Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 13:36:26 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (409) 2045 Value Destroyed (15460) 15460 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (9827) 9827 TOTAL SCORE: 38172 Bonus ------- High Alert Combat Kills 1766 Follower Combat Kills 2693 Entered Garrisons 600 Used RIF Installer 1500 Met Zhirov 300 Win 3000 Friendly Fire -32 Cogmind --------- Core Integrity 1431/1600 Matter 280/300 Energy 507/515 System Corruption 13% Temperature Cool (2) Movement Flying (41) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Multi-Quantum Reactor > --- PROPULSION (6) --- Flying Biometal-Gravjet Exoskeleton > --- UTILITY (12) ----- Advanced Heat Sink Huge Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer System Shield Improved System Shield > --- WEAPON (5) ------- HERF Cannon Railgun Ballistic Hardcell Construct/G Nanosword Nanosword > --- INVENTORY (25) --- Centrium Leg Advanced Cooling System High-capacity Storage Unit Improved Energy Well (400) Improved Matter Compressor (300) Triangulator Long-range Terrain Scanner Experimental Targeting Computer Advanced Actuator Array Improved Reaction Control System Advanced Phase Shifter Improved Force Field Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (16) Advanced Corruption Screen Assault Drone Bay (2/2) Rocket Array Fusion Bomb Launcher Improved Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Multi-Quantum Reactor > --- PROPULSION ------- Flying Biometal-Gravjet Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Heat Sink Huge Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer System Shield > --- WEAPON ----------- Enhanced Nova Cannon Railgun Ballistic Hardcell Construct/G Nanosword Nanosword > --- INVENTORY -------- Advanced Cooling System High-capacity Storage Unit Improved Energy Well Improved Matter Compressor Triangulator Long-range Terrain Scanner Experimental Targeting Computer Advanced Actuator Array Improved Reaction Control System Advanced Phase Shifter Improved Force Field Improved Hacking Suite Improved System Shield Relay Coupler [Sentry] Relay Coupler [Hunter] Advanced Corruption Screen Assault Drone Bay HERF Cannon Rocket Array Fusion Bomb Launcher Improved Remote Datajack Advanced Remote Datajack Advanced Remote Datajack [Rating: 189] Favorites ----------- Power Constructs Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Nanosword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . 4 . . . . . . 2 . . . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . Utility 10 | . . . 1 . 1 . 1 . . 1 . . . . . . 1 . . . 1 . . 2 2 Weapon 3 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Attached 267 | 7 5 9 39 5 2 5 9 22 9 10 . 15 3 6 1 1 30 13 11 13 14 9 . 13 16 Power 19 | 1 2 1 4 . . 1 . 1 . . . 1 . . . . 2 4 1 . . . . . 1 Engine 11 | 1 1 1 4 . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . Core 6 | . 1 . . . . . . . . . . . . . . . 1 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 51 | 2 . 2 9 2 1 1 3 8 5 . . 2 . . . . 7 . 6 1 1 1 . . . Treads 34 | 2 . 2 9 2 1 1 3 8 4 . . . . . . . 2 . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . 3 . 5 1 1 1 . . . Wheel 6 | . . . . . . . . . 1 . . 2 . . . . 2 . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 117 | 2 1 1 11 3 1 1 5 5 3 8 . 7 2 4 . 1 13 7 2 6 9 5 . 7 13 Device 41 | 1 . 1 3 1 . . 2 3 1 2 . 2 2 1 . 1 5 . 2 3 . 2 . 4 5 Storage 11 | 1 1 . 1 . . . . 1 1 2 . 1 . . . . 1 . . 1 1 . . . . Processor 16 | . . . 1 . . . 1 . 1 1 . . . 2 . . 1 . . . 4 1 . 1 3 Hackware 25 | . . . 3 1 . . 1 . . 2 . 2 . . . . 1 3 . 1 4 1 . 1 5 Protection 24 | . . . 3 1 1 1 1 1 . 1 . 2 . 1 . . 5 4 . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 2 5 15 . . 2 1 8 1 2 . 5 1 2 1 . 8 2 2 6 4 3 . 6 2 Energy Gun 19 | 1 1 . 1 . . . . . 1 1 . 3 1 1 1 . 4 . 1 . . 1 . 2 . Energy Cannon 6 | . . . 2 . . 1 . . . . . . . . . . . . 1 . . . . 2 . Ballistic Gun 27 | 1 1 3 10 . . 1 . 4 . . . 2 . . . . . 1 . 2 . . . 1 1 Ballistic Cannon 3 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . Launcher 7 | . . 2 . . . . . 2 . . . . . . . . . . . 2 1 . . . . Special Weapon 8 | . . . 1 . . . 1 . . . . . . . . . 2 . . 2 1 1 . . . Impact Weapon 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Unidentified Prototypes 24 | . . . 6 . . . . 4 1 2 . 1 . . 1 . 3 2 . . 2 1 . 1 . Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . System Corruption 6 | . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . Parts Lost 83 | . . 2 1 1 . 1 . 1 . 3 1 11 . 4 . . 17 11 5 . . 7 . 12 6 Power 11 | . . . . . . . . . . . . 2 . 1 . . 1 3 1 . . 1 . 2 . Propulsion 15 | . . 1 . . . . . 1 . . . 2 . 1 . . 6 3 1 . . . . . . Utility 30 | . . 1 1 1 . . . . . . 1 3 . . . . 4 5 1 . . 2 . 7 4 Weapon 27 | . . . . . . 1 . . . 3 . 4 . 2 . . 6 . 2 . . 4 . 3 2 Highest Loss Streak 8 | . . 2 1 1 . 1 . 1 . 1 1 6 . 4 . . 8 4 3 . . 4 . 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 12 14 14 14 14 14 14 14 15 18 11 12 15 15 14 15 12 9 10 18 20 23 25 24 23 Power . | . 1 . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Propulsion . | . 1 1 2 2 2 2 . . . . . . . . . . . . . 1 1 . . . . Utility 9 | . 5 7 6 4 4 5 7 8 8 12 7 9 12 11 11 11 10 6 7 11 11 12 16 15 16 Weapon 3 | 1 3 5 5 6 6 4 4 3 3 3 1 1 1 1 1 1 1 1 1 3 4 6 7 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | 1 3 . 8 . 1 1 1 5 2 6 . 2 1 . . . 3 5 . 3 1 . . . 11 Power 4 | . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Utility 38 | . 2 . 3 . 1 . 1 1 2 6 . 2 1 . . . 3 4 . 3 . . . . 9 Weapon 6 | . 1 . 4 . . . . . . . . . . . . . . . . . 1 . . . . Tool/Special 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 100 99 99 96 99 100 92 94 86 61 59 57 76 63 56 70 67 64 60 73 69 61 61 65 70 Engine 5 | . 7 8 11 11 9 9 7 7 6 3 5 4 5 5 5 5 2 . . 2 2 . . . . Core 1 | . 6 5 . . . . . . . 1 . . 5 4 5 5 4 4 1 . . . . . . Treads 12 | . 28 28 22 22 27 27 30 29 19 . . . 5 5 5 4 1 2 . 1 . . 1 4 . Leg 2 | . . . . . . . . . . 1 5 1 . . . . 6 8 9 13 9 3 2 . . Device 10 | . 