Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.08 @ 20:42:15

Player: CrossedViper

Result: Destroyed by Warlord with Improved Arc Thrower

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (20)       4000
Robots Destroyed (353)     1765
Value Destroyed (17864)    17864
Prototype IDs (39)         780
Alien Tech Used (0)        0
Bonus (5973)               5973
              TOTAL SCORE: 33382

 Bonus
-------
High Alert Combat Kills    1499
Follower Combat Kills      335
Entered Garrisons          1000
Used RIF Installer         2500
Aligned with FarCom        300
MAIN.C Attacked Warlord    500
Friendly Fire              -161

 Cogmind 
---------
Core Integrity             0/1150
Matter                     99/300
Energy                     100/100
System Corruption          14%
Temperature                Cool (0)
Movement                   Treading (170)
Location                   -4/Warlord

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (3) ---
   Armored Medium Treads
   Armored Medium Treads
>          --- UTILITY (11) -----
  Advanced Targeting Computer
  Improved Medium Armor Plating
>          --- WEAPON (3) -------
           Battle Rifle
           Coil Gun
>          --- INVENTORY (4) ----
           Plasma Rifle
           Smartbomb Launcher
           Remote Datajack

 Peak State 
------------
>               --- POWER ------------
     Reinforced Fission Core
     Reinforced Fission Core
>               --- PROPULSION -------
        Armored Medium Treads
          Heavy Treads
>               --- UTILITY ----------
       Advanced Cooling System
       Improved Coolant Injector
  High-capacity Storage Unit
  High-capacity Storage Unit
       Advanced Targeting Computer
       Improved Target Analyzer
       Improved Armor Integrity Analyzer
                Quantum Capacitor
          Heavy Reflective Plating
>               --- WEAPON -----------
                Phase Gun
                Matter Neutralizer
                Railgun
>               --- INVENTORY --------
        Armored Medium Treads
          Heavy Treads
      Precision Matter Filter
                Relay Coupler [Behemoth]
                Relay Coupler [Behemoth]
                Tesla Rifle
                Plasma Rifle
                Plasma Rifle
                HERF Cannon
                KE Penetrator
          Heavy Autocannon
          Heavy Shock Bomb Launcher
                Smartbomb Launcher
                Remote Datajack
                Impact Mace
[Rating: 112]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Wheel
  Hover Unit               Cooled Aerolev Unit
Utility                    High-capacity Storage Unit
  Device                   Advanced Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Improved Target Analyzer
  Hackware                 Advanced Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               Lightning Gun
  Energy Cannon            Matter Neutralizer
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Impact Mace
  Slashing Weapon          Axe
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -5  -4  -4  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Fac Gar Fac Upp Upp War 
Slots Evolved              12   | .   .   .   .   .   4   .   .   .   2   .   .   .   2   2   2   .   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  9    | .   .   .   .   .   4   .   .   .   1   .   .   .   1   1   2   .   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Parts Attached             369  | .   7   1   19  2   9   12  26  10  4   29  .   12  69  62  7   31  25  13  1   30  
  Power                    25   | .   .   .   1   .   .   1   1   .   .   2   .   1   3   4   .   4   4   .   1   3   
    Engine                 3    | .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Core                   15   | .   .   .   1   .   .   .   .   .   .   1   .   1   .   4   .   3   1   .   1   3   
    Reactor                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   3   .   .   .   
  Propulsion               78   | .   2   .   2   1   .   4   9   .   1   6   .   2   13  18  2   5   4   3   .   6   
    Treads                 50   | .   2   .   .   .   .   4   9   .   1   6   .   1   4   10  1   3   2   1   .   6   
    Leg                    11   | .   .   .   2   .   .   .   .   .   .   .   .   1   4   .   .   2   2   .   .   .   
    Wheel                  16   | .   .   .   .   1   .   .   .   .   .   .   .   .   5   7   1   .   .   2   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  122  | .   4   .   10  .   6   3   7   6   1   11  .   4   20  16  2   11  10  3   .   8   
    Device                 35   | .   .   .   3   .   1   .   .   .   .   4   .   2   6   7   1   4   1   1   .   5   
    Storage                15   | .   3   .   3   .   .   .   1   1   .   1   .   .   2   1   .   .   3   .   .   .   
    Processor              9    | .   .   .   .   .   1   .   1   .   .   1   .   .   2   2   1   .   1   .   .   .   
    Hackware               14   | .   .   .   .   .   .   .   2   .   .   .   .   2   2   1   .   4   3   .   .   .   
    Protection             49   | .   1   .   4   .   4   3   3   5   1   5   .   .   8   5   .   3   2   2   .   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   144  | .   1   1   6   1   3   4   9   4   2   10  .   5   33  24  3   11  7   7   .   13  
    Energy Gun             43   | .   .   .   .   .   .   1   .   2   1   3   .   .   16  8   .   5   3   3   .   1   
    Energy Cannon          13   | .   .   .   .   .   1   .   .   .   .   .   .   .   1   3   2   2   1   2   .   1   
    Ballistic Gun          52   | .   .   1   3   1   2   2   4   1   .   4   .   3   9   8   1   2   2   2   .   7   
    Ballistic Cannon       5    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   1   .   .   .   1   
    Launcher               13   | .   1   .   2   .   .   .   1   .   1   2   .   .   3   2   .   .   .   .   .   1   
    Special Weapon         7    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   1   1   .   .   1   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Slashing Weapon        9    | .   .   .   1   .   .   1   3   1   .   1   .   .   2   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  13   | .   .   .   6   .   .   .   .   .   .   .   .   .   3   1   .   .   1   .   .   2   
Parts Lost                 158  | .   .   2   5   .   4   5   1   2   .   18  1   5   33  27  .   18  11  2   1   23  
  Power                    13   | .   .   .   1   .   .   1   .   .   .   .   .   1   2   1   .   1   2   .   1   3   
  Propulsion               32   | .   .   .   2   .   .   .   .   .   .   4   .   3   8   8   .   2   2   1   .   2   
  Utility                  49   | .   .   .   2   .   2   .   1   1   .   9   1   .   7   5   .   8   4   .   .   9   
  Weapon                   64   | .   .   2   .   .   2   4   .   1   .   5   .   1   16  13  .   7   3   1   .   9   
  Highest Loss Streak      18   | .   .   1   5   .   2   2   1   1   .   8   1   2   10  4   .   9   9   1   1   18  
Average Slot Usage (%)     86   | .   99  92  75  70  79  87  89  87  86  89  91  83  83  89  82  85  92  91  88  82  
  Engine                   4    | .   14  14  7   .   .   7   9   9   7   4   7   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   4   14  9   1   .   .   .   1   .   4   .   8   10  8   5   5   6   9   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   1   4   5   3   .   
  Treads                   13   | .   26  28  15  .   .   14  18  18  23  22  23  16  8   7   5   3   9   5   5   6   
  Leg                      2    | .   1   .   12  3   .   .   .   .   .   .   .   .   2   .   .   .   4   1   .   .   
