Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.22 @ 21:50:19 Player: FrigidRock Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (229) 1145 Value Destroyed (11785) 11785 Prototype IDs (71) 1420 Alien Tech Used (3) 600 Bonus (15660) 15660 TOTAL SCORE: 41110 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2431 Follower Combat Kills 7556 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2614 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -341 Cogmind --------- Core Integrity 0/1600 Matter 237/300 Energy 87/200 System Corruption 28% Temperature Critical (709) Movement Walking (190) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION (7) --- Myomer Leg > --- UTILITY (12) ----- 2N-1CE's Frost Array Advanced Launcher Guidance Computer Improved System Shield > --- WEAPON (3) ------- Phase Gun Quantum Rifle > --- INVENTORY (5) ---- Experimental Cloaking Device Advanced Shield Generator Terrabomb Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Heavy Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Experimental Target Analyzer Advanced System Shield Wardrone Bay > --- WEAPON ----------- Vortex Shotgun Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Enhanced Armored Leg Experimental Heat Sink Experimental Cooling System Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Experimental Core Analyzer Advanced Reaction Control System Experimental Cloaking Device Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Thermal Defense Suite Improved Hacking Suite Vortex Shotgun Enhanced Nova Cannon Vortex Catalyst Activator [Rating: 219] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . Utility 10 | . . . . . 2 1 . . . . 2 . . . . . . . . 2 . . . . 2 . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 269 | 9 . 7 1 4 8 27 1 . 5 . 18 . . 1 20 28 7 6 3 11 2 5 8 1 13 11 18 8 20 27 Power 39 | 2 . 3 . . 1 2 . . . . 1 . . . 3 3 2 1 . 3 . . 1 . . 3 3 . 5 6 Engine 10 | 2 . 1 . . 1 2 . . . . . . . . 1 2 . . . . . . . . . . . . . 1 Core 5 | . . 2 . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . 2 . 2 1 . 2 . . 1 . . 3 3 . 5 5 Propulsion 86 | 2 . 4 . 1 4 10 . . . . 11 . . . 11 10 1 . . 4 . 1 . . 3 6 7 2 4 5 Treads 9 | . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Leg 44 | 2 . 3 . . 3 . . . . . . . . . . 10 . . . 3 . 1 . . 3 6 6 2 4 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . 1 . 1 1 4 . . . . 11 . . . 11 . . . . 1 . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 96 | 3 . . . 1 2 9 1 . 5 . 4 . . . 3 11 4 2 2 3 . 2 3 . 8 2 6 4 9 12 Device 46 | 2 . . . . 1 5 . . . . 2 . . . 1 6 . 2 1 2 . 2 2 . 3 2 4 3 4 4 Storage 7 | 1 . . . . 1 2 . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Processor 21 | . . . . 1 . 1 . . 5 . 1 . . . 1 1 . . . 1 . . 1 . 2 . 2 . 4 1 Hackware 11 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . 7 Protection 11 | . . . . . . . 1 . . . 1 . . . 1 3 1 . 1 . . . . . 2 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . . 1 2 1 6 . . . . 2 . . 1 3 4 . 3 1 1 2 2 4 1 2 . 2 2 2 4 Energy Gun 20 | 1 . . . 2 . 2 . . . . 1 . . . . 4 . 2 1 . . 1 3 1 . . . . . 2 Energy Cannon 7 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . 1 . 1 1 Ballistic Gun 3 | 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . 1 1 1 Launcher 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Unidentified Prototypes 41 | . . . . . . 5 . . 5 . 7 . . . 2 2 2 1 . 1 . . 6 . 3 3 . 4 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 93 | . . . . . 2 4 . . . . 3 . . 4 21 . . . 1 7 1 2 . . . 4 2 1 9 32 Power 14 | . . . . . . 1 . . . . . . . . 3 . . . . 1 1 . . . . 1 1 . 1 5 Propulsion 36 | . . . . . 2 1 . . . . 1 . . 2 12 . . . 1 5 . . . . . 1 . . . 11 Utility 27 | . . . . . . 1 . . . . 2 . . 1 3 . . . . . . 2 . . . 1 1 . 6 10 Weapon 16 | . . . . . . 1 . . . . . . . 1 3 . . . . 1 . . . . . 1 . 1 2 6 Highest Loss Streak 23 | . . . . . 2 1 . . . . 1 . . 2 10 . . . 1 4 1 2 . . . 3 2 1 7 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 13 | 1 4 6 4 4 5 11 13 14 13 13 13 13 13 11 10 14 14 14 15 14 14 14 11 7 16 17 17 18 17 16 Power . | 1 2 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . 1 1 1 . . Propulsion . | . . . . . . 2 2 2 . . 2 2 2 1 . . 1 2 1 . . . . . . 1 . 1 1 . Utility 7 | . 1 1 1 1 1 4 6 6 7 8 6 7 7 6 7 9 10 9 10 10 10 10 7 4 11 8 9 8 8 8 Weapon 2 | . . 1 2 1 1 1 3 4 4 3 2 2 2 1 1 3 2 2 2 2 3 3 3 3 3 3 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . 2 . . . 8 . . 1 . 3 . . . . 7 1 3 1 . 1 2 4 . 2 2 3 1 2 3 Power 7 | . . . . . . 2 . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 22 | . . . . . . 2 . . 1 . . . . . . 4 . 3 1 . 1 1 3 . 2 1 1 1 . 1 Weapon 12 | . . 2 . . . 4 . . . . . . . . . 2 . . . . . . 1 . . . . . 2 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Average Slot Usage (%) 87 | . 100 99 85 94 73 98 85 84 83 84 95 93 93 91 77 93 94 93 93 86 83 83 81 77 61 84 91 84 90 86 Engine 2 | . 14 2 14 14 9 6 7 7 7 7 . . . . . 3 5 5 5 1 . . . . . . . . . . Core 1 | . . 11 . . . . . . . . 5 6 6 6 . 1 . . . 1 5 5 3 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 4 4 5 5 5 6 4 5 5 5 4 6 8 8 11 10 Treads 3 | . . . . . . 20 7 7 7 7 . . . . . . 1 5 5 3 . . . . . . 1 4 . . Leg 15 | . 28 27 14 8 6 5 . . . . . . . . . 30 31 23 23 13 15 15 15 15 14 20 24 16 23 21 Hover 6 | . . . 14 19 15 11 30 30 30 30 31 33 33 31 23 1 . . . 2 . . . . . . . . . . Device 13 | . 28 14 14 14 11 9 6 7 6 7 9 13 13 7 4 9 7 5 5 17 21 21 22 26 12 18 19 21 19 15 Storage 5 | . . 13 . . 8 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 14 | . . . . 8 9 13 15 15 20 23 26 26 26 26 27 17 17 17 17 15 15 14 8 5 8 14 13 13 14 15 Hackware 3 | . . . . . . 6 7 7 2 . . . . . . . 3 5 5 5 5 5 5 5 4 4 4 4 3 8 Protection 2 | . . . . . . . . . . . 2 . . 4 . 3 4 4 4 2 . . 5 5 2 4 4 4 5 2 Energy Gun 4 | . 14 14 3 12 9 6 . . . . . . . . . 8 7 10 10 5 1 3 6 9 3 2 4 2 . . Energy Cannon 1 | . . . . . . . . . . . 4 6 6 4 2 1 . . . . . . . . 3 6 4 2 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 3 6 5 2 . . . . 2 4 6 Peak Build Rating 219 | 9 9 15 12 20 32 58 54 41 59 62 94 88 88 93 108 100 112 120 116 140 132 135 156 154 219 179 199 201 217 216 Average Rating 118 | 5 9 12 12 15 23 42 41 41 53 59 83 88 88 84 86 89 97 113 114 129 130 132 140 153 190 168 183 198 211 193 On Entrance 90 | . 9 9 12 12 20 32 48 41 41 59 59 88 88 88 83 47 100 112 116 105 132 132 135 154 154 173 157 199 199 216 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 15 11 15 8 12 27 47 47 30 30 36 46 37 37 45 53 67 74 76 76 76 69 72 91 88 138 124 114 121 162 153 Greatest Support 200 | 20 20 20 8 15 42 100 35 35 35 35 56 44 44 44 69 113 113 78 78 135 135 135 135 135 146 149 166 150 200 200 Greatest Overweight (x) 3 | 3 . . . . 2 1 1 . 1 1 1 . . 1 1 1 . . . . . . . