Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 14:58:01 Player: SunShine214 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (3510) 3510 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 10041 Bonus ------- Follower Combat Kills 116 Cogmind --------- Core Integrity 0/1300 Matter 172/300 Energy 34/100 System Corruption 49% Temperature Cool (1) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Small Battery (100) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Biometal Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Experimental Target Analyzer Experimental Target Analyzer Heavy Armor Plating > --- WEAPON ----------- Quantum Rifle Heavy Disruptor Cannon > --- INVENTORY -------- Improved Signal Interpreter Variable Charge Gun Improved Remote Datajack [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Biometal Leg Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Spread Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Slots Evolved 14 | . . 2 2 . . 4 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . 1 . . . . 1 Utility 8 | . . 1 1 . . 2 . . 2 1 1 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 123 | 8 11 11 14 8 1 1 12 . 16 4 37 Power 18 | 1 1 1 3 2 . . 3 . 2 . 5 Engine 11 | 1 1 1 3 2 . . 1 . 1 . 1 Core 3 | . . . . . . . 2 . 1 . . Reactor 4 | . . . . . . . . . . . 4 Propulsion 27 | 2 2 4 . 4 . . 1 . . 2 12 Treads 6 | 2 . . . . . . . . . . 4 Leg 1 | . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 19 | . 2 4 . 4 . . 1 . . 2 6 Utility 35 | 2 2 3 6 1 1 1 2 . 9 . 8 Device 12 | 1 1 1 3 . 1 . . . 3 . 2 Storage 3 | 1 . . . . . . 1 . . . 1 Processor 14 | . 1 . 2 1 . . . . 6 . 4 Hackware 1 | . . 1 . . . . . . . . . Protection 5 | . . 1 1 . . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 43 | 3 6 3 5 1 . . 6 . 5 2 12 Energy Gun 18 | 1 2 2 3 1 . . . . 4 1 4 Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 8 | 2 3 . . . . . 1 . . . 2 Ballistic Cannon 5 | . . . . . . . 1 . . 1 3 Launcher 5 | . . . 1 . . . 4 . . . . Special Weapon 3 | . 1 1 . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 1 . . . 1 . 2 Corrupted Parts 4 | . . . . . . . . . . . 4 System Corruption 16 | . . . . . . . . . . . 16 Parts Lost 93 | . 5 3 4 2 . . 15 3 14 10 37 Power 14 | . 2 . 1 . . . 3 . 3 1 4 Propulsion 27 | . 2 2 1 . . . 2 2 2 3 13 Utility 25 | . 1 1 1 2 . . 2 1 5 4 8 Weapon 27 | . . . 1 . . . 8 . 4 2 12 Highest Loss Streak 14 | . 3 1 2 2 . . 6 9 6 8 14 To Critical Strikes 2 | . . . . . . . 1 . . . 1 Average Backups 5 | 2 6 7 7 7 8 8 6 4 3 4 3 Power . | . 1 . . . . . . . . . . Propulsion . | 1 1 . . . 2 2 1 . . . . Utility 1 | . . 1 2 2 1 2 2 3 2 3 . Weapon 2 | . 2 5 5 4 4 4 2 1 . . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . 3 . 2 2 . . 1 . 3 1 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . 2 . . 1 . . 1 . . . . Utility 6 | . 1 . . 1 . . . . 2 1 1 Weapon 2 | . . . 2 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 95 79 84 98 96 66 65 35 39 48 35 Engine 3 | . 10 3 5 9 9 6 . 6 . . . Treads 4 | . 22 . . . . . . 5 1 . 5 Flight 14 | . 4 31 30 35 36 26 28 12 . 4 2 Device 6 | . 3 4 7 7 3 6 6 6 10 13 1 Storage 5 | . 14 11 9 9 9 6 6 3 . . . Processor 13 | . 9 11 11 19 20 6 5 . 16 20 11 Energy Gun 4 | . 12 11 7 . . . . . 3 7 1 Ballistic Gun 2 | . 14 . . . . . 2 . . . . Launcher 1 | . . . 2 9 9 6 6 . . . . Slashing Weapon 1 | . . . 