  Wheel                    2    | .   .   .   .   12  9   1   .   .   .   .   .   .   4   4   5   4   .   7   5   2   
  Device                   8    | .   .   .   .   .   8   9   9   9   7   12  15  22  10  17  21  15  7   1   5   9   
  Storage                  13   | .   17  28  11  14  9   9   8   15  15  14  15  15  12  12  15  10  10  15  15  12  
  Processor                5    | .   .   .   .   .   9   9   9   .   .   3   .   .   1   9   13  12  14  15  15  14  
  Hackware                 3    | .   .   .   .   .   .   .   .   3   .   .   .   5   6   3   .   5   14  13  10  4   
  Protection               8    | .   10  .   .   .   17  17  17  15  17  15  14  1   10  3   .   6   3   4   5   3   
  Energy Gun               3    | .   15  6   .   .   .   .   .   1   14  1   7   1   10  3   .   2   3   9   5   3   
  Energy Cannon            1    | .   .   .   .   .   6   .   .   .   .   .   .   .   .   3   6   7   2   3   5   4   
  Ballistic Gun            8    | .   .   8   20  25  11  15  15  11  .   5   .   5   4   5   3   2   6   1   5   5   
  Launcher                 1    | .   12  5   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             160  | 12  42  42  94  97  106 102 111 143 146 146 89  97  111 120 117 117 126 142 151 160 
  Greatest Support         97   | 20  40  40  52  40  28  40  40  40  60  60  60  60  60  93  28  70  76  70  70  97  
  Greatest Overweight (x)  22   | .   1   1   3   3   3   3   2   3   2   2   1   4   22  10  4   20  3   12  2   2   
  Average Overweight (x)   2    | .   .   .   1   2   3   2   2   2   2   1   1   1   1   3   3   2   1   4   2   1   
Largest Inventory Capacity 32   | .   16  16  24  24  24  24  24  32  32  32  20  20  20  26  26  26  26  26  26  26  
  Average Capacity         21   | .   9   16  18  24  24  24  23  29  32  20  20  20  19  21  26  18  18  26  26  22  
  Most Carried             32   | .   13  16  24  24  24  24  24  31  32  32  17  20  20  24  22  18  22  26  26  25  
  Average Carried          19   | .   8   13  16  23  21  23  23  26  30  17  16  19  16  19  17  16  14  24  25  19  
  Final Capacity           32   | 6   16  16  24  24  24  24  24  32  32  20  20  20  20  26  26  18  26  26  26  4   
  Final Carried            32   | 6   13  16  20  24  24  24  24  31  32  15  17  20  20  23  16  14  22  26  25  4   

 Class Distribution 
--------------------
 22% | Hauler-Mutant
 20% | Scavenger-Mutant
 17% | Bothacker-Mutant
 12% | Mutant
 12% | Scavenger-Gunner
 10% | Botlord-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
    Hauler-Mutant | -10/Exiles
    Hauler-Mutant | -9/Mines
    Hauler-Mutant | -8/Materials
 Scavenger-Mutant | -8/Garrison
 Scavenger-Mutant | -8/Materials
 Bothacker-Mutant | -8/Garrison
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Garrison
 Bothacker-Mutant | -7/Factory
   Botlord-Mutant | -7/Garrison
 Bothacker-Mutant | -6/Factory
 Scavenger-Gunner | -5/Factory
 Scavenger-Gunner | -4/Factory
 Bothacker-Gunner | -4/Garrison
 Scavenger-Mutant | -4/Factory
 Scavenger-Gunner | -4/Upper Caves
 Scavenger-Gunner | -4/Upper Caves
 Scavenger-Mutant | -4/Warlord

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -5   -4   -4   -4   -4   -4   -4   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Fac  Fac  Gar  Fac  Upp  Upp  War  
Matter Collected           9033  | 200  170  195  498  195  230  403  574  364  .    999  .    543  1291 1547 .    557  417  140  30   680  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            16488 | .    366  78   341  217  659  598  1207 740  39   1506 .    525  2626 2932 .    1156 1287 334  113  1764 
  Parts                    754   | .    38   4    68   10   39   32   67   41   1    45   .    20   113  121  .    37   46   19   5    48   
Haulers Intercepted        9     | .    2    .    .    .    1    .    4    .    .    .    .    .    1    1    .    .    .    .    .    .    
Recyclers Shooed           16    | .    1    .    .    .    .    .    .    .    .    .    .    .    12   1    .    .    2    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      48    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    5    35   
  Prevented                10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -5  -4  -4  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Fac Gar Fac Upp Upp War 
Combat Hostiles Destroyed  292  | .   16  5   7   4   11  16  17  14  4   36  .   16  34  48  .   18  15  3   2   26  
  Melee                    10   | .   .   .   1   .   .   2   .   4   .   1   .   2   .   .   .   .   .   .   .   .   
  Guns                     141  | .   .   2   .   4   3   14  17  10  1   14  .   5   17  24  .   6   8   2   2   12  
  Cannons                  51   | .   .   .   .   .   8   .   .   .   .   .   .   8   4   13  .   7   3   .   .   8   
  AOE                      71   | .   16  3   6   .   .   .   .   .   3   20  .   .   9   11  .   1   1   .   .   1   
Classes Destroyed          24   | .   7   1   2   .   1   1   1   2   .   .   .   .   3   1   .   .   .   2   .   3   
  Worker                   18   | .   3   1   .   1   .   .   1   .   .   .   .   .   5   6   .   .   1   .   .   .   
  Builder                  12   | .   .   .   .   .   .   .   .   .   .   .   .   .   6   5   .   .   1   .   .   .   
  Tunneler                 5    | .   1   1   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   
  Hauler                   9    | .   2   .   .   .   1   .   4   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Recycler                 9    | .   .   .   .   .   .   .   1   .   .   .   .   .   5   2   .   .   1   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Operator                 3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Turret                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  4    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Swarmer                  41   | .   9   .   .   .   .   7   .   .   4   .   .   8   .   9   .   3   1   .   .   .   
  Grunt                    122  | .   7   2   .   4   8   2   9   9   .   25  .   4   18  17  .   10  7   .   .   .   
  Brawler                  12   | .   .   .   .   .   .   .   .   1   .   5   .   .   2   2   .   1   1   .   .   .   
  Duelist                  13   | .   .   .   .   .   .   3   1   .   .   2   .   2   .   4   .   1   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   35   | .   .   .   .   .   3   4   7   2   .   4   .   1   5   6   .   1   2   .   .   .   
  Hunter                   14   | .   .   .   .   .   .   .   .   2   .   .   .   1   4   3   .   .   2   .   2   .   