14 13 5 2 8 9 5 6 10 9 8 9 16 15 11 14 15 15 13 11 8 8 14 18 18 Storage 7 | . 14 14 11 11 9 9 7 7 7 5 5 5 5 5 5 5 4 5 5 5 4 4 4 4 5 Processor 4 | . . . 1 . . . . 7 11 6 5 1 . 1 5 5 3 . . . 4 10 9 10 15 Hackware 3 | . . . 10 5 9 9 9 2 . . 1 5 . . . . . 3 10 12 9 3 . 1 2 Protection 4 | . . . 4 11 9 9 6 6 3 3 5 3 5 3 5 1 5 4 . 1 4 4 4 . . Energy Gun 5 | . 9 . . . . . . . 4 14 11 10 16 10 2 11 7 3 2 3 5 8 9 12 5 Ballistic Gun 13 | . 18 27 32 33 27 26 22 22 17 3 5 3 5 5 5 4 1 3 2 8 7 . . 1 3 Peak Build Rating 189 | 7 11 11 26 23 28 28 36 43 63 96 95 100 93 93 92 91 111 112 100 118 147 169 159 180 189 Average Rating 69 | 6 8 10 20 21 27 26 33 39 47 81 91 85 91 84 78 88 93 91 79 107 134 155 152 169 171 On Entrance 72 | . 7 11 10 23 23 28 27 36 40 63 88 90 92 93 92 91 84 111 77 100 115 143 150 158 140 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 12 29 31 41 43 43 46 58 63 61 80 63 66 71 75 76 76 81 60 49 84 126 126 118 130 157 Greatest Support 260 | 40 40 40 40 40 60 60 83 83 94 108 83 127 10 47 47 47 126 96 80 174 188 260 221 221 246 Greatest Overweight (x) 7 | . . . 1 1 . . . . 1 1 . 6 7 6 1 1 3 1 3 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . 1 6 2 1 1 . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 20 20 15 15 15 15 15 15 15 10 10 20 25 25 25 25 25 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 19 15 15 15 15 15 15 13 10 10 19 21 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 15 15 15 20 20 15 15 15 15 15 15 15 10 10 20 24 25 25 25 25 Average Carried 15 | 3 12 14 14 14 14 14 14 14 15 18 13 13 14 15 14 14 12 9 10 18 20 23 25 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 20 15 15 15 15 15 15 15 10 10 10 20 25 25 25 25 25 Final Carried 25 | 6 15 15 14 15 15 15 15 15 20 13 14 15 15 15 15 15 10 10 10 20 24 25 25 22 22 Scrap Engine Consumption 317 | . . . . . . . . . 49 27 2 13 2 12 4 2 45 21 5 45 30 24 . 10 26 Constructs Created 23 | . . . . . . . . . 5 1 . 1 . 2 . . 3 2 . 4 2 2 . . 1 Constructs Modified 100 | . . . . . . . . . 8 11 . 6 2 . 1 2 11 6 . 16 10 9 4 3 11 Class Distribution -------------------- 14% | Construct 13% | Scavenger-Gunner 13% | Scavenger-Tank 10% | Gunner 10% | Tank 9% | Mutant 9% | Bothacker-Construct 5% | Derelict-Construct 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Construct | -5/Zhirov Derelict-Construct | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Garrison Bothacker-Gunner | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -3/Research Construct | -3/Armory Construct | -3/Lab Construct | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Matter Collected 12604 | 288 330 127 919 330 148 609 426 1179 318 415 566 1060 327 321 165 256 698 809 324 663 551 892 . 528 355 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19386 | 151 795 145 1198 421 189 863 446 1937 906 783 1400 1766 278 364 231 243 1695 845 81 1200 972 885 . 1003 589 Parts 928 | 11 45 23 84 20 21 55 29 89 41 40 1 95 11 17 3 9 65 34 4 42 59 35 . 55 40 Haulers Intercepted 12 | . 2 . 3 . . . 1 4 . . . 2 . . . . . . . . . . . . . Recyclers Shooed 17 | . 1 . 1 . . . . 1 3 1 . 5 . . . . 3 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . 2 8 . 4 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Combat Hostiles Destroyed 306 | . 14 11 23 14 5 27 8 25 7 13 6 17 12 9 . 6 15 20 1 12 14 14 . 21 12 Melee 15 | . . . . . . . . . . . . . . . . . 8 3 . . . . . 1 3 Guns 200 | . 14 10 23 14 5 22 8 25 6 12 . 12 1 4 . 1 1 5 . 5 9 6 . 15 2 Cannons 16 | . . . . . . . . . . 1 . . . . . . 2 . 1 2 3 5 . . 2 AOE 65 | . . 1 . . . 5 . . . . 6 4 11 5 . 5 . 12 . 4 . 3 . 4 5 Classes Destroyed 25 | 3 4 1 3 2 . 1 . 1 3 1 1 . 1 . . . . 2 . 1 1 . . . . Worker 33 | 1 1 . 1 . . . . 4 . 1 . 17 . . . . 3 . . . 2 . . 2 1 Builder 16 | . . . 1 . 1 . . 1 2 1 . 8 . . . . . . . . . . . 2 . Tunneler 9 | 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 3 Hauler 12 | . 2 . 3 . . . 1 4 . . . 2 . . . . . . . . . . . . . Recycler 25 | 1 1 . 1 2 . . . 3 7 1 . 4 . . . . 5 . . . . . . . . Mechanic 4 | . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . Operator 5 | . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . 1 Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Swarmer 108 | . . 11 6 7 3 14 . . . 4 . . 8 5 . 5 . 15 . 6 5 . . 13 6 Grunt 91 | . 14 . 9 2 . 10 3 16 . 3 . 9 4 3 . . 3 . 1 4 2 7 . 1 . Brawler 4 | . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . Duelist 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 32 | . . . 7 . 2 2 1 6 3 . . 1 . . . 1 2 3 . . 2 . . 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 11 | . . . . . . . . . . 4 . 1 . . . . 3 . . 1 2 . . . . Programmer 37 | . . . . . . 1 4 3 . 2 . 4 . . . . 6 . . . 2 4 . 6 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Compactor 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scientist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 2 4 3 5 4 5 11 2 6 4 5 3 19 8 5 . 5 6 9 1 4 8 5 . 10 7 Combat Bots Only 11 | . 3 3 5 4 4 11 2 6 2 4 3 4 8 5 . 5 2 9 1 4 6 5 . 5 6 Max Kills in Single Turn 10 | 1 1 1 1 2 2 4 1 2 2 4 2 10 3 5 . 5 1 4 1 4 2 2 . 3 2 Gunslinging 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . . 1 . . . 3 . . . . 2 1 3 5 . 5 . 4 . 4 . 2 . 3 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Hostile Shots Fired 2142 | . 50 33 80 31 23 82 33 193 45 77 1 203 25 60 . 24 332 140 34 62 85 209 . 212 108 Missed 659 | . 8 13 20 5 11 12 8 63 14 20 . 61 6 13 . 6 101 25 6 26 25 99 . 68 49 Hits 1483 | . 42 20 60 26 12 70 25 130 31 57 1 142 19 47 . 18 231 115 28 36 60 110 . 144 59 Melee 30 | . . . . 2 . . . . . . 1 . . 1 . . . 3 6 . 1 16 . . . Projectile 1453 | . 42 20 60 24 12 70 25 130 31 57 . 142 19 46 . 18 231 112 22 36 59 94 . 144 59 AOE 11 | . . . . . . . . . . . . . . . . . 5 . . 2 . 2 . . 2 Critical Strikes 68 | . 1 . 1 . 1 2 1 2 . 4 1 8 . 3 . . 11 5 3 1 4 9 . 6 5 Part Disruptions 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 28610 | . 540 156 773 293 132 765 401 1465 423 1069 82 3282 361 734 . 371 4324 3013 714 781 1427 2588 . 3339 1577 Core 2686 | . 89 16 92 55 21 64 44 132 49 40 . 382 . 148 . 