of Zion (-7) 2263 | -9/Exiles | Discovered new exit (range 12) 2284 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2284 | -9/Exiles | Entered Mines 2440 | -8/Mines | Discovered new exit (range 9) 2456 | -8/Mines | Entered Materials 2456 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3032 | -8/Materials | Discovered new exit (range 6) 3214 | -8/Materials | Entered Factory 3214 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3849 | -7/Factory | Identified exit to Lower Caves 4382 | -7/Factory | Entered Lower Caves 4936 | -7/Lower Caves | Encountered a Warlord checkpoint 5093 | -7/Lower Caves | Learned 12 Factory zone layouts 5107 | -7/Lower Caves | Discovered new exit (range 6) 5131 | -7/Lower Caves | Entered another Lower Caves area 5135 | -7/Lower Caves | Learned 4 Factory zone layouts 5237 | -7/Lower Caves | Learned 12 Factory zone layouts 5502 | -7/Lower Caves | Discovered new exit (range 12) 5686 | -7/Lower Caves | Entered Zion 5755 | -7/Zion | System corruption cleaned by Quarantine Array 5864 | -7/Zion | Learned location of 1 exit from Factory 5965 | -7/Zion | Found Prototype Special Weapon 5965 | -7/Zion | Identified RU-N14's Throwing Claymores 6082 | -7/Zion | Learned location of Warlord (-4) 6148 | -7/Zion | Received a visual enhancement algorithm 6211 | -7/Zion | Learned location of Extension (-6) 6393 | -7/Zion | Rebuked by Imprinter 6470 | -7/Zion | Found CR-A16's Pointy Stick 6749 | -7/Zion | Found GAL Module 7071 | -7/Zion | Given the Hacking Drone Bay 7071 | -7/Zion | Found Prototype Device 7072 | -7/Zion | Identified Hacking Drone Bay 7102 | -7/Zion | Discovered new exit (range 10) 7388 | -7/Zion | Entered Proximity Caves 7389 | -6/Proximity Caves | Identified exit to Factory 7544 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7584 | -6/Proximity Caves | Destroyed 9 combat bots 7920 | -6/Proximity Caves | Spotted B-75 Beast 7948 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 7951 | -6/Proximity Caves | Destroyed B-75 Beast 8342 | -6/Proximity Caves | Entered Factory 8342 | -6/Factory | Evolved 2 slots: Utility x2 8343 | -6/Factory | Identified exit to Lower Caves 8344 | -6/Factory | Identified exit to Factory 8344 | -6/Factory | Identified exit to Extension 9102 | -6/Factory | Entered Extension 9111 | -6/Extension | Rescued a captive Derelict 9113 | -6/Extension | Rescued a captive Derelict 9116 | -6/Extension | Rescued a captive Derelict 9117 | -6/Extension | Rescued a captive Derelict 9118 | -6/Extension | Rescued a captive Derelict 9120 | -6/Extension | Rescued a captive Derelict 9126 | -6/Extension | Rescued a captive Derelict 9138 | -6/Extension | Rescued a captive Derelict 9645 | -6/Extension | Spotted B-75 Beast 9653 | -6/Extension | Spotted B-75 Beast 9659 | -6/Extension | Destroyed B-75 Beast 9670 | -6/Extension | Allies destroyed B-75 Beast 9673 | -6/Extension | Discovered exit to Factory (range 15) 9701 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9968 | -6/Extension | Discovered new exit (range 15) 9970 | -6/Extension | Discovered exit to Factory (range 15) 10341 | -6/Extension | Entered Cetus 10341 | -6/Cetus | Accompanied by 10 allies 10364 | -6/Cetus | Spotted Cetus Guard 10364 | -6/Cetus | Spotted Cetus Guard 10364 | -6/Cetus | Allies destroyed Cetus Guard 10366 | -6/Cetus | Spotted Cetus Guard 10366 | -6/Cetus | Spotted Cetus Guard 10367 | -6/Cetus | Destroyed Cetus Guard 10381 | -6/Cetus | Allies destroyed Cetus Guard 10387 | -6/Cetus | Allies destroyed Cetus Guard 10409 | -6/Cetus | Build established: Commander-Mutant 10494 | -6/Cetus | Discovered new exit (range 16) 10523 | -6/Cetus | Spotted Cetus Guard 10523 | -6/Cetus | Spotted Cetus Guard 10527 | -6/Cetus | Spotted Cetus Guard 10532 | -6/Cetus | Spotted Cetus Guard 10532 | -6/Cetus | Allies destroyed Cetus Guard 10535 | -6/Cetus | Allies