Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.20 @ 23:55:19 Player: sideriver81 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (247) 1235 Value Destroyed (11428) 11428 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (9420) 9420 TOTAL SCORE: 31883 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 1532 Entered Garrisons 1200 Used RIF Installer 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -91 Cogmind --------- Core Integrity 512/1600 Matter 300/300 Energy 25/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav System Antigrav System > --- UTILITY (15) ----- Advanced Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer Relay Coupler [Demolisher] (36) Relay Coupler [Hunter] (4) Relay Coupler [Behemoth] (3) > --- WEAPON (4) ------- Advanced Datajack > --- INVENTORY (4) ---- Advanced ECM Suite Matter Drive Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Spectral Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Actuator Array Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Quantum Rifle Advanced Remote Datajack Advanced Remote Datajack > --- INVENTORY -------- Antimatter Reactor Particle Reactor Improved Antigrav System Improved Antigrav System Relay Coupler [Hunter] Matter Drive Core Cannon Fusion Bomb Launcher Core Stripper [Rating: 150] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Makeshift Armor Plating Artifact Matter Drive Weapon Plasma Sword Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Plasma Sword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . . 2 2 . 2 . . . 2 . 2 . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 1 . 2 . . . 2 . 2 . . . 2 . . 2 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Attached 363 | . 9 7 16 14 6 6 17 23 16 3 12 37 14 . 50 12 8 . 32 29 32 20 Power 31 | . 1 1 2 1 1 . 2 3 2 . . 3 1 . 3 . . . 2 1 4 4 Engine 11 | . 1 1 1 . . . . 2 2 . . 1 1 . 2 . . . . . . . Core 8 | . . . 1 1 1 . 2 1 . . . 1 . . 1 . . . . . . . Reactor 12 | . . . . . . . . . . . . 1 . . . . . . 2 1 4 4 Propulsion 90 | . 2 2 2 3 3 2 8 6 4 1 2 5 3 . 12 . 2 . 9 11 7 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 75 | . 2 2 2 3 3 2 8 6 4 1 2 5 3 . 12 . . . 8 11 1 . Wheel 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . 6 2 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Utility 96 | . 3 . 4 6 1 3 2 7 3 2 5 8 5 . 9 4 1 . 7 9 9 8 Device 41 | . . . 1 4 . 3 2 4 2 1 1 2 1 . 4 2 . . 3 5 2 4 Storage 6 | . 1 . 1 . . . . . . . . 1 . . . . . . 1 . 1 1 Processor 13 | . 2 . . 2 . . . 2 . . . 2 . . . . . . . . 4 1 Hackware 26 | . . . . . . . . . . 1 4 2 4 . 4 2 . . 3 3 2 1 Protection 9 | . . . 2 . 1 . . 1 1 . . 1 . . 1 . 1 . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 146 | . 3 4 8 4 1 1 5 7 7 . 5 21 5 . 26 8 5 . 14 8 12 2 Energy Gun 35 | . 3 2 4 1 1 . 2 4 3 . 4 2 1 . 2 . . . 3 1 1 1 Energy Cannon 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . Ballistic Gun 26 | . . . . 1 . 1 2 3 2 . . 5 . . 4 2 3 . 3 . . . Ballistic Cannon 5 | . . . . . . . . . . . . 2 . . . . . . 3 . . . Launcher 15 | . . 2 3 1 . . 1 . 2 . . . . . 3 . . . . . 3 . Special Weapon 34 | . . . . 1 . . . . . . 1 5 2 . 7 4 2 . 2 4 6 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 25 | . . . . . . . . . . . . 4 2 . 10 2 . . 3 3 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . . 2 . . . . 2 . . . . . . . 1 . . 3 . 3 . Parts Lost 101 | . . . 2 4 1 2 5 . 11 . 3 11 1 . 12 1 3 . 5 2 18 20 Power 9 | . . . . . . . . . 1 . . 1 . . 2 . . . 1 . 2 2 Propulsion 34 | . . . . 1 . 1 2 . 4 . . 5 . . 6 . 2 . 1 . 6 6 Utility 36 | . . . . 3 . 1 1 . 2 . 2 4 1 . 1 . 1 . 3 2 6 9 Weapon 22 | . . . 2 . 1 . 2 . 4 . 1 1 . . 3 1 . . . . 4 3 Highest Loss Streak 10 | . . . 1 3 1 1 3 . 10 . 3 5 1 . 5 1 3 . 1 1 5 7 Average Slot Usage (%) 94 | . 95 100 99 94 99 87 86 99 93 99 91 96 98 100 97 98 93 94 94 97 87 66 Engine 4 | . 14 14 11 6 . . . 3 7 6 6 3 1 5 4 5 5 5 . . . . Core 1 | . . . . 2 9 7 7 3 . . . . . . . . . . . . . . Leg 22 | . 28 28 33 35 36 28 25 30 26 26 26 21 23 23 21 21 16 10 16 18 5 . Device 9 | . . . 