Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 16:25:17 Player: c0met Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (72) 360 Value Destroyed (1984) 1984 Prototype IDs (29) 580 Alien Tech Used (3) 600 Bonus (1600) 1600 TOTAL SCORE: 12424 Bonus ------- Entered DSFs 1000 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Hot (291) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Hacking Suite Advanced Hacking Suite Advanced Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Antigrav Array > --- UTILITY ---------- Large Storage Unit Improved Matter Compressor Trap Scanner Improved Sensor Array Advanced Signal Interpreter Seismic Detector Improved Reaction Control System Improved Propulsion Shielding Layered Medium Armor Plating Advanced Hacking Suite Recalibrator > --- WEAPON ----------- Molecular Deconstructor Force Lance > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aerolev Unit Gravmag System Gravmag System Advanced Power Amplifier Layered Medium Armor Plating Layered Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Matter Neutralizer Missile Launcher Katana [Rating: 114] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . 2 2 . 2 . . . . 2 . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . 1 . . . . . . . . . . . . Utility 8 | . . 1 . 1 . . 1 . . . . 2 . 2 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 87 | 6 8 8 1 15 2 6 4 2 1 . 3 1 5 . 1 2 2 5 15 Power 7 | 1 . . . 1 1 . . . . . . . 1 . . . . . 3 Engine 2 | 1 . . . . . . . . . . . . . . . . . . 1 Core 5 | . . . . 1 1 . . . . . . . 1 . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 19 | 2 1 3 . 1 1 4 1 . . . 1 . . . . . . 1 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 16 | . . 3 . 1 1 4 1 . . . 1 . . . . . . 1 4 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 34 | 1 3 1 1 7 . 2 3 1 . . 1 1 4 . . 1 2 2 4 Device 12 | 1 1 1 . 2 . . 1 1 . . 1 . . . . 1 . 2 1 Storage 3 | . 2 . . . . . . . . . . . . . . . 1 . . Processor 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 Hackware 2 | . . . . . . . 1 . . . . . 1 . . . . . . Protection 14 | . . . 1 4 . 2 . . . . . 1 3 . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 4 4 . 6 . . . 1 1 . 1 . . . 1 1 . 2 4 Energy Gun 5 | 2 . . . . . . . . . . . . . . . 1 . . 2 Energy Cannon 4 | . 2 . . 1 . . . . . . . . . . . . . 1 . Ballistic Gun 6 | . 1 3 . 1 . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . Launcher 4 | . 1 . . 2 . . . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . 1 . . . . . 4 1 . Parts Lost 33 | . . . . . . . . . . . 2 . 1 . . . . . 30 Power 5 | . . . . . . . . . . . . . . . . . . . 5 Propulsion 11 | . . . . . . . . . . . 1 . . . . . . . 10 Utility 12 | . . . . . . . . . . . 1 . 1 . . . . . 10 Weapon 5 | . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 16 | . . . . . . . . . . . 1 . 1 . . . . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 6 10 9 10 13 14 14 15 15 15 13 10 13 14 14 14 14 14 13 Power 1 | . . . . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 1 Propulsion 1 | 1 2 2 1 . 1 2 2 2 2 2 1 1 1 1 1 1 1 1 . Utility 5 | . 1 3 4 4 6 7 7 8 8 8 7 4 7 8 7 7 7 6 4 Weapon 3 | 1 2 3 3 2 3 3 3 4 4 4 4 4 3 3 3 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 6 4 5 2 . 2 2 . . . . . 2 . . . 1 1 4 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 2 2 1 . . . . . . . . . . . . . . . 2 Utility 14 | . 2 2 2 1 . . 1 . . . . . 2 . . . 1 1 2 Weapon 6 | . 2 . 2 1 . . 1 . . . . . . . . . . . . Tool/Special 2 | . . . . . . 2 . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 94 100 98 99 100 98 100 100 100 99 97 100 95 96 94 94 94 77 Engine 1 | . 14 11 11 . . . . . . . . . . . . . . . . Core 8 | . . . . 8 15 15 13 13 13 13 12 11 11 10 10 10 10 10 8 Leg 2 | . 28 4 . . . . . . . . . . . . . . . . . Hover 28 | . . 26 33 35 37 38 40 40 40 40 37 33 33 30 30 30 30 30 18 Device 16 | . 21 18 15 10 7 2 10 12 12 13 9 11 11 15 19 24 23 21 19 Storage 7 | . 5 11 11 9 7 7 6 6 6 6 6 5 5 5 5 5 6 8 8 Processor 3 | . . . . 1 . . 2 6 6 6 6 5 5 5 5 5 5 5 4 Hackware 3 | . . . . . . . 1 6 6 6 6 5 5 5 5 5 5 5 4 Protection 7 | . . . 6 14 14 20 11 . . . 6 13 16 15 12 10 10 9 4 Energy Gun 1 | . 13 . . . . . . . . . . . . . . . 5 . . Energy Cannon 1 | . 8 5 . 1 . 1 . . . . . . . . . . . . . Ballistic Gun 1 | . 5 15 13 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 13 15 13 12 11 5 6 1 2 5 5 4 3 . 2 3 Piercing Weapon 1 | . . . . . . . . . 3 6 4 2 5 5 2 . . . 2 Peak Build Rating 114 | 6 9 20 20 35 41 47 56 59 62 61 60 67 77 79 83 81 83 95 114 Average Rating 59 | 4 7 17 18 33 39 43 53 58 60 58 59 64 73 78 77 77 80 84 94 On Entrance 51 | . 6 9 20 19 34 41 47 56 58 62 58 58 67 77 79 76 80 83 95 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 7 32 21 24 35 49 49 44 48 49 39 49 48 58 59 65 59 59 62 67 Greatest Support 66 | 20 20 24 24 41 45 45 59 59 59 59 59 59 59 59 59 59 59 60 66 Greatest Overweight (x) 14 | . 1 2 . 1 1 1 . . . . . . . . 1 . . 1 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 7 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 10 10 10 13 15 15 15 15 15 15 15 11 15 15 15 15 15 15 15 Average Carried 12 | 3 6 9 9 10 13 14 14 15 15 15 13 10 14 14 14 14 14 14 14 Final Capacity 15 | 5 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 10 10 10 13 15 15 15 15 15 15 12 10 15 15 15 14 15 15 5 Class Distribution -------------------- 46% | Mutant 34% | Scout 8% | Assassin 6% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scientist-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Scout | -4/Factory Assassin | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Matter Collected 2482 | 260 119 24 92 177 182 6 . 241 103 . 171 . 127 . 223 30 . 391 336 Remotely 70 | . 70 . . . . . . . . . . . . . . . . . . Salvage Created 2092 | 129 270 24 46 346 . . . 145 15 . 127 . . . 153 . . 65 772 Parts 147 | 13 15 1 . 39 . . . 4 2 . 18 . . . 14 . . 7 34 Haulers Intercepted 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 9 . 12 . . . 8 . . 5 . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 55 | 1 5 . . 12 . . . . 1 . 11 . . . 9 . . 4 12 Melee 13 | . . . . 6 . . . . 1 . . . . . . . . . 6 Guns 6 | . 3 . . . . . . . . . . . . . . . . . 3 Cannons 1 | . . . . . . . . . . . 1 . . . . . . . . AOE 35 | 1 2 . . 6 . . . . . . 10 . . . 9 . . 4 3 Classes Destroyed 14 | 2 5 . . 2 . . . 1 1 . 1 . . . . . . . 2 Worker 2 | . . . . 1 . . . . . . . . . . . . . . 1 Builder 2 | . 1 . . 1 . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Recycler 3 | . 1 . . 2 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . Watcher 3 | . 1 1 . . . . . . . . . . . . . . . . 1 Swarmer 36 | . 3 . . 11 . . . . . . 9 . . . 9 . . 4 . Grunt 11 | 1 2 . . . . . . . . . . . . . . . . . 8 Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 2 | . . . . 1 . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 . . . . . . 1 . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 3 2 1 1 5 . . . . 1 . 5 . . . 9 . . 4 5 Combat Bots Only 9 | 1 2 . . 5 . . . . 1 . 5 . . . 9 . . 4 5 Max Kills in Single Turn 5 | 1 2 1 1 3 . . . 1 1 . 5 . . . 