destroyed Cetus Guard 10539 | -6/Cetus | Allies destroyed Cetus Guard 10547 | -6/Cetus | Allies destroyed Cetus Guard 10625 | -6/Cetus | Entered Archives 10625 | -6/Archives | Accompanied by 1 ally 10899 | -6/Archives | Discovered new exit (range 15) 10928 | -6/Archives | Discovered exit to Factory (range 14) 10930 | -6/Archives | Build established: Scavenger-Mutant 10955 | -6/Archives | Discovered new exit (range 14) 13563 | -6/Archives | Entered Hub_04(d) 13563 | -6/Hub_04(d) | Accompanied by 1 ally 13658 | -6/Hub_04(d) | Spotted B-75 Beast 13668 | -6/Hub_04(d) | Destroyed B-75 Beast 13894 | -6/Hub_04(d) | Network Hub disabled 13909 | -6/Hub_04(d) | Spotted Lightning 13911 | -6/Hub_04(d) | Allies destroyed Lightning 13911 | -6/Hub_04(d) | Spotted Lightning 13911 | -6/Hub_04(d) | Spotted Lightning 13953 | -6/Hub_04(d) | Destroyed Lightning 13957 | -6/Hub_04(d) | Allies destroyed Lightning 13971 | -6/Hub_04(d) | Found Prototype Device 13971 | -6/Hub_04(d) | Identified Exp. Phase Shifter 13985 | -6/Hub_04(d) | Found Prototype Processor 13985 | -6/Hub_04(d) | Identified Exp. Targeting Computer 14019 | -6/Hub_04(d) | Found Prototype Energy Cannon 14026 | -6/Hub_04(d) | Found Exp. Targeting Computer 14032 | -6/Hub_04(d) | Found Exp. Phase Shifter 14037 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 14039 | -6/Hub_04(d) | Spotted Lightning 14045 | -6/Hub_04(d) | Spotted Lightning 14051 | -6/Hub_04(d) | Core integrity fell below 50% 14064 | -6/Hub_04(d) | Entered Factory 14064 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14065 | -5/Factory | Identified exit to Upper Caves 14120 | -5/Factory | Identified exit to Factory 14398 | -5/Factory | Identified EMDS 14870 | -5/Factory | Entered Upper Caves 15180 | -5/Upper Caves | Learned Factory emergency access door positions 15283 | -5/Upper Caves | Discovered new exit (range 12) 15406 | -5/Upper Caves | Entered another Upper Caves area 15494 | -5/Upper Caves | Learned Factory security intel 15760 | -5/Upper Caves | Discovered new exit (range 8) 16048 | -5/Upper Caves | Entered Zhirov 16048 | -5/Zhirov | Discovered new exit (range 3) 16072 | -5/Zhirov | Met Zhirov 16092 | -5/Zhirov | Learned location of Quarantine (-3) 16092 | -5/Zhirov | Learned location of Testing (-2) 16092 | -5/Zhirov | Learned location of Command (-1) 16102 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16120 | -5/Zhirov | Found Alien Artifact 16120 | -5/Zhirov | Identified Integrated Reactor 16120 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16183 | -5/Zhirov | Found Alien Artifact 16480 | -5/Zhirov | Entered Proximity Caves 16883 | -4/Proximity Caves | Spotted B-86 Titan 16926 | -4/Proximity Caves | Destroyed B-86 Titan 17274 | -4/Proximity Caves | Discovered exit to Factory (range 21) 17353 | -4/Proximity Caves | Entered Factory 17353 | -4/Factory | Evolved 2 slots: Utility x2 17354 | -4/Factory | Identified exit to Upper Caves 17543 | -4/Factory | Identified exit to Armory 17544 | -4/Factory | Identified exit to Research 18133 | -4/Factory | Entered Armory 18133 | -4/Armory | Accompanied by 1 ally 18149 | -4/Armory | Found Fusion Bomb Launcher 18253 | -4/Armory | Repaired Hrd. Heavy Armor Plating 18318 | -4/Armory | Identified Transdimensional Reconstructor 18318 | -4/Armory | Warped through subspace to slip node 18318 | -4/Armory | Discovered new exit (range 1) 18427 | -4/Armory | Entered Lab 18427 | -4/Lab | Discovered exit to Research (range 9) 18440 | -4/Lab | Hidden lab's door opened automatically 18440 | -4/Lab | Sensor layout match revealed 18441 | -4/Lab | Gained access to the hidden lab's interior 18641 | -4/Lab | Found Alien Artifact 18641 | -4/Lab | Identified Integrated Dissipator 18641 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 18650 | -4/Lab | Found Transdimensional Reconstructor 18701 | -4/Lab | Found Alien