3 8 2 10 18 20 13 19 9 11 9 11 5 1 . . 5 9 12 5 Storage 8 | . 14 14 11 9 9 7 7 7 7 6 6 9 11 11 11 10 10 10 5 4 6 2 Processor 9 | . 9 14 11 10 18 15 10 13 15 13 6 11 7 5 5 5 5 5 4 4 9 18 Hackware 17 | . . . . . . . . . . 6 19 20 23 29 31 39 39 36 39 37 27 21 Protection 3 | . . . 7 3 6 1 . 3 6 6 1 . 2 . 2 5 5 5 4 6 . . Energy Gun 5 | . 15 23 17 8 8 7 3 6 7 6 6 . . . . . . . 1 1 . 1 Ballistic Gun 3 | . 12 . . 1 9 7 10 7 5 6 6 3 . . . . 2 5 2 . . . Special Weapon 1 | . . . . . . . . . . . . . 3 5 3 3 4 5 1 3 6 4 Slashing Weapon 1 | . . . . . . . . . . . . 2 6 5 5 6 3 . 1 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 10 19 19 38 39 32 33 33 37 42 43 43 78 74 66 79 73 71 70 81 80 80 62 Greatest Support 90 | 20 20 20 30 40 40 50 60 65 65 55 75 76 76 71 75 70 70 20 90 90 80 55 Greatest Overweight (x) 11 | . . . 1 1 . . 1 . 11 . . 2 . . 3 1 6 3 6 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 3 . . . . Largest Inventory Capacity 18 | . 8 8 10 10 10 10 10 10 10 10 10 18 18 18 18 18 18 18 18 12 12 12 Average Capacity 12 | . 7 8 9 10 10 10 10 10 10 10 10 16 18 18 18 18 18 18 13 12 12 8 Most Carried 18 | . 8 8 10 10 10 10 10 10 10 10 10 18 18 18 18 18 18 18 18 12 12 11 Average Carried 12 | . 6 7 8 9 9 9 9 9 9 9 9 14 17 17 17 17 17 18 13 11 11 7 Final Capacity 18 | 6 8 8 10 10 10 10 10 10 10 10 10 18 18 18 18 18 18 18 12 12 12 4 Final Carried 18 | 6 8 8 10 10 9 10 10 10 10 10 10 18 18 18 18 17 18 18 12 12 11 3 Class Distribution -------------------- 50% | Botlord-Mutant 20% | Scavenger-Mutant 16% | Scavenger-Skirmisher 8% | Bothacker-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -3/Research Botlord-Mutant | -3/Quarantine Botlord-Mutant | -2/Research Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Matter Collected 6955 | 200 180 120 208 177 207 154 456 661 252 . 243 724 234 . 799 . 325 . 702 510 452 351 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9859 | . 424 245 414 442 329 356 819 1572 485 . 306 1174 . . 543 . 440 . 778 418 1045 69 Parts 493 | . 35 22 32 15 23 13 38 83 28 . 14 59 . . 21 . 9 . 37 14 48 2 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . 2 . . . 2 . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . . . . . . 34 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 209 | . 11 12 14 11 11 6 19 21 19 . 8 19 . . 17 . 6 . 7 7 21 . Melee 29 | . . . . . . . . . . . . 4 . . 8 . 3 . 1 5 8 . Guns 111 | . 11 8 4 1 10 6 16 21 8 . 8 8 . . 1 . 3 . 3 2 1 . Cannons 10 | . . . 1 2 . . . . . . . 7 . . . . . . . . . . AOE 54 | . . 4 8 8 1 . 3 . 11 . . . . . 8 . . . . . 11 . Classes Destroyed 14 | . 5 1 1 2 . . 1 2 1 . . . . . 1 . . . . . . . Worker 8 | . 1 . . . . . . . . . . 1 . . . . . . . . 5 1 Builder 6 | . . . . 1 . . . 3 . . . . . . . . . . . . 2 . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycler 11 | . . . . 2 . 1 . 5 . . . 1 . . . . . . 2 . . . Watcher 11 | . 3 . 1 . . 1 . 2 . . . 2 . . . . . . . . 1 1 Swarmer 71 | . 6 8 8 3 4 . 4 . 11 . 5 2 . . 10 . . . . 2 8 . Grunt 73 | . 5 3 3 7 5 4 14 8 4 . 1 7 . . . . 2 . . 4 6 . Brawler 4 | . . . . . . . 1 1 1 . . . . . . . 1 . . . . . Duelist 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . Sentry 25 | . . . 3 1 2 2 . 4 2 . 2 1 . . 4 . 1 . 2 . 1 . Hunter 10 | . . . . . . . . 5 . . . 3 . . 1 . . . 1 . . . Programmer 20 | . . . . . . . . 3 . . . 6 . . . . 2 . 4 . 5 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 4 3 4 11 5 2 7 4 14 . 3 3 . . 5 . 2 . 3 2 19 1 Combat Bots Only 14 | . 3 3 4 8 5 2 7 2 14 . 3 3 . . 5 . 2 . 2 2 11 . Max Kills in Single Turn 7 | . 2 2 3 2 2 1 3 3 3 . 1 1 . . 4 . 1 . 1 1 7 1 Gunslinging 1 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 2 1 . 3 . 3 . . . . . 4 . . . . . 3 . Melee 1 | . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Damage Taken 16560 | . 247 178 342 368 238 328 766 1039 1223 . 786 2036 271 . 2001 53 368 . 1042 1070 1921 2283 Core 3123 | . 57 28 31 45 . 23 122 154 187 . 137 383 14 . 290 15 57 . 178 84 230 1088 Absorbed by Shields 70 | . . . . . . . . . . . 70 . . . . . . . . . . . Core Remaining (%) 71 | 100 . 66 92 . 