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 5 8 5 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | 7 5 7 5 5 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 18 Most Carried 20 | 3 5 8 5 5 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Carried 14 | 1 4 7 5 4 6 12 14 15 14 14 14 15 15 12 11 14 14 14 14 14 14 14 13 14 17 19 19 19 19 18 Final Capacity 20 | 5 5 5 5 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 3 5 5 5 5 7 14 15 15 15 15 15 15 15 11 14 15 15 15 15 15 15 13 15 14 20 19 20 19 20 4 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Mutant 7% | Infiltrator-Skirmisher 6% | Scavenger-Skirmisher 4% | Messiah-Mutant 4% | Scavenger-Gunner 4% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Data Miner Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Messiah-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Commander-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Infiltrator-Skirmisher | -2/Testing Infiltrator-Skirmisher | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 8247 | 240 73 154 . 70 105 911 44 69 60 16 168 109 . 153 435 554 164 147 40 325 333 114 322 47 223 298 270 237 923 1643 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9285 | 70 . 235 . 22 369 991 41 . . 4 133 . . 166 . 343 . 141 87 1011 93 127 650 94 732 1215 657 276 1272 556 Parts 461 | 7 . 15 . 3 26 47 1 . . 1 8 . . 7 . 21 . 9 5 32 . 2 25 12 38 59 37 10 64 32 Haulers Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Recyclers Shooed 7 | 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 1 . . 2 . . . 2 . . . . . . 7 . . 17 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 168 | . . 7 . . 8 24 1 . . 1 2 . . 9 . 5 . . 1 10 3 3 19 4 9 21 7 3 17 14 Melee 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Guns 46 | . . 7 . . 1 10 1 . . . . . . . . 5 . . 1 6 1 . 1 4 1 4 3 1 . . Cannons 59 | . . . . . . . . . . . 2 . . . . . . . . 4 2 . . . 4 12 3 2 16 14 AOE 53 | . . . . . 7 8 . . . 1 . . . 9 . . . . . . . 3 18 . 3 4 . . . . Classes Destroyed 21 | 1 . 2 . . 7 4 . . . . . . . . . 2 . . . . 1 . 1 . . 1 1 1 . . Worker 11 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 2 . . 3 2 Builder 16 | . . . . . 2 2 . . . . . . . . . . . . . 2 . . . . 3 4 1 . 2 . Tunneler 5 | 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Recycler 8 | . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . 1 . . . 2 1 Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Operator 7 | . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 1 . . . 1 . Watcher 5 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Swarmer 37 | . . 3 . . . 7 . . . 1 . . . 6 . 2 . . . . . . 2 4 2 3 1 . 1 5 Grunt 53 | . . 4 . . 2 12 . . . . 1 . . 3 . 3 . . . 4 1 . 9 . 5 7 2 . . . Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . . . 5 . . . . . 1 . . . . . . . 1 2 1 . . . 1 . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 17 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 7 2 . 6 . Programmer 38 | . . . . . . 3 1 . . . . . . . . . . . . 4 . 2 4 . 1 3 1 3 10 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Best Kill Streak 12 | 3 . 3 . 1 7 8 1 . . 1 1 . . 4 . 2 . 2 1 5 1 3 10 4 12 9 2 2 11 6 Combat Bots Only 10 | . . 3 . . 6 6 1 . . 1 1 . . 4 . 2 . . 1 4 1 3 10 4 7 7 2 2 8 5 Max Kills in Single Turn 6 | 1 . 1 . 1 3 3 1 . . 1 1 . . 4 . 2 . 1 1 2 1 3 6 1 3 3 1 1 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 6 | . . . . . 2 2 . . . 1 . . . 4 . . . . . . . 3 6 . 2 1 . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 1464 | . . 44 . . 18 147 8 . . 8 40 11 . 58 111 78 . . 24 97 23 22 23 13 92 221 22 17 198 189 Missed 468 | . . 9 . . 4 45 . . . 2 15 7 . 20 37 31 . . 8 10 8 10 9 3 32 105 4 5 55 49 Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Hits 996 | . . 35 . . 14 102 8 . . 6 25 4 . 38 74 47 . . 16 87 15 12 14 10 60 116 18 12 143 140 Projectile 996 | . . 35 . . 14 102 8 . . 6 25 4 . 38 74 47 . . 16 87 15 12 14 10 60 116 18 12 143 140 AOE 31 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 28 Critical Strikes 51 | . . . . . . 5 1 . . . . . . 3 7 . . . 1 4 3 . 2 . 1 5 1 2 6 10 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Damage Taken 25168 | . . 403 . . 214 1873 118 . . 102 602 45 . 820 1921 924 . 47 570 2222 327 790 354 203 998 2216 577 604 3040 6198 Core 3643 | . . 98 . . 56 264 15 . . . 80 21 . 187 497 193 . . 27 164 21 218 21 20 12 138 43 25 304 1239 Absorbed by Shields 759 | . . . . . . . . . . . . . . . . 86 . . . . . . . . 73 113 . . 320 167 Reduced by Siege Mode 113 | . . . . . . . . . . . . . . . . . . . . 113 . . . . . . . . . . Redirected to Shielding 128 | . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 323 | . . . . . . . . . . . . . . . . 10 . . . . . . 19 9 142 143 . . . . Regen/Repaired (Parts) 1186 | . . . . . . 148 . . 163 . . . . . . . . . . . . . 453 . . . . 422 . . Core Remaining (%) 71 | 100 . . . 60 89 . . . . 60 . . . 66 . . . . 28 . . . . 61 . 82 . 95 . . Volleys Fired 709 | 12 . 27 . 3 20 69 5 . . 3 46 . . 4 16 43 1 26 18 55 29 20 11 11 34 52 36 24 74 70 Largest 3 | 2 . 2 . 1 2 2 2 . . 1 2 . . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Hottest 302 | 70 . 70 . 45 111 125 155 . . 36 150 . . 50 81 300 150 188 188 188 145 149 80 80 240 240 180 180 298 302 Shots Fired 1143 | 24 . 54 . 3 32 110 8 . . 3 51 . . 4 16 73 2 52 27 88 41 35 17 22 52 88 55 27 140 119 Gun 517 | 24 . 54 . 3 14 80 3 . . . 4 . . . 6 56 2 52 27 70 4 15 12 22 17 21 19 3 . 9 Cannon 554 | . . . . . . 9 3 . . . 43 . . . 10 17 . . . 18 37 15 . . 35 67 35 24 138 103 Launcher 71 | . . . . . 18 21 2 . . 3 4 . . 4 . . . . . . . 5 5 . . . . . 2 7 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 290 | 12 . 27 . . . 18 . . . . . . . . 6 . . . . 18 37 15 . . . . . 14 57 86 Thermal 622 | 12 . 27 . . 14 40 6 . . . 43 . . . . 56 2 52 27 70 4 15 . . 35 67 35 10 81 26 Explosive 64 | . . . . . 18 21 2 . . 3 4 . . 4 . . . . . . . 5 . . . . . . 1 6 Electromagnetic 65 | . . . . 3 . 31 . . . . 4 . . . 10 17 . . . . . . . . . . . . . . Entropic 101 | . . . . . . . . . . . . . . . . . . . . . . . 17 22 17 21 19 3 1 1 Robot Hit Streak 19 | 6 . 11 . 2 8 18 2 . . . 5 . . 2 4 7 2 8 7 19 8 7 2 3 10 8 6 3 17 17 Robot Miss Streak 13 | 1 . 5 . 1 1 8 3 . . . 3 . . 11 13 4 . 2 1 4 1 1 5 3 3 4 7 6 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 5 | . . . . . . 1 . . . . . . . . . 1 . . . 2 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . Shots Hit Robots 608 | 12 . 35 5 5 19 79 3 . . . 7 . . 1 11 42 2 34 11 60 24 5 7 5 30 49 28 7 68 59 Core Hits 418 | 4 . 13 . 2 24 65 1 . . 4 4 . . 26 3 19 1 13 1 29 8 9 26 4 27 41 19 5 30 40 Critical Kills 7 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 2 . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 . . . Critical Strikes 49 | 2 . 3 . . 