Artifact 18701 | -4/Lab | Identified Core Expander 18701 | -4/Lab | Installed Core Expander, added new Propulsion slot 18991 | -4/Lab | Found Prototype Energy Gun 18995 | -4/Lab | Found Prototype Energy Gun 18996 | -4/Lab | Assembled Modified EM Gauss 18999 | -4/Lab | Found Prototype Protection 18999 | -4/Lab | Identified Hvy. Regenerative Plating 19048 | -4/Lab | Entered Research 19048 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19144 | -3/Research | Spotted B-86 Titan 19153 | -3/Research | Destroyed B-86 Titan 19194 | -3/Research | Found Mni. Smartbomb Launcher 19248 | -3/Research | Revision forces began assault on 0b10 19332 | -3/Research | Identified exit to Research 19337 | -3/Research | Met up with Revision 17++ 19531 | -3/Research | Lost 4 allies 19748 | -3/Research | Research terminal network offline 19962 | -3/Research | Build established: Scavenger-Gunner 20025 | -3/Research | Spotted Striker 20093 | -3/Research | Entered another Research area 20093 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20133 | -2/Research | Found Prototype Processor 20367 | -2/Research | Spotted B-90 Cyclops 20376 | -2/Research | Destroyed B-90 Cyclops 20594 | -2/Research | Discovered new exit (range 6) 20816 | -2/Research | Identified exit to Testing 20833 | -2/Research | Spotted B-90 Cyclops 20835 | -2/Research | Destroyed B-90 Cyclops 20903 | -2/Research | Discovered new exit (range 12) 20998 | -2/Research | Entered Access 20998 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 21380 | -1/Access | Garrison activated, responded to threat 21498 | -1/Access | First assault squad dispatched 22123 | -1/Access | Discovered new exit (range 8) 22132 | -1/Access | Entered Command 22290 | -1/Command | High security lockdown imminent 22370 | -1/Command | High security lockdown engaged 22448 | -1/Command | Spotted Striker 22449 | -1/Command | Spotted Executioner 22450 | -1/Command | Destroyed Striker 22452 | -1/Command | Destroyed Executioner 22473 | -1/Command | Lost 3 allies 22476 | -1/Command | Destroyed 7 combat bots 22526 | -1/Command | Spotted Investigator 22526 | -1/Command | Scanned by Researcher 22539 | -1/Command | Destroyed Investigator 22557 | -1/Command | Destroyed 18 combat bots 22706 | -1/Command | Destroyed 11 combat bots 22875 | -1/Command | Spotted Investigator 22876 | -1/Command | Allies destroyed Investigator 22880 | -1/Command | Spotted Executioner 22881 | -1/Command | Spotted Striker 22883 | -1/Command | Destroyed Executioner 22888 | -1/Command | Destroyed Striker 22922 | -1/Command | Destroyed 9 combat bots 22942 | -1/Command | Spotted Executioner 22949 | -1/Command | Spotted Striker 22950 | -1/Command | Destroyed Striker 22952 | -1/Command | Destroyed Striker 22958 | -1/Command | Destroyed Executioner 22997 | -1/Command | Destroyed 11 combat bots 23172 | -1/Command | Spotted Striker 23172 | -1/Command | Spotted Striker 23180 | -1/Command | Destroyed Striker 23181 | -1/Command | Spotted Executioner 23181 | -1/Command | Spotted Striker 23187 | -1/Command | System corruption reached 10% 23195 | -1/Command | Spotted Executioner 23195 | -1/Command | Allies destroyed Striker 23195 | -1/Command | Destroyed Striker 23205 | -1/Command | Allies destroyed Executioner 23208 | -1/Command | Destroyed Executioner 23229 | -1/Command | Destroyed 32 combat bots 23235 | -1/Command | Lost 4 parts (3p1u) 23493 | -1/Command | Spotted Striker 23494 | -1/Command | Spotted Striker 23494 | -1/Command | Spotted Executioner 23505 | -1/Command | Core integrity fell below 50% 23512 | -1/Command | Destroyed Striker 23515 | -1/Command | Destroyed Executioner 23521 | -1/Command | Allies destroyed Striker 23553 | -1/Command | Destroyed 13 combat bots 24496 | -1/Command | Build established: Generator-Gunner 25563 | -1/Command | Found Quantum Capacitor 26803 | -1/Command | Spotted M Guard 26804 | -1/Command | Spotted Combat Programmer 26816 | -1/Command | Spotted M Guard 26827 | -1/Command | Destroyed Combat Programmer 26831 | -1/Command | Core integrity fell below 20% 26835 | -1/Command | Spotted Combat Programmer 26842 | -1/Command | Destroyed M Guard 26846 | -1/Command | Core destroyed Last Messages --------------- 26832_ Warlord SH-K8T destroyed. 