Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.22 @ 20:23:50 Player: Red Box Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (521) 2605 Value Destroyed (25884) 25884 Prototype IDs (105) 2100 Alien Tech Used (2) 400 Bonus (21056) 21056 TOTAL SCORE: 62545 Bonus ------- High Alert Combat Kills 5272 Follower Combat Kills 1367 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3922 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -905 Cogmind --------- Core Integrity 1502/1600 Matter 290/300 Energy 1196/1200 System Corruption 4% Temperature Cool (2) Movement Treading (225) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Biometal Medium Treads Enhanced Biometal Leg Assembled Alloy Leg Centrium Leg > --- UTILITY (16) ----- Advanced Heat Sink Experimental Heat Sink Assembled Nanovents Experimental Coolant Injector Medium Storage Unit Advanced Energy Well Zionite Biocell Advanced Gravity Neutralizer Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced System Shield > --- WEAPON (3) ------- Potential Cannon > --- INVENTORY (10) --- Compact Particle Reactor Light Quantum Reactor Centrium Leg Experimental Energy Well (600) Transdimensional Reconstructor Advanced Plasma Rifle Hypervelocity Railgun RU-N14's Throwing Claymores v3 (10) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Biometal Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Experimental Coolant Injector High-capacity Storage Unit Assembled Biocell Array Advanced Gravity Neutralizer Experimental Sensor Array Experimental Signal Interpreter Assembled Combat Suite Experimental Cloaking Device Assembled Alloy Armor Light Regenerative Plating Experimental Thermal Shield GOLEM Unit > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Assembled Focal Cannon > --- INVENTORY -------- Compact Particle Reactor Enhanced Biometal Leg Experimental Heat Sink Improved Energy Well Advanced Energy Well Experimental Energy Well Zionite Biocell Advanced Gravity Neutralizer Advanced System Shield Dimensional Node Initializer Transdimensional Reconstructor Advanced Plasma Rifle Enhanced Quantum Rifle Neutron Cannon Potential Cannon Cooled Nova Cannon RU-N14's Throwing Claymores v3 SGEMP Prototype [Rating: 208] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Light Regenerative Plating Device GOLEM Unit Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Assembled Focal Cannon Energy Gun Tesla Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 14 | . . . 2 2 . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . 2 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 703 | 7 7 11 44 50 35 53 14 12 2 8 35 24 16 11 51 . 48 12 25 10 11 19 7 1 24 20 37 64 33 12 Power 51 | 1 1 1 3 3 3 2 . . . . 1 2 2 . 7 . 7 2 1 1 2 1 . . . 2 6 2 1 . Engine 30 | 1 1 1 3 3 2 2 . . . . 1 1 2 . 2 . 5 2 1 . 2 . . . . . . 1 . . Core 6 | . . . . . 1 . . . . . . 1 . . 2 . 1 . . . . . . . . . 1 . . . Reactor 15 | . . . . . . . . . . . . . . . 3 . 1 . . 1 . 1 . . . 2 5 1 1 . Propulsion 49 | 2 1 4 9 8 2 1 . . . . 1 1 . . 1 . 4 . 1 . . 1 . . 4 2 . 1 2 4 Treads 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 22 | 2 1 . . 3 . . . . . . . . . . . . 4 . 1 . . 1 . . 4 2 . 1 2 1 Wheel 22 | . . 4 7 4 2 1 . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 291 | 2 1 1 14 16 7 18 5 5 . 4 9 11 5 8 28 . 24 4 12 5 3 12 6 1 16 7 18 28 18 3 Device 156 | 1 . 1 1 6 2 5 3 4 . 3 4 10 4 5 11 . 11 4 7 3 2 4 4 1 7 4 13 23 11 2 Storage 26 | 1 1 . 2 1 . 1 . 1 . . . . . . 4 . 1 . 2 1 1 1 . . . . 2 3 4 . Processor 14 | . . . 1 3 . 2 . . . . . . . 1 . . 2 . 1 . . 2 . . 1 . . . . 1 Hackware 12 | . . . . 3 . 2 . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . 1 . Protection 83 | . . . 10 3 5 8 2 . . 1 3 1 1 2 13 . 8 . 2 1 . 4 2 . 8 3 2 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 312 | 2 4 5 18 23 23 32 9 7 2 4 24 10 9 3 15 . 13 6 11 4 6 5 1 . 4 9 13 33 12 5 Energy Gun 87 | 2 2 2 3 5 10 6 4 2 1 . 8 4 1 . 3 . 3 . 3 . . . . . 1 2 4 12 7 2 Energy Cannon 68 | . . 2 9 7 1 4 1 1 1 3 7 . 1 . 1 . 6 2 4 1 3 . . . . . 2 5 4 3 Ballistic Gun 40 | . . . 1 8 3 11 . 1 . . . . . 1 1 . 2 3 2 2 1 1 1 . . 1 1 . . . Ballistic Cannon 29 | . . . 1 . . 4 . 1 . . 4 3 4 . 6 . . . . . . . . . . . 2 4 . . Launcher 37 | . . . 1 1 3 . . 1 . 1 4 1 2 . 2 . 2 1 2 . 1 1 . . 2 . 3 9 . . Special Weapon 12 | . 1 . . . . . . . . . . 1 . . . . . . . . 1 2 . . 1 3 . 3 . . Impact Weapon 31 | . 1 1 2 . 6 7 4 1 . . 1 1 1 2 1 . . . . . . . . . . 2 1 . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . . 3 5 . . . . . 2 1 . 1 10 . 4 1 . 5 1 2 . . 10 . 5 11 5 . Corrupted Parts 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Lost 202 | . 1 1 14 8 5 8 5 1 . . 5 3 4 . 15 . 39 1 10 . . 12 1 . 1 15 2 26 23 2 Power 21 | . 1 . 1 1 1 1 . . . . . . 1 . 2 . 3 . 2 . . 2 . . . 1 . 4 1 . Propulsion 17 | . . . 6 1 . . . . . . . 1 . . 1 . 2 . 1 . . . . . . 2 . 1 2 . Utility 109 | . . . 4 3 2 5 4 1 . . 4 2 2 . 9 . 23 . 3 . . 5 1 . 1 7 2 16 14 1 Weapon 55 | . . 1 3 3 2 2 1 . . . 1 . 1 . 3 . 11 1 4 . . 5 . . . 5 . 5 6 1 Highest Loss Streak 15 | . 1 1 7 4 2 3 3 1 . . 2 2 4 . 6 . 15 1 5 . . 8 1 . 1 10 1 6 11 2 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 99 100 96 96 88 89 88 91 76 91 89 85 77 89 92 100 90 94 91 81 96 88 87 89 88 83 94 88 85 71 Engine 4 | . 13 14 10 8 6 6 7 7 7 7 6 6 5 6 3 . 2 11 6 5 5 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 6 4 . . 3 5 4 5 5 5 5 8 5 3 4 Leg 6 | . 28 5 . 3 . . . . . . . . . . 6 13 10 11 10 11 11 10 9 10 10 9 9 9 7 9 Wheel 3 | . . 22 12 10 9 7 7 7 7 7 6 5 6 6 2 . . . . . . . . . . . . . . 1 Device 17 | . 14 14 8 15 6 7 15 28 30 22 16 25 21 22 16 6 14 11 11 15 14 13 20 21 19 24 29 29 37 20 Storage 10 | . 14 14 11 9 9 7 7 7 7 7 6 6 6 6 10 20 14 17 19 18 19 12 10 10 10 10 9 11 11 12 Processor 6 | . . . 3 10 18 17 11 7 7 7 6 6 6 11 7 6 4 . . . . 7 10 10 10 6 4 4 4 7 Hackware 2 | . . . . 6 9 8 . . . . 7 2 . . . . 4 . . . . 2 5 5 3 . 2 1 1 4 Protection 14 | . . . 18 11 11 15 22 16 15 23 18 10 8 16 20 26 12 23 21 20 19 17 9 10 12 10 13 10 5 . Energy Gun 3 | . 25 16 . 1 11 . 6 6 . 4 6 11 4 6 1 . . . 4 . . . . . 1 1 2 4 8 3 Energy Cannon 8 | . . 9 19 10 2 1 4 1 . 9 6 . . . 9 20 15 7 8 . 11 12 14 15 10 7 9 5 3 5 Ballistic Gun 1 | . . . . 4 1 5 . . . . . . . 3 . . . 7 3 . 4 . . . . . . . . . Ballistic Cannon 1 | . . . . . . 3 . 4 . . 4 7 11 7 6 . . . . . . . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 14 30 32 72 72 70 92 86 85 80 87 108 94 97 91 119 112 140 119 113 102 115 139 147 148 156 143 155 156 119 97 Greatest Support 106 | 20 20 20 32 28 28 28 28 28 28 28 28 28 28 28 60 60 70 50 50 50 50 50 60 60 60 80 80 80 76 106 Greatest Overweight (x) 13 | . 1 1 7 7 2 3 3 3 2 3 3 3 3 3 5 1 4 2 2 2 2 2 4 2 2 2 2 4 13 1 Average Overweight (x) 2 | . . 