Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 23:06:31

Player: DragoX

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (19)      95
Value Destroyed (456)      456
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 951

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Walking (150) Ox1
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Targeting Computer
>               --- WEAPON (2) -------
                Assault Rifle
                Mining Claw
>               --- INVENTORY (12) ---
                Aluminum Leg
                Wheel
                Wheel
                Hover Unit
                Hover Unit
       Improved Sensor Array
       Improved Sensor Array
                Rocket Launcher
                Rocket Launcher
                Rocket Launcher
                Rocket Launcher

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
                Targeting Computer
>               --- WEAPON -----------
                Particle Gun
                Mining Claw
>               --- INVENTORY --------
          Light Ion Engine
                Aluminum Leg
                Wheel
                Wheel
                Hover Unit
                Hover Unit
       Improved Sensor Array
       Improved Sensor Array
                Rocket Launcher
                Rocket Launcher
                Rocket Launcher
                Rocket Launcher
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Storage                  High-capacity Storage Unit
  Processor                Targeting Computer
Weapon                     Mining Claw
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             24   | 5   19  .   
  Power                    5    | 1   4   .   
    Engine                 5    | 1   4   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   7   .   
    Treads                 .    | .   .   .   
    Leg                    9    | 2   7   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | .   2   .   
    Device                 .    | .   .   .   
    Storage                1    | .   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   6   .   
    Energy Gun             4    | .   4   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 2   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   1   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   8   .   
  Power                    4    | .   4   .   
  Propulsion               1    | .   1   .   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   3   .   
  Highest Loss Streak      2    | .   2   .   
Average Slot Usage (%)     84   | .   84  .   
  Engine                   12   | .   12  .   
  Leg                      27   | .   27  .   
  Storage                  13   | .   13  .   
  Processor                4    | .   4   .   
  Energy Gun               3    | .   3   .   
  Ballistic Gun            9    | .   9   .   
  Slashing Weapon          11   | .   11  .   
Naked Turns                .    | .   .   .   
Heaviest Build             42   | 6   42  36  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  4    | .   4   1   
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 12   | 4   12  12  
  Average Capacity         11   | 4   11  12  
  Most Carried             12   | 4   12  11  
  Average Carried          10   | 2   11  11  
  Final Capacity           12   | 4   12  12  
  Final Carried            11   | 4   11  11  

