Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 18:08:34 Player: Artackni Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (314) 1570 Value Destroyed (11010) 11010 Prototype IDs (50) 1000 Alien Tech Used (12) 2400 Bonus (4285) 4285 TOTAL SCORE: 28465 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3162 Follower Combat Kills 922 Met Zhirov 300 Friendly Fire -599 Cogmind --------- Core Integrity 0/1450 Matter 275/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Sigix Sheargun Sigix Shearcannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Quantum Reactor Matter Drive > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Cloaking Device Layered Medium Armor Plating Centrium Light Armor Plating Experimental Hacking Suite Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Centrium Greatsword Kinetic Spear > --- INVENTORY -------- Impulse Thruster Improved Propulsion Shielding Transdimensional Reconstructor Terrabomb Terrabomb Smartbomb Launcher [Rating: 179] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Hardened Heavy Armor Plating Artifact Phase Armor Weapon Neutron Cannon Energy Gun Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Smartbomb Launcher Special Weapon Welding Torch Slashing Weapon Plasma Sword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 4 2 . . . . 4 . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 1 . . . . . . . 1 . . . . Utility 10 | . . . 2 2 . . . . 2 . . 1 . . . . 1 . 2 . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 232 | 7 12 5 22 2 8 39 13 13 7 . 25 14 9 1 6 8 8 8 9 8 8 Power 23 | 1 2 1 1 . 1 3 . 1 2 . . 2 1 . . . 2 . 1 3 2 Engine 11 | 1 1 1 1 . . 2 . 1 1 . . . 1 . . . . . . 2 . Core 3 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . Reactor 9 | . . . . . 1 1 . . . . . 1 . . . . 2 . 1 1 2 Propulsion 68 | 2 5 3 12 . 1 8 5 5 2 . 9 4 3 . 3 2 1 1 1 . 1 Treads 11 | . . . 3 . 1 5 . 2 . . . . . . . . . . . . . Leg 14 | . 3 . . . . 1 5 3 2 . . . . . . . . . . . . Wheel 24 | 2 2 1 9 . . 2 . . . . 8 . . . . . . . . . . Hover 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Flight 17 | . . 2 . . . . . . . . . 3 3 . 3 2 1 1 1 . 1 Utility 89 | 2 3 . 4 1 4 14 5 5 3 . 13 4 4 1 2 4 4 3 7 4 2 Device 42 | 1 2 . 3 1 1 6 2 2 2 . 7 2 3 1 1 . 3 1 2 2 . Storage 6 | 1 1 . . . . 2 . 1 . . 1 . . . . . . . . . . Processor 10 | . . . . . . 2 . . . . 2 . . . . 2 1 1 1 1 . Hackware 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . Protection 27 | . . . 1 . 3 4 3 2 1 . 3 . 1 . 1 2 . 1 3 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 52 | 2 2 1 5 1 2 14 3 2 . . 3 4 1 . 1 2 1 4 . 1 3 Energy Gun 11 | 1 2 . . 1 . . . . . . 1 2 . . . . . 3 . . 1 Energy Cannon 7 | . . . . . . 5 1 . . . . . . . . . . . . . 1 Ballistic Gun 12 | 1 . 1 5 . . 1 . 1 . . 1 . . . . 2 . . . . . Ballistic Cannon 7 | . . . . . 2 2 2 . . . . 1 . . . . . . . . . Launcher 6 | . . . . . . 3 . . . . 1 1 . . . . . . . 1 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 3 . . . . . . 1 . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 46 | . . . 1 1 . 9 2 1 . . 1 2 . . 4 5 . 7 . 3 10 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . . . . . . . . Parts Lost 83 | . 6 2 3 2 . 13 10 1 2 . 15 3 . . . 1 . . 3 1 21 Power 9 | . . . . . . 2 . 1 1 . . . . . . . . . 1 1 3 Propulsion 29 | . 3 1 3 . . 4 3 . 1 . 5 2 . . . . . . . . 7 Utility 33 | . 1 . . 2 . 6 6 . . . 7 . . . . 1 . . 2 . 8 Weapon 12 | . 2 1 . . . 1 1 . . . 3 1 . . . . . . . . 3 Highest Loss Streak 21 | . 4 1 2 2 . 4 3 1 1 . 7 3 . . . 1 . . 1 1 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 1 6 3 1 1 9 19 23 23 19 19 17 2 3 3 3 3 3 3 3 4 3 Power 1 | . 1 . . . . 1 2 1 1 1 1 . . . . . . . . . . Propulsion 1 | . 2 2 1 . 2 2 1 3 . . 1 . . . . 1 . 1 . 1 . Utility 5 | . 1 1 . . 2 6 9 7 8 9 10 1 1 1 1 . . . . 1 . Weapon 6 | . . . . . 3 8 10 11 10 9 4 1 2 2 1 . 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . 1 1 . 1 4 . 4 . . 17 . 1 . . . 1 . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . . . 1 . . 1 . 3 . . 5 . . . . . 1 . 1 . . Utility 9 | . . 1 . . . 1 . . . . 7 . . . . . . . . . . Weapon 10 | . . . . . 1 2 . 1 . . 5 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 96 92 92 78 74 76 87 72 50 68 60 18 59 73 76 82 83 85 91 87 77 Engine 4 | . 5 11 9 7 5 3 7 6 1 . . . 5 5 5 5 . . . 1 2 Core 2 | . 8 . . . . . . . 3 5 5 1 5 5 5 5 4 4 4 . . Reactor 1 | . . . . . 1 3 . . . . . . . . . . 3 4 4 3 4 Treads 3 | . . . 8 15 13 12 1 2 . . . . . . . . . . . . . Leg 7 | . 16 14 2 . . . 24 17 12 17 2 . . . . . . . . . . Wheel 5 | . 10 12 20 15 15 7 1 . . . 5 . . . . . . . . . . Flight 3 | . . 1 . . . . . . . . 2 6 18 26 26 26 27 28 26 26 21 Device 13 | . 12 12 18 12 5 14 17 7 8 17 21 2 11 21 19 11 15 19 15 13 9 Storage 6 | . 14 12 9 7 7 7 7 7 5 5 6 . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . 2 . . . . 7 8 9 11 16 15 Protection 8 | . . . 7 3 8 6 11 16 10 11 5 . . . 3 8 9 8 13 12 7 Energy Gun 2 | . 22 14 1 . . . . . . . . 2 . . . . . . . . . Energy Cannon 4 | . . . . . . 8 10 7 . . 4 . . . . . . . . . . Ballistic Gun 2 | . 