  Programmer               17   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   7   .   2   2   2   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Zionite                  3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Tinkerer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Assembled                9    | .   .   3   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Thug                     14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  
  Butcher                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Bouncer                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Wizard                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Mutant                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Commander                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Knight                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           20   | .   10  2   6   5   4   7   4   3   4   6   .   5   10  20  .   6   7   2   2   10  
  Combat Bots Only         10   | .   6   2   6   4   4   7   3   3   4   6   .   5   5   10  .   6   6   2   2   9   
Max Kills in Single Turn   6    | .   5   1   3   2   2   1   1   1   2   2   .   1   5   6   .   1   2   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   3   1   3   .   .   .   .   .   2   2   .   .   4   4   .   1   1   .   .   1   
  Melee                    1    | .   .   .   1   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  8R-AWN (-10/Exiles)
  EX-HEX (-10/Exiles)
  EX-DEC (-10/Exiles)
  EX-BIN (-10/Exiles)

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -5   -4   -4   -4   -4   -4   -4   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Fac  Fac  Gar  Fac  Upp  Upp  War  
Damage Taken               30114 | .    211  247  653  .    585  1057 993  1110 212  3021 86   1233 5701 4787 .    2636 1677 677  260  4968 
  Core                     3168  | .    55   54   70   .    46   138  49   94   31   242  18   121  619  480  .    293  156  72   12   618  
  Absorbed by Shields      15    | .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    5    .    .    .    .    
  Reduced by Siege Mode    206   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    199  
Core Remaining (%)         48    | 100  .    .    .    28   .    .    .    40   .    .    .    41   27   52   .    .    .    .    .    .    
Volleys Fired              1184  | .    37   20   53   9    38   54   66   39   5    103  .    53   164  154  .    64   62   14   5    244  
  Largest                  3     | .    2    2    2    2    2    2    2    2    2    2    .    2    3    3    .    3    3    3    3    3    
  Hottest                  244   | .    80   63   60   53   103  46   46   110  110  78   .    71   224  244  .    230  213  213  228  193  
Shots Fired                2047  | .    38   23   61   18   73   90   121  74   6    169  .    97   337  353  .    139  128  32   15   273  
  Gun                      1541  | .    18   16   47   18   40   90   120  74   3    143  .    53   294  225  .    78   99   24   10   189  
  Cannon                   383   | .    .    .    .    .    33   .    .    .    .    .    .    44   24   115  .    58   25   8    5    71   
  Launcher                 94    | .    20   7    14   .    .    .    1    .    3    26   .    .    13   6    .    .    .    .    .    4    
  Special                  29    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    7    .    3    4    .    .    9    
  Kinetic                  1044  | .    .    6    47   18   40   90   120  64   .    108  .    87   111  184  .    24   71   4    5    65   
  Thermal                  630   | .    1    .    .    .    33   .    .    .    .    .    .    .    207  137  .    87   18   5    10   132  
  Explosive                90    | .    20   7    14   .    .    .    1    .    3    26   .    .    13   6    .    .    .    .    .    .    
  Electromagnetic          254   | .    17   10   .    .    .    .    .    10   3    35   .    10   .    19   .    25   35   23   .    67   
  Robot Hit Streak         53    | .    10   6    4    8    12   29   14   24   4    18   .    19   21   24   .    12   53   12   8    23   
  Robot Miss Streak        6     | .    3    5    4    1    3    4    3    4    1    2    .    2    6    6    .    6    3    2    2    3    
  Penetration Max          2     | .    .    .    1    2    .    .    .    .    .    .    .    .    2    1    .    1    1    .    .    .    
  Secondary Targets        11    | .    .    .    .    .    .    1    2    1    .    3    .    .    1    2    .    .    .    .    .    1    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    1    1    1    .    1    .    .    1    1    .    .    .    .    .    1    
  Capacitor                124   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    124  
Shots Hit Robots           1463  | .    15   13   36   12   49   66   100  55   5    126  .    63   255  265  .    89   107  24   10   173  
  Core Hits                756   | .    34   11   33   6    26   25   52   27   7    81   .    25   117  149  .    42   33   13   7    68   
  Critical Hits            77    | .    .    .    20   7    1    1    5    .    .    .    .    1    10   12   .    4    7    2    .    7    
  Critical Kills           20    | .    .    .    3    1    .    1    1    .    .    .    .    1    5    3    .    1    2    .    .    2    
  Critical Parts Destroyed 47    | .    .    .    10   6    1    .    4    .    .    .    .    .    4    9    .    3    5    1    .    4    
Melee Attacks              65    | .    .    .    14   .    .    9    9    12   .    8    2    4    3    .    .    .    .    .    .    4    
  Impact                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Slashing                 57    | .    .    .    14   .    .    9    5    12   .    8    2    4    3    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            5     | .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           42878 | .    1503 403  1459 320  1058 1186 1562 914  434  4179 .    1288 7276 9029 .    2516 2880 578  268  6025 
  Guns                     22570 | .    161  91   466  320  390  905  1427 712  34   1715 .    541  4403 4404 .    1109 2004 465  160  3263 
  Cannons                  8743  | .    .    .    .    .    668  .    .    .    .    .    .    643  411  2200 .    1319 671  113  108  2610 
  Explosions               9913  | .    1342 286  384  .    .    .    .    .    400  2294 .    43   2294 2425 .    88   205  .    .    152  
  Melee                    1528  | .    .    .    609  .    .    281  108  202  .    170  .    61   97   .    .    .    .    .    .    .    
  Ramming                  124   | .    .    26   .    .    .    .    27   .    .    .    .    .    71   .    .    .    .    .    .    .    
  Kinetic                  16527 | .    .    28   466  320  390  905  1427 650  .    1238 .    1064 1427 3456 .    459  1415 90   56   3136 
  Thermal                  11612 | .    88   31   .    .    668  .    .    .    .    53   .    43   3848 2779 .    1674 554  155  212  1507 
  Explosive                8726  | .    1265 255  384  .    .    .    .    .    400  2241 .    .    1833 2348 .    .    .    .    .    .    
  Electromagnetic          4361  | .    150  63   .    .    .    .    .    62   34   477  .    120  .    446  .    383  911  333  .    1382 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1528  | .    .    .    609  .    .    281  108  202  .    170  .    61   97   .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         14    | .    .    .    .    .    .    .    .    .    .    9    9    9    8    9    .    .    2    3    3    14   
  Average Corruption       6     | .    .    .    .    .    .    .    .    .    .    8    9    9    6    8    .    .    1    2    3    5    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  274   | .    .    .    .    .    .    .    .    .    .    30   4    50   50   85   .    .    5    12   4    34   
    Message Errors         56    | .    .    .    .    .    .    .    .    .    .    10   .    12   8    13   .    .    3    5    1    4    
    Matter Fused           42    | .    .    .    .    .    .    .    .    .    .    5    1    11   4    17   .    .    .    .    .    4    
    Heat Flow Errors       17    | .    .    .    .    .    .    .    .    .    .    3    .    4    1    7    .    .    .    1    .    1    
    Energy Discharges      34    | .    .    .    .    .    .    .    .    .    .    2    2    6    5    9    .    .    1    1    3    5    
    Parts Rejected         6     | .    .    .    .    .    .    .    .    .    .    1    .    .    3    1    .    .    .    .    .    1    
    Data Loss (minor)      25    | .    .    .    .    .    .    .    .    .    .    3    1    3    5    6    .    .    .    4    .    3    
    Data Loss (major)      6     | .    .    .    .    .    .    .    .    .    .    2    .    .    2    2    .    .    .    .    .    .    