23 383 270 94 97 162 131 . 225 169 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 145 | . . . . . . . . . . . . . . . . . . 145 . . . . . . . Ignored by Resistances 146 | . . . . . 4 22 . . . . . 2 7 66 . . . . . . . . . 45 . Regen/Repaired (Parts) 7628 | . . . 43 . . . 56 112 10 199 . 926 274 118 . 160 901 500 . 336 859 1079 201 104 1750 Core Remaining (%) 68 | 100 . 58 . 63 . 84 . . 67 . . . . . . 40 . . . 26 . . 72 84 89 Volleys Fired 964 | 18 64 17 68 25 12 51 35 78 34 39 17 101 11 16 22 12 47 48 2 63 55 46 . 50 33 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 2 4 2 4 2 4 4 3 2 4 4 3 . 4 3 Hottest 339 | 70 70 40 100 69 69 109 69 76 76 187 97 227 125 239 96 213 212 230 132 194 226 250 . 339 275 Shots Fired 2203 | 36 128 33 184 68 36 139 90 231 76 89 22 168 20 39 28 30 81 110 5 132 154 103 . 143 58 Gun 1911 | 36 128 32 174 68 36 131 83 231 76 79 10 141 15 38 28 26 55 76 3 89 129 63 . 134 30 Cannon 181 | . . . 9 . . 5 2 . . 6 . . . . . 3 18 29 2 30 19 29 . 4 25 Launcher 58 | . . 1 . . . 3 . . . . 12 22 5 1 . 1 . 5 . 1 . 2 . 2 3 Special 53 | . . . 1 . . . 5 . . 4 . 5 . . . . 8 . . 12 6 9 . 3 . Kinetic 1324 | 18 83 32 174 68 36 131 83 231 63 54 10 75 . 15 15 6 40 31 2 47 64 12 . 28 6 Thermal 445 | 18 45 . 10 . . . . . . . . 24 2 6 . . . 59 3 13 50 59 . 108 48 Explosive 58 | . . 1 . . . 3 . . . . 12 22 5 1 . 1 . 5 . 1 . 2 . 2 3 Electromagnetic 324 | . . . . . . 5 2 . 13 31 . 42 13 17 13 23 33 15 . 59 34 21 . 2 1 Robot Hit Streak 25 | 12 13 10 19 9 9 14 14 25 17 10 12 16 3 5 20 6 12 25 3 19 13 14 . 19 12 Robot Miss Streak 6 | 4 5 2 2 2 2 3 2 2 2 5 4 6 2 3 3 6 6 2 2 3 6 4 . 5 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . . 1 . . 1 1 . . 1 . Secondary Targets 33 | . 1 1 3 4 1 7 . 2 . 2 . 3 . . . . . 1 . 1 2 1 . 4 . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 . 1 . 1 . 1 . . . . . 1 . 1 1 1 . 2 . Shots Hit Robots 1564 | 25 90 21 123 37 25 91 60 168 54 60 19 111 5 24 28 19 113 100 6 89 103 70 . 78 45 Core Hits 917 | 9 43 15 50 22 9 49 17 78 32 54 22 114 34 20 16 23 61 53 4 43 40 46 . 39 24 Critical Kills 10 | . 1 . 1 . . . . 2 . . . . . . . . . . . 1 4 1 . . . Critical Parts Destroyed 13 | . . . 1 . . . . . 2 1 . 3 . . . . . . . . 2 4 . . . Critical Strikes 55 | 2 3 . 2 . . . . 2 2 1 . 3 1 . . . 17 2 . 2 7 5 . 3 3 Burn 10 | 2 2 . . . . . . . . . . . . . . . . 1 . 1 . . . 3 1 Destroy 24 | . 1 . 2 . . . . 2 2 1 . 3 . . . . . . . 1 7 5 . . . Blast 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . Sever 14 | . . . . . . . . . . . . . . . . . 12 . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 152 | . . . 1 . . . 1 2 . . . . . . . . 65 35 5 . 8 10 . 2 23 Impact 7 | . . . 1 . . . 1 2 . . . . . . . . . 3 . . . . . . . Slashing 108 | . . . . . . . . . . . . . . . . . 65 . . . 8 10 . 2 23 Piercing 37 | . . . . . . . . . . . . . . . . . . 32 5 . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . 12 . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 48075 | 273 909 250 1756 597 408 1723 938 3035 1062 1481 3683 5531 1115 865 450 525 3935 4956 152 2066 3107 3053 . 3296 2909 Guns 25375 | 273 885 178 1702 588 408 1375 931 3001 883 1163 180 2418 116 585 450 170 919 1297 21 1337 2063 1286 . 2561 585 Cannons 5140 | . . . 24 . . . . . . 53 . . . . . 73 466 1281 40 505 903 1220 . 37 538 Explosions 12541 | . . 60 . . . 348 . . 39 265 3503 3113 999 280 . 282 . 1420 . 224 . 547 . 466 995 Melee 4508 | . . . . . . . . . . . . . . . . . 2527 958 91 . 141 . . . 791 Ramming 511 | . 24 12 30 9 . . 7 34 140 . . . . . . . 23 . . . . . . 232 . Kinetic 17177 | 95 469 178 1702 588 408 1375 931 3001 774 799 180 1461 . 262 327 100 907 680 40 764 1008 487 . 611 30 Thermal 9188 | 178 416 . 24 . . . . . 39 265 . 339 72 95 . 24 . 1696 21 148 1351 1477 . 1950 1093 Explosive 12111 | . . 60 . . . 348 . . . . 3503 3113 927 280 . 258 . 1390 . 224 . 547 . 466 995 Electromagnetic 4580 | . . . . . . . . . 109 417 . 618 116 228 123 143 478 232 . 930 607 542 . 37 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3459 | . . . . . . . . . . . . . . . . . 2527 . . . 141 . . . 791 Piercing 1049 | . . . . . . . . . . . . . . . . . . 958 91 . . . . . . Highest Corruption 55 | . . . . 2 . . 3 3 1 4 32 52 52 55 55 55 17 17 17 18 4 9 9 9 13 Average Corruption 20 | . . . . 2 . . 2 2 1 3 21 43 52 54 55 55 12 17 17 17 3 5 9 4 5 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 627 | . . . . 16 . . 9 22 11 8 15 105 52 62 29 72 42 56 8 59 12 21 4 11 13 Message Errors 139 | . . . . 6 . . 3 4 . 1 2 25 7 19 6 17 11 13 1 16 3 2 . 1 2 Matter Fused 140 | . . . . 5 . . 2 5 2 2 3 15 13 17 9 16 6 10 1 14 . 10 . 5 5 Heat Flow Errors 78 | . . . . 2 . . 1 6 2 1 1 9 9 4 3 11 8 9 . 8 2 . 1 1 . Energy Discharges 72 | . . . . 1 . . 2 2 5 . 4 8 7 8 2 9 6 4 1 4 1 4 1 1 2 Parts Rejected 7 | . . . . . . . . 1 . . 1 . . . . . 1 . . 1 2 . . 1 . Parts Fused 9 | . . . . . . . . . . . 1 3 1 . . 1 . . 1 1 . . 1 . . Data Loss (minor) 62 | . . . . 1 . . . 3 1 3 1 7 6 6 1 9 3 9 1 5 . 2 1 1 2 Data Loss (major) 23 | . . . . . . . . . . . . 4 1 1 1 2 1 5 1 4 2 . . . 1 Misfires 17 | . . . . . . . . 1 1 . . 2 5 . . 3 1 1 1 2 . . . . . Alerts 13 | . . . . 1 . . . . . . 2 2 2 1 1 1 . 1 . 1 1 . . . . Misdirections 15 | . . . . . . . . . . . . 7 . . . 1 4 . 1 1 . . . . 1 Weapon Failures 52 | . . . . . . . 1 . . 1 . 23 1 6 6 2 1 4 . 2 1 3 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1405 | . . . 5 . . . . . 4 111 . 135 . . . . 401 181 . . 138 78 . 5 347 Projectiles 240 | . . . . . . . . . . . . . . . . . 39 9 . . 37 78 . . 77 Explosions 545 | . . . . . . . . . 4 111 . 135 . . . . . 68 . . . . . . 227 Melee 620 | . . . 5 . . . . . . . . . . . . . 362 104 . . 101 . . 5 43 Knockbacks 26 | . . 2 1 . . . . . 4 . . . . . . . 6 3 . . . 7 . 3 . Impact 8 | . . 2 1 . . . . . 3 . . . . . . . . . . . . . . 2 . Kinetic 13 | . . . . . . . . . . . . . . . . . 6 3 . . . 4 . . . Secondary 5 | . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 . Self-Inflicted Damage 984 | . . . . . . . . . 7 72 32 384 70 . . 48 . 167 . 15 . 159 . 30 . Shots 33 | . . . . . . . . . . 