2 9 9 6 . . . . . Peak Build Rating 89 | 9 9 15 29 36 49 52 59 48 58 67 89 Average Rating 34 | 5 7 10 22 31 39 49 51 42 42 59 49 On Entrance 30 | . 9 7 15 27 35 49 49 42 40 58 33 Avg Prop Armor Cover (%) 6 | . . . . . . . . 3 2 . 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 12 14 13 20 18 19 19 30 19 21 26 67 Greatest Support 84 | 40 40 14 20 20 20 20 30 42 42 20 84 Greatest Overweight (x) 4 | . 4 1 1 . . . 1 . 3 2 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 4 5 5 5 Average Carried 5 | 2 6 7 7 7 7 7 6 4 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 5 8 8 8 8 8 8 4 4 5 5 2 Scrap Engine Consumption 23 | . . . . . 3 . 8 . 10 2 . Constructs Created 3 | . . . . . . . 1 . 2 . . Constructs Modified 2 | . . . . . . . . 1 1 . . Class Distribution -------------------- 61% | Mutant 24% | Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -6/Factory Sprinter | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Matter Collected 2169 | 245 282 155 130 175 40 10 391 . 341 . 400 Remotely . | . . . . . . . . . . . . Salvage Created 3297 | 121 414 189 560 450 . 10 287 . 505 105 656 Parts 177 | 7 23 10 35 28 . 1 9 . 24 5 35 Haulers Intercepted 5 | . 1 1 . 3 . . . . . . . Recyclers Shooed 5 | 1 . 1 . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Combat Hostiles Destroyed 69 | . 10 3 17 3 . . 10 . 11 2 13 Melee 10 | . . . 1 3 . . . . 6 . . Guns 33 | . 10 3 10 . . . 1 . 3 . 6 Cannons 4 | . . . . . . . . . . 1 3 AOE 20 | . . . 6 . . . 9 . . 1 4 Classes Destroyed 13 | 2 4 3 . 1 . . 1 . 1 . 1 Worker 3 | . . . . 1 . . . . 1 . 1 Builder 3 | . . 1 . 1 . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 5 | . 1 1 . 3 . . . . . . . Recycler 4 | 1 . . 1 1 . . . . 1 . . Mechanic 1 | . . . . . . . . . . . 1 Operator 3 | . 1 1 . . . 1 . . . . . Watcher 5 | . . 1 1 1 . . 1 . 1 . . Swarmer 22 | . 3 . 5 . . . . . 6 1 7 Grunt 20 | . 7 1 7 1 . . 4 . . . . Sentry 14 | . . 2 5 2 . . 1 . . 1 3 Hunter 5 | . . . . . . . 5 . . . . Programmer 8 | . . . . . . . . . 5 . 3 Best Kill Streak 8 | 2 5 2 8 6 . . 7 . 3 1 6 Combat Bots Only 7 | . 5 1 7 1 . . 7 . 2 1 5 Max Kills in Single Turn 5 | 1 1 1 4 1 . 1 2 . 1 1 5 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 4 . . . 2 . . 1 4 Melee 1 | . . . 1 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Hostile Shots Fired 936 | . 87 15 68 19 19 3 187 22 148 50 318 Missed 315 | . 25 7 24 7 6 1 78 6 51 10 100 Hits 621 | . 62 8 44 12 13 2 109 16 97 40 218 Melee 18 | . . . . . . . . . . 18 . Projectile 603 | . 62 8 44 12 13 2 109 16 97 22 218 Critical Strikes 29 | . 1 1 . . 1 . 4 2 3 2 15 Part Disruptions 7 | . . . . . . . . . 1 . 6 Damage Taken 12517 | . 679 110 608 256 209 30 1930 427 1655 1169 5444 Core 3563 | . 79 15 187 120 71 16 581 104 534 540 1316 Absorbed by Shields 26 | . . . . . . . 26 . . . . Redirected to Shielding 144 | . . . 83 . . . 61 . . . . Regen/Repaired (Parts) 227 | . . . 17 . . . 97 56 57 . . Core Remaining (%) 58 | 100 68 96 . . 31 . . 17 46 53 . Volleys Fired 252 | 11 53 27 38 . . 1 34 . 16 11 61 Largest 2 | 2 2 2 2 . . 1 2 . 2 2 2 Hottest 185 | 60 120 165 130 . . 30 72 . 161 153 185 Shots Fired 378 | 21 104 30 54 . . 1 56 . 17 15 80 Gun 285 | 21 101 27 50 . . . 17 . 17 13 39 Cannon 44 | . . . . . . . 1 . . 2 41 Launcher 43 | . . . 4 . . 1 38 . . . . Special 6 | . 3 3 . . . . . . . . . Kinetic 123 | 11 53 . . . . . 15 . . 2 42 Thermal 193 | 10 51 30 50 . . . 3 . 11 9 29 Explosive 43 | . . . 4 . . 