    Misfires               8     | .    .    .    .    .    .    .    .    .    .    .    .    1    3    4    .    .    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Targeting Errors       69    | .    .    .    .    .    .    .    .    .    .    1    .    13   17   24   .    .    1    1    .    12   
    Weapon Failures        10    | .    .    .    .    .    .    .    .    .    .    3    .    .    2    2    .    .    .    .    .    3    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            795   | .    65   21   29   .    .    20   .    .    69   45   .    6    125  164  .    47   36   .    .    168  
  Projectiles              297   | .    .    .    .    .    .    .    .    .    .    .    .    6    3    73   .    47   .    .    .    168  
  Explosions               478   | .    65   21   29   .    .    .    .    .    69   45   .    .    122  91   .    .    36   .    .    .    
  Melee                    20    | .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 34    | .    .    .    .    .    .    .    .    .    .    .    .    8    6    1    .    9    .    .    .    10   
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Kinetic                  33    | .    .    .    .    .    .    .    .    .    .    .    .    8    5    1    .    9    .    .    .    10   
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      1228  | .    45   110  43   .    .    .    .    .    .    264  .    31   426  228  .    40   13   .    .    28   
  Shots                    33    | .    3    4    1    .    .    .    .    .    .    8    .    1    10   3    .    1    1    .    .    1    
  Rammed                   11    | .    .    3    .    .    .    .    1    .    .    .    .    .    7    .    .    .    .    .    .    .    
Targets Rammed             13    | .    .    4    .    .    .    .    1    .    .    .    .    .    8    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  2     | .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Highest Temperature        451   | .    42   36   6    40   37   .    .    6    .    345  .    247  451  332  .    357  72   369  316  398  
  Average Temperature      84    | .    17   10   4    20   17   .    .    3    .    118  .    61   69   75   .    157  21   139  160  109  
  Received Heat Transfer   6783  | .    12   48   .    .    297  279  414  450  18   1257 45   183  1584 732  .    480  339  45   .    600  
  Effects                  10    | .    .    .    .    .    .    .    .    .    .    2    .    1    2    2    .    1    .    2    .    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    .    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    
Siege Activations          7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    5    
  Total Turns              134   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    10   119  
  Longest Duration         48    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    10   48   
Robots Corrupted           11    | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    1    3    1    .    4    
  Combat Hostiles          11    | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    1    3    1    .    4    
  Parts Fried              30    | .    3    .    .    .    .    .    .    .    .    1    .    2    .    1    .    3    5    3    .    12   
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              8     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    3    .    .    .    1    
  Combat Hostiles          8     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    3    .    .    .    1    
  Parts Melted             51    | .    .    .    .    .    3    .    .    .    .    .    .    .    24   8    .    10   2    .    .    4    
  Heat Transferred         18171 | .    175  50   .    .    1300 .    .    .    .    50   .    50   6998 3783 .    2423 900  185  259  1998 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      9     | .    1    1    .    .    .    .    .    .    .    1    .    1    .    .    .    1    3    .    .    1    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -5  -4  -4  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Fac Gar Fac Upp Upp War 
Peak Influence             983  | .   439 171 .   95  370 825 548 498 359 983 516 788 600 831 375 720 401 .   .   .   
  Initial                  515  | .   .   171 .   .   37  240 401 33  261 111 515 354 413 240 375 262 352 .   .   .   
  Average                  356  | .   254 64  .   30  204 622 348 289 239 549 514 565 204 496 375 469 195 .   .   .   
Maximum Alert Level        3    | .   2   .   .   .   1   3   2   2   1   3   2   3   2   3   1   3   2   .   .   .   
  Low Security (%)         28   | .   21  100 .   100 47  .   7   28  30  21  .   .   65  1   .   .   49  .   .   .   
  Level 1                  35   | .   75  .   .   .   52  8   72  60  69  23  .   22  11  23  100 45  34  .   .   .   
  Level 2                  27   | .   3   .   .   .   .   54  19  11  .   13  100 51  23  61  .   45  16  .   .   .   
  Level 3                  9    | .   .   .   .   .   .   36  .   .   .   40  .   25  .   12  .   8   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          29   | .   3   .   .   1   1   .   4   .   .   .   1   .   8   9   .   .   2   .   .   .   
  Investigation            4    | .   1   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Extermination            6    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   .   .   1   .   .   .   
  Reinforcement            13   | .   2   .   .   .   1   .   .   .   .   .   .   .   5   4   .   .   1   .   .   .   
  Assault                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -5  -4  -4  -4  -4  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Fac Gar Fac Upp Upp War 
Distress Signals           18   | .   2   2   .   .   2   .   1   .   .   .   .   .   6   1   .   .   1   .   .   3   
Communications Jammed      38   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   38  .   .   .   .   .   .   
  Distress Signals         37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   37  .   .   .   .   .   .   
Times Spotted              458  | .   22  7   46  4   13  16  32  16  7   40  3   18  62  73  .   27  18  3   5   46  
  Peak Tracking Total      11   | .   5   2   10  3   3   4   4   4   4   6   3   5   10  10  .   6   5   2   3   11  
  Tactical Retreats        47   | .   .   .   19  .   1   .   4   2   .   3   .   1   10  2   .   1   .   .   .   4   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -5  -4  -4  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Fac Gar Fac Upp Upp War 
Traps Triggered            36   | .   1   .   .   .   .   9   .   1   .   4   .   3   1   4   .   9   .   .   .   4   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Exploded                 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -5  -4  -4  -4  -4  -4  -4  
----------                 Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Fac Gar Fac Upp Upp War 
Machines Disabled          63   | .   7   .   10  .   1   3   3   3   .   3   .   2   5   17  .   3   5   .   .   1   
  Max in Single Turn       6    | .   3   .   2   .   1   1   3   1   .   1   .   1   2   6   .   1   1   .   .   1   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   
  Garrison Relay           14   | .   .   .   .   .   .   3   .   3   .   3   .   2   .   .   .   3   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -5  -4  -4  -4  -4  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Fac Gar Fac Upp Upp War 
Machines Accessed          31   | .   3   1   2   1   2   .   7   .   2   .   2   .   3   6   1   .   1   .   .   .   
  Terminals                18   | .   3   .   .   .   1   .   5   .   1   .   1   .   3   4   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   1   .   1   .   1   .   1   .   .   2   1   .   .   .   .   .   