1 2 9 3 . . 2 . 7 . 1 . 7 . 1 . Rammed 42 | . 6 2 4 1 . 1 1 6 10 . . . . . . . 1 . . . . . . 10 . Targets Rammed 57 | . 7 2 4 1 . 1 1 8 16 . . . . . . . 5 . . . . 1 . 11 . Kicked 6 | . . . . . . . . . 1 . . . . . . . 4 . . . . 1 . . . Crushed 9 | . 1 . . . . . . 2 5 . . . . . . . . . . . . . . 1 . Highest Temperature 497 | 100 272 . 144 316 3 3 118 264 205 238 149 402 282 497 215 240 119 458 . 210 211 297 243 370 30 Average Temperature 85 | 32 72 . 19 69 3 3 29 77 96 103 73 91 87 131 109 75 47 190 . 74 90 122 143 108 15 Received Heat Transfer 4083 | . 327 . 294 152 36 261 42 642 180 72 . 450 18 270 . 45 387 243 130 120 42 246 . 99 27 Effects 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 35 | . . . . . . . . . . . . . . . . . . 35 . . . . . . . Longest Duration 35 | . . . . . . . . . . . . . . . . . . 35 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Longest Duration 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robots Corrupted 15 | . . . 1 . . . . . 1 . . 1 . . 1 . 4 . . 4 2 . . 1 . Combat Hostiles 11 | . . . . . . . . . 1 . . 1 . . 1 . 4 . . 1 2 . . 1 . Parts Fried 29 | . . . 1 . . . . . 3 2 . 1 . 2 1 . 3 1 . 12 2 . . 1 . Impact Corruptions 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | 3 . . . . . . 2 . 1 . . 2 . . . . . 2 . . . 1 . 6 6 Heat Transferred 10304 | 666 1369 . 37 . . . . . 26 200 . 851 100 148 . 50 . 1073 50 150 481 1477 . 2442 1184 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Maximum Alert Level 4 | . . . 1 . . 3 2 1 . 2 1 2 . . . . 1 3 2 4 3 3 . 2 2 Low Security (%) 54 | 100 100 100 56 100 100 19 58 43 100 . 71 29 . . . . 99 29 . . . . . 65 . Level 1 16 | . . . 43 . . 11 39 56 . 57 28 9 . . . . . 22 . . . . . 9 30 Level 2 15 | . . . . . . 21 1 . . 42 . 60 . . . . . 35 100 12 . 73 . 24 69 Level 3 11 | . . . . . . 48 . . . . . . . . . . . 12 . 35 100 26 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . 51 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1539 | 10 167 162 307 198 120 771 404 377 183 489 224 538 . . . . 200 867 692 1539 1094 791 . 676 520 Initial 865 | . . 57 . 108 . 71 404 57 133 450 166 112 . . . . . 150 455 470 865 552 . . 394 Average 291 | 1 62 74 134 59 48 556 213 234 22 391 181 339 . . . . 80 390 525 1038 923 582 . 168 440 Influence Increases 13441 | 30 494 340 802 300 140 750 284 799 352 911 174 954 270 215 5 130 793 847 347 1149 1090 699 . 994 572 Destroy 0b10 Robot/C 6900 | . 280 240 480 200 100 560 180 500 60 280 . 360 240 180 . 120 400 420 160 500 580 400 . 420 240 Destroy 0b10 Robot/NC 645 | 30 30 . 35 10 10 10 5 75 55 15 . 170 . . 5 . 50 15 5 40 35 . . 25 25 Destroy Leader 1210 | . 74 40 136 30 30 20 62 140 . 50 . 76 30 20 . 10 110 30 30 50 90 60 . 82 40 Allied During Kill 754 | . . 4 2 . . 21 9 . . 5 . 1 . . . . 12 55 97 327 148 73 . . . Successful Hack 190 | . 20 . 6 . . 12 27 . 24 17 . 8 . . . . 21 14 . 14 27 . . . . Select Force Hacks 380 | . 60 . 60 . . . . . 210 . . . . . . . . . . . . . . 50 . Disable Machine 525 | . . . 15 60 . . . 45 . 30 . 75 . . . . 60 15 15 . 45 75 . 15 75 Anti-Garrison Action 400 | . . . . . . 50 . . . . . . . . . . . 150 . 200 . . . . . Destroy Structure 1207 | . . 11 8 . . 32 1 9 3 64 174 204 . . . . 20 103 40 18 150 76 . 162 132 Advance Influence 450 | . . . . . . . . . . 450 . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . 15 . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 750 | . 30 45 60 . . 45 . 15 . . . 60 . 15 . . 105 45 . . 15 15 . 240 60 Influence Decreases 12921 | 30 347 487 524 578 30 89 929 581 695 435 491 680 566 353 5 130 578 195 542 282 1577 1016 735 336 710 Entered New Map 4347 | . . 90 . 170 . 39 367 69 211 1 311 48 162 27 . . . 65 412 202 674 500 735 . 264 Time Decay 6899 | 30 347 377 494 398 30 . 452 482 484 404 150 522 404 266 5 130 388 . 80 . 518 326 . 226 386 Lost Part 820 | . . 20 10 10 . 10 . 10 . 30 10 110 . 40 . . 170 110 50 . . 70 . 110 60 Lost Ally 580 | . . . 20 . . 40 110 20 . . 20 . . 20 . . 20 20 . 80 110 120 . . . Purge Threat 275 | . . . . . . . . . . . . . . . . . . . . . 275 . . . . Squads Dispatched 63 | . 6 . 4 . 1 . 5 5 . 5 . 5 . . . . 5 . 1 . 7 5 . 8 6 Investigation 16 | . 3 . 4 . . . . . . . . 1 . . . . 1 . . . 1 1 . 2 3 Extermination 18 | . . . . . . . 2 3 . 1 . 1 . . . . 3 . . . 2 1 . 2 3 Reinforcement 20 | . 3 . . . . . 3 2 . 2 . 2 . . . . 1 . 1 . 2 2 . 2 . Assault 8 | . . . . . . . . . . 2 . 1 . . . . . . . . 2 1 . 2 . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Distress Signals 29 | . 3 . 5 . . . . 8 . 1 . 3 . . . . 3 . . . 5 . . 1 . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Times Spotted 521 | . 33 13 40 12 6 27 14 34 9 16 6 34 12 9 . 6 49 19 7 27 38 34 . 46 30 Peak Tracking Total 13 | . 4 3 10 3 3 6 2 6 4 4 3 7 4 5 . 5 13 6 3 4 6 6 . 13 11 Tactical Retreats 27 | . 2 2 2 . . 3 . 1 . . . 2 . 1 . . 3 1 . . 1 1 . 6 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Traps Triggered 13 | . 1 . . . . . . . . 1 . 1 . . . . . 3 1 1 . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Machines Disabled 42 | . . . 1 4 . 1 . 3 1 2 . 5 . . . . 4 3 1 3 3 5 . 1 5 Max in Single Turn 4 | . . . . 1 . 1 . 1 1 2 . 4 . . . . 4 1 1 1 1 1 . 1 1 Garrison Access 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 Garrison Relay 5 | . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Machines Accessed 90 | . 7 . 14 . 1 2 6 4 12 4 . 5 . 1 4 . 7 3 1 1 7 2 . 1 8 Terminals 51 | . 5 . 8 . . 2 2 3 4 2 . 2 . . . . 6 3 . 1 6 1 . . 6 Fabricators 8 | . . . . . . . 1 . . 1 . 2 . . . . . . . . 1 1 . 1 1 Repair Stations 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . . 1 7 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . . 1 Total Hacks 220 | . 17 . 46 . 1 6 14 7 27 8 . 7 . 1 17 . 10 3 1 2 28 4 . 1 20 Successful 112 | . 12 . 28 . 1 2 7 1 16 4 . 3 . 1 17 . 3 1 1 1 7 . . 1 6 Failed 108 | . 5 . 18 . . 4 7 6 11 4 . 4 . . . . 7 2 . 1 21 4 . . 14 Catastrophic 32 | . . . 2 . . 1 1 2 4 2 . 1 . . . . 3 2 . . 6 . . . 8 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 14 . 18 . . 2 4 5 13 2 . 3 . . . . 1 . . . 