91 . . . 30 . 83 . . . 31 . . 93 . 79 84 32 Volleys Fired 608 | . 30 21 31 22 19 23 36 88 31 1 21 61 10 . 33 4 20 . 62 59 20 16 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 1 . 2 1 1 . 2 1 1 1 Hottest 147 | . 60 90 113 113 88 91 108 97 122 89 97 147 40 . 66 50 40 . 132 94 94 94 Shots Fired 960 | . 60 34 59 27 35 46 70 176 46 2 37 107 10 . 35 4 20 . 96 60 20 16 Gun 732 | . 60 29 44 7 35 46 69 176 38 2 34 61 . . 11 . 12 . 67 27 4 10 Cannon 64 | . . . 8 5 . . . . . . . 36 . . . . . . 15 . . . Launcher 48 | . . 5 7 12 . . 1 . 8 . . . . . 10 . . . . . 5 . Special 116 | . . . . 3 . . . . . . 3 10 10 . 14 4 8 . 14 33 11 6 Kinetic 380 | . 30 . . . 18 23 59 92 8 1 16 67 . . 4 . 12 . 50 . . . Thermal 317 | . 30 . 8 8 8 23 10 84 30 1 18 30 . . . . . . 26 27 4 10 Explosive 48 | . . 5 7 12 . . 1 . 8 . . . . . 10 . . . . . 5 . Electromagnetic 102 | . . 29 44 7 9 . . . . . . . . . 7 . . . 6 . . . Robot Hit Streak 41 | . 41 12 20 21 18 18 37 22 20 3 20 24 5 . 16 8 19 . 41 22 17 11 Robot Miss Streak 7 | . 2 1 2 3 1 3 5 7 4 2 3 2 2 . 1 . 1 . 2 2 1 1 Penetration Max 1 | . . . . . . . . 1 1 . . 1 . . . . . . 1 . . . Secondary Targets 13 | . 3 1 . . 1 . 2 1 2 . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 940 | . 51 22 44 20 31 40 67 156 38 1 28 107 9 . 58 4 24 . 89 73 60 18 Core Hits 560 | . 22 14 19 32 20 31 86 111 39 . 21 41 . . 31 . 8 . 19 14 46 6 Critical Hits 11 | . . . . 1 . . . . . . . 2 . . 2 . 2 . 1 1 2 . Critical Kills 5 | . . . . . . . . . . . . 1 . . . . 2 . . . 2 . Critical Parts Destroyed 5 | . . . . 1 . . . . . . . 1 . . 1 . . . 1 1 . . Melee Attacks 162 | . . . . . . . . . . . . 22 5 2 36 1 6 . 10 32 44 4 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . . . . . . . 18 5 2 36 1 6 . 10 32 43 . Piercing 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . 1 . . 1 . 2 . 2 3 1 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . 1 . 2 . . 3 1 . Follow-up Attacks 8 | . . . . . . . . . . . . 1 . . 3 . . . 1 . 3 . Damage Inflicted 28639 | . 607 610 1054 1552 708 857 1536 3367 1961 . 495 3217 97 . 2508 . 748 . 2822 1925 4286 289 Guns 13091 | . 607 304 441 95 548 857 1238 3367 628 . 495 1202 . . 198 . 253 . 1718 774 140 226 Cannons 1967 | . . . 123 61 . . . . . . . 1210 . . . . . . 573 . . . Explosions 7348 | . . 306 490 1396 160 . 298 . 1333 . . . . . 1009 . . . 36 . 2320 . Melee 6170 | . . . . . . . . . . . . 805 97 . 1301 . 495 . 495 1151 1826 . Ramming 63 | . . . . . . . . . . . . . . . . . . . . . . 63 Kinetic 8048 | . 282 . . . 336 525 1081 1927 188 . 258 1607 . . 96 . 253 . 1495 . . . Thermal 6397 | . 325 130 267 182 262 332 157 1440 440 . 237 805 . . . . . . 680 774 140 226 Explosive 6793 | . . 176 346 1275 . . 298 . 1333 . . . . . 1009 . . . 36 . 2320 . Electromagnetic 1168 | . . 304 441 95 110 . . . . . . . . . 102 . . . 116 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 6170 | . . . . . . . . . . . . 805 97 . 1301 . 495 . 495 1151 1826 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 2 3 . . 9 9 9 9 . . . 7 7 12 7 Average Corruption 5 | . . . . . . . 1 1 2 . . 7 9 9 9 . . . 5 7 7 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 187 | . . . . . . . . 12 11 . . 25 12 5 46 . . . 17 32 22 5 Message Errors 37 | . . . . . . . . 5 . . . 4 2 1 9 . . . 4 8 3 1 Matter Fused 42 | . . . . . . . . . 4 . . 4 4 2 11 . . . 3 7 7 . Heat Flow Errors 17 | . . . . . . . . . 1 . . 2 3 . 6 . . . . 4 . 1 Energy Discharges 19 | . . . . . . . . 4 3 . . 1 1 . 5 . . . 1 1 2 1 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . 2 1 . . 3 1 1 4 . . . 1 2 3 1 Data Loss (major) 8 | . . . . . . . . . . . . 4 . . 3 . . . . 1 . . Misfires 7 | . . . . . . . . . . . . 1 . . 1 . . . 4 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Targeting Errors 31 | . . . . . . . . 1 2 . . 5 1 1 6 . . . 1 8 5 1 Weapon Failures 4 | . . . . . . . . . . . . . . . 1 . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 665 | . . 5 . 22 . . . . 38 . . 120 . . 15 . 36 . . 103 326 . Projectiles 25 | . . . . . . . . . . . . 25 . . . . . . . . . . Explosions 316 | . . 