1 38 . . . . Electromagnetic 19 | . . . . . . . . . 6 4 9 Robot Hit Streak 21 | 5 9 5 21 . . . 9 . 3 6 16 Robot Miss Streak 10 | 2 6 6 5 . . 1 7 . 10 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 303 | 11 59 26 52 26 3 1 42 . 16 9 58 Core Hits 236 | 4 23 35 89 8 . 1 39 . 7 4 26 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . 6 1 1 Critical Strikes 17 | . 1 . . 3 . . . . 6 1 6 Burn 1 | . 1 . . . . . . . . . . Destroy 5 | . . . . . . . . . . 1 4 Blast 2 | . . . . . . . . . . . 2 Smash 6 | . . . . . . . . . 6 . . Sever 3 | . . . . 3 . . . . . . . Melee Attacks 77 | . . . 4 42 5 1 3 . 22 . . Impact 22 | . . . . . . . . . 22 . . Slashing 55 | . . . 4 42 5 1 3 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 5 1 1 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9572 | 140 767 334 1230 1174 157 105 2265 . 746 347 2307 Guns 3249 | 138 719 310 753 . . . 154 . 167 208 800 Cannons 939 | . . . . . . . . . . 20 919 Explosions 3026 | . . . 319 . . 25 2006 . . 114 562 Melee 2239 | . . . 158 1174 157 80 105 . 565 . . Ramming 71 | 2 24 . . . . . . . 14 5 26 Kinetic 1518 | 73 416 . . . . . 118 . . 20 891 Thermal 2580 | 65 327 334 753 . . . 36 . 133 303 629 Explosive 2912 | . . . 319 . . 25 2006 . . . 562 Electromagnetic 252 | . . . . . . . . . 34 19 199 Impact 565 | . . . . . . . . . 565 . . Slashing 1674 | . . . 158 1174 157 80 105 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 49 | . . . . . . . . . 9 2 49 Average Corruption 14 | . . . . . . . . . 3 1 24 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . . . . . . . . 10 . 41 Message Errors 10 | . . . . . . . . . 2 . 8 Matter Fused 7 | . . . . . . . . . 2 . 5 Heat Flow Errors 4 | . . . . . . . . . 2 . 2 Energy Discharges 7 | . . . . . . . . . 2 . 5 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . . 1 . 6 Data Loss (major) 4 | . . . . . . . . . . . 4 Alerts 2 | . . . . . . . . . . . 2 Misdirections 7 | . . . . . . . . . . . 7 Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 734 | . . . 66 107 . 50 39 . 378 38 56 Projectiles 40 | . . . . . . . . . . . 40 Explosions 113 | . . . 20 . . . 39 . . 38 16 Melee 581 | . . . 46 107 . 50 . . 378 . . Knockbacks 7 | . . . . . . . . . 2 1 4 Impact 3 | . . . . . . . . . 2 1 . Kinetic 4 | . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 433 | . 1 . 31 . . . 233 . . 60 108 Shots 10 | . . . 1 . . . 7 . . 1 1 Rammed 31 | 1 8 . . . . . . . 7 1 14 Targets Rammed 37 | 1 8 . . . . . . . 10 1 17 Kicked 3 | . . . . . . . . . . . 3 Crushed 3 | . . . . . . . . . 3 . . Highest Temperature 426 | . 117 87 426 . 25 . 49 . 166 117 244 Average Temperature 66 | . 43 28 117 . 13 . 17 . 51 29 92 Received Heat Transfer 1455 | . 264 66 225 75 99 . 339 36 . 9 342 Effects 2 | . . . 2 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Fried 7 | . . . . . . . . . 7 . . Impact Corruptions 11 | . . . . . . . . . 11 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . . 1 Heat Transferred 3808 | 150 835 425 991 . . . 74 . 210 309 814 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Maximum Alert Level 1 | . . . 1 . . . 1 . . . 1 Low Security (%) 94 | 100 100 100 69 100 100 100 68 100 100 100 98 Level 1 5 | . . . 30 . . . 31 . . . 1 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 356 | 10 81 87 356 162 55 191 263 102 105 166 223 Initial 150 | . . 3 15 128 46 150 93 102 23 . 