4 11 16 14 7 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 7 5 3 1 5 5 . 1 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 . . . . 4 5 5 . 3 4 3 1 2 Peak Build Rating 179 | 7 10 26 42 24 65 82 69 79 82 90 111 51 70 67 95 126 145 150 164 171 179 Average Rating 68 | 5 8 11 32 21 47 70 64 69 70 87 86 23 54 61 79 118 135 135 156 150 146 On Entrance 68 | . 7 10 25 42 22 65 62 49 67 81 90 3 51 61 67 94 123 135 150 150 149 Avg Prop Armor Cover (%) 9 | . 6 7 11 14 8 7 6 2 2 1 14 15 . . . . 1 . . . . Naked Turns 47 | . . . . . . . . . . . 2 45 . . . . . . . . . Heaviest Build 158 | 14 31 31 47 47 97 158 133 139 99 100 103 23 34 30 38 43 51 51 56 43 54 Greatest Support 126 | 20 20 20 52 20 70 126 72 66 61 61 122 23 35 35 41 46 52 53 56 53 54 Greatest Overweight (x) 8 | . 1 3 3 2 4 7 4 3 2 1 8 1 . . 1 1 . . . . 1 Average Overweight (x) 1 | . . 2 1 1 2 4 1 2 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 20 20 20 5 5 5 5 5 5 5 5 5 7 Average Capacity 18 | 7 9 13 15 15 15 24 25 24 20 20 19 5 5 5 5 5 5 5 5 5 6 Most Carried 25 | 3 8 15 15 4 15 25 25 25 20 20 20 5 5 5 5 5 5 5 5 5 7 Average Carried 16 | 1 6 7 10 1 12 22 24 23 19 19 18 4 4 5 4 4 4 4 4 5 4 Final Capacity 25 | 8 15 15 15 15 15 25 25 20 20 20 5 5 5 5 5 5 5 5 5 5 7 Final Carried 25 | 3 8 15 15 4 15 25 24 20 20 19 5 5 5 5 5 5 5 5 5 5 3 Scrap Engine Consumption 87 | . . . . . . . . 30 3 1 53 . . . . . . . . . . Constructs Created 4 | . . . . . . . . 3 1 . . . . . . . . . . . . Constructs Modified 32 | . . . . . . . . 8 . 1 23 . . . . . . . . . . Class Distribution -------------------- 42% | Mutant 21% | Scavenger-Mutant 18% | Construct 4% | Hacker-Sprinter 4% | Hacker-Ninja 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Construct | -5/Waste Construct | -5/Factory Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Scout | -3/Research Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 7040 | 228 204 114 790 89 133 1346 366 564 214 370 1182 66 321 10 80 251 155 40 6 156 355 Remotely 10 | . . . . . . . . . . . 10 . . . . . . . . . . Salvage Created 12758 | 46 791 114 1139 76 . 2335 1157 964 376 978 3112 66 242 . 321 311 98 60 49 143 380 Parts 564 | 9 38 8 66 . . 129 68 34 10 . 124 5 8 . 5 18 4 4 4 7 23 Haulers Intercepted 14 | . 2 . 1 1 . 4 2 . . . 3 . . . . . . . . . 1 Recyclers Shooed 10 | . 3 . . . . 1 . . 1 . 3 . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . 1 . 4 12 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 208 | . 13 3 15 1 . 51 27 7 4 6 52 5 5 . . 12 3 . 2 . 2 Melee 7 | . . . . . . 1 . 4 . . . . . . . 1 . . . . 1 Guns 33 | . 13 3 15 1 . . . . . . . 1 . . . . . . . . . Cannons 83 | . . . . . . 25 17 3 4 . 34 . . . . . . . . . . AOE 83 | . . . . . . 24 10 . . 6 17 4 5 . . 11 3 . 2 . 1 Classes Destroyed 24 | 1 7 1 5 . . 6 . . 1 1 . . . . . 1 . 1 . . . Worker 32 | . 1 . 4 . . 8 4 . . . 9 . . . . . . 2 3 1 . Builder 14 | . 1 . 1 . . 6 1 2 . . 3 . . . . . . . . . . Tunneler 7 | 3 1 . 1 . . 2 . . . . . . . . . . . . . . . Hauler 14 | . 2 . 1 1 . 4 2 . . . 3 . . . . . . . . . 1 Recycler 22 | . 2 . 3 . . 4 1 . 1 . 9 . . . . . . . . 1 1 Mechanic 6 | . . . 1 . . 3 2 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Swarmer 59 | . 3 . 3 . . 7 . . . . 23 5 5 . . 8 3 . 2 . . Grunt 55 | . 10 . 3 . . 19 14 1 2 . 6 . . . . . . . . . . Brawler 5 | . . . 1 . . 1 2 . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Protector 3 | . . . . . . 2 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 23 | . . . 6 1 . 2 8 2 . . 4 . . . . . . . . . . Specialist 7 | . . . . . . 4 2 . . . 1 . . . . . . . . . . Hunter 11 | . . . 2 . . 6 . . . . 3 . . . . . . . . . . Programmer 28 | . . . . . . 8 1 . . . 14 . . . . 3 . . . . 2 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Compactor 6 | . . . . . . . . . . 6 . . . . . . . . . . . Subdweller 6 | . . 3 . . . . . 3 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . Wasp 1 | . . . . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 6 1 4 1 . 11 14 2 3 2 7 3 5 . . 8 3 3 5 2 1 Combat Bots Only 11 | . 3 1 4 1 . 9 11 1 3 2 7 3 5 . . 8 3 . 2 . 1 Max Kills in Single Turn 9 | 1 1 1 2 1 . 9 8 1 1 1 5 3 3 . . 3 3 3 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 7 5 . . 1 3 3 3 . . 3 3 . 1 . 1 Melee 1 | . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 1917 | . 87 24 77 27 . 517 299 9 68 . 384 52 6 . . 19 20 12 85 8 223 Missed 684 | . 36 7 16 12 . 155 114 3 25 . 111 25 5 . . 10 7 9 46 3 100 Hits 1233 | . 51 17 61 15 . 362 185 6 43 . 273 27 1 . . 9 13 3 39 5 123 Melee 21 | . . . . . . 1 9 . 6 . 3 . . . . . . . . . 2 Projectile 1212 | . 51 17 61 15 . 361 176 6 37 . 270 27 1 . . 9 13 3 39 5 121 AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 49 | . . 1 3 . . 14 6 . 6 . 10 . . . . . 1 . . . 8 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 22571 | . 582 362 834 199 . 5265 2397 133 975 214 6113 400 14 . . 213 312 67 847 44 3600 Core 3127 | . 86 150 177 17 . 424 258 . 88 13 580 151 . . . . 25 . 62 . 1096 Absorbed by Shields 135 | . . . . . . 115 . . . . . 20 . . . . . . . . . Reduced by Siege Mode 11 | . . . . . . 