Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 10:59:03 Player: nirgal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1177) 1177 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3212 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Critical (575) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Seismic Detector ECM Suite Hardened Medium Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Seismic Detector > --- WEAPON ----------- Particle Gun Improved Light Cannon Assault Cannon > --- INVENTORY -------- Improved Heat Sink Seismic Detector ECM Suite Hardened Medium Armor Plating Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 31 | 7 . 3 10 11 Power 6 | 1 . 1 2 2 Engine 6 | 1 . 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 2 | . . . 2 . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . 1 2 1 Device 4 | 1 . . 2 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 . 1 4 6 Energy Gun 4 | 1 . . . 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 4 | . . . 1 3 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . 2 5 21 Power 5 | . . 2 . 3 Propulsion 6 | . . . 2 4 Utility 4 | . . . 1 3 Weapon 13 | . . . 2 11 Highest Loss Streak 11 | . . 1 2 11 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 8 9 8 Power . | . 1 . . . Propulsion . | 1 2 2 . . Utility 1 | . . . 1 3 Weapon 4 | . 3 4 5 2 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 100 97 95 67 Engine 9 | . 14 12 9 6 Treads 7 | . . . 15 2 Leg 13 | . 28 28 6 9 Device 17 | . 14 14 21 15 Storage 11 | . 14 14 11 9 Energy Gun 6 | . 14 13 . 13 Energy Cannon 2 | . . . 3 3 Ballistic Gun 15 | . 14 14 21 3 Ballistic Cannon 3 | . . . 4 4 Launcher 1 | . . . 2 . Peak Build Rating 20 | 7 7 7 13 20 Average Rating 9 | 5 7 6 11 12 On Entrance 6 | . 7 7 6 13 Avg Prop Armor Cover (%) 17 | 17 . . . . Naked Turns . | . . . . . Heaviest Build 36 | 15 15 30 32 36 Greatest Support 46 | 20 20 20 46 46 Greatest Overweight (x) 10 | 4 . 1 10 2 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 14 | 7 8 14 15 15 Most Carried 12 | 4 8 9 12 11 Average Carried 8 | 2 7 8 9 8 Final Capacity 15 | 8 8 15 15 15 Final Carried 12 | 4 8 8 12 5 Class Distribution -------------------- 50% | Gunner 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1157 | 249 . 93 548 267 Remotely . | . . . . . Salvage Created 1349 | 52 . 96 943 258 Parts 85 | 4 . 3 63 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 34 | . . 3 26 5 Guns 16 | . . 2 12 2 Cannons 16 | . . . 13 3 AOE 2 | . . 1 1 . Classes Destroyed 12 | 1 . 2 8 1 Worker 4 | . . . 2 2 Builder 3 | . . . 2 1 Tunneler 3 | 3 . . . . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 8 | . . . 8 . Grunt 20 | . . 2 16 2 Duelist 1 | . . . 1 . Sentry 3 | . . . 1 2 Demolisher 1 | . . 1 . . Hunter 1 | . . . . 1 Best Kill Streak 4 | 3 . 1 4 3 Combat Bots Only 4 | . . 1 4 1 Max Kills in Single Turn 2 | 1 . 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 252 | . . 24 98 130 Missed 39 | . . 1 17 21 Hits 213 | . . 23 81 109 Melee 4 | . . . 4 . Projectile 209 | . . 23 77 109 AOE 9 | . . 9 . . Critical Strikes 5 | . . 2 1 2 Damage Taken 3168 | . . 558 909 1701 Core 813 | . . 68 182 563 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 177 | . . . 107 70 Core Remaining (%) 75 | 100 . 72 54 . Volleys Fired 149 | 8 . 14 78 49 Largest 4 | 2 . 2 3 4 Hottest 205 | 70 . 70 103 205 Shots Fired 342 | 16 . 28 208 90 Gun 229 | 16 . 25 148 40 Cannon 108 | . . . 58 50 Launcher 5 | . . 3 2 . Special . | . . . . . Kinetic 241 | 8 . 14 176 43 Thermal 96 | 8 . 11 30 47 Explosive 5 | . . 