4 . . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | 1 2 . . 3 . . . . . . 5 . . . 4 . . 2 2 Melee 1 | . . . . 1 . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Hostile Shots Fired 441 | 1 27 2 17 53 . 11 . . 6 . 30 . 2 . 10 . . 12 270 Missed 144 | . 4 . 12 21 . 5 . . 3 . 11 . 2 . 3 . . 6 77 Hits 297 | 1 23 2 5 32 . 6 . . 3 . 19 . . . 7 . . 6 193 Melee 5 | . . . . . . . . . 3 . . . . . . . . . 2 Projectile 292 | 1 23 2 5 32 . 6 . . . . 19 . . . 7 . . 6 191 AOE 2 | . . . . . . . . . . . . . 2 . . . . . . Critical Strikes 17 | . . . . 2 . . . . . . . . . . . . . . 15 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 5650 | 11 201 28 66 327 . 118 . . 36 . 330 . 57 . 111 . . 165 4200 Core 1563 | . 61 . 15 128 . . . . . . 21 . . . 18 . . . 1320 Absorbed by Shields 14 | . . . . . . 14 . . . . . . . . . . . . . Redirected to Shielding 206 | . . . . 37 . 12 . . . . 47 . 6 . 11 . . 56 37 Regen/Repaired (Parts) 160 | . . . . 14 . . 39 . . . . . . . . . . . 107 Core Remaining (%) 92 | 100 75 . 96 76 . 100 . . . . 97 . 100 . . . . 92 . Volleys Fired 114 | 11 21 1 1 9 . . . 17 3 . 7 . . . 5 2 . 5 32 Largest 2 | 2 2 2 2 1 . . . 1 1 . 2 . . . 1 1 . 1 1 Hottest 225 | 80 112 46 46 80 . . . 80 40 . 76 . . . 36 225 . 36 94 Shots Fired 147 | 22 37 2 2 9 . . . 17 3 . 11 . . . 5 2 . 5 32 Gun 83 | 22 29 2 2 . . . . . . . . . . . . 2 . . 26 Cannon 36 | . 6 . . 6 . . . 17 3 . 4 . . . . . . . . Launcher 25 | . 2 . . 3 . . . . . . 7 . . . 5 . . 4 4 Special 3 | . . . . . . . . . . . . . . . . . . 1 2 Kinetic 29 | . 3 2 2 . . . . 5 3 . 4 . . . . . . . 10 Thermal 59 | 11 12 . . 6 . . . 12 . . . . . . . 2 . . 16 Explosive 25 | . 2 . . 3 . . . . . . 7 . . . 5 . . 4 4 Electromagnetic 31 | 11 20 . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | 4 5 4 5 2 . . . . . . 3 . . . 3 . . . 3 Robot Miss Streak 4 | 4 3 . 1 . . . . . . . 4 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 112 | 13 19 1 4 19 . . 2 2 6 . 2 . . . 4 . . . 40 Core Hits 104 | 5 12 1 1 17 . . . 1 2 . 11 . . . 11 . . 10 33 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . . . . . . . 1 Critical Strikes 8 | . . . 1 . . . 1 . . . . . . . . . . . 6 Burn 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . . . . . . . . . . . 2 Smash 1 | . . . 1 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 144 | . . 2 20 56 4 . 9 3 8 . 1 . 2 1 1 . . 3 34 Impact 22 | . . 2 20 . . . . . . . . . . . . . . . . Slashing 103 | . . . . 56 4 . 9 3 8 . 1 . . 1 1 . . 3 17 Piercing 19 | . . . . . . . . . . . . . 2 . . . . . 17 Sneak Attacks 10 | . . . 1 6 . . . 2 . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . 2 . . 1 . 1 . . . . . . . . . 1 Damage Inflicted 6182 | 193 447 12 120 1248 . . 68 132 195 . 638 . . . 788 . . 364 1977 Guns 800 | 158 225 12 14 . . . . . . . . . . . . . . . 391 Cannons 100 | . 70 . . . . . . . . . 30 . . . . . . . . Explosions 3060 | 35 152 . . 484 . . . . . . 608 . . . 722 . . 364 695 Melee 2222 | . . . 106 764 . . 68 132 195 . . . . . 66 . . . 891 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 222 | . 14 12 14 . . . . . . . 30 . . . . . . . 152 Thermal 430 | 91 100 . . . . . . . . . . . . . . . . . 239 Explosive 3025 | . 152 . . 484 . . . . . . 608 . . . 722 . . 364 695 Electromagnetic 283 | 102 181 . . . . . . . . . . . . . . . . . . Impact 106 | . . . 106 . . . . . . . . . . . . . . . . Slashing 1710 | . . . . 764 . . 68 132 195 . . . . . 66 . . . 485 Piercing 406 | . . . . . . . . . . . . . . . . . . . 406 Highest Corruption 15 | . . . . . . . 3 3 3 3 3 . . . . . . . 