26832_ Combat Programmer resets M Guard, system corruption cleaned. 26834_ The unstable cave ceiling collapses. 26835_ Penetrated by EMDS Slug. 26836_ System corrupted: Energy discharge (-77). Player 2: "I could really use a utility." 26836_ Exp. Heat Sink destroyed. 26837_ The unstable cave ceiling collapses. 26839_ Penetrated by EMDS Slug. 26839_ M-36 Artificer destroyed. 26840_ System corrupted: Com. HERF Cannon failed to cycle. 26841_ The unstable cave ceiling collapses. 26842_ M Guard system terminally corrupted. 26842_ Prototype Storage fried. 26842_ Prototype Device fried. 26842_ Prototype Storage fried. 26842_ Prototype Device fried. 26843_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# # | | ???????????????????????????????????# "" # | | ???????????????????????????????????# ""T # | | ???????????????????????????????????# "" " # | | ???????????????????????????????????# # # | | ???????????????????????????????????# # | | ???????????????????????????????????##### # ### # | | ???????????????????????????????????????##### # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# %# | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ????????????????????###########?########???# # | | ??????????????# ????# ### # #???# # | | ???????????#### W ### W ## W ;##### # | | ???????????!** | | ??????????]!%!= % | | ?????????? !]! @ | | ?????????? Y @ ; | | ?????????? % p ; | | ?????????????## ### W ## W ############## | | ????????????????????# ### #????????????? | | ????????????????????###########?#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Coolant Potential 200 Energy Generation 93 Energy Capacity 1430 Matter Stores 400 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1650 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 73 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 . . Power 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 . . . Utility 8 | . . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . 2 . . Weapon 4 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Parts Attached 326 | . 17 . 13 . . 2 15 13 2 . 6 5 8 8 5 1 6 35 9 2 2 9 16 3 . 26 8 21 94 Parts Lost 83 | . 3 . . . . . . . . . . . . 2 . . 14 5 2 . 1 1 2 . . . . 1 52 Damage Taken 19331 | . 381 . 194 8 . 161 210 63 36 67 . 582 47 326 161 98 2016 650 535 232 348 600 778 2 . 208 939 1055 9634 Core 2532 | . 74 . 42 . . 35 30 . . 11 . 79 17 32 23 . 375 129 32 72 198 66 . . . 25 63 56 1173 Player 2/Cogmind (%) 75 | . 67 . 41 . . 60 100 . . 100 . 47 21 41 100 . 89 100 100 100 100 100 . . . 100 100 54 78 Absorbed by Shields 218 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 Damage Inflicted 46038 | . 289 . 512 33 . 257 756 508 196 112 . 1624 595 1294 824 822 3466 992 961 8 . 1384 1463 . 24 562 2753 6496 20107 Player 2/Cogmind (%) 50 | . 53 . 53 27 . 49 56 57 62 100 . 63 56 57 59 69 85 31 44 1 . 57 55 . 100 38 55 66 42 Combat Hostiles Destroyed 186 | . 2 . 11 2 . 3 7 2 3 1 . 8 3 8 3 4 13 2 11 1 . 6 3 . . 2 15 19 57 Player 2/Cogmind (%) 43 | . 28 . 55 66 . 50 63 50 75 100 . 42 50 50 75 100 86 14 73 16 . 46 27 . . 40 51 50 33 Game ------ Seed AnalysisCoolantCharger Manual? 0 Play Time 04:48:08 Cumulative 993.3 hours Start 2024.05.10 @ 10:03:28 End 2024.05.11 @ 12:05:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 448 Rogue 447 Adventurer 1 Explorer 0 Win Type - Total 155 Types 42/13/25/4/2/1/63/3/2 Lore% 96 Gallery% 99 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8e7641f-7046-4ee8-8368-4d5dbda5ca3b