Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.15 @ 15:21:25 Player: JuustuToug Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1483) 1483 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4668 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Utility Shielding Layered Light Armor Plating Plasma Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System Cooled Airjet > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Sensor Array Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Xenon Bombardment Thruster Improved Heat Sink Medium Storage Unit Weight Redist. System Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Layered Light Armor Plating Hacking Suite Hacking Suite Plasma Cannon Heavy Assault Rifle Autogun Heavy Flail Heavy Flail [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 50 | 7 11 1 1 1 13 16 Power 6 | 1 1 . . . 2 2 Engine 5 | 1 1 . . . 1 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 2 1 . 1 5 3 Treads 3 | 2 . . . . 1 . Leg 8 | . 2 1 . 1 3 1 Wheel . | . . . . . . . Hover 2 | . . . . . 1 1 Flight 1 | . . . . . . 1 Utility 14 | 2 3 . 1 . 2 6 Device 5 | 1 1 . . . 1 2 Storage 5 | 1 2 . 1 . . 1 Processor . | . . . . . . . Hackware 4 | . . . . . 1 3 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 5 . . . 4 5 Energy Gun 3 | 1 1 . . . 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | 1 3 . . . 2 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 22 | . 4 . . . 3 15 Power 3 | . 1 . . . 1 1 Propulsion 7 | . 1 . . . 1 5 Utility 6 | . 1 . . . . 5 Weapon 6 | . 1 . . . 1 4 Highest Loss Streak 11 | . 3 . . . 2 11 To Critical Strikes . | . . . . . . . Average Backups 14 | . 8 14 15 15 18 17 Power 1 | . . . 1 1 2 1 Propulsion 2 | . . 2 3 3 3 3 Utility 5 | . 3 5 6 6 7 7 Weapon 4 | . 4 5 5 5 5 5 Tool/Special . | . . . . . . . Unused Backups 18 | . 2 . . . 3 13 Power 3 | . . . . . 2 1 Propulsion 2 | . . . . . . 2 Utility 8 | . 1 . . . . 7 Weapon 5 | . 1 . . . 1 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 87 100 100 100 98 94 Engine 11 | . 10 14 14 14 7 5 Treads 3 | . 15 . . . . . Leg 25 | . 12 28 28 28 34 30 Device 12 | . 5 14 14 14 17 14 Storage 12 | . 14 14 14 14 9 6 Hackware 3 | . . . . . 8 14 Energy Gun 11 | . 8 14 14 14 8 5 Ballistic Gun 12 | . 19 13 14 14 5 2 Impact Weapon 1 | . . . . . 3 5 Peak Build Rating 39 | 8 11 11 11 12 28 39 Average Rating 15 | 6 8 10 11 11 26 32 On Entrance 11 | . 8 11 11 11 11 28 Avg Prop Armor Cover (%) 8 | . 9 . . . 8 . Naked Turns . | . . . . . . . Heaviest Build 53 | 11 50 50 50 50 53 53 Greatest Support 63 | 40 40 20 20 20 50 63 Greatest Overweight (x) 2 | . 2 2 2 2 1 1 Average Overweight (x) . | . . 2 2 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 20 18 Most Carried 20 | 3 13 15 16 18 20 20 Average Carried 14 | 1 8 14 15 15 18 17 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 3 12 15 15 16 20 3 Class Distribution -------------------- 74% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1363 | 154 696 51 . 35 245 182 Remotely . | . . . . . . . Salvage Created 1925 | 146 811 110 . . 697 161 Parts 110 | 11 49 9 . . 27 14 Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 34 | . 13 4 . . 11 6 Melee 5 | . . . . . 4 1 Guns 17 | . 11 2 . . 2 2 AOE 9 | . 2 2 . . 2 3 Classes Destroyed 14 | 2 8 . . . 3 1 Worker 6 | . 5 . . . . 1 Builder 4 | . 3 . . . . 1 Tunneler 4 | 4 . . . . . . Hauler 4 | . 2 . . . 2 . Recycler 2 | 1 . . . . 1 . Mechanic 1 | . 1 . . . . . Operator 2 | . 2 . . . . . Watcher 4 | . 1 . . . 2 1 Swarmer 9 | . 3 2 . . . 4 Grunt 21 | . 10 2 . . 9 . Brawler 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 6 | 5 6 2 . . 5 5 Combat Bots Only 4 | . 4 2 . . 4 4 Max Kills in Single Turn 4 | 1 4 2 . . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . . 1 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 350 | . 82 16 . 2 49 201 Missed 118 | . 18 5 . 