11 . . . . . . . . . . . . . . . Redirected to Shielding 423 | . . . . . . . . . . . 109 . . . . 64 38 . 45 . 167 Ignored by Resistances 416 | . . . . . . 335 81 . . . . . . . . . . . . . . Regen/Repaired (Parts) 2651 | . . . . . 30 122 . 15 131 91 2262 . . . . . . . . . . Core Remaining (%) 55 | 100 . 5 67 . . . . . . . 31 . . . . 86 . 98 . . . Volleys Fired 696 | 6 91 10 71 8 1 129 73 19 24 19 206 15 2 . . 11 1 1 2 . 7 Largest 2 | 2 2 2 2 2 2 2 2 2 1 1 2 1 1 . . 1 1 1 1 . 1 Hottest 594 | 70 115 115 85 56 80 180 180 180 132 132 594 94 46 . . 46 46 46 46 . 180 Shots Fired 1024 | 12 156 20 142 16 2 229 137 35 24 20 192 15 2 . . 11 1 1 2 . 7 Gun 366 | 12 156 20 142 16 . 4 . 4 . . . 12 . . . . . . . . . Cannon 599 | . . . . . 2 215 134 31 24 9 182 . . . . . . . . . 2 Launcher 59 | . . . . . . 10 3 . . 11 10 3 2 . . 11 1 1 2 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 414 | 6 49 7 140 16 2 107 45 6 24 9 3 . . . . . . . . . . Thermal 540 | 6 100 13 2 . . 112 89 29 . . 177 12 . . . . . . . . . Explosive 59 | . . . . . . 10 3 . . 11 10 3 2 . . 11 1 1 2 . 5 Electromagnetic 9 | . 7 . . . . . . . . . 2 . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 17 | 6 11 8 7 7 1 12 17 6 4 6 9 2 3 . . 9 10 . . . 17 Robot Miss Streak 7 | 2 4 1 7 4 1 5 3 3 5 7 6 3 . . . . . . . . 5 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 660 | 7 93 15 77 15 1 129 95 38 13 16 102 6 5 . 18 8 2 . . 2 18 Core Hits 561 | 6 37 6 38 13 . 167 69 19 6 21 111 4 6 . 3 20 7 4 7 2 15 Critical Kills 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 7 . 4 . 1 7 5 1 . . . . . . . . . . . . 4 Burn 6 | . 6 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . . . . . . . Destroy 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . Blast 9 | . . . . . . 4 5 . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . 1 . 1 . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 171 | . . . . . . 8 . 20 . . . . 5 4 18 2 14 9 36 6 49 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 99 | . . . . . . 8 . 20 . . . . 5 4 18 2 14 9 7 . 12 Piercing 72 | . . . . . . . . . . . . . . . . . . . 29 6 37 Sneak Attacks 20 | . . . . . . 2 . 9 . . . . 3 . . . . . . 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Damage Inflicted 44270 | 103 1118 205 1596 228 18 9694 5150 2110 760 3262 12300 516 791 . 1273 1547 437 149 605 164 2244 Guns 3503 | 103 1118 205 1596 228 . 80 . 33 . . . 140 . . . . . . . . . Cannons 18097 | . . . . . 18 4128 3170 660 760 362 8663 . . . . . . . . . 336 Explosions 17761 | . . . . . . 5165 1980 . . 2900 3621 374 556 . . 1418 333 145 605 . 664 Melee 4887 | . . . . . . 321 . 1417 . . . . 235 . 1273 129 104 . . 164 1244 Ramming 22 | . . . . . . . . . . . 16 2 . . . . . 4 . . . Kinetic 6319 | 28 237 73 1578 228 18 1959 977 61 760 362 38 . . . . . . . . . . Thermal 16635 | 75 813 132 18 . . 3582 2355 632 . . 8888 140 . . . . . . . . . Explosive 15624 | . . . . . . 3453 1818 . . 2900 3358 374 556 . . 1418 333 145 605 . 664 Electromagnetic 447 | . 68 . . . . 379 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4519 | . . . . . . 321 . 1417 . . . . 235 . 1273 129 104 . . . 1040 Piercing 704 | . . . . . . . . . . . . . . . . . . . . 164 540 Highest Corruption 36 | . . . 2 . . 4 9 11 3 28 36 . . . . 1 . . . . 4 Average Corruption 15 | . . . 2 . . 2 4 10 3 17 32 . . . . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . 20 Effects 370 | . . . 1 . . 17 20 135 4 14 179 . . . . . . . . . . Message Errors 84 | . . . 1 . . 5 6 36 . 3 33 . . . . . . . . . . Matter Fused 72 | . . . . . . 3 2 28 2 2 35 . . . . . . . . . . Heat Flow Errors 48 | . . . . . . 4 2 19 1 1 21 . . . . . . . . . . Energy Discharges 50 | . . . . . . 1 6 22 . 3 18 . . . . . . . . . . Parts Rejected 12 | . . . . . . . . . . . 12 . . . . . . . . . . Parts Fused 8 | . . . . . . . 1 2 . 2 3 . . . . . . . . . . Data Loss (minor) 38 | . . . . . . . . 16 1 2 19 . . . . . . . . . . Data Loss (major) 14 | . . . . . . 2 . 6 . . 6 . . . . . . . . . . Misfires 4 | . . . . . . . 1 2 . 1 . . . . . . . . . . . Alerts 14 | . . . . . . 2 . 4 . . 8 . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . 8 . . . . . . . . . . Weapon Failures 18 | . . . . . . . 2 . . . 16 . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 3090 | . . . . . . 590 100 232 23 . 1419 77 97 . 291 105 25 . 54 . 77 Projectiles 1503 | . . . . . . 84 53 36 23 . 1307 . . . . . . . . . . Explosions 865 | . . . . . . 437 47 . . . 112 77 21 . . 73 25 . 54 . 19 Melee 722 | . . . . . . 69 . 196 . . . . 76 . 291 32 . . . . 58 Knockbacks 30 | . . . . . . 22 4 . 4 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . 19 4 . 4 . . . . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 1197 | . . . . . . 313 242 . . 218 364 1 . . . 7 . 2 . . 50 Shots 46 | . . . . . . 11 8 . . 12 13 . . . . 1 . . . . 1 Rammed 5 | . . . . . . . . . . . 2 2 . . . . . 1 . . . Targets Rammed 5 | . . . . . . . . . . . 2 2 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | 90 306 . 98 32 . 447 192 468 410 304 432 56 19 4 4 217 6 . 