Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 01:21:07 Player: WanS24 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1813) 1813 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 3974 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 73/300 Energy 240/240 System Corruption 0% Temperature Critical (755) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Core Shielding Light Armor Plating > --- WEAPON (3) ------- Pulse Rifle Ion Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Core Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Light Armor Plating [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Hardened Heavy Armor Plating Device Improved Cooling System Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 64 | 10 8 19 4 23 Power 8 | 1 2 2 . 3 Engine 5 | 1 1 2 . 1 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 18 | 4 1 7 . 6 Treads 8 | . . 6 . 2 Leg 6 | 2 . . . 4 Wheel 2 | 2 . . . . Hover 2 | . 1 1 . . Flight . | . . . . . Utility 22 | 2 3 5 2 10 Device 6 | 2 2 . 1 1 Storage . | . . . . . Processor 4 | . 1 2 . 1 Hackware . | . . . . . Protection 12 | . . 3 1 8 Artifact . | . . . . . Weapon 16 | 3 2 5 2 4 Energy Gun 6 | 1 1 1 2 1 Energy Cannon 3 | . 1 1 . 1 Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 5 . 10 Power 2 | . . . . 2 Propulsion 3 | . . 2 . 1 Utility 5 | . . 1 . 4 Weapon 5 | . . 2 . 3 Highest Loss Streak 5 | . . 5 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 92 90 89 83 Engine 8 | . 12 11 11 2 Core 2 | . 1 . . 5 Treads 11 | . . 12 22 7 Leg 6 | . . . . 17 Wheel 2 | . 14 . . . Hover 1 | . 6 3 . . Device 10 | . 22 12 11 4 Processor 4 | . 5 9 1 1 Protection 12 | . . 8 11 21 Energy Gun 18 | . 20 10 31 14 Energy Cannon 5 | . 5 14 1 . Ballistic Gun 2 | . 2 7 . 1 Ballistic Cannon 1 | . . . . 4 Peak Build Rating 34 | 9 9 15 24 34 Average Rating 19 | 4 7 12 22 27 On Entrance 11 | . 9 7 15 24 Naked Turns . | . . . . . Heaviest Build 48 | 7 10 21 37 48 Greatest Support 63 | 20 20 40 40 63 Greatest Overweight (x) 5 | . 1 5 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 2 | 2 3 2 2 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 2 3 4 3 . Class Distribution -------------------- 50% | Tank 34% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 903 | 256 135 206 70 236 Remotely . | . . . . . Salvage Created 1949 | 77 195 573 7 1097 Parts 123 | 6 8 47 . 62 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 42 | 1 4 14 1 22 Guns 28 | 1 2 6 1 18 Cannons 13 | . 2 7 . 4 AOE 1 | . . 1 . . Classes Destroyed 14 | 2 1 4 1 6 Worker 2 | . . . . 2 Tunneler 1 | 1 . . . . Hauler 2 | . . . . 2 Operator 1 | . . 1 . . Watcher 5 | . 1 3 . 1 Swarmer 6 | . . 6 . . Grunt 18 | 1 4 2 . 11 Duelist 2 | . . 1 . 1 Sentry 9 | . . 5 . 4 Demolisher 1 | . . . . 1 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Heavy 1 | . . . . 1 Assembled 1 | . . . 1 . Best Kill Streak 12 | 2 2 12 1 5 Combat Bots Only 11 | 1 2 11 1 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 376 | 5 21 125 1 224 Missed 112 | 1 8 34 1 68 Damage Taken 4556 | 42 211 1176 . 3127 Core 941 | 21 53 254 . 613 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . . 51 Regen/Repaired (Parts) 25 | . . 25 . . Core Remaining (%) 65 | 91 70 . 36 . Volleys Fired 148 | 6 17 43 2 80 Largest 3 | 2 2 3 3 3 Hottest 184 | 60 100 160 176 184 Shots Fired 345 | 12 33 117 6 177 Gun 230 | 12 27 51 6 134 Cannon 113 | . 6 64 . 43 Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 77 | 11 . 22 . 44 Thermal 266 | 1 33 93 6 133 Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 2 10 13 1 12 Robot Miss Streak 9 | 2 2 4 3 9 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 213 | 6 24 72 2 109 Core Hits 112 | 5 9 27 1 70 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 9 | . . 1 . 8 Burn 7 | . . . . 7 Destroy 1 | . . 1 . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4084 | 61 284 1250 25 2464 Guns 2509 | 61 231 422 25 1770 Cannons 1393 | . 53 646 . 694 Explosions 182 | . . 182 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 891 | 61 . 176 . 654 Thermal 3011 | . 284 892 25 1810 Explosive 182 | . . 182 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . . 5 . 22 Projectiles 27 | . . 5 . 22 Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 18 | . . 