19 Average 53 | 1 21 19 171 132 23 157 139 71 19 61 15 Influence Increases 3269 | 15 279 229 561 211 63 201 555 . 378 215 562 Destroy 0b10 Robot/C 1440 | . 200 60 340 60 . . 260 . 220 40 260 Destroy 0b10 Robot/NC 125 | 15 10 20 10 35 . . 5 . 20 . 10 Destroy Leader 350 | . 42 34 92 28 . . 42 . 32 10 70 Allied During Kill 16 | . . . . . . . 16 . . . . Successful Hack 146 | . 10 10 10 24 47 . 14 . 12 19 . Disable Machine 225 | . 15 15 15 30 . . 30 . 45 60 15 Destroy Structure 292 | . 2 . 19 4 1 6 128 . 4 86 42 Advance Influence 150 | . . . . . . 150 . . . . . Partial Spotted 90 | . . . 15 30 15 . 30 . . . . Lose Combat Pursuer 435 | . . 90 60 . . 45 30 . 45 . 165 Influence Decreases 3056 | 15 270 201 292 396 184 10 562 142 420 177 387 Entered New Map 499 | . . 6 22 178 75 . 98 82 19 . 19 Time Decay 1788 | 15 250 178 230 198 109 10 254 30 283 87 144 Lost Part 709 | . 20 17 40 20 . . 150 30 118 90 224 Lost Ally 60 | . . . . . . . 60 . . . . Squads Dispatched 33 | . 1 3 4 5 . 2 7 . 3 1 7 Investigation 14 | . 1 2 1 4 . 1 4 . . . 1 Extermination 6 | . . . . . . . . . 3 1 2 Reinforcement 7 | . . 1 . 1 . 1 3 . . . 1 Assault . | . . . . . . . . . . . . Garrison 6 | . . . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Distress Signals 12 | . 1 2 2 1 1 1 3 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 16 16 22 16 6 8 27 5 17 6 36 Peak Tracking Total 14 | . 4 5 6 3 6 7 14 5 4 4 12 Tactical Retreats 16 | . . 3 3 . 2 1 2 . 1 . 4 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Traps Triggered 13 | . . . 1 2 . . 5 . 1 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Machines Disabled 15 | . 1 1 1 2 . . 2 . 3 4 1 Max in Single Turn 4 | . 1 1 1 1 . . 1 . 1 4 1 Garrison Access 2 | . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Machines Accessed 42 | . 5 5 5 4 7 1 7 . 2 4 2 Terminals 33 | . 5 5 2 4 6 1 7 . . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 1 . Garrison Access 4 | . . . 1 . . . . . 1 1 1 Total Hacks 97 | . 8 14 14 16 17 3 15 . 2 5 3 Successful 34 | . 2 4 7 3 7 1 4 . 2 4 . Failed 63 | . 6 10 7 13 10 2 11 . . 1 3 Catastrophic 22 | . 2 2 1 6 3 1 4 . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 1 4 6 10 9 2 . . . . . Terminals 82 | . 8 14 7 16 15 3 15 . . 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . 3 . . . . . 1 2 . Garrison Access 5 | . . . 2 . . . . . 1 1 1 Terminal Hacks 23 | . 2 4 2 3 7 . 4 . . 1 . Record 2 | . . 1 . . 1 . . . . . . Part Schematic 4 | . . . . 2 2 . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 4 | . . . . . . . 4 . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . Registered Components 2 | . . . 1 . . . . . . 1 . Zone Layout 2 | . 1 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . . . 1 2 . Retrieve Study 6 | . . . 3 . . . . . 1 2 . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . 1 1 . Unauthorized Hacks 1 | . . . . . . 1 . . . . . Terminals 1 | . . . . . . 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 5 5 4 4 6 1 4 . 1 2 2 Full Trace Events 15 | . 1 2 1 3 3 1 3 . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 2 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 . . . . . 1 2 . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Total Allies 4 | . . . . . . 1 3 . . . . Largest Group 3 | . . . . . . . 3 . . . . Highest-Rated Group 101 | . . . . . . . 101 . . . . Highest-Rated Ally 39 | . . . . . . . 39 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . 19 . . . . Total Damage 413 | . . . . . . . 413 . . . . Kills 3 | . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Active Infowar (turns) 2609 | 21 206 195 311 385 180 . . . 1045 266 . Sensors 2157 | . 153 195 159 339 . . . . 1045 266 . Terrain 74 | 21 53 . . . . . . . . . . Structural 156 | . . . 156 . . . . . . . . Machine Analysis 226 | . . . . 46 180 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Turns Passed 5971 | 140 769 524 494 414 291 37 547 64 1337 303 1051 Spaces Moved 5772 | 58 511 776 534 598 830 110 668 56 594 305 732 Core 227 | 2 3 . . . . . . . 172 23 27 Treads 840 | 56 264 . . . . . . 55 296 . 169 Legs 66 | . . . . . . . . . . . 66 Wheels . | . . . . . . . . . . . . Hover 143 | . . . . . . . . . . . 143 Flight 4496 | . 244 776 534 598 830 110 668 1 126 282 327 Fastest Speed 24 | 50 37 30 28 26 27 27 24 27 50 35 34 Average Speed 60 | 156 102 34 40 26 27 27 33 115 117 82 102 Slowest Speed 320 | 160 250 117 103 30 27 27 97 117 250 216 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 27 | . . 3 1 1 11 . 7 . . . 4 Potential Cave-ins 24 | . . . . . . . 24 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 66 43 30 77 95 4 50 23 13 10 22 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 7 | . . . . 4 1 . . . 2 . . Terrain Destroyed 400 | . 1 . 20 4 1 6 276 . 2 41 49 Melee 7 | . . . . 4 1 . . . 2 . . Projectile 5 | . 1 . . . . . 1 . . . 3 AOE 388 | . . . 20 . . 6 275 . . 41 46 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Fac Fac Res Total 7639 | 82 640 994 752 776 877 114 918 55 1167 340 924 Wait 1196 | . 36 167 144 115 47 1 146 . 495 11 34 Move 5708 | 57 510 769 531 595 807 109 654 55 593 304 724 Hop 26 | . . 3 1 1 11 . 6 . . . 4 Pick Up 48 | 5 9 6 6 3 2 . 3 . 8 2 4 Fast Attach 82 | 7 3 5 6 3 1 . 7 . 12 4 34 Attach 32 | . 1 3 5 1 . 1 7 . 4 2 8 Detach 20 | . . 2 3 . 2 1 3 . 2 2 5 Swap 33 | 1 10 4 8 8 . . 2 . . . . Drop 48 | . 10 8 6 8 2 . 3 . 5 3 3 Fire 252 | 11 53 27 38 . . 1 34 . 16 11 61 Melee 77 | . . . 4 42 5 1 3 . 22 . . Ram 5 | . 2 . . . . . . . . 1 2 Kick 3 | . . . . . . . . . . . 3 Crush 29 | 1 6 . . . . . . . 10 . 12 Escape Stasis 80 | . . . . . . . 50 . . . 30 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 8) 502 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Lost 3 parts (1p2n) 821 | -10/Materials | Discovered new exit (range 16) 826 | -10/Materials | Identified exit to Materials 882 | -10/Materials | Discovered exit to Materials (range 16) 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -9/Materials | Discovered new exit (range 16) 1154 | -9/Materials | Identified exit to Materials 1434 | -9/Materials | Entered another Materials area 1434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1510 | -8/Materials | Garrison activated, responded to threat 1581 | -8/Materials | Identified exit to Storage 1803 | -8/Materials | Destroyed 7 combat bots 1889 | -8/Materials | Repaired Flight Unit+ 1928 | -8/Materials | Entered Storage 1960 | -8/Storage | Met 01-MTF 1982 | -8/Storage | Allied Derelicts emerged from ambush trap array 2220 | -8/Storage | Build established: Sprinter 2256 | -8/Storage | Discovered new exit (range 16) 2271 | -8/Storage | Core integrity fell below 50% 2305 | -8/Storage | Identified exit to Recycling 2342 | -8/Storage | Entered Recycling 2342 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2490 | -8/Recycling | Scanned before Scraplab