60 42 . Average Temperature 84 | 44 78 . 32 17 . 82 39 122 183 156 91 23 2 2 2 97 3 . 34 24 . Received Heat Transfer 4065 | . 273 48 216 48 . 1575 690 . 476 . 631 . . . . 6 45 12 27 . 18 Effects 14 | . 1 . . . . 5 . 5 2 1 . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . 1 2 1 . . . . . . . . . . . Interference 8 | . 1 . . . . 3 . 4 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . 2 . . . . . . . . . . . . . . . Total Turns 34 | . . . . . . 34 . . . . . . . . . . . . . . . Longest Duration 25 | . . . . . . 25 . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Melted 21 | . 8 1 . . . 5 . . . . 6 1 . . . . . . . . . Heat Transferred 9777 | 222 2775 333 37 . . 2101 200 . . . 3924 185 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 7 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Maximum Alert Level 5 | . . . 1 . . 5 5 3 . . 4 2 . . . . 2 2 2 2 2 Low Security (%) 40 | 100 100 . 59 100 100 17 . 40 100 100 37 . . . . . . . . . . Level 1 21 | . . . 40 . . 16 . 39 . . 12 . . . . . . 56 91 91 56 Level 2 18 | . . . . . . 11 . 17 . . 33 100 . . . . 100 43 8 8 43 Level 3 9 | . . . . . . 25 16 3 . . 15 . . . . . . . . . . Level 4 6 | . . . . . . 24 38 . . . . . . . . . . . . . . Level 5 2 | . . . . . . 2 44 . . . . . . . . . . . . . . High Security . | . . . . . . 2 . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1956 | 10 72 . 265 88 12 1783 1956 750 90 112 1166 697 . . . . 666 457 631 415 517 Initial 1100 | . . . . 88 . . 1100 750 64 16 64 566 . . . . 554 346 251 354 222 Average 433 | 2 20 . 120 28 . 774 1462 287 32 41 453 613 . . . . 573 390 316 377 357 Influence Increases 10700 | 15 444 . 543 51 12 2718 1424 159 156 174 1955 331 110 . 15 255 782 191 670 141 554 Destroy 0b10 Robot/C 4380 | . 260 . 300 20 . 1240 760 80 80 . 1040 100 100 . . 220 60 20 40 . 60 Destroy 0b10 Robot/NC 625 | 15 40 . 60 5 . 170 65 65 5 . 125 . . . 15 10 5 10 15 10 10 Destroy Leader 938 | . 56 . 102 12 . 292 194 . 20 . 208 10 10 . . 10 12 . . . 12 Allied During Kill 520 | . . . . . . 329 191 . . . . . . . . . . . . . . Successful Hack 173 | . 27 . 13 14 . 27 14 . . . . . . . . . 24 . 24 2 28 Disable Machine 885 | . . . 30 . . 360 90 . 45 . 165 . . . . . 15 45 15 15 105 Destroy Structure 1259 | . 1 . 8 . 12 240 95 14 6 174 282 86 . . . . 36 26 141 9 129 Advance Influence 450 | . . . . . . . . . . . . . . . . . 450 . . . . Partial Spotted 390 | . . . . . . . . . . . 30 75 . . . . 60 45 75 45 60 Lose Combat Pursuer 1080 | . 60 . 30 . . 60 15 . . . 105 60 . . . 15 120 45 360 60 150 Influence Decreases 10782 | 15 395 49 347 247 12 945 1567 1929 264 128 891 800 365 193 254 100 321 360 486 377 737 Entered New Map 4556 | . . 25 . 108 . . 967 1174 90 30 28 590 255 83 239 . 51 270 196 277 173 Time Decay 4845 | 15 355 24 336 139 12 615 380 745 154 98 713 180 110 100 15 90 170 90 160 90 254 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . 100 . 100 . 100 Lost Part 751 | . 40 . 11 . . 130 100 10 20 . 150 30 . . . 10 . . 30 10 210 Lost Ally 330 | . . . . . . 200 120 . . . . . . 10 . . . . . . . Squads Dispatched 72 | . 2 . 5 1 . 18 9 . . . 17 3 . . . . 2 2 4 1 8 Investigation 4 | . 1 . . . . 2 . . . . . . . . . . . 1 . . . Extermination 26 | . . . . . . 7 1 . . . 7 1 . . . . 2 1 3 1 3 Reinforcement 21 | . 1 . 2 1 . 5 3 . . . 6 . . . . . . . 1 . 2 Assault 12 | . . . . . . 4 3 . . . 3 2 . . . . . . . . . Garrison 9 | . . . 3 . . . 2 . . . 1 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 Construction Impeded 7 | . . . 1 . . 3 . . . . 3 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 27 | . 1 . 1 . . 4 . . 1 . 3 1 . . . 1 4 . 6 1 4 Communications Jammed 44 | . . . . . . 9 35 . . . . . . . . . . . . . . Distress Signals 42 | . . . . . . 7 35 . . . . . . . . . . . . . . Times Spotted 523 | . 28 5 31 2 1 106 46 6 6 6 103 11 5 1 . 18 23 10 49 11 55 Peak Tracking Total 29 | . 4 2 6 1 1 11 7 3 5 3 22 3 5 1 . 7 10 6 29 5 13 Tactical Retreats 39 | . 3 . 2 . . 4 1 1 . . 5 2 . . . 2 4 1 7 2 5 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . 3 . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 8 | . 2 . 1 1 . 1 . . 2 . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 59 | . . . 2 . . 24 6 . 3 . 11 . . . . . 1 3 1 1 7 Max in Single Turn 6 | . . . 1 . . 6 1 . 1 . 3 . . . . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 52 | . 7 2 2 1 . 3 4 1 1 . 2 2 . . 4 . 5 2 3 3 10 Terminals 33 | . 7 . 1 1 . . 4 . . . . . . . . . 3 2 3 2 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Recycling Units 4 | . . . 1 . . 1 . . . . 1 1 . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . 1 . . 1 . . . . . . . 1 . . 1 . Total Hacks 95 | . 11 3 3 2 . 5 6 2 3 . 5 3 . . 17 . 9 3 3 4 16 Successful 65 | . 8 3 2 1 . 3 4 2 1 . 1 2 . . 17 . 6 1 2 3 9 Failed 30 | . 3 . 1 1 . 2 2 . 2 . 4 1 . . . . 3 2 1 1 7 Catastrophic 4 | . . . . . . 1 . . . . . . . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 8 . 3 . . 1 2 . . . . . . . . . 1 1 1 . 4 Terminals 48 | . 11 . 1 2 . . 6 . . . . . . . . . 4 3 3 2 16 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 2 2 . . . . . . . . . Recycling Units 7 | . . . 