1 4 3 1 2 2 2 2 2 2 2 2 2 1 1 1 2 1 1 1 1 2 2 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 19 | 7 11 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 10 Most Carried 20 | 8 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Carried 18 | 5 9 14 17 19 19 19 18 19 20 19 19 19 19 19 19 20 19 19 19 18 19 19 19 19 19 19 19 19 15 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Final Carried 20 | 8 14 15 20 20 20 20 17 20 20 20 19 20 20 20 20 20 20 20 19 20 19 17 20 20 20 20 20 19 9 8 Class Distribution -------------------- 31% | Mutant 28% | Golem 9% | Scavenger-Mutant 6% | Tank 3% | Scavenger-Tank 3% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Golem | -5/Factory Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Mutant | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Testing Golem | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 13820 | 267 84 179 421 760 364 1020 62 657 . 271 780 1276 1113 802 1015 . 478 175 449 130 287 194 145 133 235 218 487 1438 280 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25712 | 116 260 344 1235 1091 1867 1020 60 217 . 229 1396 712 282 . 802 182 5776 112 441 230 418 840 198 531 1158 531 1489 2951 840 384 Parts 1095 | 7 9 13 65 56 91 37 1 6 . 11 67 20 5 . 26 8 249 5 19 3 13 43 7 17 33 17 106 116 33 12 Haulers Intercepted 7 | . . . 1 1 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . Recyclers Shooed 7 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . 6 . 8 . 15 13 1 . 8 . 2 17 . 10 . 7 17 . 14 . . . . Prevented 30 | . . . . . . . 1 . . 4 . 14 4 . . . . . . . 5 . . 2 . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 474 | . 8 9 23 23 30 22 1 6 . 3 24 14 4 . 40 3 92 4 7 . 6 14 3 5 28 18 22 51 9 5 Melee 20 | . . 4 4 . 4 1 . . . . 1 . . . 2 . . . . . . 1 . . 1 1 . 1 . . Guns 70 | . 6 3 1 14 11 6 . 1 . . 2 1 . . 1 . 5 . 2 . . . . . . 1 4 9 3 . Cannons 222 | . . 2 15 4 5 9 . 5 . 1 11 7 1 . 3 3 78 . 4 . 4 7 3 5 10 4 16 19 3 3 AOE 120 | . . . . 4 4 1 . . . 2 7 2 1 . 33 . 9 4 . . 2 3 . . 17 12 2 15 1 1 Classes Destroyed 28 | 2 3 1 4 3 1 1 . . . 1 2 1 . . 3 . . . . . . . . . 3 . . 2 1 . Worker 16 | . . . . 2 . 1 . . . . 3 . . . . . 4 . . . . 1 . . . . . 3 . 2 Builder 23 | . . . . . 4 . . . . . 8 . . . . . 5 . . . . 1 . . . . 1 4 . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 7 | . . . 1 1 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . Recycler 11 | 1 . 1 . . 1 . . . . . 1 . . . . . 3 . . . . . . . . . . 2 1 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 2 . 1 . . . Operator 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 25 | . 1 . 4 2 1 1 . . . . 1 . . . . . 6 . . . . 3 . . . . 4 2 . . Swarmer 61 | . 3 1 4 4 . 4 . . . . 5 2 . . . . 18 4 . . . 3 . . . 8 3 2 . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Grunt 185 | . 5 5 8 9 15 6 . 3 . 3 16 6 1 . . 3 45 . 2 . 3 . 3 4 10 7 . 26 3 2 Brawler 19 | . . . 1 . . 1 . 1 . . . 1 . . . . 4 . 1 . . . . . 5 . . 4 1 . Duelist 10 | . . . . 1 2 . . . . . . 2 . . . . 2 . . . . . . . 2 . . 1 . . Protector 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . 2 . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 50 | . . . 10 7 12 5 . . . . 1 1 1 . . . 5 . . . 1 2 . 1 . 1 2 . 1 . Hunter 39 | . . . . 2 1 2 1 . . . 1 . 2 . . . 6 . 3 . 2 9 . . . 2 2 2 2 2 Programmer 47 | . . . . . . 4 . 2 . . . . . . . . 11 . 1 . . . . . 3 . 15 10 . 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 33 | . . 3 . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 31 | 2 3 2 4 11 5 4 1 4 . 3 12 5 2 . 31 3 9 4 2 . 3 7 2 1 23 6 5 10 3 5 Combat Bots Only 31 | . 3 2 4 10 5 3 1 4 . 3 5 5 2 . 31 3 7 4 2 . 3 7 2 1 22 6 4 7 3 3 Max Kills in Single Turn 6 | 1 2 1 1 2 2 2 1 1 . 2 3 1 1 . 6 1 5 2 1 . 2 3 1 1 6 4 3 3 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 1 1 1 . . . 2 2 1 1 . 6 . 3 2 . . 1 2 . . 4 4 2 3 1 1 Melee 1 | . . 1 1 . 1 1 . . . . 1 . . . 1 . . . . . . 1 . . 1 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 49501 | . 358 374 1627 1705 1636 2459 696 413 . 169 1481 909 668 . 3204 551 8453 745 1490 . 897 4276 412 338 1017 2738 1830 6037 4158 860 Core 5446 | . 67 138 322 227 239 270 32 70 . 20 157 25 18 . 470 21 764 42 64 . 46 429 40 15 94 321 159 436 862 98 Absorbed by Shields 1123 | . . . . 32 . . . . . . . 20 39 . 36 . . . . . . . . 84 912 . . . . . Redirected to Shielding 370 | . . . . . . . . . . . . . . . 208 . . . . . 87 . . . 14 61 . . . . Regen/Repaired (Parts) 6917 | . . . 58 111 691 642 96 87 . . 129 171 118 . 306 119 988 446 344 274 359 87 512 82 167 394 114 526 96 . Core Remaining (%) 39 | 100 . 18 19 . 15 . . . . 44 . . . . . 18 . . . . 8 . . . . 21 . 54 40 93 Volleys Fired 1391 | 9 33 20 46 75 66 107 7 20 . 9 70 30 22 . 107 14 227 39 30 . 25 31 37 15 40 22 64 128 70 28 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 3 3 2 . 3 3 3 3 3 . 3 3 3 3 3 2 3 3 3 2 Hottest 290 | 90 100 120 120 150 150 141 160 141 . 170 255 205 101 . 156 75 175 115 257 . 159 140 75 75 285 285 138 260 266 290 Shots Fired 2772 | 18 52 40 90 149 116 180 12 37 1 16 135 64 30 . 154 32 532 53 75 . 50 68 115 45 63 42 159 269 141 34 Gun 812 | 18 38 35 5 111 70 94 4 14 . 5 25 27 3 . 64 . 41 6 25 . 8 . . . . 12 37 87 79 4 Cannon 1810 | . . 5 85 38 38 86 8 21 1 7 93 33 23 . 78 32 487 43 48 . 39 54 115 45 40 17 119 163 62 30 Launcher 105 | . . . . . 8 . . 2 . 4 17 4 4 . 12 . 4 4 2 . 3 4 . . 14 8 3 12 . . Special 45 | . 14 . . . . . . . . . . . . . . . . . . . . 10 . . 9 5 . 7 . . Kinetic 465 | . . . 1 73 1 108 . 17 . . 50 33 19 . 65 . 20 6 10 . 8 . . . . 1 3 50 . . Thermal 1940 | 18 52 40 22 25 107 41 12 18 1 12 68 18 4 . 24 32 487 43 56 . 39 54 115 45 54 25 153 200 141 34 Explosive 48 | . . . . . . . . . . . 3 . . . 9 . . . . . . . . . 9 5 3 19 . . Electromagnetic 217 | . . . 67 51 8 31 . 2 . 4 14 13 7 . 3 . 4 4 2 . 3 4 . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Phasic 81 | . . . . . . . . . . . . . . . 53 . 21 . 7 . . . . . . . . . . . Robot Hit Streak 27 | 4 8 12 12 17 27 10 8 8 . 4 9 9 2 . 14 15 27 . 11 . 7 6 8 8 9 9 13 21 17 1 Robot Miss Streak 12 | 1 4 4 3 6 2 5 8 3 . 2 12 9 4 . 6 . 4 8 9 . 2 4 1 2 3 3 4 2 2 5 Penetration Max 1 | . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . Secondary Targets 7 | . 1 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1643 | 11 25 29 86 115 107 108 6 27 . 5 81 50 14 . 69 7 321 . 43 5 27 37 19 13 36 29 81 200 88 4 Core Hits 1041 | 5 11 16 28 49 46 39 1 20 . 10 98 42 9 . 128 4 175 6 13 2 13 31 4 10 52 29 39 124 31 6 Critical Kills 13 | . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 6 . 1 Critical Parts Destroyed 25 | . 1 . 4 . 7 4 1 . . . 1 1 1 . 1 . 1 . 1 . . . . . . 1 1 . . . Critical Strikes 93 | 1 7 8 7 2 13 8 1 2 . 1 4 3 1 . 7 . 2 . 1 . . . . . . 4 3 13 4 1 Burn 32 | 1 6 6 . . 5 1 . 2 . 1 1 1 . . . . . . . . . . . . . . . 4 4 . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Destroy 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 3 . . . Blast 14 | . . . 1 . . 3 . . . . 1 . . . 6 . . . . . . . . . . . . 3 . . Corrupt 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 27 | . 1 2 5 . 8 4 1 . . . 2 2 1 . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intensify 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 189 | . 4 13 40 1 35 19 10 21 . . 5 3 10 2 6 . . . . 5 . 2 . . . 13 . . . . Impact 176 | . 4 13 40 . 35 19 10 21 . . 5 3 10 2 1 . . . . . . . . . . 13 . . . . Slashing 12 | . . . . . . . . . . . . . . . 5 . . . . 5 . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82029 | 133 391 469 2052 2761 3686 2812 183 718 . 