14 1 . 1 3 Terminals 126 | . 15 . 27 . . 6 4 4 13 3 . 3 . . . . 9 3 . 2 23 2 . . 12 Fabricators 23 | . . . . . . . 3 . . 3 . 3 . . . . . . . . 5 2 . 1 6 Repair Stations 9 | . . . 5 . . . 2 . . 2 . . . . . . . . . . . . . . . Recycling Units 20 | . 2 . 3 . . . . 3 12 . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 11 . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 2 . . . . 1 . . . . 1 . 1 . . . . . 2 Terminal Hacks 46 | . 3 . 7 . . 2 1 1 4 . . 1 . 1 17 . 1 1 . 1 6 . . . . Record 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 5 | . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Garrison Registry 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . 4 Network Status 4 | . . . . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 6 | . . . 4 . . . 1 . . 1 . . . . . . . . . . . . . . . Scan Component 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 8 . . . 1 . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 2 . . . . 1 . . . . 1 . 1 . . . . . 2 Unlock Access 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . Seal Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Coupler Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 32 | . 9 . 9 . . . 1 . 9 2 . . . . . . 1 . . . . . . 1 . Terminals 17 | . 7 . 7 . . . 1 . 1 . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . . . 8 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 11 | . 2 . 2 . . . . . 7 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 5 . 13 . . 2 5 5 5 4 . 3 . . . . 6 2 . 1 7 2 . . 8 Full Trace Events 11 | . . . 3 . . . . . 2 . . 1 . . . . 1 . . . 1 . . . 3 Feedback Events 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . . 1 . . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Time 195 | . . . . . . . . . . . . . . . . . . . . . . . . . 195 Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . 134 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Used RIF Installer 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 30 | . . . . . . . 3 . . 2 . 3 . . . . 4 1 . 9 3 2 . 3 . Non-combat 8 | . . . . . . . 3 . . . . . . . . . . . . . 2 . . 3 . Combat 22 | . . . . . . . . . . 2 . 3 . . . . 4 1 . 9 1 2 . . . Robot Hacks Applied 29 | . . . . . . . 4 . . 2 . 3 . . . . 2 . . 9 4 2 . 3 . parse_system 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . start_evac 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . find_station 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . amplify_resonance 5 | . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 5 | . . . . . . . . . . . . 2 . . . . 2 . . 1 . . . . . formatsys_low 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . formatsys_high 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Relay Couplers Released 35 | . . . . . . 8 1 . . . . 5 . . . . . 10 . 8 . . . 3 . Machine Destruction 28 | . . . . . . 4 1 . . . . 2 . . . . . 10 . 8 . . . 3 . Programmers 7 | . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . Attached 10 | . . . . . . . 1 . . 2 . 1 . . . . 1 1 . 1 2 . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 . . Autooverrided 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . Robots Rewired 24 | . . . . . . 8 . . . . . . . . . . 2 2 . 8 . 4 . . . Allies Hacked 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Total Allies 41 | . . 1 . . . 8 3 . . 1 . 2 . . . . 6 3 . 9 2 6 . . . Largest Group 7 | . . 1 1 . . 6 6 2 . 1 1 1 . . . . 1 2 2 7 5 4 . . . Highest-Rated Group 477 | . . 31 31 . . 63 63 49 . 49 49 29 . . . . 56 238 238 477 477 192 . . . Highest-Rated Ally 148 | . . 31 31 . . 25 26 26 . 49 49 29 . . . . 56 119 119 148 148 48 . . . Total Orders 18 | . . . . . . . 1 1 . . . . 1 . . . . 2 . 10 3 . . . . STAY 5 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . 1 . 5 1 . . . . AID 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 277 | . . 1 5 . . 3 20 . . 1 11 7 . . . . 18 3 20 64 79 45 . . . Total Damage 9705 | . . 21 63 . . 76 167 . . 44 408 114 . . . . 1021 82 1088 2875 2493 1253 . . . Kills 65 | . . 1 1 . . 1 1 . . 1 . 1 . . . . 6 1 8 16 21 7 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Active Infowar (turns) 10470 | 163 1231 910 1483 . . . . . . . . . 883 490 448 1316 928 . . . 180 720 113 701 904 Optics 2616 | . . . . . . . . . . . . . . . . . . . . . 178 720 113 701 904 Sensors 5054 | . . . 2 . . . . . . . . . 883 490 448 1316 755 . . . . . . 599 561 Terrain 808 | . . . . . . . . . . . . . . . . . . . . . . . . . 808 Seismic 4794 | 163 1231 910 1192 . . . . . . . . . . . . 855 443 . . . . . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Analysis 289 | . . . 289 . . . . . . . . . . . . . . . . . . . . . . Triangulation 95 | . . . . . . . . . . . . . . . . . . . . . . 49 . . 46 Jamming 716 | . . . . . . . . . . . . . . . . . . . . . . . . . 716 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . 3 . . 1 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . 5 1 . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Turns Passed 28011 | 244 1231 922 2717 1139 159 1068 1139 1255 3515 960 311 1454 979 984 448 1316 1539 1284 172 1316 1421 720 113 701 904 Spaces Moved 14898 | 113 535 532 1295 593 67 500 605 493 2024 556 181 664 541 405 151 516 761 494 91 654 863 519 11 550 1184 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7986 | 104 535 532 1295 593 67 500 605 493 1498 111 . . . 253 151 448 115 119 . 7 . . 10 550 . Legs 3181 | . . . . . . . . . 65 112 181 252 . . . . 323 375 57 647 712 456 1 . . Wheels 2332 | . . . . . . . . . 461 332 . 254 541 152 . 68 302 . 34 . . . . . 188 Hover 541 | . . . . . . . . . . 1 . 158 . . . . 21 . . . . . . . 361 Flight 849 | . . . . . . . . . . . . . . . . . . . . . 151 63 . . 635 Fastest Speed 41 | 50 160 160 160 160 160 160 160 160 87 87 141 115 170 155 253 185 117 117 110 120 86 86 86 86 41 Average Speed 146 | 151 160 160 160 172 160 160 160 160 145 144 141 158 170 219 253 244 148 181 147 145 123 86 86 86 51 Slowest Speed 253 | 160 160 160 240 240 160 160 160 160 240 224 141 245 185 253 253 253 221 208 190 190 151 93 86 86 86 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Potential Cave-ins 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 5 92 94 86 98 12 60 18 45 99 14 96 15 68 42 60 54 20 65 2 66 19 38 5 22 29 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 21 | . 