Total Hacks                70   | .   7   1   2   1   8   .   17  .   2   .   3   .   11  13  1   .   4   .   .   .   
  Successful               36   | .   3   1   2   1   3   .   12  .   1   .   1   .   5   3   1   .   3   .   .   .   
  Failed                   34   | .   4   .   .   .   5   .   5   .   1   .   2   .   6   10  .   .   1   .   .   .   
    Catastrophic           10   | .   1   .   .   .   1   .   1   .   1   .   1   .   1   4   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   38   | .   4   .   1   .   4   .   15  .   .   .   2   .   6   6   .   .   .   .   .   .   
  Terminals                54   | .   7   .   .   .   7   .   15  .   1   .   2   .   11  11  .   .   .   .   .   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   1   .   1   .   1   .   1   .   .   2   1   .   .   .   .   .   
Terminal Hacks             18   | .   3   1   2   1   2   .   4   .   .   .   .   .   5   .   .   .   .   .   .   .   
  Record                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Robot Analysis           3    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Open Door                2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Terminal Index           3    | .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      7    | .   .   .   .   .   1   .   1   .   1   .   1   .   .   2   1   .   .   .   .   .   
  Unlock Access            5    | .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   1   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Unauthorized Hacks         8    | .   .   .   .   .   .   .   7   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Terminals                7    | .   .   .   .   .   .   .   6   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Track                  3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         21   | .   3   .   .   .   2   .   4   .   2   .   2   .   3   4   .   .   1   .   .   .   
  Full Trace Events        2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Matter                 204  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   204 .   .   .   
    Time                   50   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   50  .   .   .   
  Total Part Build Rating  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -5  -4  -4  -4  -4  -4  -4  
------------               Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Fac Gar Fac Upp Upp War 
Used RIF Installer         5    | .   .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   1   .   .   .   .   
  Hotswap                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Command Fork             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Robots Hacked              11   | .   .   .   .   .   .   .   1   .   .   .   .   1   2   3   .   3   1   .   .   .   
  Non-combat               7    | .   .   .   .   .   .   .   1   .   .   .   .   .   2   3   .   .   1   .   .   .   
  Combat                   4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   .   .   .   .   
  Autoassimilated          2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
Robot Hacks Applied        22   | .   .   .   .   .   .   .   4   .   .   .   .   .   6   6   .   3   3   .   .   .   
  parse_system             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  ignore_repairs           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  purge_threat             12   | .   .   .   .   .   .   .   3   .   .   .   .   .   3   4   .   .   2   .   .   .   
  map_route                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  overwrite_iff            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  formatsys_low            3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   
  formatsys_high           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Relay Couplers Released    56   | .   .   .   .   .   .   13  .   14  .   10  .   7   1   .   .   11  .   .   .   .   
  Machine Destruction      56   | .   .   .   .   .   .   13  .   14  .   10  .   7   1   .   .   11  .   .   .   .   
  Attached                 12   | .   .   .   .   .   .   .   2   .   .   .   .   2   2   1   .   4   1   .   .   .   
Robots Rewired             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -5   -4   -4   -4   -4   -4   -4   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Fac  Fac  Gar  Fac  Upp  Upp  War  
Total Allies               14   | .    .    3    .    .    .    .    1    .    .    .    .    1    1    .    .    3    1    .    .    4    
  Largest Group            4    | .    .    3    2    .    .    .    1    1    .    .    .    1    1    .    .    2    1    .    .    4    
  Highest-Rated Group      204  | .    .    40   32   .    .    .    26   26   .    .    .    12   10   .    .    94   26   .    .    204  
  Highest-Rated Ally       56   | .    .    16   16   .    .    .    26   26   .    .    .    12   10   .    .    47   26   .    .    56   
Total Orders               4    | .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    
  STAY                     2    | .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Ally Attacks               65   | .    .    9    13   .    .    .    .    .    .    .    .    7    .    .    .    9    .    .    .    27   
  Total Damage             2270 | .    .    83   106  .    .    .    .    .    .    .    .    72   .    .    .    294  .    .    .    1715 
  Kills                    13   | .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    9    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -5  -4  -4  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Fac Gar Fac Upp Upp War 
Robot Analysis Total       3    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Drone Launches             10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -5   -4   -4   -4   -4   -4   -4   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Fac  Fac  Gar  Fac  Upp  Upp  War  
Turns Passed               20746 | .    746  1245 2336 289  340  943  2093 1317 575  1248 123  1266 1856 2024 33   960  831  721  427  1373 
Spaces Moved               9195  | 1    395  623  1205 192  166  388  869  508  269  490  56   511  757  897  15   460  339  387  203  464  
  Core                     37    | .    .    .    1    .    .    .    .    .    .    .    .    .    15   .    .    1    .    .    .    20   
  Treads                   6402  | .    371  623  626  .    .    303  869  508  269  490  56   511  364  389  .    17   219  140  203  444  
  Legs                     873   | 1    24   .    578  17   .    .    .    .    .    .    .    .    81   .    .    52   120  .    .    .    
  Wheels                   1883  | .    .    .    .    175  166  85   .    .    .    .    .    .    297  508  15   390  .    247  .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 120  120  160  120  130  130  130  200  210  206  186  186  186  50   100  130  120  150  130  200  50   
  Average Speed            177   | 120  161  167  173  134  130  184  205  224  206  188  186  205  158  158  139  136  172  161  200  188  
  Slowest Speed            1150  | 120  180  180  200  180  130  200  210  230  206  210  186  250  1150 220  140  1050 205  225  200  200  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       43    | 2    86   99   90   49   15   48   67   57   10   57   3    58   30   29   1    66   8    57   36   47   
  Regions Visited          20
    Branch Regions         6
  Pre-discovered Areas     2     | .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        5     | .    .    .    .    .    1    .    1    .    1    .    1    .    .    .    1    .    .    .    .    .    
  Unknown Exits Taken      10    | 1    1    1    1    1    .    .    .    .    .    .    .    .    1    1    .    .    1    1    1    .    
Scrap Searched             6     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    
Spaces Dug                 85    | .    13   5    .    .    .    .    4    .    .    5    1    .    6    1    .    .    .    .    .    50   
Terrain Destroyed          802   | .    216  40   40   .    4    .    10   .    8    164  1    5    86   110  .    23   20   2    5    68   
  Melee                    9     | .    .    .    .    .    .    .    4    .    .    2    1    .    .    .    .    .    .    .    .    2    
  Projectile               129   | .    .    .    2    .    4    .    .    .    .    .    .    .    11   23   .    10   6    2    5    66   
  AOE                      664   | .    216  40   38   .    .    .    6    .    8    162  .    5    75   87   .    13   14   .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -5   -4   -4   -4   -4   -4   -4   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Fac  Fac  Gar  Fac  Upp  Upp  War  
Total                      11902 | .    468  802  1381 207  225  525  1056 595  283  667  71   632  1119 1207 30   672  473  456  213  820  
  Wait                     408   | .    5    151  1    .    5    9    21   9    .    5    11   29   30   26   .    22   13   16   5    50   
  Move                     9179  | .    394  622  1204 191  165  387  869  507  269  489  56   510  756  896  15   459  338  386  202  464  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  340   | .    15   4    68   3    8    14   37   13   4    20   2    9    48   37   2    14   23   14   .    5    
  Fast Attach              133   | .    1    .    10   1    .    2    4    .    .    6    .    8    33   24   .    18   12   4    .    10   
  Attach                   158   | .    3    1    7    1    8    8    2    5    2    19   .    2    27   28   7    11   11   1    1    14   
  Detach                   9     | .    .    .    .    2    .    .    .    1    .    .    .    .    1    4    .    .    1    .    .    .    