305 4167 1489 687 . 5820 345 18284 162 1454 469 1425 2285 1079 814 5309 3333 4878 12149 3030 1340 Guns 11861 | 133 333 296 42 1550 1173 1290 57 236 . 33 356 382 43 . 262 . 903 . 363 . 46 . . . . 247 921 1829 1366 . Cannons 40575 | . . 70 1363 686 599 853 76 417 . 84 1523 626 135 . 1450 345 14490 . 1006 . 990 1358 1079 814 1624 624 3440 4436 1569 918 Explosions 24395 | . . . 20 525 552 98 . 65 . 188 2028 386 337 . 3752 . 2891 162 85 . 389 859 . . 3345 2108 517 5578 88 422 Melee 4252 | . 58 103 627 . 1362 571 41 . . . 260 95 172 . 356 . . . . 469 . 47 . . . 91 . . . . Ramming 45 | . . . . . . . 9 . . . . . . . . . . . . . . 21 . . . . . 8 7 . Kinetic 7410 | . . . 20 1031 20 1339 . 353 . . 918 626 135 . 1094 . 414 . 197 . 46 . . . . . 127 1090 . . Thermal 47093 | 133 333 366 311 974 1755 516 133 300 . 117 1310 174 . . 387 345 16863 47 1139 . 1253 1791 1079 814 2086 1095 4234 5175 3023 1340 Explosive 14997 | . . . . . . . . . . . 446 . . . 3629 . 151 . . . . 156 . . 2883 1637 517 5578 . . Electromagnetic 6331 | . . . 1094 756 549 386 . 65 . 188 1233 594 380 . 123 . 367 115 85 . 126 270 . . . . . . . . Impact 3457 | . 58 103 627 . 1362 571 41 . . . 260 95 172 . 77 . . . . . . . . . . 91 . . . . Slashing 1696 | . . . . . . . . . . . . . . . 279 . . . . 469 . 47 . . 340 263 . 298 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 247 | . . . . . . . . . . . . . . . . . . . . . . . . . . 247 . . . . Phasic 753 | . . . . . . . . . . . . . . . 231 . 489 . 33 . . . . . . . . . . . Highest Corruption 28 | . 4 4 3 . . 19 19 22 18 18 . 1 . . . . 11 11 13 13 15 2 2 2 4 7 9 28 4 4 Average Corruption 9 | . 3 4 1 . . 17 19 20 18 18 . 1 . . . . 7 11 12 13 13 1 2 2 2 6 7 14 2 3 Corruption Purged 10 | . . . . . . . . 4 . . . 1 . . . . 5 . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Effects 821 | . 13 31 20 . . 65 43 79 6 51 . 1 . . . . 38 49 74 26 61 . 44 32 2 47 33 106 . . Message Errors 219 | . 3 7 5 . . 18 13 26 2 10 . . . . . . 8 15 16 7 23 . 10 11 1 21 2 21 . . Matter Fused 191 | . 2 11 3 . . 11 8 17 2 16 . . . . . . 6 13 15 7 12 . 15 9 . 8 10 26 . . Heat Flow Errors 106 | . 3 4 3 . . 9 3 13 1 6 . . . . . . 4 7 13 3 7 . 4 . . 4 4 18 . . Energy Discharges 82 | . 1 2 4 . . 7 8 8 . 4 . . . . . . 5 4 5 5 4 . 5 5 . 3 3 9 . . Parts Rejected 9 | . . . 1 . . . . . . . . . . . . . 2 1 2 . . . . . . 1 1 1 . . Data Loss (minor) 84 | . 1 6 2 . . 5 7 8 . 8 . 1 . . . . 4 5 7 1 7 . 2 4 1 5 3 7 . . Data Loss (major) 39 | . 1 . . . . 4 1 1 . 4 . . . . . . 1 . 7 1 1 . 2 . . 1 6 9 . . Misfires 44 | . 1 1 1 . . 3 1 4 1 2 . . . . . . 4 4 5 . 3 . 4 2 . 2 2 4 . . Alerts 16 | . 1 . . . . . 1 1 . 1 . . . . . . . . 1 2 3 . 2 . . 2 1 1 . . Misdirections 5 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . Weapon Failures 26 | . . . 1 . . 7 . 1 . . . . . . . . 3 . 3 . 1 . . 1 . . 1 8 . . Overload Shots 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 15 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 4304 | . 29 . 236 28 568 213 41 5 . 12 109 47 152 . 210 9 803 . 4 212 59 96 73 4 202 175 509 364 . 144 Projectiles 1721 | . . . 96 15 24 1 . 5 . 12 11 . . . 16 9 529 . 4 . 59 77 73 4 58 36 398 161 . 133 Explosions 1062 | . . . . 13 5 . . . . . 26 . . . 117 . 274 . . . . 19 . . 144 139 111 203 . 11 Melee 1521 | . 29 . 140 . 539 212 41 . . . 72 47 152 . 77 . . . . 212 . . . . . . . . . . Knockbacks 95 | . 1 . 1 . 6 6 1 4 . . 28 18 4 . 8 . . . . . . . . . . . . 17 1 . Impact 18 | . 1 . 1 . 5 3 1 . . . 3 2 . . 1 . . . . . . . . . . . . . 1 . Kinetic 67 | . . . . . . 2 . 4 . . 20 16 3 . 7 . . . . . . . . . . . . 15 . . Secondary 10 | . . . . . 1 1 . . . . 5 . 1 . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 925 | . . . 39 134 11 101 4 36 . . . . 14 . . . 246 27 17 . 58 88 . . . 54 . 65 . 31 Shots 24 | . . . 1 3 1 1 . 2 . . . . 1 . . . 5 2 1 . 1 3 . . . 1 . 1 . 1 Rammed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . 1 2 . Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 475 | 120 300 224 319 135 440 331 246 390 85 257 451 445 135 . 304 18 211 460 475 157 242 327 228 6 371 189 336 297 187 5 Average Temperature 99 | 48 90 51 62 44 142 91 69 95 46 120 159 135 31 . 124 10 41 107 152 67 90 127 91 4 155 74 93 104 53 3 Received Heat Transfer 9418 | . 177 110 558 471 657 549 60 81 . 127 549 231 30 . 575 72 2280 60 243 . 75 132 81 39 42 396 36 1445 279 63 Effects 22 | . . . . . . 3 . 2 . . 4 1 . . . . . 1 6 . . 1 . . 3 . . 1 . . Shutdowns 6 | . . . . . . . . . . . 2 1 . . . . . 1 2 . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . 1 . . 1 . . Interference 7 | . . . . . . 3 . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 2 2 . . . . 2 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 10 | . . . . 1 2 2 . . . . 2 3 . . . . . . . . . . . . . . . . . . Parts Fried 54 | . . . 14 3 13 2 . . . . 6 3 6 . 2 . . . . . 2 2 . . . . 1 . . . Impact Corruptions 47 | . 1 . 9 . 20 6 1 . . . 2 2 5 . 1 . . . . . . . . . . . . . . . Robots Melted 14 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 8 2 1 Combat Hostiles 13 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 7 2 1 Parts Melted 119 | 2 3 4 3 1 9 9 . . . 1 5 . . . . . 7 1 8 . . 2 . . . . 3 53 5 3 Heat Transferred 41712 | 433 1406 1443 642 1179 3454 931 275 692 . 298 2312 500 . . 175 175 9101 100 1440 . 575 1125 475 350 974 1015 2238 5866 3648 890 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 34 | . . . 1 6 5 . . . . . 8 . . . . . 6 1 . . 1 5 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 2215 | 20 145 219 331 451 758 702 . . . . 792 . . . . . 2215 . . . . 520 . . . . 509 1592 927 771 Initial 867 | . 13 18 7 111 67 247 . . . . . . . . . . . . . . . . . . . . . 267 867 400 Average 426 | 9 37 83 166 195 526 352 . . . . 449 . . . . . 776 . . . . 153 . . . . 201 844 819 611 Maximum Alert Level 5 | . . 1 1 2 3 3 . . . . 3 . . . . . 5 . . . . 2 . . . . 2 4 3 3 Low Security (%) 37 | 100 100 98 54 61 2 15 . . . . 15 . . . . . 23 . . . . 76 . . . . 56 1 . . Level 1 22 | . . 1 45 37 14 44 . . . . 26 . . . . . 3 . . . . 4 . . . . 31 26 . . Level 2 19 | . . . . 1 70 39 . . . . 29 . . . . . 25 . . . . 18 . . . . 12 15 . 47 Level 3 13 | . . . . . 12 . . . . . 28 . . . . . 21 . . . . . . . . . . 27 99 52 Level 4 5 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . 28 . . Level 5 2 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 2 . 3 5 6 10 . . . . 12 . . . . . 25 . 1 . . 5 . . . . 9 17 5 3 Investigation 16 | . 1 . 2 . . 3 . . . . 3 . . . . . 4 . . . . 2 . . . . 1 . . . Extermination 27 | . . . . . . 4 . . . . 1 . . . . . 6 . . . . 2 . . . . 7 4 2 1 Reinforcement 24 | . 1 . 1 2 4 1 . . . . 3 . . . . . 4 . . . . 1 . . . . 1 3 1 2 Assault 27 | . . . . . 2 2 . . . . 2 . . . . . 11 . 1 . . . . . . . . 7 2 . Garrison 9 | . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 22 | . . . . . . . . . . . 4 . . . . . 10 . . . . . . . . . 1 6 1 . Construction Impeded 8 | . . . . 1 1 1 . . . . 3 . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 30 | . . . 2 4 3 1 . . . . 3 . . . . . 5 . . . . 2 . . 2 . 4 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 779 | . 