2 2 4 . . . . . 7 . . . 2 . 3 1 . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 . 1 1 . . . 1 . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 1 . . . . . . 1 . . . 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 10 | . . 1 . 2 . . . . . . . . 2 3 . 2 . . . . . . . . . Spaces Dug 30 | . . . 2 . . 5 . . . . . . . . . . 1 2 . . 6 6 . 4 4 Terrain Destroyed 857 | . . 14 6 . . 7 . . 5 34 214 161 124 39 . 33 13 33 . 5 17 36 . 67 49 Melee 21 | . . . 1 . . . . . . . . . . . . . . 2 . . 6 6 . 2 4 Projectile 78 | . . . 5 . . . . . 1 . 1 2 . 8 . 1 11 10 . 3 11 9 . 9 7 AOE 756 | . . 14 . . . 7 . . 4 33 213 158 124 31 . 32 2 21 . 2 . 21 . 56 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Gar Res Arm Lab Res Acc Total 19079 | 152 796 576 1808 652 93 657 705 804 2553 645 209 903 575 464 184 548 993 755 113 926 1100 696 114 667 1391 Wait 2033 | 5 169 8 329 27 3 30 33 145 442 13 1 98 11 24 2 13 46 87 1 95 131 76 104 15 125 Move 14861 | 112 534 531 1294 592 66 499 604 492 2023 556 180 663 540 404 150 515 761 493 90 653 862 518 10 549 1170 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 160 | 9 11 3 18 . 4 5 5 11 7 6 2 11 1 2 1 2 11 9 . 12 8 6 . 5 11 Fast Attach 164 | 5 . . 11 1 1 2 3 15 4 4 1 10 2 5 4 1 29 14 12 12 10 7 . 6 5 Attach 64 | 2 . 3 2 1 2 1 2 3 . 2 3 7 . . 1 . 3 1 . . 3 4 . 10 14 Detach 25 | . . . . 1 . . 1 3 2 1 2 3 . . . . . . . 4 3 1 . 1 3 Swap 189 | . 5 7 37 3 1 16 10 15 5 10 . 4 7 7 . 2 6 8 . 13 6 9 . 13 5 Drop 257 | 1 6 5 44 1 4 7 8 32 20 14 3 5 3 6 4 3 19 20 3 22 13 7 . 5 2 Fire 964 | 18 64 17 68 25 12 51 35 78 34 39 17 101 11 16 22 12 47 48 2 63 55 46 . 50 33 Melee 146 | . . . 1 . . . 1 2 . . . . . . . . 65 35 5 . 8 10 . 2 17 Ram 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Kick 6 | . . . . . . . . . 1 . . . . . . . 4 . . . . 1 . . . Crush 49 | . 7 2 4 1 . 1 1 8 14 . . . . . . . . . . . . . . 11 . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . 10 . 2 . . . . . Rewire 140 | . . . . . . 45 2 . . . . . . . . . 1 30 . 50 1 11 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 245 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 10) 722 | -10/Materials | Discovered new exit (range 12) 775 | -10/Materials | Discovered new exit (range 10) 949 | -10/Materials | Discovered new exit (range 8) 1183 | -10/Materials | Learned Storage emergency access door positions 1256 | -10/Materials | Learned Storage emergency access door positions 1366 | -10/Materials | Loaded intel: 11 interactive machine locations 1407 | -10/Materials | Learned location of 2 exits from Subcaves 1476 | -10/Materials | Entered Mines 1609 | -10/Mines | Learned location of Mines (-9) 1615 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1617 | -10/Mines | Discovered new exit (range 5) 1692 | -10/Mines | Escorted by a lone wolf Derelict 1740 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1775 | -10/Mines | Discovered new exit (range 16) 1830 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1835 | -10/Mines | Found Prototype Device 1855 | -10/Mines | Build established: Scavenger-Mutant 1895 | -10/Mines | Learned location of Zion (-6) 2264 | -10/Mines | Build established: Mutant 2398 | -10/Mines | Entered Materials 2398 | -9/Materials | Accompanied by 1 ally 2398 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2770 | -9/Materials | Build established: Scavenger-Gunner 2786 | -9/Materials | Identified exit to Mines 3109 | -9/Materials | Identified Exp. Sensor Array 3220 | -9/Materials | Repaired Exp. Sensor Array? 3574 | -9/Materials | Discovered new exit (range 8) 3948 | -9/Materials | Build established: Scavenger-Skirmisher 3951 | -9/Materials | Learned Storage trap positions 4016 | -9/Materials | Learned location of Recycling (-7) 4036 | -9/Materials | Identified exit to Materials 4048 | -9/Materials | Learned Storage stockpile data 4070 | -9/Materials | Loaded intel: 2 repair station locations 4102 | -9/Materials | Learned Storage trap positions 4192 | -9/Materials | Learned Storage security intel 4270 | -9/Materials | Build established: Scavenger-Tank 4492 | -9/Materials | Discovered exit to Materials (range 16) 4553 | -9/Materials | Repaired Lgt. Armor Plating 5115 | -9/Materials | Entered Mines 5116 | -9/Mines | Assembled infested the area 5121 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5135 | -9/Mines | Met a Derelict bent on vengeance 5341 | -9/Mines | Build established: Tank 5703 | -9/Mines | Discovered exit to Materials (range 11) 5848 | -9/Mines | Discovered exit to Materials (range 8) 6254 | -9/Mines | Entered Materials 6254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6332 | -8/Materials | Garrison activated, responded to threat 6405 | -8/Materials | Identified exit to Garrison 6413 | -8/Materials | Entered Garrison 6437 | -8/Garrison | Triggered checkpoint 6674 | -8/Garrison | Destroyed 10 combat bots 6780 | -8/Garrison | Destroyed 11 combat bots 6887 | -8/Garrison | Triggered checkpoint 6937 | -8/Garrison | Discovered new exit (range 69) 6937 | -8/Garrison | Discovered new exit (range 63) 6937 | -8/Garrison | Discovered new exit (range 7) 6962 | -8/Garrison | Garrison Relay disabled 7036 | -8/Garrison | Build established: Scavenger-Tank 7042 | -8/Garrison | Installed Relay Interface Framework 7481 | -8/Garrison | Entered Factory 7481 | -7/Factory | Accompanied by 6 allies 7481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7628 | -7/Factory | Build established: Commander-Tank 7859 | -7/Factory | P-60 Hacker assimilated allied Trooper 3b 7988 | -7/Factory | Build established: Scavenger-Tank 7998 | -7/Factory | Identified exit to Storage 7998 | -7/Factory | Identified exit to Lower Caves 8620 | -7/Factory | Entered Storage 8620 | -7/Storage | Accompanied by 2 allies 8621 | -7/Storage | Identified exit to Recycling 8622 | -7/Storage | Loaded intel: 25 trap records 8856 | -7/Storage | Build established: Gunner 9236 | -7/Storage | Used back door to open Recycling access 9817 | -7/Storage | Found Prototype Launcher 9817 | -7/Storage | Identified Rocket Array 9875 | -7/Storage | Entered Recycling 10088 | -7/Recycling | Scanned before Scraplab entrance 10089 | -7/Recycling | Build established: Scavenger-Gunner 10131 | -7/Recycling | Entered Scraplab 10146 | -7/Recycling | Discovered new exit (range 3) 10937 | -7/Recycling | Discovered new exit (range 16) 11601 | -7/Recycling | Angered Scraplab inhabitants 11714 | -7/Recycling | Found Prototype Device 11714 | -7/Recycling | Identified Scrap Engine 12284 | -7/Recycling | Build established: Gunner 12699 | -7/Recycling | Build established: Construct 13390 | -7/Recycling | Entered Factory 13390 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 13554 | -5/Factory | Discovered new exit (range 15) 13583 | -5/Factory | Discovered new exit (range 15) 14290 | -5/Factory | First assault squad dispatched 14350 | -5/Factory | Sucked down chute 14350 | -5/Factory | Entered Waste 14365 | -5/Waste | 1 allies followed down the chute 14365 | -5/Waste | EMP discharged 14365 | -5/Waste | System corruption reached 10% 14385 | -5/Waste | Spotted C-40 Crusher 14395 | -5/Waste | Destroyed C-40 Crusher 14411 | -5/Waste | Found Damper Plating 14412 | -5/Waste | Spotted C-40 Crusher 14418 | -5/Waste | Spotted C-40 Crusher 14422 | -5/Waste | Destroyed C-40 Crusher 14450 | -5/Waste | Crushed by Compactor (1 part destroyed) 14454 | -5/Waste | Spotted C-40 Crusher 14459 | -5/Waste | Spotted C-40 Crusher 14465 | -5/Waste | EMP discharged 14485 | -5/Waste | Destroyed C-40 Crusher 14485 | -5/Waste | Destroyed C-40 Crusher 14490 | -5/Waste | Destroyed C-40 Crusher 14519 | -5/Waste | Spotted C-40 Crusher 14530 | -5/Waste | Destroyed C-40 Crusher 14565 | -5/Waste | EMP discharged 14565 | -5/Waste | System corruption reached 30% 14605 | -5/Waste | Discovered new exit (range 16) 14661 | -5/Waste | Entered Factory 14782 | -5/Factory | Identified exit to Upper Caves 14782 | -5/Factory | Identified exit to Extension 15275 | -5/Factory | Lost 6 parts (1p1n2u2w) 15861 | -5/Factory | First assault squad dispatched 15932 | -5/Factory | Build established: Scavenger-Tank 16115 | -5/Factory | Entered Upper Caves 16492 | -5/Upper Caves | Destroyed 8 combat bots 16699 | -5/Upper Caves | Learned location of Armory (-3) 16740 | -5/Upper Caves | Learned Factory terminal intel 16769 | -5/Upper Caves | Discovered new exit (range 8) 16995 | -5/Upper Caves | Build established: Tank 17094 | -5/Upper Caves | Entered another Upper Caves area 17094 | -5/Upper Caves | Accompanied by 2 allies 17404 | -5/Upper Caves | Core integrity fell below 50% 17436 | -5/Upper Caves | Lost 4 parts (1p1n2w) 17484 | -5/Upper Caves | Spotted B-75 Beast 17597 | -5/Upper Caves | Discovered new exit (range 3) 17701 | -5/Upper Caves | Build established: Mutant 18078 | -5/Upper Caves | Entered Zhirov 18078 | -5/Zhirov | Discovered new exit (range 3) 18126 | -5/Zhirov | Met Zhirov 18171 | -5/Zhirov | Learned location of Testing (-2) 18171 | -5/Zhirov | Learned location of Command (-1) 18194 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18235 | -5/Zhirov | Found Alien Artifact 18235 | -5/Zhirov | Identified Integrated Dissipator 18235 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18400 | -5/Zhirov | Build established: Construct 18421 | -5/Zhirov | Found Alien Artifact 18526 | -5/Zhirov | Entered Proximity Caves 18796 | -4/Proximity Caves | Build established: Derelict-Construct 18807 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19334 | -4/Proximity Caves | Discovered new exit (range 7) 19842 | -4/Proximity Caves | Entered Factory 19842 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19843 | -4/Factory | Loaded intel: 26 terminal locations 20144 | -4/Factory | Build established: Derelict-Gunner 20372 | -4/Factory | Discovered new exit (range 15) 20580 | -4/Factory | Build established: Gunner 20617 | -4/Factory | P-70 Sage assimilated allied Swordsman 7a 20648 | -4/Factory | System corruption reached 10% 20693 | -4/Factory | Lost 4 parts (1n3w) 20907 | -4/Factory | Lost 8 parts (3n3u2w) 21261 | -4/Factory | Found Prototype Processor 21261 | -4/Factory | Identified Exp. Terrain Scan Processor 21340 | -4/Factory | Spotted B-86 Titan 21357 | -4/Factory | Discovered new exit (range 13) 21361 | -4/Factory | Identified exit to Upper Caves 21381 | -4/Factory | Identified exit to Garrison 21381 | -4/Factory | Entered Garrison 21513 | -4/Garrison | Triggered checkpoint 21555 | -4/Garrison | Lost 3 parts (1p2u) 21733 | -4/Garrison | Spotted Striker 21757 | -4/Garrison | Destroyed Striker 21930 | -4/Garrison | Spotted B-86 Titan 21933 | -4/Garrison | Triggered checkpoint 22011 | -4/Garrison | Triggered checkpoint 22011 | -4/Garrison | Triggered checkpoint 22028 | -4/Garrison | Core integrity fell below 50% 22030 | -4/Garrison | Destroyed B-86 Titan 22041 | -4/Garrison | Lost 4 parts (1p2n1u) 22068 | -4/Garrison | Destroyed 9 combat bots 22240 | -4/Garrison | Discovered new exit (range 9) 22269 | -4/Garrison | Discovered new exit (range 13) 22269 | -4/Garrison | Discovered new exit (range 71) 22269 | -4/Garrison | Discovered new exit (range 66) 22350 | -4/Garrison | Rewired Executioner 22380 | -4/Garrison | Rewired Executioner 22418 | -4/Garrison | Triggered checkpoint 22442 | -4/Garrison | Build established: Scavenger-Gunner 22542 | -4/Garrison | Triggered checkpoint 22584 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 22603 | -4/Garrison | Garrison Relay disabled 22665 | -4/Garrison | Entered Factory 22665 | -4/Factory | Accompanied by 2 allies 22822 | -4/Factory | Lost 3 parts (1n1u1w) 22828 | -4/Factory | Identified exit to Garrison 22837 | -4/Factory | Entered Garrison 22837 | -4/Garrison | Accompanied by 2 allies 22849 | -4/Garrison | Triggered checkpoint 22883 | -4/Garrison | Discovered new