Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 00:06:49 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (303) 303 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1478 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 279/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (4) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Wheel Disposable Heat Sink Small Storage Unit Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Wheel Small Storage Unit Light Assault Rifle Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 14 | 7 7 . . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 2 3 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 9 | 2 9 15 . Power 1 | . 1 2 . Propulsion 4 | 1 5 5 . Utility 1 | . 1 2 . Weapon 2 | . 2 6 . Tool/Special . | . . . . Unused Backups 13 | . . . 13 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 100 | . 100 100 . Engine 14 | . 14 14 . Wheel 28 | . 28 28 . Device 5 | . 7 . . Storage 14 | . 14 14 . Protection 8 | . 6 14 . Energy Gun 6 | . 10 . . Ballistic Gun 6 | . 9 . . Ballistic Cannon 14 | . 8 28 . Peak Build Rating 11 | 7 11 11 . Average Rating 8 | 5 8 11 . On Entrance 7 | . 7 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 11 36 36 . Greatest Support 26 | 26 26 26 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 12 | 7 13 15 . Most Carried 15 | 6 15 15 . Average Carried 10 | 2 9 15 . Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 461 | 270 124 67 . Remotely . | . . . . Salvage Created 462 | 124 273 65 . Parts 29 | 8 15 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 8 2 . Guns 8 | . 8 . . Cannons 2 | . . 2 . Classes Destroyed 5 | 2 3 . . Worker 2 | . 2 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Swarmer 3 | . 3 . . Grunt 7 | . 5 2 . Best Kill Streak 3 | 2 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 34 | . 29 5 . Missed 8 | . 7 1 . Hits 26 | . 22 4 . Projectile 26 | . 22 4 . Damage Taken 263 | . 218 45 . Core 71 | . 71 . . Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 71 . Volleys Fired 44 | 12 26 6 . Largest 2 | 2 2 2 . Hottest 66 | 60 66 66 . Shots Fired 88 | 24 52 12 . Gun 68 | 24 44 . . Cannon 20 | . 8 12 . Launcher . | . . . . Special . | . . . . Kinetic 54 | 12 30 12 . Thermal 34 | 12 22 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 8 3 . Robot Miss Streak 3 | 3 2 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 54 | 12 35 7 . Core Hits 25 | 5 17 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 736 | 133 450 153 . Guns 494 | 133 361 . . Cannons 239 | . 86 153 . Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 472 | 52 267 153 . Thermal 261 | 81 180 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 1 | . 1 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 96 | 40 87 96 . Average Temperature 30 | 21 29 44 . Received Heat Transfer 105 | . 84 21 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 550 | 175 375 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 98 | 10 98 51 . Initial 14 | . . 14 11 Average 28 | . 47 8 . Influence Increases 283 | 15 217 51 . Destroy 0b10 Robot/C 200 | . 160 40 . Destroy 0b10 Robot/NC 25 | 15 10 . . Destroy Leader 40 | . 30 10 . Successful Hack 13 | . 13 . . Destroy Structure 5 | . 4 1 . Influence Decreases 272 | 15 180 57 20 Entered New Map 43 | . . 23 20 Time Decay 229 | 15 180 34 . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 11 5 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 2 | . 2 . . Failed 14 | . 14 . . Catastrophic 6 | . 6 . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 248 | 47 201 . . Seismic 248 | 47 201 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 675 | 113 378 184 . Spaces Moved 499 | 70 270 159 . Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 494 | 65 270 159 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 . Average Speed 100 | 87 101 105 . Slowest Speed 105 | 100 105 105 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 47 41 . Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 2 1 . Melee . | . . . . Projectile 3 | . 2 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 583 | 96 323 164 . Wait 10 | 2 8 . . Move 496 | 69 269 158 . Hop . | . . . . Pick Up 13 | 6 7 . . Fast Attach 10 | 7 3 . . Attach . | . . . . Detach . | . . . . Swap 4 | . 4 . . Drop 5 | . 5 . . Fire 44 | 12 26 6 . Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 469 | -10/Materials | Discovered new exit (range 15) 492 | -10/Materials | Entered Mines 571 | -10/Mines | Discovered new exit (range 9) 668 | -10/Mines | Discovered new exit (range 7) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Evolved 2 slots: Weapon x2 676 | -9/Materials | Self-destructed Last Messages --------------- 00451_ U-05 Engineer builds a Door. 00453_ Dropped Wheel. 00455_ U-05 Engineer knocked back. 00458_ U-05 Engineer Terrain Scanner blasted off. 00469_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00571_ EXIT=FOUND 00586_ U-05 Engineer lays Concrete. 00641_ G-47 Trooper destroyed. 00650_ G-34 Mercenary destroyed. 00660_ Acquired 20 matter. 00661_ Acquired 2 matter. 00662_ Acquired 45 matter. 00665_ R-06 Scavenger collects Ion Engine. 00668_ EXIT=FOUND PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????#####????? | | ???????????????????????# #????? | | ???????????????????????# @ #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????o #????? | | ?????????????????????? #????? | | ????????????????????? #????? | | ?????????????????????#######????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialOvertunedWeb Manual? 0 Play Time 00:05:52 Cumulative 104.4 hours Start 2026.02.23 @ 23:59:46 End 2026.02.24 @ 00:06:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 69% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38345054-5617-4056-8374-5b7a8a9fdc70