Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 04:20:22 Player: Exceptionally Mediocre Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (692) 692 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1452 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 233/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Nuclear Core Light Nuclear Core Wheel Wheel Wheel Wheel Wheel Improved Heat Sink Small Battery (100) Advanced Visual Processing Unit Sensor Array Signal Interpreter Particle Charger Particle Charger Propulsion Shielding Long-range Tractor Beam Medium Laser Light Assault Rifle Light Assault Rifle Hammer Hammer Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Makeshift Spear > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Nuclear Core Light Nuclear Core Wheel Wheel Wheel Wheel Improved Heat Sink Small Battery Advanced Visual Processing Unit Sensor Array Signal Interpreter Particle Charger Particle Charger Propulsion Shielding Weapon Shielding Long-range Tractor Beam Medium Laser Hammer Hammer Mining Claw [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 7 11 2 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 3 . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 11 | 2 4 4 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon 2 | . 2 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . 1 . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 3 7 3 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 4 | . 1 2 1 Weapon 6 | . 2 3 1 Highest Loss Streak 4 | . 2 4 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 99 99 Engine 13 | . 14 14 13 Wheel 27 | . 28 27 28 Device 3 | . 9 . . Storage 14 | . 14 14 14 Protection 10 | . 4 13 14 Ballistic Gun 17 | . 19 17 14 Ballistic Cannon 6 | . 7 6 . Launcher 1 | . . . 14 Piercing Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 94 | 14 91 94 93 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 4 4 4 Average Overweight (x) 2 | . 1 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 16 25 25 Most Carried 25 | 8 17 25 25 Average Carried 17 | 4 12 22 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 17 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 844 | 370 218 217 39 Remotely . | . . . . Salvage Created 866 | 194 364 174 134 Parts 66 | 13 23 18 12 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 8 10 4 Guns 13 | . 5 8 . Cannons 5 | . 3 2 . AOE 4 | . . . 4 Classes Destroyed 11 | 3 5 2 1 Worker 2 | 2 . . . Tunneler 5 | 3 . 2 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . 1 6 . Grunt 9 | . 7 2 . Demolisher 1 | . . 1 . Subdweller 4 | . . . 4 Assembled 1 | . . 1 . Best Kill Streak 3 | 2 2 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 120 | . 38 72 10 Missed 26 | . 7 15 4 Damage Taken 1394 | . 405 778 211 Core 252 | . 90 152 10 Absorbed by Shields . | . . . . Redirected to Shielding 54 | . 5 10 39 Core Remaining (%) 100 | 100 . . . Volleys Fired 111 | 25 44 33 9 Largest 2 | 2 2 2 1 Hottest 55 | 40 55 55 33 Shots Fired 202 | 50 88 55 9 Gun 159 | 50 71 38 . Cannon 34 | . 17 17 . Launcher 9 | . . . 9 Special . | . . . . Kinetic 193 | 50 88 55 . Thermal . | . . . . Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 14 | 8 9 14 3 Robot Miss Streak 4 | 4 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 126 | 27 57 37 5 Core Hits 50 | 9 18 18 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Blast 2 | . 2 . . Melee Attacks 5 | . 4 1 . Impact 4 | . 4 . . Slashing . | . . . . Piercing 1 | . . 1 . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1829 | 284 685 396 464 Guns 951 | 284 439 228 . Cannons 414 | . 246 168 . Explosions 464 | . . . 464 Melee . | . . . . Ramming . | . . . . Kinetic 1365 | 284 685 396 . Thermal . | . . . . Explosive 464 | . . . 464 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 3 7 1 Message Errors 4 | . 1 2 1 Matter Fused 1 | . 1 . . Heat Flow Errors 4 | . 1 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks 8 | . 4 4 . Impact . | . . . . Kinetic 8 | . 4 4 . Secondary . | . . . . Self-Inflicted Damage 100 | . . . 100 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 257 | . 202 257 . Average Temperature 39 | . 27 48 . Received Heat Transfer 319 | . 219 76 24 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 278 | 30 278 187 . Initial 42 | . 19 42 . Average 98 | 14 138 85 . Maximum Alert Level 1 | . 1 . . Low Security (%) 88 | 100 70 100 . Level 1 11 | . 29 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 17 24 5 Peak Tracking Total 15 | . 4 15 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 7 1 . Successful 3 | . 2 1 . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1824 | 185 638 839 162 Spaces Moved 1181 | 119 445 515 102 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 1179 | 117 445 515 102 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 140 140 Average Speed 119 | 79 102 140 140 Slowest Speed 140 | 80 140 140 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 69 88 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 1 | . 1 . . Terrain Destroyed 58 | . 1 . 57 Melee 1 | . 1 . . Projectile . | . . . . AOE 57 | . . . 57 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1409 | 165 540 591 113 Wait 26 | . 23 3 . Move 1178 | 118 444 514 102 Hop . | . . . . Pick Up 47 | 13 14 20 . Fast Attach 5 | 4 . 1 . Attach 14 | 3 3 7 1 Detach 1 | . . 1 . Swap 8 | . 4 3 1 Drop 14 | 2 4 8 . Fire 111 | 25 44 33 9 Melee 5 | . 4 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Discovered new exit (range 10) 824 | -10/Materials | Entered Mines 957 | -10/Mines | Met a Derelict shopkeep closing up shop 1001 | -10/Mines | Core integrity fell below 50% 1121 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1174 | -10/Mines | Learned location of Storage (-9) 1191 | -10/Mines | Assembled infested the area 1214 | -10/Mines | Discovered new exit (range 15) 1225 | -10/Mines | Core integrity fell below 20% 1249 | -10/Mines | Lost 4 parts (1n1u2w) 1279 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1542 | -10/Mines | Discovered new exit (range 7) 1566 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1653 | -10/Mines | Discovered new exit (range 7) 1663 | -10/Mines | Entered Subcaves 1817 | -10/Subcaves | Ambushed by Subdweller buried in earth 1823 | -10/Subcaves | Ambushed by Subdweller buried in earth 1825 | -10/Subcaves | Destroyed self with Rocket Launcher Last Messages --------------- AMBIENT_HEAT=-10 GOAL=ESCAPE 01779_ Imp. Ion Engine destroyed. 01783_ FC-0OD(R) destroyed. 01796_ Subatomizers dissect the Sub. Machine Gun. 01796_ Acquired 39 matter. 01802_ LHI4S3Z3J B5N#EQW5SE=CNE 01809_ Subatomizers dissect the Sub. Machine Gun. 01818_ XB-S0X(R): "ARGHSUB!" 01819_ Subatomizers dissect the Sub. Machine Gun. 01819_ G0-WI1(R) destroyed. 01821_ QH-UMY(R) destroyed. 01823_ Weapon Shielding destroyed. 01824_ 9H-6NT(R): "THANKSYOU!" 01825_ 9H-6NT(R) destroyed. 01825_ Lgt. Assault Rifle destroyed. 01825_ Destroyed Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ????????????????????????? ### ## ######??? | | ???????????????????????? ## ##?? | | ???????????????????????? #?? | | ??????????????????????????? ### #?? | | ?????????????????????????????????## ##?? | | ??????????????????????????????????# ##??? | | ??????????????????????????????????# ##???? | | ??????????????????????????????????# ##???? | | ??????????????????????????????????## ##??? | | ???????????????????????????????????## ## #??? | | ????????????????????????????????????##?# ##??? | | ??????????????????????????????????????## #???? | | ?????????????????????????????????????## ###???? | | ?????????????????????????????????????# ##????? | | ?????????????????????????????????????#### #????? | | ???????????????????????????????????##### ###???? | | ???????????????????????????????????# ## #???? | | ?????????????????####???????????????# #???? | | ?????????????????""" ##???##????????## ##??? | | ?????????????????""" ### #?????????# #??? | | ???????????????""""" #????????## ## #??? | | ???????????# """"" !& ####?????# ## #??? | | ???????????? %= ##????# #??? | | ?????????????## * #????# #??? | | ????????????# R #?????# ##??? | | ????????????# % @ #?????## ##???? | | ????????????# &* ##?????## ####?? | | ????????????# & ##?????## ##? | | ????????????## ## #?????## ## | | ?????????????## # #?# #???### # | | ??????????????###### ### #???# ## | | ??????????????????# ## ##??## ## | | ??????????????????# ##### # | | ??????????????????# & ## ### # | | ??????????????????# !%= #??## | | ??????????????????# ## [ #???? | | ?????????????????# ??## ## ##???? | | ???????????????? ????# ### #????? | | ??????????????? ?????# #?# ## #????? | | ??????????????? ??????# ## #?# ### ???? | | ???????????????????????###?## #?? ?? | | ????????????????????????????# ?? ? | | ????????????????????????????## #? #? | | ?????????????????????????????# ######? ##? | | ????????????????????????????? ##???????#####?? | | ????????????????????????????? ##??????????????? | | ????????????????????????????# #???????????????? | | ???????????????????????????? ##???????????????? | | ???????????????????????????? ##????????????????? | | ????????????????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertSpreadBuckler Manual? 0 Play Time 00:15:49 Cumulative 58.5 hours Start 2024.04.15 @ 04:05:00 End 2024.04.15 @ 04:20:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26c5d1dd-6462-400e-940b-abbeffd64e9a