16 16 53 45 51 32 3 6 . 3 39 16 12 . 73 5 125 5 17 . 7 34 4 12 41 17 32 80 22 13 Peak Tracking Total 38 | . 3 3 7 9 10 5 2 4 . 3 6 7 4 . 38 4 9 4 10 . 4 11 3 4 7 5 5 15 8 4 Tactical Retreats 53 | . 1 . 12 2 2 5 2 . . . 2 1 . . 7 1 5 . 1 . . 1 1 3 1 1 1 2 2 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 12 | . 3 . . 1 3 4 . . . . . . . . . . . . . . . . . . . . . 1 . . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 48 | . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Triggered 53 | . . . 4 . . 1 . 1 . 2 . 6 . . . . . . . . . . . 1 34 . 4 . . . Most Traps Carried 4 | . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 82 | . 1 . 2 1 3 8 1 . . . 3 1 . . 3 . 25 . . . 1 7 . . 2 . 5 15 . 4 Max in Single Turn 10 | . 1 . 1 1 1 4 1 . . . 1 1 . . 1 . 10 . . . 1 4 . . 1 . 1 3 . 1 Garrison Access 10 | . . . . 1 1 3 . . . . 1 . . . . . 3 . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 163 | . 10 . 17 15 16 15 . 1 4 . 5 2 . . . . 30 1 . 9 1 2 . . 11 1 9 11 2 1 Terminals 75 | . 8 . 11 10 11 4 . . . . 2 . . . . . 13 1 . . . 1 . . . 1 3 9 1 . Fabricators 10 | . . . . . . 3 . . . . 1 . . . . . 4 . . . . 1 . . . . 1 . . . Repair Stations 18 | . . . 2 2 2 3 . . . . . . . . . . 5 . . . . . . . . . 1 2 1 . Recycling Units 14 | . 2 . 2 1 2 2 . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 Scanalyzers 9 | . . . 2 1 . . . . . . 1 . . . . . 2 . . . . . . . . . 3 . . . Garrison Access 9 | . . . . 1 1 3 . . . . 1 . . . . . 3 . . . . . . . . . . . . . Total Hacks 509 | . 30 . 60 60 51 45 . 1 29 . 16 2 . . . . 91 1 . 47 1 9 . . 18 2 17 25 3 1 Successful 336 | . 17 . 32 43 34 25 . 1 29 . 5 2 . . . . 59 1 . 47 1 4 . . 18 2 6 9 1 . Failed 172 | . 13 . 28 16 17 20 . . . . 11 . . . . . 32 . . . . 5 . . . . 11 16 2 1 Catastrophic 22 | . 2 . . 1 . 1 . . . . 2 . . . . . 4 . . . . 1 . . . . 3 7 . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 151 | . 17 . 25 26 18 16 1 . . . 1 . . . . . 32 . . . . 3 . . 1 . 4 7 . . Terminals 242 | . 27 . 40 34 34 17 . . . . 3 . . . . . 47 1 . . . 6 . . . 2 6 23 2 . Fabricators 24 | . . . . . . 7 . . . . 3 . . . . . 10 . . . . 3 . . . . 1 . . . Repair Stations 60 | . . . 8 16 10 12 . . . . . . . . . . 10 . . . . . . . . . 1 2 1 . Recycling Units 31 | . 3 . 5 2 6 4 . . . . . . . . . . 7 . . . . . . . . . 3 . . 1 Scanalyzers 37 | . . . 7 5 . . . . . . 8 . . . . . 11 . . . . . . . . . 6 . . . Garrison Access 17 | . . . . 3 1 5 . . . . 2 . . . . . 6 . . . . . . . . . . . . . Terminal Hacks 189 | . 13 . 13 11 17 4 . 1 29 . 1 2 . . . . 19 1 . 47 1 2 . . 18 2 1 6 1 . Record 70 | . . . . . . . . . 11 . . . . . . . . 1 . 36 1 1 . . 17 2 . 1 . . Part Schematic 17 | . 1 . . . 2 . . . 9 . . . . . . . 2 . . 3 . . . . . . . . . . Robot Schematic 7 | . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 26 | . 7 . 3 1 4 . . . . . 1 . . . . . 5 . . 4 . . . . . . . 1 . . Prototype ID Bank 14 | . 3 . . 3 1 . . . 3 . . . . . . . . . . 4 . . . . . . . . . . Open Door 11 | . . . . . 6 . . 1 . . . 2 . . . . 1 . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 2 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Unreport Threat 5 | . . . 1 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 11 | . 1 . 3 1 2 1 . . . . . . . . . . 3 . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 10 | . . . . . . 1 . . . . . . . . . . 7 . . . . 2 . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Repair Station Hacks 44 | . . . 6 12 10 9 . . . . . . . . . . 7 . . . . . . . . . . . . . Scan Component 24 | . . . 3 7 5 5 . . . . . . . . . . 4 . . . . . . . . . . . . . Repair 20 | . . . 3 5 5 4 . . . . . . . . . . 3 . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 1 1 2 2 . . . . . . . . . . 2 . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . 1 1 2 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . Scanalyzer 20 | . . . 2 3 . . . . . . 3 . . . . . 9 . . . . . . . . . 3 . . . Insert Component 9 | . . . 1 1 . . . . . . 1 . . . . . 3 . . . . . . . . . 3 . . . Analyze 11 | . . . 1 2 . . . . . . 2 . . . . . 6 . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 1 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Seal Access 6 | . . . . 1 1 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 57 | . 3 . 10 15 4 7 . . . . 1 . . . . . 13 . . . . . . . . . 1 3 . . Terminals 43 | . 2 . 9 14 3 3 . . . . . . . . . . 9 . . . . . . . . . . 3 . . Track 14 | . 1 . 5 4 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Assimilate 4 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Botnet 20 | . 1 . 4 5 2 2 . . . . . . . . . . 4 . . . . . . . . . . 2 . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 1 1 . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Reject 6 | . 1 . 1 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 120 | . 9 . 16 15 10 12 . . . . 5 . . . . . 27 . . . . 2 . . . 1 9 11 2 1 Full Trace Events 10 | . . . . 1 . . . . . . 2 . . . . . 4 . . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . . . 2 . . . 9 . . . . . . . 5 . . 3 . . . . . . . 8 . . Parts Built 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 354 | . . . . . . . . . . . . . . . . . 304 . . . . 50 . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Parts Repaired 19 | . . . 3 5 5 3 . . . . . . . . . . 3 . . . . . . . . . . . . . Time 1006 | . . . 166 189 259 154 . . . . . . . . . . 238 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 63 | . . . 10 8 18 3 . . . . . . . . . . 18 . . . . . . . . . 6 . . . Parts Scanalyzed 5 | . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 41 | . . 4 . 2 . 5 . . . 1 . 5 . 6 . . 10 . . . . . . . 5 . . . . 3 Largest Group 7 | . . 4 1 2 . 3 . . . 1 1 5 5 7 7 . 3 . . . . . . . 5 . . . . 3 Highest-Rated Group 374 | . . 71 16 20 . 74 . . . 96 96 154 154 282 282 . 90 . . . . . . . 300 . . . . 374 Highest-Rated Ally 131 | . . 31 16 10 . 37 . . . 96 96 32 32 99 99 . 30 . . . . . . . 65 . . . . 131 Total Orders 30 | . . 2 2 2 . . . . . . 4 4 6 . . . . 4 3 . . . . . 2 . . 1 . . STAY 9 | . . 1 1 1 . . . . . . . 2 3 . . . . . . . . . . . 1 . . . . . FOLLOW 9 | . . 1 1 1 . . . . . . . 2 3 . . . . . . . . . . . 1 . . . . . EXPLORE 9 | . . . . . . . . . . . 4 . . . . . . 3 2 . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . Ally Attacks 392 | . . 24 9 . . 9 . . . . 30 1 34 . 195 . 43 . . . . . . . 34 . . . . 13 Total Damage 11864 | . . 236 93 . . 111 . . . . 1116 . 678 . 6770 . 784 . . . . . . . 1377 . . . . 699 Kills 81 | . . 7 2 . . 1 . . . . 6 . 8 . 42 . 6 . . . . . . . 5 . . . . 4 Allies Corrupted 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 25 | . 7 . 3 1 3 . . . . . 1 . . . . . 5 . . 4 . . . . . . . 1 . . Derelict Logs Recovered 20 | . . 1 . . . . 1 2 . 2 . 1 2 . . 1 . 2 2 . 1 . 2 3 . . . . . . Drone Launches 26 | . . . . . . . . . . . 5 . . . . . . 4 2 . . . . . . . 10 5 . . Drone Recoveries 24 | . . . . . . . . . . . 3 . . . . . . 4 2 . . . . . . . 