5 . 22 . . . . 38 . . . . . 8 . . . . . 243 . Melee 324 | . . . . . . . . . . . . 95 . . 7 . 36 . . 103 83 . Knockbacks 7 | . . . . . . . . . . . . 5 . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 5 . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 479 | . . 25 46 168 . . 22 . 61 . . . . . 20 . . . . . 107 30 Shots 16 | . . 2 2 4 . . 1 . 3 . . . . . 1 . . . . . 3 . Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 244 | . 54 162 225 24 147 30 42 . 185 . 81 174 170 . 244 16 33 . 4 210 1 223 Average Temperature 61 | . 26 57 74 11 47 12 23 . 86 . 23 78 69 . 102 8 16 . 2 90 1 75 Received Heat Transfer 3045 | . 90 30 84 99 171 168 441 228 408 . 195 243 69 . 366 18 66 . 36 96 156 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Fried 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Parts Melted 15 | . 1 . . . 1 . . 2 1 . 1 3 . . . . . . 5 . 1 . Heat Transferred 10369 | . 725 100 322 211 447 703 362 2775 925 . 481 1135 . . . . . . 740 999 148 296 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 3 1 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Peak Influence 498 | . 322 257 391 412 331 382 485 354 458 223 489 465 314 146 497 266 . . 297 412 498 326 Average Influence 246 | . 153 126 161 170 210 272 291 218 411 213 316 316 253 144 377 222 . . 191 289 107 207 Maximum Alert Level 2 | . 1 1 1 2 1 1 2 1 2 1 2 2 1 . 2 1 . . 1 2 2 1 Low Security (%) 33 | . 78 79 57 60 44 17 42 39 9 . 19 . 1 100 7 14 . . 46 6 85 28 Level 1 52 | . 21 20 42 25 55 82 32 60 10 100 62 80 98 . 38 85 . . 53 85 4 71 Level 2 14 | . . . . 14 . . 25 . 79 . 17 19 . . 54 . . . . 7 10 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 3 1 . 1 . 5 . . . 3 . . . 1 . . 6 6 2 1 Investigation 4 | . 1 . . . . . . . . . . 1 . . . . . . . 2 . . Extermination 8 | . . . . . . . . 2 . . . 2 . . . . . . 2 . 1 1 Reinforcement 15 | . . . 3 1 . 1 . 3 . . . . . . . 1 . . 2 3 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Distress Signals 8 | . . 1 2 . . . . 1 . . . . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 421 | . 15 14 19 21 12 10 19 37 21 1 15 32 10 . 40 4 20 . 24 37 39 31 Peak Tracking Total 11 | . 3 3 4 3 5 4 7 5 11 1 7 5 5 . 8 1 9 . 4 8 9 10 Tactical Retreats 31 | . . 1 . 7 1 . . . . . . 2 . . 7 . . . 1 4 2 6 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Traps Triggered 23 | . . . . . . . 5 3 4 . 3 1 1 . 6 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Machines Disabled 22 | . . 3 . 1 1 . . 1 . . 2 2 2 . 4 . . . 1 4 . 1 Max in Single Turn 1 | . . 1 . 1 1 . . 1 . . 1 1 1 . 1 . . . 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 Garrison Relay 8 | . . . . . 1 . . . . . 2 . 2 . 3 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Machines Accessed 38 | . 5 . 2 5 . 1 . 6 . 1 . 4 . 1 . 3 . . 1 4 2 3 Terminals 26 | . 5 . 2 4 . . . 4 . . . 2 . . . 2 . . 1 3 1 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 . 1 . 1 . 1 . 2 . 1 . . . . . 1 1 1 Total Hacks 90 | . 13 . 6 12 . 2 . 15 . 1 . 7 . 3 . 11 . . 1 10 3 6 Successful 57 | . 9 . 6 6 . 2 . 9 . 1 . 5 . 3 . 8 . . . 3 1 4 Failed 32 | . 3 . . 6 . . . 6 . . . 2 . . . 3 . . 1 7 2 2 Catastrophic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Database Lockouts 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 5 . 3 6 . . . 4 . . . 1 . 1 . 5 . . . 3 1 2 Terminals 64 | . 13 . 6 11 . . . 8 . . . 4 . . . 8 . . 1 7 1 5 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Repair Stations 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . 1 . 2 . 2 . 1 . 3 . 3 . . . . . 3 2 1 Terminal Hacks 35 | . 9 . 6 5 . . . 4 . . . 2 . . . 5 . . . 2 . 2 Part Schematic 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 7 | . 3 . 2 1 . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 4 . 1 . . . . . . . . 1 . . . 1 . . . 1 . 1 Dispatch Records 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . 1 . 2 . 2 . 1 . 2 . 2 . . . . . 1 1 1 Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Coupler Status 5 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . 1 . . Unauthorized Hacks 14 | . . . . 