2 16 77 Hits 232 | . 64 11 . . 33 124 Melee 1 | . . . . . . 1 Projectile 231 | . 64 11 . . 33 123 AOE 1 | . . . . . . 1 Critical Strikes 9 | . 1 . . . 3 5 Damage Taken 3566 | . 759 135 . . 627 2045 Core 926 | . 111 38 . . 74 703 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 183 | . . . . . . 183 Core Remaining (%) 75 | 100 . . . 40 86 . Volleys Fired 150 | 15 98 8 . . 17 12 Largest 2 | 2 2 2 . . 2 2 Hottest 80 | 60 79 79 . . 79 80 Shots Fired 286 | 30 192 15 . . 28 21 Gun 273 | 30 189 14 . . 22 18 Cannon 1 | . . . . . . 1 Launcher 12 | . 3 1 . . 6 2 Special . | . . . . . . . Kinetic 188 | 15 140 7 . . 11 15 Thermal 86 | 15 49 7 . . 11 4 Explosive 12 | . 3 1 . . 6 2 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 8 9 9 . . 8 12 Robot Miss Streak 6 | 3 6 1 . . 3 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 179 | 20 98 11 . . 28 22 Core Hits 98 | 8 44 7 . . 25 14 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 6 | . . . . . 5 1 Critical Strikes 12 | . 2 1 . . 8 1 Burn 4 | . 2 1 . . 1 . Destroy 1 | . . . . . 1 . Smash 7 | . . . . . 6 1 Melee Attacks 51 | . . . . . 16 35 Impact 51 | . . . . . 16 35 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4420 | 192 1518 199 . 12 1412 1087 Guns 2174 | 192 1339 169 . . 217 257 Cannons . | . . . . . . . Explosions 1197 | . 155 30 . . 608 404 Melee 977 | . . . . . 569 408 Ramming 72 | . 24 . . 12 18 18 Kinetic 1433 | 61 963 94 . . 87 228 Thermal 741 | 131 376 75 . . 130 29 Explosive 1197 | . 155 30 . . 608 404 Electromagnetic . | . . . . . . . Impact 977 | . . . . . 569 408 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 2 17 Average Corruption 3 | . . . . . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . 5 8 Message Errors 3 | . . . . . . 3 Matter Fused 4 | . . . . . 2 2 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 2 | . . . . . 2 . Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 484 | . 20 . . . 214 250 Projectiles . | . . . . . . . Explosions 85 | . 20 . . . 18 47 Melee 399 | . . . . . 196 203 Knockbacks 5 | . . . . . 1 4 Impact 5 | . . . . . 1 4 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 227 | . . . . . 101 126 Shots 5 | . . . . . 3 2 Rammed 5 | . 3 . . . . 2 Targets Rammed 11 | . 5 . . 2 2 2 Kicked 6 | . 2 . . 2 2 . Crushed . | . . . . . . . Highest Temperature 186 | 80 66 186 . . 42 26 Average Temperature 33 | 46 21 103 . . 9 14 Received Heat Transfer 1023 | . 366 69 . . 261 327 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 7 | . . . . . 5 2 Impact Corruptions 12 | . . . . . 5 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | 1 1 2 . . . 2 Heat Transferred 2150 | 300 1110 259 . . 407 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 171 | 15 171 67 . . 92 103 Initial 33 | . . 24 . . . 33 Average 22 | 2 71 17 . . 25 9 Influence Increases 1361 | 25 521 140 . . 386 289 Destroy 0b10 Robot/C 700 | . 260 80 . . 240 120 Destroy 0b10 Robot/NC 140 | 25 70 . . . 30 15 Destroy Leader 178 | . 66 20 . . 60 32 Allied During Kill 6 | . . . . . 6 . Successful Hack 121 | . 40 . . . 26 55 Disable Machine 30 | . 30 . . . . . Destroy Structure 96 | . 25 10 . . 24 37 Partial Spotted 45 | . 15 . . . . 30 Lose Combat Pursuer 45 | . 15 30 . . . . Influence Decreases 1361 | 25 458 168 35 . 312 363 Entered New Map 115 | . . 39 35 . . 41 Time Decay 1019 | 25 442 129 . . 251 172 Lost Part 100 | . 16 . . . 30 54 Lost Ally 31 | . . . . . 31 . Purge Threat 96 | . . . . . . 96 Squads Dispatched 13 | . 3 . . . 2 8 Investigation 5 | . 1 . . . . 4 Extermination 3 | . . . . . . 3 Reinforcement 5 | . 2 . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 31 6 . 2 22 25 Peak Tracking Total 11 | . 4 3 . 2 5 11 Tactical Retreats 3 | . 1 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 22 | . 6 . 1 . 2 13 Terminals 19 | . 6 . . . 2 11 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 73 | . 