10 5 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 58160 | 131 1443 1065 3403 3532 2292 2466 992 1695 115 1205 1093 2465 1782 2041 3682 1546 5408 1385 1873 643 1653 762 2614 2057 2364 1876 2597 2523 944 513 Spaces Moved 27672 | 74 696 743 1931 1681 932 1339 662 1039 86 823 532 1559 1092 1358 1486 791 1992 458 711 324 711 228 941 953 996 905 1174 860 370 225 Core 9 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Treads 73 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . 55 Legs 13178 | 66 696 98 . 137 . . . . . . . . . . 598 791 1992 458 711 324 711 228 941 953 996 905 1174 860 369 170 Wheels 14412 | . . 645 1931 1526 932 1339 662 1039 86 823 532 1559 1092 1358 888 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 95 95 110 115 115 130 130 130 130 130 130 130 130 130 180 180 235 185 185 185 190 210 210 180 100 180 150 100 123 Average Speed 166 | 112 156 107 146 155 127 131 134 133 130 134 144 137 143 132 153 180 208 235 208 185 219 243 210 210 218 184 183 198 175 181 Slowest Speed 700 | 120 190 190 185 400 130 145 145 145 130 145 145 145 145 145 240 180 400 235 235 235 235 260 270 210 260 250 210 270 700 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . . . . Exploration Rate (%) 72 | 6 91 94 98 91 96 27 63 91 71 90 24 98 93 88 83 93 55 97 94 62 89 8 98 97 97 96 34 94 8 11 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 11 | . . 1 . . . . 1 . 1 1 . . . 1 . . . . . 3 . . . 1 2 . . . . . Known Exits Taken 13 | . . . . . . 1 . . . . 1 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 46 | . . 1 . . . . . 11 . 4 . 5 5 2 . 1 . 3 4 . 1 . 3 3 . 3 . . . . Spaces Dug 480 | . 6 . 1 2 8 27 8 20 . . 8 . 14 2 43 23 60 37 8 . 2 1 84 15 1 10 23 38 31 8 Terrain Destroyed 1768 | . 6 . 4 54 34 65 8 20 . 1 48 . 19 2 50 25 279 47 30 . 24 113 95 30 175 141 97 281 44 76 Melee 63 | . 1 . 1 . 6 8 8 20 . . . . 6 2 . . . . . . . 1 . . . 10 . . . . Projectile 723 | . 5 . . 6 9 33 . . . 1 18 . 13 . 50 25 152 44 30 . 13 17 95 30 14 26 60 26 41 15 AOE 982 | . . . 3 48 19 24 . . . . 30 . . . . . 127 3 . . 11 95 . . 161 105 37 255 3 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 36872 | 101 964 948 2340 2448 1837 1844 727 1269 89 908 721 1823 1257 1589 2745 885 2783 719 1032 366 767 363 1494 977 1129 1047 1498 1390 529 283 Wait 5906 | . 208 142 215 521 749 282 27 165 . 58 52 136 103 207 1026 81 439 196 255 . . 57 493 3 . 64 148 253 21 5 Move 27639 | 73 695 742 1930 1680 931 1338 661 1038 85 822 531 1558 1091 1357 1485 790 1990 457 710 323 710 227 940 952 995 903 1173 859 369 224 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 352 | 10 11 10 35 33 11 25 3 6 . 4 10 14 7 5 18 . 29 6 6 12 6 4 5 2 12 12 18 23 11 4 Fast Attach 262 | 7 . . 13 14 7 11 . 6 2 3 13 11 4 5 22 . 26 5 8 8 5 6 2 1 15 4 13 24 21 6 Attach 171 | . 2 3 11 15 7 16 5 1 . . 7 5 3 1 14 . 14 2 5 2 5 7 2 . 1 11 3 14 10 5 Detach 170 | . . . 1 5 2 4 . . . . 1 2 1 . 17 . 24 2 . 2 1 13 9 1 13 6 21 27 11 7 Swap 272 | . 5 8 20 21 21 26 9 5 . 5 15 8 9 5 15 . 8 5 12 1 1 6 3 . 8 5 21 26 3 1 Drop 375 | 2 6 10 26 35 8 13 2 7 2 7 17 20 7 7 35 . 25 7 6 13 14 7 3 3 14 6 30 29 11 3 Fire 1391 | 9 33 20 46 75 66 107 7 20 . 9 70 30 22 . 107 14 227 39 30 . 25 31 37 15 40 22 64 128 70 28 Melee 189 | . 4 13 40 1 35 19 10 21 . . 5 3 10 2 6 . . . . 5 . 2 . . . 13 . . . . Ram 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 6 . . Rewire 70 | . . . . . . 3 . . . . . 36 . . . . . . . . . . . . 31 . . . . . Trap 58 | . . . 3 48 . . . . . . . . . . . . . . . . . . . . . . 7 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 11) 880 | -10/Materials | Discovered new exit (range 13) 1371 | -10/Materials | Discovered new exit (range 16) 1560 | -10/Materials | Discovered new exit (range 9) 1575 | -10/Materials | Entered Mines 1618 | -10/Mines | Received a Mining Laser from a helpful Derelict 1695 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1778 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1784 | -10/Mines | Found Prototype Device 1818 | -10/Mines | Found a hidden stash of uninstalled traps 1976 | -10/Mines | Core integrity fell below 50% 1985 | -10/Mines | Learned location of Zion (-6) 1989 | -10/Mines | Excavation squad dispatched 1989 | -10/Mines | A large section of the Mines collapsed 2024 | -10/Mines | Discovered new exit (range 13) 2087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2087 | -10/Mines | Discovered new exit (range 5) 2153 | -10/Mines | Discovered new exit (range 6) 2266 | -10/Mines | Core integrity fell below 20% 2551 | -10/Mines | Build established: Scavenger-Mutant 2640 | -10/Mines | Entered Materials 2640 | -9/Materials | Accompanied by 1 ally 2640 | -9/Materials | Evolved 2 slots: Utility x2 3083 | -9/Materials | Discovered new exit (range 16) 3246 | -9/Materials | Core integrity fell below 50% 3260 | -9/Materials | Lost 7 parts (1p2n3u1w) 3305 | -9/Materials | Lost 4 parts (2n2w) 3511 | -9/Materials | Build established: Mutant 3722 | -9/Materials | Core integrity fell below 20% 3827 | -9/Materials | Build established: Scavenger-Mutant 3887 | -9/Materials | Discovered new exit (range 4) 4004 | -9/Materials | Repaired Wheel 4139 | -9/Materials | Identified Exp. Sensor Array 4732 | -9/Materials | Discovered new exit (range 16) 5206 | -9/Materials | Build established: Mutant 5556 | -9/Materials | Discovered new exit (range 15) 5798 | -9/Materials | Repaired Exp. Sensor Array? 5846 | -9/Materials | Repaired Imp. Ion Engine 6043 | -9/Materials | Entered another Materials area 6043 | -8/Materials | Evolved 2 slots: Utility x2 6278 | -8/Materials | Garrison activated, responded to threat 6337 | -8/Materials | Lost 4 parts (1n1u2w) 6407 | -8/Materials | Destroyed 10 combat bots 6714 | -8/Materials | Central database locked down 8039 | -8/Materials | Discovered new exit (range 5) 8427 | -8/Materials | Discovered new exit (range 9) 8796 | -8/Materials | Build established: Hacker-Mutant 8804 | -8/Materials | Repaired Broken Gauss Rifle 8843 | -8/Materials | Repaired Hvy. Particle Cannon 8882 | -8/Materials | Repaired Hvy. Particle Cannon 8911 | -8/Materials | Repaired Hcp. Storage Unit 8938 | -8/Materials | Repaired Wheel 9296 | -8/Materials | Build established: Mutant 9575 | -8/Materials | Entered Storage 9888 | -8/Storage | Core integrity fell below 50% 10042 | -8/Storage | Discovered new exit (range 5) 10634 | -8/Storage | Found Prototype Protection 10710 | -8/Storage | Identified Lgt. Regenerative Plating 10873 | -8/Storage | Repaired Arm. Huge Wheel 10934 | -8/Storage | Repaired Prc. Beam Rifle 11175 | -8/Storage | First assault squad dispatched 11242 | -8/Storage | Core integrity fell below 20% 11578 | -8/Storage | Repaired Cld. Ion Engine 11624 | -8/Storage | Repaired Arm. Huge Wheel 11685 | -8/Storage | Repaired Hvy. Particle Gun 11867 | -8/Storage | Entered Factory 11867 | -7/Factory | Evolved 2 slots: Utility x2 13073 | -7/Factory | Crushed by falling debris 13073 | -7/Factory | System corruption reached 10% 13104 | -7/Factory | Lost 3 parts (1p2u) 13343 | -7/Factory | Identified exit to Lower Caves 13545 | -7/Factory | Repaired Hrd. Medium Armor Plating 13651 | -7/Factory | Build established: Hacker-Mutant 13807 | -7/Factory | Repaired Imp. Deuterium Engine 14128 | -7/Factory | Repaired Hvy. Flak Cannon? 