15 Average Corruption 4 | . . . . . . . 3 3 3 3 3 . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . 1 6 4 . 8 . . . . . . . 10 Message Errors 6 | . . . . . . . 1 1 . . 2 . . . . . . . 2 Matter Fused 7 | . . . . . . . . 1 1 . 2 . . . . . . . 3 Heat Flow Errors 4 | . . . . . . . . 1 1 . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . 2 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 3 2 . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . 2 . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . 2 . . . Overflow Damage 329 | . 20 . 25 101 . . . 46 . . 91 . . . . . . 9 37 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 173 | . 20 . . 53 . . . . . . 91 . . . . . . 9 . Melee 156 | . . . 25 48 . . . 46 . . . . . . . . . . 37 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . . . . . . 64 . . . . . . 31 66 Shots 5 | . . . . . . . . . . . 1 . . . . . . 2 2 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | 126 132 6 6 276 25 . 3 230 252 2 85 2 . 21 61 268 . 6 175 Average Temperature 43 | 49 40 4 4 112 10 . 2 92 22 1 8 2 . 9 34 137 . 6 60 Received Heat Transfer 783 | 6 42 9 39 45 . 12 . . . . . . . . . . . . 630 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . 3 . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 757 | 125 225 . . . . . . . . . . . . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . . 1 . . . . . . . 2 1 1 . . . . . Low Security (%) 95 | 100 100 100 100 94 100 100 100 . . . . . . 50 . . . . 100 Level 1 3 | . . . . 5 . . . . . . . . 100 50 . . . . . Level 2 . | . . . . . . . . . . . . 100 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 489 | 20 87 15 67 259 117 74 60 . . . . 489 379 200 . . . . 183 Initial 485 | . . . 2 15 117 59 38 . . . . 485 342 198 . . . . . Average 57 | 3 43 3 24 97 99 60 33 . . . . 485 355 197 . . . . 27 Influence Increases 2592 | 40 176 24 145 578 8 15 62 . . . 255 454 47 2 200 . . 90 496 Destroy 0b10 Robot/C 1040 | 20 100 . . 240 . . . . . . 180 . . . 180 . . 80 240 Destroy 0b10 Robot/NC 95 | 20 20 5 5 25 . . . . . . 10 . . . . . . . 10 Destroy Leader 162 | . 14 2 2 42 . . . . . . 20 . . . 20 . . 10 52 Successful Hack 100 | . . . 25 23 5 . 43 . . . . 4 . . . . . . . Disable Machine 60 | . . . 15 15 . . 15 . . . . . . . . . . . 15 Destroy Structure 115 | . 12 2 8 38 3 . 4 . . . . . 2 2 . . . . 44 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . Partial Spotted 75 | . . 15 . 45 . . . . . . . . 15 . . . . . . Lose Combat Pursuer 495 | . 30 . 90 150 . 15 . . . . 45 . 30 . . . . . 135 Influence Decreases 2465 | 40 176 17 115 356 182 26 136 . . . 199 21 157 191 303 87 . 90 369 Entered New Map 668 | . . . 5 22 142 26 36 . . . . 21 147 181 71 17 . . . Time Decay 1543 | 40 176 17 110 334 40 . 58 . . . 189 . . 10 222 70 . 80 197 Lost Part 192 | . . . . . . . . . . . 10 . 10 . . . . . 172 Lost Ally 20 | . . . . . . . . . . . . . . . 10 . . 10 . Purge Threat 42 | . . . . . . . 42 . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 2 . . 1 . . . . . 2 . . . . . 4 Investigation 4 | . . . . 2 . . 1 . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . . . . 2 Reinforcement 5 | . . . 2 . . . . . . . . . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Distress Signals 5 | . 2 . . 2 . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 99 | 1 7 2 10 22 . 2 1 . 1 . 14 . 3 . 8 . . 3 25 Peak Tracking Total 8 | 1 4 1 4 6 . 2 1 . 1 . 7 . 3 . 4 . . 4 8 Tactical Retreats 18 | . 1 . 4 6 . 1 . . . . 2 . 1 . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Traps Triggered 3 | . . . . 