2 . . 1 . . . . 3 1 . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . . . . . . . . . 4 . . . . Garrison Access 8 | . . . . . . 2 . . 3 . . . . . . . 1 . . 2 . Terminal Hacks 42 | . 1 3 1 1 . . 3 2 . . . . . . 17 . 1 1 1 2 9 Record 7 | . . 1 . . . . . . . . . . . . 5 . . . . . 1 Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . Open Door 8 | . . 1 . . . . 2 . . . . . . . . . . . . . 5 Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . 1 Release Object 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Scanalyzer 6 | . . . . . . 2 . . . . . . . . . . 4 . . . . Insert Component 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Analyze 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . Seal Access 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . Unauthorized Hacks 11 | . 7 . 1 . . 1 1 . . . . . . . . . . . 1 . . Terminals 9 | . 7 . . . . . 1 . . . . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . Skim 8 | . 7 . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Mask 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 1 1 . 2 1 . . . 2 1 . . . . 4 2 2 1 4 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 1 . . . . . . . . 4 . 1 . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 4 . . . . . . . . . . . . . . Programmers 7 | . . . . . . 3 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 30 | . . . . . 20 . 10 . . . . . . . . . . . . . . Largest Group 20 | . . . . . 20 20 10 . . . . . . . . . . . . . . Highest-Rated Group 521 | . . . . . 521 521 173 . . . . . . . . . . . . . . Highest-Rated Ally 35 | . . . . . 35 35 29 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 224 | . . . . . 16 84 124 . . . . . . . . . . . . . . Total Damage 4398 | . . . . . 453 2339 1606 . . . . . . . . . . . . . . Kills 36 | . . . . . 1 19 16 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Active Infowar (turns) 5559 | 51 392 . 936 351 163 1074 313 . . . 48 . 217 208 130 123 296 186 327 197 547 Optics 1476 | . . . . . . . . . . . . . . . . . 219 186 327 197 547 Sensors 680 | . . . . . . 2 . . . . . . 217 208 130 123 . . . . . Terrain 1471 | . . . 29 . . . . . . . . . . . . . 296 186 327 197 436 Structural 1450 | . . . 936 351 163 . . . . . . . . . . . . . . . . Seismic 1138 | 51 392 . . . . . . . . . . . . . . . 242 186 267 . . Cloaking 621 | . . . . . . . . . . . . . . . . . . . 192 48 381 Jamming 1602 | . . . . 61 108 1072 313 . . . 48 . . . . . . . . . . ECM 144 | . . . . . . . . . . . . . 1 . 100 43 . . . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 19192 | 82 1425 683 1020 351 516 3543 885 3899 521 285 3255 371 224 208 130 181 356 186 327 197 547 Spaces Moved 15409 | 66 908 549 654 286 365 1673 318 1056 251 139 1565 678 752 463 265 432 1295 504 1114 501 1575 Core 119 | 2 . . . . . . . . . . 5 103 . . . . . . . . 9 Treads 752 | . . . . . 11 560 . 168 . . 13 . . . . . . . . . . Legs 2507 | . 592 27 22 . . . 242 888 251 139 346 . . . . . . . . . . Wheels 4207 | 64 316 434 632 286 354 1113 76 . . . 932 . . . . . . . . . . Hover 36 | . . . . . . . . . . . 36 . . . . . . . . . . Flight 7788 | . . 88 . . . . . . . . 233 575 752 463 265 432 1295 504 1114 501 1566 Fastest Speed 11 | 50 80 37 86 95 95 140 160 150 150 170 42 29 22 22 22 22 20 20 11 11 20 Average Speed 90 | 79 118 113 112 103 128 177 186 254 171 170 129 35 24 22 22 23 20 20 19 19 21 Slowest Speed 339 | 80 190 330 330 110 240 240 260 330 220 170 339 100 29 22 107 94 25 20 20 20 91 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . . . 10 20 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . . . . 8 . . . . 6 10 1 12 3 9 Potential Cave-ins 12 | . . . . . . . . . . . . . . . . . . 3 . . 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 52 | 3 84 25 43 8 97 45 75 95 7 83 36 16 73 78 62 45 35 72 37 65 79 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 4 | . 1 . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 . 1 . . . Scrap Searched 6 | . . . . . . . . . . . . . 4 2 . . . . . . . Spaces Dug 113 | . . . . . . 16 2 4 . . 9 21 2 4 . . 12 6 27 3 7 Terrain Destroyed 1128 | . . . 4 . . 253 101 14 3 222 153 47 48 4 . 140 18 19 46 3 53 Melee 64 | . . . . . . 1 . 2 . . . . 2 4 . . 12 6 27 3 7 Projectile 147 | . . . 3 . . 49 29 12 3 1 47 3 . . . . . . . . . AOE 916 | . . . . . . 203 72 . . 221 106 44 46 . . 140 6 13 19 . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 19280 | 81 1108 597 823 327 409 1987 446 2204 314 158 2557 790 779 560 304 492 1350 570 1156 585 1683 Wait 2373 | . 85 10 51 24 20 63 29 1049 25 . 663 70 4 93 . 31 25 34 . 64 33 Move 15296 | 65 907 548 653 286 364 1672 317 1055 251 138 1550 677 751 462 264 419 1274 502 1089 494 1558 Hop 46 | . . . . . . . . . . . 7 . . . . 6 10 1 12 3 7 Pick Up 106 | 3 6 3 4 3 9 31 4 11 . . 15 2 . . 3 3 3 2 2 . 2 Fast Attach 192 | 7 6 7 16 1 2 17 7 7 7 . 31 12 8 1 8 7 6 8 9 10 15 Attach 76 | . 2 3 . . 1 13 5 6 1 1 20 5 2 . 2 . 5 2 1 . 7 Detach 75 | . 1 2 2 . 1 12 . 8 1 . 29 4 3 . 1 1 5 1 1 . 3 Swap 77 | . 5 1 10 3 5 21 9 6 2 . 6 . 