14303 | -7/Factory | First assault squad dispatched 14333 | -7/Factory | Entered Lower Caves 14349 | -7/Lower Caves | Build established: Mutant 14674 | -7/Lower Caves | Spotted B-75 Beast 14933 | -7/Lower Caves | Lost 3 parts (2u1w) 15222 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15234 | -7/Lower Caves | Found Prototype Special Weapon 15260 | -7/Lower Caves | Discovered new exit (range 16) 15325 | -7/Lower Caves | Entered another Lower Caves area 15348 | -7/Lower Caves | Encountered a Warlord checkpoint 15350 | -7/Lower Caves | Discovered new exit (range 11) 15356 | -7/Lower Caves | Learned Factory garrison access intel 15494 | -7/Lower Caves | Learned Factory terminal intel 16499 | -7/Lower Caves | Core integrity fell below 50% 16757 | -7/Lower Caves | Discovered new exit (range 16) 17020 | -7/Lower Caves | Entered Data Miner 17020 | -7/Data Miner | Discovered new exit (range 6) 17049 | -7/Data Miner | Met Data Miner 17076 | -7/Data Miner | Learned location of Section 7 (-2) 17076 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17097 | -7/Data Miner | Received God Mode back door access code from Data Miner 17135 | -7/Data Miner | Entered Proximity Caves 17966 | -6/Proximity Caves | Learned 4 Factory zone layouts 18025 | -6/Proximity Caves | Escorted by Enhanced Grunt 18227 | -6/Proximity Caves | Discovered new exit (range 10) 18265 | -6/Proximity Caves | Build established: Derelict-Skirmisher 18340 | -6/Proximity Caves | Entered Factory 18340 | -6/Factory | Accompanied by 1 ally 18340 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 18341 | -6/Factory | Identified exit to Lower Caves 18342 | -6/Factory | Loaded intel: 25 terminal locations 18343 | -6/Factory | Loaded intel: 4 garrison access locations 18682 | -6/Factory | Garrison activated, responded to threat 18761 | -6/Factory | Found Prototype Device 18768 | -6/Factory | Identified Exp. Thermal Shield 19013 | -6/Factory | Incoming investigation squad redirected 19030 | -6/Factory | Discovered exit to Lower Caves (range 18) 19040 | -6/Factory | First assault squad dispatched 19064 | -6/Factory | Incoming assault squad redirected 19223 | -6/Factory | Incoming assault squad redirected 19396 | -6/Factory | Incoming investigation squad redirected 19433 | -6/Factory | Entered Lower Caves 19494 | -6/Lower Caves | Identified exit to Lower Caves 19523 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19875 | -6/Lower Caves | Build established: Hacker-Mutant 20062 | -6/Lower Caves | Ambushed by wild Derelicts 20348 | -6/Lower Caves | Build established: Tank 20663 | -6/Lower Caves | Found Prototype Device 20682 | -6/Lower Caves | Identified Heart of Steel 21310 | -6/Lower Caves | Build established: Skirmisher 21417 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 21747 | -6/Lower Caves | Build established: Commander-Mutant 21898 | -6/Lower Caves | Entered another Lower Caves area 21898 | -6/Lower Caves | Accompanied by 5 allies 21912 | -6/Lower Caves | Discovered new exit (range 9) 22196 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22623 | -6/Lower Caves | Build established: Mutant 22647 | -6/Lower Caves | Lost 4 parts (1p2u1w) 22956 | -6/Lower Caves | Learned Factory interactive machine intel 23134 | -6/Lower Caves | Discovered new exit (range 3) 23680 | -6/Lower Caves | Entered Zion 23680 | -6/Zion | Accompanied by 1 ally 23788 | -6/Zion | Found Prototype Device 23788 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 23917 | -6/Zion | Heart of Steel transformed into Warbot 23963 | -6/Zion | Discovered new exit (range 16) 24496 | -6/Zion | Learned location of Quarantine (-2) 24528 | -6/Zion | Build established: Derelict-Mutant 24606 | -6/Zion | Learned Factory emergency access door positions 24619 | -6/Zion | Gained Derelict followers 25338 | -6/Zion | Discovered new exit (range 5) 25340 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 25721 | -6/Zion | Entered Deep Caves 25721 | -6/Deep Caves | Accompanied by 7 allies (Warbot) 26091 | -6/Deep Caves | Attacked by Z-Imprinter 26100 | -6/Deep Caves | Destroyed Z-Imprinter 26169 | -6/Deep Caves | Found Prototype Protection 26169 | -6/Deep Caves | Identified Zio. Weapon Casing 26286 | -6/Deep Caves | Found Zio. Weapon Casing 26314 | -6/Deep Caves | Z-Facility disabled 26623 | -6/Deep Caves | Found Prototype Protection 26874 | -6/Deep Caves | Discovered new exit (range 6) 26972 | -6/Deep Caves | Build established: Scavenger-Mutant 27258 | -6/Deep Caves | Spotted as-91522 27263 | -6/Deep Caves | Exposed GOLEM chamber 27295 | -6/Deep Caves | Allies destroyed as-91522 27315 | -6/Deep Caves | Lost 3 parts (1n2u) 27322 | -6/Deep Caves | Triggered Deep Caves wall 27326 | -6/Deep Caves | Spotted AS-52480 27348 | -6/Deep Caves | Found Prototype Slashing Weapon 27359 | -6/Deep Caves | Destroyed 31 combat bots 27359 | -6/Deep Caves | Found GOLEM Unit 27377 | -6/Deep Caves | Spotted AS-42596 27382 | -6/Deep Caves | Destroyed AS-52480 27388 | -6/Deep Caves | Destroyed AS-42596 27429 | -6/Deep Caves | Identified Longsword +1 27537 | -6/Deep Caves | Spotted as-08492 27565 | -6/Deep Caves | Core integrity fell below 50% 27565 | -6/Deep Caves | Identified Zio. Heavy Carapace 27600 | -6/Deep Caves | Destroyed as-08492 27612 | -6/Deep Caves | Lost 6 parts (1p3u2w) 28237 | -6/Deep Caves | Build established: Golem 28484 | -6/Deep Caves | Found GOLEM Unit 28561 | -6/Deep Caves | Found GOLEM Unit 28569 | -6/Deep Caves | Found GOLEM Unit 28581 | -6/Deep Caves | Found GOLEM Unit 28788 | -6/Deep Caves | Spotted as-57292 28791 | -6/Deep Caves | Build established: Mutant 28801 | -6/Deep Caves | Destroyed as-57292 29159 | -6/Deep Caves | Build established: Scavenger-Tank 29403 | -6/Deep Caves | Entered Proximity Caves 29407 | -5/Proximity Caves | Learned 12 Factory zone layouts 29701 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30107 | -5/Proximity Caves | Spotted B-75 Beast 30279 | -5/Proximity Caves | Core integrity fell below 20% 30603 | -5/Proximity Caves | Build established: Scavenger-Mutant 30868 | -5/Proximity Caves | Discovered new exit (range 7) 30922 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30949 | -5/Proximity Caves | Entered Factory 30949 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 30950 | -5/Factory | Identified exit to Factory 30950 | -5/Factory | Identified exit to Upper Caves 30952 | -5/Factory | Loaded intel: 53 interactive machine locations 32007 | -5/Factory | Spotted B-75 Beast 32011 | -5/Factory | Identified exit to Extension 32569 | -5/Factory | Incoming investigation squad redirected 32581 | -5/Factory | Lost 3 parts (1p2w) 32586 | -5/Factory | Incoming assault squad redirected 32875 | -5/Factory | Build established: Scavenger-Golem 33229 | -5/Factory | Build established: Golem 33349 | -5/Factory | First assault squad dispatched 33375 | -5/Factory | Incoming assault squad redirected 33702 | -5/Factory | Repaired Exp. Heat Sink 33792 | -5/Factory | Repaired Neutron Cannon 34286 | -5/Factory | Discovered exit to Factory (range 7) 34401 | -5/Factory | Crushed by falling debris 34876 | -5/Factory | Incoming assault squad redirected 34999 | -5/Factory | Incoming assault squad redirected 35052 | -5/Factory | Destroyed 7 combat bots 35066 | -5/Factory | Incoming assault squad redirected 35283 | -5/Factory | Incoming assault squad redirected 35346 | -5/Factory | Fabricated Lgt. Regenerative Plating? 