  Swap                     78    | .    3    .    2    .    1    2    20   5    2    4    .    2    9    10   .    2    2    8    .    6    
  Drop                     219   | .    10   .    22   .    .    10   27   2    1    9    .    9    35   28   6    16   11   13   .    20   
  Fire                     1184  | .    37   20   53   9    38   54   66   39   5    103  .    53   164  154  .    64   62   14   5    244  
  Melee                    65    | .    .    .    14   .    .    9    9    12   .    8    2    4    3    .    .    .    .    .    .    4    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    13    | .    .    4    .    .    .    .    1    .    .    .    .    .    8    .    .    .    .    .    .    .    
  Escape Stasis            113   | .    .    .    .    .    .    30   .    2    .    4    .    6    5    .    .    66   .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Min)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: Fac / Gar)
-8/Garrison (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-5/Factory (discovered 4 exits: *Fac x2 / [*Upp x2])
-4/Factory
-4/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Upper Caves
-4/Upper Caves
-4/Warlord (discovered 1 exit: [*Pro])

 History 
---------
  Turn | Location       | Event
     1 | -11/Scrapyard  | Discovered new exit (range 0)
     1 | -11/Scrapyard  | Entered Materials
   300 | -10/Materials  | Build established: Mutant
   388 | -10/Materials  | Discovered new exit (range 10)
   559 | -10/Materials  | Discovered new exit (range 15)
   720 | -10/Materials  | Discovered new exit (range 14)
   747 | -10/Materials  | Entered Mines
   788 | -10/Mines      | Assembled infested the area
   793 | -10/Mines      | Assisted by a Guerilla fighting off Assembled
  1190 | -10/Mines      | Deemed a non-threat by the Exiles lab entrance
  1190 | -10/Mines      | Discovered new exit (range 5)
  1246 | -10/Mines      | Discovered new exit (range 6)
  1423 | -10/Mines      | Assisted by bots powering up and referring to "LRC-V3"
  1516 | -10/Mines      | Discovered new exit (range 11)
  1596 | -10/Mines      | Met a Derelict who couldn't figure out how to use a Trap Extractor
  1992 | -10/Mines      | Entered Exiles
  1992 | -10/Exiles     | Accompanied by 2 allies
  2035 | -10/Exiles     | Met 8R-AWN
  2064 | -10/Exiles     | Met EX-HEX
  2235 | -10/Exiles     | Met EX-DEC
  2386 | -10/Exiles     | Learned location of Zion (-6)
  2426 | -10/Exiles     | Met EX-BIN
  2437 | -10/Exiles     | Build established: Hauler-Mutant
  2454 | -10/Exiles     | Aligned with FarCom system
  2456 | -10/Exiles     | Given EX-Vault access code
  2502 | -10/Exiles     | Opened EX-Vault
  2518 | -10/Exiles     | Found Longsword +1
  2523 | -10/Exiles     | Found YOLO Cannon
  2570 | -10/Exiles     | Warned to stay clear of 0b10 Research branches
  3184 | -10/Exiles     | Attacked by the Exiles
  3276 | -10/Exiles     | Core integrity fell below 50%
  3313 | -10/Exiles     | Destroyed 8R-AWN
  3333 | -10/Exiles     | Lost 5 parts (1p2n2u)
  3336 | -10/Exiles     | Found Prototype Ballistic Gun
  3336 | -10/Exiles     | Identified 8R-AWN's Boregun
  3443 | -10/Exiles     | Destroyed EX-HEX
  3468 | -10/Exiles     | Destroyed EX-DEC
  3514 | -10/Exiles     | Destroyed EX-BIN
  3525 | -10/Exiles     | Found Prototype Device
  3548 | -10/Exiles     | Build established: Mutant
  3687 | -10/Exiles     | Found Prototype Processor
  3690 | -10/Exiles     | Found Prototype Device
  3705 | -10/Exiles     | Found 8R-AWN's Boregun
  3885 | -10/Exiles     | Identified AS-neutralizer No. 17b
  3888 | -10/Exiles     | Identified System Purifier
  4306 | -10/Exiles     | Discovered new exit (range 12)
  4319 | -10/Exiles     | Build established: Hauler-Mutant
  4328 | -10/Exiles     | Entered Mines
  4338 | -9/Mines       | Met a Derelict shopkeep closing up shop
  4535 | -9/Mines       | Learned Materials trap positions
  4590 | -9/Mines       | Discovered new exit (range 15)
  4597 | -9/Mines       | Learned location of 1 exit from Materials
  4617 | -9/Mines       | Entered Materials
  4617 | -8/Materials   | Evolved 4 slots: Utility x4
  4618 | -8/Materials   | Identified exit to Factory
  4619 | -8/Materials   | Loaded intel: 9 trap records
  4954 | -8/Materials   | Identified exit to Garrison
  4957 | -8/Materials   | Entered Garrison
  5020 | -8/Garrison    | Triggered checkpoint
  5083 | -8/Garrison    | Destroyed 7 combat bots
  5112 | -8/Garrison    | Triggered checkpoint
  5148 | -8/Garrison    | Triggered checkpoint
  5221 | -8/Garrison    | Discovered new exit (range 11)
  5255 | -8/Garrison    | Installed Relay Interface Framework
  5308 | -8/Garrison    | Triggered checkpoint
  5370 | -8/Garrison    | Garrison Relay disabled
  5440 | -8/Garrison    | Build established: Scavenger-Mutant
  5552 | -8/Garrison    | Garrison Relay disabled
  5776 | -8/Garrison    | Triggered checkpoint
  5839 | -8/Garrison    | Garrison Relay disabled
  5882 | -8/Garrison    | Discovered new exit (range 10)
  5900 | -8/Garrison    | Entered Materials
  6760 | -8/Materials   | Discovered exit to Factory (range 16)
  7162 | -8/Materials   | Build established: Hauler-Mutant
  7399 | -8/Materials   | Discovered exit to Factory (range 16)
  7587 | -8/Materials   | Garrison activated, responded to threat
  7993 | -8/Materials   | Identified exit to Garrison
  7993 | -8/Materials   | Entered Garrison
  7993 | -8/Garrison    | Accompanied by 1 ally
  8004 | -8/Garrison    | Expanded RIF knowledge: Hotswap
  8058 | -8/Garrison    | Triggered checkpoint
  8162 | -8/Garrison    | Triggered checkpoint
  8166 | -8/Garrison    | Triggered checkpoint
  8169 | -8/Garrison    | Core integrity fell below 50%
  8356 | -8/Garrison    | Triggered checkpoint
  8427 | -8/Garrison    | Garrison Relay disabled
  8464 | -8/Garrison    | Triggered checkpoint
  8575 | -8/Garrison    | Discovered exit to Factory (range 12)