1 5 . . . . . . . . . . . . . 3 3 . . . 4 5 3 2 9 9 Burn 9 | 1 . 3 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 2 . Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 24 | . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . 2 7 9 Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 . . . Melee Attacks 50 | . . . 5 2 . 25 . . . . . . . . 16 1 . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . . . 16 1 . . . . 1 . . . . . . . . . Sneak Attacks 9 | . . . 5 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34075 | 147 . 461 . 24 1079 3008 123 . . 143 334 . . 835 201 983 51 882 336 2109 736 521 4647 244 2656 3528 1431 677 4505 4414 Guns 8648 | 147 . 444 . 24 170 996 32 . . . 77 . . . 148 791 51 882 323 1526 85 29 205 244 683 879 738 135 . 39 Cannons 12280 | . . . . . . . 91 . . . 153 . . . 23 180 . . . 411 649 84 . . 869 1483 624 542 3896 3275 Explosions 12249 | . . . . . 909 1346 . . . 143 104 . . 835 . . . . . 172 . 408 4442 . 982 1166 69 . 609 1064 Melee 691 | . . . . . . 659 . . . . . . . . 30 . . . . . 2 . . . . . . . . . Ramming 207 | . . 17 . . . 7 . . . . . . . . . 12 . . 13 . . . . . 122 . . . . 36 Kinetic 7234 | 61 . 225 . . . 247 . . . . . . . . 148 . . . . 411 649 84 . . . . . 500 1964 2945 Thermal 12085 | 86 . 219 . . 170 507 123 . . . 153 . . . . 791 51 882 323 1698 85 29 . . 1851 2081 693 42 1932 369 Explosive 4909 | . . . . . 909 1068 . . . 143 104 . . 835 . . . . . . . 408 . . . 568 . . 479 395 Electromagnetic 824 | . . . . 24 . 520 . . . . 77 . . . 23 180 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 659 | . . . . . . 659 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . 30 . . . . . 2 . . . . . . . . . Entropic 8125 | . . . . . . . . . . . . . . . . . . . . . . . 4647 244 683 879 738 135 130 669 Highest Corruption 28 | . . . . . . 3 3 3 3 . . . . . 12 12 7 7 4 2 2 11 11 5 2 7 2 4 14 28 Average Corruption 6 | . . . . . . 2 3 3 3 . . . . . 11 11 7 5 1 1 2 4 5 5 1 4 1 3 12 15 Corruption Purged 14 | . . . . . . . . . . . . . . . . 5 . 7 . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 308 | . . . . . . 18 6 4 1 . . . . . 17 61 12 11 2 2 15 16 3 25 10 14 9 4 15 63 Message Errors 80 | . . . . . . 4 1 1 . . . . . . 2 19 3 3 . . 5 6 1 5 3 . 3 1 5 18 Matter Fused 79 | . . . . . . 2 4 . . . . . . . 3 18 4 4 . . 4 4 . 8 3 3 4 . 4 14 Heat Flow Errors 32 | . . . . . . 2 1 1 . . . . . . 4 4 2 1 1 . 1 2 . 2 . 2 1 . 1 7 Energy Discharges 33 | . . . . . . 5 . . 1 . . . . . 2 6 . 1 1 . 1 2 . 3 1 3 . 1 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 32 | . . . . . . 3 . . . . . . . . 2 4 1 2 . 2 2 1 1 2 . 2 . 1 1 8 Data Loss (major) 11 | . . . . . . . . 2 . . . . . . 1 2 1 . . . . 1 . 2 . 1 . . . 1 Misfires 13 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . 2 2 1 1 . 1 2 Alerts 7 | . . . . . . . . . . . . . . . 1 1 1 . . . 1 . 1 . . 1 . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . 1 2 Weapon Failures 10 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . 1 . . 1 4 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 1518 | . . . . . 26 125 3 . . . 7 . . 11 . . . . . 6 . 40 219 . 165 184 19 142 264 307 Projectiles 845 | . . . . . . . 3 . . . 5 . . . . . . . . 6 . 36 . . 77 39 19 142 211 307 Explosions 540 | . . . . . 26 23 . . . . 2 . . 11 . . . . . . . 4 219 . 57 145 . . 53 . Melee 133 | . . . . . . 102 . . . . . . . . . . . . . . . . . . 31 . . . . . Knockbacks 37 | . . 1 . . . . . . . . . . . . . . . . . 2 1 1 . . 1 . . 2 11 18 Impact 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 31 | . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . 2 10 15 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Self-Inflicted Damage 1194 | . . . . . 16 201 . . . . 181 . . 160 . 5 . . . 144 . . . . 114 324 49 . . . Shots 31 | . . . . . 1 8 . . . . 6 . . 6 . . . . . 2 . . . . 2 4 2 . . . Rammed 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 14 | . . 2 . . . 2 . . . . . . . . . 3 . . 2 . . . . . 3 1 . . . 1 Kicked 11 | . . 2 . . . . . . . . . . . . . 2 . . 2 . . . . . 3 1 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 932 | 90 . 171 . 13 446 285 297 117 341 . 248 . . 12 377 509 231 240 414 288 171 327 . 161 465 124 119 . 125 932 Average Temperature 105 | 40 . 67 . 6 205 72 138 66 168 . 70 . . 7 180 94 90 69 121 106 46 77 . 86 127 78 45 . 69 354 Received Heat Transfer 2277 | . . 177 . . 63 585 . . . . 9 21 . 72 114 70 . . 45 487 75 . 45 21 206 140 99 12 9 27 Effects 30 | . . . . . 2 1 . . 1 . . . . . 6 2 . . 1 3 . . . . . . . . . 14 Shutdowns 9 | . . . . . 2 . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 10 | . . . . . . 1 . . . . . . . . 5 1 . . . 3 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Total Turns 84 | . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 . 2 3 . Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 3 Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Parts Melted 35 | 1 . 3 . . 1 3 . . . . . . . . . 1 . 6 . 5 . . . . 4 7 1 . 3 . Heat Transferred 13182 | 333 . 851 . . 370 1099 37 . . . . . . . . 1197 74 1295 444 2061 111 37 . . 1302 1645 581 37 1424 284 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 5 | . . . . . 1 2 . . . . 2 . . . 1 3 2 1 3 2 . . . . 3 3 4 2 4 5 Low Security (%) 35 | 100 100 100 . 100 58 51 . . . . 31 . . . 22 75 . 87 11 . . . . . 42 . . . . . Level 1 20 | . . . . . 41 47 . . . . 55 . . . 77 9 9 12 12 30 . . . . 3 33 15 . 14 . Level 2 21 | . . . . . . 1 . . . . 12 . . . . 2 90 . 20 69 . . . . 28 43 32 100 31 4 Level 3 17 | . . . . . . . . . . . . . . . . 11 . . 56 . . . . . 25 22 47 . 31 60 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 22 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1926 | 10 . 60 . 5 291 414 . . . . 423 . . . 301 886 546 234 830 620 . . . . 779 732 1111 614 1203 1926 Initial 755 | . . . . . . 132 . . . . 23 . . . 56 45 485 152 . 373 . . . . 71 381 382 607 301 755 Average 413 | 1 . 23 . . 107 166 . . . . 249 . . . 219 179 467 103 615 467 . . . . 389 543 713 529 729 1107 Influence Increases 15524 | 15 . 230 . 5 430 896 30 . . 98 924 30 . 215 633 1671 181 302 1234 693 97 75 810 162 1110 697 1167 208 1593 2018 Destroy 0b10 Robot/C 6560 | . . 140 . . 160 480 20 . . 60 200 . . 180 140 740 80 80 360 220 80 60 540 120 580 420 440 100 640 720 Destroy 0b10 Robot/NC 440 | 15 . . . 5 35 35 . . . . . . . . 20 25 5 30 15 30 . 5 10 . 50 30 15 5 60 50 Destroy Leader 1162 | . . 30 . . 66 92 10 . . 10 60 . . 20 42 94 . . 84 72 10 10 . 10 126 60 74 12 154 126 Allied During Kill 2728 | . . . . . 24 2 . . . 28 65 . . . 49 616 70 110 440 34 7 . 260 32 74 14 210 15 92 586 Successful Hack 67 | . . . . . 14 12 . . . . . . . . . . 10 . . . . . . . . . 24 7 . . Select Force Hacks 50 | . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . . . . . 30 120 . . . . 75 . . . . 45 . 60 45 165 . . . . 60 45 15 15 90 60 Anti-Garrison Action 1050 | . . . . . . . . . . . 200 . . . 200 . . . 200 . . . . . . . 200 . 200 50 Destroy Structure 2042 | . . . . . 101 95 . . . . 139 . . . 32 106 16 22 90 172 . . . . 130 128 189 54 357 411 Partial Spotted 75 | . . . . . . . . . . . 75 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 525 | . . 60 . . . 60 . . . . 60 30 . 15 150 45 . . . . . . . . 90 . . . . 15 Influence Decreases 13933 | 15 . 230 . 5 139 885 263 64 5 60 549 193 250 125 630 896 669 682 472 875 651 101 88 778 537 696 766 786 916 1607 Entered New Map 4466 | . . . . . . 159 113 14 5 . 15 153 250 . 34 48 383 228 . 389 215 6 . 722 35 298 298 474 202 425 Time Decay 6619 | 15 . 230 . 5 119 516 150 50 . 60 356 40 . 85 206 458 206 394 302 416 386 95 48 56 402 318 428 262 534 482 Lost Part 910 | . . . . . 20 40 . . . . 30 . . 40 210 . . . 10 70 10 . . . . 40 20 10 90 320 Lost Ally 1788 | . . . . . . 20 . . . . 148 . . . 180 390 80 60 160 . 40 . 40 . 100 40 20 40 90 380 Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 1 . . . 2 8 . . . . 11 . . . 4 4 . . 6 5 . . . . 6 6 6 1 9 13 Investigation 14 | . 1 . . . . . . . . . 4 . . . 1 1 . . 1 . . . . . 1 1 1 . 2 1 Extermination 28 | . . . . . . 4 . . . . 3 . . . 1 . . . 1 3 . . . . 3 2 3 1 4 3 Reinforcement 24 | . . . . . 2 4 . . . . 1 . . . 1 3 . . 3 2 . . . . 2 3 1 . 2 . Assault 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 9 Garrison 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 26 | . . . . . 2 3 . . . . . . . . . 6 1 . 1 1 . . 1 . 3 1 1 . 2 4 Communications Jammed 35 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . 25 1 . 2 . Distress Signals 35 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . 25 1 . 2 . Times Spotted 462 | . 2 12 . . 16 35 1 . . 3 17 4 . 14 30 42 6 28 21 16 7 2 29 6 42 28 22 7 31 41 Peak Tracking Total 18 | . 1 18 . . 6 5 1 . . 3 3 4 . 8 6 4 5 1 6 4 3 2 11 5 8 8 4 2 5 6 Tactical Retreats 20 | . . 4 . . . 2 . . . . 3 1 . 1 4 1 . . . . . . . . 3 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 13 | . 1 . . . . 1 . . . . 1 . . . 3 . . . . . . . . . . . 1 1 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 60 | . . . . . 2 8 . . . . 5 . . . . 3 . 4 3 11 1 . 1 . 4 3 1 2 6 6 Max in Single Turn 4 | . . . . . 1 2 . . . . 2 . . . . . . 1 . 4 1 . 1 . 2 1 . 1 1 2 Garrison Access 7 | . . . . . . 1 . . . . 1 . . . 1 . . . 1 . . . . . . . 1 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 52 | . 2 2 1 . 1 8 . . 1 . 5 . 4 . 1 . 3 . 1 2 1 1 3 . 1 2 4 3 5 1 Terminals 15 | . 2 . . . 1 6 . . . . . . . . . . 3 . . . . . . . . 1 . . 1 1 Fabricators 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 1 . Repair Stations 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Units 6 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . 2 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Garrison Access 8 | . . . . . . 1 . . . . 2 . . . 1 . . . 1 . . . . . . . 1 1 1 . Total Hacks 152 | . 3 2 4 . 2 17 . . 4 . 5 . 32 . 2 . 10 . 5 12 1 1 7 . 2 4 10 19 9 1 Successful 94 | . 2 2 4 . 1 8 . . 4 . 3 . 32 . 1 . 9 . 1 6 1 1 7 . 1 2 3 4 1 1 Failed 58 | . 1 . . . 1 9 . . . . 2 . . . 1 . 1 . 4 6 . . . . 1 2 7 15 8 . Catastrophic 18 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . 1 2 4 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 175 | . 4 . . . 1 5 . . 1 . 42 . 1 . 17 12 3 . 22 9 . . 1 . 4 7 10 11 11 14 Terminals 31 | . 3 . . . 2 12 . . . . . . . . . . 10 . . . . . . . . 2 . . 1 1 Fabricators 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . 1 1 . Repair Stations 17 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 4 9 . . Recycling Units 13 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 5 . 6 . Scanalyzers 13 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . 2 . . . . Garrison Access 21 | . . . . . . 1 . . . . 2 . . . 2 . . . 5 . . . . . . . 1 9 1 . Terminal Hacks 67 | . 2 2 4 . . 2 . . 4 . . . 32 . . . 9 . . . 1 1 7 . . 2 . . . 1 Record 31 | . . . 4 . . . . . . . . . 11 . . . 8 . . . . . 6 . . 2 . . . . Part Schematic 17 | . . . . . . . . . 4 . . . 13 . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 6 | . . 2 . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 2 . . Scan Component 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . Repair 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 10 | . . . . . 1 1 . . . . 3 . . . 1 . . . 1 . . . . . . . 1 1 1 . Terminals 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 . 1 . Jam 5 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 1 7 . . . . 2 . . . 1 . 1 . 1 1 . . . . . . 2 2 4 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . . . . . . 4 . 27 . 13 . . . . . . 1 . . . . . . . . . 8 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Time 190 | . . . . . . 82 . . . . . . . . . . . . . . . . . . . . . 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . 10 . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 7 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 7 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . 13 . . . . . . 5 . . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 6 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 117 | . . . . 3 . . . . 4 . 6 . . . 9 33 5 . 7 5 1 . 5 . 4 . 4 . 5 26 Largest Group 17 | . . . . 3 3 1 . . 4 4 9 . . . 3 16 12 11 8 5 2 . 5 3 3 2 4 3 3 17 Highest-Rated Group 1352 | . . . . 76 76 31 . . 157 157 469 . . . 210 768 894 865 690 449 200 . 297 173 288 184 488 366 303 1352 Highest-Rated Ally 269 | . . . . 31 31 31 . . 40 40 70 . . . 70 159 159 159 96 103 103 . 68 68 141 96 122 122 269 192 Zionite Dispatches 22 | . . . . . . . . . . . 3 . . . 3 4 . . 3 2 . . . . 2 . 2 . 3 . Heavy 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . Light 8 | . . . . . . . . . . . 1 . . . 2 2 . . 2 . . . . . 1 . . . . . Hacker 4 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Total Orders 12 | . . . . . . . . . . . 1 . . . . 2 . 2 2 . . . . . 4 . . . 1 . STAY 4 | . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Ally Attacks 978 | . . . . . 17 7 . . . 13 54 . . . 120 243 36 38 105 5 8 . 56 7 60 1 39 3 41 125 Total Damage 37573 | . . . . . 211 83 . . . 181 1068 . . . 1572 6100 802 2174 3386 1266 764 . 2533 183 4357 63 2885 278 3666 6001 Kills 200 | . . . . . 2 1 . . . 2 8 . . . 11 37 5 8 23 4 2 . 9 2 22 . 15 2 18 29 Allies Corrupted 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 10 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 21194 | 26 155 617 133 330 518 2216 290 112 1033 299 896 82 31 244 413 1429 422 1183 669 1019 917 765 948 900 676 646 908 576 1507 1234 Optics 2683 | . . . . . . . . . 718 299 896 82 31 244 413 . . . . . . . . . . . . . . . Sensors 5879 | . . . . . . 