entrance 2511 | -8/Recycling | Entered Scraplab 2523 | -8/Recycling | Angered Scraplab inhabitants 2523 | -8/Recycling | Found Prototype Device 2523 | -8/Recycling | Identified Scrap Engine 2627 | -8/Recycling | Discovered new exit (range 16) 2632 | -8/Recycling | Identified exit to Factory 2633 | -8/Recycling | Entered Factory 2633 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2668 | -6/Factory | Discovered new exit (range 7) 2670 | -6/Factory | Identified exit to Extension 2670 | -6/Factory | Entered Extension 2703 | -6/Extension | Rescued a captive Derelict 2767 | -6/Extension | Rescued a captive Derelict 2784 | -6/Extension | Rescued a captive Derelict 2949 | -6/Extension | Lost 3 allies 3078 | -6/Extension | Destroyed 7 combat bots 3123 | -6/Extension | Lost 3 parts (1u2w) 3178 | -6/Extension | Rescued a captive Derelict 3183 | -6/Extension | Spotted B-75 Beast 3184 | -6/Extension | Spotted B-75 Beast 3187 | -6/Extension | Core integrity fell below 50% 3211 | -6/Extension | Discovered new exit (range 15) 3211 | -6/Extension | Discovered new exit (range 15) 3217 | -6/Extension | Entered Cetus 3231 | -6/Cetus | Spotted Cetus Guard 3232 | -6/Cetus | Spotted Cetus Guard 3235 | -6/Cetus | Spotted Cetus Guard 3235 | -6/Cetus | Spotted Cetus Guard 3261 | -6/Cetus | Discovered new exit (range 16) 3262 | -6/Cetus | Core integrity fell below 20% 3281 | -6/Cetus | Entered Factory 3281 | -5/Factory | Evolved 2 slots: Utility x2 3286 | -5/Factory | Lost 9 parts (1p3n2u3w) 3331 | -5/Factory | Discovered new exit (range 5) 3390 | -5/Factory | Lost 4 parts (1p2n1u) 3398 | -5/Factory | Identified exit to Factory 3510 | -5/Factory | Build established: Mutant 4147 | -5/Factory | Lost 6 parts (3u3w) 4312 | -5/Factory | Lost 3 parts (2p1w) 4508 | -5/Factory | Discovered new exit (range 8) 4513 | -5/Factory | Identified exit to Upper Caves 4599 | -5/Factory | Core integrity fell below 50% 4618 | -5/Factory | Entered another Factory area 4618 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4725 | -4/Factory | Discovered new exit (range 15) 4920 | -4/Factory | Identified exit to Research 4921 | -4/Factory | Entered Research 4921 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4939 | -3/Research | Lost 8 parts (1p2n3u2w) 5064 | -3/Research | Lost 5 parts (1n2u2w) 5219 | -3/Research | System corruption reached 10% 5319 | -3/Research | Found Prototype Processor 5319 | -3/Research | Identified Exp. Target Analyzer 5324 | -3/Research | Found Exp. Target Analyzer 5534 | -3/Research | Core integrity fell below 50% 5594 | -3/Research | Lost 14 parts (2p5n3u4w) 5837 | -3/Research | System corruption reached 30% 5889 | -3/Research | Lost 5 parts (1p1n1u2w) 5904 | -3/Research | Core integrity fell below 20% 5972 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05930_ Acquired Xenon Bombardment Thruster. 05931_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 05931_ U-05 Engineer lays Concrete. 05932_ Acquired 20 matter. 05932_ U-05 Engineer lays Concrete. 05933_ System corrupted: Energy discharge (-1). 05933_ U-05 Engineer lays Concrete. 05933_ Xenon Bombardment Thruster destroyed. 05933_ Penetrated by Slug. 05933_ Slug penetrates Wall. 05933_ K-01 Serf collects debris. 05934_ Acquired 56 matter. 05935_ U-05 Engineer lays Concrete. 05949_ System corrupted: Energy discharge (-3). 05960_ Hvy. Machine Gun destroyed. 05966_ NUWWMH