  8740 | -8/Garrison    | Build established: Bothacker-Mutant
  8803 | -8/Garrison    | Garrison Relay disabled
  9043 | -8/Garrison    | Discovered exit to Factory (range 13)
  9144 | -8/Garrison    | Triggered checkpoint
  9193 | -8/Garrison    | Garrison Relay disabled
  9310 | -8/Garrison    | Entered Factory
  9310 | -7/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
  9885 | -7/Factory     | Identified exit to Garrison
  9885 | -7/Factory     | Entered Garrison
  9969 | -7/Garrison    | Lost 8 parts (2n4u2w)
 10082 | -7/Garrison    | Triggered checkpoint
 10157 | -7/Garrison    | Garrison Relay disabled
 10174 | -7/Garrison    | Triggered checkpoint
 10202 | -7/Garrison    | Triggered checkpoint
 10328 | -7/Garrison    | Triggered checkpoint
 10505 | -7/Garrison    | Triggered checkpoint
 10534 | -7/Garrison    | Lost 7 parts (2n3u2w)
 10582 | -7/Garrison    | Triggered checkpoint
 10726 | -7/Garrison    | Triggered checkpoint
 10828 | -7/Garrison    | Discovered new exit (range 10)
 10980 | -7/Garrison    | Spotted B-75 Beast
 10980 | -7/Garrison    | Spotted B-75 Beast
 11004 | -7/Garrison    | Triggered checkpoint
 11086 | -7/Garrison    | Discovered new exit (range 13)
 11125 | -7/Garrison    | Expanded RIF knowledge: Alert ID Control
 11133 | -7/Garrison    | Entered Factory
 11256 | -7/Factory     | Identified exit to Garrison
 11256 | -7/Factory     | Entered Garrison
 11266 | -7/Garrison    | Expanded RIF knowledge: Autoassimilate
 11376 | -7/Garrison    | Triggered checkpoint
 11443 | -7/Garrison    | Found Launcher Loader
 11583 | -7/Garrison    | Build established: Botlord-Mutant
 11598 | -7/Garrison    | Core integrity fell below 50%
 11724 | -7/Garrison    | Triggered checkpoint
 11862 | -7/Garrison    | Discovered new exit (range 14)
 11893 | -7/Garrison    | Triggered checkpoint
 11934 | -7/Garrison    | Garrison Relay disabled
 12170 | -7/Garrison    | Triggered checkpoint
 12363 | -7/Garrison    | Garrison Relay disabled
 12489 | -7/Garrison    | Discovered new exit (range 14)
 12522 | -7/Garrison    | Entered Factory
 12522 | -6/Factory     | Evolved 2 slots: Utility x1, Weapon x1
 12773 | -6/Factory     | Core integrity fell below 50%
 12783 | -6/Factory     | Lost 9 parts (1p2n1u5w)
 12849 | -6/Factory     | Discovered new exit (range 15)
 13390 | -6/Factory     | Build established: Bothacker-Mutant
 13563 | -6/Factory     | Identified exit to Lower Caves
 13804 | -6/Factory     | Lost 10 parts (1p3n2u4w)
 13994 | -6/Factory     | Identified Exp. Targeting Computer
 14003 | -6/Factory     | Lost 3 parts (1n1u1w)
 14329 | -6/Factory     | Discovered new exit (range 5)
 14378 | -6/Factory     | Entered another Factory area
 14378 | -5/Factory     | Evolved 2 slots: Power x1, Utility x1
 14459 | -5/Factory     | Lost 3 parts (2n1w)
 14560 | -5/Factory     | Discovered new exit (range 93)
 14696 | -5/Factory     | Lost 3 parts (1n2w)
 14978 | -5/Factory     | First assault squad dispatched
 15022 | -5/Factory     | Lost 3 parts (1p1u1w)
 15106 | -5/Factory     | Lost 4 parts (2n1u1w)
 15418 | -5/Factory     | Destroyed 10 combat bots
 15532 | -5/Factory     | Lost 4 parts (2u2w)
 15611 | -5/Factory     | Discovered new exit (range 5)
 15855 | -5/Factory     | Discovered new exit (range 15)
 16191 | -5/Factory     | Lost 3 parts (1u2w)
 16219 | -5/Factory     | Discovered new exit (range 11)
 16402 | -5/Factory     | Entered another Factory area
 16402 | -4/Factory     | Evolved 2 slots: Utility x2
 16435 | -4/Factory     | Identified exit to Garrison
 16435 | -4/Factory     | Entered Garrison
 16492 | -4/Garrison    | Triggered checkpoint
 16567 | -4/Garrison    | Discovered new exit (range 9)
 16588 | -4/Garrison    | Expanded RIF knowledge: Command Fork
 16610 | -4/Garrison    | Triggered checkpoint
 16625 | -4/Garrison    | Garrison Relay disabled
 16728 | -4/Garrison    | Triggered checkpoint
 16766 | -4/Garrison    | Discovered new exit (range 9)
 16838 | -4/Garrison    | Triggered checkpoint
 16871 | -4/Garrison    | Garrison Relay disabled
 17039 | -4/Garrison    | Lost 4 parts (1n2u1w)
 17128 | -4/Garrison    | Triggered checkpoint
 17178 | -4/Garrison    | Lost 3 parts (1u2w)
 17186 | -4/Garrison    | Garrison Relay disabled
 17228 | -4/Garrison    | Triggered checkpoint
 17229 | -4/Garrison    | Discovered new exit (range 15)
 17232 | -4/Garrison    | Triggered checkpoint
 17310 | -4/Garrison    | Lost 9 parts (1p1n3u4w)
 17395 | -4/Garrison    | Entered Factory
 17488 | -4/Factory     | Build established: Botlord-Mutant
 17870 | -4/Factory     | Fabricated Hcp. Storage Unit (x1)
 17900 | -4/Factory     | Fabricated Hcp. Storage Unit (x1)
 17937 | -4/Factory     | Discovered new exit (range 7)
 17977 | -4/Factory     | Found Quantum Capacitor
 18117 | -4/Factory     | Lost 9 parts (2p2n2u3w)
 18226 | -4/Factory     | Entered Upper Caves
 18348 | -4/Upper Caves | Build established: Scavenger-Mutant
 18654 | -4/Upper Caves | Spotted B-86 Titan
 18689 | -4/Upper Caves | Destroyed B-86 Titan
 18697 | -4/Upper Caves | Discovered new exit (range 16)
 18757 | -4/Upper Caves | Found Hvy. Reflective Plating
 18947 | -4/Upper Caves | Entered another Upper Caves area
 19015 | -4/Upper Caves | Build established: Scavenger-Gunner
 19342 | -4/Upper Caves | Discovered new exit (range 5)
 19363 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint
 19374 | -4/Upper Caves | Entered Warlord
 19542 | -4/Warlord     | Discovered new exit (range 14)
 19709 | -4/Warlord     | System corruption cleaned by Quarantine Array
 19751 | -4/Warlord     | Build established: Scavenger-Mutant
 19972 | -4/Warlord     | Opened side exit
 19991 | -4/Warlord     | RIF detected upon attempting to enter Warlord's base
 19991 | -4/Warlord     | Attacked by Warlord forces
 20067 | -4/Warlord     | Found Prototype Device
 20068 | -4/Warlord     | Identified Minesniffer Drone Bay
 20175 | -4/Warlord     | Found Prototype Ballistic Cannon