exit (range 50) 22883 | -4/Garrison | Discovered new exit (range 69) 22883 | -4/Garrison | Discovered new exit (range 61) 22907 | -4/Garrison | Garrison Relay disabled 23159 | -4/Garrison | Spotted B-86 Titan 23178 | -4/Garrison | Allies destroyed B-86 Titan 23209 | -4/Garrison | Triggered checkpoint 23505 | -4/Garrison | Found Exp. Core Analyzer 23506 | -4/Garrison | Build established: Bothacker-Construct 23551 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 23872 | -4/Garrison | Triggered checkpoint 23901 | -4/Garrison | Found Unknown Launcher 23901 | -4/Garrison | Identified Gamma Bomb Array 23935 | -4/Garrison | Garrison Relay disabled 24003 | -4/Garrison | Triggered checkpoint 24037 | -4/Garrison | Lost 4 allies 24065 | -4/Garrison | Spotted B-86 Titan 24065 | -4/Garrison | Spotted B-90 Cyclops 24066 | -4/Garrison | Rewired B-86 Titan 24068 | -4/Garrison | Rewired B-90 Cyclops 24078 | -4/Garrison | Allies destroyed B-90 Cyclops 24080 | -4/Garrison | Allies destroyed B-86 Titan 24153 | -4/Garrison | Entered Research 24153 | -3/Research | Accompanied by 5 allies 24153 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24403 | -3/Research | First assault squad dispatched 24673 | -3/Research | Lost 3 allies 24706 | -3/Research | Found Exp. Targeting Computer 25263 | -3/Research | Found Unknown Launcher 25263 | -3/Research | Identified Fusion Bomb Launcher 25365 | -3/Research | Identified exit to Armory 25365 | -3/Research | Identified exit to Quarantine 25390 | -3/Research | Spotted B-86 Titan 25396 | -3/Research | Found Prototype Processor 25396 | -3/Research | Identified Spectral Analyzer 25574 | -3/Research | Entered Armory 26074 | -3/Armory | First assault squad dispatched 26101 | -3/Armory | Lost 4 parts (1u3w) 26133 | -3/Armory | Identified Transdimensional Reconstructor 26133 | -3/Armory | Warped through subspace to slip node 26133 | -3/Armory | Discovered new exit (range 1) 26294 | -3/Armory | Entered Lab 26300 | -3/Lab | Lost 4 allies 26304 | -3/Lab | Discovered new exit (range 10) 26407 | -3/Lab | Entered Research 26407 | -2/Research | Evolved 2 slots: Utility x2 26524 | -2/Research | Build established: Construct 26740 | -2/Research | Found Exp. Targeting Computer 27083 | -2/Research | Discovered new exit (range 23) 27108 | -2/Research | Entered Access 27108 | -1/Access | Evolved 2 slots: Utility x2 27125 | -1/Access | Lost 7 parts (2p5u) 27397 | -1/Access | Spotted B-99 Colossus 27684 | -1/Access | Fabricated Exp. Sensor Array (x1) 27684 | -1/Access | Build established: Gunner 27781 | -1/Access | Fabricated Assault Drone Bay? 27917 | -1/Access | Imp. Hacking Suite fried by hacking feedback 27984 | -1/Access | System corruption reached 10% 28007 | -1/Access | Door terminal overloaded 28010 | -1/Access | Discovered new exit (range 6) 28012 | -1/Access | Identified exit to Surface 28012 | *** | Escaped! Last Messages --------------- Access door sealed. 27987_ Acquired 25 matter. 27991_ P-80 Master resets P-80 Master, system corruption cleaned. 27997_ &JWWIP:RC7%FW|QDIQR2|WZ, 27997_ K-01 Serf cleans the Terminal. 28002_ K-01 Serf destroyed. 28005_ Connecting with Terminal... Feedback: System corruption (+1%). 28006_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 28007_ System overload, Sealed Barrier opened. 28007_ Terminal disabled. 28007_ R-10 Processor collects Lgt. Ion Engine. 28007_ K-01 Serf collects debris. 28008_ R-10 Processor collects Wheel. 28010_ The Access Shell folds into the floor. 28010_ EXIT=FOUND 28011_ R-10 Processor collects Wheel. 28012_ EXIT=IDENTIFIED: SURFACE 28012_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????? #??# ########?????????? ??????????????????? | | ?????????# #??????? ??????????????? ????????#???? | | ?????????# #????????????????????????????????????? | | ?????????# #???????????????????????????? ???????? | | ?????????# ######################+###+##????????? | | ?????????# " #????????? | | ??????#??# "%" +????????? | | ?????????#+##+###+##/################# #????????? | | ??????????? # # / +?????? ?? | | ????????? %# # # #????"???? | | ???????# # " # # #????????? | | ???????# " # """ # # #????????? | | ???????# """ # G # """""" # #????????? | | ???????# """ # """ # """""" # #????????? | | ???????# " # " # """""" # #????????? | | ???????# # # """""" #p #????????? | | ???????# # #? """""" # #????????? | | ???????###################??##########p #????????? | | ???????????????#?????????????????????#p #????????? | | ?????????????????????????????###?????# #????????? | | ??????????????????#?########## ####### #????????? | | ????????????????????" gpg#????????? | | ??????????? ??BB????" #????????? | | ??????????????BB??"?" u#????#???? | | ??????????????????"?" u#????????? | | ?????????? ?????????" "@ R#????????? | | ????????????????????" "" !% #???????#? | | ????????????????????" Ak#????????? | | ??????????????BB????" R#????????? | | ??????????????BB????" "" "" #????????? | | ????????????????????" """T""" #?????#??? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #???? ???? | | ?????????????????????#????????????? ?# #????????? | | ?????????????????????????????????????+u +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????#? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 80 Energy Generation 54 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 750 Resistance: TH 15 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 56 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -1/Access | Authchip Assault Drone Bay | x1 | -1/Access | Authchip Repaired ---------- Exp. Sensor Array | 62% | -9/Materials Lgt. Armor Plating | 64% | -9/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RelayGhostSplitter Manual? 0 Play Time 04:34:43 Cumulative 543.7 hours Start 2025.07.06 @ 11:10:29 End 2025.07.07 @ 13:36:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 292 Adventurer 7 Explorer 18 Win Type 0 Total 43 Types 27/0/8/2/0/1/1/2/0/2 Lore% 94 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42d7e6c0-f16c-4032-8a9a-164ceda1964b