1 . . . 1 . . . 2 . 2 . 3 . . . 2 1 2 Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Botnet 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Restock 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Eject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . 1 4 . 1 . 3 . . . 4 . . . 2 . . 1 4 2 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Matter 212 | . . . . . . . . . . . . . . . . 212 . . . . . . Time 53 | . . . . . . . . . . . . . . . . 53 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Used RIF Installer 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . Coupler Efficiency 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 83 | . . . . . . . . . . . 3 4 6 . 11 3 8 . 10 23 8 7 Non-combat 17 | . . . . . . . . . . . . 3 . . . 2 . . 3 3 4 2 Combat 66 | . . . . . . . . . . . 3 1 6 . 11 1 8 . 7 20 4 5 Autooverrided 7 | . . . . . . . . . . . . . . . 1 . . . 1 2 1 2 Robot Hacks Applied 87 | . . . . . . . . . . . 3 6 6 . 11 4 8 . 11 25 8 5 parse_system 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . . generate_echo 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . 1 . . . map_earth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . drop_inventory 4 | . . . . . . . . . . . . 1 . . . . . . . 1 1 1 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . . . . . . . . 1 . . . . . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . block_reporting 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . recall_investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . map_route 5 | . . . . . . . . . . . . 1 . . . . . . . 2 1 1 disable_scanner 4 | . . . . . . . . . . . . . . . . . . . . 4 . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . find_shortcuts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 4 | . . . . . . . . . . . 1 1 . . 2 . . . . . . . overwrite_iff 34 | . . . . . . . . . . . 2 1 . . 4 . 8 . 4 12 3 . streamctrl_high 12 | . . . . . . . . . . . . . 5 . 3 1 . . 3 . . . formatsys_high 7 | . . . . . . . . . . . . 1 1 . 1 . . . . 1 . 3 Relay Couplers Released 38 | . . . . . 5 . . . . . 7 6 7 . 10 . . . 1 2 . . Ejected 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Machine Destruction 32 | . . . . . 5 . . . . . 7 . 7 . 10 . . . 1 2 . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Attached 26 | . . . . . . . . . . 1 4 2 4 . 4 2 . . 3 3 2 1 Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Total Allies 59 | . . . . . . . . . . . 2 2 6 . 9 1 10 . 7 13 4 5 Largest Group 5 | . . . . . . . . . . . 2 1 2 2 2 1 4 3 5 2 2 2 Highest-Rated Group 226 | . . . . . . . . . . . 61 17 110 110 128 49 143 114 226 94 109 138 Highest-Rated Ally 81 | . . . . . . . . . . . 32 17 81 81 81 49 49 47 56 58 58 69 Total Orders 6 | . . . . . . . . . . . . . 3 . . . . . . 3 . . STAY 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . GOTO 1 | . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 271 | . . . . . . . . . . . 13 4 17 . 34 1 49 . 63 53 17 20 Total Damage 6948 | . . . . . . . . . . . 401 57 538 . 614 . 1030 . 1950 1290 454 614 Kills 48 | . . . . . . . . . . . 3 1 4 . 3 . 11 . 10 11 . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Turns Passed 13738 | . 432 715 477 472 366 412 523 1928 566 151 526 1050 379 62 1381 468 791 146 886 811 638 558 Spaces Moved 8564 | 1 236 533 235 315 240 257 284 1143 352 117 360 556 221 28 774 216 496 103 477 439 384 797 Core 223 | . . . . . . . . . 1 . . . . . . . . . . . . 222 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 7259 | 1 236 533 235 315 240 257 284 1143 351 117 360 556 221 28 774 216 463 . 391 439 99 . Wheels 222 | . . . . . . . . . . . . . . . . . 33 103 86 . . . Hover 852 | . . . . . . . . . . . . . . . . . . . . . 285 567 Flight 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Fastest Speed 34 | 120 120 120 120 120 120 120 122 122 120 120 120 120 120 120 120 120 110 110 110 120 50 34 Average Speed 118 | 120 120 120 136 120 120 121 122 122 122 120 120 128 120 120 140 146 131 110 121 120 99 59 Slowest Speed 600 | 120 120 120 150 150 120 123 155 122 600 120 120 180 120 120 210 150 150 110 150 150 210 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 42 87 31 29 51 7 57 31 69 3 58 19 36 2 73 5 58 19 10 44 19 20 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . . . . . . 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . . . . . . . . 3 1 . . . . Spaces Dug 20 | . . 6 . 3 . . . . . . . 1 . 2 . 1 . . 4 3 . . Terrain Destroyed 468 | . . 50 45 90 8 . 3 . 22 . . 6 . 2 60 1 2 . 62 3 90 24 Melee 9 | . . . . . . . . . . . . 1 . 2 . 1 . . 2 3 . . Projectile 22 | . . . . 3 . . . . . . . 5 . . . . 2 . 12 . . . AOE 437 | . . 50 45 87 8 . 3 . 22 . . . . . 60 . . . 48 . 90 24 Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Qua Res Acc Total 11079 | . 330 574 330 374 285 312 386 1514 436 126 418 754 323 53 988 366 610 135 685 648 560 872 Wait 888 | . 29 8 34 7 9 17 14 219 9 . 2 27 51 21 32 122 64 33 66 45 68 11 Move 8539 | . 235 532 234 315 238 256 283 1143 351 116 358 556 220 28 773 215 495 102 476 438 383 792 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 175 | . 12 2 7 8 5 4 3 13 8 3 8 28 9 1 18 5 1 . 17 12 7 4 Fast Attach 124 | . 2 . 4 5 . 2 7 12 6 1 5 12 2 . 12 4 4 . 8 10 17 11 Attach 68 | . 2 . 4 4 1 1 2 1 5 1 2 5 2 . 10 3 . . 5 4 8 8 Detach 5 | . . . 1 . . . . . . . . . . . . . . . . . 1 3 Swap 171 | . 5 7 8 5 5 3 8 10 5 1 5 20 10 . 28 5 4 . 19 15 7 1 Drop 231 | . 15 4 7 8 8 6 10 28 4 3 10 19 9 1 20 7 3 . 23 27 9 10 Fire 608 | . 30 21 31 22 19 23 36 88 31 1 21 61 10 . 33 4 20 . 62 59 20 16 Melee 152 | . . . . . . . . . . . . 21 5 2 32 1 6 . 9 32 40 4 Ram 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 93 | . . . . . . . 23 . 17 . 7 5 5 . 30 . . . . 6 . . Rewire 13 | . . . . . . . . . . . . . . . . . 13 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 9) 433 | -10/Materials | Entered Mines 434 | -10/Mines | Assembled infested the area 439 | -10/Mines | Assisted by a Guerilla fighting off Assembled 625 | -10/Mines | Build established: Scavenger-Mutant 827 | -10/Mines | Learned location of Zion (-7) 1144 | -10/Mines | Discovered new exit (range 5) 1148 | -10/Mines | Entered Materials 1148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1574 | -9/Materials | Discovered new exit (range 9) 1625 | -9/Materials | Entered another Materials area 1625 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1818 | -8/Materials | Discovered new exit (range 17) 1954 | -8/Materials | Destroyed 8 combat bots 1956 | -8/Materials | Lost 3 parts (1n2u) 2097 | -8/Materials | Identified exit to Garrison 2097 | -8/Materials | Entered Garrison 2103 | -8/Garrison | Installed Relay Interface Framework 2146 | -8/Garrison | Triggered checkpoint 2181 | -8/Garrison | Garrison Relay disabled 2398 | -8/Garrison | Triggered checkpoint 2445 | -8/Garrison | Discovered new exit (range 13) 2463 | -8/Garrison | Entered Factory 2463 | -7/Factory | Evolved 2 slots: Utility x2 2551 | -7/Factory | Discovered new exit (range 5) 2858 | -7/Factory | Build established: Bothacker-Mutant 2865 | -7/Factory | Identified exit to Garrison 2875 | -7/Factory | Entered Garrison 2930 | -7/Garrison | Triggered checkpoint 3004 | -7/Garrison | Discovered new exit (range 12) 3056 | -7/Garrison | Triggered checkpoint 3147 | -7/Garrison | Lost 3 parts (1n1u1w) 3164 | -7/Garrison | Destroyed 7 combat bots 3294 | -7/Garrison | Triggered checkpoint 3311 | -7/Garrison | Destroyed 7 combat bots 3368 | -7/Garrison | Discovered new exit (range 12) 3390 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 3398 | -7/Garrison | Entered Factory 3432 | -7/Factory | Build established: Scavenger-Mutant 3503 | -7/Factory | Repaired Adv. Sensor Array 3927 | -7/Factory | Discovered new exit (range 19) 3979 | -7/Factory | Identified exit to Factory 4013 | -7/Factory | Build established: Scavenger-Skirmisher 4188 | -7/Factory | Discovered new exit (range 5) 4191 | -7/Factory | Identified exit to Lower Caves 5326 | -7/Factory | Identified exit to Garrison 5326 | -7/Factory | Entered Garrison 5380 | -7/Garrison | Triggered