3 2 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 5 . 8 11 6 Robot Miss Streak 5 | 2 . 2 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 182 | 11 . 16 116 39 Core Hits 76 | 3 . 6 51 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 1 1 1 Burn 1 | . . 1 . . Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2974 | 157 . 212 1785 820 Guns 1481 | 157 . 192 934 198 Cannons 1329 | . . . 716 613 Explosions 152 | . . 20 132 . Melee . | . . . . . Ramming 12 | . . . 3 9 Kinetic 1992 | 97 . 89 1280 526 Thermal 818 | 60 . 103 370 285 Explosive 152 | . . 20 132 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles 17 | . . . . 17 Explosions . | . . . . . Melee . | . . . . . Knockbacks 16 | . . . 6 10 Impact . | . . . . . Kinetic 14 | . . . 5 9 Secondary 2 | . . . 1 1 Self-Inflicted Damage 24 | . . 13 9 2 Shots 2 | . . 1 1 . Rammed 4 | . . . 1 3 Targets Rammed 7 | . . . 3 4 Kicked 3 | . . . 2 1 Crushed . | . . . . . Highest Temperature 837 | 27 . 145 314 837 Average Temperature 156 | 13 . 67 78 417 Received Heat Transfer 870 | . . 147 273 450 Effects 43 | . . . 5 38 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . . . 3 Interference 9 | . . . 5 4 Matter Decay 5 | . . . . 5 Short Circuit 3 | . . . . 3 Damage (minor) 9 | . . . . 9 Damage (major) 8 | . . . . 8 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 1965 | 185 . 370 777 633 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 81 | 100 100 100 60 100 Level 1 18 | . . . 39 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 399 | 5 5 55 399 160 Initial 160 | . 3 . 6 160 Average 88 | 1 . 8 160 67 Influence Increases 1103 | 15 5 99 787 197 Destroy 0b10 Robot/C 680 | . . 60 520 100 Destroy 0b10 Robot/NC 65 | 15 . . 35 15 Destroy Leader 152 | . . 10 92 50 Trap Triggered on 0b10 30 | . . . 30 . Successful Hack 30 | . 5 . 25 . Disable Machine 15 | . . . 15 . Destroy Structure 41 | . . 14 25 2 Lose Combat Pursuer 90 | . . 15 45 30 Influence Decreases 1103 | 10 10 81 424 578 Entered New Map 235 | . 2 . 12 221 Time Decay 633 | 10 8 73 362 180 Lost Part 235 | . . 8 50 177 Squads Dispatched 8 | . . . 5 3 Investigation 6 | . . . 4 2 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 1 5 34 19 Peak Tracking Total 6 | . 1 2 5 6 Tactical Retreats 6 | . . 1 3 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused 3 | . . . 3 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . . 3 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 3 1 5 4 Terminals 7 | . 2 1 4 . Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 3 | . 1 . . 2 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 48 | . 7 1 27 13 Successful 33 | . 4 1 16 12 Failed 15 | . 3 . 11 1 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 11 | . 2 . 9 . Terminals 25 | . 5 1 19 . Fabricators . | . . . . . Repair Stations 11 | . . . 8 3 Recycling Units 6 | . 2 . . 4 Scanalyzers 6 | . . . . 6 Garrison Access . | . . . . . Terminal Hacks 9 | . 2 1 6 . Alert Level 1 | . 1 . . . Reprogram Traps 1 | . . . 1 . Security Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Zone Layout 4 | . 1 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . . 7 2 Scan Component 5 | . . . 4 1 Repair 4 | . . . 3 1 Recycling Unit Hacks 6 | . 2 . . 4 Report Inventory 3 | . 1 . . 2 Retrieve Components 3 | . 1 . . 2 Scanalyzer 6 | . . . . 6 Insert Component 1 | . . . . 1 Retrieve Study 5 | . . . . 5 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Botnet 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 10 | . 3 . 5 2 Full Trace Events 7 | . 1 . 