22 . 1 . 5 45 Successful 35 | . 12 . 1 . 2 20 Failed 37 | . 10 . . . 3 24 Catastrophic 8 | . 3 . . . . 5 Database Lockouts 1 | . . . . . . 1 Manual 44 | . 20 . . . 4 20 Terminals 64 | . 22 . . . 5 37 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . . 5 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 15 | . 4 . 1 . 1 9 Record 1 | . . . 1 . . . Prototype ID Bank 3 | . 1 . . . . 2 Branch Access Points 1 | . . . . . . 1 Machine Index 1 | . . . . . . 1 Terminal Index 3 | . 2 . . . . 1 Recycling Unit Index 1 | . . . . . . 1 Unreport Threat 2 | . . . . . . 2 Recall Reinforcements 1 | . 1 . . . . . Registered Components 2 | . . . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 8 . . . 1 6 Terminals 15 | . 8 . . . 1 6 Assimilate 1 | . . . . . . 1 Botnet 5 | . 2 . . . . 3 Operators 2 | . 1 . . . . 1 Skim 7 | . 5 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 6 . . . 2 12 Full Trace Events 4 | . . . . . . 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired 2 | . . . . . . 2 Time 64 | . . . . . . 64 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 3 . 1 Largest Group 3 | . . . . 3 3 1 Highest-Rated Group 40 | . . . . 40 40 10 Highest-Rated Ally 16 | . . . . 16 16 10 Total Orders . | . . . . . . . Ally Attacks 23 | . . . . 4 19 . Total Damage 170 | . . . . 28 142 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 7389 | 7 719 541 639 3244 968 1271 Sensors 1270 | . . . . . . 1270 Terrain 965 | . . . . . 964 1 Structural 6468 | . 1 541 639 3244 968 1075 Seismic 725 | 7 718 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8678 | 122 1874 541 639 3244 968 1290 Spaces Moved 3310 | 45 858 184 246 549 421 1007 Core 26 | 3 . . . . . 23 Treads 558 | 42 516 . . . . . Legs 2433 | . 342 184 246 549 421 691 Wheels . | . . . . . . . Hover 290 | . . . . . . 290 Flight 3 | . . . . . . 3 Fastest Speed 40 | 50 120 260 260 260 120 40 Average Speed 177 | 152 172 260 260 260 189 98 Slowest Speed 260 | 160 260 260 260 260 190 190 Overloaded Moves 4 | . . . . . . 4 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 3 97 46 55 88 39 32 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . 3 1 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 71 | . 20 . . . 2 49 Terrain Destroyed 100 | . 20 10 . . 21 49 Melee 21 | . . . . . 2 19 Projectile . | . . . . . . . AOE 79 | . 20 10 . . 19 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5743 | 68 1057 232 247 2364 539 1236 Wait 2065 | . 52 33 . 1808 45 127 Move 3304 | 44 857 183 245 548 420 1007 Hop . | . . . . . . . Pick Up 53 | 2 18 4 . 3 14 12 Fast Attach 19 | 7 6 . . . 3 3 Attach 18 | . 3 . . . 6 9 Detach 7 | . 1 . . . 2 4 Swap 28 | . 7 3 1 1 6 10 Drop 37 | . 10 1 1 2 8 15 Fire 150 | 15 98 8 . . 17 12 Melee 51 | . . . . . 16 35 Ram 2 | . . . . . . 2 Kick 6 | . 2 . . 2 2 . Crush 3 | . 3 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 8) 595 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Lost 3 parts (1p1u1w) 1040 | -10/Materials | Learned location of Storage (-9) 1062 | -10/Materials | Discovered new exit (range 8) 1091 | -10/Materials | Learned location of 2 exits from Subcaves 1131 | -10/Materials | Learned location of Mines (-10) 1177 | -10/Materials | Learned 2 Storage zone layouts 1203 | -10/Materials | Learned location of Recycling (-9) 1238 | -10/Materials | Learned Storage machine intel 1585 | -10/Materials | Discovered new exit (range 12) 1997 | -10/Materials | Entered Mines 2028 | -10/Mines | Learned Materials stockpile data 2051 | -10/Mines | Met a Derelict bent on vengeance 2063 | -10/Mines | Core integrity fell below 50% 2528 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2528 | -10/Mines | Discovered new exit (range 5) 2538 | -10/Mines | Entered Exiles 2603 | -10/Exiles | Met 8R-AWN 2645 | -10/Exiles | Met EX-HEX 2759 | -10/Exiles | Met EX-DEC 2956 | -10/Exiles | Discovered new