 Class Distribution 
--------------------
 87% | Mutant
 12% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           445  | 262 183 .   
  Remotely                 .    | .   .   .   
Salvage Created            585  | 32  553 .   
  Parts                    40   | 2   38  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  16   | 1   15  .   
  Melee                    11   | .   11  .   
  Guns                     5    | 1   4   .   
Classes Destroyed          5    | 1   4   .   
  Worker                   1    | .   1   .   
  Mechanic                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  6    | .   6   .   
  Grunt                    10   | 1   9   .   
Best Kill Streak           3    | 1   3   .   
  Combat Bots Only         3    | 1   3   .   
Max Kills in Single Turn   1    | 1   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1160 | 58   1085 17   
  Core                     254  | .    237  17   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              17   | 3    14   .    
  Largest                  2    | 2    2    .    
  Hottest                  50   | 40   50   .    
Shots Fired                27   | 6    21   .    
  Gun                      27   | 6    21   .    
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  20   | 6    14   .    
  Thermal                  7    | .    7    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         6    | 5    6    .    
  Robot Miss Streak        3    | 1    3    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           47   | 5    42   .    
  Core Hits                23   | 2    21   .    
  Critical Hits            .    | .    .    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              78   | .    78   .    
  Impact                   .    | .    .    .    
  Slashing                 78   | .    78   .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            3    | .    3    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1013 | 48   965  .    
  Guns                     172  | 48   124  .    
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    841  | .    841  .    
  Ramming                  .    | .    .    .    
  Kinetic                  104  | 48   56   .    
  Thermal                  68   | .    68   .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 841  | .    841  .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            67   | .    67   .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    67   | .    67   .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        16   | 12   16   .    
  Average Temperature      9    | 8    9    .    
  Received Heat Transfer   498  | 30   459  9    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         150  | .    150  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             174  | 20  174 7   
  Initial                  13   | .   13  7   
  Average                  59   | 3   63  7   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              29   | 1   26  2   
  Peak Tracking Total      4    | 1   4   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                18   | .   18  .   
  Successful               7    | .   7   .   
  Failed                   11   | .   11  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   18   | .   18  .   
  Terminals                14   | .   14  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         7    | .   7   .   
  Terminals                5    | .   5   .   
    Assimilate             1    | .   1   .   
    Botnet                 3    | .   3   .   
    Sabotage               1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
    Mechanics              1    | .   1   .   
  Recycling Units          1    | .   1   .   
    Monitor                1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               1498 | 97   1400 1    
Spaces Moved               674  | 66   607  1    
  Core                     13   | 13   .    .    
  Treads                   .    | .    .    .    
  Legs                     661  | 53   607  1    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  150  
  Average Speed            152  | 106  157  150  
  Slowest Speed            240  | 120  240  150  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       31   | 6    84   3    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 17   | .    17   .    
Terrain Destroyed          17   | .    17   .    
  Melee                    17   | .    17   .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      965  | 87  877 1   
  Wait                     129  | 5   124 .   
  Move                     672  | 65  606 1   
  Hop                      .    | .   .   .   
  Pick Up                  29   | 9   20  .   
  Fast Attach              12   | .   12  .   
  Attach                   9    | 5   4   .   
  Detach                   .    | .   .   .   
  Swap                     3    | .   3   .   
  Drop                     16   | .   16  .   
  Fire                     17   | 3   14  .   
  Melee                    78   | .   78  .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   62 | -11/Scrapyard | Discovered new exit (range 8)
   98 | -11/Scrapyard | Entered Materials
  253 | -10/Materials | Discovered new exit (range 16)
  322 | -10/Materials | Build established: Mutant
  385 | -10/Materials | Discovered new exit (range 3)
  951 | -10/Materials | Core integrity fell below 50%
 1170 | -10/Materials | Discovered new exit (range 15)
 1390 | -10/Materials | Discovered new exit (range 12)
 1436 | -10/Materials | Core integrity fell below 20%
 1498 | -10/Materials | Entered Mines
 1499 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
01366_ G-34 Mercenary destroyed.
01390_ EXIT=FOUND
01408_ Connecting with Terminal...
[Achievement: Brute Force]
>>Force(Sabotage)
SYSTEM_VULNERABLE[Neutrino Reactor]
  NETWORK_OVERLOAD_FAIL
01408_ ALERT: Suspicious activity at Terminal M003. Dispatching
  Investigation squad.
01408_ >> MONITOR: Recycling Unit M002 accepting Heat Sink(90%).
01411_ >> MONITOR: Recycling Unit M002 accepting Aluminum Leg(32%).
01414_ >> MONITOR: Recycling Unit M002 accepting Sml. Matter Pod(80%).
01417_ >> MONITOR: Recycling Unit M002 accepting Wheel(82%).
01447_ Lgt. Ion Engine destroyed.
01453_ Acquired 16 matter.
01456_ Acquired 4 matter.
01484_ K-01 Serf cleans the Machine. <x3>
LOCATION=UNKNOWN
GOAL=ESCAPE
Something is scanning the area.

 Map 
-----
+----------------------------------------------------+
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| ????????????????????##### ###??                    |
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| ????????????????????#       #??                    |
| ????????????????????#########??                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Brute Force
One Hack Too Far
Part-time Excavator
Quantum Hacking
True Hacker

 Challenges 
------------
None

 Game 
------
Seed              TerrabombBarrageDesublimator
  Manual?         0
Play Time         00:20:16
  Cumulative      0.8 hours
  Start           2020.09.19 @ 22:42:46
  End             2020.09.19 @ 23:06:31
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          1
Achievement%      3
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/Cog
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 4b581a41-4220-4298-8bc6-e46ff6c7537a