1 . . 2 1 1 3 . 1 Drop 178 | . 5 13 16 1 6 22 2 23 3 . 28 3 3 . 8 10 6 9 8 8 4 Fire 696 | 6 91 10 71 8 1 129 73 19 24 19 206 15 2 . . 11 1 1 2 . 7 Melee 159 | . . . . . . 7 . 20 . . . . 5 4 18 2 14 9 29 6 45 Ram 4 | . . . . . . . . . . . 2 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 535 | -10/Materials | Lost 4 parts (2n1u1w) 585 | -10/Materials | Discovered new exit (range 13) 668 | -10/Materials | Discovered new exit (range 7) 692 | -10/Materials | Discovered new exit (range 11) 760 | -10/Materials | Discovered new exit (range 5) 1039 | -10/Materials | Discovered new exit (range 7) 1183 | -10/Materials | Derelicts attacked the area 1336 | -10/Materials | Learned location of 2 exits from Mines 1366 | -10/Materials | Learned Storage trap positions 1387 | -10/Materials | Identified exit to Materials 1416 | -10/Materials | Learned location of 2 exits from Mines 1456 | -10/Materials | Learned 2 Mines zone layouts 1508 | -10/Materials | Entered Subcaves 1648 | -10/Subcaves | Core integrity fell below 50% 1702 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1858 | -10/Subcaves | Discovered new exit (range 14) 2022 | -10/Subcaves | Found SUBCON Basin 2186 | -10/Subcaves | Core integrity fell below 20% 2191 | -10/Subcaves | Entered Materials 2191 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2441 | -8/Materials | Garrison activated, responded to threat 2881 | -8/Materials | Build established: Scavenger-Mutant 3004 | -8/Materials | Discovered new exit (range 5) 3211 | -8/Materials | Entered Factory 3211 | -7/Factory | Evolved 2 slots: Utility x2 3214 | -7/Factory | Released subatomizers from SUBCON Basin 3562 | -7/Factory | Sucked down chute 3562 | -7/Factory | Entered Waste 3563 | -7/Waste | Joined by Warlord forces that had cleared the area 3671 | -7/Waste | Found Damper Plating 3696 | -7/Waste | Found Damper Plating 3939 | -7/Waste | Found Damper Plating 3988 | -7/Waste | Discovered new exit (range 11) 4012 | -7/Waste | A Compactor rumbled back to life 4012 | -7/Waste | Spotted C-40 Crusher 4014 | -7/Waste | Allies destroyed C-40 Crusher 4078 | -7/Waste | Entered Factory 4078 | -7/Factory | Accompanied by 20 allies 4649 | -7/Factory | Lost 7 allies 4659 | -7/Factory | Discovered new exit (range 15) 4727 | -7/Factory | Identified exit to Factory 5047 | -7/Factory | Found Prototype Launcher 5234 | -7/Factory | Identified Rocket Array 5294 | -7/Factory | Lost 4 allies 5641 | -7/Factory | Cargo convoy interrupted 5678 | -7/Factory | First assault squad dispatched 5683 | -7/Factory | Lost 4 allies 5716 | -7/Factory | Destroyed 9 combat bots 5963 | -7/Factory | Lost 4 parts (1p1n1u1w) 6146 | -7/Factory | Build established: Mutant 6878 | -7/Factory | Build established: Scavenger-Mutant 7292 | -7/Factory | Build established: Mutant 7541 | -7/Factory | High security lockdown imminent 7573 | -7/Factory | Discovered new exit (range 10) 7595 | -7/Factory | Core integrity fell below 50% 7621 | -7/Factory | High security lockdown engaged 7621 | -7/Factory | Entered Storage 7622 | -7/Storage | Loaded intel: 19 trap records 7634 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7652 | -7/Storage | Lost 4 parts (1p1n2u) 7919 | -7/Storage | Build established: Commander-Mutant 7990 | -7/Storage | Lost 3 allies 8021 | -7/Storage | First assault squad dispatched 8094 | -7/Storage | Lost 6 allies 8146 | -7/Storage | Destroyed 11 combat bots 8155 | -7/Storage | Discovered exit to Factory (range 16) 8340 | -7/Storage | Build established: Mutant 8381 | -7/Storage | Core integrity fell below 20% 8385 | -7/Storage | Garrison activated, responded to threat 8496 | -7/Storage | Lost 3 parts (1n2u) 8498 | -7/Storage | Used back door to open Recycling access 8498 | -7/Storage | Discovered new exit (range 5) 8506 | -7/Storage | Entered Recycling 8507 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 8546 | -7/Recycling | P-60 Hacker assimilated allied PP-47F(g) 8605 | -7/Recycling | System corruption reached 10% 8743 | -7/Recycling | Discovered new exit (range 4) 9461 | -7/Recycling | Entered Scraplab 9483 | -7/Recycling | Found Prototype Device 9483 | -7/Recycling | Identified Scrap Engine 12145 | -7/Recycling | Build established: Construct 12405 | -7/Recycling | Entered Factory 12405 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12690 | -5/Factory | Spotted B-75 Beast 12765 | -5/Factory | Lost 3 allies 12827 | -5/Factory | Destroyed B-75 Beast 12867 | -5/Factory | Build established: Mutant 12926 | -5/Factory | Sucked down chute 12926 | -5/Factory | Entered Waste 12926 | -5/Waste | Met up with 1 ally sucked down the chute earlier 12941 | -5/Waste | EMP discharged 12941 | -5/Waste | System corruption reached 10% 12968 | -5/Waste | Spotted C-40 Crusher 12990 | -5/Waste | Destroyed C-40 Crusher 13015 | -5/Waste | Spotted C-40 Crusher 13041 | -5/Waste | EMP discharged 13041 | -5/Waste | Spotted C-40 Crusher 13043 | -5/Waste | Spotted C-40 Crusher 13048 | -5/Waste | Spotted C-40 Crusher 13049 | -5/Waste | Destroyed C-40 Crusher 13052 | -5/Waste | Destroyed C-40 Crusher 13074 | -5/Waste | Destroyed C-40 Crusher 13106 | -5/Waste | Spotted C-40 Crusher 13115 | -5/Waste | Destroyed C-40 Crusher 13141 | -5/Waste | EMP discharged 13155 | -5/Waste | Destroyed C-40 Crusher 13181 | -5/Waste | Build established: Construct 13192 | -5/Waste | Discovered new exit (range 11) 13211 | -5/Waste | Entered Factory 13702 | -5/Factory | System corruption reached 30% 14048 | -5/Factory | Cargo convoy interrupted 14622 | -5/Factory | Build established: Scavenger-Construct 15157 | -5/Factory | Spotted B-75 Beast 15231 | -5/Factory | Destroyed B-75 Beast 15633 | -5/Factory | Build established: Construct 15911 | -5/Factory | First assault squad dispatched 15965 | -5/Factory | Destroyed 7 combat bots 16433 | -5/Factory | Discovered new exit (range 5) 16448 | -5/Factory | Core integrity fell below 50% 16456 | -5/Factory | Garrison activated, responded to threat 16464 | -5/Factory | Released all parts (8) 16466 | -5/Factory | Entered another Factory area 16466 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16493 | -4/Factory | Lost 7 parts (2n2u3w) 16707 | -4/Factory | Lost 3 parts (2n1w) 16716 | -4/Factory | First assault squad dispatched 16751 | -4/Factory | Spotted B-86 Titan 16765 | -4/Factory | Found Prototype Hackware 16765 | -4/Factory | Identified Exp. Hacking Suite 16766 | -4/Factory | Found Exp. Hacking Suite 16777 | -4/Factory | Discovered new exit (range 6) 16837 | -4/Factory | Entered Upper Caves 16875 | -4/Upper Caves | Spotted B-86 Titan 17009 | -4/Upper Caves | Learned Research interactive machine intel 17054 | -4/Upper Caves | Discovered new exit (range 9) 17061 | -4/Upper Caves | Entered another Upper Caves area 17076 | -4/Upper Caves | Build established: Hacker-Sprinter 17103 | -4/Upper Caves | Discovered new exit (range 44) 17123 | -4/Upper Caves | Learned Research interactive machine intel 17264 | -4/Upper Caves | Discovered new exit (range 6) 17269 | -4/Upper Caves | Entered Zhirov 17269 | -4/Zhirov | Discovered new exit (range 3) 17273 | -4/Zhirov | Met Zhirov 17278 | -4/Zhirov | Learned location of Quarantine (-2) 17278 | -4/Zhirov | Learned location of Testing (-3) 17278 | -4/Zhirov | Learned location of Command (-1) 17281 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17286 | -4/Zhirov | Found Alien Artifact 17286 | -4/Zhirov | Identified Integrated Reactor 17286 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17373 | -4/Zhirov | Found Alien Artifact 17399 | -4/Zhirov | Entered Proximity Caves 17400 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 17405 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 17423 | -3/Proximity Caves | Found Prototype Protection 17423 | -3/Proximity Caves | Identified Centrium Heavy Armor Plating 17432 | -3/Proximity Caves | Found Prototype Processor 17432 | -3/Proximity Caves | Identified Exp. Terrain Scan Processor 17433 | -3/Proximity Caves | Found Exp. Terrain Scan Processor 17446 | -3/Proximity Caves | Found Centrium Heavy Armor Plating 17464 | -3/Proximity Caves | Spotter reported a threat 17474 | -3/Proximity Caves | Spotter reported a threat 17510 | -3/Proximity Caves | Spotted Striker 17534 | -3/Proximity Caves | Spotted B-86 Titan 17541 | -3/Proximity Caves | Spotter reported a threat 17546 | -3/Proximity Caves | Destroyed 8 combat bots 17578 | -3/Proximity Caves | Discovered new exit (range 8) 17580 | -3/Proximity Caves | Entered Research 17580 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17581 | -3/Research | Loaded intel: 47 interactive machine locations 17830 | -3/Research | Search patrols dispatched 17839 | -3/Research | Identified exit to Armory 17839 | -3/Research | Identified exit to Testing 17932 | -3/Research | Discovered new exit (range 11) 17936 | -3/Research | Entered Testing 17939 | -3/Testing | Found Prototype Processor 17939 | -3/Testing | Identified Exp. Melee Analysis Suite 17966 | -3/Testing | Found Prototype Energy Gun 17966 | -3/Testing | Identified Hyp. EM Gauss Rifle 17997 | -3/Testing | Found Prototype Energy Gun 17997 | -3/Testing | Identified Tachyon Dispersion Ray 18009 | -3/Testing | Discovered new exit (range 16) 18020 | -3/Testing | Build established: Scout 18122 | -3/Testing | Entered Research 18122 | -2/Research | Evolved 2 slots: Utility x2 18123 | -2/Research | Loaded intel: 46 interactive machine locations 18125 | -2/Research | Discovered new exit (range 15) 18372 | -2/Research | Search patrols dispatched 18380 | -2/Research | Identified exit to Access 18445 | -2/Research | Discovered new exit (range 21) 18445 | -2/Research | Spotted B-90 Cyclops 18449 | -2/Research | Identified exit to Quarantine 18449 | -2/Research | Entered Quarantine 18456 | -2/Quarantine | Found Alien Artifact 18456 | -2/Quarantine | Identified Phase Armor 18531 | -2/Quarantine | Build established: Hacker-Ninja 18632 | -2/Quarantine | Spotted Fortress 18642 | -2/Quarantine | Discovered new exit (range 22) 18645 | -2/Quarantine | Discovered new exit (range 7) 18646 | -2/Quarantine | Identified