Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.04 @ 16:07:30 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (736) 736 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2719 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 406/550 Matter 196/300 Energy 214/265 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Hover Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System Improved Sensor Array > --- WEAPON (2) ------- Shotgun Improved Assault Rifle > --- INVENTORY (8) ---- Hacking Suite Light Assault Rifle Grenade Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array > --- WEAPON ----------- Shotgun Improved Assault Rifle > --- INVENTORY -------- Hacking Suite Light Assault Rifle Grenade Launcher Datajack Katana [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Hover Unit Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 30 | 6 6 . 15 3 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 . 9 1 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 2 . . . Hover 10 | . . . 9 1 Flight . | . . . . . Utility 4 | 1 . . 1 2 Device 3 | . . . 1 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 3 . 3 . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 8 | . . . 5 3 Power . | . . . . . Propulsion 6 | . . . 3 3 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 83 85 77 75 Engine 11 | . 14 14 11 9 Wheel 8 | . 26 28 . . Hover 18 | . . . 26 26 Device 6 | . . . 7 13 Storage 11 | . 14 14 11 9 Energy Gun 7 | . 10 28 6 . Ballistic Gun 13 | . 14 . 14 18 Naked Turns . | . . . . . Heaviest Build 19 | 13 18 18 19 19 Greatest Support 33 | 20 24 24 24 33 Greatest Overweight (x) 5 | . 5 . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 5 4 8 7 Average Carried 5 | 1 2 4 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | . 4 4 6 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 652 | 240 . . 373 39 Remotely . | . . . . . Salvage Created 844 | . 17 . 652 175 Parts 67 | . 5 . 52 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 3 . 13 4 Guns 16 | . . . 12 4 AOE 3 | . 3 . . . Classes Destroyed 9 | . 1 . 6 2 Worker 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 4 | . . . 4 . Swarmer 6 | . 3 . 3 . Grunt 8 | . . . 6 2 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 . 3 4 Combat Bots Only 4 | . 3 . 3 4 Max Kills in Single Turn 2 | . 2 . 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1109 | . 75 76 574 384 Core 334 | . 18 30 142 144 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 80 64 . Volleys Fired 61 | . 4 1 42 14 Largest 2 | . 2 2 2 2 Hottest 90 | . 40 90 90 46 Shots Fired 111 | . 5 2 76 28 Gun 108 | . 2 2 76 28 Cannon . | . . . . . Launcher 3 | . 3 . . . Special . | . . . . . Kinetic 86 | . 2 . 56 28 Thermal . | . . . . . Explosive 3 | . 3 . . . Electromagnetic 22 | . . 2 20 . Robot Hit Streak 14 | . 1 3 14 7 Robot Miss Streak 4 | . 1 1 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 85 | . 1 2 58 24 Core Hits 44 | . 4 1 29 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1516 | . 109 53 1036 318 Guns 1289 | . 9 35 927 318 Cannons . | . . . . . Explosions 209 | . 100 . 109 . Melee . | . . . . . Ramming 18 | . . 18 . . Kinetic 1003 | . 9 . 676 318 Thermal 109 | . . . 109 . Explosive 100 | . 100 . . . Electromagnetic 286 | . . 35 251 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 67 | . 18 9 40 . Shots 2 | . 1 . 1 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 217 | . . 33 217 18 Average Temperature 64 | . . 20 71 6 Received Heat Transfer 294 | . . . 186 108 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 431 | . 164 63 431 178 Initial 103 | . . 63 24 103 Average 172 | . 101 63 248 112 Maximum Alert Level 2 | . . . 2 . Low Security (%) 63 | 100 100 100 30 100 Level 1 29 | . . . 57 . Level 2 6 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 4 11 19 7 Peak Tracking Total 18 | . 4 18 4 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 2 . 1 3 Terminals 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 12 | . 4 . 1 7 Successful 9 | . 3 . . 6 Failed 3 | . 1 . 1 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 4 . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . . 4 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 966 | 34 176 96 503 157 Spaces Moved 836 | 37 172 96 410 121 Core 22 | 21 1 . . . Treads . | . . . . . Legs . | . . . . . Wheels 296 | 16 171 96 13 . Hover 518 | . . . 397 121 Flight . | . . . . . Fastest Speed 48 | 50 80 90 52 48 Average Speed 77 | 62 84 90 69 85 Slowest Speed 300 | 80 300 90 240 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 34 22 40 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . 19 . 2 . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . 19 . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1045 | 47 197 103 551 147 Wait 79 | . 4 6 62 7 Move 832 | 36 171 95 409 121 Hop . | . . . . . Pick Up 28 | 5 8 . 13 2 Fast Attach 3 | 1 . . 2 . Attach 16 | 5 2 . 6 3 Detach . | . . . . . Swap 11 | . 4 . 7 . Drop 14 | . 4 . 10 . Fire 61 | . 4 1 42 14 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Identified exit to Mines 81 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Entered Mines 267 | -10/Mines | Assembled infested the area 302 | -10/Mines | Discovered new exit (range 6) 307 | -10/Mines | Entered Materials 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 746 | -9/Materials | Lost 3 parts (2n1u) 789 | -9/Materials | Discovered new exit (range 15) 810 | -9/Materials | Entered another Materials area 810 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 967 | -8/Materials | Self-destructed Last Messages --------------- 00914_ Penetrated by Slug. 00918_ Slug penetrates Wall. 00930_ Penetrated by Slug. 00930_ Hover Unit destroyed. 00933_ Penetrated by Slug. 00933_ Hover Unit destroyed. 00936_ Penetrated by Slug. 00939_ Slug penetrates Wall. 00942_ Penetrated by Slug. 00943_ H-55 Commando destroyed. 00946_ G-47 Trooper destroyed. 00949_ K-01 Serf collects debris. 00949_ Hover Unit destroyed. 00952_ K-01 Serf collects debris. 00956_ B-36 Bruiser destroyed. 00956_ Switching to secondary target: G-47 Trooper. 00956_ K-01 Serf collects debris. 00959_ Critical hit (Burn: +37). 00962_ G-47 Trooper destroyed. 00966_ Acquired 39 matter. 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" + ? #?????????? | | ???? + ###################?????????? | | ????##################???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetMissileNanovents Manual? 0 Play Time 00:14:18 Cumulative 56.6 hours Start 2023.01.04 @ 11:41:51 End 2023.01.04 @ 16:07:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6053eaf3-e5a5-456b-ab5a-5714789be203