1 . 1 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Machines Disabled 4 | . . . 1 1 . . 1 . . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Machines Accessed 45 | . 3 1 6 9 1 . 5 1 2 4 . 1 . . 1 . 9 . 2 Terminals 18 | . 1 1 4 5 1 . 2 . 1 . . 1 . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 1 . . 2 . . . . . . . . . . . 1 Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . . . . . Total Hacks 161 | . 6 1 18 21 1 . 22 1 2 32 . 1 . . 1 . 47 . 8 Successful 130 | . 3 . 5 13 1 . 18 1 2 32 . 1 . . 1 . 47 . 6 Failed 31 | . 3 1 13 8 . . 4 . . . . . . . . . . . 2 Catastrophic 2 | . . . 2 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 28 | . . 1 9 10 1 . 2 . 2 . . . . . . . 1 1 1 Terminals 50 | . 1 1 14 13 1 . 15 . 1 . . 1 . . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . 1 2 . . 4 . . . . . . . . . . . 6 Recycling Units 7 | . 5 . . 2 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 3 . . 3 . . . . . . . . . . . . Garrison Access 4 | . . . 3 1 . . . . . . . . . . . . . . . Terminal Hacks 106 | . . . 4 3 1 . 13 1 2 32 . 1 . . 1 . 47 . 1 Record 54 | . . . . . . . 5 . 1 11 . . . . 1 . 36 . . Part Schematic 14 | . . . . . . . . . . 11 . . . . . . 3 . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . . . . 1 . . . . . 3 . . . . . . 4 . . Open Door 3 | . . . 1 . . . . 1 1 . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . 1 1 . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 1 2 . . 3 . . . . . . . . . . . 5 Scan Component 6 | . . . . 1 . . 2 . . . . . . . . . . . 3 Repair 4 | . . . . 1 . . 1 . . . . . . . . . . . 2 Refit 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . 2 . . . . . . . . . . . . . . . Report Inventory 3 | . 2 . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 3 . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 4 | . . . . 3 . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 1 6 7 1 . 4 . . . . . . . . . . . 2 Full Trace Events 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 11 . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . . 1 . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 . . 1 . . . . . . . . . . . 2 Time 139 | . . . . 38 . . 19 . . . . . . . . . . . 82 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders 25 | . . . . . . . . 6 6 . . . . . 6 2 . 5 . STAY 3 | . . . . . . . . . . . . . . . 1 1 . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . EXPLORE 10 | . . . . . . . . 3 2 . . . . . 3 . . 2 . RETURN 11 | . . . . . . . . 3 4 . . . . . 2 1 . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Active Infowar (turns) 5502 | 82 439 90 307 717 90 16 143 302 221 40 444 16 60 24 472 474 129 753 683 Sensors 3653 | . . . . . . . 53 302 221 40 444 16 60 24 472 474 129 753 665 Traps 2762 | . . . . 85 2 . 89 . . . . 3 60 24 472 474 128 753 672 Seismic 4733 | 82 439 90 307 717 90 16 101 . . 38 324 14 . 24 472 474 129 733 683 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 . 1 . . . 1 1 . . . Drone Launches 11 | . . . . . . . . 2 4 . . . . . 2 1 . 2 . Drone Recoveries 9 | . . . . . . . . 2 4 . . . . . 1 1 . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Turns Passed 5971 | 200 439 90 307 754 90 52 144 302 243 40 457 16 60 24 472 474 129 753 925 Spaces Moved 7646 | 139 280 82 429 861 148 67 222 468 488 92 874 9 84 48 483 891 209 1226 546 Core 30 | 24 . . . . . . . . . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 403 | 115 280 8 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 7213 | . . 