checkpoint 5382 | -7/Garrison | Triggered checkpoint 5384 | -7/Garrison | Triggered checkpoint 5400 | -7/Garrison | Core integrity fell below 50% 5430 | -7/Garrison | Destroyed 14 combat bots 5477 | -7/Garrison | Lost 10 parts (1p4n2u3w) 5534 | -7/Garrison | Triggered checkpoint 5594 | -7/Garrison | Discovered exit to Factory (range 10) 5697 | -7/Garrison | Discovered exit to Factory (range 13) 5812 | -7/Garrison | Discovered exit to Factory (range 19) 5840 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5892 | -7/Garrison | Entered Factory 5892 | -6/Factory | Evolved 2 slots: Utility x2 6027 | -6/Factory | Identified exit to Garrison 6043 | -6/Factory | Entered Garrison 6082 | -6/Garrison | Triggered checkpoint 6098 | -6/Garrison | Garrison Relay disabled 6168 | -6/Garrison | Triggered checkpoint 6173 | -6/Garrison | Triggered checkpoint 6174 | -6/Garrison | Triggered checkpoint 6218 | -6/Garrison | Lost 3 parts (2u1w) 6272 | -6/Garrison | Triggered checkpoint 6314 | -6/Garrison | Discovered new exit (range 11) 6373 | -6/Garrison | Build established: Bothacker-Mutant 6456 | -6/Garrison | Triggered checkpoint 6476 | -6/Garrison | Garrison Relay disabled 6543 | -6/Garrison | Discovered new exit (range 12) 6563 | -6/Garrison | Expanded RIF knowledge: Program Shield 6569 | -6/Garrison | Entered Factory 6569 | -5/Factory | Evolved 2 slots: Utility x2 6584 | -5/Factory | Discovered new exit (range 160) 6584 | -5/Factory | Discovered new exit (range 167) 6850 | -5/Factory | Build established: Botlord-Mutant 7518 | -5/Factory | Lost 5 parts (1p2n2u) 7619 | -5/Factory | Identified exit to Garrison 7619 | -5/Factory | Entered Garrison 7670 | -5/Garrison | Triggered checkpoint 7702 | -5/Garrison | Garrison Relay disabled 7777 | -5/Garrison | Spotted B-75 Beast 7786 | -5/Garrison | Triggered checkpoint 7803 | -5/Garrison | Assimilated Beast 6a with formatsys_high 7848 | -5/Garrison | Triggered checkpoint 7918 | -5/Garrison | Garrison Relay disabled 7954 | -5/Garrison | Discovered new exit (range 17) 7992 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 7998 | -5/Garrison | Entered Factory 7998 | -5/Factory | Accompanied by 2 allies 8039 | -5/Factory | Identified exit to Garrison 8060 | -5/Factory | Entered Garrison 8060 | -5/Garrison | Accompanied by 2 allies 8070 | -5/Garrison | Triggered checkpoint 8147 | -5/Garrison | Triggered checkpoint 8157 | -5/Garrison | Garrison Relay disabled 8228 | -5/Garrison | Triggered checkpoint 8235 | -5/Garrison | Spotted B-75 Beast 8245 | -5/Garrison | Triggered checkpoint 8253 | -5/Garrison | Core integrity fell below 50% 8285 | -5/Garrison | Lost 5 parts (1p2n2w) 8341 | -5/Garrison | Lost 3 parts (1p1n1u) 8378 | -5/Garrison | Destroyed B-75 Beast 8578 | -5/Garrison | Discovered new exit (range 9) 8595 | -5/Garrison | Expanded RIF knowledge: Autooverride 8640 | -5/Garrison | Triggered checkpoint 8695 | -5/Garrison | Garrison Relay disabled 8794 | -5/Garrison | Triggered checkpoint 8978 | -5/Garrison | Triggered checkpoint 9012 | -5/Garrison | Garrison Relay disabled 9156 | -5/Garrison | Discovered new exit (range 12) 9441 | -5/Garrison | Entered Factory 9441 | -4/Factory | Evolved 2 slots: Utility x2 9450 | -4/Factory | Identified exit to Upper Caves 9770 | -4/Factory | Fabricated Imp. Remote Datajack (x1) 9909 | -4/Factory | Entered Upper Caves 9909 | -4/Upper Caves | Accompanied by 1 ally 10368 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10404 | -4/Upper Caves | Lost 3 parts (2n1u) 10491 | -4/Upper Caves | Discovered new exit (range 9) 10700 | -4/Upper Caves | Entered another Upper Caves area 10700 | -4/Upper Caves | Accompanied by 3 allies 10817 | -4/Upper Caves | Discovered new exit (range 6) 10846 | -4/Upper Caves | Entered Research 10846 | -3/Research | Accompanied by 3 allies 10846 | -3/Research | Evolved 2 slots: Utility x2 11716 | -3/Research | Discovered new exit (range 14) 11732 | -3/Research | Entered Quarantine 11855 | -3/Quarantine | Found Fusion Bomb Launcher 12037 | -3/Quarantine | Scanned