exit (range 12) 3081 | -10/Exiles | Learned location of Zion (-7) 3177 | -10/Exiles | Entered Mines 3331 | -9/Mines | Assembled infested the area 3336 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5266 | -9/Mines | Discovered new exit (range 7) 5411 | -9/Mines | Discovered new exit (range 5) 5448 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6216 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6421 | -9/Mines | Entered Materials 6421 | -8/Materials | Accompanied by 3 allies 6421 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6758 | -8/Materials | Build established: Scavenger-Mutant 7284 | -8/Materials | Discovered new exit (range 15) 7389 | -8/Materials | Entered Factory 7389 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7580 | -7/Factory | Repaired Carbon-fiber Leg 7607 | -7/Factory | Repaired Aluminum Leg 7792 | -7/Factory | Identified exit to Lower Caves 8151 | -7/Factory | Discovered new exit (range 15) 8414 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 8460 | -7/Factory | Lost 3 parts (2n1w) 8578 | -7/Factory | Discovered new exit (range 16) 8581 | -7/Factory | Central database locked down 8658 | -7/Factory | Core integrity fell below 50% 8662 | -7/Factory | System corruption reached 10% 8675 | -7/Factory | Core integrity fell below 20% 8679 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08661_ System corrupted by crushing effect (+5). 08661_ Acquired Hacking Suite. 08663_ Hvy. Assault Rifle destroyed. 08664_ ALERT: Cargo convoy en route, clear transfer corridor. 08665_ Cld. Airjet destroyed. 08666_ Hvy. Assault Rifle destroyed. 08666_ Critical hit (Burn: +37). 08668_ System Shield destroyed. 08668_ Slammed into K-01 Serf. 08668_ K-01 Serf destroyed. 08668_ R-06 Scavenger collects Sml. Matter Pod. 08669_ System corrupted: IFF burst signal emitted. 08669_ Acquired 23 matter. 08672_ U-05 Engineer destroyed. 08672_ R-06 Scavenger collects Wheel. 08674_ Xenon Bombardment Thruster destroyed. 08676_ Hacking Suite destroyed. 08679_ R-06 Scavenger collects Wheel. Map ----- +----------------------------------------------------+ | ##????????????????# #?????????????????? | | ???????????????# #?????????????????? | | "????????????????# #?????????????????? | | " ???????????????# #?????????????????? | | " ???????????????# #?????????????????? | | " ???????????????# #?????????????????? | | " "??????????????# #?????????????????? | | " "??????????????# #?????????????????? | | " "??????????????# #?????????????????? | | " ???????????????##############?????????????????? | | " ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ??????????????????? #????????????????????????????? | | ??????????????????" ###########??????????????????? | | ????????????????? # ##########?????????? | | ###+#############+### k u ????????? | | ????????? | | rs @ ????????? | | % Y ????????? | | ????????? | | u ?????????? | | ###+################# ?????????? | | ?? ???????????????# ####+####??????????? | | ?? ???????????????###########??????????????????? | | ? ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | "" """"??????????????????????????????????????????? | | "" """"??????????????????????????????????????????? | | "" """" ?????????????????????????????????????????? | | "" """" ?????????????????????????????????????????? | | ?" ??????????????????????????????????????????????? | | ?" ??????????????????????????????????????????????? | | ?" ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 4% | -7/Factory Aluminum Leg | 13% | -7/Factory Studied --------- Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordExplosiveMultitool Manual? 0 Play Time 00:31:25 Cumulative 304.5 hours Start 2026.01.15 @ 14:53:01 End 2026.01.15 @ 15:21:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 92 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63bfb8a6-3112-4ff1-8bd7-4bc28e0ed54d