920 290 112 997 299 870 82 31 44 . . . . . 676 917 641 . . . . . . . . IFF 2285 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 541 576 1168 . Terrain 12739 | 26 155 617 133 330 518 1296 . . . . 295 . . . . . . . 311 650 917 765 948 900 676 378 908 576 1168 1172 Seismic 430 | 22 155 8 . . . 245 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 8741 | . . . . . . . . . . . 896 82 31 244 409 1429 422 1183 669 958 917 765 736 . . . . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cloaking 3869 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 204 853 576 1507 727 Jamming 6272 | . . . . . . . . . . . . . . . . . . . . 985 917 765 690 . . 608 846 576 885 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . 1 . 1 . . 2 . 2 . . . . . . 1 2 . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . . . 16 . . . . . . . . 5 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Decoded 0b10 Intel 61 | . . . . . . . . . . . 18 . . . 7 13 . 3 15 5 . . . . . . . . . . Traps 36 | . . . . . . . . . . . 16 . . . 3 9 . . 5 3 . . . . . . . . . . Emergency Access 16 | . . . . . . . . . . . . . . . 3 1 . . 10 2 . . . . . . . . . . Garrisons 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Exits 7 | . . . . . . . . . . . 1 . . . . 3 . 3 . . . . . . . . . . . . Zionite Intel Received 19 | . . . . . . . . . . . 7 . . . 2 . . . 2 1 . . . . . 2 . 2 . 3 Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . Trap Installations 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Active Terminals 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 22830 | 114 155 617 133 330 518 2300 303 112 1054 299 896 82 31 244 421 1490 422 1183 669 1019 917 765 948 900 1585 707 1056 576 1507 1477 Spaces Moved 15226 | 49 127 412 177 464 301 1489 404 154 961 228 1189 221 87 524 472 877 230 314 458 489 506 324 629 274 603 401 606 295 933 1028 Core 33 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Treads 547 | . . . . . . 382 . . . . . . . . . . . . . 165 . . . . . . . . . . Legs 8624 | 35 127 363 . . 89 354 . . . . . . . . . 794 230 314 458 324 506 324 629 274 603 401 606 295 933 965 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5986 | . . 49 177 464 212 753 404 154 961 228 1189 221 87 524 472 83 . . . . . . . . . . . . . 8 Flight 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Fastest Speed 36 | 50 120 70 70 56 52 44 68 68 68 68 36 36 36 36 36 66 120 120 120 120 126 126 126 126 123 116 116 115 114 40 Average Speed 98 | 122 120 114 70 64 94 94 69 68 95 68 48 36 36 38 46 116 120 120 120 142 126 126 126 126 123 121 117 120 115 113 Slowest Speed 210 | 200 120 120 70 70 190 210 128 68 132 128 104 36 36 94 110 126 120 120 120 160 126 126 126 126 126 182 185 186 116 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Potential Cave-ins 35 | . . . . . 4 . 1 . . . 17 . . . . . . . . . . 6 . 2 . 4 . . . 1 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 3 28 79 58 92 28 36 56 37 91 40 46 49 76 75 19 84 69 86 55 8 58 50 88 44 26 52 16 36 30 36 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 15 | . . . 1 2 . . . . . . 9 1 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 19 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 . Scrap Searched 19 | . . 1 . 2 . . . 4 3 . . 2 . 2 . . . . . . 2 2 . 1 . . . . . . Spaces Dug 609 | . . . . . 41 23 31 . . 26 205 . . 94 8 1 . . 8 8 11 58 . 10 11 8 14 13 24 15 Terrain Destroyed 1638 | . . . . . 152 117 32 . . 35 286 . . 154 9 5 . 4 10 86 26 85 172 17 76 78 50 16 115 113 Melee 13 | . . . . . . 4 . . . . . . . . 8 1 . . . . . . . . . . . . . . Projectile 332 | . . . . . 2 8 1 . . . 38 . . . 1 4 . 4 10 20 26 26 6 17 14 24 23 16 58 34 AOE 1293 | . . . . . 150 105 31 . . 35 248 . . 154 . . . . . 66 . 59 166 . 62 54 27 . 57 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 21766 | 75 129 509 182 490 499 2242 419 160 1097 367 1450 222 86 556 609 1270 373 1069 549 720 744 645 775 808 1400 530 901 483 1214 1193 Wait 4747 | 3 1 45 . 14 168 560 2 7 115 135 163 2 . 19 61 158 120 701 60 135 200 289 33 523 695 32 197 133 147 29 Move 15193 | 48 126 411 176 463 300 1489 403 153 960 227 1188 220 86 523 471 876 227 313 457 488 505 321 628 273 602 400 605 294 932 1028 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 162 | 2 2 4 . 1 2 25 . . 5 . 8 . . . 7 15 1 5 2 7 3 3 9 . 22 9 9 2 12 7 Fast Attach 188 | 8 . 1 . 3 6 18 . . 6 . 13 . . . 13 17 5 8 . 9 1 . 8 . 6 8 17 12 11 18 Attach 115 | . . 1 . . 1 6 3 . . 1 5 . . 6 9 9 2 1 2 8 1 2 7 1 12 7 5 2 13 11 Detach 54 | . . . . . 1 8 4 . . 1 3 . . 3 5 6 2 1 1 4 . . 3 . 5 1 1 1 2 2 Swap 114 | 1 . 6 1 1 1 12 2 . . . 5 . . 1 3 10 6 2 5 6 1 4 2 . 4 11 7 2 8 13 Drop 250 | 1 . 12 . 3 . 29 . . 11 . 19 . . . 2 22 8 12 2 8 3 4 23 . 17 9 24 13 15 13 Fire 709 | 12 . 27 . 3 20 69 5 . . 3 46 . . 4 16 43 1 26 18 55 29 20 11 11 34 52 36 24 74 70 Melee 50 | . . . 5 2 . 25 . . . . . . . . 16 1 . . . . 1 . . . . . . . . . Ram 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 11 | . . 2 . . . . . . . . . . . . . 2 . . 2 . . . . . 3 1 . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Rewire 162 | . . . . . . . . . . . . . . . . 110 . . . . . . 51 . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Entered Mines 274 | -10/Mines | Found the Drone Emporium 280 | -10/Mines | Found Prototype Device 318 | -10/Mines | Build established: Mutant 434 | -10/Mines | Discovered new exit (range 13) 508 | -10/Mines | Discovered new exit (range 13) 622 | -10/Mines | Assembled infested the area 699 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 769 | -10/Mines | Discovered new exit (range 3) 800 | -10/Mines | Build established: Scavenger-Mutant 841 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 882 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 883 | -10/Mines | Discovered new exit (range 5) 887 | -10/Mines | Entered Exiles 897 | -10/Exiles | Discovered new exit (range 15) 905 | -10/Exiles | Met 8R-AWN 919 | -10/Exiles | Met EX-HEX 952 | -10/Exiles | Met EX-BIN 973 | -10/Exiles | Met EX-DEC 978 | -10/Exiles | Learned location of Zion (-7) 1012 | -10/Exiles | Discovered new exit (range 12) 1020 | -10/Exiles | Entered Mines 1110 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1162 | -9/Mines | Build established: Mutant 1181 | -9/Mines | Received a Mining Laser from a helpful Derelict 1314 | -9/Mines | Discovered new exit (range 3) 1321 | -9/Mines | Discovered new exit (range 8) 1350 | -9/Mines | Entered Materials 1350 | -8/Materials | Accompanied by 3 allies 1350 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1355 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1830 | -8/Materials | Discovered new exit (range 16) 1868 | -8/Materials | Entered Factory 1868 | -7/Factory | Accompanied by 1 ally 1868 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2845 | -7/Factory | Cargo convoy interrupted 3804 | -7/Factory | Repaired Imp. Grenade Launcher 3849 | -7/Factory | Repaired Flak Gun 3951 | -7/Factory | Build established: Scavenger-Mutant 4139 | -7/Factory | Discovered new exit (range 5) 4165 | -7/Factory | Identified exit to Lower Caves 4168 | -7/Factory | Entered Lower Caves 4362 | -7/Lower Caves | Encountered a Warlord checkpoint 4457 | -7/Lower Caves | Build established: Mutant 4459 | -7/Lower Caves | Discovered new exit (range 12) 4466 | -7/Lower Caves | Identified exit to Lower Caves 4468 | -7/Lower Caves | Learned Factory emergency access door positions 4471 | -7/Lower Caves | Entered another Lower Caves area 4574 | -7/Lower Caves | Discovered new exit (range 12) 4582 | -7/Lower Caves | Identified exit to Zion 4583 | -7/Lower Caves | Entered Zion 4604 | -7/Zion | System corruption cleaned by Quarantine Array 4625 | -7/Zion | Received a visual enhancement algorithm 4626 | -7/Zion | Ran a visual enhancement algorithm 4634 | -7/Zion | Discovered new exit (range 12) 4647 | -7/Zion | Found GAL Module 4680 | -7/Zion | Found CR-A16's Pointy Stick 4757 | -7/Zion | Visited the Megawrench Repair Shop 4824 | -7/Zion | Learned location of 1 exit from Lower Caves 4901 | -7/Zion | Found Prototype Processor 4901 | -7/Zion | Identified Exp. Terrain Scan Processor 4904 | -7/Zion | Found Prototype Processor 4904 | -7/Zion | Identified Exp. Target Analyzer 4919 | -7/Zion | Found Prototype Processor 4919 | -7/Zion | Identified Spectral Analyzer 4926 | -7/Zion | Found Prototype Processor 4926 | -7/Zion | Identified Exp. Melee Analysis Suite 4931 | -7/Zion | Found Prototype Processor 4931 | -7/Zion | Identified Exp. Signal Interpreter 4936 | -7/Zion | Found Exp. Core Analyzer 5008 | -7/Zion | Met Imprinter 5034 | -7/Zion | Imprinted 5036 | -7/Zion | Declared Zion's savior 5484 | -7/Zion | Megawrench repaired 6 parts 5533 | -7/Zion | Identified exit to Proximity Caves 5637 | -7/Zion | Entered Proximity Caves 5637 | -6/Proximity Caves | Accompanied by 4 allies 5774 | -6/Proximity Caves | Build established: Scout 5887 | -6/Proximity Caves | Discovered new exit (range 5) 5924 | -6/Proximity Caves | Identified exit to Factory 5936 | -6/Proximity Caves | Entered Factory 5936 | -6/Factory | Accompanied by 4 allies 5936 | -6/Factory | Evolved 2 slots: Utility x2 5938 | -6/Factory | Discovered new exit (range 15) 5947 | -6/Factory | Identified exit to Factory 5951 | -6/Factory | Discovered exit to Factory (range 20) 5981 | -6/Factory | Retrieved Zion intel report: Active Terminals 5982 | -6/Factory | Zion Hacker squad teleported in 6009 | -6/Factory | Zion Light squad teleported in 6009 | -6/Factory | Garrison activated, responded to threat 6099 | -6/Factory | Discovered exit to Factory (range 11) 6278 | -6/Factory | Found Prototype Protection 6278 | -6/Factory | Identified Zio. Weapon Casing 6322 | -6/Factory | Retrieved Zion intel report: Component Schematics 6334 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6499 | -6/Factory | Found Prototype Launcher 6499 | -6/Factory | Identified Scatter Rocket Array 6573 | -6/Factory | Build established: Messiah-Scout 6574 | -6/Factory | Retrieved Zion intel report: Component Schematics 6575 | -6/Factory | Zion Hover Resupply teleported in 6675 | -6/Factory | Retrieved Zion intel report: Main Access 6725 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 6729 | -6/Factory | Retrieved Zion intel report: Branch Access 6729 | -6/Factory | Identified exit to Lower Caves 6832 | -6/Factory | Entered Lower Caves 6833 | -6/Lower Caves | Identified exit to Lower Caves 6838 | -6/Lower Caves | Learned Factory stockpile data 6859 | -6/Lower Caves | Spotted B-75 Beast 6891 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6910 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6913 | -6/Lower Caves | Identified exit to Data Miner 6914 | -6/Lower Caves | Entered Data Miner 6914 | -6/Data Miner | Discovered new exit (range 6) 6919 | -6/Data Miner | Met Data Miner 6928 | -6/Data Miner | Learned location of Section 7 (-2) 6928 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6932 | -6/Data Miner | Ran a visual enhancement algorithm 6936 | -6/Data Miner | Received God Mode back door access code from Data Miner 6945 | -6/Data Miner | Identified exit to Proximity Caves 6945 | -6/Data Miner | Entered Proximity Caves 6948 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6958 | -5/Proximity Caves | Build established: Scout 7003 | -5/Proximity Caves | Spotted B-75 Beast 7043 | -5/Proximity Caves | Learned 8 Factory zone layouts 7134 | -5/Proximity Caves | Learned 8 Factory zone layouts 7179 | -5/Proximity Caves | Discovered exit to Factory (range 22) 7189 | -5/Proximity Caves | Entered Factory 7189 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7190 | -5/Factory | Identified exit to Factory 7190 | -5/Factory | Identified exit to Extension 7256 | -5/Factory | System corruption reached 10% 7260 | -5/Factory | Build established: Mutant 7266 | -5/Factory | Zion Light squad teleported in 7272 | -5/Factory | Garrison activated, responded to threat 7288 | -5/Factory | Lost 9 parts (2p4n1u2w) 7349 | -5/Factory | Lost 3 allies 7351 | -5/Factory | Zion Hacker squad teleported in 7494 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7542 | -5/Factory | Retrieved Zion intel report: Trap Installations 7543 | -5/Factory | Zion Light squad teleported in 7610 | -5/Factory | Entered Extension 7612 | -5/Extension | Lost 3 allies 7633 | -5/Extension | Lost 10 parts (1p6n2u1w) 7633 | -5/Extension | Identified Decoy Drone Bay 7646 | -5/Extension | Core integrity fell below 50% 7663 | -5/Extension | Rescued a captive Derelict 7663 | -5/Extension | Rescued a captive Derelict 7673 | -5/Extension | Zion Heavy squad teleported in 7685 | -5/Extension | Zion Light squad teleported in 7702 | -5/Extension | Lost 9 allies 7956 | -5/Extension | Rescued a captive Derelict 7956 | -5/Extension | Rescued a captive Derelict 7991 | -5/Extension | Build established: Scavenger-Mutant 8019 | -5/Extension | Rescued a captive Derelict 8142 | -5/Extension | Lost 5 allies 8400 | -5/Extension | Spotted B-75 Beast 8419 | -5/Extension | Allies destroyed B-75 Beast 8428 | -5/Extension | Spotted B-75 Beast 8467 | -5/Extension | Lost 3 allies 8468 | -5/Extension | Allies destroyed B-75 Beast 8506 | -5/Extension | Rescued A7 8532 | -5/Extension | Rescued a captive Derelict 8709 | -5/Extension | Zion Hacking Resupply teleported in 8728 | -5/Extension | Zion Light squad teleported in 8730 | -5/Extension | Rescued a captive Derelict 8776 | -5/Extension | Build established: Messiah-Mutant 8833 | -5/Extension | Rescued a captive Derelict 8884 | -5/Extension | Energy Cycler disabled 8884 | -5/Extension | Rescued a captive Derelict 8900 | -5/Extension | Rescued a captive Derelict 8904 | -5/Extension | Lost 3 allies 8929 | -5/Extension | Terminal network hard line cut 8953 | -5/Extension | Lost 3 allies 8989 | -5/Extension | Identified exit to Cetus 9100 | -5/Extension | Entered Cetus 9100 | -5/Cetus | Accompanied by 11 allies (A7) 9105 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9130 | -5/Cetus | Spotted Cetus Guard 9130 | -5/Cetus | Spotted Cetus Guard 9131 | -5/Cetus | Spotted Cetus Guard 9134 | -5/Cetus | Spotted Cetus Guard 9139 | -5/Cetus | Allies destroyed Cetus Guard 9145 | -5/Cetus | Allies destroyed Cetus Guard 9151 | -5/Cetus | Allies destroyed Cetus Guard 9181 | -5/Cetus | Lost 4 allies 9307 | -5/Cetus | Started Cetus Manufacturing Module 9321 | -5/Cetus | Escorted A7 to Cetus Mainframe 9332 | -5/Cetus | Manufactured an Enhanced Grunt 9350 | -5/Cetus | Ran a visual enhancement algorithm 9357 | -5/Cetus | Manufactured an Enhanced Grunt 9382 | -5/Cetus | Manufactured an Enhanced Grunt 9407 | -5/Cetus | Manufactured an Enhanced Grunt 9432 | -5/Cetus | Manufactured an Enhanced Grunt 9470 | -5/Cetus | Discovered new exit (range 16) 9487 | -5/Cetus | Identified exit to Archives 9522 | -5/Cetus | Entered Archives 9522 | -5/Archives | Accompanied by 11 allies (A7) 9527 | -5/Archives | Received a hacking code to weaken MAIN.C 9606 | -5/Archives | Lost 3 allies 9611 | -5/Archives | Build established: Scavenger-Mutant 9737 | -5/Archives | Identified exit to Hub_04(d) 10705 | -5/Archives | Entered Hub_04(d) 10705 | -5/Hub_04(d) | Accompanied by 5 allies 10710 | -5/Hub_04(d) | Zion Light squad teleported in 10796 | -5/Hub_04(d) | Lost 3 allies 10837 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 10925 | -5/Hub_04(d) | Zion Light squad teleported in 11017 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 11029 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 11030 | -5/Hub_04(d) | Lost 3 allies 11211 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 11212 | -5/Hub_04(d) | Zion Demo squad teleported in 11305 | -5/Hub_04(d) | First assault squad dispatched 11331 | -5/Hub_04(d) | Spotted B-75 Beast 11344 | -5/Hub_04(d) | Discovered exit to Factory (range 4) 11366 | -5/Hub_04(d) | Network Hub disabled 11367 | -5/Hub_04(d) | Spotted Lightning 11367 | -5/Hub_04(d) | Spotted Lightning 11367 | -5/Hub_04(d) | Spotted Lightning 11373 | -5/Hub_04(d) | Network Hub disabled 11374 | -5/Hub_04(d) | Entered Factory 11374 | -4/Factory | Evolved 2 slots: Utility x2 11399 | -4/Factory | Lost 4 allies 11408 | -4/Factory | Discovered new exit (range 14) 11538 | -4/Factory | Lost 4 parts (1p3n) 11589 | -4/Factory | Identified exit to Upper Caves 12137 | -4/Factory | Retrieved Zion intel report: Branch Access 12137 | -4/Factory | Identified exit to Armory 12138 | -4/Factory | Zion Heavy squad teleported in 12156 | -4/Factory | Zion Hacker squad teleported in 12204 | -4/Factory | Lost 3 allies 12269 | -4/Factory | Build established: Scavenger-Skirmisher 12393 | -4/Factory | Entered Upper Caves 12393 | -4/Upper Caves | Accompanied by 2 allies 12826 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12833 | -4/Upper Caves | Learned location of 1 exit from Research 13224 | -4/Upper Caves | Discovered new exit (range 13) 13236 | -4/Upper Caves | Identified exit to Upper Caves 13276 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13295 | -4/Upper Caves | Found DCF Scrap (14 items) 13310 | -4/Upper Caves | Entered another Upper Caves area 13315 | -4/Upper Caves | Encountered a Warlord checkpoint 13332 | -4/Upper Caves | Discovered new exit (range 16) 13439 | -4/Upper Caves | P-70 Sage assimilated allied KT-UOS(M) 13515 | -4/Upper Caves | Learned Research stockpile data 13642 | -4/Upper Caves | Build established: Skirmisher 13689 | -4/Upper Caves | Learned location of Testing (-2) 13946 | -4/Upper Caves | Crushed by falling debris 13951 | -4/Upper Caves | Crushed by falling debris 13952 | -4/Upper Caves | System corruption reached 10% 14051 | -4/Upper Caves | Spotted B-86 Titan 14064 | -4/Upper Caves | Discovered new exit (range 10) 14074 | -4/Upper Caves | Identified exit to Warlord 14075 | -4/Upper Caves | Entered Warlord 14135 | -4/Warlord | System corruption cleaned by Quarantine Array 14260 | -4/Warlord | Build established: Scavenger-Mutant 14547 | -4/Warlord | Visited the Vortex Lab 14560 | -4/Warlord | Found Prototype Launcher 14560 | -4/Warlord | Identified Vortex Catalyst Activator 14563 | -4/Warlord | Warlord's base attacked by MAIN.C 14565 | -4/Warlord | Found Prototype Energy Gun 14565 | -4/Warlord | Identified Vortex Rifle 14567 | -4/Warlord | Found Vortex Rifle 14573 | -4/Warlord | Found Prototype Energy Gun 14575 | -4/Warlord | Found Prototype Energy Gun 14576 | -4/Warlord | Identified Vortex Shotgun (x2) 14598 | -4/Warlord | Build established: Commander-Mutant 14749 | -4/Warlord | Rebuked by Warlord 14759 | -4/Warlord | Opened Warlord's prototype stash 14764 | -4/Warlord | Found Prototype Reactor 14764 | -4/Warlord | Identified Vortex Chain Reactor 14768 | -4/Warlord | Found Prototype Device 14768 | -4/Warlord | Identified Exp. Cloaking Device 14779 | -4/Warlord | Found Exp. Target Analyzer 14817 | -4/Warlord | Found Prototype Device 14887 | -4/Warlord | Lost 3 allies 14898 | -4/Warlord | Spotted Striker 14903 | -4/Warlord | Allies destroyed Striker 14906 | -4/Warlord | Warlord forces counterattacked 14912 | -4/Warlord | Spotted Executioner 14914 | -4/Warlord | Allies destroyed Executioner 14933 | -4/Warlord | Destroyed 10 combat bots 14963 | -4/Warlord | Spotted Striker 14974 | -4/Warlord | Discovered new exit (range 15) 14979 | -4/Warlord | Destroyed Striker 15000 | -4/Warlord | Destroyed 8 combat bots 15023 | -4/Warlord | Entered Proximity Caves 15023 | -3/Proximity Caves | Accompanied by 3 allies 15274 | -3/Proximity Caves | Build established: Mutant 15863 | -3/Proximity Caves | Discovered new exit (range 5) 15923 | -3/Proximity Caves | Entered Research 15923 | -3/Research | Accompanied by 2 allies 15923 | -3/Research | Evolved 2 slots: Utility x2 15924 | -3/Research | Identified exit to Quarantine 15930 | -3/Research | Identified Wardrone Bay 16116 | -3/Research | Fabricated Enh. Nova Cannon (x2) 16469 | -3/Research | Zion hero teleported in (1C-UTU) 16712 | -3/Research | Destroyed 7 combat bots 16732 | -3/Research | Spotted B-86 Titan 16915 | -3/Research | Zion Light squad teleported in 17451 | -3/Research | Terminal network hard line cut 17508 | -3/Research | Entered Quarantine 17508 | -3/Quarantine | Accompanied by 2 allies 17548 | -3/Quarantine | Found Alien Artifact 17548 | -3/Quarantine | Identified Dimensional