18 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 777 | 20 204 194 114 777 Average Temperature 109 | 9 84 49 57 143 Received Heat Transfer 1716 | 24 84 348 . 1260 Effects 18 | . . . . 18 Shutdowns 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 6 | . . . . 6 Damage (major) 1 | . . . . 1 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 1 5 . 6 Heat Transferred 7353 | . 636 1942 62 4713 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 463 | 25 153 403 156 463 Initial 156 | . 16 64 156 . Average 172 | 9 66 184 91 286 Maximum Alert Level 2 | . . 2 . 2 Low Security (%) 62 | 100 100 62 100 16 Level 1 29 | . . 23 . 68 Level 2 8 | . . 14 . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 . 1 8 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | 1 6 23 1 35 Peak Tracking Total 5 | 1 2 5 1 5 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 3 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 1 3 1 1 Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 9 | . 1 5 1 2 Successful 7 | . . 5 1 1 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 4 | . . 3 1 . Record 1 | . . 1 . . Open Door 1 | . . . 1 . Alert Level 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 43 | . . . . 43 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2893 | 148 372 724 680 969 Spaces Moved 1687 | 114 317 332 413 511 Core 32 | 22 . 10 . . Treads 695 | . . 183 413 99 Legs 474 | 62 . . . 412 Wheels 207 | 30 177 . . . Hover 279 | . 140 139 . . Flight . | . . . . . Fastest Speed 50 | 50 60 120 160 120 Average Speed 133 | 95 91 161 160 128 Slowest Speed 300 | 120 120 300 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 9 56 33 74 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . 9 . 14 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 9 | . . 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2042 | 144 372 432 430 664 Wait 8 | . . . . 8 Move 1683 | 113 316 331 412 511 Hop . | . . . . . Pick Up 81 | 12 15 25 5 24 Fast Attach . | . . . . . Attach 43 | 10 3 14 3 13 Detach 4 | . 1 1 . 2 Swap 21 | . 5 5 1 10 Drop 54 | 3 15 13 7 16 Fire 148 | 6 17 43 2 80 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 149 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 4) 253 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Discovered new exit (range 5) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 735 | -9/Materials | Repaired Hover Unit 889 | -9/Materials | Build established: Tank 1017 | -9/Materials | Core integrity fell below 50% 1064 | -9/Materials | Destroyed 11 combat bots 1072 | -9/Materials | Lost 5 parts (2n1u2w) 1098 | -9/Materials | Discovered new exit (range 9) 1147 | -9/Materials | Discovered new exit (range 12) 1245 | -9/Materials | Entered Mines 1298 | -9/Mines | Met a Derelict shopkeep closing up shop 1403 | -9/Mines | Assembled infested the area 1408 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1409 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1539 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1542 | -9/Mines | Found Prototype Device 1912 | -9/Mines | Discovered new exit (range 5) 1925 | -9/Mines | Entered Materials 1925 | -8/Materials | Accompanied by 2 allies 1925 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1930 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1961 | -8/Materials | Garrison activated, responded to threat 2044 | -8/Materials | Lost 3 allies 2472 | -8/Materials | Identified Exp. Sensor Array 2476 | -8/Materials | Discovered new exit (range 14) 2639 | -8/Materials | Lost 5 parts (1p2u2w) 2889 | -8/Materials | Core integrity fell below 50% 2893 | -8/Materials | Core integrity fell below 20% 2895 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Matter decay (-21). Overheating: Adv. Assault Cannon damaged (-8). Overheating: Matter decay (-16). Overheating: Pulse Rifle damaged (-29). Overheating: Core damaged (-60). Adv. Assault Cannon broken. Overheating: Short circuit. U-05 Engineer builds a Wall. Hrd. Heavy Armor Plating destroyed. Power failure, Nuclear Core shutdown. Overheating: Core damaged (-104). U-05 Engineer builds a Wall. Critical hit (Burn: +37). Overheating: Core damaged (-88). Critical hit (Burn: +37). Imp. Carbon-fiber Leg broken. Overheating: Short circuit. U-05 Engineer builds a Door. Overheating: Core damaged (-104). 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