 20177 | -4/Warlord     | Warlord's base attacked by MAIN.C
 20464 | -4/Warlord     | Identified Hvy. Autocannon
 20495 | -4/Warlord     | Lost 3 parts (1u2w)
 20500 | -4/Warlord     | Destroyed 9 combat bots
 20523 | -4/Warlord     | Spotted 6Z-KG0(g)
 20527 | -4/Warlord     | Warlord forces counterattacked
 20533 | -4/Warlord     | Destroyed 6Z-KG0(g)
 20535 | -4/Warlord     | Core integrity fell below 50%
 20630 | -4/Warlord     | Spotted 6H-TYY(K)
 20632 | -4/Warlord     | Spotted XA-U6D(K)
 20662 | -4/Warlord     | Destroyed XA-U6D(K)
 20671 | -4/Warlord     | System corruption reached 10%
 20692 | -4/Warlord     | Spotted WT-WSY(g)
 20699 | -4/Warlord     | Core integrity fell below 20%
 20747 | -4/Warlord     | Destroyed by Warlord with Improved Arc Thrower

 Last Messages 
---------------
20727_ Destroyed Carbon-fiber Leg.
20727_ Slug penetrates UF-ZKG(g).
20729_ L LZNVYRC6JEQGYSBX3#B
20730_ UF-ZKG(g) destroyed.
20730_ Switching to secondary target: QA-SOP(g).
20730_ Slug penetrates QA-SOP(g).
20733_ System corrupted: Coil Gun targeting data glitched.
20733_ QA-SOP(g) destroyed.
20736_ Destroyed Unknown Energy Gun.
20736_ Insulated Plating destroyed.
20740_ HV Slug penetrates Wall. <x2>
20741_ Acquired Unknown Protection.
20741_ Identified Imp. Medium Armor Plating.
20742_ System corrupted: Barrage Gun targeting data glitched.
20742_ Slug penetrates WT-WSY(g).
20744_ Barrage Gun destroyed.
20744_ Penetrated by HV Slug.
20744_ Critical hit.
20744_ HV Slug penetrates P-70 Sage.
20744_ HV Slug penetrates Wall.

 Map 
-----
+----------------------------------------------------+
|               ????#        ???##  ####??#          |
|               ??????     ????###+##?????#        / |
|               ?????#+#+#######    ####??#        / |
|               ?????#              ##"####        / |
|               ?????#                    +          |
|               ?????## ### ####       ############# |
|               ??#####+#####??#    %  #???????????? |
|               ?#      !=#????#       #???????????? |
|               ?#  """""%#????#   ### #???????????? |
|               ?#  """""=####?#   #?# #???????????? |
|               ?#  """""*## ###!  #?# #???????????? |
|               ?#        +     %* #?# #???????????? |
|               ?#  """"" ##    =  #?# #???????????? |
|               ?#  """"" ##  ###+##?#+#???????????? |
|               ?#  """"" #"  #????????????????????? |
|               ?#        ##  ##???????????????????? |
|               ??######+#"    #???????????????????? |
|               ?????#         #???????????????????? |
|               ?????#     =!! #???????????????????? |
|               ?????######[%=%#???????????????????? |
|               ???????#####%#####?????????????????? |
|               ???????#   =%[===#?????????????????? |
|               ???????#   =![%**###???????????????? |
|               ???????#   =!!==%+[????????????????? |
|               ???????#  p!%![%[#?????????????????? |
|               ???????#  !@!%*!!#?????????????????? |
|               ???????#  ==*!%=!#?????????????????? |
|               ???????# %![=!===#?????????????????? |
|               ???????# =*%*gW=%#?????????????????? |
|               ???###########*###?????????????????? |
|               ???#         #!#???????????????????? |
|               ?????        # #???????????????????? |
|               ???????      #=#???????????????????? |
|               ?????????    #!#???????????????????? |
|               ????#+#####+##=##??????????????????? |
|               ????#        % !############???????? |
|               ????#          ###       %!#???????? |
|               ????#          ### !     [ #???????? |
|               ????#            +[ [      #???????? |
|               ????## ######  ##" !       #???????? |
|               ?????# ?????#  ###         #???????? |
|               ?????#??????#  #?#         #???????? |
|               ????????????#  #?#         #???????? |
|               ????????????#  ###         #???????? |
|               ????????????#  ##"#+###+#####??????? |
|               ????????????#  #?#" "     ""#####    |
|               ????????????#  ###" " /      ^       |
|               ????????????#  # ## "[!!             |
|               ???????????""       " !! %    =      |
|               ???????#   #"       "     #"#"###    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           119
Coolant Potential          80
Energy Generation          37
Energy Capacity            525
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       85
Jamming Range              12
Armor Coverage             1200
Resistance: KI             20
Resistance: TH             25
Resistance: EM             15
Core Shielding             30
Weapon Shielding           66
Weapon Cycling             25
Evasion (%)                50
Targeting Accuracy         20
Target Analysis            6
Core Analysis              10
Armor Integrity Analysis   50
Recoil Reduction           8
Matter Filtering           50
Offensive Hacking          28
Relay Coupler Types        109
Relay Coupler Value        2

 Item Schematics 
-----------------
 Hcp. Storage Unit | -6/Factory | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Hcp. Storage Unit | x1 | -4/Factory 
 Hcp. Storage Unit | x1 | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CatalystSlugWeb
  Manual?         0
Play Time         02:13:34
  Cumulative      302.9 hours
  Start           2021.02.08 @ 17:59:08
  End             2021.02.08 @ 20:42:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          252
  Rogue           245
  Adventurer      0
  Explorer        7
Win Type          -
  Total           9
  Types           3/0/6/0/0/0/0/0/0
Lore%             75
Gallery%          91
Achievement%      72
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/X11Bold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 87a71020-41a9-440f-b368-20147fe87e3f