74 429 861 148 67 222 468 488 92 874 9 84 48 483 891 209 1226 540 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 52 52 48 44 44 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Speed 50 | 107 120 62 52 48 44 49 40 40 40 40 40 40 40 40 82 40 40 40 60 Slowest Speed 750 | 120 190 200 52 112 104 104 40 40 40 40 40 40 40 40 100 40 40 100 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 6 45 8 81 67 4 61 6 77 73 75 84 1 67 1 89 89 62 95 5 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . . . 1 . 1 . . . . . 1 3 . . Known Exits Taken 13 | . . . . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . . 3 2 . 5 . . . 1 1 . 3 . Spaces Dug 101 | . . 2 8 30 3 . 4 5 3 . 1 . 1 1 . 2 . 24 17 Terrain Destroyed 261 | . 13 2 8 43 3 . 4 5 3 . 69 . 1 1 51 2 . 32 24 Melee 48 | . . 2 8 24 3 . 4 1 . . 1 . 1 1 . . . 3 . Projectile 19 | . . . . 6 . . . 4 3 . 2 . . . . 2 . . 2 AOE 194 | . 13 . . 13 . . . . . . 66 . . . 51 . . 29 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Total 9384 | 166 347 115 478 1118 166 86 264 557 519 93 961 18 108 50 550 1006 255 1475 1052 Wait 1144 | 1 13 9 12 142 7 . 21 64 16 . 65 1 1 . 53 108 28 211 392 Move 7627 | 138 279 81 428 860 147 66 221 467 487 91 873 8 83 47 482 890 208 1225 546 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 93 | 10 13 5 7 15 4 3 5 . 1 . 1 . 10 1 . 1 7 3 7 Fast Attach 33 | 1 4 6 . 8 . 1 1 . . . . . . . . . 1 3 8 Attach 56 | 5 3 . . 5 2 . 2 . . . 4 3 1 1 3 2 4 3 18 Detach 21 | . 1 . . 2 . . . . . . . 1 . . 3 1 1 4 8 Swap 89 | . 2 2 2 17 3 8 4 6 4 2 10 5 4 . 2 1 1 11 5 Drop 84 | . 11 9 8 17 . 8 3 . 1 . . . 7 . 1 1 5 7 6 Fire 114 | 11 21 1 1 9 . . . 17 3 . 7 . . . 5 2 . 5 32 Melee 123 | . . 2 20 43 3 . 7 3 7 . 1 . 2 1 1 . . 3 30 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 201 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 9) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Discovered new exit (range 11) 730 | -9/Materials | Entered Storage 962 | -9/Storage | Met 01-MTF 1026 | -9/Storage | Discovered new exit (range 9) 1037 | -9/Storage | Entered Materials 1037 | -8/Materials | Accompanied by 1 ally (01-MTF) 1037 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -8/Materials | 01-MTF left 1571 | -8/Materials | Identified exit to Factory 1651 | -8/Materials | Repaired Airjet+ 1791 | -8/Materials | Entered Factory 1791 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1880 | -7/Factory | Identified exit to DSF 1881 | -7/Factory | Entered DSF 1917 | -7/DSF | Additional patrols routed to DSF 1927 | -7/DSF | Discovered new exit (range 14) 1933 | -7/DSF | Entered Factory 1933 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1973 | -6/Factory | Repaired Katana+ 2036 | -6/Factory | Identified exit to Lower Caves 2036 | -6/Factory | Identified exit to Extension 2077 | -6/Factory | Entered Lower Caves 2214 | -6/Lower Caves | Encountered a Warlord checkpoint 2276 | -6/Lower Caves | Entered a destroyed Warlord outpost 2291 | -6/Lower Caves | Discovered new exit (range 24) 2301 | -6/Lower Caves | Identified exit to Lower Caves 2379 | -6/Lower Caves | Entered another Lower Caves area 2526 | -6/Lower Caves | Discovered new exit (range 18) 2531 | -6/Lower Caves | Identified exit to Factory 2537 | -6/Lower Caves | Encountered a Warlord checkpoint 2586 | -6/Lower Caves | Learned Factory trap positions 2599 | -6/Lower Caves | Discovered new exit (range 6) 2600 | -6/Lower Caves | Identified exit to Data Miner 2622 | -6/Lower Caves | Entered Data Miner 2625 | -6/Data Miner | Discovered new exit (range 6) 2628 | -6/Data Miner | Identified exit to Proximity Caves 2635 | -6/Data Miner | Met Data Miner 2647 | -6/Data Miner | Learned location of Section 7 (-2) 2647 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2653 | -6/Data Miner | Received God Mode back door access code from Data Miner 2662 | -6/Data Miner | Entered Proximity Caves 2694 | -5/Proximity Caves | Learned Factory trap positions 2779 | -5/Proximity Caves | Found Alien Artifact 2780 | -5/Proximity Caves | Identified Core Expander 2780 | -5/Proximity Caves | Installed Core Expander, added new Utility slot 2798 | -5/Proximity Caves | Spotter reported a threat 2920 | -5/Proximity Caves | Spotter reported a threat 2973 | -5/Proximity Caves | Spotter reported a threat 3085 | -5/Proximity Caves | Discovered exit to Factory (range 5) 3119 | -5/Proximity Caves | Entered Factory 3119 | -5/Factory | Evolved 2 slots: Utility x2 3120 | -5/Factory | Loaded intel: 66 trap records 3133 | -5/Factory | Identified exit to DSF 3135 | -5/Factory | Entered DSF 3136 | -5/DSF | Joined Warlord attack on 0b10 via DSF 3160 | -5/DSF | Additional patrols routed to DSF 3188 | -5/DSF | Discovered new exit (range 16) 3195 | -5/DSF | Identified exit to Factory 3195 | -5/DSF | Entered Factory 3195 | -4/Factory | Evolved 2 slots: Utility x2 3196 | -4/Factory | Loaded intel: 96 trap records 3205 | -4/Factory | Discovered new exit (range 5) 3209 | -4/Factory | Lost 7 allies 3209 | -4/Factory | Identified exit to Upper Caves 3219 | -4/Factory | Entered Upper Caves 3223 | -4/Upper Caves | Learned Research stockpile data 3269 | -4/Upper Caves | 5 allies followed out of DSF 3466 | -4/Upper Caves | Destroyed 9 combat bots 3507 | -4/Upper Caves | Discovered new exit (range 74) 3570 | -4/Upper Caves | Build established: Assassin 3583 | -4/Upper Caves | Identified exit to Upper Caves 3691 | -4/Upper Caves | Entered another Upper Caves area 3710 | -4/Upper Caves | Discovered new exit (range 16) 3716 | -4/Upper Caves | Identified exit to Research 4002 | -4/Upper Caves | Build established: Scout 4129 | -4/Upper Caves | Discovered new exit (range 6) 4131 | -4/Upper Caves | Identified exit to Zhirov 4165 | -4/Upper Caves | Entered Zhirov 4165 | -4/Zhirov | Discovered new exit (range 3) 4166 | -4/Zhirov | Identified exit to Proximity Caves 4174 | -4/Zhirov | Met Zhirov 4181 | -4/Zhirov | Learned location of Quarantine (-2) 4181 | -4/Zhirov | Learned location of Testing (-3) 4181 | -4/Zhirov | Learned location of Command (-1) 4192 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4200 | -4/Zhirov | Found Alien Artifact 4201 | -4/Zhirov | Identified Integrated Reactor 4201 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4246 | -4/Zhirov | Found Alien Artifact 4246 | -4/Zhirov | Identified Transdimensional Reconstructor 4246 | -4/Zhirov | Warped through subspace 4294 | -4/Zhirov | Entered Proximity Caves 4811 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4818 | -3/Proximity Caves | Found Prototype Special Weapon 4818 | -3/Proximity Caves | Identified Molecular Deconstructor 4855 | -3/Proximity Caves | Discovered exit to Research (range 14) 5047 | -3/Proximity Caves | Entered Research 5047 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5102 | -3/Research | Repaired Missile Launcher? 