35405 | -5/Factory | Core integrity fell below 50% 35457 | -5/Factory | Destroyed 7 combat bots 35467 | -5/Factory | Lost 15 parts (1p2n9u3w) 35764 | -5/Factory | Incoming investigation squad redirected 35773 | -5/Factory | System corruption reached 10% 35812 | -5/Factory | Repaired Adv. EMP Blaster? 35888 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 36055 | -5/Factory | Fabricated Lgt. Regenerative Plating? 36071 | -5/Factory | Incoming assault squad redirected 36078 | -5/Factory | Incoming assault squad redirected 36231 | -5/Factory | Lost 4 parts (1p1u2w) 36357 | -5/Factory | Entered Upper Caves 36729 | -5/Upper Caves | Learned location of 1 exit from Factory 36874 | -5/Upper Caves | Build established: Tank 37161 | -5/Upper Caves | Encountered a Warlord checkpoint 37660 | -5/Upper Caves | Spotted B-75 Beast 37699 | -5/Upper Caves | Core integrity fell below 20% 37720 | -5/Upper Caves | Discovered new exit (range 8) 37742 | -5/Upper Caves | Entered another Upper Caves area 37749 | -5/Upper Caves | Discovered exit to Factory (range 18) 38475 | -5/Upper Caves | Learned Factory stockpile data 38589 | -5/Upper Caves | Lost 3 parts (2u1w) 39048 | -5/Upper Caves | Build established: Derelict-Tank 39478 | -5/Upper Caves | Discovered new exit (range 7) 39573 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 39615 | -5/Upper Caves | Entered Zhirov 39615 | -5/Zhirov | Discovered new exit (range 3) 39642 | -5/Zhirov | Lost 5 parts (1n1u3w) 39649 | -5/Zhirov | Met Zhirov 39684 | -5/Zhirov | Learned location of Testing (-3) 39684 | -5/Zhirov | Learned location of Command (-1) 39721 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 39762 | -5/Zhirov | Found Alien Artifact 39762 | -5/Zhirov | Identified Integrated Reactor 39762 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 39783 | -5/Zhirov | Found Alien Artifact 39922 | -5/Zhirov | Build established: Mutant 40258 | -5/Zhirov | Entered Proximity Caves 40573 | -4/Proximity Caves | Learned Research garrison access intel 40756 | -4/Proximity Caves | Build established: Tank 41064 | -4/Proximity Caves | Found Alien Artifact 41072 | -4/Proximity Caves | Identified Molecular Deconstructor 41125 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41362 | -4/Proximity Caves | Build established: Golem 41675 | -4/Proximity Caves | Discovered exit to Factory (range 8) 41790 | -4/Proximity Caves | Spotted B-86 Titan 41911 | -4/Proximity Caves | Entered Factory 41911 | -4/Factory | Evolved 2 slots: Utility x2 41912 | -4/Factory | Identified exit to Armory 41913 | -4/Factory | Identified exit to Upper Caves 42203 | -4/Factory | Found Prototype Processor 42203 | -4/Factory | Identified Exp. Signal Interpreter 42558 | -4/Factory | Destroyed 7 combat bots 42559 | -4/Factory | Lost 8 parts (2p3u3w) 42673 | -4/Factory | Entered Upper Caves 42691 | -4/Upper Caves | Lost 4 parts (2u2w) 44089 | -4/Upper Caves | Learned 4 Research zone layouts 44141 | -4/Upper Caves | Learned 8 Research zone layouts 44963 | -4/Upper Caves | Discovered new exit (range 6) 44972 | -4/Upper Caves | Identified exit to Upper Caves 45287 | -4/Upper Caves | Entered another Upper Caves area 45602 | -4/Upper Caves | Learned Research stockpile data 45709 | -4/Upper Caves | Learned Research security intel 45910 | -4/Upper Caves | Discovered new exit (range 3) 45912 | -4/Upper Caves | Identified exit to Research 46901 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 47034 | -4/Upper Caves | Discovered new exit (range 7) 47047 | -4/Upper Caves | Identified exit to Warlord 47293 | -4/Upper Caves | Spotted B-86 Titan 47344 | -4/Upper Caves | Entered Warlord 47542 | -4/Warlord | System corruption cleaned by Quarantine Array 47579 | -4/Warlord | Discovered new exit (range 15) 47648 | -4/Warlord | Identified exit to Proximity Caves 47980 | -4/Warlord | Learned Factory fabricator intel 47982 | -4/Warlord | Learned 4 Armory zone layouts 48281 | -4/Warlord | Found Prototype Special Weapon 48285 | -4/Warlord | Found Prototype Special Weapon 48288 | -4/Warlord | Found Prototype Special Weapon 48291 | -4/Warlord | Found Prototype Special Weapon 48606 | -4/Warlord | Warlord's base attacked by MAIN.C 48771 | -4/Warlord | Found Prototype Device 48771 | -4/Warlord | Identified Minesniffer Drone Bay 48812 | -4/Warlord | Build established: Commander-Golem 48838 | -4/Warlord | Found Prototype Launcher 48838 | -4/Warlord | Identified Vortex Catalyst Activator 48842 | -4/Warlord | Found Prototype Energy Gun 48843 | -4/Warlord | Identified Vortex Rail 48846 | -4/Warlord | Found Vortex Rail 48956 | -4/Warlord | Warlord forces counterattacked 49040 | -4/Warlord | Met Warlord 49059 | -4/Warlord | Opened Warlord's prototype stash 49060 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 49083 | -4/Warlord | Found Prototype Device 49084 | -4/Warlord | Identified Exp. Cloaking Device 49100 | -4/Warlord | Found Prototype Processor 49100 | -4/Warlord | Identified Exp. Target Analyzer 49281 | -4/Warlord | Warlord base infiltrated, sounded retreat 49372 | -4/Warlord | Spotted Striker 49389 | -4/Warlord | Destroyed Striker 49454 | -4/Warlord | Spotted Striker 49474 | -4/Warlord | Destroyed Striker 49579 | -4/Warlord | Spotted Executioner 49593 | -4/Warlord | Destroyed Executioner 49611 | -4/Warlord | Spotted Striker 49612 | -4/Warlord | Destroyed Striker 49632 | -4/Warlord | Spotted Striker 49639 | -4/Warlord | Crushed by falling debris 49639 | -4/Warlord | P-70 Sage assimilated allied Assassin 7a 49643 | -4/Warlord | P-70 Sage assimilated allied Archangel 7c 49645 | -4/Warlord | Destroyed Striker 49662 | -4/Warlord | Core integrity fell below 50% 49687 | -4/Warlord | Destroyed 22 combat bots 49703 | -4/Warlord | Spotted Striker 49708 | -4/Warlord | Entered Proximity Caves 49919 | -3/Proximity Caves | Lost 5 parts (3u2w) 50102 | -3/Proximity Caves | Build established: Mutant 50247 | -3/Proximity Caves | Spotted B-86 Titan 50277 | -3/Proximity Caves | Crushed by falling debris 50319 | -3/Proximity Caves | Lost 10 parts (1p2n4u3w) 50764 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 50772 | -3/Proximity Caves | Build established: Golem 51350 | -3/Proximity Caves | Discovered exit to Research (range 14) 51584 | -3/Proximity Caves | Entered Research 51584 | -3/Research | Evolved 2 slots: Utility x2 51588 | -3/Research | Loaded intel: 3 garrison access locations 51706 | -3/Research | Found Prototype Device 51720 | -3/Research | Identified Exp. Thermal Defense Suite 51799 | -3/Research | Identified Transdimensional Reconstructor 51977 | -3/Research | Found Unknown Launcher 51978 | -3/Research | Identified Fusion Bomb Launcher 52785 | -3/Research | Identified Dimensional Node Initializer 53725 | -3/Research | Incoming investigation squad redirected 53939 | -3/Research | Discovered new exit (range 10) 53958 | -3/Research | Identified exit to Testing 54181 | -3/Research | Entered Testing 54501 | -3/Testing | Found Prototype Launcher 54501 | -3/Testing | Identified Hellfire Missile Launcher 54723 | -3/Testing | System corruption reached 10% 54766 | -3/Testing | Spotted Striker 54770 | -3/Testing | Spotted Striker 54782 | -3/Testing | Spotted Alpha 7 54788 | -3/Testing | Destroyed Striker 54806 | -3/Testing | Destroyed Striker 54824 | -3/Testing | Destroyed Alpha 7 54903 | -3/Testing | Stole the SGEMP Prototype 54931 | -3/Testing | First assault squad dispatched 55007 | -3/Testing | Garrison activated, responded to threat 55056 | -3/Testing | Lost 6 parts (1p3u2w) 55060 | -3/Testing | Destroyed 7 combat bots 55154 | -3/Testing | Found Prototype Energy Cannon 55154 | -3/Testing | Identified Disintegrator 55268 | -3/Testing | Scanned by Researcher 55296 | -3/Testing | Incoming assault squad redirected 55355 | -3/Testing | Incoming assault squad redirected 55415 | -3/Testing | Lost 4 parts (4u) 55456 | -3/Testing | Found Prototype Energy Cannon 55456 | -3/Testing | Identified Potential Cannon 55581 | -3/Testing | Lost 3 parts (3u) 55854 | -3/Testing | Found Exp. Thermal Shield 55952 | -3/Testing | Incoming assault squad redirected 56017 | -3/Testing | Lost 3 parts (2u1w) 56044 | -3/Testing | Destroyed 7 combat bots 56082 | -3/Testing | Discovered new exit (range 4) 56086 | -3/Testing | Identified exit to Research 56210 | -3/Testing | Incoming assault squad redirected 56237 | -3/Testing | Incoming assault squad redirected 56293 | -3/Testing | Found Prototype Energy Cannon 56312 | -3/Testing | Identified Cld. Nova Cannon 56412 | -3/Testing | Found Exp. Sensor Array 56607 | -3/Testing | Build established: Tank 56698 | -3/Testing | Incoming assault squad redirected 56704 | -3/Testing | Entered Research 56704 | -2/Research | Evolved 2 slots: Utility x2 56732 | -2/Research | Lost 5 parts (1p1n2u1w) 56847 | -2/Research | Identified exit to Access 57039 | -2/Research | Found Prototype Device 57039 | -2/Research | Identified Exp. Actuator Array 57200 | -2/Research | Build established: Golem 57243 | -2/Research | First assault squad dispatched 57364 | -2/Research | Lost 11 parts (1p1n6u3w) 57384 | -2/Research | Found Prototype Slashing Weapon 57384 | -2/Research | Identified Vibroblade 57410 | -2/Research | Incoming assault squad redirected 57451 | -2/Research | Initialized slip node 57452 | -2/Research | Core integrity fell below 50% 57648 | -2/Research | Entered Access 57648 | -1/Access | Evolved 2 slots: Propulsion x2 57649 | -1/Access | Loaded intel: 94 machine locations 57649 | -1/Access | Loaded intel: 71 trap records 57649 | -1/Access | Identified exit to Surface 57649 | -1/Access | Discovered exit to Surface (range 121) 57649 | -1/Access | Identified exit to Command 57649 | -1/Access | Discovered exit to Command (range 193) 57649 | -1/Access | Delivered the SGEMP Prototype to Zhirov 57649 | -1/Access | Zhirov transferred Access data 57673 | -1/Access | Lost 9 parts (1n7u1w) 57857 | -1/Access | Zhirov warped through subspace 58158 | -1/Access | Spotted B-99 Colossus 58158 | -1/Access | Spotted B-99 Colossus 58161 | *** | Escaped! Last Messages --------------- 58137_ U-05 Engineer forms the Earth. 58137_ U-05 Engineer builds a Wall. 58138_ U-05 Engineer forms the Earth. 58138_ U-05 Engineer lays Concrete. 58139_ U-05 Engineer forms the Earth. 58148_ ALERT: Rogue bot located, Programmers report to Access Zone 9V. 58152_ Main Access Shell breached. Sealed Heavy Doors opened remotely. 58158_ Neutron Cannon destroyed. 58158_ Penetrated by Slug. 58158_ Slug penetrates Terminal. 58158_ Penetrated by Slug. 58158_ Slug penetrates Reinforced Barrier. 58158_ Slug penetrates Terminal. 58158_ Exp. Thermal Shield destroyed. 58158_ Penetrated by Slug. 58159_ K-01 Serf cleans the Terminal. [Achievement: Collector] [Achievement: Epsilon Run] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | # # ####### # # # | | # # ####### # # " + | | ## ######+########## # # """ # | | ## # ! # """ # | | # # " # | | ## # # + | | ## + # # | | #####+##### ########## ####################### | | # ########## ########## # | | # ########## ########## # | | # ####### ####### # | | # ####### ####### # | | # ####### ####### # | | # ####### ####### + | | # ####### BB BB ####### # | | # ####### BB BB ####### # | | # ####### ####### # | | # ####### ####### # | | # ####### ####### # | | # ####### ####### # | | ########### ####### #############+###### | | ########### ####### ### # | | ########### #######u ### # | | ######### "% "###### ### """"" # | | # """ # # # # %"" ### """"""""# | | # # # # % "@ ### """"""""# | | # # # # ### """"" # | | # + %#### # ### # | | # # ### # ### # | | # # ####### ###########+######## | | # # ###### ######### ######## | | # # #######"" ####### ######## | | ########### #######"" ####### ######## | | ########### #######"" ####### | | ########### #######T ####### | | ########### #######"" ####### | | ########### #######"" ####### ####### | | ########### #######"" ####### ####### | | #### kA k h h ####### | | #### ####### | | #### ########+######################## ####### | | #### ## #######################+######### | | #### ## #################### ##### | | #### ## # # ######## + + | | #### ## """ # # ######## ##### | | + Y" # + + ##### | | ## """ # # ###### # ##### | | ####+### # # ###### # ##### | | # # ## ####### # ##### | | ########+######### # # # ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 120 Energy Generation 67 Energy Capacity 2600 Matter Stores 300 Matter Capacity 800 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 Base Temperature (-) 100 Armor Coverage 1300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 13 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 1 Matter Filtering 30 Energy Filtering 30 Particle Charging 30 Kinecelleration 30 Force Boost 30 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Fission Core | -8/Storage | Hacked Imp. Hacking Suite | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Gamma Bomb Array | -5/Factory | Hacked Enh. Flexi-carbon Leg | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Factory | Scanalyzed Enh. Armored Leg | -5/Factory | Scanalyzed Q-thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Force Rifle | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Quantum Shading Machine | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Exp. Myomer Leg | -3/Testing | Archive Exp. Melee Analysis Suite | -3/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -8/Storage | Hacked A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free K-01 Serf | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- Collector Epsilon Run Max Potential Special Delivery Victory By Combat Challenges ------------ None Game ------ Seed BombardmentSystemBuckler Manual? 0 Play Time 09:54:47 Cumulative 483.3 hours Start 2023.02.20 @ 21:58:21 End 2023.02.22 @ 20:23:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0839ff8-7af6-4862-baa4-6495e1150c41