by Researcher 12091 | -3/Quarantine | Found Centrium Greatsword 12143 | -3/Quarantine | Found Core Cannon 12476 | -3/Quarantine | Found Core Stripper 12482 | -3/Quarantine | Discovered new exit (range 5) 12504 | -3/Quarantine | Found Matter Drive 12543 | -3/Quarantine | Entered Research 12543 | -2/Research | Accompanied by 1 ally 12543 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12671 | -2/Research | Lost 5 parts (2n3u) 12934 | -2/Research | Lost 3 parts (1p1u1w) 13006 | -2/Research | Lost 4 parts (1n1u2w) 13080 | -2/Research | Found Prototype Processor 13080 | -2/Research | Identified Spectral Analyzer 13081 | -2/Research | System corruption reached 10% 13140 | -2/Research | Destroyed 11 combat bots 13150 | -2/Research | Lost 3 parts (2n1w) 13165 | -2/Research | Discovered new exit (range 8) 13181 | -2/Research | Entered Access 13181 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 13211 | -1/Access | Lost 3 parts (1p1n1u) 13528 | -1/Access | Energy Cycler disabled 13573 | -1/Access | Lost 7 parts (1p1n3u2w) 13619 | -1/Access | Lost 7 parts (1p4n2u) 13677 | -1/Access | Core integrity fell below 50% 13726 | -1/Access | Lost 4 parts (1n3u) 13733 | -1/Access | Discovered new exit (range 6) 13739 | *** | Escaped! Last Messages --------------- 13706_ K-01 Serf collects debris. 13709_ Dropped Core Cannon. 13709_ Slug penetrates Wall. 13712_ R-10 Processor collects Imp. Terrain Scanner. 13712_ Slug penetrates Terminator 10b. 13713_ R-10 Processor collects Wheel. 13714_ K-01 Serf collects debris. 13715_ Acquired Adv. ECM Suite. 13715_ Slug penetrates Wall. 13716_ R-10 Processor collects Seismic Analyzer. 13718_ K-01 Serf collects debris. 13720_ Acquired Antigrav System. 13722_ Slug penetrates W-44 Eye. 13722_ Acquired Antigrav System. 13724_ K-01 Serf collects debris. 13727_ Acquired 25 matter. 13729_ K-01 Serf collects debris. 13733_ The Access Shell folds into the floor. 13733_ EXIT=FOUND 13733_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????#] / * / #??????????????????????????? | | ??????????# # */* #??????????????????????????? | | ??????????# # */ #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# ##########??????????????????????????? | | ??????????# #???????????????????????????????????? | | ?########## #???######??????????????????????????? | | ?# # #?? = #??????????????????????????? | | ?# # #?? #??????????????????????????? | | ?# # #? " #??????????????????????????? | | ?# # #? """ #??????????????????????????? | | ## # # """ #??????????????????????????? | | + * # # " #??????????????????????????? | | ## %/% + #??????????????????????????? | | ?# #%!# #??????????????????????????? | | ?# # # #??????????????????????????? | | ########### #?########??????????????????????????? | | #??#==#?????###???????????????????????????? | | #+####+##?#!=####### ##########??????????????????? | | #?#%="""T""" "??????????????????? | | #?#=k""" """ "??????????????????? | | #?#=* "??????????????????? | | #?# "??????????????????? | | #?# "" "??????????????????? | | ! #?# @" "??????????????????? | | !! #?# "??????????????????? | | ! #?# "??????????????????? | | #########?# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????#= ??????###???????????????????????????? | | ??????????#%!????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 325 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Particle Charging 15 Item Schematics ----------------- Remote Datajack | -7/Factory | Hacked Imp. Remote Datajack | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Datajack | x1 | -4/Factory Alien Tech Used ----------------- Core Stripper Matter Drive Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed AssembledDeuteriumChainsword Manual? 0 Play Time 03:51:44 Cumulative 136.3 hours Start 2019.11.20 @ 18:47:58 End 2019.11.20 @ 23:55:19 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 17 Adventurer 30 Explorer 1 Win Type 0 Total 6 Types 5/0/0/1/0/0/0 Lore% 63 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63da6695-5123-4a1f-9539-a77ba61f0da9