exit to Section 7 18646 | -2/Quarantine | Entered Section 7 18743 | -2/Section 7 | Spotted B-90 Cyclops 18754 | -2/Section 7 | Spotted S7 Guard 18788 | -2/Section 7 | Discovered exit to Access (range 22) 18794 | -2/Section 7 | Found Alien Artifact 18794 | -2/Section 7 | Identified Integrated Dissipator 18794 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18812 | -2/Section 7 | Spotted Executioner 18812 | -2/Section 7 | Spotted Executioner 18820 | -2/Section 7 | Spotted Alpha 7 18821 | -2/Section 7 | Spotted Alpha 7 18825 | -2/Section 7 | Spotted B-99 Colossus 18872 | -2/Section 7 | Found Alien Artifact 18872 | -2/Section 7 | Identified LRC Storage 18872 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18874 | -2/Section 7 | Found Alien Artifact 18874 | -2/Section 7 | Identified LRC Inertial Stabilizer 18874 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 18886 | -2/Section 7 | Found Alien Artifact 18886 | -2/Section 7 | Identified Core Expander 18886 | -2/Section 7 | Installed Core Expander, added new Utility slot 18887 | -2/Section 7 | Found Core Expander 18887 | -2/Section 7 | Installed Core Expander, added new Power slot 18889 | -2/Section 7 | Found Core Expander 18889 | -2/Section 7 | Installed Core Expander, added new Utility slot 18896 | -2/Section 7 | Search patrols dispatched 18929 | -2/Section 7 | Spotted Executioner 18944 | -2/Section 7 | Spotted Executioner 18949 | -2/Section 7 | Spotted Striker 18949 | -2/Section 7 | Spotted Striker 18961 | -2/Section 7 | Found Alien Reactor 18961 | -2/Section 7 | Identified Matter Drive 18967 | -2/Section 7 | Found Alien Artifact 18967 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 18967 | -2/Section 7 | Warped through subspace 18978 | -2/Section 7 | Found Alien Artifact 18978 | -2/Section 7 | Identified Terrabomb 18978 | -2/Section 7 | Used Terrabomb 18980 | -2/Section 7 | Found Terrabomb 18981 | -2/Section 7 | Found Terrabomb 19019 | -2/Section 7 | Warped through subspace 19025 | -2/Section 7 | Used Terrabomb 19046 | -2/Section 7 | Found Alien Artifact 19046 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 19046 | -2/Section 7 | Warped through subspace 19080 | -2/Section 7 | Used Terrabomb 19082 | -2/Section 7 | Crushed by falling debris 19145 | -2/Section 7 | Found Alien Energy Gun 19145 | -2/Section 7 | Identified Sigix Sheargun 19148 | -2/Section 7 | Spotted Striker 19148 | -2/Section 7 | Spotted Striker 19152 | -2/Section 7 | Found Alien Energy Cannon 19152 | -2/Section 7 | Identified Sigix Shearcannon 19157 | -2/Section 7 | Core integrity fell below 50% 19189 | -2/Section 7 | Core integrity fell below 20% 19193 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19163_ Quantum Shear penetrates Reinforced Barrier. 19163_ Quantum Shear penetrates Striker. 19163_ Quantum Shear penetrates Reinforced Barrier. 19163_ Quantum Shear penetrates Striker. 19166_ Striker knocked back. 19166_ Adv. Corruption Screen intercepted 1% system corruption. 19167_ Imp. Q-thruster destroyed. 19167_ Exp. Heat Sink destroyed. 19169_ Adv. System Shield destroyed. 19170_ Smartbomb Launcher destroyed. 19173_ Penetrated by Slug. 19173_ Critical hit (Destroy). 19173_ Cld. Nuclear Pulse Thruster destroyed. 19173_ Slug penetrates Striker. 19184_ Acquired 66 matter. 19188_ Adv. Corruption Screen intercepted 1% system corruption. 19188_ Adv. Corruption Screen expended. 19189_ Machine disabled. 19189_ Cld. Impulse Thruster destroyed. 19191_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # [ | | """""""""""";;;;;;;;;;;;;;;;;;;;;;;;"""""""""*!!![ | | """" "T T""" ;"" "]" "";"""""" """K """|"" | | """" ; " """ " @" " " p """ = | | " """" " " ;"" "; """""""" | | ""#;;;;; ;;;; p """" | | T % """"" | | p """"" | | p " p """"" | | " """"""" """"" | | " " """ | | """" """" """ | | """" "" | | """" " | | " " " | | "" " | | """" | | """" | | """" """"""""""""" | | """"""""""" | | " " " " " " | | " | | """ | | " "" | | " | | """" " " " """" "" | | " " " " """"""""" """"" | | " " " " """ "" " """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 41 Energy Capacity 1206 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Corruption Block 20 Armor Coverage 3200 Resistance: KI 20 Resistance: EM 90 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 66 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Antimatter Reactor | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Impulse Thruster | -3/Research | Scanalyzed Exp. Signal Interpreter | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Phase Armor Integrated Dissipator LRC Storage LRC Inertial Stabilizer Core Expander Matter Drive Transdimensional Reconstructor Terrabomb High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Shearcannon Achievements -------------- Pestilence Challenges ------------ None Game ------ Seed ScanTeleporterPlating Manual? 0 Play Time 04:23:48 Cumulative 157.3 hours Start 2026.02.08 @ 17:59:51 End 2026.02.09 @ 18:08:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b85c29a5-cac7-4cad-9255-e48339712647