4 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . . . 5 Parts Repaired 4 | . . . 3 1 Time 110 | . . . 78 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 3 . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1867 | 6 146 516 921 278 Seismic 1867 | 6 146 516 921 278 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2212 | 134 146 516 1018 398 Spaces Moved 855 | 57 119 246 301 132 Core 51 | 29 . . 1 21 Treads 235 | . . . 209 26 Legs 569 | 28 119 246 91 85 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 105 Average Speed 162 | 168 120 185 172 135 Slowest Speed 550 | 250 120 190 550 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 37 60 25 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . 15 20 2 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 34 | . . 15 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1389 | 75 122 279 643 270 Wait 314 | . . 15 235 64 Move 851 | 56 118 245 300 132 Hop . | . . . . . Pick Up 27 | 4 4 1 11 7 Fast Attach 12 | 7 . . 5 . Attach 22 | . . 1 7 14 Detach 1 | . . . 1 . Swap 4 | . . 2 2 . Drop 2 | . . 1 1 . Fire 149 | 8 . 14 78 49 Melee . | . . . . . Ram 3 | . . . . 3 Kick 3 | . . . 2 1 Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 11) 199 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Entered Mines 282 | -10/Mines | Assembled infested the area 287 | -10/Mines | Assisted by a Guerilla fighting off Assembled 300 | -10/Mines | Build established: Mutant 484 | -10/Mines | Learned Materials security intel 772 | -10/Mines | Discovered new exit (range 15) 797 | -10/Mines | Entered Materials 797 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1286 | -9/Materials | Repaired Lgt. Assault Rifle 1314 | -9/Materials | Repaired Seismic Detector 1341 | -9/Materials | Repaired Lgt. Ion Engine 1596 | -9/Materials | Build established: Gunner 1633 | -9/Materials | Discovered new exit (range 16) 1815 | -9/Materials | Entered another Materials area 1815 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1868 | -8/Materials | Repaired Imp. Light Cannon? 1967 | -8/Materials | Lost 9 parts (1p2n1u5w) 2193 | -8/Materials | Core integrity fell below 50% 2200 | -8/Materials | Core integrity fell below 20% 2213 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02199_ U-05 Engineer builds a Wall. 02199_ Lgt. Deuterium Engine+ destroyed. 02200_ Overheating: Assault Cannon damaged (-28). 02202_ Imp. Light Cannon destroyed. 02204_ Overheating: Matter decay (-20). 02205_ Assault Cannon broken. 02205_ Overheating: Short circuit. 02205_ Broken Assault Cannon destroyed. 02206_ U-05 Engineer builds a Wall. 02207_ Overheating: Energy bleed (-20). 02208_ Carbon-fiber Leg+ broken. 02208_ Overheating: Short circuit. 02208_ Broken Carbon-fiber Leg+ destroyed. 02209_ Slammed into G-47 Trooper. 02210_ Acquired 33 matter. 02211_ Penetrated by Slug. 02211_ Weight Redist. System destroyed. 02212_ Overheating: Lrg. Storage Unit damaged (-34). 02212_ Slammed into G-47 Trooper. 02213_ Acquired 36 matter. 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Assault Rifle | 1% | -9/Materials Seismic Detector | 30% | -9/Materials Lgt. Ion Engine | 65% | -9/Materials Imp. Light Cannon | 48% | -8/Materials Studied --------- Beam Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Dynamic Key Challenges ------------ None Game ------ Seed EtherialBarrageDirector Manual? 0 Play Time 00:26:29 Cumulative 15.4 hours Start 2025.10.27 @ 15:23:32 End 2025.10.28 @ 10:59:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 659f19a8-7caa-4eb0-b53b-0a8a35cc564c