Node Initializer 17548 | -3/Quarantine | Initialized slip node 17551 | -3/Quarantine | Found Dimensional Node Initializer 17559 | -3/Quarantine | Found Alien Artifact 17561 | -3/Quarantine | Found Alien Artifact 17561 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 17561 | -3/Quarantine | Warped through subspace to slip node 17629 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 17640 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 17774 | -3/Quarantine | Destroyed 7 combat bots 17838 | -3/Quarantine | Lost 3 parts (1n1u1w) 17939 | -3/Quarantine | Found Alien Artifact 18116 | -3/Quarantine | Found Alien Artifact 18126 | -3/Quarantine | Identified Terrabomb (x2) 18126 | -3/Quarantine | Used Terrabomb 18148 | -3/Quarantine | Build established: Scavenger-Mutant 18190 | -3/Quarantine | Discovered new exit (range 14) 18215 | -3/Quarantine | Entered Research 18215 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18452 | -2/Research | Zion Heavy squad teleported in 18615 | -2/Research | Zion Heavy squad teleported in 19018 | -2/Research | Build established: Scavenger-Skirmisher 19202 | -2/Research | Discovered new exit (range 24) 19215 | -2/Research | First assault squad dispatched 19271 | -2/Research | Entered Testing 19271 | -2/Testing | Accompanied by 3 allies 19394 | -2/Testing | Build established: Infiltrator-Skirmisher 19395 | -2/Testing | Repaired Centrium Medium Armor Plating 19421 | -2/Testing | Found Prototype Launcher 19421 | -2/Testing | Identified Point Singularity Launcher 19562 | -2/Testing | Lost 3 allies 19615 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 19655 | -2/Testing | Retrieved Zion intel report: Trap Installations 19668 | -2/Testing | Spotted PY-236KPRF7HH 19763 | -2/Testing | Found Prototype Device 19763 | -2/Testing | Identified 2N-1CE's Frost Array 19782 | -2/Testing | Discovered new exit (range 14) 19847 | -2/Testing | Entered Access 19847 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 19880 | -1/Access | Initialized slip node 20321 | -1/Access | Zion Experimental squad teleported in 20529 | -1/Access | Spotted B-99 Colossus 20538 | -1/Access | Allies destroyed B-99 Colossus 20589 | -1/Access | Zion Hover Resupply teleported in 20683 | -1/Access | Discovered new exit (range 7) 20891 | -1/Access | Zion Hacker squad teleported in 21005 | -1/Access | Lost 3 allies 21015 | -1/Access | Crushed by falling debris 21015 | -1/Access | System corruption reached 10% 21063 | -1/Access | Destroyed 8 combat bots 21069 | -1/Access | Lost 7 parts (5u2w) 21127 | -1/Access | Terminal network hard line cut 21343 | -1/Access | Build established: Scavenger-Gunner 21346 | -1/Access | Discovered new exit (range 7) 21347 | -1/Access | First assault squad dispatched 21354 | -1/Access | Entered Command 21882 | -1/Command | Spotted B-99 Colossus 21906 | -1/Command | Phase Generator disabled 22090 | -1/Command | Disengaged cave seal 22090 | -1/Command | Zionites emerged from the dark tunnel 22295 | -1/Command | Retrieved Zion intel report: Trap Installations 22334 | -1/Command | Retrieved Zion intel report: Emergency Access 22354 | -1/Command | First assault squad dispatched 22375 | -1/Command | Incoming assault squad redirected 22376 | -1/Command | Build established: Hacker-Gunner 22506 | -1/Command | Retrieved Zion intel report: Prototype Schematics 22599 | -1/Command | High security lockdown imminent 22622 | -1/Command | Spotted Combat Programmer 22623 | -1/Command | Spotted Combat Programmer 22629 | -1/Command | Spotted M Guard 22637 | -1/Command | Destroyed Combat Programmer 22654 | -1/Command | Spotted M Guard 22673 | -1/Command | Destroyed Combat Programmer 22679 | -1/Command | High security lockdown engaged 22708 | -1/Command | Failed to warp due to unstable space 22709 | -1/Command | Lost 8 allies 22709 | -1/Command | Core integrity fell below 50% 22718 | -1/Command | Core integrity fell below 20% 22752 | -1/Command | Lost 23 parts (4p8n7u4w) 22831 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 22824_ The unstable cave ceiling collapses. 22826_ Overheating: Matter decay (-30). 22826_ Antigrav System destroyed. 22826_ Med. Treads destroyed. 22827_ Power failure, Lgt. Angular Momentum Engine shutdown. 22827_ Adv. Particle Charger broken. 22827_ Overheating: Short circuit. 22828_ Overheating: Myomer Leg damaged (-35). 22829_ The unstable cave ceiling collapses. 22830_ Power failure, Mic. Antimatter Reactor shutdown. 22830_ Overheating: Matter decay (-33). 22830_ The unstable cave ceiling collapses. 22831_ Overheating: Mic. Antimatter Reactor damaged (-25). 22831_ Overheating: Phase Gun damaged (-64). 22831_ Overheating: Lgt. Angular Momentum Engine damaged (-10). 22831_ Overheating: Imp. System Shield damaged (-4). 22831_ The unstable cave ceiling collapses. 22831_ Broken Adv. Particle Charger destroyed. 22831_ Exp. Core Analyzer destroyed. 22831_ Critical hit (Blast). 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Flamer | -7/Zion | Free Biometal Medium Treads | -6/Factory | Downloaded System Restoration Module | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Adv. Targeting Computer | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel Katana | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel Field Laser | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Kinecellerator | -6/Factory | Z-intel Hpw. Shotgun | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Hvy. Laser | -6/Factory | Z-intel Flak Gun | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Med. Treads | -6/Factory | Z-intel Reactive Plating | -6/Factory | Z-intel Axe | -6/Factory | Z-intel Imp. Proton Missile Launcher | -6/Factory | Z-intel Hcp. Matter Pod | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Imp. Hacking Suite | -4/Factory | Scanalyzed Cld. Antigrav System | -1/Command | Z-intel Hvy. Tesla Rifle | -1/Command | Z-intel Vortex Chain Reactor | -1/Command | Z-intel Hds. Centrium Leg | -1/Command | Z-intel Exp. Optical Array | -1/Command | Z-intel Adv. EM Disruption Field | -1/Command | Z-intel Exp. Thermal Shield | -1/Command | Z-intel Exp. Power Amplifier | -1/Command | Z-intel Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Imp. Grenade Launcher | 24% | -7/Factory Flak Gun | 35% | -7/Factory Centrium Medium Armor Plating | 29% | -2/Testing Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovSchematicBeacon Manual? 0 Play Time 05:56:59 Cumulative 351.7 hours Start 2025.08.20 @ 20:14:30 End 2025.08.22 @ 21:50:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 74 Adventurer 68 Explorer 3 Win Type - Total 28 Types 16/2/2/4/3/0/0/0/0/1 Lore% 77 Gallery% 76 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0400482f-dd0b-4369-b26e-00664dadd413