5205 | -3/Research | Repaired Gravmag System+ 5737 | -3/Research | System corruption reached 10% 5764 | -3/Research | Lost 12 parts (1p5n6u) 5937 | -3/Research | Core integrity fell below 50% 5961 | -3/Research | Core integrity fell below 20% 5972 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- U-05 Engineer lays Concrete. Cld. Phase Gun destroyed. U-05 Engineer lays Concrete. System corrupted: Molecular Deconstructor rejected. U-05 Engineer builds a Wall. Backup Laser I tumbles out of repair station. Backup Propulsion I tumbles out of repair station. U-05 Engineer builds a Wall. Lrg. Storage Unit destroyed. P-80 Master resets G-67 Veteran, system corruption cleaned. U-05 Engineer builds a Door. Acquired Backup Power I. Door malfunctions. U-05 Engineer repairs door. Dropped Imp. Matter Compressor. System corrupted: Heat flow error (+291). Backup Power I destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # ####+######?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # + #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # #####+#####?????????????????????????????????? | | # #???# #?????????????????????????????????????? | | # #???# #?????????????????????????????????????? | | + #####+#####?????????????????????????????????? | | # ## #?????????????????????????????????? | | # ## =! #?????????????????????????????????? | | # ## [= #?????????????????????????????????? | | ## [= #?????????????????????????????????? | | ## #?????????????????????????????????? | | ## #????####?????????????????????????? | | ## ###?## #######???????????????????? | | # ## ## ## #???????????????????? | | # ## # # #???????????????????? | | # ######+#### ### = #???????????????????? | | # % u/% [=["#???????????????????? | | # p = = == "#???????????????????? | | # %! % g[|]!@=""#???????????????????? | | # % p %p = #???????????????????? | | ####+###### ### #???????????????????? | | #????# #% ######???????????????????? | | ! #????# # #????????????????????? | | [ #????# # #????????????????????? | | #????# # #????????????????????? | | " "" #????# # #????????????????????? | | " "" #????# + #????????????????????? | | """" #????# # #????????????????????? | | """" #????# # #????????????????????? | | ##########????# # #????????????????????? | | ??????????????###### #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 200 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 67 Melee Accuracy 5 Target Analysis 8 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Airjet | 65% | -8/Materials Katana | 22% | -6/Factory Missile Launcher | 12% | -3/Research Gravmag System | 8% | -3/Research Studied --------- Airjet | -8/Materials | Hacked Katana | -8/Materials | Hacked Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- 10k Club 5k Club Adventurer Alien Tech Armchair Analyst Dangerous Findings Deadly Force Deductive Reasoning Everything Is Under Control Fancy Inventory First Step to Greatness Fitting Room Heavy Suspicion I Have A Map? I Spy I'm Back, Baby! Item+ Knowing Is Half The Battle Librarian Look Less Dangerous Next Time Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Organ Harvest Overwhelming Part-time Excavator Part-time Mechanic Power Corrupts Quick And Dirty Respectable Loadout Risk Taker Safety First Serviceable Loadout Shopping List Subspace Traveler System Compromised The Oracle The Science Guy There's More Where That Came From Throw Away The Key Tourist True Hacker Uninvited Guest Window Shopping Challenges ------------ None Game ------ Seed MomentumHeatSaw Manual? 0 Play Time 10:53:16 Cumulative 10.8 hours Start 2026.04.24 @ 20:21:44 End 2026.04.27 @ 16:25:17 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 75x58 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4310225e-1e06-499d-86fb-a468335d2641